By "online" I don't necessarily mean games that you play online with other people (although, I'm not ruling that out).
The best two free games available on these intarnets that I've found are:
Grid Wars 2 and Grow RPG. The former has staying power, while the latter just provides a really fun 30 minutes, or however long it takes you to beat it.
― Zachary S (Zach S), Monday, 22 January 2007 01:47 (seventeen years ago) link
http://worldofstuart.excellentcontent.com/grid/gw18.jpg
Interested people, please see http://worldofstuart.excellentcontent.com/grid/wars.htm
― caek (caek), Monday, 22 January 2007 02:57 (seventeen years ago) link
― Zachary S (Zach S), Monday, 22 January 2007 05:19 (seventeen years ago) link
Great link to a g'drillion online games (ok, only 20). http://www.zanorg.com/prodperso/jeuxchiants/doublejeu.htm and http://www.vivalagames.com/play/cursorthief/ two of my faves, both v simple and quick and "just one more go" type addictive.
― ledge (ledge), Monday, 22 January 2007 10:12 (seventeen years ago) link
You need never work again...
― Kv_nol (Kv_nol), Monday, 22 January 2007 10:35 (seventeen years ago) link
Ah, cheers. Under hybrid setup your keyboard controls movement and the mouse controls shooting direction, a la Quake, etc.
Grid wars = too hectic for me.
I never survive longer than about ten minutes, which I see as an advantage. It's a proper game, but you only need ten minutes for it.
― caek (caek), Monday, 22 January 2007 12:25 (seventeen years ago) link
― nabisco (nabisco), Monday, 22 January 2007 21:43 (seventeen years ago) link
― Zachary S (Zach S), Tuesday, 23 January 2007 02:18 (seventeen years ago) link
― Ste (Fuzzy), Tuesday, 23 January 2007 09:21 (seventeen years ago) link
― melton mowbray's APOCALYPTO! (adr), Tuesday, 23 January 2007 18:36 (seventeen years ago) link
― nabisco (nabisco), Thursday, 25 January 2007 18:02 (seventeen years ago) link
― Zachary S (Zach S), Friday, 26 January 2007 04:58 (seventeen years ago) link
http://addictinggames.com/extremeheliboarding.html
― nabisco (nabisco), Friday, 26 January 2007 05:32 (seventeen years ago) link
― ledge (ledge), Friday, 26 January 2007 10:44 (seventeen years ago) link
It would be nice to get past a log for once grrrr
― Kv_nol (Kv_nol), Friday, 26 January 2007 11:16 (seventeen years ago) link
101 free games (with hardly any comments on any of them. there's moaning on a.n.other forum that the list is an amalgam of other lists which were better but...)
― Koogy Bloogies (koogs), Friday, 26 January 2007 18:28 (seventeen years ago) link
― Z S, Wednesday, 2 May 2007 22:28 (seventeen years ago) link
― Z S, Wednesday, 2 May 2007 22:44 (seventeen years ago) link
― Will M., Thursday, 3 May 2007 14:23 (seventeen years ago) link
― Will M., Thursday, 3 May 2007 15:09 (seventeen years ago) link
gimme new ones
― chaki, Wednesday, 29 August 2007 22:15 (seventeen years ago) link
About a month ago, I used the Stumble Upon "online games" channel so often that I actually got a message telling me that I had viewed every single recommended Stumble link on the topic, and to chill out for a while. I haven't played a free online game since. Thanks for fucking up my self-esteem, Stumble Upon.
― Z S, Thursday, 30 August 2007 03:16 (seventeen years ago) link
www.minijuegos.com
Can't pimp it enough people.
― kv_nol, Thursday, 30 August 2007 08:31 (seventeen years ago) link
BUT WHAT GAME ON MINIJUAGOS
― chaki, Thursday, 30 August 2007 21:57 (seventeen years ago) link
^srsly
― Z S, Thursday, 30 August 2007 23:27 (seventeen years ago) link
http://zetaflow.skylogic.ca/
― El Tomboto, Monday, 10 September 2007 21:46 (seventeen years ago) link
Lazy bastards! (xxpost)
― kv_nol, Tuesday, 11 September 2007 09:22 (seventeen years ago) link
Tombot, that is a fantastic game.
― kv_nol, Tuesday, 11 September 2007 12:28 (seventeen years ago) link
puzzler: http://www.albinoblacksheep.com/games/bloxorz
― caek, Thursday, 20 September 2007 23:44 (seventeen years ago) link
hte best free online game: http://www.foon.co.uk/farcade/ssb/
― sleepingbag, Friday, 28 September 2007 04:26 (seventeen years ago) link
bloxorz roxorz! Something surprisingly counter-intuitive about it. (Or, I'm dense.)
― ledge, Friday, 28 September 2007 13:01 (seventeen years ago) link
No one seems to have mentioned these old school platform games yet:
Cave Story Info Download with English Patch for Windows And then the Mac English patch is here http://i21.photobucket.com/albums/b289/ilikehame/_111_cave_story_ss_01.gif
Knytt Stories Can be downloaded here Extra levels http://i21.photobucket.com/albums/b289/ilikehame/knytt6.jpg
La Mulana English version is available at home of the underdogs http://i21.photobucket.com/albums/b289/ilikehame/lamu_01.jpg
― Penguin USA Paper, Friday, 28 September 2007 21:12 (seventeen years ago) link
This might be a better place to get La Mulana
No pop ups.
― Penguin USA Paper, Friday, 28 September 2007 21:17 (seventeen years ago) link
desktop tower defense!
― pj, Sunday, 30 September 2007 04:57 (seventeen years ago) link
Damn, I forgot all about Cave Story! I can really, really recommend that one. That one was obviously a labor of love for whoever developed it. It also has replay value because depending on the way you proceed, you can get different weapons and endings. A+ would play again etc.
Knytt Stories looks intriguing, I may check that out later today.
― Z S, Sunday, 30 September 2007 17:28 (seventeen years ago) link
It took forever and never seemed to go anywhere. I stopped playing.
― kv_nol, Monday, 1 October 2007 11:58 (seventeen years ago) link
The original Knytt is even more low-key than most of the Knytt Stories levels. I'd agree that they don't really 'go anywhere' -- the appeal is mostly in exploring the weird mysterious world and seeing the tiny little sprite animals hop around, which is compelling enough for me but I can see how it could seem boring.
― Penguin USA Paper, Monday, 1 October 2007 19:48 (seventeen years ago) link
http://www.yoyogames.com/games/launch/11956
Just going to give it a try.
http://jayisgames.com/images/kaipuu.gif
― kv_nol, Tuesday, 2 October 2007 12:36 (seventeen years ago) link
Kaipuu has a memory leak. (and Seiklus is better)
― abanana, Tuesday, 2 October 2007 21:48 (seventeen years ago) link
I couldn't get Kaipuu to work.
― kv_nol, Wednesday, 3 October 2007 09:49 (seventeen years ago) link
God help me, I just discovered Peggle. Crack.
― forksclovetofu, Thursday, 4 October 2007 05:36 (seventeen years ago) link
I really like Peggle and I've considered thought about buying the full version, but I bet it isn't much better than the free one.
― abanana, Thursday, 4 October 2007 05:56 (seventeen years ago) link
thought about
But more levels! MORE LEVELS
― forksclovetofu, Thursday, 4 October 2007 19:55 (seventeen years ago) link
o hi dere, its a download, but how does online kart racing grab you http://kart.nexon.net/Download/Client.aspx
― stevie, Friday, 5 October 2007 11:55 (seventeen years ago) link
I played KongKongSEA for a long time. It is a jump racing game with attack items and tiles on the ground that give you boost and direction changes.
― CaptainLorax, Monday, 8 October 2007 04:39 (seventeen years ago) link
as for rpgs I found: The Spirit Engine Triglaw -only works in certain browsers flash rpgs: Sinjid Shadow of the Warrior, Swords and Sandals 2 (need full version to save), Bleach Training 2
― CaptainLorax, Monday, 8 October 2007 05:20 (seventeen years ago) link
Everyone should play the Knytt Stories level "Don't Eat the Mushroom" http://www.box.net/shared/5ju8b2232v
― abanana, Sunday, 14 October 2007 06:13 (seventeen years ago) link
http://img519.imageshack.us/img519/1171/pathpixss7.png PathPix and more. The demos will take you several hours to complete each. http://krispixton.com/PathPix/ http://www.kaser.com/
― abanana, Saturday, 27 October 2007 21:08 (seventeen years ago) link
Question:
Is the music for this game the worst music of all time?
HINT: Wait until the programmer's 15 year old girlfriend starts singing before you make your final decision.
― Z S, Friday, 2 November 2007 17:57 (seventeen years ago) link
The singing starts about 120 seconds in. Actually, to clarify, it's not the worst music ever, it's the worst Bjork imitation ever, and the worst lyrics ever.
EVER!
― Z S, Friday, 2 November 2007 18:01 (seventeen years ago) link
It's a real rekkid, not the programmer's girlfriend.
― Noodle Vague, Saturday, 3 November 2007 14:33 (seventeen years ago) link
Is Grid Wars the same as Geometry Wars, or does it just look the same?
― antexit, Saturday, 3 November 2007 14:35 (seventeen years ago) link
I've been trying to download the free game Perfect Cherry Blossom, but everywhere I can find it, it's a .lzh file, which I can't get my computer to unzip correctly for some reason (maybe because it's an old file and the new versions of winzip and similiar programs don't recognize it correctly?). Anybody here know what I'm doing wrong and what I need to do to be able to pay this amazing looking game?
Here's a clip... http://www.youtube.com/watch?v=Go-0dm14Hsw&feature=related
― Jeff LeVine, Monday, 17 December 2007 05:46 (seventeen years ago) link
LZH is a very old archive format rarely used anymore, but Winzip should work. I just downloaded the demo (which I guess you have) to see, it should work with WinRar or 7-Zip. Grab the English patch here if you want to read the hyper-cutesy character dialogue, profiles and such.
― Nhex, Monday, 17 December 2007 06:55 (seventeen years ago) link
Thanks Nhex - I got it to work finally using WinRAr. Pretty crazy shooter on normal - I can't imagine the harder difficulties. The hit point is pretty small, mercifully...
― Jeff LeVine, Monday, 17 December 2007 08:01 (seventeen years ago) link
plasma pong is plasma http://img87.imageshack.us/img87/3057/58921334zd1.jpg
― Sébastien, Monday, 17 December 2007 19:56 (seventeen years ago) link
I can't figure out how to get past the 10th level on this thing:
http://www.nekogames.jp/mt/2008/01/cursor10.html
― polyphonic, Friday, 4 January 2008 23:16 (sixteen years ago) link
Did I say 10, I meant 15th.
― polyphonic, Friday, 4 January 2008 23:20 (sixteen years ago) link
Hyper Frame makes me feel like a puzzle MORAN on only the fourth level of the easy mode. how in the fuck can you connect them???
― Doctor Casino, Saturday, 5 January 2008 06:57 (sixteen years ago) link
But I really like that they recorded a theme song with vocals for their game.
― Doctor Casino, Saturday, 5 January 2008 06:58 (sixteen years ago) link
polyphonic - I was stuck for a minute too, I realized I had bypassed a switch on a much lower level....
― Doctor Casino, Saturday, 5 January 2008 07:05 (sixteen years ago) link
http://www.kloonigames.com/blog/games/crayon/
Has it been mentioned already? The original Crayon Physics demo (five or six levels) is well worth checking out. Very cool & I'm looking forward to the deluxe version. The first download mirror site didn't work for me, but the second did
― Jeff LeVine, Saturday, 12 January 2008 21:06 (sixteen years ago) link
Holy crap, that cursor game is a brilliant idea.
― Nhex, Saturday, 12 January 2008 23:33 (sixteen years ago) link
By the way, I hate this pj character for bringing up the topic of Desktop Tower Defense, which in the days since I opened this thread has consumed half the free hours of my life. AUGH.
― Doctor Casino, Sunday, 13 January 2008 15:20 (sixteen years ago) link
Slashdot article linking to 101 free games list. http://games.slashdot.org/article.pl?sid=08/01/15/1655225
i particular like the sound of 'Lonely House Moving'
― koogs, Wednesday, 16 January 2008 10:57 (sixteen years ago) link
yeah i can't do level 15 either - i feel like i know what i should do, but it doesn't work
― Gravel Puzzleworth, Wednesday, 16 January 2008 22:48 (sixteen years ago) link
Figured it out! Doctor Casino's advice is the key.
― polyphonic, Wednesday, 16 January 2008 23:53 (sixteen years ago) link
http://onemorelevel.com/game/blast-o-matic
― eater, Thursday, 17 January 2008 18:13 (sixteen years ago) link
119550
― eater, Thursday, 17 January 2008 18:15 (sixteen years ago) link
132480
― eater, Thursday, 17 January 2008 18:19 (sixteen years ago) link
FINALLY beat the medium level on Desktop Tower Defense. With that I must swear never to ever open that game again. Jesus.
― Doctor Casino, Sunday, 20 January 2008 19:55 (sixteen years ago) link
I love those 101 free games lists. I'm glad there is a new one.
― CaptainLorax, Sunday, 20 January 2008 21:16 (sixteen years ago) link
For those of you who loved Sid Meier's Pirates there's a Flash version:
http://www.flashninjaclan.com/zzz765.php
Is anyone else having trouble with the download of Command & Conquer? It's really slow for me!
― kv_nol, Tuesday, 22 January 2008 10:10 (sixteen years ago) link
Like Desktop Tower Defense?
http://www.candystand.com/play.do?id=18047
― schwantz, Wednesday, 23 January 2008 21:00 (sixteen years ago) link
oh man:
http://supersaimon.funfacegames.com/
I got on a roll and got 31. It's fun to play without looking at the screen, too. The best I can do that way is 15.
― Z S, Saturday, 2 February 2008 00:40 (sixteen years ago) link
Good grief, Vector TD consumed half my weekend.
― Leee, Tuesday, 19 February 2008 17:54 (sixteen years ago) link
It's really fucking great. I can't beat any of the Hard maps though. :/
― polyphonic, Tuesday, 19 February 2008 17:56 (sixteen years ago) link
Haven't tried any Hard ones yet -- do enemies give out even less money than on intermediate?
― Leee, Tuesday, 19 February 2008 19:21 (sixteen years ago) link
I think it's close to the same amount, but the maps don't double back much (if at all), so if you don't get them with your first or second group of towers, you're fucked. It's pretty hard to even get through the first five waves.
― polyphonic, Tuesday, 19 February 2008 19:27 (sixteen years ago) link
― caek, Saturday, 23 February 2008 15:33 (sixteen years ago) link
just spent an hour playing the enjoyably goofy ROM CHECK FAIL www.farbs.org
― zappi, Monday, 7 April 2008 12:47 (sixteen years ago) link
NetHack is still my fave free game.
― Jarlrmai, Tuesday, 8 April 2008 12:41 (sixteen years ago) link
Tried playing the hell out of a load of abandonware games this weekend, but lots didn't work due to that old fast memory error from days of old or they were just too darn fast (magic carpet woah).
psycho pinball was there but it ran too slow, so i'd gotten the taste for it and immediately had to get hold of genesis emu and rom. Such a great pinball game
and now remember how fucking annoying driving in the first gta game was.
― Ste, Monday, 4 August 2008 08:40 (sixteen years ago) link
okay in psycho pinball what the heck am i supposed to be doing in the whale mouth game? i can grab crabs, but is there a point?
― Ste, Monday, 4 August 2008 09:33 (sixteen years ago) link
I've heard of getting a virus from software, but crabs?
― snoball, Monday, 4 August 2008 09:47 (sixteen years ago) link
i can grab crabs, but is there a point?
My life summed up.
― Jarlrmai, Monday, 4 August 2008 15:09 (sixteen years ago) link
http://www.bobblebrook.com/games/coign-of-vantage
― forksclovetofu, Friday, 15 August 2008 13:17 (sixteen years ago) link
These Kenta Cho games don't seem to have been mentioned...http://www.asahi-net.or.jp/~cs8k-cyu/index_e.html
My favorites so far are PARSEC47, rRootage, Titanion, Noiz2sa
― Jeff LeVine, Friday, 19 September 2008 20:26 (sixteen years ago) link
oh man rRootage was my life for a while.
― THERE IS NO VULCAN DEATH GRIP (Will M.), Friday, 19 September 2008 22:07 (sixteen years ago) link
Yeah, love those.
― Nhex, Saturday, 20 September 2008 03:03 (sixteen years ago) link
150 Best Online Flash Games
― z "R" s (Z S), Sunday, 19 October 2008 01:14 (sixteen years ago) link
OK, this one is a bit different than most:http://www.foddy.net/Athletics.html
At first it's hilariously bad. Then if you stick with it for a few minutes, you can figure out how to go forward a few meters. One time, everything clicked and I was running like Carl Lewis. Then I was immediately shifted back to running like Corky.
16.4m
― Z S, Tuesday, 9 December 2008 03:55 (sixteen years ago) link
Best way to get started that I've figured out:
hold O until both feet are lined up, then hold W get moving forward.
― Z S, Tuesday, 9 December 2008 03:56 (sixteen years ago) link
http://playauditorium.com/
― czn (cozwn), Tuesday, 9 December 2008 03:56 (sixteen years ago) link
cannot get the hang of qwop athletics AT ALL.
― ledge, Tuesday, 9 December 2008 11:22 (sixteen years ago) link
wasted an hour on this last night: http://www.homestarrunner.com/dangeresque.html
― Hüsker Dü is what Tears For Fears pretends to be (stevie), Tuesday, 9 December 2008 13:23 (sixteen years ago) link
xpost
yeah, even after spending a loooooooong time with it, I still fall down right at the starting line every so often. This must have been some computer science major's final project.
― Z S, Tuesday, 9 December 2008 17:48 (sixteen years ago) link
I would pay for a full length auditorium.
― forksclovetofu, Tuesday, 9 December 2008 21:24 (sixteen years ago) link
I got stuck on Auditorium pretty early on. :/
― Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 9 December 2008 21:27 (sixteen years ago) link
i've spent my whole evening on most of this threads offerings :)
― Ant Attack.. (Ste), Tuesday, 9 December 2008 21:29 (sixteen years ago) link
Holy shit, check out the awesome creature race from 4:10 on!
"After laughing and teasing her friend Rueben about believing in the Noah's Ark story, then Hannah the librarian has a dream about it. In her dream, her friends are re-shaped into animals and she herself changes into a racehorse and participates in the race "Games of Celebration" after the world flood. Watch how Hannah's friends are reshaped into animals and then have the funniest and most thrilling times of their lives."
www.zoorace.com
― Z S, Wednesday, 10 December 2008 17:32 (sixteen years ago) link
I love that video.
― Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 10 December 2008 17:59 (sixteen years ago) link
could only get 4.5m on that QWOP.
spent waay too much time last night on the sand falling toy YET AGAIN
― Ant Attack.. (Ste), Wednesday, 10 December 2008 18:08 (sixteen years ago) link
This probably belongs here (and not in that other thread - oops). My top 10 free games of 2008:
1. Dolphin Olympics 2:You're a dolphin, you do tricks for points. If you're good enough, you get a Scott Adam's reference. It's cool.
2. KongaiKongregate's card game. The game (which isn't bad) isn't actually as cool as the challenges. Every week Konrgegate.org has a few challenges in a random flash game. Accomplish task X and you win a free card for Kongai. It has really exposed me to a slew of amazing free games.
3. Pack RatOnly facebook game I've ever enjoyed. It's actually less of a game and more of a card collecting thing. Recent changes have made it a little less compelling for me, but I really loved playing it over the summer.
4. ForumwarzIf WoW met Encyclopedia Dramatica?
5. Mirror's Edge 2DOk, maybe not that great. But pretty music and a good 2D adaptation.
6. www.eyezmaze.comReally all his stuff. I'm not even sure it qualifies as games - but more like Japanese pop game art. Faux-simulations and really cool stuff. Best is his Grow series.
7. VioletWinner of IFComp and also speaks very directly to me (comic book loving protagonist tries to write academia while avoiding distractions). Also, narrator has an amazing voice. Love it.
8. SeppuKutiesSave a bunch of cute animals -- generally by killing them in horrific ways.
9. Pandemic 2RPG. You are a virus. Earn points by infecting countries. Spend those points on mutations. Kill the entire world.
10. Ayiti: Cost of LifeTake a Haitian family and help them thrive (or, more likely, fail horribly about twenty times before you hit on a winning strategy. Btw: Winning strategy means = you don't die every game). -- This actually came out in 2006, but I didn't play it until 2008. So I'm including it. But just in case it doesn't count, here is my bonus answer (ie, this list goes to 11):
11. ESPN Fantasy FootballOk, it's not technically an independent game. Nor is it unique to 2008. But I spent SOO much time playing it. It must be included.
― Mordy, Wednesday, 10 December 2008 19:41 (sixteen years ago) link
I really enjoyed forumwarz, though I haven't gone back since before they released the second chapter. Pandemic is pretty cool. Definitely agreed on the eyezmaze stuff, especially considering it's non-game status, but it's still really cool.
― Nhex, Wednesday, 10 December 2008 20:01 (sixteen years ago) link
Kongregate is a great site.
Mastermind: World Conqueror was a real stand out for me this year. Evil Genius in half an hour, Tower Defence elements. Very good.
― hyggeligt, Thursday, 11 December 2008 14:26 (sixteen years ago) link
Wow, Mastermind is great!
― Nhex, Thursday, 11 December 2008 16:04 (sixteen years ago) link
Loving http://www.foddy.net/Cricket.html by the guy who did QWOP.
― Gravel Puzzleworth, Friday, 12 December 2008 18:22 (sixteen years ago) link
Cricket is awesome!
― Your heartbeat soun like sasquatch feet (polyphonic), Friday, 12 December 2008 19:34 (sixteen years ago) link
Just played the Dangeresque adventure linked above. Not too much to it but what a beautiful period piece! Spot on across the board, I love the crappy recorded speech, everything.
― Doctor Casino, Sunday, 14 December 2008 17:04 (sixteen years ago) link
Doom 1 in flash!
― hyggeligt, Tuesday, 16 December 2008 15:01 (sixteen years ago) link
Mario 63
― nate woolls, Wednesday, 17 December 2008 13:11 (sixteen years ago) link
achievement unlocked
― when dont't you connect and im flying darkness (cozwn), Sunday, 21 December 2008 00:47 (sixteen years ago) link
that was kinda fun!
― Desire: Where Sex Meets Addiction (forksclovetofu), Sunday, 21 December 2008 02:10 (sixteen years ago) link
did you input the konami code? : D
― when dont't you connect and im flying darkness (cozwn), Sunday, 21 December 2008 02:15 (sixteen years ago) link
http://www.kongregate.com/games/EvilDog/z-rox is great
― Gravel Puzzleworth, Friday, 26 December 2008 09:38 (sixteen years ago) link
stuck on 31...
― sister s (ledge), Friday, 26 December 2008 11:26 (sixteen years ago) link
seems to be a triangle on an inverted trapezoid. or a house where the walls slope outwards.
― sister s (ledge), Friday, 26 December 2008 11:32 (sixteen years ago) link
i think it might curve in at the bottom.
╱╲╮╭
― sister s (ledge), Friday, 26 December 2008 11:45 (sixteen years ago) link
I was stuck on 31 for ages - eventually I got a friend to play it and he saw it right away.
"a triangle on an inverted trapezoid" is a 100% accurate description
― Gravel Puzzleworth, Friday, 26 December 2008 17:35 (sixteen years ago) link
(drawing it on paper kinda helps, especially on later ones)
― Gravel Puzzleworth, Friday, 26 December 2008 20:15 (sixteen years ago) link
gaaaaaaahhh i got it.
― sister s (ledge), Friday, 26 December 2008 22:54 (sixteen years ago) link
9. Pandemic 2MADAGASCAR.
― Leee, Saturday, 27 December 2008 21:05 (sixteen years ago) link
Last Chance to Nominate: Best Video Games of 2008
― plastic toy shark (forksclovetofu), Saturday, 27 December 2008 23:11 (sixteen years ago) link
http://www.1up.com/do/feature?cId=3165201 - 101 Free Games 2008
― Doctor Casino, Monday, 29 December 2008 04:52 (sixteen years ago) link
Aw no Ben There, Dan That! mention.
― Nhex, Monday, 29 December 2008 05:14 (sixteen years ago) link
Enjoyable little browser game...http://www.foddy.net/Evacuation.html
― Jeff LeVine, Monday, 12 January 2009 02:45 (fifteen years ago) link
I love 1up's 101 free game lists, but they fail to mention http://www.brokensword25.com/ under adventure games. I heard it was pretty good.
― ❤ⓛⓞⓥⓔ❤ (CaptainLorax), Monday, 12 January 2009 06:10 (fifteen years ago) link
http://gmc.yoyogames.com/index.php?showtopic=160692
Just wondered if anyone else had played Ark22 ?
a zelda clone but i've been playing it all night.
― Ant Attack.. (Ste), Wednesday, 14 January 2009 22:39 (fifteen years ago) link
..and basically anything from this list
http://www.ghacks.net/2007/07/31/five-free-games-for-geeks/
black shades is quite fun
― Ant Attack.. (Ste), Wednesday, 14 January 2009 22:44 (fifteen years ago) link
I had a good time with...
BUDGET HERO
"My fellow Americans, you should elect me for this distinguished office because in Budget Hero I reduced the national debt from 49.9% of GDP in 2008 ($11.2 trillion) to 17.9% of GDP in 2018 ($4.0 trillion), because delayed the budget bust from 2031 to 2069, and because I achieved badges in the Green, Energy Independence and Health + Wellness categories. God bless you, and God bless America!"
― scourge of cords (Z S), Thursday, 15 January 2009 18:43 (fifteen years ago) link
Seriously though, it's decent edutainment.
