BLOODBORNE given Feb '15 Euro/NA release date, deemed worthy of own thread by ilxor

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https://www.youtube.com/watch?v=-rU8HfemdFc

Roberto Spiralli, Thursday, 18 September 2014 15:30 (nine years ago) link

psyched

bizarro gazzara, Thursday, 18 September 2014 15:32 (nine years ago) link

this is the goth Dark Souls, right?

EZ Snappin, Thursday, 18 September 2014 15:33 (nine years ago) link

steamgothhorror

Roberto Spiralli, Thursday, 18 September 2014 15:38 (nine years ago) link

day after my birthday, seems like as good a time as any to buy a PS4.

festival culture (Jordan), Thursday, 18 September 2014 15:51 (nine years ago) link

siiick

💻 👀 (am0n), Thursday, 18 September 2014 16:24 (nine years ago) link

two weeks pass...

Anyone else playing the alpha?

bizarro gazzara, Friday, 3 October 2014 16:43 (nine years ago) link

no i watched some of the videos

am0n, Friday, 3 October 2014 17:01 (nine years ago) link

you got in?

am0n, Friday, 3 October 2014 17:03 (nine years ago) link

Yeah - only had a chance to play 30 minutes or so far, but first impressions are great. Feels like an interesting new avenue for the Souls series - not having a shield will take a bit of getting used to.

bizarro gazzara, Friday, 3 October 2014 18:09 (nine years ago) link

whats your impression of the a.i.? i was wondering if things respawn always in the same position or if next-gen allows them to randomize the interactions a bit

am0n, Friday, 3 October 2014 20:39 (nine years ago) link

Hard to say for sure cuz I haven't played much - hoping to get some more time on Sunday before the alpha ends. Didn't seem randomised in the time I played, though, just the traditional Souls repetition.

bizarro gazzara, Friday, 3 October 2014 21:27 (nine years ago) link

thats what i got from the videos i saw, stationary dudes but there also seems to roving groups which is awesome. the message and bloodstain markers looked cool too, so much detail

kernel poo (am0n), Monday, 6 October 2014 16:47 (nine years ago) link

two months pass...

The development team at From Software say there are about ten areas like Yharnam to survive, one of which is called the Chalice Dungeon; an underground catacomb that procedurally generates its pathways.

whoa

festival culture (Jordan), Monday, 8 December 2014 20:34 (nine years ago) link

two months pass...

sooo, i'll be able to play this online without getting PS+, right?

lil urbane (Jordan), Wednesday, 11 February 2015 18:31 (nine years ago) link

i think ps+ is now necessary for that. the days of free online w/ ps3 are over

ᕙ(⇀‸↼‶)ᕗ (am0n), Thursday, 19 February 2015 19:43 (nine years ago) link

if you need me i'll be in an induced coma so mvrch comes tomorrow

ᕙ(⇀‸↼‶)ᕗ (am0n), Thursday, 19 February 2015 19:43 (nine years ago) link

otm

Roberto Spiralli, Thursday, 19 February 2015 19:48 (nine years ago) link

word, thanks. btw i believe my screen name is "Mr_Kitka".

lil urbane (Jordan), Thursday, 19 February 2015 19:51 (nine years ago) link

players who pre-order this from game stores in the uk get an exclusive lolfedora skin for their in-game messengers:

https://img.game.co.uk/widgets/images/Bloodborne/widget_Bloodborne.jpg

bizarro gazzara, Tuesday, 24 February 2015 13:03 (nine years ago) link

:(

ᕙ(⇀‸↼‶)ᕗ (am0n), Tuesday, 24 February 2015 15:26 (nine years ago) link

two weeks pass...

have these fuckers finally figured out the killer app to get me to buy the goddamn system?
ahma wait for the first batch of reviews but if it's generally positive i guess i'm all in.

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Wednesday, 11 March 2015 19:33 (nine years ago) link

next edition of edge due out tomorrow calls it 'the first true next gen essential' apparently

bizarro gazzara, Wednesday, 11 March 2015 19:36 (nine years ago) link

cannot wait. what's the ilg co-op password gonna be?

lil urbane (Jordan), Wednesday, 11 March 2015 21:05 (nine years ago) link

YOU DIED

bizarro gazzara, Wednesday, 11 March 2015 21:08 (nine years ago) link

i read that it needs to be 8 letters, so YALL DIED

lil urbane (Jordan), Wednesday, 11 March 2015 21:28 (nine years ago) link

sold

bizarro gazzara, Wednesday, 11 March 2015 21:32 (nine years ago) link

first post in this lolneogaf thread summarises the edge article for those interested: http://www.neogaf.com/forum/showthread.php?t=1008499

key bullet point: "Bloodborne is Hidetaka Miyazaki's brutal riposte to the section of his playerbase that thinks it has seen it all before."

psyched

bizarro gazzara, Thursday, 12 March 2015 11:33 (nine years ago) link

http://www.mcvuk.com/special-features/read/the-big-game-bloodborne/0166

“Yes,” Miyazaki confirms. “There will be a New Game Plus mode.” He laughs. “We’re having trouble beating it, though.”

Infostealer.Steamfishi (am0n), Thursday, 12 March 2015 17:43 (nine years ago) link

am0n, can we be PS4 friends?

lil urbane (Jordan), Thursday, 12 March 2015 22:31 (nine years ago) link

yes psn is online7845789547

Infostealer.Steamfishi (am0n), Friday, 13 March 2015 01:31 (nine years ago) link

The Souls games are about dying - every feeble creature and majestically grotesque monster and crumbling castle in those games is a manifestation of death in its many scary and sometimes beautiful forms. But Bloodborne? Bloodborne’s more about killing.

The rhythm and style of the combat is different, you see, even if it might look broadly similar. In Souls you’re usually on the defensive - you walk into a room with your shield up and can take a few hits before reacting. That just does not happen in Bloodborne. You don’t even have a shield. When something hits you, you have to hit back, and quickly, to regain health.

http://www.kotaku.co.uk/2015/03/16/dark-souls-death-bloodborne-killing

bizarro gazzara, Monday, 16 March 2015 11:50 (nine years ago) link

Giv dit blud!
I would do this in a second

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Thursday, 19 March 2015 00:19 (nine years ago) link

i don't actually want to know anything more before i play, but i can't look away:
https://www.youtube.com/watch?v=2GtcEBBs4rE

lil urbane (Jordan), Thursday, 19 March 2015 16:35 (nine years ago) link

i want a positive critical consensus and two freaked out ILXor reviews
and then i'm buying the fucking system god help me

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Thursday, 19 March 2015 16:36 (nine years ago) link

i can't remember the last time i was so hyped for a game, honestly

bizarro gazzara, Thursday, 19 March 2015 16:42 (nine years ago) link

argh i refuse to watch videos!

Infostealer.Steamfishi (am0n), Thursday, 19 March 2015 16:57 (nine years ago) link

Downloading now, it's gonna take days. No more videos or links for me until Thursday (the first chance I'll get to dig in).

lil urbane (Jordan), Sunday, 22 March 2015 19:55 (nine years ago) link

http://www.thejimquisition.com/2015/03/bloodborne-review-die-die-again/

glowing reviews so far

Roberto Spiralli, Tuesday, 24 March 2015 02:28 (nine years ago) link

Yeah, it's looking good. Common complaint seems to be loading times. 40 seconds after dying? Jeez.

Anyway, psyched.

circa1916, Tuesday, 24 March 2015 02:36 (nine years ago) link

early reviews obsessively positive:
http://www.metacritic.com/game/playstation-4/bloodborne/critic-reviews
i'm hoping the long loading time complaint is addressed by the patch?
Jordan, you are gonna be the guy who determines how my bank account looks in April.

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 24 March 2015 04:41 (nine years ago) link

downloading now!

bizarro gazzara, Tuesday, 24 March 2015 08:34 (nine years ago) link

so ready for this

( X '____' )/ (zappi), Tuesday, 24 March 2015 14:05 (nine years ago) link

Jordan, you are gonna be the guy who determines how my bank account looks in April.

ha, that's a big responsibility but i will let you know.

it took massive willpower not to start this before work today, there should be some sort of award.

lil urbane (Jordan), Tuesday, 24 March 2015 14:19 (nine years ago) link

i'm hoping the long loading time complaint is addressed by the patch?

apparently not yet, but soon:

http://www.justpushstart.com/2015/03/bloodborne-long-load-times-will-be-addressed-in-the-next-patch/

lil urbane (Jordan), Tuesday, 24 March 2015 14:20 (nine years ago) link

hm, will def wait for that to come to fruition

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 24 March 2015 14:43 (nine years ago) link

played the first hour. as good as I hoped. one of the character classes is "waste of skin" and has terrible stats haha.

( X '____' )/ (zappi), Tuesday, 24 March 2015 18:20 (nine years ago) link

my local gamestop has closed! and amazon is sold out...

i am going to have to go *out of my way* to buy this :(

gross

Roberto Spiralli, Tuesday, 24 March 2015 18:58 (nine years ago) link

I DIED

bizarro gazzara, Tuesday, 24 March 2015 19:41 (nine years ago) link

it's 2015! digital never sells out :)

GGGOAT: greatest goat game of all time (Will M.), Tuesday, 24 March 2015 19:42 (nine years ago) link

lol, i had dismissed that option because i am fastidiously husbanding my HDD space but of course that is precisely what i will do in the circumstances. of course, now i am going to have to WAIT for this to download. ugh could this be any more inconvenient.

Roberto Spiralli, Tuesday, 24 March 2015 19:49 (nine years ago) link

played the first hour. as good as I hoped. one of the character classes is "waste of skin" and has terrible stats haha.
― ( X '____' )/ (zappi), Tuesday, March 24, 2015 2:20 PM

i almost went with that but chose "a violent past" i think lol. game is awesome so far

Infostealer.Steamfishi (am0n), Tuesday, 24 March 2015 20:43 (nine years ago) link

"you're better off dead!!!"

Infostealer.Steamfishi (am0n), Tuesday, 24 March 2015 20:46 (nine years ago) link

have not played dark souls. have not played dark souls 2. think i might buy this today.

will i hate it/myself/you all? are DS/DS2 required playing before?

GGGOAT: greatest goat game of all time (Will M.), Tuesday, 24 March 2015 21:21 (nine years ago) link

dark souls in some ways will give you bad habits because the controls are different. i'd say dive straight in.

polyphonic, Tuesday, 24 March 2015 21:24 (nine years ago) link

agreed. the general approach of these games is similar enough that some skills transfer over, but they're different enough that each one has a learning curve. i sucked at all of them in the early stages.

lil urbane (Jordan), Tuesday, 24 March 2015 21:30 (nine years ago) link

Amazon and/or UPS fucked up my delivery and it got pushed back to the end of the week. Decided to just go to Gamestop and pick it up and that reminded me why i never go to Gamestop. Dude tried to get me to sign up for or buy like four other things at the register and then I get some smug ass response after I politely turn them all down. Gonna load this up and try to forget about how badly I hate everything right now.

circa1916, Tuesday, 24 March 2015 21:54 (nine years ago) link

im so tempted to go out and buy a ps4 right now

diamonddave85​ (diamonddave85), Tuesday, 24 March 2015 21:57 (nine years ago) link

are DS/DS2 required playing before?
― GGGOAT: greatest goat game of all time (Will M.), Tuesday, 24 March 2015 21:21

no this one is different enough to be its own thing, mostly just shares the control scheme.

Infostealer.Steamfishi (am0n), Tuesday, 24 March 2015 23:53 (nine years ago) link

couldn't get the summoning to work. is password required or is that just if you want to limit it to specific ppl

Infostealer.Steamfishi (am0n), Tuesday, 24 March 2015 23:56 (nine years ago) link

I thought it was just to limit (or prioritize?) but who knows at this point.

lil urbane (Jordan), Wednesday, 25 March 2015 00:14 (nine years ago) link

well goddammit i think i may have bought this

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Wednesday, 25 March 2015 04:00 (nine years ago) link

played for about an hour last night, fell instantly into the familiar souls rhythm of nervously moving forward, dying, inching a little bit past the point where i died before, dying, repeat infinitely. those mobs can really fuck you up quickly!

it's impressive how familar it feels but how different too - i played exclusively nimble melee characters in DeS/DaS but not having a shield is taking a bit of getting used to, as is the altered parry/riposte mechanic.

these games have the most amazing atmosphere of mystery and tension which i don't think you could achieve in any other medium.

bizarro gazzara, Wednesday, 25 March 2015 09:39 (nine years ago) link

Which weapons did you guys pick? I went with the rod and the pistol.

polyphonic, Wednesday, 25 March 2015 18:58 (nine years ago) link

I DIED a few times before work this morning. :)

went with the axe + pistol, kinda regretting not taking the cane. i got as far as the two werewolves, while also managing to (i'm sure) miss every shortcut. and i definitely keep trying to two-hand and accidentally healing. loving it so far.

lil urbane (Jordan), Wednesday, 25 March 2015 19:10 (nine years ago) link

went with axe and blunderbuss. the merchant will start selling the other weapons for not unreasonable prices after a certain point early on. might need an item for that to happen?

i played through and beat what i thought was the first boss last night. looking around online today though, it looks like i missed an optional one.

game's great so far. can't wait to get back to it.

circa1916, Wednesday, 25 March 2015 19:21 (nine years ago) link

will say that FROM really ain’t so hot at graphics optimization though, huh? the game looks good, but not so good it should stutter like it does on PS4 hardware. and the character creation tool is still comically antiquated. minor quibbles though. these things are basically trademarks of the series at this point.

circa1916, Wednesday, 25 March 2015 19:39 (nine years ago) link

ha, my girlfriend tried to help make a character that looks like me and it went horribly awry. basically the more parameters you start to change, the more you look like hideous mutant. i find it endearing though.

lil urbane (Jordan), Wednesday, 25 March 2015 20:16 (nine years ago) link

the stuttering sucks, how do you not iron that shit out of a console exclusive before release? i don't even usually notice that kind of shit. i just haven't played any games on ps4 that have had this issue. well except ac:unity

am0n, Wednesday, 25 March 2015 20:37 (nine years ago) link

also saw lag during co-op which can hopefully be fixed in the network/server? the online stuff seems really buggy across the board

i went with axe/pistol and my char came out looking like 70 yr old kyle maclachlan

am0n, Wednesday, 25 March 2015 20:44 (nine years ago) link

havent seen any lolfedora messengers yet, did see a top hat one

am0n, Wednesday, 25 March 2015 22:55 (nine years ago) link

http://i.imgur.com/lxMCS50.gifv

circa1916, Thursday, 26 March 2015 13:44 (nine years ago) link

eh

http://i.imgur.com/lxMCS50.gifv

circa1916, Thursday, 26 March 2015 13:44 (nine years ago) link

NEXT GEN

JimD, Thursday, 26 March 2015 14:50 (nine years ago) link

praise the buns

bizarro gazzara, Thursday, 26 March 2015 14:51 (nine years ago) link

sack

am0n, Thursday, 26 March 2015 17:08 (nine years ago) link

so far i seem to be an order worse at this than the souls games. i played a couple hours total and have literally got nowhere. i have the axe and pistol and my guy looks like the british librarian from buffy

Roberto Spiralli, Thursday, 26 March 2015 19:25 (nine years ago) link

was there an ilx password decided for co-op??

am0n, Thursday, 26 March 2015 20:17 (nine years ago) link

YALLDIED

lil urbane (Jordan), Thursday, 26 March 2015 23:23 (nine years ago) link

What level are you? Read something saying that being within 10 levels helps.

lil urbane (Jordan), Friday, 27 March 2015 00:06 (nine years ago) link

21 and currently stuck at old yharnam

am0n, Friday, 27 March 2015 00:52 (nine years ago) link

Same!

lil urbane (Jordan), Friday, 27 March 2015 00:54 (nine years ago) link

Getting the system and the game (but not the upgraded hard drive) tomorrow, setting aside Sunday for a deep dive

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Friday, 27 March 2015 00:55 (nine years ago) link

am0n, if you want to try and sync up, just lemme know if you're calling or responding.

lil urbane (Jordan), Friday, 27 March 2015 01:07 (nine years ago) link

ha awesome are you at that same section? its fuckin hard! the framerate gets even worse too

am0n, Friday, 27 March 2015 01:08 (nine years ago) link

ok i put the pass in lowercase and used the beckoning one

am0n, Friday, 27 March 2015 01:11 (nine years ago) link

k I'll jump on in a sec

lil urbane (Jordan), Friday, 27 March 2015 01:12 (nine years ago) link

lol, if that was you, I apologize. I've between jumping down on the other side, never even saw that route before.

lil urbane (Jordan), Friday, 27 March 2015 01:24 (nine years ago) link

am0n & i got it together after a couple tries btw, that was super fun. there was a weird thing where, when we got to the boss in my game, he couldn't come through the fog until midway through the fight. i wonder if that's by design or if it was because it was my first time encountering the boss (so there was no fog for me)?

lil urbane (Jordan), Friday, 27 March 2015 13:46 (nine years ago) link

yeah that was fun. i went back to that boss on my own and i guess none of the boss fights have fog the first time so its a surprise except thats only for the host. any co-op person will see the fog and not be able to enter until the event triggers. kinda sloppy design, it would be much cooler if we both went in without knowing. i also didn't enter until midway because i was in the damn ps4 message screen typing so thats my bad

am0n, Friday, 27 March 2015 15:42 (nine years ago) link

ah that makes sense, lol. i'll be playing tomorrow morning/early afternoon if anyone wants to co-op.

lil urbane (Jordan), Friday, 27 March 2015 15:51 (nine years ago) link

the password things works well. if they can just fix the lag

am0n, Friday, 27 March 2015 16:25 (nine years ago) link

just hookin' this monster up; joining y'all shortly.

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Friday, 27 March 2015 21:50 (nine years ago) link

Yesss, lemme know when you have that insight.

lil urbane (Jordan), Saturday, 28 March 2015 00:42 (nine years ago) link

Died SO many times to the blood starved beast these past two nights. Jesus. Just finally got him on my last swing before I was poisoned to death. Phew...

circa1916, Saturday, 28 March 2015 00:49 (nine years ago) link

Helped somebody kill that boss today, then failed solo. I was sooo close using those pungent whatevers but panicked in the end. Might try and summon somebody tomorrow.

lil urbane (Jordan), Saturday, 28 March 2015 02:54 (nine years ago) link

okay so here i am getting killed repeatedly by two wolves on a bridge. i think i just started.

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Saturday, 28 March 2015 02:57 (nine years ago) link

Apparently playing co-op in the forbidden woods can lead to a game breaking glitch (key quest item fails to spawn and stops you getting any further) so don't do that.

JimD, Saturday, 28 March 2015 07:29 (nine years ago) link

Managed the blood-starved beast after summoning an npc, which helped a ton.

lil urbane (Jordan), Saturday, 28 March 2015 13:41 (nine years ago) link

Vicar Amelia bugged out on me. Sat there stationary as I killed her. Feel guilty about cheesing that one :/. I'm only cheating MYSELF.

circa1916, Saturday, 28 March 2015 20:06 (nine years ago) link

Can't seem to summon or be summoned to save my damn life. Got it to work once.

circa1916, Sunday, 29 March 2015 02:04 (nine years ago) link

does it feel like there are a diversity of viable builds a la the souls games? asking for a friend

adam, Sunday, 29 March 2015 15:03 (nine years ago) link

No, unfortunately. The potential for diversity is less immediately obvious anyway.

circa1916, Sunday, 29 March 2015 17:03 (nine years ago) link

cleric beast beaten. i get the sense i'm barely started?

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Monday, 30 March 2015 00:57 (nine years ago) link

Well, yeah, man. That's like the first boss. Depending on which route you take. He's optional.

I like the fact that they've gone back to the DS1 way in that respect. Fewer bosses but they seem to be more memorable. DS2 had a zillion bosses but I remember like 4 of them.

circa1916, Monday, 30 March 2015 01:54 (nine years ago) link

Yeah one of the reviews said the boss fights were all memorable if not quite as intense as Ornstein/Smough, the first two I did definitely pretty distinct atmospheres

Is it possible to do Gascoigne first depending on path or did I miss something totally optional?

Dadjokke (Sgt. Biscuits), Monday, 30 March 2015 02:09 (nine years ago) link

i'm making a point of not reading much about the game and going in blind. I should maybe read a bit more about game mechanics though... i played a half hour before figuring how to equip my weapons.

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Monday, 30 March 2015 02:17 (nine years ago) link

xp

I did Gascoigne first too. The Cleric Beast is an optional boss in that general area. It's definitely best to go in blind, but I like to read up on a spot that I just cleared just to see what I might've missed.

circa1916, Monday, 30 March 2015 04:07 (nine years ago) link

I'm seeing some rumblings about hitting Resume Game instead of Load Game can lead to the multiplayer function not working. Might explain my summoning issues. Will test out tomorrow.

circa1916, Monday, 30 March 2015 04:20 (nine years ago) link

cleric beast is down! stumbled into father gasgcoine by accident while exploring with no blood vials to hand and got torn to shreds :(

am i right in thinking there's no easy way to reset downed enemies for xp-farming purposes? my usual m.o. in souls games is to go out collecting xp, rest at a bonfire, then repeat until i've got enough xp to level up. using lanterns to go to the hunter's dream and then back to yharnam is easily 90 seconds of loading in-between grinding runs and it's wearing pretty thin tbh.

bizarro gazzara, Monday, 30 March 2015 08:36 (nine years ago) link

ok fuck it bought this (and a ps4). beat father gascoigne before work this morning so i'm ~feeling pretty productive~

loading times are a drag but i look at it as a time for reflection

adam, Monday, 30 March 2015 14:08 (nine years ago) link

using lanterns to go to the hunter's dream and then back to yharnam is easily 90 seconds of loading in-between grinding runs and it's wearing pretty thin tbh.
― bizarro gazzara, Monday, March 30, 2015 4:36 AM

thinking maybe it could work like demons souls where you farm then die and reset at checkpoint to pick up bloodstain. would save at least one loading screen

am0n, Monday, 30 March 2015 14:11 (nine years ago) link

yeah, its not like this is a dragon age type thing where you might need to reload the same encounter, die and try a different strategy several times in a row

if you die you're not fighting the boss again for like five minutes until you practice killing all the guys on the way, not that big a deal to get 45 seconds to focus on your breathing

the warping thing is definitely more of a pain, if you can warp anywhere from the HD you might as well be able to warp between lanterns as well, the only effect it has is more load times

Dadjokke (Sgt. Biscuits), Monday, 30 March 2015 14:14 (nine years ago) link

Apparently playing co-op in the forbidden woods can lead to a game breaking glitch (key quest item fails to spawn and stops you getting any further) so don't do that.
― JimD, Saturday, March 28, 2015 3:29 AM

i'm at forbidden woods now, glad i havent done co-op there yet

From Software and Sony Computer Entertainment Japan are working on a hotfix to resolve the issue, expected to arrive next week. You should be safe as long as you fly solo in the Forgotten Woods until then (as safe as you can ever be in Yharnam, anyway).

The studios are also working on a patch to reduce load times and improve overall performance, but you'll have to wait a bit longer for that one.

am0n, Monday, 30 March 2015 14:23 (nine years ago) link

this is really great, unsurprisingly. clicked for me over the weekend and now i am rolling. interested to know what ppl are doing regarding weapons and levelling. both dark souls games were close enough to demons that i knew from much from the outset how i wanted to level but i am less sure of my direction at the moment, at least in terms of attributes that contribute to damage dealt. i've tried out all the starter weapons now and i like the axe best, the stagger on the R2 seems really important. i know there aren't supposed to be many weapons but has anyone got something else good already? any of the gems reward you for a high attribute?

Roberto Spiralli, Monday, 30 March 2015 14:43 (nine years ago) link

i got frustrated with the Shadow of Yharnam after many close attempts and risked summoning help. i was sooo relieved when the key was there in the next section, so maybe the bug doesn't affect the boss or i just got lucky.

am i right in thinking there's no easy way to reset downed enemies for xp-farming purposes?

i guess you could keep buying Bold Hunter's Marks to jump back to the lantern, without having to go to Hunter's Dream. i don't mind the loading times, i've been taking the opportunity stretch out my rickety body, do some core exercises, y'know.

lil urbane (Jordan), Monday, 30 March 2015 15:14 (nine years ago) link

i keep trying new weapons that i find but going back to the axe. i had a little bit of regret during some of the npc hunter duels, wondering if i should have gone with the cane for speed, but really those fights just teach you how to parry.

lil urbane (Jordan), Monday, 30 March 2015 15:19 (nine years ago) link

i've used the cane almost exclusively so far, maybe more for castlevania aesthetics more than any practical purpose. what other weapons draw on skill rather than strength? haven't figured out the mechanics yet.

adam, Monday, 30 March 2015 15:24 (nine years ago) link

i'm curious about people's experiences with the npcs that you save, i feel like i've missed most of them. the only one that's still around is the prostitute lady.

lil urbane (Jordan), Monday, 30 March 2015 15:24 (nine years ago) link

i may need to start avoiding thread for spoilers i guess

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Monday, 30 March 2015 15:47 (nine years ago) link

sorry! i have a friend who has way more free time than i do, and he has been driving me crazy texting about things i haven't seen yet. i've been looking up info about sections after i finish them to see all the crazy shit i missed.

i'll just say that it seems like a good idea to periodically revisit places you've already been to talk to people, look for paths that weren't open or available before, etc.

lil urbane (Jordan), Monday, 30 March 2015 17:02 (nine years ago) link

spoiler away, it's my own damn fault!

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Monday, 30 March 2015 20:05 (nine years ago) link

i will say that, on contact, this absolutely hits the dark/demons spot
very frustrating, very fun

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Monday, 30 March 2015 20:06 (nine years ago) link

the only small nits i have to pick with this game:

-when the message about trying to summon or be summoned pops up, it covers up any messages about the items you're picking up. it would have been so easy to place it above or below.

-that message when you try to pick up vials or bullets and your storage is full, no need for it to appear in the middle of the screen and black everything out, am i right?

other than that, i love it.

lil urbane (Jordan), Monday, 30 March 2015 21:25 (nine years ago) link

omg so frustrated with the Byrgenwerth boss

lil urbane (Jordan), Tuesday, 31 March 2015 15:11 (nine years ago) link

guys
THE PIG

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 31 March 2015 15:13 (nine years ago) link

knocked out crazy father in the graveyard and am going back over the early game spots to look for hidden treasures and talk with all the people behind doors before moving forward.
i like to play methodical

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 31 March 2015 15:14 (nine years ago) link

i felt really bad about killing the pig! he was just chilling in his sewer, minding his own business :(

bizarro gazzara, Tuesday, 31 March 2015 15:16 (nine years ago) link

fucker came at me bro

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 31 March 2015 15:27 (nine years ago) link

the pig was cool

am0n, Tuesday, 31 March 2015 15:27 (nine years ago) link

i went into vicar amelia three times total before concluding i have zero idea right now how to beat this. i can't remember any boss in the series where i haven't at least had some ideas to try. anyhow, it does not appear to be immediately impeding my progress and i have a lot of other shit to do so i am kind of ignoring it for the time being.

the pure joy of shortcuts in this might be at its highest since demons souls.

Roberto Spiralli, Tuesday, 31 March 2015 15:28 (nine years ago) link

I think killing the pig can feel worse, later...

Dadjokke (Sgt. Biscuits), Tuesday, 31 March 2015 15:29 (nine years ago) link

the pure joy of shortcuts in this might be at its highest since demons souls.

executing a successful parry/riposte and opening up new shortcuts are so viscerally satisfying

bizarro gazzara, Tuesday, 31 March 2015 15:33 (nine years ago) link

my favorite pig is one later on who tends to burn himself to death on a nearby bonfire.

lil urbane (Jordan), Tuesday, 31 March 2015 15:36 (nine years ago) link

i hate the dogs in these games but their pitiful reaction to getting shot got to me a little

am0n, Tuesday, 31 March 2015 15:37 (nine years ago) link

I think I found at least two shortcuts that said "locked by a device" and just went AH FUCK and stomped off oblivious to the lever being right there

it's so weird having ambient dialogue/snarled deathbed curses etc from the things trying to kill you

Dadjokke (Sgt. Biscuits), Tuesday, 31 March 2015 15:39 (nine years ago) link

xp "this is a nice hoouuuuuse"

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 31 March 2015 15:39 (nine years ago) link

you've not been parrying at all, forks?!

bizarro gazzara, Tuesday, 31 March 2015 15:40 (nine years ago) link

like how it sets the dogs up as a threat early on then gives you a bunch of helpless ones trapped in cages and dares you to be enough of a cunt to slaughter them all just to be on the safe side

Dadjokke (Sgt. Biscuits), Tuesday, 31 March 2015 15:42 (nine years ago) link

they can break those cuffs cages fyi

am0n, Tuesday, 31 March 2015 15:47 (nine years ago) link

i've not been parrying at all; LOADS of strafing and dodging. beating those twin brutes and werewolves was a challenge but the bosses thus far have been challenging but reasonably easy once you get strafing down

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 31 March 2015 15:49 (nine years ago) link

parrying really makes things a lot easier - you can one-shot a lot of enemies with a riposte

bizarro gazzara, Tuesday, 31 March 2015 15:50 (nine years ago) link

i'm all for scooting around enemies like a maniac tho tbf - i do it all the time myself

bizarro gazzara, Tuesday, 31 March 2015 15:51 (nine years ago) link

parry was just fancy play in demons/dark, i never used it, so i am conditioned that way for this too. might get to the point where i give it a chance.

Roberto Spiralli, Tuesday, 31 March 2015 15:53 (nine years ago) link

<3 parrying 4eva

bizarro gazzara, Tuesday, 31 March 2015 15:54 (nine years ago) link

i guess one the great things about these games is that their combat systems are flexible enough to allow a wide range of approaches

bizarro gazzara, Tuesday, 31 March 2015 15:54 (nine years ago) link

it's essential for the pvp-esque duels against other hunters imo.

lil urbane (Jordan), Tuesday, 31 March 2015 15:55 (nine years ago) link

those other hunters aren't shy about parrying your attacks either, the fuckers

bizarro gazzara, Tuesday, 31 March 2015 15:57 (nine years ago) link

i do tend to get more sophisticated in my play as the game goes on... you have to with these things!

