http://www.escapistmagazine.com/articles/view/issues/issue_214/6358-Artificial-Thrills
― thomp, Thursday, 13 August 2009 20:42 (fourteen years ago) link
I think the subject matter of that article is absolutely worth examining, but I can't feel everytime I read one that covers these games they fall pretty short of achieving real insight into those games, the communities around them, etc. I mean it's a pretty diehard subculture that goes through the trouble of hacking these games, making story and interface translations and so on... but of course these dudes are just pervs so why look too deeply, right? That one above kind of tries, a little...
Interview: Stardock's Wardell On Matchmaking Out The 'Jerks'
Stardock trying some kind of social data/preference gathering for matchmaking in their Impulse service. Pretty good idea, I think - SFIV and GFWL would be helped greatly by this kind of thing, as it is you can just submit good/bad reports, preferring/avoiding players, but it's pretty blunt, lacking useful nuance. Of course, it's just as possible the griefers could hijack and ruin the system, or people simply being dishonest or unintentionally misusing the system. Worth a try, though.
― Nhex, Thursday, 27 August 2009 00:14 (fourteen years ago) link
ilg favourite leigh alexander used to write a regular column about japanese sex games
Stardock trying some kind of social data/preference gathering for matchmaking in their Impulse service
ok in context i thought you meant, like, actual matchmaking. like qiran.com or something
― thomp, Thursday, 27 August 2009 16:03 (fourteen years ago) link
http://www.escapistmagazine.com/articles/view/issues/issue_222/6614-Not-That-Theres-Anything-Wrong-With-That
― thomp, Wednesday, 7 October 2009 21:21 (fourteen years ago) link
http://www.gamasutra.com/view/feature/4151/valves_writers_and_the_creative_.php
― Nhex, Tuesday, 3 November 2009 05:16 (fourteen years ago) link
admit i like this because primarily because i support the workplace ideas
http://www.sirlin.net/blog/2009/11/5/making-games-faster.html
They said that if you see your time as an unending ocean ("hey, I'll be here for another 15 hours anyway today, and again tomorrow"), then it doesn't even phase you if the solution to a problem would take 5 hours of menial labor from you. But when your time is limited, you think about alternate solutions, or question the framing of the problem that is leading to the tedious work.
i look at life this way - it is an unending ocean, so everything takes forever and hence nothing is ever finished
― Nhex, Friday, 6 November 2009 22:20 (fourteen years ago) link
New blog I found about minority gaming: http://borderhouseblog.com/
I actually love the idea.
― Mordy, Saturday, 19 December 2009 22:30 (fourteen years ago) link
if only Token Minorities was still updating
― Nhex, Saturday, 19 December 2009 22:48 (fourteen years ago) link
accessibility article. i tht v interesting.
http://www.gamasutra.com/view/news/26386/Analysis_Game_Design_Accessibility_Matters.php
― Tracer Hand, Thursday, 7 January 2010 13:31 (fourteen years ago) link
some good points. i like the point about positive permanence. for me one benefit of that is not having to run menial tasks over and over again every time u die, which doesn't make the game more challenging- just more boring
― meryl streep post-brazilian (s1ocki), Thursday, 7 January 2010 16:06 (fourteen years ago) link
two words of rebuttal: -YOU DIED-
― lazy cold meat and chocolate seasonal mentality (forksclovetofu), Thursday, 7 January 2010 16:12 (fourteen years ago) link
REAL DEMON'S SOULS IGNORES THIS ARTICLE.
― my opinionation (Hamildan), Thursday, 7 January 2010 18:49 (fourteen years ago) link
That was interesting but I hate the canonization of Canabalt as some sort of golden model of game design :(
― Gravel Puzzleworth, Thursday, 7 January 2010 19:03 (fourteen years ago) link
it's getting coint and plick love...
― lazy cold meat and chocolate seasonal mentality (forksclovetofu), Thursday, 7 January 2010 19:13 (fourteen years ago) link
I love it! I even included it in my best of 2009 ballot.