― scourge of cords (Z S), Thursday, 15 January 2009 18:44 (fifteen years ago) link
Black Shades was actually pretty cool - makes sense it was by the guys who did that Luguru game, they've both got a certain intensity to them.
― Nhex, Friday, 16 January 2009 21:55 (fifteen years ago) link
http://nifflas.ni2.se/index.php?main=02Knytt_Stories&sub=03Download
Knytt Stories:a largish download but an interesting platform game nonetheless.
― Ant Attack.. (Ste), Friday, 16 January 2009 23:28 (fifteen years ago) link
http://www.mazefrenzy.com/
― Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 21 January 2009 20:25 (fifteen years ago) link
nice, shame about all the cheated high scores.
― Ant Attack.. (Ste), Wednesday, 21 January 2009 20:31 (fifteen years ago) link
New Grow today!
http://www.eyezmaze.com/eyezblog_en/blog/2009/01/grow_tower.html
― Mordy, Wednesday, 21 January 2009 20:31 (fifteen years ago) link
I can't play that maze game 'cause I'm scared that just when I'm concentrating the most it's gonna do the old AAAARGH LOUD SCREAM AAAAARGH SCARY FACE AAAAARGH trick. Just like what happened to me at work once.
― ledge, Wednesday, 21 January 2009 20:54 (fifteen years ago) link
haha the scary maze was genius, for making the maze smaller so people would move closer to the screen for that moment.
― Ant Attack.. (Ste), Wednesday, 21 January 2009 20:57 (fifteen years ago) link
Oh man, best Eyezmaze yet. Wonderful stuff.
― Nhex, Wednesday, 21 January 2009 21:50 (fifteen years ago) link
I was mildly addicted to Monster Den 2 on Kongregate for a few days. Brought me way back to my RPG beginnings.
― (*゚ー゚)θ L(。・_・) °~ヾ(・ε・ *) (Steve Shasta), Monday, 26 January 2009 18:38 (fifteen years ago) link
http://raptorsafari.com/play.php
Just. Play. It.
― Nhex, Tuesday, 27 January 2009 11:42 (fifteen years ago) link
Whoa, that game is a year old? Damn.
― Nhex, Tuesday, 27 January 2009 13:25 (fifteen years ago) link
http://www.kongregate.com/games/moogoat/dodge - a 'shooter' with no guns. avoid the baddies and direct their own fire back at them.
― talk me down off the (ledge), Wednesday, 28 January 2009 14:28 (fifteen years ago) link
http://www.newgrounds.com/portal/view/481906
― cat anatomy expert (ledge), Wednesday, 11 February 2009 10:43 (fifteen years ago) link
Shopping Cart Hero
Fun! No Pressure!
― I shall always respect my elders (Z S), Tuesday, 17 February 2009 04:45 (fifteen years ago) link
http://woodgears.ca/eyeball/
― cozwn, Tuesday, 17 February 2009 09:49 (fifteen years ago) link
http://www.brokenpicturetelephone.com/
― Three Word Username, Monday, 23 February 2009 12:04 (fifteen years ago) link
fuck me those archives are funny !
― Ant Attack.. (Ste), Monday, 23 February 2009 12:44 (fifteen years ago) link
it is a lol for sure!
― ledge, Monday, 23 February 2009 12:59 (fifteen years ago) link
also shopping cart hero = fun, more powerups please.
― ledge, Monday, 23 February 2009 13:00 (fifteen years ago) link
http://www.brokenpicturetelephone.com/view?id=87 !!!
― ledge, Monday, 23 February 2009 13:05 (fifteen years ago) link
5270.2
― JimD, Tuesday, 24 February 2009 09:12 (fifteen years ago) link
http://www.casualcollective.com/games/The_Space_Game
Mine, build and defend. Great graphics, steep-ish learning curve in the challenges...
― hyggeligt, Tuesday, 24 February 2009 10:01 (fifteen years ago) link
Jumpman is amazing! http://runhello.com/
― Slumpman, Tuesday, 24 February 2009 18:34 (fifteen years ago) link
broken picture telephone broken
― Ant Attack.. (Ste), Wednesday, 25 February 2009 12:52 (fifteen years ago) link
and I had about two dozen games on the go ;_;
― ledge, Wednesday, 25 February 2009 15:29 (fifteen years ago) link
It's working again!
― Three Word Username, Thursday, 5 March 2009 13:47 (fifteen years ago) link
was broken due to surge of traffic? did ilx break it?
― Ant Attack.. (Ste), Thursday, 5 March 2009 14:13 (fifteen years ago) link
ledge did i just see you on one of my brokentelephone picture thingy(im fozzie909)
a user called crackbone seems to be ruining almost every game anyway
― Ant Attack.. (Ste), Tuesday, 10 March 2009 23:06 (fifteen years ago) link
ha yeah that's me.
what an arse. although by its nature it's pretty impossible to ruin a game completely.
― ledge, Wednesday, 11 March 2009 12:19 (fifteen years ago) link
i think he's been removed now anyway
― Ant Attack.. (Ste), Wednesday, 11 March 2009 15:10 (fifteen years ago) link
it's a funny game, though the drawing tool is pretty awful.
my worst error was someone had wrote 'ghost woman runs away from pepperoni pizza', in my haste i drew a pepperami man chasing a woman.
(crackbone actually went next and just wrote 'RAPE', which was quite funny really)
― Ant Attack.. (Ste), Wednesday, 11 March 2009 16:57 (fifteen years ago) link
http://www.classicdosgames.com/online.php
― WOOKIE JOHNSON (forksclovetofu), Thursday, 12 March 2009 21:36 (fifteen years ago) link
Indy Jones and Fate of Atlantis in browser!!!
― WOOKIE JOHNSON (forksclovetofu), Thursday, 12 March 2009 21:38 (fifteen years ago) link
just finished http://www.kongregate.com/games/TerryCavanagh/dont-look-backliked it a lot. it's like an emotional journey of montezuma's revenge / h.e.r.o
― Sébastien, Saturday, 21 March 2009 23:31 (fifteen years ago) link
has anyone linked the incredibly frustrating but really great Funny Farm? http://shygypsy.com/farm/p.cgi Has a kind of "Prodigy Online Service" simplicity to it which I like. Friend of mine told me they used it as a party game the other night and I believe that could be fun, although whoever's typing would surely get sick of people yelling things at them to try....
― Doctor Casino, Monday, 23 March 2009 23:07 (fifteen years ago) link
Re: Don't Look Back, maybe it's a little weird but I am annoyed that less than half of the many sites I've seen of the game don't mention (it'll take you about five minutes to play the game, but ***spoiler***) that it's a surprise recreation/reinterpretation of the Orpheus/Eurydice myth, part of what makes it so moving at the end.
Funny Farm is pretty cool though I'm lost, can't get past the first screen really...
― Nhex, Tuesday, 24 March 2009 00:25 (fifteen years ago) link
Yeah, it's a weird mix of like, stuff that actually goes on a farm (for example) and then kind of inductive/punning connections.
― Doctor Casino, Tuesday, 24 March 2009 03:22 (fifteen years ago) link
Played an hour or two of Space Game to unwind last night. It's good but the difficulty curve is too much for me - I don't seem to be getting any better and nothing I do really seems to make any difference. Once they start really sending in the bad guys, it's all over..
― Doctor Casino, Tuesday, 24 March 2009 03:34 (fifteen years ago) link
Funny Farm was a big hit a year or two ago, but it gets frustrating after awhile because the answers get very arbitrary.
― Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 24 March 2009 04:35 (fifteen years ago) link
what the heck is that three lettered word link to Chicken? i've already used up hen and egg, it's not run or pox either.
― Ant Attack.. (Ste), Tuesday, 24 March 2009 14:38 (fifteen years ago) link
pie
― ledge, Tuesday, 24 March 2009 14:43 (fifteen years ago) link
ffs
― Ant Attack.. (Ste), Tuesday, 24 March 2009 14:44 (fifteen years ago) link
(but thanx)
The hell? "pot pie" connects to chicken, not "pie."
― Doctor Casino, Tuesday, 24 March 2009 15:09 (fifteen years ago) link
http://www.doublefine.com/news.php/minigames/Host_Master
― Brilli.am/writes (Will M.), Wednesday, 25 March 2009 15:21 (fifteen years ago) link
Stuck! Nothing makes me feel dumber than needing a walkthrough to get through the first (only?) room....
― Doctor Casino, Wednesday, 25 March 2009 22:06 (fifteen years ago) link
Wow, this Host Master game is actually longer than I epxected - way longer than that recent Dangeresque game.
― Nhex, Thursday, 26 March 2009 04:58 (fifteen years ago) link
Thing that held me up was this random pixel hunt thing. 22 jokes to be had by the end.
― Nhex, Thursday, 26 March 2009 05:06 (fifteen years ago) link
that shithead k thor has a new game, it's pretty good: http://www.shortandhappy.com/games/tidal
― the most brazen explosion of clitoral lust in folk-metal history (cankles), Thursday, 26 March 2009 12:53 (fifteen years ago) link
The Jumper games (red block pixel guy) are real fun and easy to learn, quick to play
― CaptainLorax, Monday, 30 March 2009 22:02 (fifteen years ago) link
of course it would be a lot better if I had a gamepad
― CaptainLorax, Monday, 30 March 2009 22:10 (fifteen years ago) link
http://balldroppings.com/js/
― Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 8 April 2009 20:46 (fifteen years ago) link
Similarly: http://lab.andre-michelle.com/tonematrix
― Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 8 April 2009 20:58 (fifteen years ago) link
thats simply superb, you can get some sweet tunes going on that last one
― Ant Attack.. (Ste), Wednesday, 8 April 2009 21:03 (fifteen years ago) link
Stupid online free game that's kinda fun:
http://klezmer.mybrute.com
― Mordy, Saturday, 11 April 2009 21:45 (fifteen years ago) link
kinda fun!
i wonder how they make money.
― Gravel Puzzleworth, Sunday, 12 April 2009 04:56 (fifteen years ago) link
Yeah, I like it too... though there's virtually nothing there.
― If God Loves Me, Why Can't I Get My Locker Open? (forksclovetofu), Sunday, 12 April 2009 05:54 (fifteen years ago) link
super stacker 2 is sweet http://www.thegamehomepage.com/play/super-stacker-2/ - did that and grow island today http://shingakunet.com/school/0000002190/special/19024701/0285/index.html
― c?rvel (ice cr?m), Monday, 13 April 2009 05:37 (fifteen years ago) link
a kingdom of loathing clone that isn't very good yet, but i'll stick with it:
http://www.legendsofzork.com
― abanana, Monday, 13 April 2009 05:55 (fifteen years ago) link
Out of curiosity, is your guy Klezmer, Mordy?
― Nhex, Friday, 17 April 2009 23:55 (fifteen years ago) link
Yeah. That's me.
― Mordy, Saturday, 18 April 2009 08:07 (fifteen years ago) link
klezmer kicked my ass
― the most naturally gifted poster of his generation (cozwn), Saturday, 18 April 2009 15:26 (fifteen years ago) link
five minutes: http://discovermagazine.com/interactive/star-formation-game/
― caek, Sunday, 19 April 2009 19:44 (fifteen years ago) link
and you'll learn something!
Mordy you have like 34 pupils now (I am one of them).
btw your description of it is very apt. It's kinda stupid, yet I end up visiting almost every day and doing my 3 fights. Weird.
― ZS1983 (Z S), Sunday, 19 April 2009 19:58 (fifteen years ago) link
http://www.arcadebomb.com/play/robot_dinosaurs_that_shoot_beams_when_they_roar.html
Robot Dinosaurs That Shoot Laserbeams When They Roar
― Your heartbeat soun like sasquatch feet (polyphonic), Monday, 20 April 2009 17:31 (fifteen years ago) link
Nice little eight-minute game there! I was going to quibble with some of the gameplay decisions but since it's just one level, I give it a thumbs up.
― Doctor Casino, Monday, 20 April 2009 19:22 (fifteen years ago) link
Caked with ad bullshit, but BLASTER MASTER!!!!!!http://www.1980-games.com/us/
― Long, helmet-defying hair (forksclovetofu), Wednesday, 29 April 2009 17:21 (fifteen years ago) link
also: http://amog.com/tech/gaming/oldschool-videogames/?ref=rss
If you've never played it, get Fairway Solitaire!
http://jayisgames.com/archives/2009/05/free_games_from_big_fish.php
― Nhex, Tuesday, 5 May 2009 10:26 (fifteen years ago) link
http://www.dailygames.com/games/Daymare-Town.html
daymare town, you may have already played it. quite hard in some parts ( i needed to cheat and peeked at a walkthrough for a couple of puzzles)
and see if you can spot all the 'birds'
― Ant Attack.. (Ste), Saturday, 16 May 2009 19:21 (fifteen years ago) link
http://www.freeonlinegames.com/puzzle-games/minim.html
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Wednesday, 20 May 2009 15:26 (fifteen years ago) link
Just played through Daymare with walkthrough and wish I hadn't bothered, honestly - the worst kind of pixel-hunting crap. Way too many places where I didn't even know I could go left until looking at the walkthrough, etc. Just not clear.
― Doctor Casino, Wednesday, 20 May 2009 17:35 (fifteen years ago) link
http://www.tetrisfriends.com/
― Nhex, Friday, 3 July 2009 19:00 (fifteen years ago) link
BATTLEFIELD HEROES
damn, this game is fun. I probably have no idea what I'm talking about, because I haven't played an online FPS in a really long time, but I kinda got addicted. Sure it's got some balance issues, but when you're in a game with two evenly matched teams and you're racking up kills and completing missions (you can set different objectives like capturing the flag x amount of times, gaining valor points when you accomplish them) and bouncing around a field in the back of a jeep desperately trying to take out a tank, it's certainly worth the free price tag. Bonus: you don't have to download it and install, it's all online.
― save your lover! (Z S), Wednesday, 22 July 2009 23:16 (fifteen years ago) link
Battlefield Heroes
― Nhex, Wednesday, 22 July 2009 23:54 (fifteen years ago) link
Oh. Well, now this game is out on PC, if it makes a difference for anyone (it does for me because I don't have a PS3 or 360). For some reason I always think of this thread as free online PC games.
― save your lover! (Z S), Thursday, 23 July 2009 02:42 (fifteen years ago) link
wowhttp://14-7.com/
― Nhex, Wednesday, 29 July 2009 11:26 (fifteen years ago) link
http://www.ig.ns.ac.yu/fun.html
― cozwn, Tuesday, 11 August 2009 13:28 (fifteen years ago) link
hurting my head, that one.
― "I'm smiling. Because that's what i do. I'm always smiling." (forksclovetofu), Tuesday, 11 August 2009 14:12 (fifteen years ago) link
How far have you gotten?
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 15:41 (fifteen years ago) link
i've opened the briefcase and have a whole buncha crap i don't know what to do with.
― ledge, Tuesday, 11 August 2009 15:53 (fifteen years ago) link
I opened the briefcase, the two panels, the vitruvian man and the floor board and then gave up :(
― cozwn, Tuesday, 11 August 2009 15:53 (fifteen years ago) link
I've opened the briefcase and the safe but only one panel (htf do you open the right one?) and moved the chair out of the way but I can't figure out the color (or other) sequencing on the buttons for the key in the left panel (though I have the colored cube).
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 15:58 (fifteen years ago) link
for the right one hold the button for 10-20 seconds and it'll open, not very logical I know : /
― cozwn, Tuesday, 11 August 2009 16:02 (fifteen years ago) link
Grrrr. Thanks, cowzn.
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 16:06 (fifteen years ago) link
haha I hate these things, they're so frustrating
sorry for posting!!! 8)
― cozwn, Tuesday, 11 August 2009 16:08 (fifteen years ago) link
If I could get the color sequences or whatever for those two panels...
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 16:11 (fifteen years ago) link
for the right one hold the button for 10-20 seconds and it'll open, not very logical I know :
there is a clue for that
― ledge, Tuesday, 11 August 2009 16:13 (fifteen years ago) link
still haven't opened safe or moved chair tho :/
― ledge, Tuesday, 11 August 2009 16:14 (fifteen years ago) link
So there is, in hindsight. The same clue helps with the safe.
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 16:18 (fifteen years ago) link
nope, can't figure that out! also just worked out the batteries but still need another one ;_;
― ledge, Tuesday, 11 August 2009 16:22 (fifteen years ago) link
You need that battery for the safe.
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 16:25 (fifteen years ago) link
Where have you found batteries?
ehrm behind the briefcase and on the skirting board near the chair, i think
― ledge, Tuesday, 11 August 2009 16:26 (fifteen years ago) link
Do you have a screwdriver at all?
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 16:27 (fifteen years ago) link
yeah...
― ledge, Tuesday, 11 August 2009 16:27 (fifteen years ago) link
Where's the most dangerous place you could play with a screwdriver?
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 16:29 (fifteen years ago) link
my pants?
i've tried that already. mebbe it's the wrong screwdriver.
― ledge, Tuesday, 11 August 2009 16:30 (fifteen years ago) link
closer...
― ledge, Tuesday, 11 August 2009 16:35 (fifteen years ago) link
There's a screwdriver and a can opener, 'member...
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 16:36 (fifteen years ago) link
ok the FUCKING combo has R and L numbers but the numbers on the FUCKING dial only go in one FUCKING direction
i'm outta here
― ledge, Tuesday, 11 August 2009 16:38 (fifteen years ago) link
loving this one:
http://www.kongregate.com/games/gameinabottle/gemcraft-chapter-0
― (*゚ー゚)θ L(。・_・) °~ヾ(・ε・ *) (Steve Shasta), Tuesday, 11 August 2009 16:38 (fifteen years ago) link
Huh? Click at 10 o'clock and 2 o'clock approximately.
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 16:39 (fifteen years ago) link
and the numbers = numbers on the dial? i tried that. or clicks? bah.
― ledge, Tuesday, 11 August 2009 16:43 (fifteen years ago) link
I'm sorry ledge
― cozwn, Tuesday, 11 August 2009 16:43 (fifteen years ago) link
either this is stupid or i am
ok left means click on the left side, which turns the dial to the right.
hulk smash.
― ledge, Tuesday, 11 August 2009 16:45 (fifteen years ago) link
games are fun
― ledge, Tuesday, 11 August 2009 16:46 (fifteen years ago) link
Ledge, have you never used that kind of lock?
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 17:02 (fifteen years ago) link
where's the clue to press down for the right panel?
― Great Scott! It's Molecular Man. (Ste), Tuesday, 11 August 2009 17:22 (fifteen years ago) link
and how do i work out the missing part of the safe code?
― Great Scott! It's Molecular Man. (Ste), Tuesday, 11 August 2009 17:25 (fifteen years ago) link
no. maybe i'm confused. it's been a long day. xxp
― ledge, Tuesday, 11 August 2009 17:27 (fifteen years ago) link
Amongst the various pieces of paper, Ste: There's a cryptic one that tells you how to approach the safe's dial and it also shows someone pressing down a button. There's another that has XX=??
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 17:29 (fifteen years ago) link
oh, i just found the panel 'clue'
― Great Scott! It's Molecular Man. (Ste), Tuesday, 11 August 2009 17:29 (fifteen years ago) link
h8 room escape
― thomp, Tuesday, 11 August 2009 17:53 (fifteen years ago) link
Fuck that radio thing - when you have to go through every single combination to get something to work, it's no longer a puzzle, it's a chore.
― grocery groin (snoball), Tuesday, 11 August 2009 18:29 (fifteen years ago) link
How does it work, snoball?
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 19:10 (fifteen years ago) link
cannot find the magnet still?
― "I'm smiling. Because that's what i do. I'm always smiling." (forksclovetofu), Tuesday, 11 August 2009 19:27 (fifteen years ago) link
cor I just played that La-Mulana for the first time, gorgeous.
― Great Scott! It's Molecular Man. (Ste), Tuesday, 11 August 2009 20:19 (fifteen years ago) link
I'm stuck. I have two batteries in the doohickey, and a big black thing with a tube inside of it that doesn't seem to do anything. Chair is still bolted in place. No idea how to open any of the various safes or lockboxes despite trying a lot of different theories.
― Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 11 August 2009 20:40 (fifteen years ago) link
Now I am stuck further along!
― Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 11 August 2009 22:28 (fifteen years ago) link
snoball, you need sound on for that to be less chorish.
i for one am completely stuck on wtf that black tubey thing mentinoed above is supposed to even be
― The controls are janky (Will M.), Tuesday, 11 August 2009 22:50 (fifteen years ago) link
Black tubey? It doesn't have a cork does it?
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 22:52 (fifteen years ago) link
Nope. It's a black thing with a tube inside of it. No idea if it relates to the uncorked tube or not.
― Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 11 August 2009 23:04 (fifteen years ago) link
when you have to go through every single combination to get something to work, it's no longer a puzzle, it's a chore.
meh, gameplay-wise these things are always pretty much trial and error, even if there's a post-hoc explanation. why did i have to use the knife to cut away the plug socket? pretty sure the screwdriver would have done the job.
now stuck with the magnet (or lack of).
― ledge, Tuesday, 11 August 2009 23:06 (fifteen years ago) link
I dunno. I've found most of the solutions in this one pretty sensible so far.
There was one a while back where you had to go outside and look at roman numerals on a windmill that I *never* would've finished without a walkthrough.
― Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 11 August 2009 23:08 (fifteen years ago) link
finding that section of the floorboard was a little hit and miss, and then what you had to do with it didn't make a whole load of sense.
is the box with a tube in some sort of uv light?
anyway i gave up, the panel locks were doing my head in.
― Great Scott! It's Molecular Man. (Ste), Tuesday, 11 August 2009 23:12 (fifteen years ago) link
uv ligt is what i thought, but pretty sure i;ve shone it on everything so far.
― ledge, Tuesday, 11 August 2009 23:14 (fifteen years ago) link
i don't know how to use the lock but i have the code
― ❊❁❄❆❇❃✴❈plaxico❈✴❃❇❆❄❁❊ (I know, right?), Tuesday, 11 August 2009 23:18 (fifteen years ago) link
ok got it
― ❊❁❄❆❇❃✴❈plaxico❈✴❃❇❆❄❁❊ (I know, right?), Tuesday, 11 August 2009 23:25 (fifteen years ago) link
I found a walkthrough for this, was sad to find I was actually almost done. Willing to give hints. Does ILX have any sort of spoiler tags?
― The controls are janky (Will M.), Wednesday, 12 August 2009 00:22 (fifteen years ago) link
I quit on level 15 I think. a pink level.
― CaptainLorax, Wednesday, 12 August 2009 00:30 (fifteen years ago) link
what am I talking about, wrong thread. was looking for flash games
― CaptainLorax, Wednesday, 12 August 2009 00:31 (fifteen years ago) link
http://astrange.ithinksw.net/sa/1233164065872.jpg
― "I'm smiling. Because that's what i do. I'm always smiling." (forksclovetofu), Wednesday, 12 August 2009 02:31 (fifteen years ago) link
I never would've gotten the third key to open the lockbox if I hadn't looked it up. I am not smart enough.
― Your heartbeat soun like sasquatch feet (polyphonic), Wednesday, 12 August 2009 06:41 (fifteen years ago) link
continuing from yesterday's game i suddenly find myself with a washer. where did that come from?
― ledge, Wednesday, 12 August 2009 08:14 (fifteen years ago) link
ok it's not a washer.
― ledge, Wednesday, 12 August 2009 08:18 (fifteen years ago) link
y'know i reckon i could have opened the door with the penknife.
― ledge, Wednesday, 12 August 2009 09:00 (fifteen years ago) link
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Tuesday, 11 August 2009 20:10 (Yesterday) Bookmark Suggest Ban Permalink
You need to adjust the sliders so that the radio makes five high tones in a row. But it's not "one slider controls one tone", because the slider settings interact with each other. So you'll get the first tone to be high, adjust the sliders for the second, but then the first tone will be low again.
snoball, you need sound on for that to be less chorish.(...)― The controls are janky (Will M.), Tuesday, 11 August 2009 23:50 (Yesterday) Bookmark Suggest Ban Permalink
Yah I know - but there seems to be no apparent logical relationship between slider settings and tones produced. So the only option is to either find a walkthrough that explains what that logical relationship is (which defeats the point of the puzzle in the first place) or laboriously go through 5 ^ 7 slider combinations. I mean, if I wanted a small box that makes noises that I can't control, I'll buy an eff-ing Buddha Box...
― grocery groin (snoball), Wednesday, 12 August 2009 09:17 (fifteen years ago) link
And the more I think about it, the more these "room escape" games seem to be a nth degree extension of the "you can destroy a tank with a bazooka that somehow manages to fold up in your pocket whenever you're using another weapon, but you can't jump over a waist high picket fence" FPS tropes.
― grocery groin (snoball), Wednesday, 12 August 2009 09:21 (fifteen years ago) link
But it's not "one slider controls one tone", because the slider settings interact with each other. So you'll get the first tone to be high, adjust the sliders for the second, but then the first tone will be low again.]
?? didn't work like that for me at all. one position = high tone, for each slider. that's it.
― ledge, Wednesday, 12 August 2009 09:35 (fifteen years ago) link
Ah, just tried it again today and it's working properly.
― grocery groin (snoball), Wednesday, 12 August 2009 09:53 (fifteen years ago) link
Even with cheats, getting the third key was almost more than my wee brain could handle.
― Le présent se dégrade, d'abord en histoire, puis en (Michael White), Wednesday, 12 August 2009 16:01 (fifteen years ago) link
Sorry I didn't get the walkhthrough to you when you asked-- I only got the email about an hour ago. :/
― The controls are janky (Will M.), Wednesday, 12 August 2009 18:15 (fifteen years ago) link
http://www.kongregate.com/games/IcyLime/multitask
― ledge, Sunday, 16 August 2009 10:12 (fifteen years ago) link
haha i wuz totally useless at that
― Great Scott! It's Molecular Man. (Ste), Sunday, 16 August 2009 19:22 (fifteen years ago) link
I got 84.
