http://kidicarus222.blogspot.com/2009/06/its-secret-to-everybody.htmlShit is RIGOROUS!
― ⇑⇑⇓⇓⇐⇒⇐⇒ΛΒΒΛŠΤΛΓΤ (forksclovetofu), Saturday, 18 July 2009 20:34 (fourteen years ago) link
jesus christ dude
― wax onleck, wax affleck (jjjusten), Saturday, 18 July 2009 20:57 (fourteen years ago) link
omg the article is so long, but i will read it all eventually
― Nhex, Sunday, 19 July 2009 07:51 (fourteen years ago) link
that thing is depressing
― thomp, Sunday, 19 July 2009 11:55 (fourteen years ago) link
"Final Fantasy VIII uses the series’ rich history of meaningful names to enhance the game’s plot."
― thomp, Sunday, 19 July 2009 12:00 (fourteen years ago) link
Also warning - that article has a sort of crazy amount of spoilers for Mother 3 and many many other games.
― Nhex, Sunday, 19 July 2009 18:29 (fourteen years ago) link
holy shit
― Tracer Hand, Tuesday, 21 July 2009 16:58 (fourteen years ago) link
Does anyone have Martin Amis's book on Space Invaders to scan in?I haven't read Martin Amis but I enjoy making fun of him and that Space Invaders book looks like a goldmine.
― Philip Nunez, Tuesday, 21 July 2009 17:26 (fourteen years ago) link
he wrote a BOOK on space invaders? like a 33 1/3?
― 1p3 freely (s1ocki), Tuesday, 21 July 2009 17:31 (fourteen years ago) link
hey u know what, someone should do a 33 1/3 series but on video games!
― 1p3 freely (s1ocki), Tuesday, 21 July 2009 17:32 (fourteen years ago) link
^^^^^^^^^^^^^
― PLEASE SIT TIGHT WHILE WE MAKE NEW ARRANGEMENTS (forksclovetofu), Tuesday, 21 July 2009 17:32 (fourteen years ago) link
would read
― Ømår Littel (Jordan), Tuesday, 21 July 2009 17:33 (fourteen years ago) link
haha i would feel sickened by the idea but mainly because i feel i would do it better than whoever ended up writing them : /
nunez you may have seen these?
http://www.martinamisweb.com/commentary_files/ma_space_invaders.pdfhttp://www.villagevoice.com/2005-09-20/books/their-back-pages/
tbh i think reading the whole thing would make me like him, at least a little: his new maps of hell mb
― thomp, Tuesday, 21 July 2009 17:36 (fourteen years ago) link
Iwata Asks for Punchout http://us.wii.com/iwata_asks/punchout/vol1_page1.jsp
― zappi, Friday, 7 August 2009 18:01 (fourteen years ago) link
Oh whoops didn't realize this link had already been posted (or even that there was an ignored Punch Out thread)
― Nhex, Friday, 7 August 2009 21:21 (fourteen years ago) link
http://www.eurogamer.net/articles/the-edge-of-reason?page=1
the tale of an acclaimed iPhone game and how it's been hogtied by the actions of an unconscionable douchelord
― passed on the lead in "all i can do is crossups cuz ihave no skills" (jamescobo), Saturday, 8 August 2009 06:45 (fourteen years ago) link
geez that sounds awful....
― Nhex, Saturday, 8 August 2009 08:31 (fourteen years ago) link
What an asshole.
― Mr. Snrub, Tuesday, 11 August 2009 02:06 (fourteen years ago) link
This NYTimes article on Beatles Rock Band is EPIC:
http://www.nytimes.com/2009/08/16/magazine/16beatles-t.html
― Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 12 August 2009 17:22 (fourteen years ago) link
terrible title and probably could've been edited down a couple pages, but interesting
― Nhex, Wednesday, 12 August 2009 19:05 (fourteen years ago) link
followed by bleep blorp buzz! video games, not just for nerds anymore
― Nhex, Wednesday, 12 August 2009 19:06 (fourteen years ago) link
http://www.escapistmagazine.com/articles/view/issues/issue_214/6358-Artificial-Thrills
― thomp, Thursday, 13 August 2009 20:42 (fourteen years ago) link
I think the subject matter of that article is absolutely worth examining, but I can't feel everytime I read one that covers these games they fall pretty short of achieving real insight into those games, the communities around them, etc. I mean it's a pretty diehard subculture that goes through the trouble of hacking these games, making story and interface translations and so on... but of course these dudes are just pervs so why look too deeply, right? That one above kind of tries, a little...
Interview: Stardock's Wardell On Matchmaking Out The 'Jerks'
Stardock trying some kind of social data/preference gathering for matchmaking in their Impulse service. Pretty good idea, I think - SFIV and GFWL would be helped greatly by this kind of thing, as it is you can just submit good/bad reports, preferring/avoiding players, but it's pretty blunt, lacking useful nuance. Of course, it's just as possible the griefers could hijack and ruin the system, or people simply being dishonest or unintentionally misusing the system. Worth a try, though.
― Nhex, Thursday, 27 August 2009 00:14 (fourteen years ago) link
ilg favourite leigh alexander used to write a regular column about japanese sex games
Stardock trying some kind of social data/preference gathering for matchmaking in their Impulse service
ok in context i thought you meant, like, actual matchmaking. like qiran.com or something
― thomp, Thursday, 27 August 2009 16:03 (fourteen years ago) link
http://www.escapistmagazine.com/articles/view/issues/issue_222/6614-Not-That-Theres-Anything-Wrong-With-That
― thomp, Wednesday, 7 October 2009 21:21 (fourteen years ago) link
http://www.gamasutra.com/view/feature/4151/valves_writers_and_the_creative_.php
― Nhex, Tuesday, 3 November 2009 05:16 (fourteen years ago) link
admit i like this because primarily because i support the workplace ideas
http://www.sirlin.net/blog/2009/11/5/making-games-faster.html
They said that if you see your time as an unending ocean ("hey, I'll be here for another 15 hours anyway today, and again tomorrow"), then it doesn't even phase you if the solution to a problem would take 5 hours of menial labor from you. But when your time is limited, you think about alternate solutions, or question the framing of the problem that is leading to the tedious work.
i look at life this way - it is an unending ocean, so everything takes forever and hence nothing is ever finished
― Nhex, Friday, 6 November 2009 22:20 (fourteen years ago) link
New blog I found about minority gaming: http://borderhouseblog.com/
I actually love the idea.