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 31 March 2015 16:00 (nine years ago) link

pleased that they brought back the VA for the "this pleece is flippen MINTAL" laddersmith from DS2 to voice the priest

Dadjokke (Sgt. Biscuits), Tuesday, 31 March 2015 16:08 (nine years ago) link

thought he sounded more like lautrec

am0n, Tuesday, 31 March 2015 17:04 (nine years ago) link

if by priest you mean papa guacamole

am0n, Tuesday, 31 March 2015 17:05 (nine years ago) link

This is the coolest looking game in fuck knows how many years. I'll just be youtubing it.

Robert Adam Gilmour, Wednesday, 1 April 2015 01:05 (nine years ago) link

interesting profile of miyazaki in the guardian

bizarro gazzara, Wednesday, 1 April 2015 09:28 (nine years ago) link

still stuck on stupid Rom, i've been messing around with the Chalice dungeons and poking into other areas instead.

i'm not super into having to farm for blood vials after tries on a boss. it's not a big deal, but i never felt like i had to farm for anything in the Souls games, even Demon's Souls. i get that the system is supposed to discourage you from indiscriminate healing (in favor of regain, i assume) though.

lil urbane (Jordan), Wednesday, 1 April 2015 16:50 (nine years ago) link

i thought i was getting vials back from storage everytime i respawned....?
leap attack and basic parries very fun.
got got by that machine gun guy in the tower last night. i'm not playing quite so obsessively cuz i got work on deck; how far behind y'all am i?

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Wednesday, 1 April 2015 16:53 (nine years ago) link

from storage, sure, but once that's empty...

lil urbane (Jordan), Wednesday, 1 April 2015 16:54 (nine years ago) link

vials in excess of 20 go into your storage. i have found it fairly easy to accumulate excess vials by looping through central yharnam. i don't know if that holds up through the mid- and end-game.

adam, Wednesday, 1 April 2015 16:54 (nine years ago) link

the loop takes about 5 minutes and will yield usually 12+ vials, including 3 each from the werewolf things on the bridge, who can be cheesed by luring to the house down a short flight of stairs from said bridge

adam, Wednesday, 1 April 2015 16:55 (nine years ago) link

same, it just seems like a drag when all you want to do is take another shot at the boss. it's probably good to have a break though.

btw forks i think you're 3 bosses behind me.

i'd love to do some chalice co-op this sunday if anyone's around the same level (i think i'm 45).

lil urbane (Jordan), Wednesday, 1 April 2015 16:58 (nine years ago) link

I guess I'm about halfway through now. Just beat Rom. Feel confident in saying this is Demon's Souls/Dark Souls 1 great. Miyazaki's peculiar genius shines through. I've only read a little bit about the second half of the game, tried to avoid spoilers, but I've gathered it goes into some weird places. Really looking forward to it. I was a little disappointed initially about the scaling back on weapons and armor, but it's not really bothering me. Though I've never been of those dudes who beats the game 8 times and PvP's into eternity. Interested in seeing how the meta game evolves for those guys.

circa1916, Friday, 3 April 2015 00:00 (nine years ago) link

yeah i just got that boss on 2nd try solo! agreed about weapons, i usually end up sticking with one in the other games anyway, halberd or whatever, and this seems to have the basic melee ones covered. biggest complaint so far is the framerate and horrible glitches. after installing the update i summoned for the woods boss and my game went to 1 frame per 10 seconds as i entered the fog, almost thought it froze entirely. apparently the summon wasnt affected as i could see the health meters depleting. it finally unfroze for the last 30 sec of the fight. had to msg the guy to apologize, i wonder if it just looked like i was standing still? anyway fix your damn game, fromsoft!!!

am0n, Friday, 3 April 2015 02:36 (nine years ago) link

first three bosses were easy to beat with circle strafing and judicious use of terrain btw
curious to see if i've figured something out or if they're gonna catch me soon

anybody wanna do a chalice dungeon with me?

I'm down if you're around tomorrow. What's yr PS4 name?

lil urbane (Jordan), Sunday, 5 April 2015 05:55 (nine years ago) link

it's my ilx name. check in and we'll go a'hunting. Haven't done it yet so i'm curious to see how it plays.

how about now?

Yeah, I added you

lil urbane (Jordan), Sunday, 5 April 2015 20:44 (nine years ago) link

cool, i'm starting now. What's the process?

I ran out of BB time today, but next time, if it's one of the non-randomized dungeons that you start with, I think we can just ring our bells. Still have to be within 10 levels I think.

For the random ones, this seems helpful (first time I've gone to reddit for anything useful):
http://www.reddit.com/r/bloodborne/comments/31bdln/how_to_coop_in_chalice_dungeons_explained_in/

lil urbane (Jordan), Monday, 6 April 2015 01:06 (nine years ago) link

i'm like level 26?

ah, that wouldn't have worked anyway then, i'm around 54. but i won't have time to play for a couple weeks so i'm sure you'll be caught up by then.

right now i'm stuck at bosses in three separate areas, which hasn't happened in any other Souls game (usually i would just be stuck on one boss at a time). not mad at it though, it's nice to be able to switch it up and go get frustrated somewhere else.

lil urbane (Jordan), Monday, 6 April 2015 16:23 (nine years ago) link

also, when i rang the small resonant bell yesterday i would be summoned instantly, but had much worse luck summoning players to my world. i wonder if that's just down to people not trying to help out like that?

lil urbane (Jordan), Monday, 6 April 2015 16:25 (nine years ago) link

i am stuck at bosses at FOUR different areas: a bobbling witch with an increasingly incensed sketchy homunculus, the undead giant in the first chalice dungeon, a giant electric wolf skeleton and a lycanthropic she-wolf penitent in a church. I'll have to get back on this train later tho'; work is calling.

im at 67 and stuck at 2 bosses i think maybe more. the people i summon just end up dying. did get invaded for the first time in the nightmare area and won

am0n, Monday, 6 April 2015 16:57 (nine years ago) link

not been able to play this much recently but put a few hours in yesterday and took out the blood-starved beast on my first attempt. there are few greater feelings than taking down a souls boss first time, especially since it's always tempered with the certainty that you're going to get wrecked by another boss a little further down the line.

bizarro gazzara, Tuesday, 7 April 2015 08:22 (nine years ago) link

the witches might be my favorite one so far. pretty chill.

i'm starting to get a handle on Logarius, but won't have time to play for awhile.

lil urbane (Jordan), Tuesday, 7 April 2015 15:33 (nine years ago) link

that guy is awesome, really hard though can't beat him. i hate ebrietas, think i'm over 20 deaths on that so far. worse than smough/ornstein?

am0n, Tuesday, 7 April 2015 15:51 (nine years ago) link

Those guys that grab on to you and suck on your head leaving you nearly dead and down a few Insight can get fucked forever.

circa1916, Tuesday, 7 April 2015 15:54 (nine years ago) link

theres a few enemies that do grab and drain attacks like that but those guys are the worst with their fucking tractor beam

am0n, Tuesday, 7 April 2015 18:49 (nine years ago) link

Yeah, the ones that shoot out the white orbs that wrap you up. Caused me much rage in the Upper Cathedral.

circa1916, Tuesday, 7 April 2015 19:01 (nine years ago) link

also the bad santas with their sacks of dead ppl that go into a super saiyan rage after u hit them a few times

am0n, Tuesday, 7 April 2015 19:05 (nine years ago) link

yesss. they're so scary when you run into them unexpectedly in the woods or wherever.

apparently the way to go is to backstab them when they're charging up, but i'm usually at too safe of a distance when that happens.

lil urbane (Jordan), Tuesday, 7 April 2015 19:07 (nine years ago) link

god i hate the keepers. i was cruising along then hit those guys and got stuck being killed by two of them for about an hour until i figured some tactics

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 7 April 2015 19:29 (nine years ago) link

took down vicar amelia and the witches last night, got locked up in scary bad santa jail for a while, explored through the forbidden woods. this game is so, so good.

bizarro gazzara, Friday, 10 April 2015 09:10 (nine years ago) link

I'm about where you are BG, those snakehead mofos are causing me some grief at the moment

Keith Moom (Neil S), Friday, 10 April 2015 09:54 (nine years ago) link

though I did feel a bit sad slaughtering the luminous mushroom guys

Keith Moom (Neil S), Friday, 10 April 2015 09:55 (nine years ago) link

its hilarious how insider-baseball the talk on these threads gets so quickly

♛ LIL UNIT ♛ (thomp), Friday, 10 April 2015 12:37 (nine years ago) link

nothing funny about our times in the bad santa jail and the sadness of slaughtering luminous mushroom men.

circa1916, Friday, 10 April 2015 12:56 (nine years ago) link

shoutout to another enemy i hate, those big fireball shooting things, they look like silverfish/centipedes. gotta hand it to from, this game is pretty vile n disgusting

am0n, Friday, 10 April 2015 14:29 (nine years ago) link

i thought the witches were covered in barnacles at first, which was weird and revolting enough, then i realised they were covered in eyes. eurgh

bizarro gazzara, Friday, 10 April 2015 14:35 (nine years ago) link

lol at "bad santa jail"

Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Friday, 10 April 2015 14:53 (nine years ago) link

lonnnnng piece at gamasutra on the design of bloodborne and the souls games:

Maybe because I've studied Demon's Souls with such care, I've gotten good at memorizing right angles. So I pumped my fist with ferocity when, in Bloodborne, I discovered the first shortcut: Journeying deeper into that first area, I stopped and said, "The lamp is around that corner." I went around the corner. I opened a gate. There was the lamp (the warp / spawn points in Bloodborne are lamps). It felt great. I felt such a ghostly pat on the back at this moment. No, the game isn't a villain trying to trick me — it's an old friend keeping me on my toes.

That's the word I'd use to describe these games: friendly. These games have uninviting atmospheres and their enemies can crush you: The game is comfortable showing its real face to its best friends. We're the game's best friends. Not two hours into my first experience with Demon's Souls, I knew I'd found a weird best friend that trusted and respected my opinion and my intuition: I was the only friend who could figure it out.

i really enjoyed it - ymmv depending on your tolerance for tim rogers' writing tho

bizarro gazzara, Friday, 10 April 2015 14:57 (nine years ago) link

cool, didn't know he was writing there, will check out.

but man. videoball is a great cautionary tale for why video game companies are so tight-lipped about projects until they're almost done. my hype for that game peaked like a year or two ago. (i'll still probably buy it, but damn)

GGGOAT: greatest goat game of all time (Will M.), Friday, 10 April 2015 15:11 (nine years ago) link

i have my own cannon now, feelin pretty pleased with myself

bizarro gazzara, Friday, 10 April 2015 20:46 (nine years ago) link

darkbeast paarl down on my first attempt. classic nailbiting fight - i ended up finishing him off with a sliver of health of my own left and no more blood vials.

the choral music and general vibe of unspeakable eldritch horror in yahar'gul really give me the heebie-jeebies.

bizarro gazzara, Friday, 10 April 2015 21:50 (nine years ago) link

why has videoball been in development so long? it doesn't seem like it's that huge of a project yknow

♛ LIL UNIT ♛ (thomp), Friday, 10 April 2015 22:16 (nine years ago) link

I missed Paarl when I was in Santa jail and now I don't think I can fight him 😕

circa1916, Saturday, 11 April 2015 00:30 (nine years ago) link

:(

I think he's in a challice dungeon at least.

circa1916, Saturday, 11 April 2015 00:31 (nine years ago) link

you can just go back to the lamp in that area

Roberto Spiralli, Saturday, 11 April 2015 01:51 (nine years ago) link

The lamp's extinguished. I think that's a boss you have to take when you get carried away to jail. Not there when you revisit.

circa1916, Saturday, 11 April 2015 02:06 (nine years ago) link

Also, I know it's considered best to go in as blind as possible, but if you want to get the full ending, get those umbilical cords. Not at end game yet myself, but worth googling that.

circa1916, Saturday, 11 April 2015 02:14 (nine years ago) link

i just went back for paarl in late game. you just have to go to the chapel lamp instead

am0n, Saturday, 11 April 2015 03:46 (nine years ago) link

finished the game, did the full ending. i looked up the other 2 endings and liked those better so fyi don't feel obligated to get the "true" one

am0n, Monday, 13 April 2015 01:17 (nine years ago) link

i think i'm about three-quarters of the way through? i managed to take down the shadow of yharnam and rom spaceknight the vacuous spider first time each but amygdala is proving a bit of a challenge. i've spent a lot of time stabbing him in the crotch with my holy sword though.

i love the way the game gets creepier and more unhinged as you work your way through.

bizarro gazzara, Monday, 13 April 2015 08:22 (nine years ago) link

finally got through Rom (having the Tonitrus helped a ton), and did Paarl on the first try (i think that's the first time that's happened so far, although the witches were pretty quick too).

i'm still on my millionth try for Logarius, although i helped someone else beat him so i know it can be done.

lil urbane (Jordan), Thursday, 16 April 2015 13:52 (nine years ago) link

I've just switched on my PS4 Plus or whatever they call it. It's a different game with online access and MVP etc. I had been accruing a lot of insight both as a score and as Madman's Knowledge which I suppose I will now use up.

Keith Moom (Neil S), Thursday, 16 April 2015 13:54 (nine years ago) link

i just found out about the memory-leak issue and now i'm wondering if my relative success against bosses is less due to my hard-won l33t skillz than the fact my opponents might have been nerfed by me leaving my ps4 on standby between sessions over a few days :(

bizarro gazzara, Thursday, 16 April 2015 13:59 (nine years ago) link

ouch. glad i will get to enjoy the loading times fix due to my slow progress.

lil urbane (Jordan), Thursday, 16 April 2015 14:41 (nine years ago) link

i still haven't gotten past the first mob section

polyphonic, Thursday, 16 April 2015 21:03 (nine years ago) link

so this game is basically a cthulu-cronenberg nightmare about fertility, periods and childbirth huh

bizarro gazzara, Friday, 17 April 2015 08:31 (nine years ago) link

something like that.

so yeah, you CAN return to Paarl, thx for the tips guys. was a breeze at this level though, took him out first try no sweat.

i was all psyched up to take Castle Cainhurst the other night only to find out... i already cleared the whole area? apparently i fired BB up when i got home from the bar last friday and just plowed through it. totally forgot about it.

Ebrietas, Daughter of the Cosmos is kicking my ass. she's killed me about a zillion times now. hardest boss for me thus far.

circa1916, Friday, 17 April 2015 13:29 (nine years ago) link

those blood-engorged flea-women in cainhurst are the most annoying enemies to me by far - never quite managed to learn to parry them like i have almost every other regular enemy

bizarro gazzara, Friday, 17 April 2015 13:36 (nine years ago) link

oh, man, totally. after dying to them several times, i decided to just hoof it through, grab the loot, and leave. i noticed one of them was more engorged than the others, wonder if she drops something special?

circa1916, Friday, 17 April 2015 13:39 (nine years ago) link

i dutifully killed 'em all and i don't think i got anything special so i probably should have just legged it too

bizarro gazzara, Friday, 17 April 2015 13:41 (nine years ago) link

you mean those insect things outside the castle or the ghost ladies?

lil urbane (Jordan), Friday, 17 April 2015 14:17 (nine years ago) link

the insects outside. tuff.

circa1916, Friday, 17 April 2015 14:21 (nine years ago) link

oh yeah that was the hardest part of the place by far, almost scared me off. i killed them all once to get the items then started running past. really like the level design in/on the castle.

lil urbane (Jordan), Friday, 17 April 2015 14:35 (nine years ago) link

yeah, the castle is pretty spectacular, especially since it's an entirely optional area iirc

bizarro gazzara, Friday, 17 April 2015 14:36 (nine years ago) link

haven't had much time on this and i am v far behind. one thing that occurred to me catching up with thread is that i have zero awareness of the online stuff. i just looked up how to summon/be summoned because i had no idea. i think i liked it a lot better with the soul signs so it was like a visual reminder of that part of the game.

Roberto Spiralli, Friday, 17 April 2015 14:40 (nine years ago) link

agreed, and I preferred the Souls style of messages as well

Keith Moom (Neil S), Friday, 17 April 2015 14:43 (nine years ago) link

i definitely miss the bogus player messages meant to send you to your death. don't think i've seen any of that in Bloodborne.

circa1916, Friday, 17 April 2015 14:47 (nine years ago) link

i think i've seen one or two by precarious ledges etc but yeah definitely less than in previous games. maybe bloodborne players are just less inclined towards hilarious trolling.

bizarro gazzara, Friday, 17 April 2015 14:51 (nine years ago) link

i've seen some of that ("take a step forward"), not a ton. agreed on the soul signs.

xp

lil urbane (Jordan), Friday, 17 April 2015 14:52 (nine years ago) link

i put one message by a ledge that legitimately pointed to a secret area that got a few FOUL ratings. w/ever dudes, your loss.

circa1916, Friday, 17 April 2015 14:56 (nine years ago) link

finally finished this. wasn't feeling it that much at the beginning but it really got hold of my imagination after a bit, even had a dream about being in the castle the other night haha. now to read up on all the areas/bosses i missed out on.

( X '____' )/ (zappi), Saturday, 18 April 2015 16:51 (nine years ago) link

You guys, Daughter of the Cosmos... dozens of attempts, can't do it. Never struggled this much with a boss in these games. ANY video game. I'm gonna do everything else I can (which I think is just Nightmare of Mensis) and come back before I clear it. Might need to pack on another ten levels.

circa1916, Saturday, 18 April 2015 16:59 (nine years ago) link

fuck a vacuous spider

Keith Moom (Neil S), Sunday, 19 April 2015 20:56 (nine years ago) link

i just found out about the memory-leak issue and now i'm wondering if my relative success against bosses is less due to my hard-won l33t skillz than the fact my opponents might have been nerfed by me leaving my ps4 on standby between sessions over a few days :(

― bizarro gazzara, Thursday, 16 April 2015 13:59 (4 days ago) Bookmark Flag Post Permalink

i rebooted the game yesterday and the enemies in the nightmare of mensis definitely seemed more aggressive than they were before, so i think i may indeed have unwittingly benefited from memory-leak nerfing. fuck :(

still managed to pwn the mensis hunter even without the advantage of accidentally-nerfed enemies tho

bizarro gazzara, Monday, 20 April 2015 10:57 (nine years ago) link

i reaaally liked the Upper Cathedral Ward (and i died once to Ebrietas and was like, nope, not coming back to that for quite awhile).

got through yahar'gul (again) too, i feel like i missed some things and took a weird route though. at one point i rang my beckoning bell to get some help with the three hunters by the broken lamp, but ended up doing them solo. then i got turned around with all of the shortcuts and warping and was surprised when i ended up at the boss...my bell was still ringing so i inadvertently got help on the One Reborn, which made it seem super easy.

also, after countless botched co-op attempts, i ended up beating Logarius solo, and it felt great. probably my most breathless boss fight along with Gascoigne.

lil urbane (Jordan), Monday, 20 April 2015 14:20 (nine years ago) link

the little Celestial Emissary aliens who run after you with arms outstretched are adorable.

lil urbane (Jordan), Monday, 20 April 2015 14:23 (nine years ago) link

those 3 hunters was one of the best parts of the game for me. i kited them all the way back to the lantern and they started pacing around outside the room. i was like "haha safe zone" until one of them said fuck this and ran in and fought me while the other watched, arena-of-death style

am0n, Monday, 20 April 2015 15:06 (nine years ago) link

yeah i got the beast claw guy back to the bridge before the lamp and had him almost down, then the cane one comes flying in out of nowhere. very tense.

one of the hardest/most frustrating parts was the two cthulu-headed guys where you get the orphanage key. lost a bunch of insight to them and had to resort to using the cannon. still, walking around that place in the dark is super spooky.

lil urbane (Jordan), Monday, 20 April 2015 20:39 (nine years ago) link

the nightmare frontier is a crazy area, even after getting the shortcuts, beating the boss, and finding lots of random nooks & crannies i still don't have a great mental map of the place.

also i tried doing some invasions at the beginning and i'm still the worst at pvp. i get all nervous with a human opponent and do stupid things, so embarrassing.

lil urbane (Jordan), Wednesday, 22 April 2015 14:27 (nine years ago) link

this fuckin' game

Punny Names (latebloomer), Wednesday, 22 April 2015 21:33 (nine years ago) link

On the other hand, I've won all the duels when people invade my world. Somehow there's a lot more pressure when you're the invader, it's very presumptuous. Guess I'm too Midwestern to be a vileblood.

lil urbane (Jordan), Thursday, 23 April 2015 04:54 (nine years ago) link

loading times patched apparently: http://www.jp.playstation.com/op/bloodborne/news/2015/04/103.html

lil urbane (Jordan), Thursday, 23 April 2015 16:49 (nine years ago) link

some beautiful maniac has written an absurdly detailed examination of the game's lore - definitely worth a read if you can spare the time. https://docs.google.com/document/d/1k7ST7Ysc9I3s6zLXr-DOzWjoAtu6afOOCaU3ucCdBDk/mobilebasic

bizarro gazzara, Sunday, 26 April 2015 18:05 (nine years ago) link

finished this over the weekend and uh

so this game is basically a cthulu-cronenberg nightmare about fertility, periods and childbirth huh

― bizarro gazzara, Friday, 17 April 2015 08:31 (1 week ago) Bookmark Flag Post Permalink

me otm

really, really loved this from start to finish. need to get stuck into the chalice dungeons now.

bizarro gazzara, Monday, 27 April 2015 10:50 (nine years ago) link

i'm at the last boss. and i'm kind of glad i keep losing, because i keep thinking of little things that i want to go back and do/get before i'm kicked into ng+.

lil urbane (Jordan), Monday, 27 April 2015 16:29 (nine years ago) link

i really should have hung around for longer before the last boss - i managed to miss the upper cathedral ward altogether :(

bizarro gazzara, Monday, 27 April 2015 17:02 (nine years ago) link

and now i've gotten addicted to invading in the nightmare of mensis, so i'm going to hold off some more.

upper cathedral is definitely worth going back for.

lil urbane (Jordan), Tuesday, 28 April 2015 17:05 (nine years ago) link

three weeks pass...

dlc confirmed!

Shuhei Yoshida
‏@yosp

So I have been asked by many people if we are making DLC for Bloodborne. I can say... An expansion is coming. More info later this year. :D

bizarro gazzara, Thursday, 21 May 2015 08:41 (eight years ago) link

yesss. i've been messing around with ng+ a little bit, but having more fun on a new character that's very different from my first (mostly threaded cane, arcane/bloodtinge build).

lil urbane (Jordan), Thursday, 21 May 2015 13:54 (eight years ago) link

My friend got this so I've been playing it a lot. It's really good! Up there with Dark Souls, and way better than Dark Souls 2. I love the baroque steampunk apocalypse look. The combat is really fun, and can get super fast when you aren't using a shield. I think we are near the machinegun guy at the moment, but can't find out how to get up there. I'm pretty sure you can kill him and use the gun.

©Oz Quiz© (Adam Bruneau), Saturday, 23 May 2015 00:26 (eight years ago) link

I finally beat this tonight! Struggled stupidly hard with that optional boss I mentioned above but eventually slayed her ass and ran a lap around the room. I basically dropped the game for a few weeks after that. Fatigue. And dread. Picked it up tonight and beat it in like 3 hours. Fought all of the available bosses, not much of a struggle.

Not sure how I'd rank this one amongst the other Souls games yet, but DS1 maintains top spot. Basically a battle between Demon's and BB for second.

circa1916, Saturday, 23 May 2015 01:34 (eight years ago) link

Actually, to be real, Demon's has to take second. BB at 3rd. A respectable 3rd.

circa1916, Saturday, 23 May 2015 01:38 (eight years ago) link

This is GOTY so far I really love the design here. There is so much attention to detail. The sharp iron spikes jutting out the top of a tall ladder for no reason at all other than to look cool and menacing. The winding patchwork of leaves and vines twisting around deformed iron fences. The world itself it portrays is a masterful example of twisted architecture. It is dark gothic, supernatural, steampunk, industrial. A world of cobblestones, brick, and rot iron, twisted together, the metal gleaming like the sparkling blood on your top hat.

That red-orange sky has a very dreamlike quality to it.

I felt bad about killing the sewer pig.

It feels like a big return to form following Dark Souls 2 imo. A more cohesive and logically inter-connected world with individual sections employing exclusive textures and a well-planed overarching aesthetic idiosyncrasy. Gone are the long stretches of empty running from one encounter to the next that plagued some areas in earlier games.

Instead of dungeons placed inbetween connecting areas, the whole game is a dungeon, all sprawling and inter-connected. And the attention to detail is great, something far beyond anything done in a Zelda game imo.

Tried playing this on a low-res projector and it looked really bad. Looks great on PS4.

©Oz Quiz© (Adam Bruneau), Monday, 1 June 2015 03:18 (eight years ago) link

finished this yesterday, took down that reaper thing HARDCORE

now considering whether to dive straight in to NG+ or leave it for a while

Keith Moom (Neil S), Monday, 1 June 2015 08:05 (eight years ago) link

Finally got back to this in a big way and am trying to figure out where to go from here... i think i gotta get through the haunted wood? i'm up around level 56 and starting to just muscle my way through new areas.

like a giraffe of nah (forksclovetofu), Tuesday, 9 June 2015 18:34 (eight years ago) link

three weeks pass...

had a good run today in the chalice dungeons, got through chalice Rom and the Blood-Letting Beast on my first try!

lil urbane (Jordan), Saturday, 4 July 2015 16:13 (eight years ago) link

two weeks pass...

man, i was actually having way more fun going through the chalice areas than i expected, until i was on the final boss of Ailing Loran and accidentally removed the chalice, wiping out all progress. i don't think i'll feel like re-doing it for awhile (unless someone wants to do co-op!).

lil urbane (Jordan), Monday, 20 July 2015 18:47 (eight years ago) link

i want to go back and do chalices, i only go thru the first 1 or 2. you can't co-op on chalices that aren't unlocked yet right

am0n, Tuesday, 21 July 2015 19:31 (eight years ago) link

ya i think so. i'm up for it if we're ever online at the same time.

lil urbane (Jordan), Tuesday, 21 July 2015 20:19 (eight years ago) link

i've gotten to lower pthumeru and hintertomb chalices, not sure how far i am from ailing loran. pretty fun so far, had some good jump scares and some of the new enemies are downright disgusting (crab scorpion thing with bright green stinger)

am0n, Thursday, 30 July 2015 18:30 (eight years ago) link

i missed hintertomb, need to go back for it.

i've been going back through ng+ and doing mostly terrible invasions. there was a rare great one in Cainhurst though where i successfully used a blue elixir to get a co-op party to walk past me, then was actually able to startle them from behind and take them out.

lil urbane (Jordan), Thursday, 30 July 2015 18:46 (eight years ago) link

what level should i be for the chalices? im at 82 but they're starting to get more difficult so i might need to start going thru ng+ to level up

am0n, Thursday, 30 July 2015 18:59 (eight years ago) link

they don't scale with ng+...i'm over 100 and certainly don't feel over-leveled for the later ones.

lil urbane (Jordan), Thursday, 30 July 2015 19:02 (eight years ago) link

okay, i'm on the fucking hunter after the spiders and i can't seem to beat him.
anybody wanna co op some time?

Meta Forksclove-Liebeskind (forksclovetofu), Monday, 17 August 2015 05:26 (eight years ago) link

i started a new guy but not quite there yet. forgot how huge this game is

am0n, Monday, 17 August 2015 15:59 (eight years ago) link

Started playing over the weekend. Through that street, over and over. kill kill kill, you died, back to the street.

I love it. I wish I were playing it now.

It feels more fun than DS2 (the only other ones of these I've played) - running around whacking things with my cane - not just dread, patience, care and thought.

woof, Monday, 17 August 2015 16:20 (eight years ago) link

i'll co-op with you forks, just message me if we're on at the same time. haven't tried it but i think that if we use a password now, it'll work regardless of level (and auto-adjust stats if there's a big gap).

i'm pretty much at the end of the game in ng+, just doing pvp and chalices. i finally beat Ebrietas for the first time because i semi-accidentally got him trapped behind some fallen pillars, and he gave up and stopped attacking. i'll take it.

lil urbane (Jordan), Monday, 17 August 2015 17:14 (eight years ago) link

Cool, I'll hit you up later.

Meta Forksclove-Liebeskind (forksclovetofu), Monday, 17 August 2015 17:56 (eight years ago) link

yeah the cheese/glitch boss kill is a time-honoured tradition of the series, be glad of them on the rare occasions you can get them. the only time i ever killed old king doran he got stuck behind a barrel

Roberto Spiralli, Monday, 17 August 2015 18:27 (eight years ago) link

i have not once figured a way to get a co-op chalice dungeon. search gets me nothing.

Meta Forksclove-Liebeskind (forksclovetofu), Monday, 17 August 2015 19:04 (eight years ago) link

that was fun, forks.

lil urbane (Jordan), Tuesday, 18 August 2015 03:57 (eight years ago) link

Yeah, thanks! the help was welcome.

Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 18 August 2015 03:59 (eight years ago) link

i'm kinda near the end, yes?

Meta Forksclove-Liebeskind (forksclovetofu), Tuesday, 18 August 2015 03:59 (eight years ago) link

very near

lil urbane (Jordan), Wednesday, 19 August 2015 14:59 (eight years ago) link

I've killed some angry people, a few dogs and a big thing with a brick. Am I near the end?

woof, Wednesday, 19 August 2015 15:17 (eight years ago) link

okay, beat it. into ng+ prob should've waited and beaten some side quests as this is much harder now. at level 96.