― Mordy, Thursday, 7 January 2010 19:17 (fourteen years ago) link
ditto
― /no cobo (jamescobo), Thursday, 7 January 2010 19:47 (fourteen years ago) link
http://www.wired.com/gamelife/2010/01/npd-analysis-how-to-sell-a-wii-game/
More boring industry numbers, I know
― Nhex, Saturday, 16 January 2010 07:48 (fourteen years ago) link
Miss those old insanely long, nostalgia-drenched write-ups of FF games by Tim Rogers?
http://socksmakepeoplesexy.net/index.php?a=patff
I admit, I read the ones for IV and VI.
― Nhex, Thursday, 4 February 2010 02:59 (fourteen years ago) link
The Decade That Was: Influential Faces
― Nhex, Wednesday, 10 February 2010 01:33 (fourteen years ago) link
OK I know nobody reads this thread - and as far I can tell there's no "serious games" etc. thread, but the video lecture by Jesse Schell here is awesome. The second half in particular is fascinating and terrifying, you gotta watch it. (The Sirlin text is pretty ignorable and not a particularly good summation.)
http://www.sirlin.net/blog/2010/2/22/external-rewards-and-jesse-schells-amazing-lecture.html
― Nhex, Tuesday, 23 February 2010 00:23 (fourteen years ago) link
interesting so far!
― forksclovetofu, Tuesday, 23 February 2010 00:29 (fourteen years ago) link
yeah, everyone here should watch that video
― forksclovetofu, Tuesday, 23 February 2010 22:44 (fourteen years ago) link
He sounds like Mitch Hedberg.
― Your body is a spiderland (polyphonic), Tuesday, 23 February 2010 22:47 (fourteen years ago) link
http://www.call-to-adventure.com/?p=704
i liked this but it also made me a little sad. probably full of untruths passed off as truths but i'll leave that to the aspie rubes to pick apart.
― I'm not fat - I'm a macrogastronomist (Will M.), Friday, 26 February 2010 16:25 (fourteen years ago) link
How many of you are still playing Portal? How many of you still love your girlfriends? And now how many of you are ready to admit to yourselves, in a whisper, that you’re liars?
o_0
― on in the b.g. while you're grouting (stevie), Friday, 26 February 2010 16:58 (fourteen years ago) link
man, i can just barely read that; it's so thick with HEAVY MEANING and counterintuitive points that i don't agree with/sympathize with at all
― forksclovetofu, Friday, 26 February 2010 17:15 (fourteen years ago) link
I mean: "What is it about gaming — the compulsive, strung-out bender sessions — that makes it so humiliating? Could it be that I was pressing buttons to make scantily clad women and heaving, hormonal man-beasts pummel each other over and over again? Was it the number of hours that I spent playing that was so shameful? Starting at 8:00pm and then fighting till 4:00am? Is it the compulsion?"
uh, i'm totally happy telling people i spent all night playing whatever i played if i did; you're a gaming journalist and you feel weird about it? maybe time for more meds?
― forksclovetofu, Friday, 26 February 2010 17:17 (fourteen years ago) link
self hate is the ugliest of ugly
― Hideous Lamp (cozen), Friday, 26 February 2010 17:18 (fourteen years ago) link
remind me how watching tv all night is any less depressing than playing games. or reading L. Ron Hubbard. or playing d&d. or riding a stationary bike. you're not watching porn or eating tubs of ice cream or cutting yourself; you are engaging in an activity that pacifies your heart. just keep swimming
― forksclovetofu, Friday, 26 February 2010 17:24 (fourteen years ago) link
wait swimming what? am I doing it wrong
― Hideous Lamp (cozen), Friday, 26 February 2010 17:28 (fourteen years ago) link
joeks
gotta think I cda learned sanskrit w/all those self-hate-filled 700 hrs of SFIV tho ;_;
― Hideous Lamp (cozen), Friday, 26 February 2010 17:30 (fourteen years ago) link
https://www.youtube.com/watch?v=CmyUkm2qlhA
― forksclovetofu, Friday, 26 February 2010 17:30 (fourteen years ago) link
That article makes me glad I haven't yet started a gaming blog to pour out my depression to the world. Self-hate is for your self!
and c'mon Cozen, if there was something more enjoyable and fulfilling than FADCing into Ultra a thousand times you probably would have or will pursue it
― Nhex, Friday, 26 February 2010 19:48 (fourteen years ago) link
Okay, let's go back to that Jesse Schell presentation that Nhex was talking about here:http://www.sirlin.net/blog/2010/2/22/external-rewards-and-jesse-schells-amazing-lecture.html
Where he posits a strange future where you "Get Points" at work by getting your reports done and becoming more adept at the programs you use.