― Mordy, Saturday, 19 December 2009 22:30 (fourteen years ago) link
if only Token Minorities was still updating
― Nhex, Saturday, 19 December 2009 22:48 (fourteen years ago) link
accessibility article. i tht v interesting.
http://www.gamasutra.com/view/news/26386/Analysis_Game_Design_Accessibility_Matters.php
― Tracer Hand, Thursday, 7 January 2010 13:31 (fourteen years ago) link
some good points. i like the point about positive permanence. for me one benefit of that is not having to run menial tasks over and over again every time u die, which doesn't make the game more challenging- just more boring
― meryl streep post-brazilian (s1ocki), Thursday, 7 January 2010 16:06 (fourteen years ago) link
two words of rebuttal: -YOU DIED-
― lazy cold meat and chocolate seasonal mentality (forksclovetofu), Thursday, 7 January 2010 16:12 (fourteen years ago) link
REAL DEMON'S SOULS IGNORES THIS ARTICLE.
― my opinionation (Hamildan), Thursday, 7 January 2010 18:49 (fourteen years ago) link
That was interesting but I hate the canonization of Canabalt as some sort of golden model of game design :(
― Gravel Puzzleworth, Thursday, 7 January 2010 19:03 (fourteen years ago) link
it's getting coint and plick love...
― lazy cold meat and chocolate seasonal mentality (forksclovetofu), Thursday, 7 January 2010 19:13 (fourteen years ago) link
I love it! I even included it in my best of 2009 ballot.
― Mordy, Thursday, 7 January 2010 19:17 (fourteen years ago) link
ditto
― /no cobo (jamescobo), Thursday, 7 January 2010 19:47 (fourteen years ago) link
http://www.wired.com/gamelife/2010/01/npd-analysis-how-to-sell-a-wii-game/
More boring industry numbers, I know
― Nhex, Saturday, 16 January 2010 07:48 (fourteen years ago) link
Miss those old insanely long, nostalgia-drenched write-ups of FF games by Tim Rogers?
http://socksmakepeoplesexy.net/index.php?a=patff
I admit, I read the ones for IV and VI.
― Nhex, Thursday, 4 February 2010 02:59 (fourteen years ago) link
The Decade That Was: Influential Faces
― Nhex, Wednesday, 10 February 2010 01:33 (fourteen years ago) link
OK I know nobody reads this thread - and as far I can tell there's no "serious games" etc. thread, but the video lecture by Jesse Schell here is awesome. The second half in particular is fascinating and terrifying, you gotta watch it. (The Sirlin text is pretty ignorable and not a particularly good summation.)
http://www.sirlin.net/blog/2010/2/22/external-rewards-and-jesse-schells-amazing-lecture.html
― Nhex, Tuesday, 23 February 2010 00:23 (fourteen years ago) link
interesting so far!
― forksclovetofu, Tuesday, 23 February 2010 00:29 (fourteen years ago) link
yeah, everyone here should watch that video
― forksclovetofu, Tuesday, 23 February 2010 22:44 (fourteen years ago) link
He sounds like Mitch Hedberg.
― Your body is a spiderland (polyphonic), Tuesday, 23 February 2010 22:47 (fourteen years ago) link
http://www.call-to-adventure.com/?p=704
i liked this but it also made me a little sad. probably full of untruths passed off as truths but i'll leave that to the aspie rubes to pick apart.
― I'm not fat - I'm a macrogastronomist (Will M.), Friday, 26 February 2010 16:25 (fourteen years ago) link
How many of you are still playing Portal? How many of you still love your girlfriends? And now how many of you are ready to admit to yourselves, in a whisper, that you’re liars?
o_0
― on in the b.g. while you're grouting (stevie), Friday, 26 February 2010 16:58 (fourteen years ago) link
man, i can just barely read that; it's so thick with HEAVY MEANING and counterintuitive points that i don't agree with/sympathize with at all
― forksclovetofu, Friday, 26 February 2010 17:15 (fourteen years ago) link
I mean: "What is it about gaming — the compulsive, strung-out bender sessions — that makes it so humiliating? Could it be that I was pressing buttons to make scantily clad women and heaving, hormonal man-beasts pummel each other over and over again? Was it the number of hours that I spent playing that was so shameful? Starting at 8:00pm and then fighting till 4:00am? Is it the compulsion?"
uh, i'm totally happy telling people i spent all night playing whatever i played if i did; you're a gaming journalist and you feel weird about it? maybe time for more meds?
― forksclovetofu, Friday, 26 February 2010 17:17 (fourteen years ago) link
self hate is the ugliest of ugly
― Hideous Lamp (cozen), Friday, 26 February 2010 17:18 (fourteen years ago) link
remind me how watching tv all night is any less depressing than playing games. or reading L. Ron Hubbard. or playing d&d. or riding a stationary bike. you're not watching porn or eating tubs of ice cream or cutting yourself; you are engaging in an activity that pacifies your heart. just keep swimming
― forksclovetofu, Friday, 26 February 2010 17:24 (fourteen years ago) link