― Mordy, Sunday, 16 August 2009 19:28 (fifteen years ago) link
TextTwist is a simple, fun little word game that will overtake the brains of certain kinds of people (word obsessives) until they can't stop playing it even with the computer off.
― ken tynan's spanking buddy (sciolism), Sunday, 16 August 2009 19:44 (fifteen years ago) link
Okay, seriously is Evony really making the kind of money that allows them to be on every website everywhere?
― sample rants or ?BURNS?. (forksclovetofu), Friday, 21 August 2009 21:29 (fifteen years ago) link
Circle the Cat
― depressed is a hugoholic (sciolism), Friday, 21 August 2009 21:54 (fifteen years ago) link
Building Blaster
It's a combo of reversion to three (playing with blocks) and to thirteen (playing with fireworks).
― repeating cycles of smoking and cruelty (Michael White), Friday, 21 August 2009 22:14 (fifteen years ago) link
I finally won at Circle the Cat and now I feel bad for the kitteh.
― repeating cycles of smoking and cruelty (Michael White), Friday, 21 August 2009 22:36 (fifteen years ago) link
Yah, I was wondering the same thing. I saw an ad on talkingpointsmemo the other day and wondered what the hell was going on.
On the plus side, the boob girl is gradually getting more attractive.
― Tom Pagnozzi (Z S), Friday, 21 August 2009 23:29 (fifteen years ago) link
By this time next year the winner of America's Top Model will win the spot of boob girl in the next Evony webvertisement.
― Tom Pagnozzi (Z S), Friday, 21 August 2009 23:30 (fifteen years ago) link
that building blaster was sorta fun, but a little miffed on one of the levels which I completely destroyed yellow blocks to the point of complete obliteration and left the pink tower standing but it still wouldn't give me a success.
― Great Scott! It's Molecular Man. (Ste), Saturday, 22 August 2009 01:48 (fifteen years ago) link
You've got to blow the blocks further away to score more points.
― the visible spectrum is rainbows (snoball), Saturday, 22 August 2009 11:45 (fifteen years ago) link
ah i see. i really should read instructions shouldn't i
― Great Scott! It's Molecular Man. (Ste), Saturday, 22 August 2009 13:50 (fifteen years ago) link
im hopelessly stuck in level 39 ;_(
― orange (yeah thats right), Saturday, 22 August 2009 18:16 (fifteen years ago) link
I'm stuck on level 40!
― the visible spectrum is rainbows (snoball), Saturday, 22 August 2009 18:41 (fifteen years ago) link
you can blow the right building to the right without touching the middle building. use the 2 & 3 charges.
i cant seem to take down the giant lollipop stop sign in level 49. maybe its a red herring. however, i hesitate to use the word 'hopelessly' again.
― orange (yeah thats right), Saturday, 22 August 2009 22:16 (fifteen years ago) link
I am such a sucker for tower defense games! Gemcraft!
― Leee, Sunday, 23 August 2009 20:25 (fifteen years ago) link
The Onion AV Club has a new feature on free and cheap games:http://www.avclub.com/articles/august-24-2009,32052/
but play this game before reading its review, which spoils it: http://www.raitendo.com/games/you-only-live-once
― abanana, Monday, 24 August 2009 23:46 (fifteen years ago) link
TextTwist + Tetris = must pop words
― cavernous looseness of skank poon (sciolism), Wednesday, 26 August 2009 08:41 (fifteen years ago) link
Ludum Dare, a 48hr game writing compo. this time's theme 'Caverns'
so here are 144(!) cave based games to download and vote onhttp://www.ludumdare.com/compo/ludum-dare-15/?action=preview
― koogs, Monday, 31 August 2009 11:12 (fifteen years ago) link
http://www.adamatomic.com/canabaltfor wider screens: http://www.adamatomic.com/canabalt/mega/
2025's the best i've gotten so far
― Nhex, Wednesday, 2 September 2009 02:19 (fifteen years ago) link
make that 3100-ish
― Nhex, Wednesday, 2 September 2009 02:24 (fifteen years ago) link
3378
― Clay, Wednesday, 2 September 2009 02:31 (fifteen years ago) link
In retrospect, one of my dumbest lines ever, and that's STIFF competition.
― OLIGARHY (Z S), Wednesday, 2 September 2009 02:56 (fifteen years ago) link
sorry guys, moment of doubt, moment of doubt
― OLIGARHY (Z S), Wednesday, 2 September 2009 03:13 (fifteen years ago) link
It took many runs, but finally got 3243m on Canabalt.
― Mordy, Wednesday, 2 September 2009 03:46 (fifteen years ago) link
That thing that falls from the sky gets me every single time.
― Poxy Fule Of Kryptonite (The Yellow Kid), Wednesday, 2 September 2009 06:05 (fifteen years ago) link
3715!
― Mordy, Wednesday, 2 September 2009 07:10 (fifteen years ago) link
(What killed me was a low corridor. I had already hit jump, and once you hit that wall, it's straight down.)
3730
― CaptainLorax, Wednesday, 2 September 2009 18:37 (fifteen years ago) link
3736. Low corridors are the worst. There's nothing you can do.
― CosMc (Raw Patrick), Thursday, 3 September 2009 19:57 (fifteen years ago) link
Yes! 4653. I was determined to break 3000. I can give it up now.
― j.o.n.a, Friday, 4 September 2009 11:39 (fifteen years ago) link
u r all gay
(I got abt 1200 and gave up :/)
― cozwn, Friday, 4 September 2009 12:59 (fifteen years ago) link
I was never able to crack 3000 again after the first day, around 2200 I would always crap out
― Nhex, Friday, 4 September 2009 17:15 (fifteen years ago) link
damn thats the best game ive played in a while
― fleetwood (max), Friday, 4 September 2009 17:26 (fifteen years ago) link
better story music and atmosphere than 90% of games u can buy in a store
u got the wrong thread max
Mario was a hero to most but he never meant shit to me
― cozwn, Friday, 4 September 2009 17:29 (fifteen years ago) link
5954 motherfuckers
― fleetwood (max), Saturday, 5 September 2009 23:00 (fifteen years ago) link
3259
― That is awful. I am sorry. Help it up. That is mean. (forksclovetofu), Sunday, 6 September 2009 02:34 (fifteen years ago) link
Time Fcukhttp://www.newgrounds.com/portal/view/511754
I like this one, especially the sound fx and general atmosphere.
― Nhex, Friday, 18 September 2009 10:29 (fifteen years ago) link
who is going to test this one?
"Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.
Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?
Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?
By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions. As technology grows, our understanding of it diminishes, yet, at the same time, it becomes increasingly important in our lives. At what point does our virtual data become as important to us as physical possessions? If we have reached that point already, what real objects do we value less than our data? What implications does trusting something so important to something we understand so poorly have?
KILLING ALIENS IN LOSE/LOSE WILL DELETE FILES ON YOUR HARDDRIVE PERMANANTLY"
― cozwn, Thursday, 24 September 2009 11:22 (fifteen years ago) link
ugh no. especially the second to last paragraph there
― Nhex, Thursday, 24 September 2009 11:29 (fifteen years ago) link
link for the crazy brave stupidhttp://www.stfj.net/art/2009/loselose/
― cozwn, Thursday, 24 September 2009 11:33 (fifteen years ago) link
how did the hi-scorer not obliterate his OS? o_O
BlueHawk slaughtered 4711 alien(s)roto slaughtered 2700 alien(s)marcan slaughtered 2699 alien(s)CaitSith2 slaughtered 2698 alien(s)Sharona slaughtered 1000 alien(s)arvernus slaughtered 412 alien(s)Guest slaughtered 154 alien(s)orochidp slaughtered 99 alien(s)funkyskunk5 slaughtered 24 alien(s)brian slaughtered 15 alien(s)Meldariel slaughtered 13 alien(s)newaccount slaughtered 12 alien(s)ArtemAksenov slaughtered 10 alien(s)pablos93 slaughtered 9 alien(s)test slaughtered 8 alien(s)Meldariel slaughtered 8 alien(s)danielfrings slaughtered 7 alien(s)georgelam slaughtered 7 alien(s)Guest slaughtered 5 alien(s)test slaughtered 3 alien(s)test slaughtered 3 alien(s)schmandy slaughtered 3 alien(s)test slaughtered 3 alien(s)test slaughtered 3 alien(s)Guest slaughtered 3 alien(s)Sharona slaughtered 3 alien(s)Jake slaughtered 3 alien(s)test slaughtered 3 alien(s)test slaughtered 2 alien(s)Manu slaughtered 2 alien(s)test slaughtered 2 alien(s)DAM_ini slaughtered 2 alien(s)d1staff slaughtered 2 alien(s)test slaughtered 1 alien(s)henninggerdemann slaughtered 1 alien(s)Trevor slaughtered 1 alien(s)dustin slaughtered 1 alien(s)test. slaughtered 1 alien(s)brian slaughtered 1 alien(s)leongrantbussinger slaughtered 1 alien(s)test slaughtered 1 alien(s)danielfrings slaughtered 1 alien(s)danielwahl slaughtered 1 alien(s)test slaughtered 1 alien(s)test slaughtered 1 alien(s)test slaughtered 1 alien(s)test slaughtered 1 alien(s)james slaughtered 1 alien(s)Guest slaughtered 1 alien(s)sebastianfranz slaughtered 1 alien(s)Shared slaughtered 1 alien(s)Shared slaughtered 1 alien(s)Jake slaughtered 1 alien(s)
― cozwn, Thursday, 24 September 2009 11:35 (fifteen years ago) link
why not just install a virus instead, a lot quicker.
― Great Scott! It's Molecular Man. (Ste), Thursday, 24 September 2009 11:50 (fifteen years ago) link
Backup - kill a million aliens - restore means you get to be best in the world at a game. Even if it's a stupid shit game, you get to be best in the world. We've got people on here with hands like gnarled claws from trying to get in the top 1000 at Trials HD.
― Bacon is the new Pirates (onimo), Thursday, 24 September 2009 12:00 (fifteen years ago) link
GNARLED CLAWS
― bring back all banned legends (forksclovetofu), Thursday, 24 September 2009 13:24 (fifteen years ago) link
That game is a death trap for OCD players.
― Mordy, Thursday, 24 September 2009 16:31 (fifteen years ago) link
Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?
This is retarded, btw. Your gun auto-fires. You can't *not* kill aliens. Epic fail.
― Mordy, Thursday, 24 September 2009 16:33 (fifteen years ago) link
(Also, has anyone tested with a dud computer to see if this actually deletes files? Could be a false claim.)
― Mordy, Thursday, 24 September 2009 16:36 (fifteen years ago) link
but don't we all have a "gun" with "auto-fire" as we traverse through a "dangerous land"? makes you think...
― Z S, Friday, 25 September 2009 01:32 (fifteen years ago) link
time fcuk is pretty fun: http://www.newgrounds.com/portal/view/511754
― Ømår Littel (Jordan), Monday, 28 September 2009 17:58 (fifteen years ago) link
... :/
― Nhex, Monday, 28 September 2009 19:53 (fifteen years ago) link
http://nintendo8.com/toplist/more/
― Your heartbeat soun like sasquatch feet (polyphonic), Tuesday, 29 September 2009 21:09 (fifteen years ago) link
neat
― Great Scott! It's Molecular Man. (Ste), Tuesday, 29 September 2009 21:46 (fifteen years ago) link
http://secrettechnology.com/explode/evidence.html
― Mordy, Wednesday, 7 October 2009 07:40 (fifteen years ago) link
what the shit
― this must be what FAIL is really like (ledge), Wednesday, 7 October 2009 09:40 (fifteen years ago) link
ANTI GAME
― forksclovetofu, Wednesday, 7 October 2009 13:59 (fifteen years ago) link
if you win lose/lose do you get extra files
― lil' kim jong-il (s1ocki), Wednesday, 7 October 2009 14:43 (fifteen years ago) link
http://onemorelevel.com/game/miami_shark
― Three Word Username, Friday, 9 October 2009 13:43 (fifteen years ago) link
It's been getting picked up on a lot of blogs this week, and I have to say it's been a pretty fun little game (and for Mac too!) -- Star Guard: http://vacuumflowers.com/star_guard/star_guard.html
Been addicted to the time trial mode for the last few days. I went through the regular single player mode, finally beat level 9 after 50-odd deaths-- I ain't getting through the whole thing on hard mode, that's for sure!
The storytelling/aesthetic reminds me of The Manipulator which was also pretty fun, though SG is more refined.
― Nhex, Saturday, 10 October 2009 20:09 (fifteen years ago) link
ok that shark game is hilarious.
― Nhex, Saturday, 10 October 2009 20:15 (fifteen years ago) link
ha, i killed a space shuttle with a shark!
― "Keep Tweeting", Raged Roger The Kindly Hippopotamus. (forksclovetofu), Sunday, 11 October 2009 01:04 (fifteen years ago) link
This isn't free but the demo is:
http://machinarium.net/demo/
― Your heartbeat soun like sasquatch feet (polyphonic), Monday, 19 October 2009 22:01 (fifteen years ago) link
it's an awesome demo
― Does the hole come standard or did you have to special order it (forksclovetofu), Monday, 19 October 2009 22:02 (fifteen years ago) link
I'm loving Machinarium. And it plays on the Mac! (Super hard, tho.)
― Mordy, Monday, 19 October 2009 22:37 (fifteen years ago) link
oh hai the samorost guy is back <3 <3
― ☆, Tuesday, 20 October 2009 01:40 (fifteen years ago) link
this is really meta but fun:http://www.kongregate.com/games/ArmorGames/upgrade-complete
― ♪♫(●̲̲̅̅̅̅=̲̲̅̅̅̅●̲̅̅)♪♫ (Steve Shasta), Tuesday, 20 October 2009 05:51 (fifteen years ago) link
well that just sucked up my whole morning.
― Does the hole come standard or did you have to special order it (forksclovetofu), Tuesday, 20 October 2009 14:43 (fifteen years ago) link
Enjoyed: http://www.kongregate.com/games/Coolio_Niato/light-bot
― Gravel Puzzleworth, Tuesday, 20 October 2009 14:53 (fifteen years ago) link
Really like this:
http://jayisgames.com/cgdc6/?gameID=9
― Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 01:20 (fifteen years ago) link
cool
― congratulations (n/a), Thursday, 29 October 2009 01:27 (fifteen years ago) link
that is seriously beautiful
― George Mucus (ledge), Thursday, 29 October 2009 10:11 (fifteen years ago) link
Yeah, I got just as much enjoyment from that as I did from the whole of Shadow Complex.
― JimD, Thursday, 29 October 2009 10:36 (fifteen years ago) link
it's an amazing proof of concept; would love to see it fully fleshed out
― I AM NOT ONE TO PURSUE GAME, MY FRIEND - NO, INDEED. (forksclovetofu), Thursday, 29 October 2009 13:55 (fifteen years ago) link
i definitely liked that, but definitely more art piece than game, not sure how much further you could go with it without adding something more to it.
― Nhex, Thursday, 29 October 2009 13:56 (fifteen years ago) link
Yeah, you'd have to add some sort of interactivity at least.
― Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 15:23 (fifteen years ago) link
Idea #1: a gun
― I AM NOT ONE TO PURSUE GAME, MY FRIEND - NO, INDEED. (forksclovetofu), Thursday, 29 October 2009 15:51 (fifteen years ago) link
Idea #2: Detective Mode
― Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 15:52 (fifteen years ago) link
Why can't we be nice to one another for a change? (xp)
― George Mucus (ledge), Thursday, 29 October 2009 15:55 (fifteen years ago) link
Did Mario ever need a gun?
no, because he had fireballs
― congratulations (n/a), Thursday, 29 October 2009 15:58 (fifteen years ago) link
idea #3: fireballs
― koogs, Thursday, 29 October 2009 16:02 (fifteen years ago) link
idea #4 a cute widdle puppyidea #5 a howitzer
― I AM NOT ONE TO PURSUE GAME, MY FRIEND - NO, INDEED. (forksclovetofu), Thursday, 29 October 2009 16:10 (fifteen years ago) link
idea #6 quicktime events
― Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 16:17 (fifteen years ago) link
http://gam.ebb.jp/kaitai1.html
― I AM NOT ONE TO PURSUE GAME, MY FRIEND - NO, INDEED. (forksclovetofu), Thursday, 5 November 2009 21:12 (fifteen years ago) link
I like. Not too tough.
― George Mucus (ledge), Friday, 6 November 2009 09:42 (fifteen years ago) link
I realize that 1) most of you probably don't have Grid Wars (see first post in this thread) and 2) don't really give a shit about music matching up well with games, but if you get a chance, play this song:
https://www.youtube.com/watch?v=0RsdMs-Whlo
and play Grid Wars with the game music turned off but the sound effects left on. The sound fx from the game and the song are in the same key and match together perfectly, whether you're blowing shit up or exploding yourself.
― big darn deal (Z S), Sunday, 22 November 2009 01:19 (fifteen years ago) link
killer music here too: http://www.newgrounds.com/portal/view/473755
― caek, Saturday, 5 December 2009 16:27 (fifteen years ago) link
grid wars is so great
― caek, Saturday, 5 December 2009 16:45 (fifteen years ago) link
just completed this fun little platform rpg
http://www.newgrounds.com/portal/view/519030
― caek, Saturday, 5 December 2009 18:13 (fifteen years ago) link
http://www.continuitygame.com/
― real bears playing hockey (polyphonic), Saturday, 5 December 2009 19:24 (fifteen years ago) link
xpost to caek
Jeez, that game was awesome! It kind of reminded me of the feel of Cave Story. Weird anal sex ending though
― big darn deal (Z S), Saturday, 5 December 2009 19:39 (fifteen years ago) link
That game was pretty damn cool, but I burned out around the time the 12 block grids of almost identical stages starting cropping up. Nice to see they added a little control graphic at the start, and they actually put a level countdown (31 levels from the end).
― Nhex, Saturday, 5 December 2009 20:09 (fifteen years ago) link
Level Up was fun. (i'm glad Z S wasn't being literal about the ending, there's at least one popular newgrounds game that ends with a graphic sex scene.)
― abanana, Sunday, 6 December 2009 09:42 (fifteen years ago) link
levelup WAS fun and i kinda think ZS was being literal about that ending; what a lousy reaming I got for my time.
― Drama Mama's and Papa's too! (forksclovetofu), Monday, 7 December 2009 05:17 (fifteen years ago) link
http://www.molleindustria.org/everydaythesamedream/everydaythesamedream.html
This is interesting, but I'm not finished yet and I suspect there's not much actual gameplay in it. Worth a look tho.
― when i was your age i was thinking about how to kill people (Noodle Vague), Tuesday, 22 December 2009 11:27 (fifteen years ago) link
I just played that tonight! Loved the ending.
― Mordy, Tuesday, 22 December 2009 11:33 (fifteen years ago) link
I dunno, I finished it now. It was a cute enough diversion but the mechanics of walking sloooooowly left to right outweighed the end a bit, for me. I like my art statement games to have a bit more game in them.
― when i was your age i was thinking about how to kill people (Noodle Vague), Tuesday, 22 December 2009 11:47 (fifteen years ago) link
depressed me so much i didn't play through. can someone spoil the ending here so i don't have to deal with it?
― If COMETS had horoscope they would have the SUN conjunct URANUS (forksclovetofu), Tuesday, 22 December 2009 15:53 (fifteen years ago) link
same
― Nhex, Tuesday, 22 December 2009 20:16 (fifteen years ago) link
you end up watching a dude who is probably yrself jumping off the office roof.
then you go "bollocks I just spent 15 minutes playing this"
― O™ (Noodle Vague), Wednesday, 23 December 2009 15:18 (fifteen years ago) link
Continuity is clever, but after four levels it's enough.
― lazy cold meat and chocolate seasonal mentality (forksclovetofu), Thursday, 7 January 2010 06:29 (fourteen years ago) link
fly guy
kind of twee and pointless but I like it.
― Player is killed, but they are resurrected, and the 45 Revolver glow gold (dyao), Thursday, 7 January 2010 06:31 (fourteen years ago) link
That's about as much as I played.
― real bears playing hockey (polyphonic), Thursday, 7 January 2010 06:43 (fourteen years ago) link
First Person Tetrishttp://firstpersontetris.com/
(hey this is fun! hang on ..... ewww ..... barf)
― zappi, Thursday, 14 January 2010 19:50 (fourteen years ago) link
That is fierce. Clever too. Night Mode is just ridic. Also it appears to have fucked my eyes up.
― Sammo Hungover (Noodle Vague), Thursday, 14 January 2010 20:15 (fourteen years ago) link
ya know, turning on "night mode", it actually is kind of a good base for other puzzle game. probably one i've already played and can't remember...
― Nhex, Thursday, 14 January 2010 20:32 (fourteen years ago) link
It makes me go cross-eyed.
― Mordy, Thursday, 14 January 2010 20:33 (fourteen years ago) link
barf is right, uuuuuuugh
― The tendrils INTERTWINE with gentle undulations. (forksclovetofu), Friday, 15 January 2010 04:08 (fourteen years ago) link
genuine nausea. don't know how it does it.
― Do the english boil pizza? (acoleuthic), Friday, 15 January 2010 04:22 (fourteen years ago) link
not barfing but kept getting my 'L' shapes mixed up.
― bracken free ditch (Ste), Friday, 15 January 2010 11:57 (fourteen years ago) link
GNOP: http://bitbattalion.com/games/gnop/
― forksclovetofu, Tuesday, 26 January 2010 07:38 (fourteen years ago) link
Cannot get enough of canabalt. You run, you jump. http://www.adamatomic.com/canabalt/
― toastmodernist, Tuesday, 26 January 2010 10:29 (fourteen years ago) link
gnop was cute
― Nhex, Tuesday, 26 January 2010 17:49 (fourteen years ago) link
Canabalt was fun for a couple runs but the rando factor becomes quickly obnoxious - every time you die, it's to a beginner's trap. Basically a whole game of the classic platformer annoyance "in real life, i would KNOW there was an enemy/pit/wall just off the screen!" But as with, say, Dino Run (or Sonic the Hedgehog for that matter), I *love* the sense of constant forward momentum.
― Doctor Casino, Tuesday, 26 January 2010 18:29 (fourteen years ago) link
Level Up! was kinda cool though (the one caek links as "fun little platform RPG"). Ending was BS but the basic gimmick is cool - could def see it being sustained over a larger game, the Majora's Mask of platform RPGs. At this length you kind of max out way too fast and there's not much to do with your mad skillz but I could sort of imagine a Metroidvania-scale game like this being really cool. Plus I like the general look-and-feel of it.
― Doctor Casino, Tuesday, 26 January 2010 18:31 (fourteen years ago) link
Canabalt is better on the iPhone
― real bears playing hockey (polyphonic), Tuesday, 26 January 2010 18:56 (fourteen years ago) link
anybody playing vvvvvvvvvvvvv?
― forksclovetofu, Wednesday, 27 January 2010 01:23 (fourteen years ago) link
not free!
― Nhex, Wednesday, 27 January 2010 01:59 (fourteen years ago) link
i thought the demo was at least.
― forksclovetofu, Wednesday, 27 January 2010 02:03 (fourteen years ago) link
http://mattmakesgames.com/games.phptop left corner is runman
(I used to play the jumpman games)
― CaptainLorax, Friday, 29 January 2010 21:13 (fourteen years ago) link
http://np.ironhelmet.com/
real-time (but super-slow) 4x space empire game, super simple and browser-based but incredibly intriguing. Would love to get an ILXor game going.
More info:http://www.gamesetwatch.com/2010/02/column_battle_klaxon_the_i.php
Basically plays out like the board game Diplomacy, sort of.
― The controls are janky (Will M.), Friday, 12 February 2010 00:59 (fourteen years ago) link
looks really intriguing but complicated
u say real-time but super slow - does that mean u can play-by-mail?
― chris nibbs (cozen), Friday, 12 February 2010 01:28 (fourteen years ago) link
ILG folk already hip to this, but worth listing itt: www.onlinegames.com/basketball/
addicting playable one-click fun
― zvookster, Friday, 12 February 2010 01:37 (fourteen years ago) link
there's an ilx competition url as well.
― forksclovetofu, Friday, 12 February 2010 05:47 (fourteen years ago) link
here go: http://www.onlinegames.com/basketball/?lv9tnjssoq
― forksclovetofu, Friday, 12 February 2010 05:48 (fourteen years ago) link
No, it's browser based but real time. to play by mail it'd ahve to be turn-based... it has the same PACE as a play by mail game does though
― The controls are janky (Will M.), Friday, 12 February 2010 06:22 (fourteen years ago) link
http://www.tonypa.pri.ee/rowowor.html
Addictive. 3-letter minimum, can't repeat words. 6900.
― Nhex, Tuesday, 23 February 2010 05:41 (fourteen years ago) link
7705. i got 3000 pts for "aurated" though.
― ☆, Tuesday, 23 February 2010 10:19 (fourteen years ago) link
95 lol
would be better if it didn't keep showing adverts between games, i got fed up of that after my third game
― bracken free ditch (Ste), Tuesday, 23 February 2010 12:19 (fourteen years ago) link
This is strangely addictive but not reusing words is annoying, I just died because I left myself with just a choice between two single words and went for one I'd used already - if you've played tens of rounds already and played more than one game in a row, how are you supposed to remember what words you have and haven't used in that game?
Clockwords Prelude on Kongregate (is a very different kind of word game but) lets you repeat words for a severely reduced score, which I'd prefer here too.