So here I am downloading this now:http://www.officelabs.com/ribbonhero
― forksclovetofu, Tuesday, 9 March 2010 00:06 (fourteen years ago) link
the singularity is coming!
― Nhex, Tuesday, 9 March 2010 00:47 (fourteen years ago) link
I liked that Schell lecture, too.
― bamcquern, Wednesday, 10 March 2010 21:16 (fourteen years ago) link
I've played it for like three people now; i think he's spot fucking on
― forksclovetofu, Wednesday, 10 March 2010 22:31 (fourteen years ago) link
Yeah, it's got that McLuhan insight but the tone is tailored well to his audience.
― bamcquern, Wednesday, 10 March 2010 22:35 (fourteen years ago) link
UGH HATE
http://abcnews.go.com/Technology/toddler-dies-mistaking-gun-wii-controller/story?id=10056190
Cheyenne Alexis McKeehan of Norene, Tenn., shot herself Sunday night after her stepfather left his loaded Smith & Wesson handgun out on a table, Wilson County Sheriff Terry Ashe said...."The unfortunate thing is that this Nintendo game called Wii had what looks like a solid black, basically automatic-looking type mechanism that operates the game," he said.
...
"The unfortunate thing is that this Nintendo game called Wii had what looks like a solid black, basically automatic-looking type mechanism that operates the game," he said.
NO YOU FARTKNUCKLE THE UNFORTUNATE THING IS THE FUCKING DIPSHIT OF A DAD LEFT A LOADED HANDGUN ON A TABLE WITHIN EASY REACH OF A TODDLER
― but actually it is impossible to have a penis on the body of a mermaid (dyao), Thursday, 11 March 2010 16:13 (fourteen years ago) link
How many of you are still playing Portal? How many of you still love your girlfriends? And now how many of you are ready to admit to yourselves, in a whisper, that you’re liars you've already GISed my name to see if i am hot or secret fattey?
how i would have ended that article
― First and Last and Safeways (jjjusten), Thursday, 11 March 2010 16:46 (fourteen years ago) link
wtf @ that article dyao posted
That sheriff is like the dumbest person on Earth
― we call him black Nev coz he's black & his names Neville (HI DERE), Thursday, 11 March 2010 16:50 (fourteen years ago) link
If this leads to the Wii being banned I'm all for it.
― Your body is a spiderland (polyphonic), Thursday, 11 March 2010 17:34 (fourteen years ago) link
i can't find the Black Isle alumni thread, but here's an interview with Obsidian's Chris Avellone done by sometime ILG-er Chris Dahlen:
http://www.avclub.com/articles/avc-at-gdc-10-an-interview-with-alpha-protocol-cre,39091/
― Sex Sexual (kingfish), Friday, 12 March 2010 03:31 (fourteen years ago) link
worth watching, not reading but cleverhttps://www.youtube.com/watch?v=aIZVCCJxIQ4
― forksclovetofu, Friday, 12 March 2010 06:17 (fourteen years ago) link
neato
― Nhex, Friday, 12 March 2010 08:30 (fourteen years ago) link
anyone got a list of these BRUTAL & FILTHY games so we can poll them?http://www.complex.com/blogs/wp-content/uploads/2008/10/tracychriscover_large.jpg
― cozen, Friday, 12 March 2010 09:16 (fourteen years ago) link
(pause)
― but actually it is impossible to have a penis on the body of a mermaid (dyao), Friday, 12 March 2010 09:17 (fourteen years ago) link
Brian Ashcraft: Child Porn Advocate
― /no cobo (jamescobo), Wednesday, 17 March 2010 03:26 (fourteen years ago) link
jeez that article links to some deeply heinous shit
― forksclovetofu, Wednesday, 17 March 2010 04:57 (fourteen years ago) link
lol @ child porn advocate
― no chapo (Lamp), Wednesday, 17 March 2010 07:20 (fourteen years ago) link