Meta Forksclove-Liebeskind (forksclovetofu), Wednesday, 19 August 2015 15:21 (eight years ago) link

at first ng+ seemed super hard, then much easier. i'm pretty sure this was not due to my skills improving, probably had more to do with going through some chalice dungeons and finding gems that compensated for enemies' increased hp. also you get crazy souls in ng+, so thankfully there is no need to farm for vials and bullets anymore.

lil urbane (Jordan), Wednesday, 19 August 2015 21:39 (eight years ago) link

chalice dungeon rom is some bullshit

am0n, Thursday, 20 August 2015 05:09 (eight years ago) link

first try ;)

lil urbane (Jordan), Thursday, 20 August 2015 14:48 (eight years ago) link

i was watching vids of ppl rushing in and ignoring all the spawns but i had to take it slow and wipe out each wave. got bloodletting on 3rd try, much easier without lock-on. now i'm at ailing loran and lower hintertomb

am0n, Friday, 21 August 2015 16:47 (eight years ago) link

finished hintertomb and ailing loran, now on lower loran. really fun, i might be enjoying this more than the main game. but the infinite spider bell chimes are starting to get rly annoying

am0n, Monday, 24 August 2015 17:14 (eight years ago) link

i did ailing loran with a friend the other day, although it took us long enough to figure out the co-op. it was fun though, the abhorrent beast was a piece of cake with two people.

lil urbane (Jordan), Monday, 24 August 2015 17:20 (eight years ago) link

i got him down to 1/4 but that last phase is just ridic so i used a random co-op for that one. i've also helped ppl using the co-op quick search, seems to take a few minutes to connect either way

am0n, Monday, 24 August 2015 17:39 (eight years ago) link

https://www.youtube.com/watch?v=uPs_cAdAhjU

am0n, Monday, 24 August 2015 21:44 (eight years ago) link

https://www.youtube.com/watch?v=lPs_v2JAwjo

am0n, Monday, 31 August 2015 19:11 (eight years ago) link

two weeks pass...

expansion announced, coming november 24

http://www.youtube.com/watch?t=106&v=NHmjtL-RsJ4

bizarro gazzara, Tuesday, 15 September 2015 09:17 (eight years ago) link

dunno why that didn't embed but it's worth a look!

bizarro gazzara, Tuesday, 15 September 2015 09:17 (eight years ago) link

yep that looks cool

Neil S, Tuesday, 15 September 2015 09:33 (eight years ago) link

so ready for this

lil urbane (Jordan), Tuesday, 15 September 2015 15:27 (eight years ago) link

https://farm6.staticflickr.com/5635/21419733715_0b95520044_b.jpg

am0n, Tuesday, 15 September 2015 15:42 (eight years ago) link

here it is btw
http://www.youtube.com/watch?t=3&v=NHmjtL-RsJ4

Meta Forksclove-Liebeskind (forksclovetofu), Friday, 18 September 2015 21:46 (eight years ago) link

ha, okay:
https://www.youtube.com/watch?v=NHmjtL-RsJ4

Meta Forksclove-Liebeskind (forksclovetofu), Friday, 18 September 2015 21:47 (eight years ago) link

They need to release this on PC when Dark Souls III comes out.

AdamVania (Adam Bruneau), Saturday, 19 September 2015 16:07 (eight years ago) link

two months pass...

who's up for some Thanksgiving morning DLC action?

expertly crafted referential display name (Jordan), Friday, 20 November 2015 21:54 (eight years ago) link

Oooh, did not know!

i made a scope for my laser musket out of some (forksclovetofu), Friday, 20 November 2015 21:57 (eight years ago) link

oof going into dlc underleveled is rough or maybe my weapon sux. i did manage to circle all the way back to the first lamp but i died like 50 times

am0n, Wednesday, 25 November 2015 03:49 (eight years ago) link

had this on my shelf for a few months while i worked through other games and now a friend of mine finally got on the ps4 bandwagon. how accessible is multiplayer, compared to previous iterations of the franchise? i'd like to be able to double up as much as possible as we both go through.

INTOXICATING LIQUORS (art), Wednesday, 25 November 2015 15:25 (eight years ago) link

tried the dlc this morning and so far it's everything i could have hoped for. it's definitely challenging-but-fair on my ng+ character, but then i switched to one of the new weapons and started getting wrecked, even after upgrading it (partially because i'm not used to it, and partially because it wasn't doing much damage and these dudes have soooo much health).

expertly crafted referential display name (Jordan), Wednesday, 25 November 2015 16:08 (eight years ago) link

how accessible is multiplayer, compared to previous iterations of the franchise?

the system is a little weird but doable. you can co-op after getting through the first little portion of the game yourself, and then use a password to match up with your friend.

expertly crafted referential display name (Jordan), Wednesday, 25 November 2015 16:09 (eight years ago) link

dope. we had some good times camping the forest in the dark souls days, am looking forward to this

INTOXICATING LIQUORS (art), Wednesday, 25 November 2015 16:16 (eight years ago) link

the dlc is so great, i don't want it to end. just got through the section that's very reminiscent of the Tower of Latria from Demon's Souls.

expertly crafted referential display name (Jordan), Thursday, 26 November 2015 21:42 (eight years ago) link

once i got past the first two bosses this got a lot more interesting. got the sword/hammer thing, am searching for upgrade mats to increase hammer smash. think the level design is better than das2 pretty handily and i love the atmosphere

INTOXICATING LIQUORS (art), Sunday, 29 November 2015 03:15 (eight years ago) link

am0n helped me kill the last dlc boss. :) and i got to finish the fight solo so it felt real.

still haven't beat that one optional boss who's super difficult. other notable randomness:

-if you invade into the room where the twin hunters normally are, you replace one of them (unless the player had killed one first?). did this once and the invadee took off all his clothes and begged for mercy, so i went home.

-once invaded into the Living Failures boss room, before the player had killed the boss. i guess this was a bug? i wish i could have seen what happened if he had entered the fog, but he wouldn't come in and so we fought through the fog door. i died.

expertly crafted referential display name (Jordan), Monday, 30 November 2015 16:15 (eight years ago) link

still need to do optional and final boss. that true about the twin hunters thing?

am0n, Monday, 30 November 2015 23:32 (eight years ago) link

i upgraded the new buzzsaw weapon. i can't wait hehe

am0n, Tuesday, 1 December 2015 17:22 (eight years ago) link

re: twin hunters, i'm not sure. when i invaded the white twin was walking up to the slab/elevator, and there was no black twin. the player also didn't have a co-op partner, so maybe his partner and the black twin had both died, and he was running away to heal (and then i was there when he came back)?

it would be cool if it was a Mirror Knight/Old Monk thing though.

expertly crafted referential display name (Jordan), Tuesday, 1 December 2015 18:18 (eight years ago) link

oh thought that was what you meant. i'd been hoping they were going to add something like that where you invade in another form or as a boss. at least they delivered on the beast mode thing. so theres actually 2 optional bosses, haven't found either yet but both sort of remixes of main game ones?

am0n, Tuesday, 1 December 2015 18:25 (eight years ago) link

yeah i haven't gotten another invasion to work there.

i think there's only the one optional boss (in the church where you fight Amelia in the main game), what's the other?

expertly crafted referential display name (Jordan), Tuesday, 1 December 2015 18:35 (eight years ago) link

thats one. the other is blood starved beast part 2 inside a tunnel past the big river of blood tick things

am0n, Tuesday, 1 December 2015 21:15 (eight years ago) link

maybe he doesn't have a boss health bar, i havent gotten back there yet

am0n, Tuesday, 1 December 2015 21:15 (eight years ago) link

oh yeah he's just a regular baby beast, no boss bar. loved that dark cave.

expertly crafted referential display name (Jordan), Tuesday, 1 December 2015 21:25 (eight years ago) link

four weeks pass...

sooo i've gotten super addicted to doing pvp in this game. the more i do it, the deeper and more fun it feels. so much of it is just getting to the point where you're relaxed and patient, same as the main game i guess.

expertly crafted referential display name (Jordan), Wednesday, 30 December 2015 18:52 (eight years ago) link

^an unfortunate and inevitable consequence of this is getting hatemail from children. at least it's better than playing a game with voice chat.

expertly crafted referential display name (Jordan), Monday, 4 January 2016 17:34 (eight years ago) link

xp just recently opened up ability to do a CRF chalice (but screwed the first one up with a mis-click, will get there tonight though) and am salivating at the prospect of farming gems & runes & materials forever in chalice dungeons. i get some folks don't like them, but these things are like crack to me

INTOXICATING LIQUORS (art), Wednesday, 6 January 2016 19:36 (eight years ago) link

previous xp was to compare addictions in bloodborne. i haven't really done any pvp yet (hoping i can still get summons on my 118 guy, am already planning alts)

INTOXICATING LIQUORS (art), Wednesday, 6 January 2016 19:37 (eight years ago) link

nice. i've been doing pretty well in pvp without the really good chalice gems, but every now and then will come across someone who will just decimate me in two hits (or even worse, two bullets).

i took a long break from the chalices but i'm currently trying to beat defiled Amygdala, just to finish that last dungeon.

sam jax sax jam (Jordan), Wednesday, 6 January 2016 20:09 (eight years ago) link

hit me up on psn if you want some help, i'm always looking for insight and have fought amygdala a lot (so i think i have the rhythm mostly down)

psn: vrilr0

if pizza is wrong, i don't want to be right (art), Friday, 8 January 2016 17:03 (eight years ago) link

finally beat her last night. :) every co-op partner i had died pretty quickly, and it ended up being easier to do it solo (the cannon made it possible to get through that last phase). now i'm messing around with the final dungeon, some of the layers feel really expansive.

i'll add you though, lemme know if you want to do some friendly pvp practice.

sam jax sax jam (Jordan), Friday, 8 January 2016 17:16 (eight years ago) link

six months pass...

This game though. Smashed The One Reborn last night and mega hyped for the last areas.

jamiesummerz, Tuesday, 19 July 2016 10:21 (seven years ago) link

This game gets better as it goes on imo, the escalating sense of everything just going absolutely fucking nuts is incredible

Dadjokke (Sgt. Biscuits), Tuesday, 19 July 2016 11:29 (seven years ago) link

amazed myself by reaching second lamp in the DLC too which for a while was looking like a never-gonna-happen thing

jamiesummerz, Tuesday, 19 July 2016 15:26 (seven years ago) link

one year passes...

https://clips.twitch.tv/CheerfulCarelessAlmondThunBeast

p good

Roberto Spiralli, Tuesday, 23 January 2018 02:39 (six years ago) link

several rookie errors there: trying to use cover to hide from a boss attack that cuts through it, rolling willy nilly, running headlong into a special attack

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Tuesday, 23 January 2018 17:16 (six years ago) link

Still warms my heart.

change display name (Jordan), Tuesday, 23 January 2018 17:49 (six years ago) link

I enjoyed that. Sums up boss fights. nothing like the panic facing the impossibly destructive attacks of a boss. 'not dead not dead!' is otm.

Fizzles, Thursday, 25 January 2018 08:49 (six years ago) link

Got the urge to play this again (thank you based Grimes) and it's so good. As much as Dark Souls 3 invasions are my favorite thing, starting a new character is kind of a slog. In BB, I had forgotten how brilliant the starting area is in terms of design, so many twists and turns.

change display name (Jordan), Friday, 2 February 2018 20:47 (six years ago) link

seven months pass...

I have started this and have no idea what I'm doing. Also, I died.

Nag Reddit (Leee), Sunday, 23 September 2018 21:33 (five years ago) link

You can doooo it

change display name (Jordan), Monday, 24 September 2018 15:38 (five years ago) link

GRANT US EYES

CRABCORE’S NOT DEAD (bizarro gazzara), Monday, 24 September 2018 15:42 (five years ago) link

So if I die and don't pick up my lost blood money before dying again, it's gone forever, right? I wonder if I should start my game over (since I'm like 30 minutes into the game).

Nag Reddit (Leee), Monday, 24 September 2018 16:24 (five years ago) link

Don't do that, you can't worry about losing souls/blood echoes. They come and go, there are always more where those came from (although after beating a boss, it is a good idea to spend them rather than rolling the dice in a new area).

change display name (Jordan), Monday, 24 September 2018 16:29 (five years ago) link

I saw a hilarious clickbait article promising the latest news on Bloodborne 2, which broke down to this: 1) From Software is busy with that new game, and hasn't mentioned a sequel to Bloodborne, and also Bloodborne is not on the calendar 2) People have been wondering if Bloodborne 1 might come to the Switch, but probably not, because too hard to do and see 1), and 3) a quick pivot to why there probably won't be a sequel.

WTF?

Josh in Chicago, Thursday, 27 September 2018 23:30 (five years ago) link

I named my character Allison, because she looks eerily like Allison Janney.

Nag Reddit (Leee), Friday, 28 September 2018 20:55 (five years ago) link

I have played and beaten Bloodborne and it’s a magnificent game in every way but this is still the first thing I think of every times it’s brought up.

https://youtu.be/HPjJCVylFBo

circa1916, Saturday, 29 September 2018 02:05 (five years ago) link

Sound needs to be on btw

circa1916, Saturday, 29 September 2018 02:05 (five years ago) link

lol, I forgot about that

change display name (Jordan), Saturday, 29 September 2018 15:24 (five years ago) link

LOL WANT.

I think I'm starting to get the hang of it a little, enough to do a little grinding for blood echoes to upgrade my attire. However, I have forgotten where the first big, nonhuman enemy is, so I haven't really tested my new combat skills yet.

Playing late at night was a little too intense, though.

Nag Reddit (Leee), Saturday, 29 September 2018 19:19 (five years ago) link

I've kind of figured out how to play this (at least the beginning), i.e. I can avoid dying when facing mobs of human enemies.

Now I just need to figure out where to go.

Nag Reddit (Leee), Monday, 1 October 2018 16:14 (five years ago) link

Found the Cleric Beast but as you might expect I died. Then in my haste to try again I kept dying in the beginning of Central Yarnham -- SUPER frustrating. Are there any checkpoint lanterns in between so that I don't lose so much progress every time I DIED?

Nag Reddit (Leee), Tuesday, 2 October 2018 15:51 (five years ago) link

There's only one lantern iirc, but there are doors/shortcuts that you can open up that make it a quick trip (maybe that house that's very dark inside?).

change display name (Jordan), Tuesday, 2 October 2018 16:08 (five years ago) link

in my haste to try again I kept dying

souls games in a nutshell ime

shrek and han solo kinda dress the same (bizarro gazzara), Tuesday, 2 October 2018 16:19 (five years ago) link

There's only one lantern iirc, but there are doors/shortcuts that you can open up that make it a quick trip (maybe that house that's very dark inside?).

I found the house that lets me avoid the two werewolves(?) on the bridge right before the boss, but I was hoping to avoid the part where I had to get past the guys at the gate staring at the big bonfire.

Nag Reddit (Leee), Tuesday, 2 October 2018 18:29 (five years ago) link

I might be misremembering, but I think you can go out a downstairs door of that house and head right up to the starting lamp?

change display name (Jordan), Tuesday, 2 October 2018 18:59 (five years ago) link

you're not misremembering, that's the shortest path

chihuahuau, Tuesday, 2 October 2018 19:41 (five years ago) link

Cthulhu help me, I'm looking at a walkthrough right now.

Nag Reddit (Leee), Wednesday, 3 October 2018 00:56 (five years ago) link

cleris beast is optional (:

chihuahuau, Wednesday, 3 October 2018 08:48 (five years ago) link

I realized that except for the blood echoes (because you know why) I have resources now to upgrade my stats and my weapon (axe). I've read that health and weapons should be prioritized, so I'm just going to grind the starting area for the echoes needed.

I also encountered my first NPC that isn't locked behind a door!

Deontology Sanders (Leee), Saturday, 6 October 2018 17:06 (five years ago) link

Beat the Cleric Beast! It didn't feel so overwhelmingly hard once I got a feel for its attack patterns an be after I gave up trying to land visceral stacks on it.

Father G on the other hand feels like I should try for visceral stacks when I can. Haven't had much luck against him so far.

Deontology Sanders (Leee), Saturday, 6 October 2018 23:21 (five years ago) link

one month passes...

Picked this up again and after the requisite period of remembering the controls, I managed to beat Father G. So, nice that I can explore a new level. The controls did feel a bit wonky during the boss fight, like when trying to dodge, my character would do to moves after soon he initial delay (probably me button mashing).

Bought to the Kirk Hammett Hammer with the process (and selling his the saw blade I found), then realized that I didn't have enough strength to world it.

Newsted joins this band and quickly he’s subdued (Leee), Saturday, 24 November 2018 19:59 (five years ago) link

*two moves

Newsted joins this band and quickly he’s subdued (Leee), Saturday, 24 November 2018 20:00 (five years ago) link

Maybe you were out of stamina (and mashing)?

It's not worth selling weapons imo, there aren't that many of them in the game, and it's easier to kill enemies to get currency. You might want to use it later (or not, but still).

change display name (Jordan), Saturday, 24 November 2018 20:52 (five years ago) link

I kind of had that thought about stamina too, so I upgraded it. Haven't had much chance to fully test drive yet.

Good point on weapons, I even found a path that's not too hard for farming blood currency.

Newsted joins this band and quickly he’s subdued (Leee), Saturday, 24 November 2018 21:51 (five years ago) link

So I ground enough enemies to buy that Hunter emblem to open a big gate that leads to Vicar Amelia (fight her twice to no avail, even with an NPC buddy, I've heard that you should only tackle her at around level 25?), and I've found the way to Old Yarnham (the farthest I've traveled there is that plaza where the Hunter enemy keeps trying to do a hot and run against me).

However, I'm not sure which area to go and/or focus on next.

Newsted joins this band and quickly he’s subdued (Leee), Monday, 26 November 2018 05:39 (five years ago) link

I always got super turned around in Cathedral Ward tbh. It's been awhile, but iirc Old Yarnham is technically option but leads to some other optional areas (chalice dungeons, another one that should be a surprise), and beating Amelia is the way forward.

She's one of the few Souls bosses that never quite clicked with me, I think I summoned help every time. I love the fight with the three npcs down in the cemetery (?) below though.

change display name (Jordan), Monday, 26 November 2018 17:20 (five years ago) link

Hm, I was kind of stuck on Cathedral Ward -- there didn't seem to be any other way for me to progress besides either going into Old Yarnham or sinking 10000 echoes to buy the Hunter Emblem Key.

Newsted joins this band and quickly he’s subdued (Leee), Tuesday, 27 November 2018 00:17 (five years ago) link

I know from looking at the wiki today that if you do go into Old Yharnam and beat the boss there, a door opens up by the Cathedral Ward lamp and then there's a tricksy way to avoid having to get the Hunter Emblem.

change display name (Jordan), Tuesday, 27 November 2018 00:35 (five years ago) link

one month passes...

God this game. I started playing but I'm still stuck at Vicar Amelia, PLUS I've also lost 9 insight. I keep thinking this is just not my game but then I read others going nuts over it and revisit and I end up grinding my teeth.

Oleeever St. John Yogurty (Leee), Saturday, 19 January 2019 17:53 (five years ago) link

Lesson learned from Dark Souls is there is no shame in searching for help and hints.

Josh in Chicago, Saturday, 19 January 2019 18:20 (five years ago) link

my lesson learned was there is no shame in searching for other games

ciderpress, Saturday, 19 January 2019 18:30 (five years ago) link

there is no shame in summoning help

chihuahuau, Saturday, 19 January 2019 21:10 (five years ago) link

I summoned Henriett, can't summon real players because I don't have PS+.

Meanwhile, this article seems to be implicitly calling me out: https://kotaku.com/bloodborne-has-clicked-for-me-and-it-only-took-four-ye-1831951256

Oleeever St. John Yogurty (Leee), Wednesday, 23 January 2019 20:24 (five years ago) link

And I just realized that my revival post didn't mention that I now have ZERO insight.

Oleeever St. John Yogurty (Leee), Wednesday, 23 January 2019 20:30 (five years ago) link

have you gone through old yarnham and hemwick yet? they're optional but leveling up may help

chihuahuau, Wednesday, 23 January 2019 22:29 (five years ago) link

I got some part of the way into Old Yarnham but the sniper annoyed me and I gave up. I know that BSB lives in OY but I didn't reach it. No Hemwick, either.

Oleeever St. John Yogurty (Leee), Wednesday, 23 January 2019 22:32 (five years ago) link

they’re fun as well!

i am v much looking forward to sekiro:shadows die twice. hoping activision hasn’t fucked with the magic.

Fizzles, Wednesday, 23 January 2019 22:33 (five years ago) link

"as well" doesn't apply as I don't think I've enjoyed the game so far.

Oleeever St. John Yogurty (Leee), Thursday, 24 January 2019 00:22 (five years ago) link

ah yes. i meant more - as well as levelling up they are fun levels, but i can how if the general aesthetic isn’t serving you that’s not going to fly. AWAY! AWAY!

Fizzles, Thursday, 24 January 2019 06:50 (five years ago) link

agreed, if it's a slog just drop it. ciderpress otm

chihuahuau, Thursday, 24 January 2019 10:06 (five years ago) link

I loved the atmosphere of Dark Souls, which is partly what kept me going. I look forward to this one, which looks even cooler, even if I admit at my rate I won't get to it until they remaster it or something.

Josh in Chicago, Thursday, 24 January 2019 12:58 (five years ago) link

ten months pass...

Should I start a new game from scratch? (Lost all of my insight to an enemy without realizing it.)

Martialarts Ali (Leee), Monday, 23 December 2019 19:29 (four years ago) link

Nah. What do you want insight for, buying things or summoning help? If you really want more before progressing, you can try to help players beat bosses (although idk how active the game is these days).

change display name (Jordan), Monday, 23 December 2019 19:46 (four years ago) link

Don't you need Insight to level up? I also don't have PSN so summoning isn't in the picture.

Martialarts Ali (Leee), Monday, 23 December 2019 20:28 (four years ago) link

Nope, you only need it to summon helpers and to buy things at that one messenger bath (up top, overlooking the main one). Souls/blood echoes are used to level up.

change display name (Jordan), Monday, 23 December 2019 20:35 (four years ago) link

yeah, echoes are souls, insight is the humanity of bloodborne. it has... properties i won't spoil but i sure as hell wouldn't restart because of it

chihuahuau, Monday, 23 December 2019 21:58 (four years ago) link

nine months pass...

OK, I think I am closer to starting this than not (which means in the next couple of months, give or take a Batman and/or Ori). Apologies in advance, since I do tend to overthink these games, if only because they are pretty big commitments, but my first big question is if it's essentially (that is, more or less) like Dark Souls. And the other (related) is if I should go in more or less blind or keep a guide handy. Now, I like to be surprised as much as the next guy, but I can say with certainty that some of my favorite parts of Dark Souls 1 & 3 I would have totally missed had I not followed any sort of guide - and in turn likely never experienced, barring a replay - and similarly there were some parts I might have *hated* had a guide not given me a heads up. So Bloodborne, is it just as frustratingly rich and varied in secrets and secret levels/bosses/weapons/skills? Would it behoove me to follow some sort of a guide, as opposed to checking out walkthroughs only when I'm stuck? I don't really want to get in a situation where I find out, a few hours in, that I can't do the awesome thing with the thing because I didn't do the thing at the beginning, which Dark Souls is rife with. Oh, and I will be playing it offline as well again, too.

Josh in Chicago, Sunday, 27 September 2020 14:35 (three years ago) link

Am I ever going to feel like a failure when you inevitably beat this!

Kaliningrad Oberst (Leee), Sunday, 27 September 2020 15:52 (three years ago) link

inevitably is a long way away

Josh in Chicago, Sunday, 27 September 2020 16:12 (three years ago) link

-gandhi

Josh in Chicago, Sunday, 27 September 2020 16:12 (three years ago) link

i could maybe replay this

Fuck the NRA (ulysses), Sunday, 27 September 2020 22:49 (three years ago) link

The format is extremely Dark Souls. One the one hand there are some good surprises that I wouldn't want spoiled, but on the other there are some secrets and quests that affect the ending (including a boss fight) that I never would have known about if I hadn't looked them up.

Maybe a good compromise is playing the first couple hours blind (unless you get stuck), and then looking up guides without shame. Nothing early affects the end.

change display name (Jordan), Monday, 28 September 2020 00:48 (three years ago) link

four weeks pass...

Still hovering in pre-game research mode here (and i'm sorry, but these games do benefit from at least some basic spoiler-free research). I saw a nice guide that more or less translated each starting class into its Dark Souls equivalent, so I'm leaning toward Military Veteran (warrior) or Lone Survivor (tank knight). The problem (which is a good problem to have) is that what you pick at the start potentially plays a big role in *how* you play, and once you start allocating stats it's pretty hard to change direction mid-course. Of course, that's a good thing for replay, as there are so many variables, and, as fans of DS and this one seem prone to say, pretty much any build with any weapon can get you to the end. But some builds are definitely more forgiving at the start than others. Starting Knight in DS3 was a big help, for example, because you begin with a good weapon. In this case, it seems the way to go in the beginning is butcher saw or axe.

Josh in Chicago, Tuesday, 27 October 2020 18:09 (three years ago) link

bloodborne was my first souls game and used a dex build with the cane whip. dex much more viable as a starter build in bloodborne than DS i’d say (though strength builds also v good obv).

Fizzles, Tuesday, 27 October 2020 20:18 (three years ago) link

So that would be more Warrior/Lone Survivor, right?

Josh in Chicago, Tuesday, 27 October 2020 20:26 (three years ago) link

It's been awhile but I want to say that builds/stats are more forgiving in BB that in other Souls games. For one thing, stamina costs in general are low since the game is faster paced, so that's not a big concern.

I'd say try out the different weapons and see what you like before comitting to str or dex. And everyone's fave weapon (Ludwig's Holy Blade) can be used by either iirc.

Anyway here's everything you need to know about builds:
https://www.youtube.com/watch?v=uyeUcfQI2MY

change display name (Jordan), Tuesday, 27 October 2020 20:26 (three years ago) link

I saw that one, actually. He says ... Military Veteran plus axe, right? I also watched most of the one he did a couple of years before that, but it was a lot more complex and involved and from what I could tell focused a lot more on PVP and subsequent play-throughs, I want to say. So it seems that the game is maybe sliiiiiightly less arcade and unforgiving than Dark Souls, which allows for the learning curve of unfamiliar pacing, story, settings, enemies, names for things, and so on.

Josh in Chicago, Tuesday, 27 October 2020 20:40 (three years ago) link

Yeah, you shouldn't have to worry about optimizing your build much at all. I also didn't do any chalice dungeons until after I finished the game for the first time.

There is a specific point in the game where there are a number of branching paths, and while it may feel like you're underpowered, it's really the case that a couple of them are meant for later in the game. So, classic Dark Souls.

change display name (Jordan), Tuesday, 27 October 2020 21:13 (three years ago) link

i didn't do any chalice dungeons because they suck

i found BB harder than dark souls but still doable because of co-op. no such luck with sekiro, which is much harder than bb

you'll want an faq if you intend on seeing most of everything in a single run, josh. the obscurantism i love hasn't gone anywhere, if anything it's even more opaque than it was on DkS

probably gotg for me

chihuahuau, Tuesday, 27 October 2020 23:00 (three years ago) link

Thanks for the heads up. I'll be playing this offline, btw. Can you still summon npcs?

Josh in Chicago, Tuesday, 27 October 2020 23:01 (three years ago) link

yes there are a few. can't tell you if they're worth it or if they just make the fights harder, though

chihuahuau, Tuesday, 27 October 2020 23:13 (three years ago) link

And I have begun! Nice to see this keeping with the Dark Souls tradition of kicking your ass first thing, in this case with a big werewolf monster that you have to fight barehanded. Of course I died. Now into the game proper and it's going to be a steep curve at first after a few very forgiving games (like the Batmans and Ratchet and Crank and God of War and even Last of Us, all of which I think I played after DS3 and none of which were particularly challenging). I've been dying to this very early armored enemy a bunch of times already, mostly because I can't quite pin down the mechanics just yet, but I'm sure it'll click soon enough.

Josh in Chicago, Thursday, 29 October 2020 20:00 (three years ago) link

i didn't do any chalice dungeons because they suck

There are some cool unique bosses, but I only did them to get some decent gems for pvp, which is dumb. You don't need to worry about them unless you want some additional gameplay.

change display name (Jordan), Thursday, 29 October 2020 20:09 (three years ago) link

Oof, OK, so this from the start is like Dark Souls 3 around the point of Spooky Town. Which is to say, pretty unforgiving. But I think I've already learned my lesson that the first big guy I have the option to fight I also have the option not to fight.

Josh in Chicago, Thursday, 29 October 2020 22:21 (three years ago) link

Don't forget that you can regen hp by attacking right after you get hit! It rewards aggression.

Also I think the big guys are basically there to teach you gun parry timing (and that you can run past them, obv).

change display name (Jordan), Thursday, 29 October 2020 22:43 (three years ago) link

Yeah, the gun timing thing will take me time. In the meantime, I'll trying to figure out the regen mechanic. So do I have to hit the person that hit me? And that gets me ... a portion of the health lost back?

Josh in Chicago, Thursday, 29 October 2020 22:51 (three years ago) link

When you take damage, your health bar goes down (duh), but you'll see a white, vertical bar that indicates how much health you can recover if you hit your attacker quickly enough. Once that line disappears, that means you can't recover that damage.

I want to luhbahguh babum gum (Leee), Thursday, 29 October 2020 22:57 (three years ago) link

the game calls it rally and some weapons are better at it (regain more health) than others

it doesn't have to be the same enemy that drained the health, you just have to deal damage to something

chihuahuau, Thursday, 29 October 2020 23:56 (three years ago) link

Man, this game is tough. I was doing OK (for, like, the first five feet), but kept getting killed by that first big mob, so figured I would just run past them. I eventually got to another area, killed a few more dogs and creatures and hunters and ... an ogre? And then I got to a bridge with two werewolf monsters, who kicked my ass. Testing my luck, I sprinted past them (since they kept killing me) and ran right into the first boss fight, which I was not prepared for. Needless to say, I'm pretty rusty, but I'll get there.

Josh in Chicago, Friday, 30 October 2020 02:17 (three years ago) link

lol I think maybe my problem was not actually equipping the molotov cocktails.