(pissed off cz last time round I fluked two 7-letter words - the scoring for those makes the handful of points for everything else seem ridiculous, the first one got about 3500 and by that point I'd been playing for several minutes and only just reached 1000 in total - and then accidentally closed the window)
― falling while carrying an owl (a passing spacecadet), Tuesday, 23 February 2010 12:40 (fourteen years ago) link
9090. Knowing the short scrabble words helps.
― abanana, Tuesday, 23 February 2010 12:45 (fourteen years ago) link
I call that one "dud" - I like the crappy find-a-word games (Word Whomp, Text Twist) b/c even though their dictionaries are sucky and incomplete, there's not really a PENALTY for them not knowing a word that you do...whereas here, "rabe" got me a game over. How was I to know they don't know what broccoli rabe is?
― Doctor Casino, Tuesday, 23 February 2010 13:56 (fourteen years ago) link
pretty sure it's using TWL
― abanana, Tuesday, 23 February 2010 19:01 (fourteen years ago) link
12420. Never touching this again.
― Nhex, Tuesday, 23 February 2010 19:53 (fourteen years ago) link
http://armorgames.com/play/5379/sushi-cat
― forksclovetofu, Saturday, 27 February 2010 09:40 (fourteen years ago) link
great gameplay here:http://www.e4.com/game/steamshovel-harry/play.e4
― forksclovetofu, Saturday, 13 March 2010 06:24 (fourteen years ago) link
god these INSTRUCTIONS
When I started this game Harvest just started, and I'm on "Are You Ready for the Country?" and I STILL haven't been allowed to play!
― I feel absolute embarrasment and humiliation within the msgbrd context (Z S), Saturday, 13 March 2010 14:44 (fourteen years ago) link
wait...ahahahahahahaha
aw man I got punk'd, where's Ashton?
― I feel absolute embarrasment and humiliation within the msgbrd context (Z S), Saturday, 13 March 2010 14:45 (fourteen years ago) link
Sushi cat is too short.
― Jeff, Saturday, 13 March 2010 16:30 (fourteen years ago) link
yeah, steamshovel harry is all about the music really.
― forksclovetofu, Saturday, 13 March 2010 17:51 (fourteen years ago) link
great game, that steamshovel harry
― Mordy, Saturday, 13 March 2010 17:59 (fourteen years ago) link
the physics are crazy
― I feel absolute embarrasment and humiliation within the msgbrd context (Z S), Saturday, 13 March 2010 18:33 (fourteen years ago) link
hah, i love brad sucks
― Nhex, Saturday, 13 March 2010 19:36 (fourteen years ago) link
rowowor is a dud. didn't know "doula," but did give me several dumb short words that i'm almost certain are made up. liked the concept, but the dictionary blows
sushi cat was fun, and exactly the right length
steamshovel harry made me lol, the final boss was amazing
― drink more beer and the doctor is a heghog (gbx), Saturday, 13 March 2010 19:57 (fourteen years ago) link
"physics are gonna kill you harry"
― forksclovetofu, Saturday, 13 March 2010 20:18 (fourteen years ago) link
gonna take a gun and shooooot you in the face
― Nhex, Saturday, 13 March 2010 20:46 (fourteen years ago) link
Does steamshovel harry ever get paste the intro/tutorials?
― Jeff, Sunday, 14 March 2010 00:59 (fourteen years ago) link
It does take a while, but man, once it does you are FLYIN, crazy.
― I feel absolute embarrasment and humiliation within the msgbrd context (Z S), Sunday, 14 March 2010 01:08 (fourteen years ago) link
I gave up halfway through the national anthem. Never again.
― Jeff, Sunday, 14 March 2010 01:25 (fourteen years ago) link
Definitely some of the most innovative gameplay I've ever experienced.
― Your body is a spiderland (polyphonic), Sunday, 14 March 2010 03:31 (fourteen years ago) link
That's too bad, because it FINALLY starts a little bit after the national anthem.
― I feel absolute embarrasment and humiliation within the msgbrd context (Z S), Sunday, 14 March 2010 04:06 (fourteen years ago) link
I love the way the gravity feels. Really seems like they got it just right.
― Your body is a spiderland (polyphonic), Sunday, 14 March 2010 04:20 (fourteen years ago) link
Yeah, but fuck those guys with the reflective shields. It's kinda like, there's just ONE too many things to think about, balancing my jumps against the gravity, the changing rock size, grabbing rocks to throw (which changes the gravity situation again, holy shit!) throwing the rocks at the dudes AND they bounce off?! Awesome concept though.
― Doctor Casino, Tuesday, 16 March 2010 14:07 (fourteen years ago) link
on a similar tip:http://progresswars.com/
― forksclovetofu, Wednesday, 17 March 2010 05:34 (fourteen years ago) link
wooooooooow, this is EPIC and i'm serious; hope someone runs with this idea:http://gamejolt.com/online/games/platformer/specter-spelunker-shrinks/1865/
― forksclovetofu, Thursday, 25 March 2010 04:08 (fourteen years ago) link
cool!
― Nhex, Thursday, 25 March 2010 04:24 (fourteen years ago) link
A+
― the big pink suede panda bear hurts (ledge), Saturday, 27 March 2010 00:53 (fourteen years ago) link
http://www.molleindustria.org/runjesusrun/run_jesus_run.html
― forksclovetofu, Sunday, 28 March 2010 02:15 (fourteen years ago) link
btw, finally beat specter spelunker; I hope that mechanic gets picked up for a full length
― forksclovetofu, Sunday, 28 March 2010 02:29 (fourteen years ago) link
Is the joke that it doesn't work?
― Mordy, Sunday, 28 March 2010 02:31 (fourteen years ago) link
Got it working. :) Great game.
― Mordy, Sunday, 28 March 2010 02:46 (fourteen years ago) link
i like that the games i put up here after steamshovel harry are all suspect
― forksclovetofu, Sunday, 28 March 2010 04:44 (fourteen years ago) link
Specter Spelunker was fun! I do have to say I don't love the 3D engine, which feels kind of incidental to the shrinking/growing gimmick... the 3D/perspective thing just makes it hard to figure out distances, which is a problem in a platformer. But beautiful concept.
― Doctor Casino, Monday, 29 March 2010 19:24 (fourteen years ago) link
yeah imagine an updated version with amazing graphics that you could zoom into at crazy magnification. has great potential.
― bracken free ditch (Ste), Monday, 29 March 2010 19:52 (fourteen years ago) link
Redderhttp://www.newgrounds.com/portal/view/529992
― abanana, Tuesday, 30 March 2010 04:06 (fourteen years ago) link
(xp) 3d engine?! did i miss a bit? only 3d bit i saw was the snowdome, i went into the house inside and the game ended.
― the big pink suede panda bear hurts (ledge), Tuesday, 30 March 2010 09:07 (fourteen years ago) link
it uses a browser-3d flash thingy, so yeah look at the edges of the scenery closely. also i think it's used for the zooming in technique.
― bracken free ditch (Ste), Tuesday, 30 March 2010 12:52 (fourteen years ago) link
the guy didn't really try very hard on the graphics - if you've seen other games done in Unity they're pretty impressive for web games (see everything done by Blurst, like Off-Road Velociraptor Safari and Time Donkey)
― Nhex, Tuesday, 30 March 2010 20:42 (fourteen years ago) link
http://dai5ychain.net/breath/
― Mordy, Friday, 2 April 2010 17:00 (fourteen years ago) link
yeah, i liked that!
― forksclovetofu, Saturday, 3 April 2010 04:47 (fourteen years ago) link
twas cool
― Nhex, Saturday, 3 April 2010 05:08 (fourteen years ago) link
tedious
― bracken free ditch (Ste), Saturday, 3 April 2010 08:57 (fourteen years ago) link
aw cmon, i beat it in like three minutes!
― forksclovetofu, Saturday, 3 April 2010 16:42 (fourteen years ago) link
Yeah, just short enough for the cuteness to last and not long enough to go "is this all there is to this?" Nice thing.
― Doctor Casino, Saturday, 3 April 2010 18:32 (fourteen years ago) link
http://www.skipmore.com/freegames/synopsis/synopsis.html
lots of 8-bit jrpg hilarity in this one
― Nhex, Monday, 5 April 2010 21:22 (fourteen years ago) link
lol, particularly the sunken treasure level and "act like a hero"
― Convenience Fish (snoball), Monday, 5 April 2010 22:10 (fourteen years ago) link
yeah, act like a hero was great, just beat it. cool ending puzzle, too!
― forksclovetofu, Monday, 5 April 2010 22:30 (fourteen years ago) link
Nice one! Basically the first time I died in every quest I LOLed.
― Doctor Casino, Tuesday, 6 April 2010 04:16 (fourteen years ago) link
http://www.nitrome.com/games/tinycastle/
― no turkey unless it's a club sandwich (polyphonic), Wednesday, 7 April 2010 20:55 (fourteen years ago) link
we should likely talk about tiger woods EA online.Just wasted an hour. It's compulsive.
― forksclovetofu, Wednesday, 7 April 2010 21:26 (fourteen years ago) link
Haha, I was tempted to post about that. Continue to be impressed with the kind of stuff they can do in a web browser now (though it uses Unity) - wish Pangya was playable like this!
tinycastle was cool too but... too tiny
― Nhex, Wednesday, 7 April 2010 22:01 (fourteen years ago) link
actual screenshot:http://i40.tinypic.com/e0pzef.jpg
― biologically wrong (Z S), Wednesday, 7 April 2010 22:53 (fourteen years ago) link
tiny castles is great; a half-hour well spent.
― forksclovetofu, Wednesday, 7 April 2010 23:27 (fourteen years ago) link
Tiny Castles really turned me off honestly - - awkward and unresponsive controls with a lot of classic platformer no-nos (delay between attack button and attacking, can't attack while jumping, can't effectively jump past a ladder, can't attack from ladders) and arbitrary non-puzzles where everything on the screen just sort of changes when you hit a checkpoint, no way to predict that and no real control over it anyway. I freely admit that this is sort of out of whack with my well-documented LOVE LOVE LOVE for "Ultimate Wizard" on the Commodore 64 but there you go.
Nice soundtrack though!
― Doctor Casino, Thursday, 8 April 2010 19:57 (fourteen years ago) link
I liked it because it was quick and diverting (and free).
― no turkey unless it's a club sandwich (polyphonic), Thursday, 8 April 2010 20:19 (fourteen years ago) link
too small - messed up my eyes
― Convenience Fish (snoball), Thursday, 8 April 2010 20:34 (fourteen years ago) link
retro games that old people can't play: c or d?
― forksclovetofu, Thursday, 8 April 2010 23:01 (fourteen years ago) link
also I agree with all the criticisms noted by Doctor Casino
― Convenience Fish (snoball), Friday, 9 April 2010 10:41 (fourteen years ago) link
Upgrade/achievement crazy whack-a-mole...http://www.king.com/games/sponsored-games/mushroom-madness-2/play/?language=en_US
― Nhex, Tuesday, 27 April 2010 02:04 (fourteen years ago) link
this was ten minutes well spent:
― emotional radiohead whatever (Jordan), Tuesday, 27 April 2010 02:07 (fourteen years ago) link
Super Mario Crossover:
http://www.newgrounds.com/portal/view/534416
― no turkey unless it's a club sandwich (polyphonic), Wednesday, 28 April 2010 17:34 (fourteen years ago) link
oh man, the music cues totally make this
also like that it just becomes brutally hard to play as simon
― Doctor Casino, Friday, 30 April 2010 16:45 (fourteen years ago) link
it's kind of awe inspiring
― i never promised you a whinegarten (forksclovetofu), Friday, 30 April 2010 17:53 (fourteen years ago) link
this is amazing
― emotional radiohead whatever (Jordan), Friday, 30 April 2010 17:59 (fourteen years ago) link
playing as mega man feels really natural
― emotional radiohead whatever (Jordan), Friday, 30 April 2010 18:03 (fourteen years ago) link
it totally shouldn't work, but they nailed the integration
― Nhex, Friday, 30 April 2010 18:20 (fourteen years ago) link
Best fit in a way is playing as Contra guy, which perfectly captures the Contra experience: when you get the Spread Gun everything is just over-the-top wonderful, and then as soon as you lose it everything's fucked.
Really hard to switch over to Samus after that, losing the whole duck-and-shoot thing in favor of the bombs.
― Doctor Casino, Friday, 30 April 2010 19:19 (fourteen years ago) link
http://www.party-tencho.com/munekyun/
I don't know either.
― no turkey unless it's a club sandwich (polyphonic), Friday, 30 April 2010 21:57 (fourteen years ago) link
oh man I LOVE THAT, i can't believe he made another one
― Nhex, Friday, 30 April 2010 21:59 (fourteen years ago) link
pretty awesome
― i never promised you a whinegarten (forksclovetofu), Friday, 30 April 2010 22:12 (fourteen years ago) link
got 128kyun but still not a kyunboy ;_;
― the big pink suede panda bear hurts (ledge), Friday, 30 April 2010 22:48 (fourteen years ago) link
One of the best shooting games for me is "Bowman"
― Jakeras, Saturday, 15 May 2010 13:34 (fourteen years ago) link
Is there an astroturfing game?
― he speak the frenche as the Frenches himselves (snoball), Saturday, 15 May 2010 13:50 (fourteen years ago) link
pretty cool, altho computer was dumb when faced with wind and wall on one game.
liked the Airport game on that link
― bracken free ditch (Ste), Saturday, 15 May 2010 14:33 (fourteen years ago) link
Gentlemen, this is fucking brilliant
http://www.kongregate.com/games/Mousebreaker/ashes-2-ashes-zombie-cricket
― unabashedly boring your eyes out (Noodle Vague), Sunday, 16 May 2010 17:43 (fourteen years ago) link
omg that is the greatest thing i've ever seen.
― Daniel, Esq., Sunday, 16 May 2010 17:51 (fourteen years ago) link
STREWTH!
― he speak the frenche as the Frenches himselves (snoball), Sunday, 16 May 2010 17:53 (fourteen years ago) link
I won back the Ashes! Final score: 124
― unabashedly boring your eyes out (Noodle Vague), Sunday, 16 May 2010 19:30 (fourteen years ago) link
i got killed and eaten by a 12ft zombie dame edna :(
― joe, Sunday, 16 May 2010 19:47 (fourteen years ago) link
http://armorgames.com/play/5917/exit-path
― forksclovetofu, Monday, 31 May 2010 05:54 (fourteen years ago) link
canabalt/portal.I made it to level 28 and had to go to bed.
it was fun. my final score was 2,055. But I imagine knowing some of the puzzles I could get a higher score now.
― Mordy, Monday, 31 May 2010 06:36 (fourteen years ago) link
what the hell?http://3dnes.blogspot.com/
― I have been forks-style since day one (forksclovetofu), Saturday, 5 June 2010 00:23 (fourteen years ago) link
Exit Path's decent, but seems to miss the point a little of Canabalt, with so many moves and death traps, it's not simple and engaging enough to be worth all the dying. But the multiplayer/mmo stuff is a great idea, with more polish it could really be something.
Zelda II... just no.
― Nhex, Saturday, 5 June 2010 01:20 (fourteen years ago) link
omg that zelda thing
― Don't look at the finger (Ste), Saturday, 5 June 2010 01:38 (fourteen years ago) link
really liked exit path when i wasnt being tempted to smash the keyboard during the latter levels
― Flautists Uber Frisco (jjjusten), Saturday, 5 June 2010 05:12 (fourteen years ago) link
Finished it though
― Flautists Uber Frisco (jjjusten), Saturday, 5 June 2010 05:24 (fourteen years ago) link
Zelda thing made me want to die. Sad nerdzz
― Flautists Uber Frisco (jjjusten), Saturday, 5 June 2010 05:25 (fourteen years ago) link
I was kind of touched by the idea of it, but it's not exactly a playable, fun game. Maybe it's all a deliberate commentary on the pointless 3D-ification of classic franchises....except that the 3D Zeldas were actually good. So I dunno.
― Doctor Casino, Saturday, 5 June 2010 06:03 (fourteen years ago) link
So hooked on this:
http://www.freeworldgroup.com/games8/gameindex/manufactoria.htm
― Gravel Puzzleworth, Sunday, 13 June 2010 11:35 (fourteen years ago) link
music started creeping me out
― Nhex, Sunday, 13 June 2010 17:44 (fourteen years ago) link
http://www.nitrome.com/games/faultline/^GREAT idea!
― I have been forks-style since day one (forksclovetofu), Thursday, 17 June 2010 02:15 (fourteen years ago) link
^^^ really addictive must. stop. playing. this. game.
― Fat Dog Franklin (snoball), Thursday, 17 June 2010 08:28 (fourteen years ago) link
lol i can't get over the first obstacle...
― sent from my neural lace (ledge), Thursday, 17 June 2010 22:48 (fourteen years ago) link
click the little x, drag it onto the other little x.
Yeah, it's a great concept but somehow still really dull to play.
― JimD, Friday, 18 June 2010 07:28 (fourteen years ago) link
yeah but when it comes to the mines i can't find another x to drag it on to!
― sent from my neural lace (ledge), Friday, 18 June 2010 08:29 (fourteen years ago) link
I keep triggering off the John Barnes/World Cup advert on the right of the page.
― display-name aesthete (snoball), Friday, 18 June 2010 10:08 (fourteen years ago) link
http://php.scripts.psu.edu/tms5162/games/tca.php
This is a multiplayer online game from the guy who made Runman. Dessgeega wrote about it:
http://www.auntiepixelante.com/?p=598
Now it's up and running, but no one's yet playing it. One guy named Chris was there, but that's not enough to get a game going (you need four or five, I think).
― bamcquern, Saturday, 19 June 2010 06:19 (fourteen years ago) link
http://img541.imageshack.us/img541/3184/gg2iceworld.jpgGunGirl 2 is a really solid Metroidvania/run n' gun, cheesy 16-bit era aesthetic - kind of reminds me of other freeware/indie games like Survival Crisis Z. Between this and Hero Core I've been really getting my fill of these type of games.
― Nhex, Tuesday, 22 June 2010 02:46 (fourteen years ago) link
So Frontierville on FB is actually a step above most FB social media games. Not saying it's great by any means, but they're starting to figure out how to make social media games work in interesting ways. (Link to it: http://apps.facebook.com/frontierville/ -- thing I wrote about it for more of my thoughts about why it works: http://popculturecurator.tumblr.com/post/740021134/frontierville-and-the-establishment-of-community )
― Mordy, Sunday, 27 June 2010 01:14 (fourteen years ago) link
Nice take on Mr. Driller:http://www.lingolux.com/2010/01/29/go-to-hell/
― Nhex, Monday, 28 June 2010 23:08 (fourteen years ago) link
http://www.newgrounds.com/portal/view/540079^easy as pie but a fun five second diversion
also the thread title's been bugging me for forever so i changed it.
― obvious and old and bannable (forksclovetofu), Monday, 5 July 2010 13:59 (fourteen years ago) link
also enjoying:http://www.sootygames.com/red-remover-player-pack.html#
― obvious and old and bannable (forksclovetofu), Monday, 5 July 2010 14:20 (fourteen years ago) link
must play:http://peanutgallerygames.com/blog/games/pond/
― i'm gonna need a +1 so me & a friend can kick you in the balls (forksclovetofu), Tuesday, 13 July 2010 06:26 (fourteen years ago) link
didn't find the kraken, couldn't be bothered trying again. Can go for a real walk in the woods whenever I feel like it.
― sometimes all it takes is a healthy dose of continental indiepop (tomofthenest), Tuesday, 13 July 2010 09:57 (fourteen years ago) link
http://www.kongregate.com/games/playpanic/shadow-snake
― embrace the flopping? no thanks (onimo), Friday, 23 July 2010 16:09 (fourteen years ago) link
lol @ pond
― Nhex, Friday, 23 July 2010 20:50 (fourteen years ago) link
I pulled something in my back and I've been pretty much laid up for the past day and a half - - - thankfully, there's Gun Girl 2. Great find. I think I ran into a sequence-wrecking glitch but it's still playable, and boy does it have great control/timing. There are things I would quibble about, and I had to turn off the special effects b/c the graphics don't work right on my machine, but it's a damn nice slice of freeware, great jump-n-shoot fun.
― Doctor Casino, Sunday, 25 July 2010 15:25 (fourteen years ago) link
THANK YOU. I thought I had requested a change to the thread title a long time ago, but maybe I just imagined it because I don't see it. Anyway, thanks!
― "goof proof cooking, I love it!" (Z S), Sunday, 25 July 2010 19:32 (fourteen years ago) link
http://www.bored.com/game/play/150904/Depict1.htmli got stymied but i liked it
― 8o---e*.\\\||///.*ə---o8 (forksclovetofu), Monday, 9 August 2010 16:13 (fourteen years ago) link
pretty cool. got the first bad ending, too lazy to get the good one
― Nhex, Monday, 9 August 2010 20:19 (fourteen years ago) link
http://mikengreg.com/solipskier/
― no gut busting joke can change history (polyphonic), Thursday, 19 August 2010 16:53 (fourteen years ago) link
Those jumps are a pain as there's no countdown for them, but otherwise great fun.
― Les centimètres énigmatiques (snoball), Thursday, 19 August 2010 17:08 (fourteen years ago) link
very nice
― Nhex, Thursday, 19 August 2010 17:16 (fourteen years ago) link
Manages to capture the feeling of those old "LOL u r ski-ing" vertical scrolling magazine type-in games, but with a modern gaming mechanic. Also I like how it doesn't dial down the difficulty too much when you restart after crashing, so you can get back to that difficulty sweet spot. And the tunnels are that classic "aaaaaaaaaaaaaaaaaaaaaaaaaah!!! floor it just go go go" use-the-Force subconcious thing.
― Les centimètres énigmatiques (snoball), Thursday, 19 August 2010 17:23 (fourteen years ago) link
2,539,376 / 3:01:64
― Nhex, Thursday, 19 August 2010 18:43 (fourteen years ago) link
Played a lot of this yesterday!20,586,557 / 2:34:57
― francisF, Thursday, 19 August 2010 20:06 (fourteen years ago) link
Not a game, per se:
http://lab.andre-michelle.com/pulsate
― no gut busting joke can change history (polyphonic), Thursday, 19 August 2010 20:59 (fourteen years ago) link
still playing this for a couple of minutes most days http://www.tonypa.pri.ee/taberinos.html
― caek, Saturday, 21 August 2010 13:06 (fourteen years ago) link
haven't got past level 14 yet. that game's pretty addictive tho
― 'ray Clamence (Noodle Vague), Saturday, 21 August 2010 13:51 (fourteen years ago) link
got to level 18 and now I quit forever
― you doesn't hasta call me johnson (CaptainLorax), Sunday, 22 August 2010 08:10 (fourteen years ago) link
level 19 today
― you doesn't hasta call me johnson (CaptainLorax), Monday, 23 August 2010 22:24 (fourteen years ago) link
http://www.ninjakiwi.com/Games/Action/Play/Vertical_Drop_Heroes.html
― Nhex, Saturday, 28 August 2010 19:56 (fourteen years ago) link
so good. adult swim knocks it out again
http://games.adultswim.com/victorian-bmx-twitchy-online-game.html
― Nhex, Monday, 30 August 2010 17:27 (fourteen years ago) link
http://swarmation.com/
― Daria Law (Leee), Monday, 6 September 2010 00:40 (fourteen years ago) link
Cave Story (mentioned upthread) is great.
― optimizing the emotional effects of Redneck Hoe by Insane Clown Posse (corey), Monday, 6 September 2010 00:45 (fourteen years ago) link
http://ded.increpare.com/~locus/cascode/the game is to figure out how to play the game
― Muscus ex Craneo Humano (forksclovetofu), Friday, 17 September 2010 05:03 (fourteen years ago) link
When it says "the end" does that mean you won or lost?
― Dan I., Friday, 17 September 2010 05:10 (fourteen years ago) link
don't know why they couldn't have just put a single sentence - pick a group of four adjacent blocks where there's another group of those same four colors somewhere else on the board (can intersect with your choice), repeat until the bar fills up
― Nhex, Friday, 17 September 2010 05:17 (fourteen years ago) link
swarmation seems like it could be really fun with enough people
― Nhex, Friday, 17 September 2010 05:22 (fourteen years ago) link
whoa that adult swim victorian bmx game is AWESOME
― the great aussie ballkicking vids (jjjusten), Friday, 17 September 2010 06:07 (fourteen years ago) link
> don't know why they couldn't have just put a single sentence
i think this:
> the game is to figure out how to play the game
is part of the appeal. that said, i don't think it's as simple as you expressed it, it's slightly tighter than that.
― koogs, Friday, 17 September 2010 08:52 (fourteen years ago) link
Not a game or in fact appropriate for this thread, but deserves some posterity somewhere on ILX: http://www.biomotionlab.ca/Demos/BMLwalker.html
― Daria Law (Leee), Friday, 8 October 2010 03:54 (fourteen years ago) link
www.wgt.com
― cant believe you sb'd me for that (darraghmac), Wednesday, 3 November 2010 21:57 (fourteen years ago) link
http://armorgames.com/play/6561/achievement-unlocked-2
― caek, Sunday, 21 November 2010 16:25 (fourteen years ago) link
http://armorgames.com/play/7348/corporation-inc
― macaroni rascal (polyphonic), Tuesday, 23 November 2010 01:00 (fourteen years ago) link
sim tower, but it bugged out and wouldn't let me place any new people in it.
― F-Unit (Ste), Tuesday, 23 November 2010 17:52 (fourteen years ago) link
super mario crossover is amazing but only for about 5 minutes
― bows don't kill people, arrows do (Jordan), Tuesday, 23 November 2010 17:58 (fourteen years ago) link
― macaroni rascal (polyphonic), Monday, November 22, 2010 8:00 PM Bookmark
This is weirdly satisfying in a "watch the numbers go up as things click away onscreen" way, but by Day 3 or so it really ceased to be anything resembling a "game" since the money just keeps piling up infinitely, and every decision I make can only cause that infinite growth to happen slightly faster. By Day 6 I turned off the sound and let it run as a screen saver. Granted, I was on the "easy" mode but does anything challenging ever happen in this? Like, does anyone try to steal your employees or blow up the building or whatever?
