These red skeletons are interesting to me. They're not super tough enemies: they can't be killed, but they're slow. The crucial thing is where they're placed, often above or below staircases in such a way that you can't easily pop your head up to the next floor, or so that you have to race to reach the bottom of a staircase before the skeleton gets to that spot. The designers were aware of how awkward the game's stair mechanics are and built these little challenges around it.
― jmm, Thursday, 19 November 2015 03:51 (eight years ago) link