Josh in Chicago, Friday, 30 October 2020 02:21 (three years ago) link

OK, this game is cool as shit. What a help it is to actually be able to equip and use the molotov cocktails. I just learned how to upgrade my weapon, too, and what to use pebbles for as well. Neat! Now I need to explore some more before facing that boss. I know there are some other nooks and crannies I saw before I got destroyed by that Cleric Beast, so I assume there is more to find in this early area before I advance.

Josh in Chicago, Friday, 30 October 2020 04:11 (three years ago) link

Cleric Beast down on first (intentional) try! Needless to say, I'm getting the hang of things, but clearly I'm missing things, too, since I literally have no idea where to go next. Sewer area? There may be more of that to explore.

Josh in Chicago, Saturday, 31 October 2020 01:22 (three years ago) link

I think that's the right track. Fun fact, the Cleric Beast is optional!

change display name (Jordan), Saturday, 31 October 2020 02:10 (three years ago) link

Huh. I guess that makes sense, since it doesn't seem to open up any new routes. Funny how this game subverts a few Dark Souls trademarks. For example, leaning in to the idea that some enemies are just meant to be skipped. Like the werewolves on the bridge, or that first giant guy with the axe, or I guess ... the first boss? Even the mobs of baddies seem to encourage if not stealth then ... strategic avoidance? I've been pumping my (not) souls into vitality, though, and that seems to be a smart strategy. Upgraded saw blade seems to help a bit, too, at least at this early stage.

Josh in Chicago, Saturday, 31 October 2020 02:31 (three years ago) link

Oof, just fought the first real boss (I guess?) in the graveyard, and I thought I was doing OK until it turned into a monster beast and ... actually, even then I was doing OK for a minute, but I panicked because it was so fast and it killed me. I think I can pull it off now that I know what I'm expecting, though.

Josh in Chicago, Saturday, 31 October 2020 23:47 (three years ago) link

And indeed, Father Guidosarduci is down! That was pretty cool, though, and lots of stuff seems to be changing. Is it getting darker outside? Also, got some new clothes, told some villagers to go to the chapel, got a flamethrower or something. Things are afoot!

Josh in Chicago, Sunday, 1 November 2020 00:47 (three years ago) link

I actually find exploring new areas to be kind of anxiety inducing, which I know is intentional on the designer's part. This game in particular is pretty dark, or at least it is in this cathedral area, so there are all sorts of places for baddies to hide. I think I found my first dungeon, or basement or ... something, but I went back to trade in my souls before I went any further. I'd rather fight an enemy I know with no souls than die to some nasty surprise with a few thousand on me.

Josh in Chicago, Sunday, 1 November 2020 20:16 (three years ago) link

Nice! I love that boss. Did you use the music box?

change display name (Jordan), Sunday, 1 November 2020 22:43 (three years ago) link

Yeah! Well, sort of. I think I had read about it years ago, but I actually read the description for once and recognized the boss name. The first time I fought him I kept using it when he was man-like, but then he turned into a beast and killed me. The second time I didn't use it *until* he turned into a beast, or maybe I tried to, but I think I had better luck just swinging and dodging than I did getting the music box to actually chime. Now I'm exploring the cathedral area, which seems to be netting more souls and goodies, but introducing bigger baddies. Still working out the weapon upgrade system.

The thing I love about these games, and find annoying in equal measure, is that they really are so steeped in secrets and lore that they need multiple playthroughs (and builds) to truly explore and appreciate, but I generally don't have the patience for that. This one ... it feels a bit like there are more important choices to make early on than there were in Dark Souls (I), though I don't know how important the decisions I make are in the end. Certainly weapons and armor and that kind of stuff seems a little less important, and my stat upgrade path already seems a bit difference. Per that YouTube dude, I've been putting a lot of souls into vitality, with a bit in strength, but endurance for once seems a little less important, at least for now. All I know is that everyone that thought Dark Souls was gloomy must have really been shocked at how dark this gets. I can tell, having played DS3 first, that this game had a big influence on that game.

Josh in Chicago, Sunday, 1 November 2020 23:11 (three years ago) link

Took me a few tries to figure out the run and a strategy, but I eventually took out the machine gunner in Old Yarnham, and also the aggro human NPC. Then I unlocked a shortcut, which was a sign I was ready for a break, since this level is long and there don't seem to be any lanterns anywhere. Felt a little bad, since I had wiped out so many enemies, but the shortcut should make it easy to avoid most of them again. Oh, and keep finding new things, though as usual I have no idea what anything does. Ash, or blood rituals, and stuff like that. I do think I understand the gems, I guess, which seem to be a confusing take on the upgrade system.

Josh in Chicago, Tuesday, 3 November 2020 17:31 (three years ago) link

Or sort of like weapon-adorned rings a la Dark Souls, I suppose.

Josh in Chicago, Tuesday, 3 November 2020 17:31 (three years ago) link

fwiw i don’t think there are important choices to make early on. the game retains quite a large amount of reversible flexibility into quite late game. there are a couple of irreversible things iirc around (can’t remember spoiler tags so i’ll just use initials) SA.

what a wonderful game bloodborne is tho. josh, your anxiety inducing exploration of new areas leads to one of my favourite bloodborne experiences which is stepping *really* slowly through a courtyard or what have you, tense af, and realising there is nothing there.

Fizzles, Tuesday, 3 November 2020 17:40 (three years ago) link

Hah, I'm a big fan of coming across a room with 50 urns and chests in it, all empty.

Josh in Chicago, Tuesday, 3 November 2020 19:13 (three years ago) link

The ritual blood stuff is just used to create chalice dungeons, which are totally optional (only do it if you want more content, or want to grind for better gems for your weapons).

change display name (Jordan), Tuesday, 3 November 2020 19:28 (three years ago) link

Oh, do I use them at the gravestones back in the Hunter's Dream?

Josh in Chicago, Tuesday, 3 November 2020 19:35 (three years ago) link

Blood Starved Beast is down. Took me a few tries, mostly because I was sloppy, but in the end I just summoned the NPC to hasten its demise. And also because I was almost out of antidotes and didn't feel like buying more or farming. Good fight! Good fight music! I'm still trying to figure out the camera in this thing. Do I want to play with auto-correct on or off?

Josh in Chicago, Saturday, 7 November 2020 16:38 (three years ago) link

NIGHTMARE SLAIN just as the election is called

change display name (Jordan), Saturday, 7 November 2020 16:46 (three years ago) link

I was just thinking that! I'd like to take credit.

Josh in Chicago, Saturday, 7 November 2020 16:56 (three years ago) link

Man. So I find/fall my way down a tower, discover a door to what seems like an alternate dimension Hunter's Dream, fall some more, kill a beast and get a "beast" reward (?), then enter this town and ... am immediately absolutely, instantly killed by this big hooded thing that also summons a vortex that summons me to ... some other secret town? Where I keep getting killed again and again with one shot by those hooded vortex things. At least I find a lantern at the top of the stairs, but I have no idea what is going on. In a good way!

Josh in Chicago, Monday, 9 November 2020 01:44 (three years ago) link

are you using a faq or did you find the alternate hunter's dream on your own?

chihuahuau, Monday, 9 November 2020 08:44 (three years ago) link

I should play this game again, feels like I barely scratched the surface on 3 or so playthroughs

Neil S, Monday, 9 November 2020 09:18 (three years ago) link

xpost yes and no; I have a walkthrough open for when I get stuck, since, I'm terrible at finding the path forward, especially in this game so far, where twice (or really three times) even a lantern lit was an apparent dead-end. So, for example, after I beat the blood starved beast, I had no idea where to go and returned to the hunter's dream, where the guy in the wheelchair told me to go to Odeon Chapel. But I had taken long enough of a break that I literally had no idea where that is (since the warp spot is called Cathedral Ward). I go to the walkthrough and it says go back to Cathedral Ward, which *is* Odeon (duh), and there is a new door open. Aha! I follow that path to the top of the tower, fight baddies, get some stuff and ... dead end again. I go all the way back, look around, then am once again stumped. So I go to the walkthrough, see I was supposed to go the *other* way around the tower, drop down and find the series of platforms leafing down. I make/fall my way to the bottom, enter that town and am quickly killed by those creatures that warped me to another alternate world/town/something, where I kept dying and waking until I found the lantern at the top and (thankfully) was able to warp back to the hunter's dream. I figure, ok, that's another possible dead end, what did I do wrong? Am I supposed to progress through that alternate secret area where I keep dying? Am I missing a special weapon or something to make it doable? Or do I go back to the door at the bottom of the tower and fight past those other baddies (where I was first killed and warped to that secret place)?

I go back to that series of drop downs, heading back to the door at the bottom, but I see *another* door in the dark, drop down to *that* platform/door, and it takes me to the alternate hunter's dream. I still don't know what that was, but it offers a shortcut back to the bottom of that tower, so now I know that must be the way to progress. Or at least one of three ways I can progress now, I think: door at the bottom of the tower, secret spooky area where I kept getting killed, and I have a chalice now, too, which means I can now open another portal at one of those gravestones. No idea which is the correct way to go.

I love these games, but they often make you focus so hard one on thing (specific enemies, challenging areas) that you can miss other things, sometimes obvious things. Sometimes you end up stumbling on secret stuff because like a big dummy you missed what was right there in front of you.

Josh in Chicago, Monday, 9 November 2020 14:17 (three years ago) link

Hmm, this is the part of the game with a lot of optional paths. What all bosses have you beaten again? The main way forward involves killing a boss and then taking a path out of the Cathedral Ward through a door that was locked.

(the chalice dungeons are always fully optional btw)

change display name (Jordan), Monday, 9 November 2020 14:46 (three years ago) link

I've killed Cleric Beast, Father Gudio Sarduci and Blood Starved Beast. I know I've passed a few locked doors and gates, but I assume these are all shortcuts. For example, the one that costs 10000 souls, I assume it's like the expensive gate to the garden in Dark Souls. Which is to say, maybe worth it, but there's no hurry right now. I also don't even remember where it is right now. Cathedral Ward? That seems to be another central hub of sorts.

Are the chalice dungeons DLC stuff? Why are they there if they are fully optional? Just for fun or online play?

Josh in Chicago, Monday, 9 November 2020 15:05 (three years ago) link

The chalice dungeons are there if you want rare/much better gems to trick out your weapons, but that's really only necessary if you want to be competitive in pvp. They can also be fun if you want some more content after you finish the main game (and DLC), since they have some unique bosses. Also some bosses that you've already fought in the main game, but are more difficult or in tighter arenas.

Yeah I would explore the Cathedral Ward more, there's a main boss as well as some other optional paths/bosses (one of which I like a lot).

change display name (Jordan), Monday, 9 November 2020 16:10 (three years ago) link

the chalice dungeons are not dlc and not worth doing, the dlc is very much worth it though

congrats on finding that door on your own it's sort of required to get the true ending

chihuahuau, Monday, 9 November 2020 18:11 (three years ago) link

huh. I figured I was supposed to find it, for progress. no way will this ever make sense to me, but I assumed that was the real hunter's workshop, and the dream was, well, just that.

Josh in Chicago, Monday, 9 November 2020 18:13 (three years ago) link

I think it is, but I'm not much of a lore guy.

Btw the optional path I like is Hemwick Charnel Lane, to the left of Vicar Amelia's boss room if you're looking at it, and I think the next non-optional area is the Forbidden Woods.

change display name (Jordan), Monday, 9 November 2020 18:16 (three years ago) link

OK, I went back to the area through the door at the bottom of the tower, avoided the enemy that summons a vortex, can glow red and aggro, and can kill me with one hit (it seems?), and found an elevator that went all the way up ... to Cathedral Ward again! So I guess a shortcut, or more of the maze mapped out. Then I explored some more new stuff, which included a few more of those giants, and another huge stairway that leads to these new giant doors that right now I am afraid to go through. And then I found more stairs leading down to this well, where there seemed to be another possibly tough enemy just waiting for me and I was too scared to try that right now, too. So I'll take a break and dip in again later.

Josh in Chicago, Monday, 9 November 2020 19:30 (three years ago) link

OK, I had found that Hemwick Charnel Lane before but didn't explore it, so spent some time just now doing that, making my way to what I assume is a boss fight (since it looks a bit like an arena up ahead). At that point I transported back to spend souls, since I'd gather over 20k (!). I guess that means those giant doors are ... a Vicar Amelia boss fight? So it's a boss fight either way, though there are a few places I haven't quite explored yet, like the plaza where the giants are patrolling near Odeon, or the figure at the bottom of those stairs by the well, or that parallel dimension I got transported to. This is essentially another Dark Souls, but there are all these little tweaks and variations that make it pretty different, not least lots of optional stuff early on.

Josh in Chicago, Monday, 9 November 2020 21:16 (three years ago) link

OK, spent a bit more time exploring, and I am very glad I did not spend 10k souls on that gate, since it was easy enough to open on my own.

Josh in Chicago, Monday, 9 November 2020 23:52 (three years ago) link

Just beat the ... witches? Witches? Whatever I did, I think it was an example of having no idea what was going on working to my advantage. I'm still not even sure what I did, besides run around that room attacking things as they appeared.

Josh in Chicago, Tuesday, 10 November 2020 02:52 (three years ago) link

Now I returned to Cathedral Ward, but instead of taking on the boss behind the big doors I first went down to that area where there was someone waiting by a well. It seemed like they were another NPC hunter, who I fought and beat, but then there was a second one with some sort of scattergun that was harder. And then, after that, it kept leading down to *another* area, past a couple of those executioner guys, a big arena with some alter in the middle. And then I noped out. As far as I know this is still Cathedral Ward, because I never got a location update. Hmm.

Josh in Chicago, Tuesday, 10 November 2020 18:43 (three years ago) link

(altar)

Josh in Chicago, Tuesday, 10 November 2020 18:47 (three years ago) link

The witches disappear and reappear, summoning other things, but some are illusions and only the 'real' one takes damage on the boss bar (similar to, yeah, the other Souls fights that work similarly).

I just like the whole vibe of that area, especially winding around to where you see the lake (and get the Lake ruin).

change display name (Jordan), Tuesday, 10 November 2020 18:49 (three years ago) link

So the new area I descended to in the Ward ... bad idea? Boss battle first?

Josh in Chicago, Tuesday, 10 November 2020 18:52 (three years ago) link

Mmmm I think it's a dead end for now...if you come back later, you can access an optional area, which you'll reach via a different route later anyways.

change display name (Jordan), Tuesday, 10 November 2020 19:30 (three years ago) link

the area has... stuff in it right now but there's no progress you can make there, optional or mandatory. the mandatory route is the big cathedral boss

chihuahuau, Tuesday, 10 November 2020 19:38 (three years ago) link

Had a few minutes so thought I would give the Vicar a shot, and beat her on the first try! Not sure what it necessarily got me besides a mysterious cutscene, but I know there are more people hanging out at the church now. One of them gave me some magic blood, the other one said not to go into the basement, which may mean go to the basement.

Josh in Chicago, Tuesday, 10 November 2020 22:31 (three years ago) link

hint for optional area: start knocking on every door you come across

chihuahuau, Tuesday, 10 November 2020 23:06 (three years ago) link

Hmm. I thought I'd knocked on every door so far. Most people lately babble, but there have been three I've talked to about a rescue/safe spot, two of whom are at Odeon. There was a door with a password I didn't know, but I still don't have the password, afaict.

Josh in Chicago, Wednesday, 11 November 2020 13:24 (three years ago) link

you do have the password now but that's not why i told you to check the doors, dialogue changes as the night progresses and new things will happen, even in places you've already been to

chihuahuau, Wednesday, 11 November 2020 17:04 (three years ago) link

Yeah I think you got the 'password' after beating Amelia (don't worry, you don't have to actually know it, the door will open, it's kinda dumb).

Amelia is super tough for me early on, because she heals and it's hard to outpace it if your damage is low. I think she's meant to discourage you so that you explore all the optional paths in the area, and come back later.

change display name (Jordan), Wednesday, 11 November 2020 17:08 (three years ago) link

I find this game rewards rather than punishes aggression, which is kind of the opposite of Dark Souls. Often if you race into a boss fight instead of hanging back a bit in DS, they demolish you. In this game so far, the bosses are fast enough that waiting lets them get the upper hand. In Amelia's case, I just went in and started wailing on the legs, with occasional dodges and stamina breaks. I'm not even sure I saw her heal? I did use that magic blood I just got in the church from the prostitute I rescued, maybe that helped.

Will def. go back and talk to more locked up jerks in the town.

Josh in Chicago, Wednesday, 11 November 2020 21:52 (three years ago) link

It just occurred to me how much of the game I've played so far that seems to be ... optional? Cleric Beast. Blood Starved Beast. Witch in that area. The alternate hunter's dream. The spooky place I wake up in when those things kidnap me. All the chalice dungeons. Are some of the seemingly optional areas and bosses just optional early game, or do they stay optional? Or, are they optional but important and foolish to skip, like the way the Witch gets you the ability to use Runes?

Josh in Chicago, Thursday, 12 November 2020 16:57 (three years ago) link

Made a few little baby steps. Went back to some doors and mostly got people in extreme distress, though one guy that was grouchy before ... well, he was still grouchy, but I told him about the safe church. I also fought another NPC hunter and helped Aileen, then unlocked the door with the password and made it to the lantern in the forbidden woods, which seems to be the progress route.

Josh in Chicago, Thursday, 12 November 2020 18:21 (three years ago) link

most of the areas you listed stay optional, one will eventually end up as part of the main route

all optional areas are foolish to skip because they're more bloodborne (except the chalice dungeons, fuck those)

chihuahuau, Thursday, 12 November 2020 18:45 (three years ago) link

But if you don't do any chalice dungeons then you miss unique fights like this:

https://www.youtube.com/watch?v=-bB9IgKc3K4

(generally accepted to be a parody of certain Dark Souls combat styles, lol)

change display name (Jordan), Thursday, 12 November 2020 18:57 (three years ago) link

the youtube embed isn't working on my computer rn but i assume it's a video of the fat naked rolling dudes with clubs

chihuahuau, Thursday, 12 November 2020 19:02 (three years ago) link

Yes. Yes it is.

Also the chalice version of Amygdala in the small arena was a memorable challenge for me.

change display name (Jordan), Thursday, 12 November 2020 19:08 (three years ago) link

Is there any reason to hold off on the optional areas rather than take them on now, or is it just a matter of being powerful enough? I'm done the witch woods but haven't explored much of that hyperloop gooooal area yet.

Josh in Chicago, Thursday, 12 November 2020 20:17 (three years ago) link

Post-Amelia I imagine you can do any of them.

Honestly I forgot how many areas of the game are technically optional, even ones I consider huge/cool areas of the game (like Castle Cainhurst).

change display name (Jordan), Thursday, 12 November 2020 20:24 (three years ago) link

the dlc is definitely best left for late game. perhaps just before the final boss but then you wouldn't get to use the dlc weapons much unless you do ng+

the others just tackle them as you find them. maybe hold off on yahargul if the boss there seems too hard

i summon online help for everything so i can't really gauge difficulty tbh

chihuahuau, Thursday, 12 November 2020 20:25 (three years ago) link

Post-Amelia I imagine you can do any of them.

Honestly I forgot how many areas of the game are technically optional, even ones I consider huge/cool areas of the game (like [Hidden text. Tap to view]).


hidden text area of the game is just *awesome* and just look it up if you need to work out how to find it. one of my favourite levels.

Fizzles, Thursday, 12 November 2020 20:30 (three years ago) link

yes, a faq is handy. i missed it in my 1st playthrough along with the clinic, ebrietas and the workshop

chihuahuau, Thursday, 12 November 2020 20:34 (three years ago) link

The DLC is fantastic, and also hard.

change display name (Jordan), Thursday, 12 November 2020 20:39 (three years ago) link

ouch, darkbeast pearl kicked my ass on that first try. And there are so many animals on that level, dogs and pigs. I'll have to try some different strategies. Even used up all my blood vials!

Josh in Chicago, Thursday, 12 November 2020 22:08 (three years ago) link

Couple of stray observations, before I dive into the forbidden woods (I think I've made it halfway, though hope to find a shortcut back). One, not having to deal with your weight and fat rolling is such a relief. Two, same thing with endurance seemingly being less important. Three, weapons appear to be more straight forward, or at least scaling is a little less important. Four, bullets and blood vials aplenty.

Josh in Chicago, Friday, 13 November 2020 17:45 (three years ago) link

It's funny, I think the blood vials system deters just running past enemies. If you try to speed through the game you can find yourself without any (especially when fighting bosses), but if you're engaging with all the enemies and dying a lot (as intended) then you'll have plenty.

I still think there should have been some sort of unlimited refill, even if it's only 5-10 vials and you need to unlock it, or something.

change display name (Jordan), Friday, 13 November 2020 17:51 (three years ago) link

Oh, I'd much rather not have to collect them, but at least you bank your surplus, so that even having to rerun a section or fight enemies over and over is ultimately as beneficial as frustrating. For example, I can run past the first chunk of enemies in Forbidden Woods, but I'd much rather fight them for supplies (which in some ways seem more important than souls in this game).

Josh in Chicago, Friday, 13 November 2020 18:04 (three years ago) link

Alright, now this is why I like having a guide handy. I was making my way through the forbidden woods, which is full of hilarious booby traps and insta-kills, like the guy with a canon. And other surprises, like the snake head people. I explore a bunch, get lost a lot, eventually find the easy shortcut back to the lantern. In my experience, the second shortcut is always the one closest to the boss, so it seems a good place to pause, so I go back to the guide to see if there was anything important I missed before I forged ahead. And what do you know, there is an entire cave system I missed that eventually leads back to the very beginning of the game, where things are weirder than ever - like wandering big head aliens? - and, more importantly, seem key to the story. Or at least seem to introduce lots of variables into the game to once again make me consider the choices I make. For example, when people ask me to tell them a safe place, everyone has been ok with the chapel except one guy who stubbornly refused to go. In the forest I met some NPC cannibal I didn't want to send to the chapel, because ... he was eating people. But would doing the opposite have gotten me different results? How about if I had never taken those caves back to the clinic? Would that part of the story have played out one way or another, or did going that route unlock a different story path? Iosfa old me to leave, so I did, but what if I didn't? Would I have had to fight her? Either way, like the giant tree in Dark Souls, I think I literally never would known about all this extra or side stuff.

Josh in Chicago, Friday, 13 November 2020 21:52 (three years ago) link

you could fight iosefka, yes, and the clinic leads to a very good optional area. i missed both in my blind playthrough

the npc would eventually eat everyone in the cathedral so good call on that too

the one guy who refused went to the clinic instead and was used as a guinea pig, if you told him to go to the clinic he'd have gone to the church and be safe (unless the cannibal came too obv)

chihuahuau, Friday, 13 November 2020 21:59 (three years ago) link

I believe going back to the clinic unlocks the cool optional area we were talking about above :) Did you pick up an item there?

xp

change display name (Jordan), Friday, 13 November 2020 22:01 (three years ago) link

yes and the clinic is also sort of key for the true ending

chihuahuau, Friday, 13 November 2020 22:04 (three years ago) link

I think I got everything I could get at the clinic. I killed three aliens, talked to Iosefka and then warped back to the hunter's dream before looking for more stuff. I figure I should finish the woods first before getting too distracted.

Josh in Chicago, Friday, 13 November 2020 22:19 (three years ago) link

did you get the summons?

chihuahuau, Friday, 13 November 2020 22:21 (three years ago) link

Yeah, I must have. Will I know when to use it, or is it something I need to look up?

Josh in Chicago, Friday, 13 November 2020 23:02 (three years ago) link

Hint: Readtheitemdescription

change display name (Jordan), Friday, 13 November 2020 23:10 (three years ago) link

lol One of the most perversely funny things about these games is how there is so much detailed lore dumped into the item descriptions, and yet the descriptions of what each item is actually for are often hilariously lacking. Like, sometimes you'll find something and it says "just a rock, of no importance." And that can mean what it says, or it can mean it's *super* important, but only if you know what to do with it, which of course the description does not tell you.

Josh in Chicago, Friday, 13 November 2020 23:13 (three years ago) link

warp to witches boss arena and walk back out to hemwick, when you walk near the stagecoach stop a cutscene will trigger

chihuahuau, Friday, 13 November 2020 23:19 (three years ago) link

Wow, that was pretty awesome. So was there something in the summons I got at the clinic that told me to do that? I must have missed that, or read the wrong part of the description. I guess this is sort of like the magic painting in Dark Souls, where you had to know to go back to the original prison (how would anyone know this!?!?!), find the doll, and then have it when you touch the painting. Anyway, it looks like I have a lamp to warp back to when I feel like doing this part. I know just looking around I was killed almost instantly by these bug-things.

Josh in Chicago, Friday, 13 November 2020 23:46 (three years ago) link

it says the stagecoach leaves from hemwick. it doesn't say precisely where in hemwick, that part is up to the player figuring out. the landmark is pretty obvious in hindsight

going back to the asylum in dark souls is a given because if you pay attention the first time through you'll notice locked doors and shinies out of reach.

i did find the way to go back there blind, i wasn't looking for it, just noticed it during gameplay goes without saying but bloodborne has elevators with secrets too, just like i found the way to nito's covenant blind. i didn't actually go to either of those because i'm impatient and didn't wait long enough in the nest/coffin to be taken away, just thought they were cute easter eggs (DkS was my first souls game) and left the the trigger spots to never return

chihuahuau, Friday, 13 November 2020 23:55 (three years ago) link

Apparently if you die before getting on the carriage you miss your chance?

Josh in Chicago, Saturday, 14 November 2020 03:07 (three years ago) link

what really?! that sucks

chihuahuau, Saturday, 14 November 2020 13:07 (three years ago) link

Obviously I haven't tested it! Maybe it's just how I read the advice and it's actually that if you get killed before you get on the carriage *right then* then you miss your chance, but you can warp back to the dream and then back to the marker again and trigger the cut scene anew. That makes more sense.

Josh in Chicago, Saturday, 14 November 2020 13:34 (three years ago) link

I am excited to get a PS4 this winter and hoover up this game and DS3

flamboyant goon tie included, Saturday, 14 November 2020 15:49 (three years ago) link

Darkbeast Paarl down! This one was really hard. I had to summon the NPC to help. The boss is really fast, so you have to play unlocked, and the lightning power is pretty tough, too. Hits hard as well. I think my problem was ultimately playing with a weapon that's too big and slow; I've been swapping between Ludwig's Holy Blade and the Saw Cleaver, both +6, but I think the damage to beasts and the speed/regen of the saw is better than the heavy hitter greatsword moveset.

I'm not sure what beating this boss gets me, though, even as an optional boss. It gets me a shortcut back to Old Yarnham but I'm not sure why I even want that shortcut. Maybe it'll become clear later.

Josh in Chicago, Saturday, 14 November 2020 20:52 (three years ago) link

OK, here is another example of something that sort of blows my mind but also makes me say wtf. If you kill Darkbeast Paarl but *did not* kill the machine gun guy from much earlier, you can apparently go back to him and become pals. How the hell did anyone figure that out?! That would mean intentionally *not* killing the OP machine gun guy in that level, and *then*, if you avoided him, thinking of coming back and making friends. How in the world did anyone know to do that?

Josh in Chicago, Saturday, 14 November 2020 21:38 (three years ago) link

Man, Forbidden Woods appears to be huuuuuge. But I'm doing OK. I found the bosses, and the shortcut to the bosses, so it's just a matter of figuring out how to beat them.

Josh in Chicago, Saturday, 14 November 2020 23:44 (three years ago) link

Took several tries, but I finally beat the Shadow Ninjas. They were kind of a pain, but in terms of strategy they were similar to other bosses: avoid the ranged attacks, and stun lock the enemy into submission. In this case, that meant taking down the sword ninja first, then the fire sword ninja, then the fireball ninja, pretty much in order of their aggression. Used up a ton of blood vials though, and I was surprised not to see a NPC summons. But they're done, and now there's another area (Bergenworth? a name I've encountered a few times already, at least) I've explored a little, one with these giant bug things that suck on your face and inject some sort of poison - is this frenzy? - and then some giant monster with a venus fly trap maw that shoots fireballs and spits ... something. But I got it down, eventually, and unlocked the first shortcut to/through a castle/house. God knows what's in store for me there.

Josh in Chicago, Sunday, 15 November 2020 20:47 (three years ago) link

That might be my favorite boss fight! The Ornstein & Smough of this game, where it forces you to keep track of multiple opponents and possibly not lock on (and that's exactly the strategy I remember using too). I'm kinda glad there's not an NPC summon, since diluting their aggression would ruin the mechanics of the fight.

The next boss though, whew.

change display name (Jordan), Sunday, 15 November 2020 21:19 (three years ago) link

Looking it up after the fact, apparently there are two potential NPC summons, but you have to be using one of the specific runes. Thanks a lot, aggressively oblique and obscure game.

Josh in Chicago, Sunday, 15 November 2020 22:44 (three years ago) link


The next boss though, whew.


fuck the next guy seriously. my brother beat that boss in about five goes and then proceeded to piss himself laughing as i took... i mean i can’t even count how many goes. a sizeable chunk of my life.

Fizzles, Monday, 16 November 2020 08:07 (three years ago) link

Y'all are making me concerned.

Josh in Chicago, Monday, 16 November 2020 15:20 (three years ago) link

Wow, really struggling with the NPC that comes down the stairs in Byrgenwerth, who keeps kicking my ass. I came really close one time but, impatiently, neglected to clear the area first, and while running away aggroed three (!)of those things with many eyes. I barely escaped, but used up all of my blood vials and have to go farm some in a different place before I even try again.

Josh in Chicago, Tuesday, 17 November 2020 20:52 (three years ago) link

blood vial farming is obnoxious, dunno why they went back to that crap system when DkS already had figured it out with the flasks

chihuahuau, Tuesday, 17 November 2020 21:23 (three years ago) link

The most annoying thing about it is that, as helpful as auto refilling is, you never really know how many you have backed up. You seem to always carry the "max" amount - 20 or whatever - until you don't, and it's only when the number keeps going down that you realize you're running out.