― Doctor Casino, Wednesday, 24 November 2010 02:11 (fourteen years ago) link
has anyone played achievement unlocked? really enjoyed the ~1h it took to finish it. lolled out loud at the final screen.
― caek, Wednesday, 24 November 2010 02:12 (fourteen years ago) link
Granted, I was on the "easy" mode
That's your first problem.
Some of the challenges get more difficult. Keeping all the employees happy is fucking hard.
― macaroni rascal (polyphonic), Wednesday, 24 November 2010 02:17 (fourteen years ago) link
fwiw I'm not saying it's a masterpiece or anything. Fun little timewaster.
― macaroni rascal (polyphonic), Wednesday, 24 November 2010 02:34 (fourteen years ago) link
i loved both achievement unlocked games
― jabba hands, Wednesday, 24 November 2010 10:17 (fourteen years ago) link
http://www.qcfdesign.com/?cat=20
why no, i wasn't planning to get any work done today
― thomp, Wednesday, 24 November 2010 13:17 (fourteen years ago) link
re: corporation inc., by the way, as far as i can tell the only difference in modes is that you have less money. it's also pretty trivial to work out an ideal play strategy after, like, one attempt. also happiness doesn't actually do anything, as far as i can tell. i was really hoping someone would reach 0% happy and drive out of a window.
― thomp, Wednesday, 24 November 2010 13:20 (fourteen years ago) link
Played Desktop Dungeons a few months back, it's cool but the lack of depth stopped me getting hooked.
― Ravacious Fortune (Noodle Vague), Wednesday, 24 November 2010 13:21 (fourteen years ago) link
My friend made a game for everyone to enjoy - WASD controls, press F1 to read the manifesto
http://www.mediafire.com/?33t2bz5i71italg
please play it!!!!!!!!!!!!!!!!!!!!!!!!!
― Princess TamTam, Monday, 6 December 2010 21:36 (fourteen years ago) link
i played DD a while back too - not amazing, but excellent roguelike genre entry. i really liked the design of it
― Nhex, Thursday, 16 December 2010 05:34 (fourteen years ago) link
Isle of Tune - not really a game but a cute little browser sequencer program thing that looks like a game! isleoftune.com
― the depressed-saggy-japanese-salaryman of ilx posters (Will M.), Sunday, 26 December 2010 19:26 (fourteen years ago) link
After spending some time "playing" Isle of Tune (nice!) and then listening to Autechre's Move of Ten, I am kinda o_O.
― penis with a man hanging from it (Leee), Monday, 27 December 2010 00:21 (fourteen years ago) link
Digital: A Love Story is -- so far -- amazing. It's too bad I only just found out about it cause I would have absolutely voted for it in Coint + Plick.
― Mordy, Tuesday, 28 December 2010 01:10 (fourteen years ago) link
wow, that was beautiful
― Mordy, Tuesday, 28 December 2010 01:53 (fourteen years ago) link
it's more aligned with IF or hypertexts than 'games' but really gorgeous and moving
resend yr. ballot if you want.
― it Terribel !!! (forksclovetofu), Tuesday, 28 December 2010 05:11 (fourteen years ago) link
thanks for reminding me, mordy, i always meant to get back to that
― Nhex, Wednesday, 29 December 2010 12:54 (fourteen years ago) link
http://www.indiegames.com/blog/2011/01/feature_top_freeware_experimen_1.html
Roulette looks like a laugh riot!
― I Am Kurious Assange (polyphonic), Sunday, 2 January 2011 04:09 (thirteen years ago) link
Braid has now been dethroned as the most earnestly sentimental platformer everhttp://jayisgames.com/cgdc9/?gameID=11
i heard there are different endings depending on what time of day you play it
― Nhex, Sunday, 2 January 2011 17:45 (thirteen years ago) link
def. gonna check out roulette later
Agree with mordy re: digital. Truly brilliant game.
Is very IF'y or hypertexty but far more gamey than just a clicky visual novel. Also has an amiga workbench style OS which is great.
― toastmodernist, Wednesday, 5 January 2011 11:59 (thirteen years ago) link
i thought it was great, and an incredible nostalgia trip back into those BBS days, but man the actual "gameplay" got really tedious in the last half - which is why i spent 6 months between doing the first 30 minutes and the last 30 minutes. still, more importantly a really great little thing, very pretty in places, probably in my top 10 of the year
― Nhex, Wednesday, 5 January 2011 13:23 (thirteen years ago) link
been playin this for days http://www.kongregate.com/games/DogmaDZ/nom-nom-adventures
― moullet, Wednesday, 5 January 2011 20:50 (thirteen years ago) link
Just finished Digital. I didn't find the ending as affecting, but the whole thing was very well done. I think everything after the twist made it seem much less real, but the initial sequence of messages with *Emilia was painfully spot on.
― if, Friday, 7 January 2011 15:48 (thirteen years ago) link
"i spent 6 months between doing the first 30 minutes and the last 30 minutes"
Does this mean the whole thing takes about an hour or am I assuming too much?
― JimD, Saturday, 8 January 2011 11:51 (thirteen years ago) link
takes about an hour.
― toastmodernist, Saturday, 8 January 2011 12:34 (thirteen years ago) link
http://www.kongregate.com/games/nerdook/i-am-an-insane-rogue-ai
― Nhex, Saturday, 8 January 2011 16:42 (thirteen years ago) link
not online but i am enjoying http://code.google.com/p/opentyrian/ (mac version available)
― caek, Saturday, 8 January 2011 16:49 (thirteen years ago) link
"Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031"
YES! I love when the year has at least 5 digits!
― uh, do you have an electronic virgin, uh what (Z S), Saturday, 8 January 2011 17:19 (thirteen years ago) link
http://www.kongregate.com/games/ttursas/imperfect-balance-2
― nomar little (Leee), Saturday, 15 January 2011 20:26 (thirteen years ago) link
^^^ quite tuff from the start but the glass shapes are so satisfying to break
― I'll make you bang, combinating with smang (Noodle Vague), Saturday, 15 January 2011 21:16 (thirteen years ago) link
http://jayisgames.com/games/jorinapeka/
― a nan, a bal, an anal ― (abanana), Tuesday, 22 February 2011 10:47 (thirteen years ago) link
nice
― Nhex, Tuesday, 22 February 2011 23:59 (thirteen years ago) link
Brutal: http://www.kongregate.com/games/IcyLime/multitask
― My Urine No Longer Smells Like Asparagus (Leee), Monday, 28 February 2011 00:16 (thirteen years ago) link
http://games.adultswim.com/cardboard-box-assembler-puzzle-online-game.html
― a murder rap to keep ya dancin, with a crime record like Keith Chegwin (snoball), Saturday, 19 March 2011 11:50 (thirteen years ago) link
once again, somehow adult swim is on the forefront of experimental games
― Nhex, Saturday, 19 March 2011 14:42 (thirteen years ago) link
(that game is great)
The levels are limited to six sides of a box, so it never gets super-'throw-the-controller-at-the-wall'-frustrating. It does my head in, but in a totally enjoyable way.
― a murder rap to keep ya dancin, with a crime record like Keith Chegwin (snoball), Saturday, 19 March 2011 14:47 (thirteen years ago) link
that game is very good
― I just want to give a shout-out to Buzzy Beetles (forksclovetofu), Saturday, 19 March 2011 15:43 (thirteen years ago) link
101 Free Games 2011 from 1UP.com
― cold hands of monkeys on my heart (CaptainLorax), Tuesday, 29 March 2011 05:29 (thirteen years ago) link
they got this thing where they break up their feature articles into 19 pages now. kind of sucks but then again it's another 101 list
― cold hands of monkeys on my heart (CaptainLorax), Tuesday, 29 March 2011 05:30 (thirteen years ago) link
Pretty easy way to lose a few hours in your afternoon: http://games.yahoo.com/game/all-we-need-is-brain
― farting in the shower - C/D (Leee), Monday, 4 April 2011 00:44 (thirteen years ago) link
yeah, that is for real clever
― slight even by tweet standards (forksclovetofu), Monday, 4 April 2011 01:55 (thirteen years ago) link
(spoiler) the stage where you have to shoot the brains is inspired
― three megabytes of hot RAM (abanana), Monday, 4 April 2011 02:13 (thirteen years ago) link
SPOILERMan, that took forever for to discover -- and I'd actually almost figured out a way to beat that level without shooting the brains.
― farting in the shower - C/D (Leee), Monday, 4 April 2011 03:30 (thirteen years ago) link
PS -- I'm getting a lot of these games from NPR, believe it or not: http://www.npr.org/templates/archives/archive.php?thingId=127036078
― farting in the shower - C/D (Leee), Monday, 4 April 2011 03:32 (thirteen years ago) link
http://armorgames.com/play/10606/elephant-quest
Achievement Quest RPG, sort of
― three megabytes of hot RAM (abanana), Monday, 4 April 2011 14:52 (thirteen years ago) link
Special for Mordy: "Digital: A Love Story" sequel "Don't Take It Personally Babe, It Just Ain't Your Story" just came out.http://scoutshonour.com/donttakeitpersonallybabeitjustaintyourstory/
― slight even by tweet standards (forksclovetofu), Monday, 4 April 2011 20:06 (thirteen years ago) link
two strikes make me not want to try it, just from the screenshots - a)fake facebook gameplay b)"weeaboo"
i doubt anyone will even remember that word in 2027
somebody else be the guinea pig!
― Nhex, Tuesday, 5 April 2011 03:02 (thirteen years ago) link
ugh i feel horrible for playing that elephant quest RPG for like a half hour, damn my compulsive RPG addictions
― Nhex, Tuesday, 5 April 2011 03:55 (thirteen years ago) link
i hate you for getting me hooked on that elephant game too
― slight even by tweet standards (forksclovetofu), Tuesday, 5 April 2011 04:49 (thirteen years ago) link
Somewhere, a WoW addict just emerged from a 36-hour poopsocking fest and read that, and shed a lonely tear
― Z S, Tuesday, 5 April 2011 12:20 (thirteen years ago) link
i'm gonna play the weeaboo game. i will report back
― Mordy, Tuesday, 5 April 2011 20:35 (thirteen years ago) link
ok, i got distracted by and beat Elephant Quest first. now onto the weeaboo game.
― Mordy, Tuesday, 5 April 2011 21:38 (thirteen years ago) link
so uh -- there are definitely some interesting parts and i'd say ludically (syntactically?) the game is really interesting wrt to how it's structured (real life narratives running alongside basically digital narratives and you kinda have to flip through both and it can be frustrating and distracting, much like irl!). however: the plot feels really half-baked and the very first plot point is about an underage girl trying to hook up with you (a male teacher). the whole conceit - that you can basically read all the private messages of your students - is pretty disturbing, and the game feels even more on the rails than Digital. Digital was quiet and melancholic. This has a scene where you (the gamer) realizes that a student is going to kill herself long before the PC realizes. And then you're basically helpless to intervene in any way. irl I had a student who I had a similar concern about and I dropped everything to talk to admin/other ppl of authority to make sure there was an intervention before anything actually happened. So it's very frustrating playing this game and realizing that there's basically nothing you can do.
So i'd say there's some really interesting stuff and the designer is - imho - someone worth paying attention to. But this particular game is really uncomfortable to play in apparently unintentional ways and unlike Digital which was really understated, the themes in this one feel WRIT LARGE and super obvious, maybe even cloying.
I'm sure someone could say something interesting about how it's paying homage to all those late 90s Japanese bishōjo eroge without quite crossing into that realm (re: music cues, visual style, that kind of aesthetized sense of longing/youth/etc), but one reason games like True Love worked was bc you were a student (and when I played it, I was a similarly aged student) and this ethical stuff wasn't even present. Here it is and it's really uncomfortable and feels poorly thought out. If the writer is trying to illuminate the ethics inherent in those games -- that seems a little redundant at this point.
Oh, one more thing -- the writing here is much sloppier than in Digital. Digital really caught the voice and tone of BBS's and - like I said - the writing was really understated. This writing makes Braid's look restrained.
― Mordy, Tuesday, 5 April 2011 22:31 (thirteen years ago) link
I played it yesterday too. I think Mordy hit every nail on the head. Liked the frustration of the parallel fb/rl conversations, thought that was novel and I thought it'd be really neat if it "punished" you for over- or -under-reading the messages in time -- like in real life how you can look like a real dick if you mid-convo bruck out yr iphone, or, alternatively, miss out on something time-sensitive on yr phone -- but i suppose it wasn't really about "control"/"consequences" -- i mean, there was no game to it, it is a visual novel (I am new to the medium).
I thought that the idea of 4chan as a sort of Greek chorus was a GENIUS idea what wasn't carried out as effectively as I thought it could be, I felt I spent too much time trying ot figure out which anon was which student instead of "getting" that it didn't matter. TBH I didn't even get the greek chorus thing until I saw someone mention it on a board later and I was like "ohhh, that was the point." Maybe that's me being dense and uneducated.
Yet to play Digital, really can't procrastinate on these papers anymore though so... in the summer I suppose!
Also, the fucking conclusion in this game was trite as FUCK, v v disappointing. Not that the lead-up wasn't, but... you know.
― Postmodern Bourbon Development (Will M.), Tuesday, 5 April 2011 22:52 (thirteen years ago) link
Ahhhh: http://www.pixeljam.com/dinorun/
― Matt Groening's Cousin (Leee), Sunday, 10 April 2011 17:30 (thirteen years ago) link
http://worldsbiggestpacman.com/
― o u mad cuz i'm Kgositsilin' on u (forksclovetofu), Thursday, 14 April 2011 22:18 (thirteen years ago) link
http://chrome.angrybirds.com/never got around to playing this, guess it's finally time.
― beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 23:47 (thirteen years ago) link
hey this game is not very good; it's like every other flash game ever
― beefaroni merchant, part-time fish tank bitch. (forksclovetofu), Thursday, 12 May 2011 23:51 (thirteen years ago) link
Pretty much! It's... there.
― Nhex, Thursday, 12 May 2011 23:56 (thirteen years ago) link
it sucks ass
― rockapads, Friday, 13 May 2011 05:40 (thirteen years ago) link
yeh, this isn't great. why has everyone in the world gone nuts over it again?
― Yossarian's sense of humour (NotEnough), Friday, 13 May 2011 05:58 (thirteen years ago) link
COS YOU TOUCH IT?
― Alderaan Duran (Will M.), Friday, 13 May 2011 09:26 (thirteen years ago) link
...& it touches you
...angry birds
― Alderaan Duran (Will M.), Friday, 13 May 2011 12:02 (thirteen years ago) link
well the advantages over castle crusher or whatever the originator of this style was, aaare:
i. not non-nerd-exclusive graphic designii. this particular schtick feels a lot less boring with touch controliii. the level design & progression is actually thought through pretty well
― thomp, Friday, 13 May 2011 12:08 (thirteen years ago) link
iv. makes a lot more sense as a 5-minutes-play-on-each-commute phone game than as a laptop/desktop game.
― JimD, Friday, 13 May 2011 13:09 (thirteen years ago) link
Yeah I played a lot of it on the train for a couple of weeks but the desktop version feels shitty in comparison despite being identical.
― the goon is in the gutter (onimo), Friday, 13 May 2011 13:12 (thirteen years ago) link
Lately, largely from following tips on this thread, I have had a go at some Kongregate games:
Desktop Tower Defense 1.5 & Pro - Hugely enjoyed 1.5, despite having to google for tips to beat some of the bosses. Possibly the most addictive game I've come across in years, making the only sensible approach to get 1 respectable score and quit4lyfe. Couldn't see the point of Pro. I mean, I'm sure everyone but me played this to death ages ago anyhow.
Cursed Treasure - Not bad if you're desperate for another tower defense game. The difficulty curve is bumpy.
Morningstar (http://armorgames.com/play/3814/morningstar) - Lovely little p&c adventure, 1 or 2 of slightly wtf puzzles whilst others were boringly obvious, but a great old-skool-sf atmosphere and a jolly way to pass a couple of hours.
Civilizations Wars - A lot more polished than I expected, given the spurious plurals. Very nice artwork and a pretty elegant interface. Gameplay wise this is not a million miles from Populous, on a much smaller scale. Unfortunately you have to grind through the levels several times to beat the bosses, and the variations on gameplay they came up with to make this more interesting I found deeply annoying (Play the game as if you have to look at the screen through a pinhole in the bottom of a sock! No, ta.) I abandoned it before I beat the last boss, but it's definitely worth a look.
― Confused Turtle (Zora), Friday, 13 May 2011 19:25 (thirteen years ago) link
Argh, laggy browser. Sorry.
― Confused Turtle (Zora), Friday, 13 May 2011 19:26 (thirteen years ago) link
Morning star was fun.
― Concatenated without abruption (Michael White), Friday, 13 May 2011 19:26 (thirteen years ago) link
Cool stuff.
― got a whole lotta gloves (snoball), Friday, 13 May 2011 21:42 (thirteen years ago) link
http://www.newgrounds.com/portal/view/568517
frustrating/addictive
― adult music person (Jordan), Monday, 16 May 2011 20:44 (thirteen years ago) link
Civilizations Wars - A lot more polished than I expected, given the spurious plurals. Very nice artwork and a pretty elegant interface. Gameplay wise this is not a million miles from Populous, on a much smaller scale. Unfortunately you have to grind through the levels several times to beat the bosses
Yeah, I found this an absolutely infuriating design decision - the game was v. successfully making me feel like some kind of invincible wonder-leader whose cunning led his people to victory, and then it intentionally took this away.
― Gravel Puzzleworth, Monday, 16 May 2011 22:19 (thirteen years ago) link
pretty charming little game: http://armorgames.com/play/11371/the-i-of-it
― adult music person (Jordan), Monday, 6 June 2011 15:55 (thirteen years ago) link
So I am stuck in 1990 when it comes to video games. All I am looking for is any old, decent golf game I can download for free and play on my PC. Also, some sort of casino (poker, 21, slots, etc) game too. But all I know to do is google for "freeware golf game" or something and it's not giving me much (lots bs ad links). Is CNET a good place to find simple, free games, or is there any one site to find a bunch of this stuff? Thanks!
― draadkilla (rip van wanko), Thursday, 23 June 2011 03:43 (thirteen years ago) link
freeware isn't really a thing anymore. try these google searches with the word 'flash' instead (and look thru places like kongregate). sorry i don't know any specific games tho...
― Mordy, Thursday, 23 June 2011 03:55 (thirteen years ago) link
alrighty, thanks
― draadkilla (rip van wanko), Thursday, 23 June 2011 03:57 (thirteen years ago) link
There's the free online tiger woods game thats pretty fun. It requires you to register and stuff but it might be worth your time.
― Z S, Thursday, 23 June 2011 03:59 (thirteen years ago) link
EA sports? cool, thanks.
― draadkilla (rip van wanko), Thursday, 23 June 2011 04:04 (thirteen years ago) link
Definitely second the mention of Perfect Cherry Blossom way upthread. Haven't really enjoyed too many video games for while now, but this is fun as hell:
https://www.youtube.com/watch?v=Gtthnx9ptP8
― Spectrum, Tuesday, 19 July 2011 02:13 (thirteen years ago) link
I don't know if this has been posted: http://www.kongregate.com/games/mastermax/ultimate-assassin-3
― Dan I., Tuesday, 19 July 2011 04:50 (thirteen years ago) link
xxxxxxp freeware is still a thing
― bamcquern, Tuesday, 19 July 2011 05:44 (thirteen years ago) link
http://www.kongregate.com/games/dampgnat/wonderputt^everybody should try this, it is fucking great
― in a fractal nutshell (forksclovetofu), Saturday, 20 August 2011 13:47 (thirteen years ago) link
serious replay value too.
That's pretty awesome.
― Hysterically Hardcore (snoball), Saturday, 20 August 2011 14:12 (thirteen years ago) link
Charming as all hell!
― Doctor Casino, Saturday, 20 August 2011 17:43 (thirteen years ago) link
totally biting eyezmaze, but yes this is very cute.
― ☆, Saturday, 20 August 2011 18:10 (thirteen years ago) link
likes it
― Nhex, Saturday, 20 August 2011 19:20 (thirteen years ago) link
have we mentioned the AV Club's Sawbuck Gamer feature in here yet? They totally have links to worthwhile stuff in each edition
― Blind Diode Jefferson (kingfish), Sunday, 21 August 2011 01:25 (thirteen years ago) link
Can any of you schmoes beat this? http://www.buzzfeed.com/awesomer/the-fox-and-the-duck-game-battle
― his loser, bum of a son, named Jesus Christ (Leee), Sunday, 21 August 2011 01:44 (thirteen years ago) link
did it
― Mordy, Sunday, 21 August 2011 04:49 (thirteen years ago) link
obligatory pic or it didn't happen pic http://i56.tinypic.com/e8lanl.png
― Mordy, Sunday, 21 August 2011 04:51 (thirteen years ago) link
https://www.youtube.com/watch?v=NkhTF69SoWYLove this game.
http://www.glorioustrainwrecks.com/node/1867
All coded from the guy's virtual desktop on his phone.
― bamcquern, Sunday, 21 August 2011 10:58 (thirteen years ago) link
The best way to play is to have an earphone bud in one ear and listening to your keyboard clacks with the other.
― bamcquern, Sunday, 21 August 2011 10:59 (thirteen years ago) link
http://img8.imageshack.us/img8/7243/desktopfoxandduck.png
― bamcquern, Sunday, 21 August 2011 11:08 (thirteen years ago) link
Ultima 4:
http://www.gog.com/en/gamecard/ultima_4
― polyphonic, Thursday, 1 September 2011 17:52 (thirteen years ago) link
rrrrrrrrrrrrrad
― Reddit Me Bro (forksclovetofu), Thursday, 1 September 2011 17:55 (thirteen years ago) link
The National Film Board of Canada has created its own boobah.tv
http://blabla.nfb.ca/
― anorange (abanana), Tuesday, 20 September 2011 01:48 (thirteen years ago) link
(boohbah.tv rather)
http://www.whatisnous.com/
Saw this on indiegames.com. I felt involved while playing it. I encourage you ilxors to play it at least until you understand the play mechanic. The game is short (it's a student game), and I think it could have benefited from more levels and level types and permutations of its basic building blocks, but then that might also have compromised the overall experience. You may not feel the same about it, but it was affecting in spite of its cyberpunk cheese, even if I didn't get the wind knocked out of me.
― bamcquern, Saturday, 8 October 2011 06:58 (thirteen years ago) link
http://jayisgames.com/games/a-game-about-game-literacy/
― loads of personality, loved to chase chickens (forksclovetofu), Tuesday, 25 October 2011 12:10 (thirteen years ago) link
Super fun victory rave dance party time!
― Mordy, Tuesday, 25 October 2011 13:49 (thirteen years ago) link
yeah that's tons of cute fun
― BIG HOOS aka the steendriver, Tuesday, 25 October 2011 15:35 (thirteen years ago) link
SO BORING
y'know i think i hate like 99% of videogames.
― antiautodefenestrationism (ledge), Tuesday, 25 October 2011 19:36 (thirteen years ago) link
http://www.kongregate.com/games/2DArray/fisher-diver
― Mordy, Monday, 31 October 2011 18:23 (thirteen years ago) link
also typography game: http://type.method.ac/#
i got 83%
― Mordy, Monday, 31 October 2011 18:32 (thirteen years ago) link
braid-like: http://armorgames.com/play/12409/one-and-one-story
― Mordy, Wednesday, 2 November 2011 03:46 (thirteen years ago) link
minesweeper but with levelling up: http://www.hojamaka.com/game/mamono_sweeper/en.html
― octavio paz de la huerta (c sharp major), Wednesday, 2 November 2011 10:52 (thirteen years ago) link
^ that i like
― ceci n'est pas un nom d'affichage (ledge), Thursday, 3 November 2011 23:26 (thirteen years ago) link
hasn't been released yet, but O_O
http://youtu.be/mTBXvP89Now
― circa1916, Thursday, 10 November 2011 01:37 (thirteen years ago) link
awesome.what's the levels? i count mega man, zelda, double dragon, river city ransom, pro wrestling, urban champion, mario, contra, balloon fight and elements of goonies(?), kid icarus, castlevania, mike tyson and kung fu.
― herbie mann on some gully shit (forksclovetofu), Thursday, 10 November 2011 05:28 (thirteen years ago) link
man, that's some trailer!
― original bgm, Thursday, 10 November 2011 15:18 (thirteen years ago) link
http://www.pippinbarr.com/games/letsplayancientgreekpunishment/LetsPlayAncientGreekPunishment.html
― thomp, Monday, 9 January 2012 12:15 (twelve years ago) link
Modern Greek Punishment - Press F5 to refresh ILX!
― insert 2012 appropriate display name here (snoball), Monday, 9 January 2012 12:24 (twelve years ago) link
http://armorgames.com/play/10912/space-is-key
― Beezow Doo Doo Zopittybop-Bop Bop (forksclovetofu), Wednesday, 11 January 2012 00:49 (twelve years ago) link
i know i should do it again, to try to beat it with less than 221 deaths this time, but...i think i hate myself now
― your pain is probably equal (Z S), Wednesday, 11 January 2012 01:03 (twelve years ago) link
been having a lot of fun with Uplink lately
― BIG HOOS aka the steendriver, Wednesday, 11 January 2012 06:57 (twelve years ago) link
http://www.abobosbigadventure.com/fullgame.phpIt's here!
