POO: has peter molyneux ever made a good game?

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dungeon keeper 9/10
populous 8/10
fable 7/10

i probably played theme park more than any 2 of these games put together but reflecting back now it was just compulsion. i think i actually hated it.

Roberto Spiralli, Thursday, 17 March 2016 13:52 (eight years ago) link

one day you will look back and realize you felt the same way about those three games. one day. i promise u

carly rae jetson (thomp), Thursday, 17 March 2016 22:44 (eight years ago) link

eight months pass...

I enjoyed Godus. The new one (The Trail) not so much, but that game is v smart about when to show ads.

Wes Brodicus, Wednesday, 23 November 2016 16:28 (seven years ago) link

i watched a 4-part documentary on this man in an effort to understand all the hate that gets thrown his way. i'm still confused. it seems to boil down to a handful of features that were promised and cut out of games. the prolonged nerd rage against him is baffling.

AdamVania (Adam Bruneau), Wednesday, 23 November 2016 17:11 (seven years ago) link

funny that this thread came up today, i have got stuck in my head that i really want to play mega lo mania.

Roberto Spiralli, Wednesday, 23 November 2016 17:19 (seven years ago) link

no i dont think so

NI, Saturday, 26 November 2016 16:48 (seven years ago) link

i played it like half of yesterday :/

Roberto Spiralli, Saturday, 26 November 2016 18:56 (seven years ago) link

what version? i loved the amiga (or poss c64) version but hard to find an easy-to-use emulator for it. pc version was too ugly and didn't fit my memories

NI, Sunday, 27 November 2016 23:05 (seven years ago) link

pc version, just because easier. it is ugly.

Roberto Spiralli, Sunday, 27 November 2016 23:14 (seven years ago) link

I started playing the first Fable a couple of years ago... Of course at this point it's hard to see what (if anything) was originally so revolutionary about it, but it has pretty good controls and a fun battle system, a cool story, characters that don't feel like fantasy cliches, and great-looking visuals that are colourful and cartoony (in a good way) and not in the "reality is grey and brown" mode that more recent action RPGs seem to favour. It basically comes closer than any other games that I've played in capturing that magical feeling I got from the 1990s Legend of Zelda games.

As for the whole alignment thing, even Fable hardly pioneered it, the simple but effective way it's presented does work remarkably well. And it feels that choosing the "evil" option is often made into a more tempting and sensible alternative than in some other games, where choosing the "good" path is often too easy and too obvious (unless you deliberately want to play an asshole).

Tuomas, Monday, 28 November 2016 10:44 (seven years ago) link


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