Josh in Chicago, Tuesday, 17 November 2020 21:57 (three years ago) link

Does it show the full stockpile if you look in the inventory? That's how it is in DS3, I have 600 firebombs, until somehow I don't.

change display name (Jordan), Tuesday, 17 November 2020 22:06 (three years ago) link

Hmm, good question. I'll have to stock up and see if it changes in there, or if it goes to the magic chest. Though honestly, I don't see why they would even have that storage chest if you could just accumulate extra stuff in your inventory. In fact, I think that's how it must work here, too, you have a ton of stuff stored that keeps refilling the inventory on your person, but only until you don't. The problem is that, unlike most stuff in your inventory, you really need blood vials. Or at least I do. But paying for them seems silly.

I totally cheesed that NPC, by the way. I just hit her a bunch, ran away, then did it again when she went back up the stairs. Am I proud? No. But I am done with her. Once I figure out the blood vial situation I will I guess take on the next boss. I assume that's what's coming up, because I saw a summons sign by those doors.

Josh in Chicago, Tuesday, 17 November 2020 22:52 (three years ago) link

I went vial farming for a little while, then went back to the inventory box and it didn't show my surplus. Unless I'm missing something, the only way to know if you're running low is if you're running low. There's no way to know how much surplus you have. So, definitely annoying:

Josh in Chicago, Tuesday, 17 November 2020 23:40 (three years ago) link

OK, that spider monster is some bullshit.

Josh in Chicago, Wednesday, 18 November 2020 03:13 (three years ago) link

^

Fizzles, Wednesday, 18 November 2020 08:21 (three years ago) link

I honestly don't even know the right approach, it's among the first enemies in all of these Souls games I'd consider an outright troll. The enemy is not fast or particularly strong or interesting. Its minion don't do much. The level itself is a wash of nothing. The boss just sits there like a lump while you try to take out these waves of baby spiders (that are super strong from the front), and then, even if you are patient and make some progress and you think you've finally got a leg up, it just drops a bunch of magic rocks on your head and kills you. Can I summon an umbrella?

Josh in Chicago, Wednesday, 18 November 2020 13:40 (three years ago) link

If I may...

fuck a vacuous spider

― Keith Moom (Neil S), Sunday, April 19, 2015 8:56 PM (five years ago) bookmarkflaglink

Neil S, Wednesday, 18 November 2020 13:52 (three years ago) link

I don't remember exactly what my winning strategy was...some combination of use the Tonitrus, kill most/all of the baby spiders first (from behind), and something something something meteors? Also you can keep attacking for a bit even after he appears to have disappeared/teleported.

I think you run towards the boss for some of the meteor patterns and away for others, can't remember which is which though.

change display name (Jordan), Wednesday, 18 November 2020 15:28 (three years ago) link

i could maybe replay this
― Fuck the NRA (ulysses), Sunday, September 27, 2020

Been playing Mortal Shells instead, which I should talk about on here somewhere. It's very good!

Four Seasons Total Manscaping (forksclovetofu), Wednesday, 18 November 2020 16:30 (three years ago) link

xpost That's the lightning mace, right? I think I have that one. Probably better than wasting bolt paper on my saw.

Josh in Chicago, Wednesday, 18 November 2020 17:33 (three years ago) link

yes to both.

Fizzles, Wednesday, 18 November 2020 18:08 (three years ago) link

This spider is such a waste of (real) time and (virtual) resources. I got it down to about a quarter health, but had used up almost all of my blood vials (again) getting there. And of course making you go back to the hunter's dream rather than simply rest at a bonfire and reset makes farming a huge PIA. Go back to hunter's dream, immediately warp to somewhere else, get some blood vials, back to hunter's dream, repeat. It's just so tedious, especially since the boss fight itself is literally an endurance test: just panic roll, over and over, through the little spiders, through the crystals, fingers crossed you luck out and don't get hit, then race to the spider and hit it as much as your stamina will let you before you race out of there again and start the rolling. Which is to say, sure I'll beat it eventually, sooner rather than later, but it will not be satisfying. Even the NPC summons is no help.

I tried using the thunder mace, but I was making more progress with my Ludwig's holy blade, untransformed (for speed). I tried it with bolt paper a couple of times, but I didn't want to totally run out, since that stuff is expensive.

Josh in Chicago, Wednesday, 18 November 2020 21:31 (three years ago) link

haha, ok, and now it's dead. I sort of stumbled on what I was doing wrong just from writing the above. The secret (at least this time) was not to roll roll roll but run run run. So, rather than try to roll through attacks/spiders/crystals, better to just sprint and weave. I went back to the lightning mace, would lure the little spiders to me, then I would activate electricity, run in, hit a few times, then run away, always making sure to have enough stamina to sprint through the magic attacks. And of course I went through, like, 15 blood vials, so now I have to farm again. Also, the game just got really fucking weird and scary and I have no idea what's going on, so it's time for a short break. Looks like there are at least three places for me to go right now, the optional spooky carriage castle area, the area near the great cathedral that I discovered earlier and was teleported to just now, and this unseen village, where, just getting to the lamp, it seems that enemies ... respawn? Also, there are giant monsters in the air.

Josh in Chicago, Wednesday, 18 November 2020 22:26 (three years ago) link

it seems that enemies ... respawn?

hint: remember the necromancers in the darks souls catacombs?

chihuahuau, Wednesday, 18 November 2020 23:02 (three years ago) link

lol no, but looking it up ... I do now.

Josh in Chicago, Wednesday, 18 November 2020 23:22 (three years ago) link

btw one of the funniest things about these games is how they always talk up, like, Grumpus the Great Scholar, and then you meet Grumpus and it's a giant dragon. Like, how did the dragon read all those books, it's a fucking dragon, it can't even turn the pages.

Josh in Chicago, Wednesday, 18 November 2020 23:33 (three years ago) link

lol because it's always a human who was studying how to turn into a boss (dragon)

change display name (Jordan), Wednesday, 18 November 2020 23:36 (three years ago) link

Seath was just a particularly inept dragon rite

Strengths: betrayal, being able to somehow read books

Weaknesses: having skin or whatever

hiroyoshi tins in (Sgt. Biscuits), Wednesday, 18 November 2020 23:54 (three years ago) link

I'll probably play more of this today, but glancing at a progress guide there does seem to be a number of options right now: I can do the castle, I can be teleported to ... nightmare world? I can be teleported to a lecture hall (?), I can activate the DLC (and I think I have to do that before I fight the/a final boss, right?). I can try a chalice dungeon or two (to just get stuff, right?).

Josh in Chicago, Thursday, 19 November 2020 13:57 (three years ago) link

Yeah, if you finish the game first, I think you need to go back through Vicar Amelia in ng+ to access the DLC.

change display name (Jordan), Thursday, 19 November 2020 15:06 (three years ago) link

the dlc is hard and doing it in early ng+ is generally advised against

cainhurst or lecture hall are safe choices. or try the dlc, even if it's too hard you get a few new weapons by exploring the starting area

chihuahuau, Thursday, 19 November 2020 17:56 (three years ago) link

Should I do any of that before I progress through ... Unseen Village? I think that's my most recent new lamp.

Josh in Chicago, Thursday, 19 November 2020 18:29 (three years ago) link

I believe Unseen Village leads to another optional area, and Lecture Hall is the main route. So yeah I would do Cainhurst or the Village first probably.

change display name (Jordan), Thursday, 19 November 2020 18:49 (three years ago) link

lecture hall is the optional one, it leads to amygdala boss, unseen village is now progress since rom is dead (paarl is optional)

chihuahuau, Thursday, 19 November 2020 19:55 (three years ago) link

Ahhh my bad. But doesn't Unseen Village eventually lead to Lecture Hall 2nd floor (and 1st floor is optional)?

change display name (Jordan), Thursday, 19 November 2020 20:03 (three years ago) link

OK, so to get to the optional Lecture Hall I need to get warped by the giant Lovecraftian monster hovering over the temple on the way down to Unseen Village, right? The same way a different creature warps me to the DLC? Speaking of which, there's another one: how would anyone have known that to get to the DLC you have to get warped there by a monster that was, until this point, invisible, out of the way and, if "discovered" earlier in the game, just a menacing portal that kills you?

Josh in Chicago, Thursday, 19 November 2020 20:38 (three years ago) link

I can't remember if they released the info, or just waited for the first person to find it via experimentation and spread it across the internet. It sort makes sense in retrospect, since there was precedent for getting picked up by an amygdala and warped somewhere, and that's the first one you find.

change display name (Jordan), Thursday, 19 November 2020 21:13 (three years ago) link

But when you first find it, it's invisible! Just a warping void. Those other things that "warp" you earlier are kidnapping you in a sack, so hats off to whoever systematically went around trying to get kidnapped or otherwise warped to other places. The illusory walls of Bloodborne. ;)

Supposedly if for whatever reason your insight is super high early game those monsters, big and small, all become visible.

Josh in Chicago, Thursday, 19 November 2020 21:25 (three years ago) link

they tell you about the DLC in a message in the hunter's dream when you either buy it or get to the point in the game when it's accessible if you'd already bought it, in much the same way they tell you how to get to cainhurst in the summons' item description

"a creature will take you away outside oedon chapel" or something

chihuahuau, Thursday, 19 November 2020 21:37 (three years ago) link

Oh right, there's a new messenger in the Dream, forgot about that. Yeah after DS1 I think they started making the dlc access a *bit* more scrutable. I do love that they insist on a weird in-game mechanic rather than a boring menu option or something.

change display name (Jordan), Thursday, 19 November 2020 22:54 (three years ago) link

I explored a bit of Unseen Village, Castle, Lecture Hall and Nightmare World. It's kind of crazy how many seemingly random path choices there are to go here, not even including the DLC or chalice dungeons. Some levels seem to be optional, some seem to be optional early but required later, some like the lecture hall just now don't seem to serve any purpose except to get you to (in this case) Nightmare World. And there's just so much lore all over the place that seems barely strung together by a thread, but that's part of the fun. Dark Souls 3 came after this, didn't it? I thiiiiiiiink I might prefer that one to this one, but so far Bloodborne is still pretty awesome.

Josh in Chicago, Friday, 20 November 2020 03:23 (three years ago) link

bloodborne is my favourite and i think i found the game after defeating fucking rom just an absolute blast - i’d found my rhythm by this stage, dex build and weapon selection was getting a real shape and flow to it etc and the whole oppressive but attenuated and fragmented sense of lore, that begins to shift again after the shift in the world is brilliant.

Fizzles, Friday, 20 November 2020 07:30 (three years ago) link

I think I more or less have a quality build, with high strength and slightly less high skill, and hard-capped vitality with a hint of extra endurance, which seems to be doing the trick, but I haven't yet committed to either the saw blade or Ludwig's holy blade, both of which seem to good for certain things. Now I'm at the point where I can upgrade one of them to a +7, but I'm not sure which to go for first. I also had a fire gem in the Ludwig for a bit, which gave it fire powers, but I *think* (and yeah, these things are inscrutable, at least to me) the trade off was losing any strength scaling. So I took off the fire gem, which is a bummer, because a fire sword was cool. I'm still not convinced how much the higher resistances of various outfits matter much, either. Kind of like Dark Souls, what you're wearing only seems to matter a tiny bit, or at least much less than a good defense, and any particular benefit might really ultimately boil down to a tiny extra sliver of life, which can be helpful, when you need, but is hard to notice otherwise.

Josh in Chicago, Friday, 20 November 2020 14:25 (three years ago) link

I've got to admit, as someone that plays exclusively offline, I appreciate the challenge of some of these NPC hunters. Exploring Nightmare World, for example, I hit that early point where an aggro NPC attacks me, and I was shocked when, in the middle of the fight, a second aggro NPC joined the fray and killed me. On a subsequent attempt I managed to whittle down the first NPC quickly before the other guy attacked, killed the first NPC but then, while battling the second NPC, panic rolled off the bridge into what appeared to be a poison swamp. I quickly grabbed a couple of items then homeward boned, but when I returned it seemed, at least for now, that that second NPC might have been killed offscreen or is otherwise AWOL. Or maybe I just haven't advanced to the exact spot that triggers him?

I should also note that despite all the game left to play it feels like I'm already at a place where souls don't matter much, as I'm probably leveled enough. For that matter, unlike the DS games you don't accumulate tons of extra stuff to sell (which you don't need to do, because souls don't matter much), nor do you get that many weapons, nor do you end up buying many supplies, because although souls don't matter, at the same time the store is really expensive.

Josh in Chicago, Friday, 20 November 2020 16:57 (three years ago) link

The cool supplies are in the insight-based store (up on the ledge), right?

change display name (Jordan), Friday, 20 November 2020 17:35 (three years ago) link

Dunno! What makes them cool? But for that matter, insight seems harder to replenish than blood echoes.

Josh in Chicago, Friday, 20 November 2020 17:38 (three years ago) link

Lead Elixir enables poise in BB, that can be fun against hunters. Others are mostly useful for pvp, like the invisibility elixir and the one that stops people from healing.

Beast blood pellets are used in speed run strats mostly, you can take down most bosses in seconds if you do it right.

Otherwise it's upgrade items and materials needed to reach all the chalice dungeons.

change display name (Jordan), Friday, 20 November 2020 17:49 (three years ago) link

But yeah, I think insight is finite in an offline game, but online you can get it from pvp and helping people with bosses.

change display name (Jordan), Friday, 20 November 2020 17:50 (three years ago) link

Iirc Humanity is a lot more available in online Dark Souls, too, but again iirc there were plenty of places to harvest it in the offline game, not least because you actually need it to summon even NPC help and kindle fires, etc. In Bloodborne you don't need it, per se, at least not more than 1, to level up, but making you spend a finite or hard to come by resource at a store for special stuff seems kind of dumb mechanic to me. I guess some enemies do drop madman's knowledge or whatever it's called.

That's honestly an element of these games that I *don't* like, these sort of pointless tasks necessary to do important stuff. Like, you have to go to the distant Tower of Blargh to get the magic rock to allow you to buy magic shoes to ... climb ladders or whatever. I suppose on paper it's kind of perverse and funny, but in practice it's just a pain.

Josh in Chicago, Friday, 20 November 2020 19:14 (three years ago) link

Ooof, that Martyr boss in the castle is tough.

Josh in Chicago, Saturday, 21 November 2020 23:05 (three years ago) link

minor spoilers for cainhurst area: there's a secret right after the boss fight, check the faq before you leave

chihuahuau, Sunday, 22 November 2020 00:14 (three years ago) link

lol I have to beat him first, but I think I'm putting that off, because there's no way I'm beating him with less than, say, 20 blood vials, which makes him less of a priority.

Josh in Chicago, Sunday, 22 November 2020 00:36 (three years ago) link

Found (or rather, fell onto, lol) the Upper Cathedral Key in the Unseen Village, so spent a bit of of time there. I'm sure the designers found it very funny to send you an ambush of 4 (I think?) powered-up werewolf monsters, figuring you might have gotten a little complacent and needed to be put in check again.

Josh in Chicago, Monday, 23 November 2020 23:04 (three years ago) link

Oh, and something else I noticed about this game that is particularly perverse is enemies that seem to be gone but have some invisible sliver of health that takes you by surprise. That seems to be more of a thing in this game than the others. Related, those brainsuckers suuuuuuuuuuuuck.

Josh in Chicago, Tuesday, 24 November 2020 00:26 (three years ago) link

Iirc they have a lot of poise (or at least hyperarmor when trying to grab you). So you're conditioned to most enemies getting stunned to at least some degree, and they just stand there and suck your brain.

change display name (Jordan), Tuesday, 24 November 2020 00:47 (three years ago) link

More game trolling: returning you back to Hyperloop Goal or whatever, by way of Unseen Village, only now there are three (!) aggro NPCs out to get you. Very funny, (not) Dark Souls.

Josh in Chicago, Tuesday, 24 November 2020 21:20 (three years ago) link

There's so much to explore in this game, but compared to the perfectly connected level design of Dark Souls, and (iirc) smooth progression of DS3, this game is a bit more chaotic in its design. Lots of warping around, back and forth, to hidden areas, new levels, new parts of new levels, etc. And the dark areas are really dark, too, even with a torch.

Josh in Chicago, Tuesday, 24 November 2020 22:51 (three years ago) link

The One Reborn more like the One Got Its Ass Kicked.

Josh in Chicago, Wednesday, 25 November 2020 03:47 (three years ago) link

Amygdala boss down! Second try, too. Giant sword helps. Also, none of its attacks seemed to land on me, except for the one where it jumped up and ... landed on me.

Josh in Chicago, Thursday, 26 November 2020 19:53 (three years ago) link

similarly just had a run of beating bosses after vacuous rom. or maybe it just felt like that after two years of hitting those spiders.

Fizzles, Thursday, 26 November 2020 20:47 (three years ago) link

Goofy Celestial Emissary down! Are those supposed to be ... aliens? Eh, might as well be. Then I went back to fight Marytr Logarius, and I came pretty close to killing him a couple of times in a row but was too sloppy/impatient to seal the deal. I think he tops Rom (so far) for biggest waste of blood vials. Anyway, he seems like the sort that when I fight him next, with fresh thumbs, I'll take him down pretty easily.

Josh in Chicago, Friday, 27 November 2020 21:34 (three years ago) link

They're cute!

I remember Logarius' final phase flying skulls taking some time to figure out (maybe dodging forward through them helps?).

I remember Amygdala being pretty easy, but there's a chalice version in a much smaller space that's another story. There's a chalice Rom too, but that was actually easier due to pillars that you can hide from the meteors behind.

change display name (Jordan), Friday, 27 November 2020 21:40 (three years ago) link

Stupid Logarius. I know he's optional, but I really feel like taking him down before I move on. So far, so not good, though.

Josh in Chicago, Saturday, 28 November 2020 16:12 (three years ago) link

And ... done. Went through all 20 of my blood vials.

Josh in Chicago, Saturday, 28 November 2020 17:05 (three years ago) link

Micolash was a pretty silly boss, especially for late game. Clearly that whole sequence was heavily indebted to Blade Runner, but it would have been much more interesting/intense if he was chasing you rather than the other way around, which was ... yeah, silly.

Josh in Chicago, Sunday, 29 November 2020 16:54 (three years ago) link

It is this point in Nightmare Mensis that I realize that, no, having a bunch of insight is *not* a good thing, since it apparently makes frenzy *worse*. And frenzy sucks. I guess I should go spend it down before I face those frenzy monsters again, ouch.

Josh in Chicago, Monday, 30 November 2020 04:10 (three years ago) link

Yet another secret I have no idea how anyone discovered. After you take out the giant frenzy brain it falls to its apparent death and you never have to worry about it again. So how in the world did anyone discover that if you go *back* to an earlier part of the level you can find a new elevator down that leads down into the pitch black abyss (OK, this I can imagine someone discovering at some point), but *then* *also* discover that within the abyss is the giant frenzy brain, now harmless, and *then* that if you make a specific gesture learned much earlier in the game, and *then* just stand there making the gesture for 30 seconds or so, then you'd be rewarded with a cool rune? I suppose when it comes to games, any of these games, that I just constantly underestimate the OCD diligence of dudes just trying everything, for hours and hours, just to see what would happen. As a mostly casual gamer (or whatever you would call someone that finishes games, even tough games, but still happily leaves them at 50% incomplete, forgoing all the 100% BS) it does bum me out a little that so much time and effort could be put into designing these cool secrets, even huge hidden levels of the game, that I literally would never have discovered without a guide.

A similar example is the chalice dungeons, which are clearly designed to be optional, and yet apparently don't scale with you. I wonder if they would all or mostly be too easy for me now late-game with a +10 weapon and a lot more experience/HP/etc.? I guess I'll check them out at some point, maybe before the DLC. I think I'm getting to the end of the main game.

By the way, spending down my stupid insight was key to making it past the frenzy monsters, who suddenly didn't kill me in three seconds.

Josh in Chicago, Monday, 30 November 2020 19:51 (three years ago) link

Not saying I would have figured any of this out without a guide, but it probably went something like 'hidden gesture that seems to tie in with the cosmic alien lore must be good for something' -> 'that giant brain must have fallen somewhere reachable' -> 'giant brain is not attacking? try gesture'.

I think I remember people trying that gesture in lots of places to figure out its purpose.

change display name (Jordan), Monday, 30 November 2020 20:08 (three years ago) link

Did they do that with any of the other gestures, too? Dark Souls 3 had a gesture that unlocked something secret once, right? Did the first one have one, too?

Josh in Chicago, Monday, 30 November 2020 20:14 (three years ago) link

I was trying to remember -- maybe the closest thing was curling up and waiting for the crow to take you back to the Asylum, even though that was a prompt and not a gesture? So I guess BB introduced the idea, and DS3 re-used it.

change display name (Jordan), Monday, 30 November 2020 20:20 (three years ago) link

which is the one where you are supposed to sit down or something before a dragon statue? DS3?

Josh in Chicago, Monday, 30 November 2020 20:25 (three years ago) link

Hate u Josh for playing this, I actually resumed my save last night and got duly murdered.

Basic Chan Ho Park (Leee), Tuesday, 1 December 2020 00:38 (three years ago) link

Wet nurse down! OK, glancing at a guide now, it appears I have one more optional boss I left behind (near the celestial alien boss), then the final boss(es), which would put me on NG+. Which means I need to get that optional boss and hit the DLC before I wrap things up.

Josh in Chicago, Tuesday, 1 December 2020 20:00 (three years ago) link

I think you have only the hardest bosses in the game left then, but you're a pro now so you'll be fine :)

change display name (Jordan), Tuesday, 1 December 2020 20:09 (three years ago) link

lol, of course they come after a run of pushovers.

Josh in Chicago, Tuesday, 1 December 2020 20:18 (three years ago) link

I just destroyed Ebrietas, that's what happens when you go back to something you skipped/missed now that you're a leveled up +10 jedi master.

Josh in Chicago, Tuesday, 1 December 2020 20:57 (three years ago) link

!!!

change display name (Jordan), Tuesday, 1 December 2020 20:58 (three years ago) link

Well GOOD for you. Ebrietas gave me more trouble than any other boss in the game.

circa1916, Tuesday, 1 December 2020 22:59 (three years ago) link

I can see that, because it can more or less one-shot you. But if you can make it through that hit/charge, then you can just ("just") heal, get in and whack its head, and repeat. I guess the key is to have enough health to survive its undodgeable attack. Same with the guy with a cage on his head, for that matter.

Josh in Chicago, Tuesday, 1 December 2020 23:24 (three years ago) link

So tell me: Is this just Dark Souls but with a Transylvanian skin, or is there more to it than that?

Specific Ocean Blue (dog latin), Wednesday, 2 December 2020 16:13 (three years ago) link

It's 95% Dark Souls, with a few different mechanics and a totally different impenetrable mythology that combines Gothic horror and Lovecraft but still basically skews Dark Souls for all the sense it makes (or doesn't make).

Josh in Chicago, Wednesday, 2 December 2020 17:45 (three years ago) link

Like, Dark Souls is essentially a horror game itself. I haven't played Sekiro yet, but that one is the one that seems significantly different.

Josh in Chicago, Wednesday, 2 December 2020 17:47 (three years ago) link

it is.

the serious avant-garde universalist right now (forksclovetofu), Thursday, 3 December 2020 04:51 (three years ago) link

Sekiro pips Bloodborne and DS1 as my favourite SoulsBorne game, they perfected the block/riposte mechanic with that iteration and the medieval Japan setting rules

Neil S, Thursday, 3 December 2020 10:23 (three years ago) link

I started in on the DLC, and it's basically troll-a-saurus, doubling down on everything. Gatling guns! Giant beasties! More hunters everywhere! More flaming boulders! More fights in the dark! I just killed some giant blob thing in a cave and I literally have no idea what it looked like. My favorite thing in these games is when the enemies turn on each other, though, and there's a lot of that here, which is funny.

Josh in Chicago, Friday, 4 December 2020 19:33 (three years ago) link

Oof, Ludwig. Now *this* boss is no pushover. I've managed to get it halfway down its second stage so far, but only with the help of Henrietta. It seems that the second/sword stage might be easier than the first, so as long as I don't panic I might be OK. Reminds me a bit of the twins that gave me a ton of trouble in Dark Souls 3.

Josh in Chicago, Friday, 4 December 2020 21:28 (three years ago) link

Ooh yeah. I think I may have had to use the weapon you find in the dlc colloquially known as the 'pizza cutter'.

change display name (Jordan), Friday, 4 December 2020 21:32 (three years ago) link

Ha, I have that one, but I've been using my Ludwig's Holy Sword, which hits like a truck. I guess it can't hurt to try a different weapon, but the moveset of that "pizza cutter" bladed wheel seemed awkward.

Josh in Chicago, Friday, 4 December 2020 21:47 (three years ago) link

It is, but the L2 buzzsaw is basically "hold to apply damage".

The Holy Sword was my main not-axe too, it's the perfect combination of fast weapon and big weapon. Also thematically appropriate to use vs Ludwig.

change display name (Jordan), Friday, 4 December 2020 21:52 (three years ago) link

OK, beat the mutant horse monster. When I googled for hints I learned there is a different, second NPC you can summon, one that does not rush straight into death, this one wielding said pizza cutter. (I guess in theory you can summon both NPCs for help?!) And of course this game being what it is, after the briefest of breathers when you beat him, you are almost immediately fighting two pretty OP NPCs, one that may have the holy blade as well, the other with massive ranged magic attacks. Ugh, joke's on me, Bloodborne. I'm glad I'm not doing this on NG+, so I guess still advantage-me.

Josh in Chicago, Friday, 4 December 2020 23:52 (three years ago) link

And now Lawrence, double ugh. For some reason there's not even a summons, and his hit boxes and damage are huge. Fortunately, he seems to be optional. And I'm not sure I want to opt to go through all my blood vials.

Josh in Chicago, Saturday, 5 December 2020 20:16 (three years ago) link

Got those other alien things down in the Research Lab, not too bad. I was curious so went back and tried a couple of dungeons for the first time, and boy, am I overpowered for at least the first couple. Like, one-hitting ostensible bosses, which is admittedly fun. What purpose were these dungeons supposed to serve here, btw? Just for extra gameplay fun? Leftovers? I sometimes feel the DLC is just a dumping ground for cool stuff they couldn't finish in time for the main game release, too, awesome though it is. Like, at what stage does DLC development even begin in a game's production? Concurrent to main game? Only once main game is done and they've moved on? I don't know what to make of the fact that the DLC here, as with DSIII and DS1, is cooler than some stuff in the main game.

Josh in Chicago, Sunday, 6 December 2020 21:05 (three years ago) link

There are two kinds of chalice dungeons, dev-made ones and procedurally generated ones. The main point (besides just more content) is to get more powerful blood gems than are available in the main game, but that only really matters if you're doing pvp.

The dev-made dungeons are kind of like a pseudo-dlc, in that you need to keep doing them to get the materials to progress, and there is a unique boss at the end.

change display name (Jordan), Sunday, 6 December 2020 22:49 (three years ago) link

I think the dlc is always better because that you know how to play the game by then, and have decent stats/weapons?

change display name (Jordan), Sunday, 6 December 2020 22:51 (three years ago) link

I opened up the shortcut in Old Yarnham, but had to brute force my way through the house of screamers. I barely got out alive, what's the advice on dealing with getting rushed by loads of enemies (I even have trouble with the big crows)?

Stone Cold Steve Ostentatious (Leee), Monday, 7 December 2020 18:44 (three years ago) link

The best bet is always to bait them out one at a time. Few enemies follow you more than just a little set route, so just pop your head in then run out again and see who/what follows. Or hit them with a pebble and kite them to you one at a time.

Josh in Chicago, Monday, 7 December 2020 18:51 (three years ago) link

I opened up the shortcut in Old Yarnham, but had to brute force my way through the house of screamers. I barely got out alive, what's the advice on dealing with getting rushed by loads of enemies (I even have trouble with the big crows)?


the big crowd are axiomatically annoying (see large massive cockerels in sekiro which just have you going “Fuck OFF jesus”.

but yeah, one at a time. run out/down, run back/up.

Fizzles, Monday, 7 December 2020 19:05 (three years ago) link

So if they're already after me, the only thing to do is to book it and try to find a chokepoint to funnel them into? I probably need to level up my endurance to really do that, too.

Stone Cold Steve Ostentatious (Leee), Monday, 7 December 2020 19:39 (three years ago) link

If you do end up fighting more than one enemy in these games, it's best not to lock on. You'll have an easier time hitting more than one and dodging their attacks.

change display name (Jordan), Monday, 7 December 2020 19:50 (three years ago) link

In this game, like all the Souls games, fighting more than one enemy at a time, no matter the enemy, is kind of asking for trouble. Even a couple of crows can take you out, if you're not careful.

Incidentally, I just took down Lady Maria on my first try! I think it definitely helped to have played a couple of Dark Souls games first. In those games, keeping your distance and attacking strategically is often the best bet. In this game, getting in there aggressively is the best bet. Lady Maria seemed to be like a combination of the two approaches (though as a human-like player she's pretty susceptible to aggressive play, like viscerals and stun locking her, which is how I won). Lawrence the Vicar, on the other hand, seems to be more of a stand-back sort of boss, plus some random AOE and aggro. I still haven't bested him, even after figuring out how to summon. I think I read somewhere that he is the least completed boss in Bloodborne, but that could be because he's optional and/or somewhat secret.

Josh in Chicago, Monday, 7 December 2020 21:32 (three years ago) link

I reached BSB yesterday and actually came close to being him on my first try, got him down to a third of his health and then he had this weird seizure that lured me in too close whereupon he's punched and ate me.

Second attempt was a comedy of errors, I stepped into the fog, applied fire paper to my weapon, and as I scrolled to antidotes in my quick item, accidentally changed weapons, extinguishing the fire.

Stone Cold Steve Ostentatious (Leee), Wednesday, 9 December 2020 16:41 (three years ago) link

Ha, there have been plenty of times where I've wanted/needed to take an emergency blood vial but ended up, like, throwing a pebble or molotov instead.

Josh in Chicago, Wednesday, 9 December 2020 22:00 (three years ago) link

First Vicar done. I had a feeling today was the day, and came super close the first time. It was only after I died that I realized I had all the wrong runes equipped, including the one that allows you to summon. Oh well. Next time I was better equipped and kicked its butt with the help of the NPC. Very satisfying when you *and* the NPC make it to the other side of the battle. Back to the DLC. Fishing Hamlet is super moody and cool so far.