― Beezow Doo Doo Zopittybop-Bop Bop (forksclovetofu), Wednesday, 11 January 2012 19:03 (twelve years ago) link
sweet
― Nhex, Thursday, 12 January 2012 02:28 (twelve years ago) link
have we talked about Echo Bazaar! yet? it's very cool:
http://www.quartertothree.com/fp/2012/02/01/what-precious-treasure-will-you-find-in-echo-bazaar/http://echobazaar.failbettergames.com
― Mordy, Thursday, 23 February 2012 15:24 (twelve years ago) link
http://jmtb02.com/coinbox-hero/
― little clouds of citrus spritz as i peel (forksclovetofu), Thursday, 23 February 2012 22:42 (twelve years ago) link
amazing
― 40oz of tears (Jordan), Thursday, 23 February 2012 23:08 (twelve years ago) link
Oh, hey Mordy, I've been playing Echo Bazaar for a little while. The thing that annoys me most is the stuff that requires co-op play, so if you fancy being a buddy on there I'd be grateful.
― emil.y, Friday, 24 February 2012 02:23 (twelve years ago) link
For sure -- how do we friend up on Echo Bazaar? My ILX name is the same as my EB name.
― Mordy, Friday, 24 February 2012 02:23 (twelve years ago) link
I use my twitter account. Would rather not post it up here, so might not find you until after this weekend as I'm currently away from my normal computer.
― emil.y, Friday, 24 February 2012 02:28 (twelve years ago) link
Sent u a message.
― Mordy, Friday, 24 February 2012 02:33 (twelve years ago) link
erg. when are people gonna stop doing this required facebook/twitter connect junk
― Nhex, Friday, 24 February 2012 03:49 (twelve years ago) link
after fb/twitter stop being so popular i guess
― Mordy, Friday, 24 February 2012 03:53 (twelve years ago) link
by then tho you'll have to connect to your neurally implanted identity facetime-wall chip
― Mordy, Friday, 24 February 2012 03:54 (twelve years ago) link
synapse-poke!
i will stab you
― Nhex, Friday, 24 February 2012 04:04 (twelve years ago) link
that's how you poke in post-apocolyptic desert ranger wasteland facebook. post messages in gecko entrails
― Mordy, Friday, 24 February 2012 04:09 (twelve years ago) link
http://katawa-shoujo.com/
http://www.newgrounds.com/portal/view/590255
― Mordy, Monday, 5 March 2012 15:43 (twelve years ago) link
i think i'm bored of Echo Bazaar
― Mo Money Mo Johnston (Noodle Vague), Monday, 5 March 2012 16:36 (twelve years ago) link
more "adult" visual novels btw:
http://tss.asenheim.org/index.php
― Mo Money Mo Johnston (Noodle Vague), Monday, 5 March 2012 16:38 (twelve years ago) link
I read a review of Echo Bazaar that said that they managed to make the game overall incredibly interesting, but each individual play session incredibly boring. I think that's kind of right. I still like it, though.
― emil.y, Monday, 5 March 2012 16:43 (twelve years ago) link
i haven't bothered for a couple of days now and don't feel that inclined to carry on. it's well written but i think i don't really like this kind of "come back every day and click a couple of options and grind yr stats so you get new options to click" gameplay
― Mo Money Mo Johnston (Noodle Vague), Monday, 5 March 2012 16:46 (twelve years ago) link
I've been playing semi-obsessively for like a week and even as I'm aware of the boring mechanics I really want my dude to make a name for himself
― Andrew Kornfan, Monday, 5 March 2012 19:11 (twelve years ago) link
I need Echo Bazaar friends, can I interact with you guys or would we have to be twitter-following each other?
― Also unknown as Zora (Surfing At Work), Monday, 5 March 2012 19:33 (twelve years ago) link
idk I think we can be in each other's cliques w/o twitter but as far as I know cliques ain't do shit
― Andrew Kornfan, Monday, 5 March 2012 19:41 (twelve years ago) link
omg, i played Sisters' Story and Runaway City when i was 15! + season of sakura i think. oh shit, and Ring Out! where is True Love tho? for sure the best eroge VN of the bunch!
― Mordy, Tuesday, 6 March 2012 00:47 (twelve years ago) link
i don't know why i'm so excited to excavate this incredibly awkward and embarrassing stage of my life...
― Mordy, Tuesday, 6 March 2012 00:48 (twelve years ago) link
cos we all miss being 15 no matter how awful it was at the time?
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 00:49 (twelve years ago) link
i see on the side of the page that the reason True Love isn't up there is bc they're finding it too complex to convert into javascript.
― Mordy, Tuesday, 6 March 2012 00:50 (twelve years ago) link
i think the save game system mightn't work too well which is a pain
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 00:50 (twelve years ago) link
my vote for biggest disappointment of 2011 in coint + plick was a pseudo-homage to all these late 90s erotica visual novels
― Mordy, Tuesday, 6 March 2012 00:51 (twelve years ago) link
"Date Ariane" is promising a visual novel sequel this year
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 00:53 (twelve years ago) link
coint + plink winner 2012 right there ^
― Mordy, Tuesday, 6 March 2012 00:55 (twelve years ago) link
did anyone here actually play Katawa Shoujo? the press totally scared me off, not the subject matter
― Nhex, Tuesday, 6 March 2012 04:10 (twelve years ago) link
i haven't yet. tbh idk anything about it except a) free b) VN style? c) runs on Mac
― Mordy, Tuesday, 6 March 2012 04:11 (twelve years ago) link
from what I understand it's about moe disabled characters (amputees, burn victims) who are apparently treated with some semblance of human dignity instead of creepily fetishized so it's gotten good press for that, but I also happen to know some of the devs are 4channers and because of my deeply-ingrained loathing for that set I'm reluctant to play it
― Andrew Kornfan, Tuesday, 6 March 2012 09:00 (twelve years ago) link
i've played the first three quarters of an hour or so, it's ok. the 4chan connection is purely coincidental as i understand it
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 09:08 (twelve years ago) link
I dunno, I think you can treat characters with some semblance of human dignity in a way that it still creepily fetishistic. The site seems to do that, to me. So I'm guessing the game does too.
― JimD, Tuesday, 6 March 2012 09:52 (twelve years ago) link
*that is still
Meh, I don't know. I've played it a bit and it seems... well, mostly boring? I enjoyed Don't Take It Personally, Babe, but I'm not sure I like most visual novels. This one, in particular, there's just way too much text that seems pointless - reiterations and redundancies (how many more times do I have to click through conversations about the way this girl concentrates when she runs? Grrrrrr), telling not showing, and also some characterisation that is contradictory. I could accept that if it worked as a game, but it is so long between interactive elements that surely it really needs to concentrate on the novel aspect more than it does?
I know, I know, these things rely on tropes, and I'm asking too much... it's just... I don't get it.
― emil.y, Tuesday, 6 March 2012 15:38 (twelve years ago) link
nah i agree a lot of visual novels aren't interactive enough and suffer from wordiness, this is less interactive than most but the subject matter was of interest.
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 15:47 (twelve years ago) link
True. And I will say, despite a couple of slips, the characters were quite good. The disability plot didn't seem played for fetish at all, in my view.
― emil.y, Tuesday, 6 March 2012 16:12 (twelve years ago) link
i agree, it's well handled.
― Mo Money Mo Johnston (Noodle Vague), Tuesday, 6 March 2012 16:13 (twelve years ago) link
I played GIRP tonight, from the makers of QWOP. A rock climbing game. It was essentially Twister, with big mats on the floor for each letter of the alphabet.
― polyphonic, Thursday, 8 March 2012 07:24 (twelve years ago) link
http://www.dreamsofyourlife.com/trying it now
― God: Huummm (forksclovetofu), Sunday, 11 March 2012 23:59 (twelve years ago) link
yuck, never mind
― God: Huummm (forksclovetofu), Monday, 12 March 2012 00:02 (twelve years ago) link
yeah, i played it for about 20 minutes last night. terrible. terribly executed and terribly written. the brainygamer piece about their difficulty making it is about 20x more interesting than the game
― Mordy, Monday, 12 March 2012 00:08 (twelve years ago) link
yeah, that's what drew me to it.
― God: Huummm (forksclovetofu), Monday, 12 March 2012 00:19 (twelve years ago) link
pretty amazing: http://unmanned.molleindustria.org/
― s.clover, Monday, 12 March 2012 00:56 (twelve years ago) link
huuuuh.
― Nhex, Monday, 12 March 2012 02:34 (twelve years ago) link
this is nice
― God: Huummm (forksclovetofu), Monday, 12 March 2012 03:56 (twelve years ago) link
Dys4iahttp://www.newgrounds.com/portal/view/591565not really a game, but interactive story from Anna Anthropyworth the 5 min IMO
http://penny-arcade.com/report/editorial-article/dys4ia-tackles-gender-politics-sense-of-self-and-personal-growth...-on-newg
― Nhex, Monday, 19 March 2012 04:36 (twelve years ago) link
As a game, useless; as a work of polemic, a good argument that psychological testing should be required as a condition of gender reassignment therapy.
― Three Word Username, Thursday, 22 March 2012 14:12 (twelve years ago) link
It was linked on one of the many recent gender politics threads and nice things were said, but if we are saying less nice things over here then I'll note that the shaving levels reminded me of the possibly more graphically sophisticated ZX Spectrum classic Advanced Lawnmower Simulator
(I do realise that neither the graphics nor the gameplay were the point and that's OK)
― instant coffee happening between us (a passing spacecadet), Thursday, 22 March 2012 14:46 (twelve years ago) link
http://pr-if.org/event/apollo-18/
They Might Be Giants 'tribute album' except each track is an IF game instead of a song.
― JimD, Tuesday, 27 March 2012 06:33 (twelve years ago) link
excellent :)
― red is hungry green is jawless (Noodle Vague), Tuesday, 27 March 2012 07:37 (twelve years ago) link
Ha. I like IF, I really don't like TMBG - to download or not to download?
This from their page is quite neat, too:
http://pr-if.org/doc/play-if-card/play-if-card.png
― emil.y, Tuesday, 27 March 2012 11:55 (twelve years ago) link
wow. i am all in on that one!
― Nhex, Tuesday, 27 March 2012 12:04 (twelve years ago) link
Only tried a handful of the fingertips games and Mammal so far, I think knowing the songs might help? Not only with knowing what to do but also with getting any enjoyment out of what then happens. But yep, I love these.
― JimD, Tuesday, 27 March 2012 12:57 (twelve years ago) link
I was talking about this game with zappi yesterday; I really do think it's one of the best free online games: The Asylum
― emil.y, Tuesday, 27 March 2012 13:14 (twelve years ago) link
can't play at work but i already <3 the comfort pillow crocodile, hope it's in the game and not just a logo.
― ledge, Tuesday, 27 March 2012 13:16 (twelve years ago) link
oh i played that a long time ago and can't remember if i enjoyed it or not. i definitely love the idea of it.
― red is hungry green is jawless (Noodle Vague), Tuesday, 27 March 2012 13:18 (twelve years ago) link
anyway, will revisit.
more ipad but still free and on the TMBG tip: http://toucharcade.com/2012/03/26/daniel-johnstons-space-ducks-an-interactive-glimpse-into-the-art-and-music-of-daniel-johnston/
― Lil T the Bowed Jet (forksclovetofu), Tuesday, 27 March 2012 13:19 (twelve years ago) link
Comfort pillow crocodile is very much in the game, don't worry ledge.
― emil.y, Tuesday, 27 March 2012 13:22 (twelve years ago) link
NV, yeah, it's pretty old, but they put in a new character last year so probably worth replaying.
― emil.y, Tuesday, 27 March 2012 13:23 (twelve years ago) link
i'm not sure there was an English dub when i played it so that might be v. helpful
― red is hungry green is jawless (Noodle Vague), Tuesday, 27 March 2012 13:24 (twelve years ago) link
Treasure Adventure Game (windows only) is quite good. Shame about the five-minute unskippable intro sequence.
http://www.gog.com/gamecard/treasure_adventure_game
― the acquisition and practice of music is unfavourable to the health of (abanana), Tuesday, 27 March 2012 16:22 (twelve years ago) link
http://browserquest.mozilla.org/curious to try
― 1 week to "Charles Dingus" (forksclovetofu), Thursday, 29 March 2012 17:40 (twelve years ago) link
i updated its thread recently but no responses - do any of you ever check in on kingdom of loathing? i played a bit in 2009, checked back in recently and they've revamped a lot. they've also added these challenge runs which are normal game progressions but with wildly different skill sets and limitations. super addictive.
― Mordy, Thursday, 29 March 2012 17:48 (twelve years ago) link
man i haven't thought about KoL in forever
― 1 week to "Charles Dingus" (forksclovetofu), Thursday, 29 March 2012 17:56 (twelve years ago) link
I used to play obsessively, but (kind of like Glitch?) it seemed to be an all-or-nothing thing for me. Couldn't just check in for a coffee break. Probably haven't played for a couple of years... Could check back in again, I guess.
― emil.y, Thursday, 29 March 2012 18:07 (twelve years ago) link
Check back in and try the Avatar of Boris run. It's a lot of fun.
― Mordy, Thursday, 29 March 2012 18:18 (twelve years ago) link
http://www.kongregate.com/games/superflat/lone-survivor-demo
― thomp, Saturday, 31 March 2012 20:31 (twelve years ago) link
aesthetics are great but i found that pretty annoying
― Nhex, Saturday, 31 March 2012 23:15 (twelve years ago) link
http://seb.ly/demos/MMOsteroids.htmlxpost to game lolz
― 1 week to "Charles Dingus" (forksclovetofu), Monday, 2 April 2012 20:18 (twelve years ago) link
also - http://www.mapstd.com/
― 1 week to "Charles Dingus" (forksclovetofu), Monday, 2 April 2012 20:21 (twelve years ago) link
mmosteroids is remarkably stupid and kinda great.
― Boo-Yaa Too Rough International Boo-Yaa Empire (Merdeyeux), Wednesday, 4 April 2012 00:56 (twelve years ago) link
does anyone know of any dece dungeon crawlers free to play
― thomp, Thursday, 5 April 2012 16:08 (twelve years ago) link
GOG doing free Fallout for 24 hours, get it nowhttp://www.gog.com/en/gamecard/fallout
― wrapped sausage stylus (forksclovetofu), Thursday, 5 April 2012 19:14 (twelve years ago) link
― Nhex, Thursday, 5 April 2012 20:15 (twelve years ago) link
only for windows :(
― congratulations (n/a), Thursday, 5 April 2012 20:40 (twelve years ago) link
i think you can find a free download of mac fallout, somewhere, on the internet
― thomp, Thursday, 5 April 2012 21:21 (twelve years ago) link
not if u have 10.5.8 and an intel mac
― Andrew Kornfan, Friday, 6 April 2012 22:36 (twelve years ago) link
Katawa Shoujo is the best game i've played in this or any other year; download the album if you don't have the stamina for the game
― red is hungry green is jawless (Noodle Vague), Tuesday, 10 April 2012 00:53 (twelve years ago) link
just starting to go through "don't take it personally" mannnn
― Nhex, Tuesday, 10 April 2012 01:49 (twelve years ago) link
― s.clover, Sunday, March 11, 2012 8:56 PM Bookmark Flag Post Permalink
this one is pretty interesting and unnerving
― i don't believe in zimmerman (Hurting 2), Tuesday, 10 April 2012 03:35 (twelve years ago) link
somehow got addicted to this flash mmo topdown shooter kind of thing, Realm of the Mad Dog
every 20 minutes or so there's a huge earthquake and all of the players are transported down to the pit of hell in this giant mob to make a run at the evil lord of doom or whatever, nabbing crazy xp bonuses all the way as a team.
― 1986 tallest hair contest (Z S), Saturday, 14 April 2012 02:31 (twelve years ago) link
er, Realm of the Mad God.
Mad God 4040
― 1986 tallest hair contest (Z S), Saturday, 14 April 2012 02:32 (twelve years ago) link
it's kind of chaotic to figure out what to do during the first 15 minutes or so, similar to Minecraft, but soon progress seems intuitive
― Mad God 40/40 (Z S), Saturday, 14 April 2012 02:33 (twelve years ago) link
it's pretty fun, and seems to have gotten better in the last year. i could easily see sinking too much time into it, but.. i won't
― Nhex, Saturday, 14 April 2012 08:18 (twelve years ago) link
Killed by a Great Lizard, actually two of them. Seriously, if you see one of the red dots on the minimap moving quickly in a circle, avoid them.The game's basic combat kind of reminds me of Sinistar - I used the old tricks of finding the boss, then running away while firing, all the while holding down the fire button to take out any minions in the crossfire.
― Cheggers Plays Populous (snoball), Saturday, 14 April 2012 09:00 (twelve years ago) link
I always have a lot of lag in games like this. the WASD ends up sending me in the opposite direction I push.
― Jeff, Saturday, 14 April 2012 14:07 (twelve years ago) link
It's pretty fun when you can hook up with someone else to slay a boss or two (the game encourages you to do it by giving you big exp bonuses when you're near other players), but often i can't keep up with the roving mob because i'm old man zach these days. still, multiplayer roguelike!
― Mad God 40/40 (Z S), Saturday, 14 April 2012 15:45 (twelve years ago) link
wow, that is ADDICTIVE i think i need to not play it.
― boy, was that Dan Fielding hungry for some cake! (forksclovetofu), Saturday, 14 April 2012 17:36 (twelve years ago) link
you get it
― Nhex, Saturday, 14 April 2012 18:28 (twelve years ago) link
ugh, can't stop playing. it's an unnerving game because once you're a road or two into the island, the action is pretty relentless. it's always on the edge between manageable and chaos.
― Mad God 40/40 (Z S), Saturday, 14 April 2012 18:34 (twelve years ago) link
ok that game is neat and I spent way too much of this weekend on it, thank you
I am quite bad at it tho, or at least I'm quite bad at knowing when I'm out of my depth when wandering round the map (sometimes you see a new enemy and think "ok this dude is totally badass and I am foolish" and then they barely graze you, and then after that happens 5 times and you think "well I guess I need to find tougher guys to match my awesomeness" you suddenly turn a corner and go from full HP to 0 quicker than you can remember which slots have healing potion in)
I am also quite bad at steering around with one hand on WASD and the other aiming on my shitty laptop mousepad, going from doing that to looking at items or pressing 1-8 without something suddenly appearing and killing you is difficult, have no idea how anyone manages to chat as well
lol old woman lacks coordination required for gaming
― instant coffee happening between us (a passing spacecadet), Sunday, 15 April 2012 22:30 (twelve years ago) link
my problem is that i can't see the mouse cursor on the screen. i'm always losing it, especially when i'm in a massive 20-person train running around a loop on a road.
/grandpa zs
― Mad God 40/40 (Z S), Sunday, 15 April 2012 22:32 (twelve years ago) link
oh yeah, in big crowds I can't even tell which character is mine, which combined with the lagginess of big groups makes it a bit too easy to run right into a bad guy and then stand still under him going "uh"
(or find that suddenly everyone else is 6 screenfuls away and I don't know where I'm going)
― instant coffee happening between us (a passing spacecadet), Sunday, 15 April 2012 22:34 (twelve years ago) link
but the game is neat and I am just complaining abt my lack of coordination in the hope that someone will go "actually there is a magic single keypress that will solve all your problems!"
or sth
― instant coffee happening between us (a passing spacecadet), Sunday, 15 April 2012 22:35 (twelve years ago) link
one thing that has been helping me is stashing away equipment for other classes in the vault. that way when you start out as a fresh character after dying, you can eq yourself with decent shit before heading out as a level 1
― Mad God 40/40 (Z S), Sunday, 15 April 2012 22:40 (twelve years ago) link
Oh god, I foolishly clicked through this thread again and it resulted in me playing straight through Abobo's Big Adventure. Which was definitely entertaining although really frustrating in a couple of places...I mean of all the things to take from Mega Man they went with the instant-death lasers!? Final boss fight was also kind of annoying...but satisfying when you finally pull it off. Lots of good gags along the way...maybe not the masterpiece it promised but definitely transcends the postmodern collage thing it shoots for.
― Doctor Casino, Saturday, 21 April 2012 20:02 (twelve years ago) link
http://www.stencyl.com/game/play/12347!!!!!!!!!!!^
― "in this super-sexy postracial age" (forksclovetofu), Friday, 27 April 2012 03:14 (twelve years ago) link
Haha, I played this earlier today. I had to quit after the second busy one where they all move when you do.
― bamcquern, Friday, 27 April 2012 04:07 (twelve years ago) link
Charming concept, sort of don't get how it's a game after a certain point - like once there's a million dots and the controls are so counterintuitive as to be random, then I'm basically just hitting the keys and hoping eventually the lucky dot hits the center. Like it's so soothing as to be a screensaver except also really sort of frustrating on a physical level.
― Doctor Casino, Friday, 27 April 2012 04:49 (twelve years ago) link
ha i spent aaages playing realm of the mad god when 'working' on my first paper
the difficulty is keyed to altitude, moving inland is always towards the mountains which is where the boss monsters are; following roads keeps you on more or less the same difficulty
when i was playing it ppl were not managing to trigger the end-of-the-world bit every 20 minutes. but mb they have got better. i don't think i ever managed to hit the end-of-the-world boss tbh
― thomp, Friday, 27 April 2012 10:59 (twelve years ago) link
Using the word "best" loosely:
http://nothingsgonnastopmenow.com/
― polyphonic, Wednesday, 2 May 2012 21:01 (twelve years ago) link
best!!
― Nhex, Thursday, 3 May 2012 02:38 (twelve years ago) link
wow, that's a thing
― The world is your urinal. (forksclovetofu), Thursday, 3 May 2012 02:53 (twelve years ago) link
"fack foug dife" ("fuck your wife") 76%
― 'scuse me, while I Rim the Sky... (snoball), Thursday, 3 May 2012 08:12 (twelve years ago) link
More zombies:http://www.kongregate.com/games/krangGAMES/i-saw-her-standing-there
― Pot Leeedom (Leee), Sunday, 20 May 2012 23:36 (twelve years ago) link
cute
― Nhex, Monday, 21 May 2012 03:49 (twelve years ago) link
so this is interesting (it has an Emily Short story already) tho it seems kinda limited:
http://varytale.com/books/
― Mordy, Tuesday, 29 May 2012 18:07 (twelve years ago) link
Yeah, I'm playing the Emily Short one, which is quite nicely written, though I'm not entirely sure what my aims will bring (I'm attempting to become more worldly while simultaneously practising my spelling) or if I honestly care, and I'm confused about whether the progress of months means anything... and the limit on actions is just frustrating here - while I can understand larger game worlds using it to stop someone burning through the content too quickly, if these are individual stories then why are they limited so tightly?
― emil.y, Tuesday, 29 May 2012 18:31 (twelve years ago) link
to entice you to spend money i guess
― Mordy, Tuesday, 29 May 2012 18:40 (twelve years ago) link
Well, yep. But there are ways of making that happen that don't seem so cynical and artificial, surely? I bloody hate the 'freemium' model, I must say - the loosening up of Echo Bazaar's turn count has definitely improved play to the extent that I don't really mind the limitations, but this strikes me as something that should either be sold as a game in itself (and I'm sure it'd do fine on the iphone app/kindle/reader market) or done entirely for free, not forced into shitty freemium that is likely to make me hate everything to do with it in the end.
― emil.y, Tuesday, 29 May 2012 19:04 (twelve years ago) link
applying the time-unlock pay model to a choose your own adventure... wonders never cease
― Nhex, Tuesday, 29 May 2012 21:37 (twelve years ago) link
not really a game, but still pretty damn awesome. chrome required. basically a synchronized synth jam session
http://labs.dinahmoe.com/plink/
― Nhex, Sunday, 3 June 2012 05:07 (twelve years ago) link
Is anyone else playing I Wanna Be the Guy Gaiden? I'm at the buzzsaw shaft on 1-2.
― bamcquern, Sunday, 15 July 2012 17:11 (twelve years ago) link
I got past that part, but I need a break.
― bamcquern, Sunday, 15 July 2012 17:19 (twelve years ago) link
oh jesus he made another one?
― Nhex, Sunday, 15 July 2012 18:16 (twelve years ago) link
Yeah, it's kind of fun. I barely played the first one, but I can already say this one is better. It's less unfair, anyway.
― bamcquern, Sunday, 15 July 2012 18:48 (twelve years ago) link
I just got pile drived by Zangief.
― bamcquern, Monday, 16 July 2012 00:33 (twelve years ago) link
pretty nice: http://games.adultswim.com/super-house-of-dead-ninjas-action-online-game.html
― Nhex, Saturday, 18 August 2012 02:48 (twelve years ago) link
Hmmm....nice idea, seems like I'd be into some of the gameplay mechanics, but ughhh are those some slippery controls. Everything feels just a shade too <i>fast</i> if you know what I mean.
― Doctor Casino, Saturday, 18 August 2012 03:02 (twelve years ago) link
http://ncannasse.fr/file/ld24/ld24.html
― Mordy, Thursday, 30 August 2012 14:45 (twelve years ago) link
Cute!
― Doctor Casino, Thursday, 30 August 2012 15:24 (twelve years ago) link
tedious!
― ledge, Monday, 3 September 2012 08:54 (twelve years ago) link
Nice idea, but I hate how one touch from a monster kills you and sends you right back to the beginning. Although I suppose 'save points' appears as an upgrade somewhere further along.
― wise men farting over you (snoball), Monday, 3 September 2012 08:56 (twelve years ago) link
sorta free, sorta pay-what-you-want. the demo was amusing. in association with piratebay?
http://mcpixel.net/
― Nhex, Saturday, 8 September 2012 17:59 (twelve years ago) link
http://www.pica-pic.com
terrible retro handheld games collection
the port is great, actually. the games tho are as bad as you remember them!