Josh in Chicago, Wednesday, 9 December 2020 23:59 (three years ago) link

Finally got BSB down! Had to resort to a bit of cheese by trying to stay behind him and wale from there, even after he becomes poisonous; I fact, I was poisoned as I killed him, and died before I could use any antidotes.

The put down Amelia, though I’m not too sure where to go now. I know there’s a house in Old Yarnham that’s reachable from some secret paths that I MIGHT try to access.

Stone Cold Steve Ostentatious (Leee), Thursday, 10 December 2020 05:41 (three years ago) link

Since it wasn't that long ago, I think I recall the best bet is to head left of the Grant Cathedral (where you fought Amelia) and go to Witchy Woods (or whatever they call it). Apparently it's an optional area, but you want to opt to do it to get a pretty important/helpful ability. After BSB there is also another door now open in the Odeon Chapel. A few different places you can go right now, actually, but I'd say either Witchy Woods or ... yeah, Forbidden Forest, the latter of which you can find your way to near Odeon after beating Amelia, too.

Josh in Chicago, Thursday, 10 December 2020 13:05 (three years ago) link

okay, i beat mortal shell so i guess i'll play this until Cyberpunk is fixed. First thoughts are that it's WAY EASIER than i remember but maybe that's all the mortal shell play.

the serious avant-garde universalist right now (forksclovetofu), Thursday, 10 December 2020 17:35 (three years ago) link

Beat the witch(es) in my first try! Took a little while to cotton onto what was going on, particularly the fact that I didn’t need to bother with the other enemies.

I didn’t get the tool yet since I immediately thought to return to the Dream so that I can cash in my sweet sweet echoes, but at least that lantern is lit. I did pick up the Lake rune thing which I need the tool from the room after the witches, looking forward to seeing how that plays.

Stone Cold Steve Ostentatious (Leee), Saturday, 12 December 2020 06:14 (three years ago) link

I think I'm pretty much done with the DLC, which puts me in a minor bind. I've got one boss left in there, and it's supposedly one of the toughest, if not the toughest, in the entire game. I've got a handful of endgame stuff to do in the main game, though, too: aggro crow NPC (optional), final boss, other final boss (optional). If I do all the latter first, then I think that means the DLC final boss goes into NG+, which I don't want to mess with. But that means if I want to take down the DLC final boss, I need to do it before I go back and finish those baddies in the main game (which don't seem as imposing as the DLC's big bad), but by some accounts the DLC big bad could be a real war of attrition. Hmm ...

Josh in Chicago, Saturday, 12 December 2020 13:39 (three years ago) link

Yeeeeah, I dunno. Listening to this hideous Orphan shriek as it beats me over the head with a weaponized placenta doesn't seem like a lot of fun. I got it down to half health, but then it just starts doing other loud, damaging shit.

Josh in Chicago, Saturday, 12 December 2020 22:45 (three years ago) link

OoK is probably the boss that comes closest to the bullshit marketing claims of these games as insanely hard and unforgiving

chihuahuau, Sunday, 13 December 2020 00:06 (three years ago) link

The big tip I remember from Orphan is that, counterintuitively, staying still is the best strategy when he starts leaping up into the air. He'll almost aways land within distance of a charged R2, if you can time it.

change display name (Jordan), Sunday, 13 December 2020 01:35 (three years ago) link

Also that stark beach with the dead cosmic mother is super vibey

change display name (Jordan), Sunday, 13 December 2020 01:36 (three years ago) link

Holy shit, I did it on my third try! Dodge, hit, run away, repeat. Seemed to work. Never even got the lightning attack!

Josh in Chicago, Sunday, 13 December 2020 02:30 (three years ago) link

And then I immediately took down the first hunter with no problem. Like someone said, if you made it this far ...

Didn't get that secret final boss though, I must have forgotten to do something.

Josh in Chicago, Sunday, 13 December 2020 02:47 (three years ago) link

Ah, I think you have to actually use the umbilical cords.

Congrats! Love how you've turned into a Souls prodigy.

change display name (Jordan), Sunday, 13 December 2020 03:05 (three years ago) link

Lol, thanks, but hardly. Weirdly, I actually find these games a little easier late-game. You've spent so much time leveling up and learning the mechanics that by the time you reach the end it sometimes feels like you have an advantage over even the tougher bosses. Iirc, some people hypothesized that Gwyn in the first Dark Souls is *supposed* to be relatively easy or even anticlimactic, because he's old and worn out and you've finally graduated to take his place. Also, by the time you get to or toward the end, the souls no longer matter, and in fact nothing much matters. You have all the stuff you need, so you can just kind of lean back and finally play the game minus a bunch of the early stress and anxiety.

Anyway, Bloodborne was lots of fun. I think I might like the two DS games I played better, but this one was pretty neat in all its impenetrable craziness. Shifting gears to Ori then maybe Red Dead 2 next, but Sekiro is in the infinite queue at some point.

Josh in Chicago, Sunday, 13 December 2020 03:32 (three years ago) link

I just watched (and enjoyed) one of the "Bloodborne Explained!" videos and ... I'm torn as to whether the refusal of these games to flesh out or connect their stories helps or hurts them. (Though obviously the answer is probably "a little bit of both.") On the one hand, not really knowing how any of the pieces fit, at least not without a ton of independent investigation and some degree of guesswork and extrapolation/interpretation, gives you a sense of being lost in these foreign or seemingly irrational worlds, which is disorienting and exciting. On the other hand, there is enough detail and lore to perhaps justify/warrant a better or slightly more conventionally told story, which would give gameplay a more concrete element of mystery-solving, pushing the game/story forward rather than all over the place at once. Certainly understanding more of the lore (as much as any of it is meant to be understood) provides an emotional core to the games that is often only hinted at or alluded to, and I'd argue that elliptical emotional stuff is what potentially allows these games to transcend just sword-and-monster adventures, which makes keeping them mostly under wraps something of a missed or at least curiously avoided opportunity, imo. They're at once impenetrable but also seemingly designed to be better understood, just not necessarily through regular gameplay.

Josh in Chicago, Sunday, 13 December 2020 15:31 (three years ago) link

Darkbeast Carl eated me.

Stone Cold Steve Ostentatious (Leee), Thursday, 17 December 2020 03:02 (three years ago) link

I've finally figured out how to fight the big sackboys in the Hibernean Jail (with some help from a wiki), and I was able to get a shocking stick. I can see this level being a decent echo grinding area, once I find the right rhythm.

Stone Cold Steve Ostentatious (Leee), Monday, 21 December 2020 05:06 (three years ago) link

it is definitely a good grinding area. those sackboys never really stop being an 'oh fuck' moment for me. my tactic iirc was KEEP YOUR DISTANCE.

Fizzles, Monday, 21 December 2020 09:50 (three years ago) link

The first few times I encountered them I had a lot of trouble. Then I think I looked up help and it said "oh, these dudes are easy, just parry" or something, but I had trouble with that, too, especially since they take off so much HP when they get you. My best solution was carrying a strong heavy weapon and just taking them down as fast as possible, and yeah, getting out of the way as needed.

Speaking of parrying (and for that matter, health regeneration), I didn't really mess with much of that at all during the game. At least, it's telling that I ended up with so many quicksilver bullets it wouldn't let me pick up anymore, certainly not something that happened with, say, blood vials. I only parried when it seemed to be massively beneficial for certain bosses or enemies, like those big trolls or, eventually, those executioner guys, but for the most part I was usually so shocked when I successfully parried a tough baddie (like the Martyr on the roof) that I missed my opportunity for a visceral attack. As for health regeneration, I never quite mastered or even understood that system. You hit back and get some health back, I guess, but my rhythms were always so off it was far riskier to try for a sliver of returned health than it was to just back away and take a blood vial. That is to say, I know I benefited from getting health back here and there, but attempting it on purpose probably ultimately cost me more health/lives/echoes than it gained me.

Josh in Chicago, Monday, 21 December 2020 14:27 (three years ago) link

I think I mostly used parrying for big humanoid enemies like those ogres in the beginning and the Jailers. Also the hunters, actual human players, and the last humanoid boss. Like all of these games, the timing is different in each, and my memory is that it's on the early side, you have to know the attack is coming (from a read in pvp, or just when their animation starts but before they're actually swinging down/towards you).

My tip for the Jailers is that they have a lot of poise, meaning you can't interrupt their attacks with your own. So it's best to take it slow and just attack once between their attacks, back off and repeat.

change display name (Jordan), Monday, 21 December 2020 15:03 (three years ago) link

Oh, man, poise: those brain suckers were the worst.

Josh in Chicago, Monday, 21 December 2020 15:13 (three years ago) link

I'm definitely not good at parrying!

For the sackboys, my method has been pretty straightforward. During their first phase, they're pretty easy to dodge and knock down with a charged attack (though not strictly necessary). Then, when they're charging up their frenzy mode, you have enough time to get behind them for another charge attack + visceral, at which point they're either dead or just have a sliver of health.

Stone Cold Steve Ostentatious (Leee), Monday, 21 December 2020 17:41 (three years ago) link

i'm at the jailers now too. may get distracted by something else and quit but i'm enjoying this latest playthrough; it's been long enough that i've forgotten most of what happens!

the serious avant-garde universalist right now (forksclovetofu), Monday, 21 December 2020 18:42 (three years ago) link

lol, I'm not joking when I say that for most of the past couple of weeks I literally forgot I finished this game I put dozens of hours into. But that's me, not the game.

Josh in Chicago, Monday, 21 December 2020 18:48 (three years ago) link

get behind them for another charge attack + visceral

Bloodborne backstabs, very advanced!

change display name (Jordan), Monday, 21 December 2020 19:01 (three years ago) link

Josh, when is your Sekiro playthrough happening

change display name (Jordan), Monday, 21 December 2020 19:15 (three years ago) link

gonna be a few months, at least.

Josh in Chicago, Monday, 21 December 2020 19:27 (three years ago) link

Killed:

- Caarl
- Djura

Found/bought:

- Ludwig's Holy Blade
- Rifle Spear

I guess it's onto the Forbidden Woods next?

Stone Cold Steve Ostentatious (Leee), Wednesday, 23 December 2020 00:15 (three years ago) link

Ludwig's Holy Blade

I could not find or figure out how best to use any weapon better than this one. Worth every blood penny.

Forbidden Woods is one of the toughest and most atmospheric parts of the main game, iirc. Watch your step.

Josh in Chicago, Wednesday, 23 December 2020 03:55 (three years ago) link

Blimey you meant that literally!

I got what felt like pretty far and even managed to put down the first octodad I saw without too much trouble, and I'm pretty sure I opened up a shortcut. Problem was, I seem to have gotten complacent against subsequent octodads, and I forgot where that shortcut was.

Stone Cold Steve Ostentatious (Leee), Thursday, 24 December 2020 06:03 (three years ago) link

There's an optional something or another you can get in that area that I didn't learn/read about until very late in the game, so I went back all OP and basically had to kill everything all over again just to find what I missed, since I kept getting lost.

Josh in Chicago, Thursday, 24 December 2020 14:43 (three years ago) link

Yeah I'm probably going to watch a walkthrough before playing this level again.

Stone Cold Steve Ostentatious (Leee), Thursday, 24 December 2020 16:44 (three years ago) link

No kidding. I was following a guide and watched a few walkthroughs to get nearly everything and I still kept getting lost. I don't think I could easily get back to the secret places very easily, either.

OTOH I beat the Shadow on my second attempt, and actually got close to it on my first.

Stone Cold Steve Ostentatious (Leee), Wednesday, 30 December 2020 16:22 (three years ago) link

There's a weird element to some of these games, where the secret is just to absolutely demolish something so fast before it does the thing - enters a new phase, uses a specific power, etc. - but in some ways that makes me feel like I'm missing out on a piece of the game design. Like, optional bosses and areas, why would you not opt? If the point was not to play something, why play at all?

Josh in Chicago, Wednesday, 30 December 2020 17:49 (three years ago) link

Well, an overriding strategy for a lot of enemies is to quickstep/dodge/roll behind them and whale away/charge attack, no?

Anyway, I've gotten decent at parry attacks now, thanks to the advice herein! I thought I had to shoot mere frames before I was hit, which obviously led to a lot of heartache -- instead, shooting right after I see their attack animations start has been much more reliable.

Stone Cold Steve Ostentatious (Leee), Wednesday, 30 December 2020 19:24 (three years ago) link

Yeah, I still didn't do it as often as I should have, but it's easier to do than it first seems.

Attacking the enemy's butt is generally always the best rule, with a couple of exceptions. Fast enemies, for example, or a couple with inexplicably huge hit boxes. And humanoid enemies, which/who can be parried.

Oh, and I should say while I didn't delve into the chalice dungeons much at all, they're probably more fun and beneficial earlier in the game than later. I'm sure there are some difficult bosses down there, but the early ones I more or less demolished by the time I got down to them, and the rewards throughout were pretty paltry or of little use by then.

Josh in Chicago, Wednesday, 30 December 2020 22:12 (three years ago) link

Byrgenwerth done! It's a short level so I didn't need to resort to guides much aside from the mini boss and the big boss, and I didn't need to cheese either of them (though reading Ron's attack type and weakness definitely expedited the win).

I futzed a little in Yahargul but seeing the enemies respawn made me realize that the game has changed.

Stone Cold Steve Ostentatious (Leee), Thursday, 31 December 2020 07:01 (three years ago) link

I pretty rage-quit against Marty Lang, mostly because I'd run through my entire inventory of blood juice. I tried to do some leveling (I'm at 68 when I've read in some places 70 makes more sense) in Yahar'gul, but got pwned by a brick troll of all things (I know it's getting buffed but I probably need to revisit my strategy against them).

Stone Cold Steve Ostentatious (Leee), Monday, 4 January 2021 20:04 (three years ago) link

Cosmic Spider fight I only finally won by doing the *opposite* of a lot of the advice, which said to kill the baby spiders first. I fared better just going straight for the big guy after luring them away.

The brick trolls iirc are among the easier big enemies to parry. Martyr Logarius is the one on the roof, right? First, he's optional, so you can always come back later. Second, he was probably the hardest boss fight, or up there, but he *also* can be parried relatively easy. However, as I remember it he took almost all of my blood vials to kill, and adding insult to injury there's no way to even get to him without taking a little bit of guaranteed damage at least twice, once getting up that latter while an asshole spits darts at you and the other dropping off the other roof to get to the other ladder to get to him. Oh, and yeah, there's no way out without warping, which is its own troll move.

But yeah, go back to Roof Boss when you're stronger. Three phases, I think. The first favors hit and run tactics plus parries, the faster second one mostly favors parries, the third ... there's a magic sword involved that you have to either shoot or hit, I think, to limit one of his more annoying attacks.

Josh in Chicago, Monday, 4 January 2021 21:05 (three years ago) link

Yeah, Marty is the jerk on the rooftop, and getting him is definitely annoying. I take out the spitballer on my way there, and *think* that I was able to reduce the drop damage once by landing on one of the wall spikes, but seeing as I actually fell off the wall once before, am willing to pay the health tax.

I think that I have a decent grasp of the his first phase, but I've been trying to replicate a visceral cheese, to no avail, although I do have a rune that lets me regain health for visceral attacks, which would mitigate my current vial crunch. I got the storm of swords phase.

Stone Cold Steve Ostentatious (Leee), Monday, 4 January 2021 21:22 (three years ago) link

The Healing Church believes that any inquiries into blood ministrations will only further divide Yharnam: the city has been devastated by The Hunt, and we should be looking for unity and healing, not the divisive killing of the Old Ones and their spawn.

— Tyler Dinucci (@TylerDinucci) January 11, 2021

Josh in Chicago, Monday, 11 January 2021 19:03 (three years ago) link

two weeks pass...

Some background: Rob, a Playstation Youtuber who is famously known for not being good at skillful games, has been stuck in Old Yarnham since the game came out, and so his cohosts, one of whom is hilariously overleveled, decided to help him beat it.

https://www.youtube.com/watch?v=1b0BZJu-9ew

RandPaul's Drag Race (Leee), Thursday, 28 January 2021 21:45 (three years ago) link

one month passes...

So I rage quit this for I few months? But I picked it up again and Yahargul some more after watching a stream; got to the One Reborn and on my third time I got it down to an inch of health before it puked on and killed me. But I punted around in Upper Cathedral Ward and to grind another level up, and I fortified my Tonitrus and was able to take OR down in relatively short order.

RZA Minnelli (Leee), Thursday, 4 March 2021 05:43 (three years ago) link

Marty Loggans -- DEAD! I leveled up 4 times since the first time I fought him, mostly prioritizing skill, but otherwise I'm not sure how I had such an easier go when I put him down. I did manage several visceral attacks, and I read about how to dodge his airborne attacks.

RZA Minnelli (Leee), Saturday, 6 March 2021 06:55 (three years ago) link

Sounds familiar. I think he was easily the most frustrating boss, but of course these games are great at telling you when you're not ready for something. Making him optional and kind of hard to get to was certainly one clue.

Josh in Chicago, Saturday, 6 March 2021 16:16 (three years ago) link

Hah, killed Amygdala in one go! Once I figured out how to get directly behind it, it was just a matter of swinging and its tail.

Eleanor of Accutane (Leee), Thursday, 18 March 2021 00:22 (three years ago) link

Love to see it, gg Leee. Btw this might contain a few boss spoilers for you if you're not done yet:

https://www.youtube.com/watch?v=4TuqsXZhYWo

change display name (Jordan), Wednesday, 31 March 2021 21:11 (three years ago) link

five months pass...

This game really doesn't help you does it? O find it frustrating that I had to go online to find out how to use the UI to equip a weapon after I'd been killed by the first werewolf 20 times

Urbandn hope all ye who enter here (dog latin), Sunday, 26 September 2021 19:47 (two years ago) link

So I've decided if I'm going to play a Soulslike, it's going to be this one. I found Dark Souls 3 as beautiful and absorbing as I did grimly frustrating. I didn't really get far in it at all. I need a feeling of purpose, of progress, and the annoying things about these games is that they wilfully explain very very little to you, and so the urge to continue with them really depends on how much you enjoy doing the same thing over and over again until you get it exactly right. But yes, despite still being basically at the beginning I'm kind of enjoying this.

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 12:12 (two years ago) link

I think I may fall into the "'Bloodborne' is the best one" camp. Certainly its enemies and mythology and world building are much more novel and interesting than "Sekiro" (so far). I liked "DS3" a lot, though, too.

Josh in Chicago, Monday, 27 September 2021 12:20 (two years ago) link

I find the impenetrability of the interface (the lack of tutorial) comforting in a nostalgic way, like 8-bit graphics emulation in other games. I don't know whether it is by design or by accident or a combination of both but I love this aspect of From games and games inspired by them

kermit the grouch (flamboyant goon tie included), Monday, 27 September 2021 12:27 (two years ago) link

Yeah but those 8Bit/16Bit games usually came with some sort of small manual telling you a bit about the controls and the UI. I was so pissed off about that werewolf decking me over and over again - "Surely this game can't be THAT hard?". I knew I'd picked up a weapon, but learning how to actually equip these just wasn't intuitive in the least (you have four squares, the leftmost two are for your right hand, the rightmost for your right, but you're just meant to work that out yourself).

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 12:33 (two years ago) link

I think there's a controls diagram in the settings? Or if not, Google is your friend with these games. I'd like to think that collective puzzle-solving aspect is part of the design. Or at least I appreciate that they keep immersion-breaking in-game tips & tutorials to a minimum.

change display name (Jordan), Monday, 27 September 2021 12:43 (two years ago) link

i don't have online subscription. will that be a significant problem or obstacle?

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 13:01 (two years ago) link

Not in this game I don't think. As long as you can google or follow a walkthrough/guide you'll do fine. Conversely, and to your point, in my experience *none* of these games are playable without a guide, and insult to injury if you do the wrong thing early that could affect your game hours later. It's one thing to require you to fight certain enemies again and again, but I'll be damned if I play the entire game again and again just to get different endings, different NPC interactions, discover new stuff, etc. That's a job for the obsessives that write the guides that make it easier for people like me.

Josh in Chicago, Monday, 27 September 2021 13:05 (two years ago) link

And just to be clear, all the inscrutable NPC side quests are optional, it doesn't really matter if you complete them or ignore them entirely. But yeah, if you want to do it all in one playthrough, you definitely need to use a wiki.

change display name (Jordan), Monday, 27 September 2021 14:26 (two years ago) link

Grrr... I'm only in Central Yharnam and there's a bit where a lot of zombie men are standing round a fire. I can't seem to kill them all. What I'm finding especially annoying is that even if I'm locked on to someone, my character will often just swing (or shoot) in a completely different direction

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 18:00 (two years ago) link

That's at the start, right? Lure them out one at a time by hitting them with a pebble.

Josh in Chicago, Monday, 27 September 2021 18:24 (two years ago) link

If the lock-on is switching when you don't want it to, maybe go into settings and try turning off 'Auto-Target'?

Also sometimes with groups it's better to not lock on at all, once you get used to aiming swings without it.

But step #1 is definitely to lure out one at a time, and also you can just run past them all if you just need to get to the next area. :)

change display name (Jordan), Monday, 27 September 2021 18:29 (two years ago) link

It would be nice if I had some pebbles of course. Every time I die I have fewer and fewer items at my disposal.

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 19:39 (two years ago) link

Really am getting tired of doing the same thing over and over and over again

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 19:53 (two years ago) link

The hardest part of any of these games is the beginning, when you don't have much in the way of resources and you haven't got the feel of things yet, and the hardest From Software game is always the first one you play.

You don't necessarily need pebbles, just attract one enemy's attention, and lure them back into a safe area where you've already killed the enemies. And it should be easier once you learn their placement in a given area, and also their attacks so that you can dodge/wait until they're done swinging/etc. It can be helpful to move into their range to trigger an attack and then back out of it, then attack when they're done, etc. Or, interrupt them right away if you can (though bigger enemies may not be able to be interrupted).

I haven't played BB for awhile, but even though it rewards aggression and swinging into enemies to get your hp back after getting hit, sometimes it's better not to get hit at all. You can do it!

change display name (Jordan), Monday, 27 September 2021 20:03 (two years ago) link

(what weapons did you choose btw?)

change display name (Jordan), Monday, 27 September 2021 20:04 (two years ago) link

The big saw (cleaver?) And the blunderbuss

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 20:09 (two years ago) link

I'm still stuck at this bonfire. I'm trying to lure them but there's a guy with a gun who shoots me when I try to lure out the strays. Oh and a big wolf who is a pain too

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 20:10 (two years ago) link

I just don't understand why dude will just randomly turn the opposite direction when I'm attacking an enemy. I haven't got the lock on

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 20:12 (two years ago) link

Solid, if you were using the cane I would suggest a different one for the first time through.

Oh yeah the dogs are always the worst in these games, at least in BB you can shoot them to knock them out of the way.

xp

change display name (Jordan), Monday, 27 September 2021 20:13 (two years ago) link

Oh, are you moving the left trigger unintentionally? That'll always dictate the direction of your attacks I think.

change display name (Jordan), Monday, 27 September 2021 20:14 (two years ago) link

Also more often than not when I try to lure one guy out I get three chasing me and then I'm doomed

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 20:15 (two years ago) link

Not sure what I'm doing, whether I'm accidentally pushing the direction in the wrong way but he never seems to want to face the way I want

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 20:18 (two years ago) link

Might be helpful to look up a playthrough/walkthrough on youtube and see how someone else plays it?

change display name (Jordan), Monday, 27 September 2021 20:28 (two years ago) link

Argh Soo close!

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 20:28 (two years ago) link

Got killed by the last one

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 20:28 (two years ago) link

It's getting that close and having to do everything again which is the pain, but I guess that's more like how games used to be

Urbandn hope all ye who enter here (dog latin), Monday, 27 September 2021 20:30 (two years ago) link

Okay so the people who invented this game need to go to jail for a very long time.

Urbandn hope all ye who enter here (dog latin), Tuesday, 28 September 2021 21:51 (two years ago) link

Still stuck right at the start of Central Yharnam. In fact it seems to be getting more difficult. Enemies I had no trouble killing with one strong punch suddenly seem to need many more hits. And I swear I'm being swarmed more whereas before I was able to pick one guy off at a time.

I did get very very close to wiping all the bonfire baddies out but got stabbed at last minute.

I am getting a little tired of my man suddenly deciding he's going to swing in a completely different direction to the enemy that I am directly fucking facing though. That's when I get fed up and want to rage quit

Urbandn hope all ye who enter here (dog latin), Sunday, 3 October 2021 15:14 (two years ago) link

You also get these sort of sleeping/crouching enemies bit for some reason you can't actually kill them until they've started getting up, so even though I know they're there, it feels arbitrary as to whether I can kill them while they're getting up. More often than not, my hit will go right through them and then as I'm recovering, they'll be up and at them, my hit will have pushed me past them so they just one punch me in the back

Urbandn hope all ye who enter here (dog latin), Sunday, 3 October 2021 15:25 (two years ago) link

Once you know where everyone resets, the trick with this game and others like it, at least as I play it, is to never fight more than one enemy at a time. Always find a way to separate them apart or lower them to a safe fighting area where you can control the environment.

I should also stress that if I can play it, anyone can play! I've been following a YouTube walkthrough of Sekiro for help, and the dude makes it look so easy. Out of curiosity I went back to an initial let's play of his, when he was still getting used to the game, and it was very encouraging to watch his ass get beat over and over again by the same enemies he was blasé about killing in the walkthrough.

Josh in Chicago, Sunday, 3 October 2021 17:57 (two years ago) link

I am trying and trying and trying. I swear it's not my imagination but enemies I've beaten dozens of time with just one or two hits are now taking up to five. Have I changed the difficulty somehow??

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 17:25 (two years ago) link

Did you change weapons, or accidentally unequip something?

change display name (Jordan), Monday, 4 October 2021 17:32 (two years ago) link

No still using the cleaver

I've watched vids of people doing this level and they're just running around killing everyone like it's easy. I'm doing the same things as then but just getting mobbed.

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 17:35 (two years ago) link

I'm still at the first lamp in central Yharnam btw

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 17:37 (two years ago) link

Can't even get past the first two enemies who I used to OP any more. I am currently seeking legal advice against From Software

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 17:50 (two years ago) link

Hmmm, wish I could see what you're doing and do Souls tech support!

change display name (Jordan), Monday, 4 October 2021 17:52 (two years ago) link

Oh! Your weapon is broken! You need to repair it:
https://twinfinite.net/2018/03/bloodborne-repair-weapons-how/

change display name (Jordan), Monday, 4 October 2021 17:53 (two years ago) link

There's a degradation mechanic, which is pretty lame tbh. I forgot it was in BB too.

change display name (Jordan), Monday, 4 October 2021 17:55 (two years ago) link

Hmmm... I'm not getting anything that says it's blunt. And when I get to the memory altar it says the workshop tool is missing

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 18:09 (two years ago) link

Oh wait wrong desk. Found it!

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 18:12 (two years ago) link

*sigh* not enough blood echoes. I need like 450 and I have 40. This game...

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 18:12 (two years ago) link

Okay I sold a bunch of bullets and fixed it. Oh that's so much better. Bit puzzled why it didn't actually tell me my weapon was worn out though

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 18:21 (two years ago) link

Oh my days. This is so much better. I thought I was going mad!

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 18:24 (two years ago) link

I guess madness fits with the storyline, lol.

Apparently it shows a 'weapon at risk' message but it's easy to miss:
https://www.youtube.com/watch?v=XuON2lsAf30

change display name (Jordan), Monday, 4 October 2021 18:31 (two years ago) link

Ah maybe my old TV could be cutting that bit off the screen as it overscans slightly. But I can see everything else just fine.

In other news: I did it! I got past that goddamn burning pyre, killed an ogre, decked some crows, did a whole bunch of stuff but then fell off a ledge and got mauled by giant rats. And now I'm back where I started! Dang!

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 19:08 (two years ago) link

And a very cool thing is that (with help from a vid) I managed to open up a shortcut so I shouldn't need to keep playing through that part. Also, I guess if you've already grabbed items from an area, there's no real need to keep killing all the enemies there, you can run past them?

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 19:41 (two years ago) link

Yep! Unless you want to keep killing them for echoes and to refill your blood vials/bullets.

change display name (Jordan), Monday, 4 October 2021 19:47 (two years ago) link

xp yeah once you've opened up the shortcut and got the items you can do exactly that, it's part of the fun of these games, the level design is so great that the world visibly opens up as you play through. Finding those shortcuts is one of gaming's great pleasures!

Critique of the Goth Programme (Neil S), Monday, 4 October 2021 19:49 (two years ago) link

It's very easy to get lost, I will say. Knowing where to actually go next, or if the route you're taking is the wisest one is very tricky. I'm following a short intro guide but it only goes up to the first boss.

If you all hadn't told me about the weapon thing I'd be in so much shit

Urbandn hope all ye who enter here (dog latin), Monday, 4 October 2021 20:22 (two years ago) link

Level design in Bloodborne is as good as it is in the first Dark Souls.

Josh in Chicago, Monday, 4 October 2021 20:36 (two years ago) link

Agree but tbh I do find it more labyrinthine...I have a harder time visualizing the level compared to Dark Sousl, and I can never remember how to navigate Cathedral Ward and the surrounding areas.

change display name (Jordan), Monday, 4 October 2021 20:46 (two years ago) link

Okay I'm ready for the first boss

Urbandn hope all ye who enter here (dog latin), Tuesday, 5 October 2021 00:07 (two years ago) link

Yeah so the boss is tricky. The vid I'm following suggests throwing Molotovs at its head, but of course you need a fair few and it's easier said than done. Farming them each time and then dying is pretty tedious, but I have to say I'm enjoying this now. It's true you get into the rhythm of it.

In the tutorial I was watching, the dude was able to summon an NPC to help him using the Beckoning Bell. This didn't work for me, but I'm playing offline?

Also, here's a little Easter egg: if you let the title menu play for a few minutes there's a cool intro featuring (I think) Cleric Beast at the end

Urbandn hope all ye who enter here (dog latin), Tuesday, 5 October 2021 01:23 (two years ago) link

But yeah, I love how much this is reminding me of Super Metroid aka one of the GOAT games

Urbandn hope all ye who enter here (dog latin), Tuesday, 5 October 2021 01:24 (two years ago) link

I want to say the first boss in Bloodborne is meant to intimidate you, but in the end is pretty standard (that is, stab it in the butt). The next boss is a lot tougher and less predictable, but pretty fun, iirc.

Josh in Chicago, Tuesday, 5 October 2021 03:10 (two years ago) link

You can summon npcs offline, but only with insight points, which you earn primarily through meeting bosses. You also need to pick up or buy the Beckoning Bell in the dream, I think?

If you had go to the other boss first, then you can summon for the Cleric Beast iirc.

change display name (Jordan), Tuesday, 5 October 2021 04:34 (two years ago) link

Miyazaki is really into bells.

Josh in Chicago, Tuesday, 5 October 2021 13:13 (two years ago) link

I have the Beckoning Bell and two insight points. In the vid I'm watching, there's a little glowing spot that gives you a hint about ringing the bell, and they do and the NPC comes and trashes everything. It's great but I'm not even getting the glowy message.

Urbandn hope all ye who enter here (dog latin), Tuesday, 5 October 2021 21:34 (two years ago) link

Also, you know when you're fighting enemies and you sometimes hear "AWAY! AWAY!" or "YOU CURSED BEAST!", is that you speaking or is it them? It's a strange thing for literal zombie monsters to say, but maybe that's the idea?

Urbandn hope all ye who enter here (dog latin), Tuesday, 5 October 2021 21:36 (two years ago) link

That's them, I think only non-beasts speak? But they are going slowly insane iirc.

Ohhh, apparently you may need to grab a different bell from the dream?
https://bloodborne.wiki.fextralife.com/Old+Hunter+Bell

change display name (Jordan), Tuesday, 5 October 2021 21:41 (two years ago) link

Well, I've looked it up and it's defo the Beckoning Bell and a bunch of people are having the same problem (note not turning up) but haven't found a solution yet. I'll work it out. Just currently farming Blood Echoes so I can beat Cleric Beast as he's kicking my arse

Urbandn hope all ye who enter here (dog latin), Tuesday, 5 October 2021 22:52 (two years ago) link

everything i'm reading says you need the old hunter's bell to summon npcs? you still use the beckoning bell for the actual summoning

ufo, Wednesday, 6 October 2021 00:57 (two years ago) link

if you're having trouble with the cleric beast there are other ways forward, it's not a mandatory boss despite being the first most people encounter

ufo, Wednesday, 6 October 2021 00:59 (two years ago) link

Fair dos. I guess as he's apparently not as hard as the second boss (whom I haven't tried yet but looks NAILS) I may as well try him. I find the hardest bit is not getting the camera too tangled up in the scenery as sometimes I've no idea what's going on. Apparently I have to use a lot of Molotovs on him and try to parry attack while slashing him in the back, but he keeps going utterly berserk and smashing me to pieces whenever I get anywhere close

Urbandn hope all ye who enter here (dog latin), Wednesday, 6 October 2021 23:05 (two years ago) link

So I'm just farming Blood Echoes and Molotovs by luring the two werewolves down to the house as I seem to be using a lot on him.

Urbandn hope all ye who enter here (dog latin), Wednesday, 6 October 2021 23:06 (two years ago) link

Mashed up the Cleric Beast tonight after a bit of grinding. I did accidentally use my Iosefka Potion though.

Father Gascoigne mauled me to death in return

Urbandn hope all ye who enter here (dog latin), Thursday, 7 October 2021 23:57 (two years ago) link

So I've watched a bunch of videos of people beating Father Gascoigne. It all looks very simple and easy when they do it. When it's me, I barely have a chance to open my eyes before he's right on top of me and mashing me into a corner

Urbandn hope all ye who enter here (dog latin), Sunday, 10 October 2021 22:12 (two years ago) link

Did you get or use the music box? That helps later on. The first stage of the fight I want to say is all about teaching you to be aggressive, because iirc if you give him a breather he'll immediately attack or shoot you or whatever. I think you can use gravestones for cover, too.

Josh in Chicago, Sunday, 10 October 2021 22:36 (two years ago) link

Yeah I've got the music box. It will be fine, I hope. I've only given him a couple of goes so far (bit annoying having to run down that bridge every time to get to him). Just impressed out how quick he gets on to me, like it feels as though the screen has barely loaded and he's already murking me

Urbandn hope all ye who enter here (dog latin), Sunday, 10 October 2021 23:29 (two years ago) link

If it makes you feel, I think on my first playthrough I cheesed him by getting him stuck on some trees, and used the spin move with the axe endlessly. Then used the music box and somehow got through the second phase.

Then on the second playthrough, I was able to fight him straight up and it was no big thing.

change display name (Jordan), Sunday, 10 October 2021 23:51 (two years ago) link

*feel any better

change display name (Jordan), Sunday, 10 October 2021 23:51 (two years ago) link

I was using the saw cleaver but I just ended up buying the axe anyway and wow that spin attack is something!!

Urbandn hope all ye who enter here (dog latin), Monday, 11 October 2021 07:41 (two years ago) link

I did see a video where someone managed to get him stuck in a flight of steps and just carpet bombed him with Molotovs but it wasn't anywhere close to easy when I tried it

Urbandn hope all ye who enter here (dog latin), Monday, 11 October 2021 07:42 (two years ago) link

High-level Bloodborne pvp strats:

https://www.youtube.com/watch?v=8eV9WswHm7E

change display name (Jordan), Monday, 11 October 2021 14:39 (two years ago) link

Is it worth me subscribing to PS Plus? I was considering it yesterday cos the game looks quite different online, but £50 in one go feels like a lot to lay down (I know.you can do more frequent payments but they're pricier)

Urbandn hope all ye who enter here (dog latin), Monday, 11 October 2021 18:14 (two years ago) link

Trying to think of what other games I have that might be enhanced by it. RDR2?

Urbandn hope all ye who enter here (dog latin), Monday, 11 October 2021 18:17 (two years ago) link

Honestly probably not for BB, since I'm guessing you're not too interested in being invaded by people, and while summoning people for help on the bosses is fun, it's not necessary and also isn't as satisfying as figuring it out yourself imo.

But for Dark Souls 3 it's basically the whole game for me, and I anticipate it being a huge part of Elden Ring too. Not that it works much differently in those games, but I think it's more fun after you finish one of them and are comfortable with the mechanics.

change display name (Jordan), Monday, 11 October 2021 18:26 (two years ago) link

I'm so close to beating Gascoigne but once he transforms into that werewolf thing, it's instant game over. He just manages to corner me every time and smash me to bits before I can even begin to use the music box. Having to grind for bullets is tedious and running down that bridge with the burning ball each time is quite annoying cos if I don't do it exactly right I seem to get caught in a melee.
Had to give up again tonight, but there'll be a next time.

Urbandn hope all ye who enter here (dog latin), Monday, 11 October 2021 22:47 (two years ago) link

The tricky thing is knowing when to stand there and wait for him to do a long attack so you can parry-riposte and when to get the hell out the way because he's shooting you or doing that quite vicious jump attack which is really hard to parry. All too often even when I do parry him, I accidentally shoot again or I simply don't reach and end up just doing a weak attack.

Urbandn hope all ye who enter here (dog latin), Monday, 11 October 2021 23:55 (two years ago) link

there's a shortcut allowing you to avoid the bridge IIRC, have you properly explored the sewers? If you do that you can find a way through past a giant angry pig that doesn't involve running over the bridge

Critique of the Goth Programme (Neil S), Tuesday, 12 October 2021 08:38 (two years ago) link

Ah yeah I saw there was a ladder down. Is it faster to go that way then?

Urbandn hope all ye who enter here (dog latin), Tuesday, 12 October 2021 10:02 (two years ago) link

yeah I think so, and you can avoid the hog or farm it for souls as you wish, I think

Critique of the Goth Programme (Neil S), Tuesday, 12 October 2021 10:05 (two years ago) link

dog latin, definitely utilize the gravestones as cheese and attack selectively.

When Young Sheldon began to rap (forksclovetofu), Sunday, 17 October 2021 20:17 (two years ago) link

Meanwhile, rumors abound that a Bloodborne remaster and a sequel are in the works for PS5.

Josh in Chicago, Sunday, 17 October 2021 21:06 (two years ago) link

two weeks pass...

Finally beat Father Gascoigne. I was shaking!

Urbandn hope all ye who enter here (dog latin), Monday, 1 November 2021 00:51 (two years ago) link

Now I'm in Old Yharnam with the cunt with the Gatling gun

Urbandn hope all ye who enter here (dog latin), Monday, 1 November 2021 00:51 (two years ago) link

Happy Halloween!

change display name (Jordan), Monday, 1 November 2021 01:04 (two years ago) link

Gatling gun guy is a PIA. I would suggest ... running.

Josh in Chicago, Monday, 1 November 2021 01:16 (two years ago) link

https://www.youtube.com/watch?v=YbOy8GpuKA4

Josh in Chicago, Monday, 1 November 2021 01:51 (two years ago) link

There's a reason I quit playing games in the PS1 era

Urbandn hope all ye who enter here (dog latin), Monday, 1 November 2021 10:08 (two years ago) link

Gatling guy was quite a big mental block for me progressing further into the game when it was first out, but apparently the bullets don't actually track you that well if you keep moving

https://www.youtube.com/watch?v=luGNOcV49PI

(love this channel)

hiroyoshi tins in (Sgt. Biscuits), Monday, 1 November 2021 10:18 (two years ago) link

Something disorienting about this game is that you can sometimes hear people speaking, or monsters growling but you're not sure where from. I always assume it's an enemy speaking (like in the house near Central Yharnam you can hear someone saying "This is a bad curse!") but once I've slayed them, I can still hear it. Same as the big troll monsters next to the house who kind of grunt or groan - you can still hear them after the fact.

Urbandn hope all ye who enter here (dog latin), Monday, 1 November 2021 10:40 (two years ago) link

The gatling gun guy is tricky, because it gives you a few choices. You can avoid him (which is not as bad as it seems; lots of Souls stuff you can run past), confront him at the top of his perch (he's pretty hard to beat early game) or leave him be and come back to him later for something, iirc. This part of the game might be the first time you encounter any aggro human NPCs, right?

There are definitely a few doors you can knock on for responses and/or gifts or advancing side quests or plot. Some of the muttering might be coming from there.

I only learned about it later, but there's one door where you start out the game talking with someone, later on in the game they're in some state of distress, and by the end of the game they've clearly transformed and busted out.

Josh in Chicago, Monday, 1 November 2021 12:06 (two years ago) link

I think I just find it funny when I hear the "This is a bad curse!" guy because it reminds me of Psychoville

https://www.youtube.com/watch?v=inB4esNoNTo

Urbandn hope all ye who enter here (dog latin), Monday, 1 November 2021 15:38 (two years ago) link

Although now I've Googled it there's a Reddit thread where someone mishears it as "This is a bag of herbs"

Urbandn hope all ye who enter here (dog latin), Monday, 1 November 2021 15:42 (two years ago) link

Now I'm at the bit in Old Yarnham with the pesky wolves. It's so annoying dying and being sent back again if you get so far. I've marked Gatling gun cunt, but there's a Gascoignesque guy with a shotgun who's a real PITA who I have to run past each time I respawn and that guy follows you around a fair bit if you're not careful.

Definitely enjoying this game, although I'd never be able to do it without the youtube guide I'm following, no way

Urbandn hope all ye who enter here (dog latin), Thursday, 4 November 2021 00:07 (two years ago) link

There's no way I could do any of these games without a guide. (Sekiro was the first I gave up on even with a guide, though I think I was done with most of it.)

This might be the first of these Souls games I want to play again.

Josh in Chicago, Thursday, 4 November 2021 02:17 (two years ago) link

I was thinking to myself about how I'd approach DS3 now I'm more au fait with Bloodborne. I managed against all odds to slay the first boss and then kind of gave up

Urbandn hope all ye who enter here (dog latin), Thursday, 4 November 2021 15:23 (two years ago) link

Learning one of these games definitely helps with the others. More similarities than differences imo.

I think you can avoid that hunter if you make it up the ladder before he gets you (and then drop into the building to the right), or you can fight him in the area at the bottom of the ladder (where the gatling gun can't reach you).

change display name (Jordan), Thursday, 4 November 2021 15:53 (two years ago) link

Yeah I've killed Djura. I haven't managed to defeat the run-n-gunner though. Does he respawn? If so, there's no need - I just need to run past him but getting to the door and ladder I need to access is quite hard sometimes as it's well hidden and sometimes he chases me around

Urbandn hope all ye who enter here (dog latin), Thursday, 4 November 2021 16:51 (two years ago) link

I don't think he respawns, but you also don't need to take him on now (can always come back later if you want).

change display name (Jordan), Thursday, 4 November 2021 16:55 (two years ago) link

It would be a lot less of a pain if he wasn't there really. Saves me running the wrong way each time and getting chased around that courtyard

Urbandn hope all ye who enter here (dog latin), Thursday, 4 November 2021 17:38 (two years ago) link

There's a way to cheese him, where you unlock a door that opens to a ladder that leads to a pretty long drop. If you lure him there, he'll basically kill himself (and he doesn't respawn). I found the method on YT.

I gave up on playing this again BTW.

Leee Tigre (Leee), Thursday, 4 November 2021 18:16 (two years ago) link

Ah yes I know where you're talking about. I've managed to kill a few zombies that way. I'll give it a go tomorrow. For some reason these werewolf things are really annoying. I can't seem to get close enough to them to connect and then they leap at me and manage to grab me

Urbandn hope all ye who enter here (dog latin), Friday, 5 November 2021 02:59 (two years ago) link

wait until you meet the brainfeeder dudes!

Critique of the Goth Programme (Neil S), Friday, 5 November 2021 11:01 (two years ago) link

haha I forgot all about them! they ... suck.

Josh in Chicago, Friday, 5 November 2021 12:47 (two years ago) link

From Software's penchant for enemies that not only one-shot you but also do so in a slow, unpleasant animation is a point for anyone who rides the "this shit is too hard and these creators are just sadists" train

When Young Sheldon began to rap (forksclovetofu), Saturday, 6 November 2021 05:35 (two years ago) link

tbf it's more like "these are enemies that you should really try to avoid and/or be careful around and/or try a different approach and/or come back later." That said, the brain suckers, iirc, were really hard to avoid in a couple of spots, I want to say a really dark basement-y area preceded by lots of werewolves? Which were themselves kind of a PIA. Upper Cathedral Ward? That may be an optional area, though I can't recall why one would opt out.

Josh in Chicago, Saturday, 6 November 2021 12:23 (two years ago) link

Right, Blood Starved Beast, I'm not afraid of you.

For some reason I seem to be able to summon an NPC for this one

Urbandn hope all ye who enter here (dog latin), Sunday, 7 November 2021 20:34 (two years ago) link

Killed it on the third attempt. Not so hard with the NPC helping out. Ouch but now I seem to have been kidnapped and put in a horrible creepy tower with some absolutely horrid enemies

Urbandn hope all ye who enter here (dog latin), Sunday, 7 November 2021 22:27 (two years ago) link

I played this for hours last night. Got out of the creepy gaol. Negotiated the massive tower which you have to descend for ages (and with the help of a guide I found the secret healing workshop?). I think I'm coming up to the next boss.

Urbandn hope all ye who enter here (dog latin), Tuesday, 9 November 2021 13:14 (two years ago) link

Creepy kidnap jail one of the few From levels with its own creepy music, iirc.

This game is super cool.

Josh in Chicago, Tuesday, 9 November 2021 14:25 (two years ago) link

I want to say you will return to that place later (when things are a little ... different) and learn where it fits into the map.

Josh in Chicago, Tuesday, 9 November 2021 14:46 (two years ago) link

One of the things I was pleased with was my handling of the fire throwing monster at the bottom of "gravity tower" in Cathedral Ward. The YouTuber I was watching took ages to defeat it whereas I ran right up to it and just pummeled it before it had a chance to get up. Merked it without a scratch

Urbandn hope all ye who enter here (dog latin), Tuesday, 9 November 2021 16:54 (two years ago) link

I don't really enjoy dealing with pigs, reaper things or brain suckers

Urbandn hope all ye who enter here (dog latin), Tuesday, 9 November 2021 16:54 (two years ago) link

Either I'm overleveled (which is possible) or some of the bosses are very easy. Managed to kill Vicar Amelia extremely easily (I had summoned the NPC though). That said, other generic enemies can be quite deadly.

I'm on the Hemwick Witch(es) right now though and they're definitely a challenge. Keep conjuring up more and more enemies and it's really hard to get a good shot of them as they're nearly invisible

Urbandn hope all ye who enter here (dog latin), Tuesday, 16 November 2021 01:58 (two years ago) link

What I love is that even now, going back to Central Yharnam if I just wanna farm Echoes and Blood Vials, it can be easy to get blasé about things but if you're not on your guard even the most basic enemies can corner you and do some serious damage

Urbandn hope all ye who enter here (dog latin), Tuesday, 16 November 2021 02:00 (two years ago) link

lol I just started Dark Souls 2, and there are these three little bullying not particularly cute pig things that wander around the usually safe-haven main hub, and while I was still figuring things out and not really paying attention they once managed to kill me!

Josh in Chicago, Tuesday, 16 November 2021 14:18 (two years ago) link

These Hemwick witches and their stupid everspawning soot monsters are really pissing me off. I get so close to finishing off the last one but then from nowhere it casts a spell on me so I can't move and then it's game over, I'm trapped and there's nothing I can do

Urbandn hope all ye who enter here (dog latin), Sunday, 21 November 2021 21:16 (two years ago) link

I think ignore the monsters, just run around and look for the real witches (not the fake ones, just the ones that take damage on the boss health bar)?

change display name (Jordan), Sunday, 21 November 2021 21:57 (two years ago) link

I remember lots of running, iirc counterclockwise?

Josh in Chicago, Sunday, 21 November 2021 22:09 (two years ago) link

I cheesed her by using up all my insight (bit of a waste) but it means the soot enemies don't spawn. Still managed to die somehow though!!

I'm a bit confused now. The guide I'm following went a bit beserk and decided to run past a bunch of stuff to acquire some weapons earlier than normal, and I couldn't be bothered. Anyway, I know you're meant to get to Cainhurst Castle by running towards a blue headstone in Charnel Lane because that's what the dude did in the video. But how on earth would I know to do that without a guide? Also, apparently it only works once you've gone through the Forbidden Woods and done some stuff at Iosefka's Clinic. It does confuse me how anyone would be expected to know all this stuff without a guide.

PS I thought it would be funny to try and hit Iosefka through the door at the start of the game and she got cross with me and won't talk to me any more. I wonder if I've killed her or just pissed her off some.

Urbandn hope all ye who enter here (dog latin), Monday, 22 November 2021 00:21 (two years ago) link

Oh god these Forbidden Woods are a nightmare. I got so lost, killed a whole bunch of enemies and then a bloody great hammer thing tied to the trees swung down and pushed me off a ledge! That's so evil. I couldn't even dodge out the way

Urbandn hope all ye who enter here (dog latin), Monday, 22 November 2021 01:47 (two years ago) link

From does like to hide a large & cool (but optional) area in ways that most people might miss on their own. I like to think it's for the sense of discovery for those who find it, and getting people to talk & share info outside of the game?

I do hate getting lost in those woods, maybe my least favorite level, great boss though.

change display name (Jordan), Monday, 22 November 2021 05:32 (two years ago) link

Ah so the Castle is an optional area okay

Urbandn hope all ye who enter here (dog latin), Monday, 22 November 2021 09:09 (two years ago) link

They're a pain, but I generally like From's wooded levels. That and the requisite Spooky Village.

Cainhurst features 1) a totally obscure point of entry and 2) a total PIA (optional) boss that requires an annoying run. But you can always come back later.

Josh in Chicago, Monday, 22 November 2021 14:12 (two years ago) link

So I've all but stopped following this guide now because the dude started gaming the system and hacking through sections faster than I could follow. So now I ended up getting a tonsil stone and ended up in that creepy lecture building with all the gooey students trying to grab me and got to the Nightmare section. But I thought better of it and just decided to go back to the Forbidden Woods, somehow managing to run very quickly through the part where I got lost and killed last time and managed to trigger the shortcut! Whew what an evening! This game is a million times more threatening when you don't know what's going to happen next

Urbandn hope all ye who enter here (dog latin), Thursday, 25 November 2021 02:31 (two years ago) link

Out of interest, have most people here completed this game? If not, where was the bit where you gave up?

I'm about to face the boss at Cainhurst Castle and I've a feeling the difficulty level is going to ramp up.

I'm not exactly sure what else there is to do really: I've managed to get to the Nightmare world beyond the Lecture Building but the enemies there are really tough.

I managed to get into the back of Iosefka's Clinic but didn't get to fight her as I'd already killed her through the wall.

I guess I could go deeper into the Forbidden Woods but there are SO MANY SNAKES! Goddamn!

Yeah the difficulty level has certainly shot up. It's weird that in this game it's never obvious what the consequences of the decisions you make are going to be, for example sending different NPCs to Iosefka or Oedon seems to bring out counter intuitive outcomes.

Urbandn hope all ye who enter here (dog latin), Sunday, 28 November 2021 23:23 (two years ago) link

I finished it, and if I can do it, anyone can!

Josh in Chicago, Monday, 29 November 2021 01:06 (two years ago) link

Awesome DLC, iirc.

Josh in Chicago, Monday, 29 November 2021 01:07 (two years ago) link

I'm really enjoying it to be fair.

Something else I wanted to know: is there an easier way to tell what clothes I should be wearing? In the shop it doesn't tell you how the ones you're looking at compare with he ones you're already wearing.

Urbandn hope all ye who enter here (dog latin), Monday, 29 November 2021 02:12 (two years ago) link

It doesn't show how your stats would change? No matter, clothes don't matter much in BB except for style points. In the Souls games, they're a bigger deal as far damage reduction and increasing poise at the cost of weighing more.

change display name (Jordan), Monday, 29 November 2021 04:55 (two years ago) link

there are some marginal benefits to choosing outfits best suited to particular enemy types iirc, for example some sets are better suited to countering poison or rage

Critique of the Goth Programme (Neil S), Monday, 29 November 2021 09:35 (two years ago) link

Looks like I permanently(?) rage quit at Ebrietas, which is an optional boss I know but w/e.

Nelleee Hooper (Leee), Tuesday, 30 November 2021 01:36 (two years ago) link

This pretty awesome looking From-inspired Pinocchio (!) game is taking a big gamble that it gets completed before the rumored "Bloodborne" remaster and/or sequel:

https://www.youtube.com/watch?v=QzE4WBKs98o

Josh in Chicago, Friday, 3 December 2021 13:45 (two years ago) link

Against all odds I've managed to make it to Byrgenwerth. No trouble beating the shadow bosses since I summoned two NPC helpers and buffed my weapon. There's a very difficult NPC here I'm having difficulty doing any damage to.

Urbandn hope all ye who enter here (dog latin), Sunday, 5 December 2021 19:15 (two years ago) link

I've decided to do this than try the boss at Cainhurst.

Urbandn hope all ye who enter here (dog latin), Sunday, 5 December 2021 19:16 (two years ago) link

Okay now onto the dreaded spider boss who I came SO CLOSE to killing but now I have no more Beast potions or anything like that

Urbandn hope all ye who enter here (dog latin), Sunday, 5 December 2021 23:17 (two years ago) link

Rom's not one of the worst ones in my experience, just stressful because of the many spiders and the regimented thing of having to spend time running away from the big attack every so often

Logarius is like you have to be similarly quite patient and cautious when he's all over the place early on, but then if you're brave and parry him a lot in his last phase you'll massacre him

hiroyoshi tins in (Sgt. Biscuits), Sunday, 5 December 2021 23:21 (two years ago) link

Rom I recall being a pain in the ass, but I can't remember why. I had trouble with Logarius, too, but he's optional, so I just came back a bit later and had an easier time with it.

Josh in Chicago, Monday, 6 December 2021 03:32 (two years ago) link

fuck a vacuous spider

― Keith Moom (Neil S), Sunday, April 19, 2015 8:56 PM (six years ago) bookmarkflaglink

that said, Rom is much easier if you summon some help, which I would highly recommend

Critique of the Goth Programme (Neil S), Monday, 6 December 2021 09:47 (two years ago) link

Yeah, there are two fellas you can summon, however I didn't realise it used Insight each time. I'm starting to run out of resources

Urbandn hope all ye who enter here (dog latin), Monday, 6 December 2021 10:01 (two years ago) link

Ohhhhh, that explains why I was sometimes able to summon companions, and when not!

Nelleee Hooper (Leee), Monday, 6 December 2021 17:52 (two years ago) link

Yeah and the doll stops chatting to you if you have no insight. I just worked this out

Urbandn hope all ye who enter here (dog latin), Monday, 6 December 2021 20:42 (two years ago) link

Okay Rom is seriously pissing me off now. I'm doing doing everything online strategists are telling me, summoning NPCs to help, but I'm low on Insight, don't have any bolt papers or beast blood, and somehow she managed to OP me just when I've got her really low. It's those falling ice crystals. Usually I can run away from them but sometimes they just somehow home in on me even when I'm running too speed

Urbandn hope all ye who enter here (dog latin), Tuesday, 7 December 2021 22:41 (two years ago) link

if memory serves, by this point in the game it's possible to get a lightning infused mace, to give you perma lightning power.

Josh in Chicago, Tuesday, 7 December 2021 22:48 (two years ago) link

lol I clicked on this thread thinking it was the Succession thread and chat about Rom and Logarius seemed to make sense until I tried to actually read it

kinder, Tuesday, 7 December 2021 22:50 (two years ago) link

Xp is that the tonitrus? Yeah I was wondering if it's any good against the spider but my axe is like +7. I've tried both but still get merked

Urbandn hope all ye who enter here (dog latin), Tuesday, 7 December 2021 22:55 (two years ago) link

I killed Rom with the Tonitrus.

Nelleee Hooper (Leee), Tuesday, 7 December 2021 23:22 (two years ago) link

Rom took several goes. I was ready to give up: Had no Insight so couldn't call NPCs to help, no Beast Blood, and was getting tired of farming for HP each time I died. But I finally beat her. Definitely the hardest since Gascoigne and I was shaking for a good minute after I did it. Whew!

Not started Yarhagul Unseen Village (or whatever it's called) yet. Had a go at doing the Eileen Crow NPC battle up at Grand Cathedral and.... no. Way way too hard. Apparently you were able to cheese that one in the early days before they patched the game.

Thought I'd have a go at the first Chalice dungeon. Not exactly sure what the point of them is, but seems I'm quite overleveled for it so it was a nice change from the tough difficulty I've been up against lately.

Anyway, I know I'm boringly blogging my travailes across a game that people finished six years ago, but what the hey.

Urbandn hope all ye who enter here (dog latin), Monday, 13 December 2021 23:14 (two years ago) link

Eileen Crow is hard, I may have skipped her after watching a video that showed she was a fight of attrition that took foreeeeeever.

I did the same thing with Chalice Dungeons, waiting until I was overleveled, and after more or less one-shotting a couple of bosses decided against it.

Josh in Chicago, Tuesday, 14 December 2021 00:09 (two years ago) link

Nice! That's usually how it goes, summons and buffs are really a way of brute forcing the fight without having to really learn it. And by the time you do learn it, you don't actually need them.

The chalice dungeons get harder, I guess the idea is that you dip into them as you progress, but no one does that, they either do them at the end or at the beginning. You can get way stronger gems for your weapons than in the main game, but that only really matters for pvp. There are some unique bosses too, if you want more after the main game.

change display name (Jordan), Tuesday, 14 December 2021 00:28 (two years ago) link

XP it's not actually Eileen I'm fighting, it's another NPC with a similar name (Bloody Crow? Something like that) but they're part of Eileen's story. She's dying on the Cathedral steps before the fight starts

Urbandn hope all ye who enter here (dog latin), Tuesday, 14 December 2021 00:33 (two years ago) link

What I've liked about this game so far, is that I always get a little bit further each time. But just a little bit. And then I get so far and think "No that's enough. I'm done. There's no way I'm going to be able to best this part". But the next time I pick it up, I'm ready.
It's not like, say, Witcher 3 where there's just this constant state of progression, of moving constantly through the game, of relentlessly pursuing the next quest or the next chapter in the story and getting hooked on that.
In a way, it's games like Bloodborne (and maybe to a slightly less extent Death Stranding) which could finally be seen as the antidote to social media-induced attention span deficits. It's still very hack'n'slash of course, but there's a point a few hours in where your shoulders relax, your grip on the controller becomes less tight, the monsters stop making you jump (well, sometimes), you stop getting too worried about dying all the time, and it just starts feeling Zen about the whole thing.

Urbandn hope all ye who enter here (dog latin), Tuesday, 14 December 2021 00:41 (two years ago) link

I cannot believe these Forbidden Woods. I feel like this is some kind of game design high-water mark. Everything is so natural, so clever, disorienting without being confusing, I'm just amazed by it all.

flamboyant goon tie included, Saturday, 18 December 2021 23:57 (two years ago) link

My first foray into the Woods, I was unspoiled, I just picked my way through, murdered everybody, missed the shortcut I could've opened, went into SnakeLand without issue. I was murdering these small snake moments and saying to my bf "these guys are such pushovers, I feel weirdly ominous about how easy they are". Found the larger snake moments and found it unchallenging.

Then I ran into a RE4-knockoff dude who immediately summoned three little snakes that boxed me in and I died in two seconds.

My second foray in, I scanned a couple spoilers, realized about the shortcut (and the Cannon), and grabbed them accordingly. Slipped off a ledge and was face to face with two RE4 dudes. Dodged away fearfully and slipped into a crevasse. It was pitch black and everything was giant snakes and I was killed immediately. I love this game so much.

flamboyant goon tie included, Sunday, 19 December 2021 00:03 (two years ago) link

I loved the woods.