― Mordy, Thursday, 27 September 2012 21:38 (twelve years ago) link
Great site. They don't have the dual screen Mario Bros set in the factory, but that was a good game.http://gamez-gear.com/ds/images/uploads/console_pic/game&watch/mariobrosgw.gif
― a great poke for Jet Set Willy (snoball), Thursday, 27 September 2012 21:51 (twelve years ago) link
http://www.kongregate.com/games/YoeriStaal/cloud-wars
pretty simple idea, but i like it. you take control of neutral or enemy clouds on the map. clouds gradually grow larger until they hit capacity. you can wait for them to "charge up" or just send them out to attack when they're not yet full. there are also bonus stars that you can collect that allow you to upgrade your cloud (capacity, speed of attack, recharge rate).
nothing mindblowing but well executed and a good way to kill 20 minutes.
― but the boo boyz are getting to (Z S), Wednesday, 24 October 2012 21:21 (twelve years ago) link
Ha, yeah, that's nice. Virtually content-free but basically satisfying and I like the scenarios the levels set up.
Weird though - the hard mode apparently takes away the numbers on the clouds, which is kind of the basis of the game! "Hard" as in more mysterious and less winnable but not really a fair upping of challenge IMO...
― Doctor Casino, Thursday, 25 October 2012 00:31 (twelve years ago) link
http://twinbeardstudios.com/frog-fractionslol
― We do live in a fallen, depraved world destined for the fire. (forksclovetofu), Friday, 26 October 2012 04:09 (twelve years ago) link
aaaaahahahaha that was awesome
i accidentally closed the tab right after i discovered the dragon let you swim down and acquire infinite fruit, but everything had gone so batshit crazy by then that i don't know if i could ever finish "wave 1" and do anything with it
― Doctor Casino, Friday, 26 October 2012 05:03 (twelve years ago) link
this game gets very strange eventually
― Panaïs Pnin (The Yellow Kid), Friday, 26 October 2012 05:33 (twelve years ago) link
oh my god, that was insane. i had to stop when i got to the text adventure section, couldn't take anymore
― Nhex, Friday, 26 October 2012 05:38 (twelve years ago) link
I gave up when i dove underwater on the first Mars wave and the underwater tunnel just never ended
― Panaïs Pnin (The Yellow Kid), Friday, 26 October 2012 05:43 (twelve years ago) link
haha great thing is i can't tell if you're just making stuff up
― Doctor Casino, Friday, 26 October 2012 05:46 (twelve years ago) link
the tunnel ends! I also got stuck on the text adventure section
― We do live in a fallen, depraved world destined for the fire. (forksclovetofu), Friday, 26 October 2012 06:59 (twelve years ago) link
Okay, wtf is going on here?
― emil.y, Friday, 26 October 2012 11:13 (twelve years ago) link
The text adventure was fairly simple. I'm bug president!
― emil.y, Friday, 26 October 2012 12:23 (twelve years ago) link
ok, i'm gonna have to try this thing again
― Doctor Casino, Friday, 26 October 2012 19:52 (twelve years ago) link
daaahahahaa the rhythm game
― Doctor Casino, Friday, 26 October 2012 20:19 (twelve years ago) link
I assumed the tunnel ended eventually, but I must've gone through like 20 screens of it, and couldn't tell if the end was going to be on screen 21 or 121, so I bailed.
― Panaïs Pnin (The Yellow Kid), Friday, 26 October 2012 20:44 (twelve years ago) link
http://www.kongregate.com/games/Ironhidegames/kingdom-rush
Kingdom Rush - tower defense game with a Warcraft-esque aesthetic/units/etc. Difficulty curve might be too much for me. Which is good because I can get really addicted to these kinds of things. Kinda don't "get it" on a certain level - like there are all these way far-out advanced things you can upgrade the towers to (and little one-shot "blow some money for a special attack" thingies) but that's never going to happen because you always desperately need the money for other things. But fun.
― Doctor Casino, Saturday, 27 October 2012 21:59 (twelve years ago) link
There's an iOS version of Kingdom Rush too. It's definitely one of the best tower defense games.
― pun lovin criminal (polyphonic), Saturday, 27 October 2012 22:34 (twelve years ago) link
I don't like Kingdom Rush. I think it is basically because you don't get anything for simply trying and trying again - you have to actually work at and understand your strategy instead of upgrading. I think it's fine for certain sorts of players, but not for me.
― emil.y, Sunday, 28 October 2012 02:37 (twelve years ago) link
I can dig that - there's something about this type of game that does make me want it to be a kind of mindless, brain-washing churn where I should be able to advance just by clicking enough. It's soothing and hypnotic like that. At the same time, there's a satisfaction in setting up a strategy and watching it succeed...I think this one has a nice enough balance through, for example, the device of letting you get through a level by the skin of your teeth and dumb luck, but you only get one star for it; if you come back later (maybe having done some upgrades) you can shoot for a better win etc. But basically I've hit a point where I actually have to be good at it to advance, and I'm definitely NOT good at it, and so now it's just frustrating.
― Doctor Casino, Sunday, 28 October 2012 19:02 (twelve years ago) link
btw, if anybody else is playing this...any idea what it means when you click on the level and get the little dialogue box establishing the "plot"...to the right of your stars are two other blanks, one sort of crown-shaped and the other looking like a chesspiece or something... what the heck are those? They're blank in all my levels, not sure if I'm missing something important and it doesn't jump out in any of the skimpy documentation...
― Doctor Casino, Sunday, 28 October 2012 19:04 (twelve years ago) link
oh n/m just figured it out! has to do with beating it in non-Normal mode, once you've unlocked the other modes....duhhhh
― Doctor Casino, Sunday, 28 October 2012 19:05 (twelve years ago) link
― Panaïs Pnin (The Yellow Kid), Friday, 26 October 2012 20:44 (2 days ago) Bookmark Flag Post Permalink
were the people who had this response playing with the sound off, i wonder
― set the controls for the heart of the congos (thomp), Sunday, 28 October 2012 19:24 (twelve years ago) link
I definitely had the sound off, I guess that would've told me?
― Panaïs Pnin (The Yellow Kid), Monday, 29 October 2012 00:07 (twelve years ago) link
There's an irrelevant narration of an imaginary, weird history of the sport of boxing, which adds another sentences or so every few screens that you're going in the right direction; this is the only real cue that it's not just a completely infinite journey in the deep.
― Doctor Casino, Monday, 29 October 2012 00:09 (twelve years ago) link
this game was great. totally disappointed when i made it to the end.
― s.clover, Tuesday, 6 November 2012 17:57 (twelve years ago) link
http://gamelab.mit.edu/games/a-slower-speed-of-light/
― JimD, Wednesday, 7 November 2012 00:00 (twelve years ago) link
^ would love to try, have downloaded, but i cannot find it when i unzip it. have tried three or four times, i swear i'm going nuts here.
― itt: 'splaining men (ledge), Wednesday, 7 November 2012 20:58 (twelve years ago) link
Antivirus being overzealous maybe? Unpacked fine for me (though tbf haven't actually played it yet, was just excited by their youtube).
― JimD, Thursday, 8 November 2012 10:36 (twelve years ago) link
Looks good, but runs like a slideshow on my PC.
― Huey Lewisies & The Newsie-Wewsies (snoball), Thursday, 8 November 2012 12:28 (twelve years ago) link
Ha, yeah, finally played it and the thing this game taught me is that the dudes at MIT must have a pretty warped perception of how powerful ordinary people's pcs are.
― JimD, Thursday, 15 November 2012 23:33 (twelve years ago) link
not down with OPPCs then.
― s.clover, Friday, 16 November 2012 00:02 (twelve years ago) link
ran fine on this old thing even on the highest settings. it's very dull as a game tbh
― thomasintrouble, Friday, 16 November 2012 00:06 (twelve years ago) link
Have we talked about Dikembe Mutumbo Saves The World? Cuz holy shit.
― Nhex, Tuesday, 4 December 2012 04:15 (twelve years ago) link
Also that Skrillex game?
http://www.theverge.com/2012/12/3/3722178/indie-developer-advergames-dikembe-mutombo-skrillex
― Nhex, Tuesday, 4 December 2012 04:38 (twelve years ago) link
Favorite random bit: during a random death on the minecart stage, Dikembe becomes fat and says "I'm fat now."
― abanana, Tuesday, 4 December 2012 05:37 (twelve years ago) link
i posted on I love Hoops; it's pretty impressive
― (alternatively, “Respec’”) (forksclovetofu), Tuesday, 4 December 2012 16:47 (twelve years ago) link
http://www.indiedb.com/games/pokmon-3ddamn yo
― (alternatively, “Respec’”) (forksclovetofu), Tuesday, 4 December 2012 18:02 (twelve years ago) link
http://www.incredipede.com/Pretty great!
― THE NATIONS YOUTH DANCED TO THE MACARANA (innocent) (forksclovetofu), Monday, 10 December 2012 22:00 (twelve years ago) link
Interesting, like Fantastic Contraption (some of the graphics are the same so maybe it's be the same people?) crossed with QWOP.
― Paul McCartney, the Gary Barlow of The Beatles (snoball), Monday, 10 December 2012 22:35 (twelve years ago) link
this look worth a whirlhttp://teleglitch.com/
― THE NATIONS YOUTH DANCED TO THE MACARANA (innocent) (forksclovetofu), Wednesday, 12 December 2012 22:05 (twelve years ago) link
http://www.molleindustria.org/kosmosis/kosmosis.html
― ILX is not a non-profit — we are just not profitable (forksclovetofu), Wednesday, 26 December 2012 19:50 (twelve years ago) link
http://i.minus.com/iduImtFKsdBzl.png
;_;
― caek, Thursday, 3 January 2013 17:14 (eleven years ago) link
is the Dikembe game no longer available, or is my computer just being an asshole.
also if people want to rep for stuff in here before i make my coint and plick ballot, i will try to give stuff a shot
― facile cliff (jjjusten), Thursday, 3 January 2013 17:21 (eleven years ago) link
i second that, would love some last minute CP12 links in here. i am only now trying frog fractions for the first time in what feels like a very, very shallow pool this year -- it will prob make my ballot on account of that
― "Iron" (Will M.), Thursday, 3 January 2013 18:41 (eleven years ago) link
give fallen london a try
― Mordy, Thursday, 3 January 2013 19:02 (eleven years ago) link
ok fallen london is pretty damn cool
― facile cliff (jjjusten), Thursday, 3 January 2013 20:07 (eleven years ago) link
waiting for actions to refresh is super annoying though, am i missing something
― facile cliff (jjjusten), Thursday, 3 January 2013 20:26 (eleven years ago) link
It's better than it used to be but it is incredibly annoying, yes. You have to get used to the whole 'play for five minutes, wait for five hours' thing; a lot of free games do this now and it makes me want to kill. Does FL really count as a game of this year, though?
Also, allow me to say FROG FRACTIONS just one more time.
― emil.y, Thursday, 3 January 2013 21:24 (eleven years ago) link
I think FL has been updated enough (including the new name and stuff) that it should count as this year... and it's definitely the kind of game you periodically check into instead of play in big chunks of time.
― Mordy, Thursday, 3 January 2013 21:51 (eleven years ago) link
Story Nexus might be the exact 2012 release... Tom Chick included FL on his list of best games here.
― Mordy, Thursday, 3 January 2013 21:52 (eleven years ago) link
the waiting killed FL for me pretty quickly, it seems more than a lot of these games to call for an immersive experience but never gives you time to get immersed, much less so than something like Kingdom of Loathing.
having said that, i'm curious to revisit because Tom Chick's review makes it sound a lot stronger than it was when it started.
― soma dude (Noodle Vague), Friday, 4 January 2013 09:57 (eleven years ago) link
Mordy (or anyone else), have you tried any of the other games on StoryNexus now they've opened it up for public development?
― emil.y, Friday, 4 January 2013 15:03 (eleven years ago) link
http://gamejam.bossastudios.com/
― it was very clear that it's a sarcastic song (forksclovetofu), Monday, 4 February 2013 07:59 (eleven years ago) link
is this a qwop type deal or am i just terrible
― chilli, Monday, 4 February 2013 08:14 (eleven years ago) link
it's basically impossible
― it was very clear that it's a sarcastic song (forksclovetofu), Monday, 4 February 2013 08:20 (eleven years ago) link
http://blog.keithclark.co.uk/creating-3d-worlds-with-html-and-css/
― ☏ (am0n), Wednesday, 6 February 2013 17:47 (eleven years ago) link
demo of above: http://keithclark.co.uk/labs/css3-fps/
― ☏ (am0n), Wednesday, 6 February 2013 17:48 (eleven years ago) link
Fucking bonkers.
― ledge, Thursday, 7 February 2013 10:26 (eleven years ago) link
oh my lord, frog fractions
― bantz a make her dance (c sharp major), Thursday, 7 February 2013 12:15 (eleven years ago) link
http://jayisgames.com/games/400-years/
― Even by Zales standards, that's sad. (forksclovetofu), Thursday, 14 February 2013 17:19 (eleven years ago) link
sweet.
― Nhex, Friday, 15 February 2013 05:12 (eleven years ago) link
http://www.kongregate.com/games/briderider/fps-man
― the 'dirty sprite' is implied (forksclovetofu), Monday, 4 March 2013 04:40 (eleven years ago) link
― The New Jack Mormons! (kingfish), Monday, 4 March 2013 08:38 (eleven years ago) link
okay, what is thishttp://chrome.com/maze/
― i petted a bodega cat today. (forksclovetofu), Thursday, 21 March 2013 20:23 (eleven years ago) link
addicted to MMO bomberman: http://bombermine.com/
― Dan I., Thursday, 21 March 2013 20:26 (eleven years ago) link
xp turns a webpage into a Marble Madness type game. Also if you have a phone that uses the Chrome browser, the phone can be used as a motion controller.
― Half of these sound like rappers. (snoball), Thursday, 21 March 2013 21:30 (eleven years ago) link
!!!!
it's been over a month since i mentioned this, so i feel obligated to say that i am perhaps the best Marble Madness player of all time, at least on NES. i gotta check this out.
― ( ( ( ( ( ( ( (Z S), Thursday, 21 March 2013 21:30 (eleven years ago) link
"turns a webpage into something that makes Chrome use all your CPU and doesn't do anything" is a more accurate summary of my experience so far, but it sounds p. cool
(my laptop is pretty underpowered for gaming, but more so than a phone? I hope not)
― susuwatari teenage riot (a passing spacecadet), Thursday, 21 March 2013 21:46 (eleven years ago) link
Yeah, the page doesn't do anything at all for me. Just shows a few loading bars at the bottom.
― ( ( ( ( ( ( ( (Z S), Thursday, 21 March 2013 21:48 (eleven years ago) link
xp the phone is just used a controller for the game running on a PC/Mac, there's some weird pairing procedure to get them working together with the game. Although a mobile isn't actually required. However a fairly speedy computer is necessary (how fast? faster than mine apparently).
― Half of these sound like rappers. (snoball), Thursday, 21 March 2013 21:52 (eleven years ago) link
the phone is just used a controller for the game running on a PC/Mac
oh i see. that's clever if... probably not the future of gaming
(NB never pay any attention to what I think is the future of gaming. I've been waiting for this 3D fad to die out since Descent came out... any time now...)
― susuwatari teenage riot (a passing spacecadet), Thursday, 21 March 2013 22:11 (eleven years ago) link
uh, i don't know if you ya'll have tried this yet, but this is pretty amazing
i mean, forget the game itself. it's just an amazing concept.
― ( ( ( ( ( ( ( (Z S), Thursday, 21 March 2013 23:23 (eleven years ago) link
http://www.krillbite.com/theplan
― Mordy, Saturday, 23 March 2013 15:24 (eleven years ago) link
tried it - cute
― Nhex, Wednesday, 27 March 2013 02:56 (eleven years ago) link
http://jayisgames.com/games/simian-interface/
― s.clover, Wednesday, 3 April 2013 03:19 (eleven years ago) link
very cool
― Nhex, Wednesday, 3 April 2013 03:50 (eleven years ago) link
that was cute clever and brief. good find!
― I offer about as much diversity as a saltine cracker. (forksclovetofu), Wednesday, 3 April 2013 04:19 (eleven years ago) link
Yeah, that was a pleasant little sideways-brain activity!
― Doctor Casino, Wednesday, 3 April 2013 18:40 (eleven years ago) link
For fans of (the non-porny elements of) visual novels: No-one Has to Die
― emil.y, Thursday, 11 April 2013 18:40 (eleven years ago) link
looks interesting, will check it out when i get home. the lack of porn and death may be a turnoff.
― Nhex, Thursday, 11 April 2013 19:01 (eleven years ago) link
lol that's what i thought but i am a sucker for well-made VN in any mode
― life went on, sadly (Noodle Vague), Thursday, 11 April 2013 19:02 (eleven years ago) link
it were alright, brief enough to play thru anyway. not crazy about the writing and the puzzles were way too easy.
― life went on, sadly (Noodle Vague), Thursday, 11 April 2013 19:50 (eleven years ago) link
whoah. i really dug that! i'm a sucker for that... genre
― Nhex, Thursday, 11 April 2013 23:52 (eleven years ago) link
snesbox.com is blowing me away - a snes emulator in flash!
― sktsh, Friday, 12 April 2013 22:12 (eleven years ago) link
it says "free trial" - how much does it cost, eventually?
― your holiness, we have an official energy drink (Z S), Friday, 12 April 2013 22:15 (eleven years ago) link
I think that might have been an ad rather than the site itself..?
― sktsh, Friday, 12 April 2013 23:47 (eleven years ago) link
oh, you're right! god, i feel like an old fart (but not ilx user "old fart"). anyway, tried it out earlier and now i'm 2 hours into secret of mana. of course, emulators are nothing new but it's pretty cool to have a free flash version that works well.
― your holiness, we have an official energy drink (Z S), Monday, 15 April 2013 22:57 (eleven years ago) link
http://www.depressionquest.com/
Between this, Cart Life and Actual Sunlight, 2013 really is the Year of Bleak Realness in indie games. Frankly, I'm pretty inspired by it. Yeah, you could say they cover a narrow, first-world perspective of depression, but to me they've been incredibly, hauntingly on point; I want these games to get noticed not just for the topic they address, but for bringing new voices to gaming.
― Nhex, Monday, 22 April 2013 02:56 (eleven years ago) link
respectfully, i think i disagree. specifically about depression quest.
as you say, it covers a narrow perspective of depression, but i'd go further. from what i've played - admittedly not much - i found the game's assertions about depression pretty frustrating.
i'm in a strange frame of mind at the moment and i have to make allowances for that, but there's something troubling for me about bold statements on what depression is and what it feels like. i'm irritated because i feel that something complex, existential, subjective, problematic is being nailed into a tick-list of symptoms.
and in this game in particular it felt like a very class-constrained, vanilla experience.
i'm worried that groups that advocate for recognition of some mental illnesses or disabilities create quite a constrictive definition of impairments that are far more fluid and evanescent - like in some way they are disabling or medicalizing people's soul (psyche, whatever you prefer)
i'll probably come back to this game cos it seems well done and i might want to explore but right now, it doesn't sit right with me somehow
― Sarushima baby jive (Noodle Vague), Monday, 22 April 2013 08:31 (eleven years ago) link
I played Depression Quest a little while ago, and yeah, there's stuff to like about it, but I found it way too oversimplified. Like, I get that they tried to show that sometimes you can't choose the 'right thing' if you're already suffering by greying out options, but it's far far too easy to guess at the paths to choose if you want to get your character to die in a mire of depression or to be on the road to recovery. And maybe that's partly the point, but I already know this shit and it doesn't help. Most of the criticisms I have, I do think they thought about and tried somehow to deal with, but it's not successful. I don't know if it could ever be successful.
I pretty much entirely disagree with this, though. There's a reason why this shit is medicalised, and it's because it's debilitating. I can choose to live with my special depressed snowflake life, or I can get help, or I can kill myself, but none of those options really change the fact that I have a medical disorder, and that a public offering of help to other people who have the same disorder is a good thing, even if I don't want that help myself. Fuck a soul/psyche.
― emil.y, Monday, 22 April 2013 13:23 (eleven years ago) link
i think i want to reply to that on the depression thread when i get a chance. i take your points tho.
― Sarushima baby jive (Noodle Vague), Monday, 22 April 2013 14:12 (eleven years ago) link
The perspective i'm coming from is that, by and large, most people do not understand depression at all, despite it being a common ailment. I completely agree that the game simplifies the struggle, but i welcome the attempt to communicate it, even in a pretty raw form such as this. Admittedly, perhaps that is too forgiving, but we all gotta start somewhere...
I can choose to live with my special depressed snowflake life, or I can get help, or I can kill myself, but none of those options really change the fact that I have a medical disorder, and that a public offering of help to other people who have the same disorder is a good thing, even if I don't want that help myself. Fuck a soul/psyche.
I agree that it is horrifically obvious where certain paths go, so as a game, that doesn't work. i tried to role play it as best I could (would I really seek treatment at this point? would i open up to this person?) and a good game would have a greater dimension to this. That said, I really did appreciate the breakup scene towards the end where every option is terrible.
― Nhex, Monday, 22 April 2013 14:35 (eleven years ago) link
isn't cart life 2012?
― hoospanic GANGSTER musician (BIG HOOS aka the steendriver), Wednesday, 24 April 2013 21:10 (eleven years ago) link
i... wait what's going on here?http://candies.aniwey.net/
― brb buying poppers w/my employee discount (forksclovetofu), Wednesday, 1 May 2013 21:47 (eleven years ago) link
basically leave it running in a tab and come back to it occasionally.
― brb buying poppers w/my employee discount (forksclovetofu), Wednesday, 1 May 2013 21:55 (eleven years ago) link
You currently have a wooden sword.You're in the pink! Ready for fighting!
wait waht
― O_o-O_O-o_O (jjjusten), Wednesday, 1 May 2013 22:08 (eleven years ago) link
is this the frog fractions of 2013?
basically
― brb buying poppers w/my employee discount (forksclovetofu), Wednesday, 1 May 2013 22:10 (eleven years ago) link
speaking of which i just hung out and played games with the frog
― O_o-O_O-o_O (jjjusten), Wednesday, 1 May 2013 22:22 (eleven years ago) link
this game is uh super weird
goddamn whale f u
― O_o-O_O-o_O (jjjusten), Wednesday, 1 May 2013 23:59 (eleven years ago) link
haha srsly
― jabba hands, Thursday, 2 May 2013 00:18 (eleven years ago) link
This is pretty neat but it's way more like Progress Quest than Frog Fractions. So far, anyway.
― emil.y, Thursday, 2 May 2013 00:26 (eleven years ago) link
it's true but i'm kind of hooked anyway. it's nice to leave it running in the background while you eat dinner, then come back and have so many candies and lollipops. my lollipop farm is growing exponentially.
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 01:55 (eleven years ago) link
drags on at the end a bit though. should be more intermediate quests up to the final boss, at a certain point they're useless for getting candy
― chilli, Thursday, 2 May 2013 01:59 (eleven years ago) link
Anyone know if you can get more than 100 lollipops per second? I figure I'm going to throw up to 100k at it before giving up.
― emil.y, Thursday, 2 May 2013 02:07 (eleven years ago) link
i'm early enough in the game that it's blowing my mind that someone could need more than 100 lollipops/second!
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 02:08 (eleven years ago) link
:D
― emil.y, Thursday, 2 May 2013 02:10 (eleven years ago) link
i will appreciate these halcyon days on the lollipop farm when i was thrilled with getting 15 pops/minute. i was so innocent...
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 02:12 (eleven years ago) link
It's terrible, this is the sort of thing that's going to keep me up until the stupid hours of the morning, and then I will wonder what on earth I am doing with my life. And then I will beg for more lollipops.
― emil.y, Thursday, 2 May 2013 02:12 (eleven years ago) link
.---. | '.| __ | ___.--' ) _.-'_` _%%%_/ .-'%%% a: a %%% %% L %%_ _%\'-' | /-.__ .-' / )--' #/ '\ /' / /---'( : \ / | /( /|##| \ |/ ||# | / | /| \ \| ||##| I \/ | | _|| ||: | o |#| | / || || / I |:/ / |/| || | o / / /| \| | I |. / / \ /|##| o |.| / \/ \::|/\_ / ---'|
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 02:14 (eleven years ago) link
i answered all the frog questions...was kinda hoping for a better reward.
That's totally the Tom Baker Doctor Who.
xp
― emil.y, Thursday, 2 May 2013 02:15 (eleven years ago) link
somebody please remind me to vote for this in coint and plick 2013. even if it ends in 20 minutes, or i get totally bored in 20 minutes, it's entertaining right now and worth some points. and if i did the math correctly, it provides infinite value, as it is free.
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 02:16 (eleven years ago) link
i'm at 71K, and i'm going to keep going. when it comes to investing lollipops, i have no fear
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 02:46 (eleven years ago) link
i stopped investing at 30k
― Mordy, Thursday, 2 May 2013 02:53 (eleven years ago) link
now i'm just raiding the castle like a candy boss
― Mordy, Thursday, 2 May 2013 02:54 (eleven years ago) link
shit, i accidentally closed my game window. my lollipop farm is lost :`(
― Spectrum, Thursday, 2 May 2013 02:55 (eleven years ago) link
i can't even raid the castle because i'm just a lonely lollipop farmer. shit, i just now realized i could be investing those l-pops into faster candy regeneration.
but i don't even care, i'm just going to keep throwing pops into the well
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 02:57 (eleven years ago) link
oh no! you didn't save?
*saves*
no, i'm going to have to start from scratch. fortunately i didn't get too far yet.
― Spectrum, Thursday, 2 May 2013 02:58 (eleven years ago) link
i enchanted my sword with the imp spell thing. hope that was the right decision.