Josh in Chicago, Sunday, 19 December 2021 00:31 (two years ago) link

I do love the Woods and I hate them too. fgti is right though - it doesn't feel like a level that's been designed by game developers. You can get utterly lost in them and yet once you memorise the way, it's easy. They do seem to go one forever though and I'm sure there's lots of stuff I've missed

Urbandn hope all ye who enter here (dog latin), Sunday, 19 December 2021 00:41 (two years ago) link

It might be the area with the most stuff I missed, somehow. Like, I seem to recall needing/wanting to go back to get something later in the game, and then finding I somehow missed a hardly secret but easy to miss cave with a poison/fire spewing snake hydra thing.

Josh in Chicago, Sunday, 19 December 2021 01:04 (two years ago) link

I find it strange that someone can say they "enjoyed" somewhere like Forbidden Woods. I don't think there's any level in this game that I can say I found truly enjoyable. In fact I'm not even sure I actually enjoy the game at all in the same way as, say, Witcher or God Of War or Death Stranding.
I find almost every minute of it oppressive, heart-racing, gnomic, dingey, and hopelessly frustrating. But also there are those short punctuated punch-the-air moments of victory which make it all worthwhile. It is, indeed, a spectacular, formidable game with some eye-popping level designs. At first I bemoaned that what I really wanted was Castlevania in FP, but that's exactly what it is!

Urbandn hope all ye who enter here (dog latin), Sunday, 19 December 2021 01:18 (two years ago) link

XP from Forbidden Woods onwards was the point where I stopped feeling like I had to kill every monster I came across and just start running till I got where I needed to go. I'm on Yahargul Unseen Village with the bell ringing women, so quickly I found that killing monsters is often fruitless because they'll just respawn until you find the bellringer

Urbandn hope all ye who enter here (dog latin), Sunday, 19 December 2021 01:20 (two years ago) link

Yeah, that's a pretty common From trick.

I mentioned it on the other thread, but in a sense DS2 is the only one I've found sort of "fun" so far, specifically *because* it is so half-assed, sloppy/lazy and not fine tuned. The other games always feel like perpetual high stakes tightrope walking, but that's partly what makes them so compelling.

Josh in Chicago, Sunday, 19 December 2021 03:05 (two years ago) link

What I liked about Dark Souls was the Ico-esque "theatre of architecture", the way the world folded in on itself. I was nervous that other From titles wouldn't have the same appeal but Bloodborne has it, albeit on a level-by-level level.

What I don't like in From's game design is the Duke's Quarter's style of build, where things are weirdly rectangular and repetitious... the two chalice dungeons I've beaten are extremely disappointing in this regard.

I was not enthralled by The Witcher's plot, although it sounds as if I'd like the short stories/novels etc. The level design was fine, my favourite moments in that game were exploring the extreme parts of Skellege, floating from island to island, randomly running into the "hardest enemy" on some remote island and extremely dying, I like that stuff. With From games I think I liked things when they're twisty and ambiguous and it feels like you're poking around. Toxic blowdarters and Bridge Of Hell aside, I loved Blighttown, for example. Nothing in Bloodborne has satisfied me like the Undead Burg and outlying regions but I'm enjoying it so so much. Iosefka killed me twice now so I've decided to let her live and I'm going to Cainhurst

flamboyant goon tie included, Sunday, 19 December 2021 03:18 (two years ago) link

Love that post about the Woods. <3

I admit they weren't my favorite - I can still picture the entire Dark Souls world in my mind's eye, but something about the woods always resisted being figured out and I would still get turned around on subsequent playthroughs. I like the perspective of appreciating that as an achievement, since they are supposed to be dark & mysterious woods after all.

DS3 also has some great twisty levels in the classical sense...maybe the poison swamp is that game's Woods (but more annoying, obv)?

change display name (Jordan), Sunday, 19 December 2021 06:29 (two years ago) link

I accidentally killed Iosefka through the door so I didn't get to have the battle with her on the other side

Urbandn hope all ye who enter here (dog latin), Sunday, 19 December 2021 09:50 (two years ago) link

I have decided I’m not strong/good enough for Cainhurst yet so I’m doing some of these stupid chalice dungeons til I get to level 70

Bf is online shopping for strengthy weapons on my behalf, he thinks I should get a whirligig saw

flamboyant goon tie included, Sunday, 19 December 2021 14:41 (two years ago) link

I could never figure out how to best use the whirligig saw. There were some videos I saw of people using it to absolutely destroy enemies, and bosses in particular, but I could never get the timing right. Or the same damage that my other upgraded weapons got.

Josh in Chicago, Sunday, 19 December 2021 15:24 (two years ago) link

Looks like we're in about the same place fgti. I just encountered Darkbeast Paarl without expecting it. Got him down to about half his HP before he merked me. I haven't done the Cainhurst boss yet either.

Urbandn hope all ye who enter here (dog latin), Sunday, 19 December 2021 17:41 (two years ago) link

I like being beckoned a few times before a boss fight so I get some harmless practice before taking it on solo. Murdered Amygdala w freinds a few times before taking it on myself. Cannon is such a good cheese! Once a boss’s final form arrives, swap your fire arm, trade health for bullets, use a marrow, boom boom dead.

I didn’t understand until now why it seemed like a trip to the Dream would result in arbitrary bullet gifts, or vial gifts, and other times not at all, and now I get it. (Auto-reload from what you got in storage. Wish I’d known about storage. I had lots of antidotes I could’ve used.)

I’ve decided to experiment playing in a beastly way, I’m enjoying it so far.

flamboyant goon tie included, Monday, 20 December 2021 00:59 (two years ago) link

Ah see I don't have online, and I've not got enough Arcane or whatever to use the Cannon yet, frustratingly

Urbandn hope all ye who enter here (dog latin), Monday, 20 December 2021 01:10 (two years ago) link

I completed my first Chalice dungeon. It was a piece of piss as I was massively overleveled. Unfortunately I forgot to use my Blood Echoes and lost them all. That can be frustrating: if you've got quite a lot of BEs but you're not close enough to level up, and you know you've got a tricky area to play. I usually end up grinding in Central Yharnam till I can level up but it's long...

Urbandn hope all ye who enter here (dog latin), Monday, 20 December 2021 01:14 (two years ago) link

If you want to grind, grind the Gaol. From the lantern, kill two easy snatchers, a witch and two pigs; 10k echoes and oftentimes a twin shard or two, and pigs do big vial drops. Kill them five, repeat. I did it for the purpose of getting my cleaver to +6

I just loaded up the Lower Pthumeru (fourth one you get) and it is HARD. Snatchers are back to “tough enemies” and the boss is hard. I enjoy the challenge but don’t like the lack of variety here

flamboyant goon tie included, Monday, 20 December 2021 02:59 (two years ago) link

Ah sadly the Gaol is closed to me now, although you're right - pig slaying is more fun. Did occasionally find those reapers quite tricky on occasion. They've been replaced by three very difficult NPCs in the same place but now it's Yahargul Village. I haven't defeated then yet - just sneaked past em, but I seem to be doing a lot of that at the moment

Urbandn hope all ye who enter here (dog latin), Monday, 20 December 2021 22:52 (two years ago) link

This is an obscenely challenging game tbqph

flamboyant goon tie included, Tuesday, 21 December 2021 23:40 (two years ago) link

I've just bought Ludwig's Holy Blade and upgraded it to +3. Anyone know much about this weapon? It seems p good but maybe not as effective as my +8 Hunter Axe yet??

Urbandn hope all ye who enter here (dog latin), Wednesday, 22 December 2021 15:51 (two years ago) link

Oh that's my favorite weapon in the game, it was my go-to (although I started with the axe too). A fast straight sword that transforms into a greatsword? It's the perfect utility weapon, I wish I could have it in all the Dark Souls games.

(I think my secondary weapon was the Beast Cutter, the heavier whip you get in the dlc...all the dlc weapons are really good & fun actually)

change display name (Jordan), Wednesday, 22 December 2021 16:07 (two years ago) link

I have been using Saw Cleaver +9 with Whirligig Saw +8 as my boss muncher

Have decided to not bother with the chalice dungeons

What’s left? I’m at Ebreitis on the main quest, Ludwig on the DLC. It is satisfying to feel like I’m improving at this game, and my character is buffing as I do so, but disheartening to see such insanely good players on YouTube make me feel like an incompetent

flamboyant goon tie included, Wednesday, 22 December 2021 21:19 (two years ago) link

I'm not sure what to go for next too... I'm feeling a bit stuck: Continue with Yahargul and try to kill the three hunter NPCs; try the boss at Cainhurst who seems really hard and you have to run past a bunch of assholes every time you want to try him; or do that very difficult Crow hunter sidequest in one of the churches who keeps buffing. None of these feel particularly easy

Urbandn hope all ye who enter here (dog latin), Wednesday, 22 December 2021 21:22 (two years ago) link

Hmm this sword is okay but it seems a bit slow and not quite powerful enough to defeat the beasts I'm fighting right now. Think I need to level it up a bit more!

Urbandn hope all ye who enter here (dog latin), Wednesday, 22 December 2021 21:29 (two years ago) link

Nice! Those are two of the hardest bosses. You've still got some serious dlc content left.

Yeah I would only bother with the chalice dungeons if you're done with everything else and you still want a few more bosses, or you want to do pvp in the nightmare areas and want to get fully gem-ed up.

xp

change display name (Jordan), Wednesday, 22 December 2021 21:41 (two years ago) link

I managed to cheese the NPC Hunters by leading each one to a wall near the lamp and hit them through the wall. That's how to do it right?

Urbandn hope all ye who enter here (dog latin), Wednesday, 22 December 2021 22:17 (two years ago) link

Any time these games throw more than one invader-style npc at you at a time, anything goes imo

hiroyoshi tins in (Sgt. Biscuits), Wednesday, 22 December 2021 22:21 (two years ago) link

I cheesed the Hunter trio. Led them to the basement and shut myself in the prison. The correct cheese is to poke at them with a stick, but I don’t use sticks, so I attempted a number of things before settling on bolt paper on my Saw Cleaver and then a runny R2 roll-away. Beat the last one with zero vials remaining. Dirty tricks!

I did not struggle with the Martyr in the least, at all. Ebeiritis or whatever is a serious problem. I’ve left her for now and I’m dueling a swordy hunter in the *cough* Nightmare Of Menses. Society does need a jizz-phobic game with cocks as bosses and vaginas as tools of justice

flamboyant goon tie included, Wednesday, 22 December 2021 23:21 (two years ago) link

I hope From’s next horror game has a super weapon called The Crumbling Anus and you battle The Great Semenis in The Vast Deferens

flamboyant goon tie included, Wednesday, 22 December 2021 23:23 (two years ago) link

I killed Darkbeast Paarl but from what I understand, you can do this much earlier back when it's the Hypogean Jail. Hadn't come across it before now. Fairly easy to merk and I got a bunch of Blood Echoes for it which was nice.

Urbandn hope all ye who enter here (dog latin), Thursday, 23 December 2021 00:01 (two years ago) link

genuinely didn't remember if i even beat this one! prob due for a replay.

i cannot help if you made yourself not funny (forksclovetofu), Thursday, 23 December 2021 22:07 (two years ago) link

lol fgti. Maybe this is what 'Elden Ring' refers to.

change display name (Jordan), Thursday, 23 December 2021 22:21 (two years ago) link

God those Lecture Building levels scare the crap out of me for some reason. Horrible corridors

Urbandn hope all ye who enter here (dog latin), Thursday, 23 December 2021 22:46 (two years ago) link

I am relying on far too many jolly friends to murder bosses. I am way overlevelled than is required, approaching level 100 and hacking through the DLC. 50 strength and 40 vitality, some of the other things, now working up my Arcane to 15 because I'm only using my gun for a rare parry and I wanna use some of these fun objects I've accumulated

I +10'd my Saw Blade and my Whirligig Saw. I don't use insight much for anything so I used all my hard insight for an extra rock. Ebieritis was murdered with blade to the bottom while she was distracted with a jolly friend. Ludwig, oddly, was no problem, his attack patterns melded well with my pre-existing tendencies, I beat him solo.

The hardest challenge so far was weirdly the wet nurse but I realized it was just because she was so scary looking that I was keeping my distance. I started hugging her bladey form and it was not-a-problem

This game is still really hard. I did some Chalice Dungeons out of spite and they are extremely challenging for some reason... I think it's just the buffed-up entry-level-enemies don't jive well with my late-game confidence. I also am feeling unrewarded when the bulk of the pickups there are... tools for more Chalice Dungeons! Spare me

flamboyant goon tie included, Friday, 24 December 2021 00:30 (two years ago) link

Merked The One Reborn with absolutely no issues last night. Once you kill all the bellringers, it's a fairly easy fight.

Now I'm at a castle that's crawling with giant spiders. It's not an easy match. There are some absolutely hardcore beasties outside too

Urbandn hope all ye who enter here (dog latin), Friday, 24 December 2021 12:07 (two years ago) link

Those spiders hit ridiculously hard. I cheesed that room. Killed the bellringer, murdered the overpass spiders, shot the rest down one by one and attended to them one by one, then took out the big one with jumping-down-attacks.

I’m in the habit of clearing a section unspoiled, then reading spoilers before I leave, so I don’t miss anything. It really is working for me. I discovered the lantern waste on my own and it was so satisfying.

My bf calls Amygdala “Amy” and Laurence The Vicar “Larry”

Larry is so difficult wow. I fucked up the Eileen plot and she attacked me and she was super tough also. Idk if I should bother finishing the DLC, I feel like the final boss will just make me hate myself. I think I’m ready to take these lessons I’ve learned over to DS3, I’ll probably just win this thing today and leave it

flamboyant goon tie included, Friday, 24 December 2021 14:39 (two years ago) link

I dunno, I recall all the Bloodborne DLC, bosses included, as great. DS3, too, though I think I skipped the final DLC boss in that one, lol.

Josh in Chicago, Friday, 24 December 2021 16:25 (two years ago) link

I mostly like the last DLC boss for the setting, the beach + endless ocean next to the carcass of its cosmic horror alien mother. I remember being very pleased with myself for figuring out a strategy, when it jumps high into air (offscreen), it will almost always land near you if you don't move, so you can time a fully-charged R2 and take out big chunks of its health.

Also the Well in the dlc with the two shark giants (where you get the rakuyo weapon) may be the actual toughest room in the game.

I also am feeling unrewarded when the bulk of the pickups there are... tools for more Chalice Dungeons! Spare me

The real prizes are the friends gems we found along the way. But yeah, there are the official 'quest' chalice dungeons that end in Queen Yharnam, then there are the randomly generated ones. I think the random ones are where the truly serious gems and weapon variants are? Looking forward to the DS3 thread revive though!

change display name (Jordan), Friday, 24 December 2021 16:27 (two years ago) link

So I've just given myself a Covid Christmas present of a PS Plus account. So now I can play online! Not sure about all these red puddles everywhere and phantom hunters showing up everywhere - it's a bit off-putting tbh.
I saw a thing that said to go to Oedon Chapel and I'll be whisked off to participate in the Hunters Nightmare or something, but I did what it said and nothing really happened. Am I doing it wrong?

Urbandn hope all ye who enter here (dog latin), Friday, 24 December 2021 17:25 (two years ago) link

You mean to get into the DLC? Try going into that area that's to the left (?) where you get grabbed by an invisible (if you have low insight?) Amy.

change display name (Jordan), Friday, 24 December 2021 17:31 (two years ago) link

Totally forgot about the shark well! But good loot in there, iirc.

Josh in Chicago, Friday, 24 December 2021 17:42 (two years ago) link

XP oh I see! I'd downloaded the DLC at the same time as subscribing to PS+ and assumed that was something to do with multiplayer

Urbandn hope all ye who enter here (dog latin), Friday, 24 December 2021 20:44 (two years ago) link

I think I was moving too quickly through this game to really get good at it, and after Maria slaughtered me some ten times hopelessly I started to feel stressed out about trying again

So I started DS3 and after five hours on it over the past couple days I feel soothed by the environment and design and the rhythms of the combat. Already totally hooked

flamboyant goon tie included, Monday, 27 December 2021 02:36 (two years ago) link

FYI, Iron Pineapple's soulslike reviews are super interesting. Don't miss the Vincent Van Gogh fighter!
https://www.youtube.com/watch?v=_daI7XwEznw

i cannot help if you made yourself not funny (forksclovetofu), Tuesday, 28 December 2021 04:52 (two years ago) link

one month passes...

https://www.youtube.com/watch?v=9Pz_T6Kog6k

feed me with your chips (zchyrs), Tuesday, 1 February 2022 16:58 (two years ago) link

When you accidentally click on the New York Times crossword puzzle thread thinking it is the Bloodborne thread and for 30 seconds wonder what the fuck you've missed...

Josh in Chicago, Tuesday, 1 February 2022 17:29 (two years ago) link

one year passes...

I thought this game was “not for me” but now I realized I was dead wrong

After several years of From immersion I think this might be the pinnacle of their achievements in terms of streamlined combat brilliance and inventory inside baseball

I remember thinking the Chalice Dungeons were “an unfortunate misstep” insofar as they felt like a bland matzo ball occupying an enormous footprint of the game soup

But now that I realize that “they’re for farming” (and Elden Ring taught me that “farming is fun”) my entire outlook on them has changed

They’re far too obscurantist in their execution— even their nomenclature is ridiculously confusing. That said, the fact that “you can’t share items over PvP” means that instead, to hyper power your weapons, you have to spend a lot of time reading spreadsheets? and building random dungeons and rushing through them to murder an overpowered boss? It’s… amazing. This is so fun. It’s like the “boss rush” concept crossed with “the collector bug” and it is pushing all the right buttons for me, this week

lurching toward (flamboyant goon tie included), Tuesday, 7 March 2023 14:40 (one year ago) link

one year passes...

Mad coming back to this now that I've beaten Elden Ring, Demon's Souls and Dark Souls.

No wonder I found it so tough as my introduction to the genre. Even for a Souls game it is extremely SCARY and ARCANE and STRESSFUL.

One thing it does, which Elden Ring doesn't, is that it assumes a lot of prior knowledge from the player, so I assume Miyazaki had experienced Souls fans in mind when he made it. As such I would never recommend it as a first Souls game

your mom goes to limgrave (dog latin), Thursday, 7 March 2024 13:21 (one month ago) link

My order was (I think) DS1, DS3, BB, DS2, ER, Demons. Maybe I did BB second? I wonder what it would be like to go back after playing the two most recent and best optimized Souls/From fantasy games most recently. Would DS and BB seem too janky? Somehow I kind of doubt it, the jankiness has always been a feature, not a bug.

Josh in Chicago, Thursday, 7 March 2024 15:16 (one month ago) link

I went back to my early posts in this thread - there was so much ILG co-op happening!

Jordan s/t (Jordan), Thursday, 7 March 2024 15:25 (one month ago) link

My order was BB, ER, Demons, DS1.

I haven't fully completed BB but in retrospect I had no idea what I was doing. I was pretty much winging it and/or following a YouTube playthrough.

In fact I don't think I really fully clicked into the whoel logic and nature of these games until I watched a lore video about Magma Mansion in ER and then I was like: "AHAAaa! So you have to read the item descriptions and observe the environment, I see!!!" - also: learning about different builds took a long time to click.

I'd be forgiven: Bloodborne diverges from other Soulsborne games in that there are fewer items, fewer item descriptions, and the scenery is so dense with "cool scary shit" that the environmental storytelling and character-build aspects are far less obvious. It's not like you can really specialise in a class in Bloodborne in the same way as the other games; I mean, I know you COULD do a bloodtinge build, but why?

Demon's Souls seemed a lot better for all this, I felt. The story felt less obfuscated and it seemed easier to diversify into different classes. I really really love Demon's Souls Remake - it's easily my favourite after ER - just a joy.

Dark Souls 1 doesn't feel "jank" at all, but it has a patina of grime over it that the other games don't and some of the environments can suddenly grow really dark for some reason, like you're looking through a phone camera lense with a dodgy aperture. I enjoyed it to an extent, but in the same way as eating a very boney piece of fish is enjoyable - you have to know what you're doing to get "pleasure" out of it or else it's very annoying and tough.

I am very tempted by DS2. I hear such wildly mixed reviews of it, but I feel I should at least give it a fair trial. Having played maybe just an hour or two of it so far my impression is that it's a bit janky compared to all the others. Would be brilliant if they did a Bluepoint remake of it

your mom goes to limgrave (dog latin), Thursday, 7 March 2024 15:47 (one month ago) link

I think I followed the EpicNameBro YouTube walkthrough, and it was illuminating. So many tiny details I would have missed, like slight story driven details that change in the background. His was a really good balance of gameplay and lore. Usually I don't care about the lore, but I really liked it in this particular game.

Josh in Chicago, Thursday, 7 March 2024 15:59 (one month ago) link

I would love to see a ground-up DS2 remake using the art style/animations/engine of more recent From games.

Jordan s/t (Jordan), Thursday, 7 March 2024 16:00 (one month ago) link

I guess the catch is that game has more or less been remade once already, hasn't it? Sort of?

Josh in Chicago, Thursday, 7 March 2024 16:01 (one month ago) link

In 2011 I watched my neighbour play DS1 and was impressed. In 2019 I got the Switch version and played through and was perplexed and addicted.

In 2020 I got a PS4 and replayed DS1 and it made more sense the second time. Then I played BB and followed some recommendations and guides and basically hit a wall around Ludwig/Maria, I thought Chalice Dungeons were dumb and not what I liked about From games— the exposition of the environments and immense detail.

Then DS3, and thought it was “the best game I’ve ever played”. I played about four hours of DS2 and said “naw” and haven’t looked back.

Elden Ring came out and I lost a year of my life to it. (Sekiro is too hard for me). Then I came back to Bloodborne. The Chalice Dungeons made sense to me now. I got really into gem diving, I killed probably a hundred Pthumerian Descendents this time last year. Kitted out all my weapons with 20 level gems.

Aside from Baldur’s Gate this past fall for a couple weeks I am done with gaming, I think. Between the new Zelda and the forthcoming Elden Ring DLC I feel like I could lose another year to gaming. It’s too addictive!

a hyperlink to the past (flamboyant goon tie included), Thursday, 7 March 2024 16:06 (one month ago) link

I guess the catch is that game has more or less been remade once already, hasn't it? Sort of?

Scholar of the First Sin is more of a remix - enemies and items in different places, lots of red phantom npcs invading you. Something to shake things up for people who played the original version. Although I've seen people complaining that SotFS is the only version that's easily available now, and has become the default definitive version even though it's sort of a riff on the initial release?

Jordan s/t (Jordan), Thursday, 7 March 2024 16:31 (one month ago) link

Fgti I admire your resolve (although no shame if we see you back for the ER dlc, lol). In my life routine I can't really binge games anyway, I just play when on the exercise bike. And if I'm really obsessed with a new From game I'll get up early before work, and play on weekend afternoons instead of working on music. So far they've been polite about not releasing new games when I'm in the throes of mixing a record.

Jordan s/t (Jordan), Thursday, 7 March 2024 16:33 (one month ago) link

Arcane is a viable build in Bloodborne. You can do serious damage with some of those hunters’ tools like the Executioner Gloves etc. And the cap is 99 so you can keep pumping points into arcane and adding damage.

ColinO, Thursday, 7 March 2024 16:48 (one month ago) link

DS2 had Scholar of the First Sin but it wasn't a huge jump in quality or anything.

There are big calls to remake Bloodborne, mostly cos it's 30FPS, but I don't think it looks bad at all?
If I were in charge I'd maybe tone down some of the overall clutter, especially in places like Central Yarnham where the amount of coffins and other debris confuse my eyes a bit. It would be lovely to get some proper depth definition on that, really increase the atmosphere etc.

your mom goes to limgrave (dog latin), Thursday, 7 March 2024 16:59 (one month ago) link

The fps discussion drives me insane. Sure, I can tell the difference now, but it doesn't matter once you start playing. Looks great, plays great.

Jordan s/t (Jordan), Thursday, 7 March 2024 17:02 (one month ago) link

I previously managed to get up to Micolash and Martyr Logarius in BB, both of which felt like walls, and then ER came out and it felt like a natural place to put it down.

I don't know whether to carry on with this playthrough and just beat it (I understand I'm fairly near the end game anyway); but I'm tempted to just start again from scratch, daunting as that is. I feel like I might gain a lot more from a second playthrough now that I know what I know.

your mom goes to limgrave (dog latin), Thursday, 7 March 2024 17:03 (one month ago) link

yup, i don't get the FPS stuff either - I can barely tell

your mom goes to limgrave (dog latin), Thursday, 7 March 2024 17:03 (one month ago) link

I could really do with mothballing my PS5 for a while. Gaming really has gone from being a casual hobby to a several-hours-a-week habit, and I find myself switching on the PS5 most nights by default as soon as I've finished dinner.

I shelled out for Ableton recently and I keep telling myself I need to get stuck into learning how to use it but Baldur's Gate beckoned every night and I haven't even used it yet!

your mom goes to limgrave (dog latin), Thursday, 7 March 2024 17:06 (one month ago) link

Yeah, I got a Zoia. I have the same obsession going on that I had for games. Making synths that track with violin and guitar, making audio triggered synth drum sounds. I feel weirdly sheepish about how much of lockdown I spent playing From games. I’ll play Elden Ring DLC sometime but not this year I don’t think

a hyperlink to the past (flamboyant goon tie included), Thursday, 7 March 2024 17:52 (one month ago) link

I had a go at the Challice Dungeons last night in the hope I could get some upgrade materials and I'm afraid I don't really see the appeal. Maybe I don't really get what they're for other than grinding, which seems dull to me.

your mom goes to limgrave (dog latin), Tuesday, 12 March 2024 10:17 (one month ago) link

I made the mistake of ignoring them when I played the game, so that when I finally dipped in out of curiosity it was pretty silly, beating bosses in one hit or whatever.

Josh in Chicago, Tuesday, 12 March 2024 12:21 (one month ago) link

It seems at first to be tedious in comparison to the main game, and it is, but the repetitiousness of it starts to appeal like “many hands of bridge” or “many crossword puzzles”. The bosses escalate in difficulty precipitously and become challenging/fun, the rewards are worth it, and once you get into the gem farming part of it it becomes extremely addictive

In a sentence: cursed blood gems offer a big upgrade and a minor debuff. They scale to impossibly high levels of power, and if you get one with an “easy curse” (ATK vs Kin down, or the minor stamina debuff) then stacking these gems makes for wonderful results.

You can also acquire upgrade materials (incl blood stone chunks) so any weapon you desire is maxed out. It’s definitely more of the code-divey “enjoy your combat” kind of play, but very much worth delving into.

The basic progression to attempt to murder the Pthumerian Queen is a big challenge and worth pursuing. You’ll have to fight a much upgraded Amygdala again which sucks but aside from that it’s very pure gaming enjoyment

braaam.flac (flamboyant goon tie included), Tuesday, 12 March 2024 12:50 (one month ago) link

I was after the Blood Stone Chunks in fact. Im not entirely sure I understand how the various rituals work. I have loads of the materials but I can only seem to create certain types or altar(?) or something(?) Eh...

Anyway, I seem to be doing this because I'm bouncing off both Logarius and Micolash. I think I can probably cheese Micolash but Logarius is NAILS. The other tough fight I can't do is that Cainhurst Crow NPC.

Is it fair to say that Bloodborne is maybe the hardest of the Soulsborne games overall? I haven't played DS2 enough to find out

your mom goes to limgrave (dog latin), Tuesday, 12 March 2024 13:01 (one month ago) link

DS2 has the annoying feature of tying iframes to a stat (adaptability), or at least it used to. So the early game was tough because you barely even have a functional roll, lol. But other than that I'm sure BB is tougher. But really it's just a question of getting used to the rhythms of each game, right?

I remember Logarius taking many tries. But Micolash is the gimmick boss who runs away from you, right?

Jordan s/t (Jordan), Tuesday, 12 March 2024 13:54 (one month ago) link

Yeah that's right. My sense of direction is appalling so I end up running around the labyrinth house and getting decked by skellingtons a lot

your mom goes to limgrave (dog latin), Tuesday, 12 March 2024 13:56 (one month ago) link

It's worth learning about how Chalice Dungeon generation works so that you can generate any dungeon you desire. It is esoteric and confusing, I still don't fully understand it. Once you've unlocked the capacity to generate any possible dungeon, you can consult online databases of glyphs and find gems and items and armaments and anything you want. You'll also face some insanely hard enemies.

My last play through, I was focusing on an Arcane build. I had three weapons that I used. A fire-based Saw Spear, a bolt-based Saw-Cleaver, and a physical-based Church Pick. The best gems for these involved generating a cursed (you have half-health) 5-level root dungeon and descending down to the bottom and killing a Pthumerian Descendent. He would drop, usually, a level 19 or 20 gem; ideally, I wanted a level 20 "Cold Abyssal Cursed Blood Gem", one that paired maximum damage boost (either fire, bolt or physical) with a manageable curse (either stamina debuff, atk vs. kin down, or durability). There are many found glyphs that created optimal conditions for this endeavour, listed online. I would make it to the bottom, save outside the arena and killed him and save-scummed and reloaded and killed him again, over and over, until I got the gem I wanted. It was a highly enjoyable chore. I killed that Descendent 200 times at least. Immediately after getting my first useable Abyssal gem, my weapon went from flimsy to ironclad, and the game became much more manageable.

braaam.flac (flamboyant goon tie included), Tuesday, 12 March 2024 15:29 (one month ago) link

Cainhurst Crow NPC.

Oh shit, is this the one in the cathedral later? I don't think I ever bothered with him. Whatever guide I was following I think essentially warned that no matter how good or strong you are, it's basically a long slog of a fight.

Josh in Chicago, Tuesday, 12 March 2024 16:03 (one month ago) link

Yeah, a crazy NPC who Eileen the Crow has trouble with (you meet her outside rather dishevelled). He heals constantly, has quickstep and I think has ranged attacks too

your mom goes to limgrave (dog latin), Tuesday, 12 March 2024 16:51 (one month ago) link


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