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 02:59 (eleven years ago) link
I have a Sword of Life. Which, uh, kind of looks like something else.
― emil.y, Thursday, 2 May 2013 03:03 (eleven years ago) link
wtf crafting now!
― Mordy, Thursday, 2 May 2013 03:07 (eleven years ago) link
lol i went and saw a film and y'all got totally hooked!
― brb buying poppers w/my employee discount (forksclovetofu), Thursday, 2 May 2013 06:29 (eleven years ago) link
god why am i doing this?
― we're up all night to get relegated (Noodle Vague), Thursday, 2 May 2013 07:22 (eleven years ago) link
You have 644122 lollipops!You have 0 chocolate bars :(
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 11:48 (eleven years ago) link
story of my life
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 11:49 (eleven years ago) link
fucking castle gates fucking flying thing keeps sending me back to the start arrrrrrrgh
― we're up all night to get relegated (Noodle Vague), Thursday, 2 May 2013 11:52 (eleven years ago) link
so stupid, but i like this
― Nhex, Thursday, 2 May 2013 12:16 (eleven years ago) link
― we're up all night to get relegated (Noodle Vague), Thursday, May 2, 2013 12:52 PM (52 minutes ago) Bookmark Flag Post Permalink
I think you have to use the Beserker potion, that's how I got through it.
― emil.y, Thursday, 2 May 2013 12:45 (eleven years ago) link
i got thru with some health potions, already wasted my berserker potions
― we're up all night to get relegated (Noodle Vague), Thursday, 2 May 2013 13:08 (eleven years ago) link
okay, day two: the cauldron! WTF!
100psec is the max by putting in lollipops. I think a potion will let you do more.
― brb buying poppers w/my employee discount (forksclovetofu), Thursday, 2 May 2013 14:58 (eleven years ago) link
.-/| 22 ~~**~~ \ / ~~**~~ 23 |\-. |||| : |||| |||| Turtle potion : potion ! |||| |||| ----------------- : |||| |||| A turtle ! : When you will be |||| |||| A turtle ! : a turtle, you |||| |||| Do you want to : will resist a lot |||| |||| become a turtle ? : more to physical |||| |||| : damage. But you |||| |||| You'll be able to : will be slower, |||| |||| become one with : too. |||| |||| this fantastic : |||| ||||___________________ : ___________________|||| ||/====================\:/====================\|| `---------------------~___~--------------------''
bah
oh, forks
― Nhex, Thursday, 2 May 2013 15:05 (eleven years ago) link
I can't beat this stupid Necromancer.
― emil.y, Thursday, 2 May 2013 15:05 (eleven years ago) link
avidly awaiting coming home from work to see how many lollipops and candies have accumulated. i hate this game
― Nhex, Thursday, 2 May 2013 15:13 (eleven years ago) link
wait what the shit how do i load my game
― O_o-O_O-o_O (jjjusten), Thursday, 2 May 2013 15:14 (eleven years ago) link
http://candies.aniwey.net/index.php?pass=XXXXXwhere XXXXX is the five digit code for your playeror you can just save the bookmark
― brb buying poppers w/my employee discount (forksclovetofu), Thursday, 2 May 2013 15:15 (eleven years ago) link
imp potion and fire potion help with necromancer
oic
― O_o-O_O-o_O (jjjusten), Thursday, 2 May 2013 15:15 (eleven years ago) link
i'm still on the dragon, sad face. i know what i need to do (teleport + invulnerability + maybe a turtle), but when it comes down to it i choke every time.
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 15:21 (eleven years ago) link
yeah that dragon is a pain in the ass
― brb buying poppers w/my employee discount (forksclovetofu), Thursday, 2 May 2013 15:21 (eleven years ago) link
finally beat the fucking whale, not looking forward to the dragon
― O_o-O_O-o_O (jjjusten), Thursday, 2 May 2013 15:23 (eleven years ago) link
the excuse i'm using is that the summoning sword doesn't work very well against the dragon (or against bosses in general) because your summoned creature is usually destroyed by the boss within a second.
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 15:43 (eleven years ago) link
did i lock myself in by getting the Sword of Life, or can you still upgrade?
― Nhex, Thursday, 2 May 2013 16:02 (eleven years ago) link
i think you are locked into whatever upgrade you choose
― O_o-O_O-o_O (jjjusten), Thursday, 2 May 2013 16:11 (eleven years ago) link
you can still power it up tho, not that it seems to be doing me any good, still stuck on bloody castle entrance
― jabba hands, Thursday, 2 May 2013 16:11 (eleven years ago) link
hint: pay attention to the asterisk on castle entrance
― O_o-O_O-o_O (jjjusten), Thursday, 2 May 2013 16:20 (eleven years ago) link
i can be less cryptic obv but i dont want to spoiler
― O_o-O_O-o_O (jjjusten), Thursday, 2 May 2013 16:23 (eleven years ago) link
super mario crossover is my favorite thing right now (but so hard)
― shit tie (Jordan), Thursday, 2 May 2013 17:16 (eleven years ago) link
beat the dragon and unlocked SPOILERhellSPOILER
― Mordy, Thursday, 2 May 2013 17:35 (eleven years ago) link
________\o/COWCOW__________COW____________COW__________________"The cow king ! It looks like a normal cow, but it isn't..."
"The cow king ! It looks like a normal cow, but it isn't..."
― sleepingbag, Thursday, 2 May 2013 19:37 (eleven years ago) link
the cow stage is more than a joke! lots of candy, and you can get the horn of plenty which gives you triple lp production.
i can beat the dragon easily using invincibility, teleporting and the seed. but hell is hell.
― abanana, Thursday, 2 May 2013 20:35 (eleven years ago) link
p.s. never buy "more candies" from the witch, at least not at this point. she never gives you more than you give her in lollipops.
― abanana, Thursday, 2 May 2013 20:38 (eleven years ago) link
i can't beat this fucking dragon.what's the seed good for? You stop and cast attacks behind it? oh waiti think i just got it
― brb buying poppers w/my employee discount (forksclovetofu), Thursday, 2 May 2013 20:38 (eleven years ago) link
does dropping candy on the ground do anything?
― Nhex, Thursday, 2 May 2013 20:41 (eleven years ago) link
not that i can tell
― abanana, Thursday, 2 May 2013 20:41 (eleven years ago) link
booooooooooooo ok
no i haven't got it.
― brb buying poppers w/my employee discount (forksclovetofu), Thursday, 2 May 2013 20:43 (eleven years ago) link
teleport, use the seed, use health potions while chopping
― abanana, Thursday, 2 May 2013 20:45 (eleven years ago) link
ohhhhhh. let me try that later
― brb buying poppers w/my employee discount (forksclovetofu), Thursday, 2 May 2013 20:47 (eleven years ago) link
aw thought for sure the dragon was the final boss. now you have me coming back to this game again
― chilli, Thursday, 2 May 2013 20:48 (eleven years ago) link
Number of saves which killed the devil : 8709Number of saves which finished the game : 3996
looks like hell isn't the final stage either
― abanana, Thursday, 2 May 2013 20:49 (eleven years ago) link
this is awesome, i'm avoiding reading y'all's comments for spoiler fear as i'm still very early. Love how it works completely well as a time-wasting whatever-tab, and simultaneously as a parody of RPG grinding, children's lessons in deferred gratification, and god knows what else. First trick I've picked up: keep hitting up the peaceful forest, it's worth it.
― Doctor Casino, Thursday, 2 May 2013 21:18 (eleven years ago) link
you're going to leave that peaceful forest behind preeeetty quickly!
― your holiness, we have an official energy drink (Z S), Thursday, 2 May 2013 21:27 (eleven years ago) link
i love hate this game
― O_o-O_O-o_O (jjjusten), Thursday, 2 May 2013 21:28 (eleven years ago) link
pretty minor spoiler for those who have beat the dragon already: there's a rly good item randomly dropped by a certain type of enemy in the castle keep level + you might wanna go back and beat that a cpl more times until you get it if u haven't already
― sleepingbag, Thursday, 2 May 2013 21:37 (eleven years ago) link
ain't that the way: i finally beat the dragon and didn't get shit to show for it
― brb buying poppers w/my employee discount (forksclovetofu), Thursday, 2 May 2013 21:41 (eleven years ago) link
i've crossed the threshold and this game has turned me into an actual insane person, keep an ear out for me, rambling about candy and the government, coming soon to a streetcorner near you
You have 9940016029 candies! | | Candies converter VYou have 37355537 lollipops!You have 7 chocolate bars \o/ (a bug ? Oo)You have eaten 2401693790 candies!You threw 0 candies on the ground.
You have eaten 2401693790 candies!You threw 0 candies on the ground.
_.-^-._ .'''. .-' _ '-. | cnd | / |_| \ '._.' / \ | /| _____ |\ | | |==|==| | ||---|---|---| |--|--| | ||---|---|---| |==|==| | |^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The lollipop farm Lp planted : 1737211Production : 10000 lp/sec
― sleepingbag, Friday, 3 May 2013 01:24 (eleven years ago) link
i beat it.... but it never ends.... the numbers just keep going UP
― sleepingbag, Friday, 3 May 2013 01:25 (eleven years ago) link
you haven't thrown ANY candies on the ground?
― your holiness, we have an official energy drink (Z S), Friday, 3 May 2013 01:28 (eleven years ago) link
without giving anything even a little bit significant away, there's some function later that retrieves all those candies.
i cannot type sentences about this game without feeling like a schmuck -_-
― sleepingbag, Friday, 3 May 2013 01:29 (eleven years ago) link
i feel ya
― Nhex, Friday, 3 May 2013 02:15 (eleven years ago) link
I can't beat hell. :(
You can't get any more berserker potions other than the 5 that the frog gives you, can you?
― Dan I., Friday, 3 May 2013 05:40 (eleven years ago) link
don't need them for hell, though. hell requires invulnerability
― your holiness, we have an official energy drink (Z S), Friday, 3 May 2013 05:44 (eleven years ago) link
I am also stuck on hell
Right now I am rly into making a shit ton of invulnerabilities and buying a ton of teleport scrolls and beating the dragon over and over bcz you'll spend like 13,000 candies on supplies but then get like 50,000 candies every time you beat the level!
― siouxsan sarandon (Stevie D(eux)), Friday, 3 May 2013 05:51 (eleven years ago) link
Feeling like I've hit a wall with this - the dragon just seems impossibly out of my league and I don't seem to have access to anything that will upgrade me in any really useful way. Also feel like the "Frog Fractions" expansiveness/unpredictability has faded a bit, though that's enhanced it as a parody of RPGs and old-school BBS door-game good times. At first it seemed really open-ended, like, oh, there's nothing on the screen, now I have the candy salesman! Now there's a quest mode! Now I'm farming resources! But all those things start to lock together as an actual grinding mechanic, and while there may be more surprises around the corner, there hasn't been anything really crucial in a while, although maybe it's just that I'm underwhelmed by the cauldron.
Another, maybe related challenge - not necessarily a flaw in this, but maybe something to chew on - in these kinds of 'expanding' games, how do you signal the player that a certain thing is a dead end, that there's nothing more to find, that the candy salesman isn't going to offer something new for sale if you only throw enough candy on the ground?
― Doctor Casino, Friday, 3 May 2013 06:14 (eleven years ago) link
yeah, i was stuck on the dragon for a while, it's much too difficult unless you know to use abanana's strategy
i got past hell by spam-clicking healing potions while moving around enough to avoid most of the fights, then invulnerability against the boss. it helps to have the healing item from the previous level and the summoning sword is great for clearing paths in the golem waves.
― chilli, Friday, 3 May 2013 07:16 (eleven years ago) link
i'm with Doctor C more or less, losing interest now, even as the tab sits away in the background stacking up lollipops
― we're up all night to get relegated (Noodle Vague), Friday, 3 May 2013 09:52 (eleven years ago) link
I beat hell. Get a decent amount of HP (500+) and use both hands. Use invulnerability and health potions. Use a seed to heal before the boss, then use invulnerability. Took me a few tries because I kept trying
Now I'm stuck on the developper's (sic) computer.
― abanana, Friday, 3 May 2013 13:05 (eleven years ago) link
...I kept trying to fight the boss before using invulnerability.
― abanana, Friday, 3 May 2013 13:06 (eleven years ago) link
Are there any random item drops in the underwater cave to justify going back there? Besides the candy from the whale, I mean. I just ground back through the damn castle gate again, grabbing the "strong armor" by the skin of my teeth...wondering if I'm missing any other good random item drops from the other rooms.
― Doctor Casino, Friday, 3 May 2013 17:24 (eleven years ago) link
finally beat this stupid game. the last few levels were such drudgery. btw banana it tells you what to do while fighting the dev, theres a trick to it
this is another of those pixelly platformer games but i found it pretty cute:http://iamclaw.com/wp-content/uploads/2013/04/LMA.swf
― chilli, Friday, 3 May 2013 21:12 (eleven years ago) link
beat it!
― abanana, Saturday, 4 May 2013 01:27 (eleven years ago) link
Yeah after you beat it are you supposed to just leave the browser tab open for hours/days on end to get enough lollis to get the bugs? How do you get lollis faster besides lvl2 bug and candy converter?
― siouxsan sarandon (Stevie D(eux)), Sunday, 5 May 2013 04:35 (eleven years ago) link
i dunno. i lost interest before seeing if there was a level 3 bug. i imagine going back and redoing the final boss would net you a lot of candies though
― chilli, Sunday, 5 May 2013 04:58 (eleven years ago) link
So....I beat the devil and...nothing happened? Got some candy but a piddling amount considering what I'm currently generating every few seconds. Is there something I'm missing? The only thing obviously outstanding is that I've never figured out the "beyond the universe" riddle, it's probably something really obvious and I'm a moron but I feel like I've tried everything!
― Doctor Casino, Sunday, 5 May 2013 05:02 (eleven years ago) link
oh duh, there's another quest. sorry, it's late!
― Doctor Casino, Sunday, 5 May 2013 05:06 (eleven years ago) link
SPOILER
*******************
read the beyond the universe riddle carefully, it contains its own answer
― Rowdy Rathore (Noodle Vague), Sunday, 5 May 2013 08:05 (eleven years ago) link
The candy converter bugs out and dumps all the candies into lollipops instantly after a while. Takes an hour or so.
Repeating the final quest will also net you a ton of candies.
― abanana, Sunday, 5 May 2013 12:21 (eleven years ago) link
― Rowdy Rathore (Noodle Vague), Sunday, May 5, 2013 4:05 AM Bookmark Flag Post Permalink
ughhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
kinda pissed off now at the frog's misleading syntax
― Doctor Casino, Sunday, 5 May 2013 12:43 (eleven years ago) link
man so many hp acquired and so many power-ups bought and I don't think I'll ever beat Hell. reaching that "is it worth it" stage.
cute game, though.
― susuwatari teenage riot (a passing spacecadet), Sunday, 5 May 2013 19:50 (eleven years ago) link
flaming out on this too, what's the del with beating the dragon? I just die very quickly even with seed / invulnerable, like I barely seem to hit him
― Euler, Sunday, 5 May 2013 20:22 (eleven years ago) link
i did invul/teleport scroll/teleport scroll/invul a bunch of times. when you teleport it gives you time for your potion countdown to run out, so you're only hitting the dragon when you're invulnerable.
― Spectrum, Sunday, 5 May 2013 20:33 (eleven years ago) link
ah ok
gotta make a bunch of potions then
hmm not sure if I'll bother, but it was fun while it lasted!
― Euler, Sunday, 5 May 2013 20:45 (eleven years ago) link
where do you even use the seed? like when you're right up against the dragon? but then don't you just attack the seedI DONT GET IT
― Euler, Sunday, 5 May 2013 21:38 (eleven years ago) link
The point of the seed is to slow you down to buy time to use another potion. So you hack away at the dragon in invulnerable mode, teleport away as soon as it wears off, and immediately drop a seed to give yourself time to use a health potion and recharge the meter again to hit the next invulnerability potion right as you return to the dragon. Note that this level has TWO misc item drops, neither from the dragon, so you kind of only want to bother beating the dragon if you've gotten lucky enough to catch both of them.
― Doctor Casino, Sunday, 5 May 2013 21:44 (eleven years ago) link
whoa thanks! that clears things up
was getting tired of getting slain after using up honey bunches of potions
― Euler, Sunday, 5 May 2013 21:52 (eleven years ago) link
Np. I also recommend (ab)using save/restore so you can try different tactics w/o losing your potion stash each time.
― Doctor Casino, Sunday, 5 May 2013 22:24 (eleven years ago) link
hah I had not done any illegal time travel experiments in this game...yet
― Euler, Sunday, 5 May 2013 22:40 (eleven years ago) link
B-b-but they give you the save option! It's legal!
― Doctor Casino, Sunday, 5 May 2013 22:45 (eleven years ago) link
talking about the spirit of the law
don't worry, I love breaking this law
― Euler, Sunday, 5 May 2013 22:53 (eleven years ago) link
just beat the last two levels after hell, really might give this thing up soon, as there was just no sense of payoff or reward for either of those, and i can't really see any way of tackling the next one
OTOH any game that still has me muttering about it after 2-3 days is probably doing something right
― Doctor Casino, Monday, 6 May 2013 05:01 (eleven years ago) link
er, just "two levels after hell," not "last." unfortunately.
Really starting to wonder if i'm missing some gear. The two bottom slots in the third column remain empty and I haven't gotten anything new since the castle keep, I think.
― Doctor Casino, Monday, 6 May 2013 05:02 (eleven years ago) link
nah, those slots never fill up i'm afraid
― chilli, Monday, 6 May 2013 05:56 (eleven years ago) link
sure they do
― siouxsan sarandon (Stevie D(eux)), Monday, 6 May 2013 13:30 (eleven years ago) link
wait so are all the boards from the dragon on basically invulnerability + teleport + seed, repeat?
because I'm getting pissed off with the garden. do i just need to repeat these dumb steps again?
― Euler, Monday, 6 May 2013 15:04 (eleven years ago) link
never mind, I just needed to get back inside my shell a bit
― Euler, Monday, 6 May 2013 15:16 (eleven years ago) link
yo what game are you all going on about?
― shit tie (Jordan), Monday, 6 May 2013 15:31 (eleven years ago) link
candies.aniwey.net
― O_o-O_O-o_O (jjjusten), Monday, 6 May 2013 15:40 (eleven years ago) link
so I got to the developer once in the developper's computer, but every other time I die without a chance after maybe 30 seconds or so. is there some method to this madness, or is it just random whether you make it through?
― Euler, Monday, 6 May 2013 16:50 (eleven years ago) link
ok ignore me again, "figured" this out
― Euler, Monday, 6 May 2013 17:29 (eleven years ago) link
thought you were fucking with me at first :)
― shit tie (Jordan), Monday, 6 May 2013 18:09 (eleven years ago) link
i got a sword of randomness from the level 5 bug at the end of the game, the one time i was able to afford it. it is quite random. every time i encounter an enemy it adjusts my and their health to basically whatever number. also my player's 'sprite' changes to random characters or nothing at all. i can no longer beat the dev, something i was able to do pretty easily before getting this dumb sword, i just die instantly now. plus at the end of each quest my health is some random number so it takes a long time to recharge.
in summary, i am still enjoying this stupid game somehow.
― sleepingbag, Monday, 6 May 2013 18:24 (eleven years ago) link
*not the devil in hell dev, the developer dev. when i press the key it gives him like infinite hp and me 0
― sleepingbag, Monday, 6 May 2013 18:27 (eleven years ago) link
uh, spoilers
Gave up happily after the dragon
― brb buying poppers w/my employee discount (forksclovetofu), Monday, 6 May 2013 18:37 (eleven years ago) link
I had to google how to beat dev computer. It's totally ridic and I don't understand how anyone is supposed to infer or guess how to do it w/o someone else telling them.
― siouxsan sarandon (Stevie D(eux)), Monday, 6 May 2013 20:52 (eleven years ago) link
i still don't get how to beat the developpers (sic) garden. i realize you're supposed to use the dragon strategy and just use invulnerability/teleport/seed, but as soon as i start the level (and before i can move the mouse from the start button to the invulnerability button) the first flower lowers my HP down to 4, and then i die. ?
― your holiness, we have an official energy drink (Z S), Monday, 6 May 2013 20:55 (eleven years ago) link
It drops to 4 no matter what you do; you shouldn't actually die til you hit one of the monsters at the end and you use the inv potion like a second before you reach them and then teleport and seed like a second before it runs out
― siouxsan sarandon (Stevie D(eux)), Monday, 6 May 2013 20:57 (eleven years ago) link
Twice I have reached 0 hp at the exact same moment as the devil. screw you, game.
(I'm assuming that beating the devil is the last part of Hell but I guess if I ever manage it I'll be like YEAAAHHH and then another banshee will fly at my face and wipe me out)
I am srsly bad at this game, I bet I have like 3-4x the total hitpoints some people here had when they beat hell, but nope. so other people's distress at later levels probably suggests I should just give up now
― susuwatari teenage riot (a passing spacecadet), Monday, 6 May 2013 20:57 (eleven years ago) link
I ended up using turtle to beat the garden fwiw, turtle plus teleport
― Euler, Monday, 6 May 2013 20:58 (eleven years ago) link
ok ok. it was weird, the first time i beat the castle stairs i didn't get the cauldron or the candy converter, but they showed up after the second time. now it's dragon fun zone.
― shit tie (Jordan), Tuesday, 7 May 2013 14:21 (eleven years ago) link
i go on holiday for a week and what the hell happens here
― Elvis was a hero to most but he never her (ledge), Tuesday, 7 May 2013 14:26 (eleven years ago) link
I have tried candies.aniwey.net twice now and both times I got like a shitload of lollipops but nothing else happened?
― polyphonic, Tuesday, 7 May 2013 18:40 (eleven years ago) link
You currently have 21840123.4 mlp. <--- this isn't fun anymore
― siouxsan sarandon (Stevie D(eux)), Tuesday, 7 May 2013 18:49 (eleven years ago) link
yeah, now that i'm at hell i'm not sure how much further i want to go with this, too bad you can't get better healing potions, because eating candy gives you almost no HP now
― Nhex, Tuesday, 7 May 2013 19:14 (eleven years ago) link
fwiw after hell the game was over pretty quickly
― Euler, Tuesday, 7 May 2013 19:17 (eleven years ago) link
Also feel like the "Frog Fractions" expansiveness/unpredictability has faded a bit, though that's enhanced it as a parody of RPGs and old-school BBS door-game good times. At first it seemed really open-ended, like, oh, there's nothing on the screen, now I have the candy salesman! Now there's a quest mode! Now I'm farming resources! But all those things start to lock together as an actual grinding mechanic, and while there may be more surprises around the corner, there hasn't been anything really crucial in a while,
100% agree with this. like i said before, though, it provides plenty of entertainment for a free text-based game.
now my question is...what OTHER Free Online (in-browser or downloadable)Games are there?
― your holiness, we have an official energy drink (Z S), Tuesday, 7 May 2013 19:22 (eleven years ago) link
depression games, FEED ME MORE
― Nhex, Tuesday, 7 May 2013 20:25 (eleven years ago) link
here's an old classic if y'all haven't played it
http://server-admin.pwp.blueyonder.co.uk/motas/
― sleepingbag, Tuesday, 7 May 2013 20:43 (eleven years ago) link
Oh man, not played that for yeeeeeeeeeears. Might give it a go, I've probably forgotten all the puzzles.
― emil.y, Tuesday, 7 May 2013 21:10 (eleven years ago) link
motas!!!
the ludum dare 48-hour indie game making challenger just happened recently, so there are a bunch of interesting little free online (in-browser or downloadable) games knocking around. here is one about providing for your family: http://jonathanwhiting.com/ld/26/
here is a non-ludum dare indie game that i like, it is a roguelike, i guess, about being stranded naked in an icy waste and trying not to freeze to death: http://humbit.com/rogue/afsahr-v1.2/play.html
― snapchats and tattoos (c sharp major), Tuesday, 7 May 2013 23:14 (eleven years ago) link
two other kinda fun variations on the roguelike i guess: four scepters: https://dl.dropboxusercontent.com/u/5708192/LD26/index.htmltoo much loot: https://dl.dropboxusercontent.com/u/11221318/TooMuchLoot/TooMuchLoot.html
― snapchats and tattoos (c sharp major), Tuesday, 7 May 2013 23:19 (eleven years ago) link
http://rac7.com/YouMustEscape/
― klaus dingeldore's rhinelander monkey keeper father (forksclovetofu), Monday, 27 May 2013 19:42 (eleven years ago) link
also, u+khttp://www.farbs.org/romcheckfail.php
― klaus dingeldore's rhinelander monkey keeper father (forksclovetofu), Monday, 27 May 2013 19:55 (eleven years ago) link
romcheck seems really novel and awesome at first but is impossible to play after like 15 sec
― siouxsan sarandon (Stevie D(eux)), Monday, 27 May 2013 20:20 (eleven years ago) link
nvm this is dope
― siouxsan sarandon (Stevie D(eux)), Monday, 27 May 2013 20:35 (eleven years ago) link
wow rom check is awesome
― steening in your HOOSless carriage (BIG HOOS aka the steendriver), Tuesday, 28 May 2013 04:23 (eleven years ago) link
you must escape ultimately freaked me out and i had to quit
― steening in your HOOSless carriage (BIG HOOS aka the steendriver), Tuesday, 28 May 2013 04:32 (eleven years ago) link
yeah, i couldn't handle that too well eitheri keep getting to level 18 or rom check and dying.
― klaus dingeldore's rhinelander monkey keeper father (forksclovetofu), Tuesday, 28 May 2013 04:35 (eleven years ago) link
rom check ending is delightful
― siouxsan sarandon (Stevie D(eux)), Tuesday, 28 May 2013 06:21 (eleven years ago) link
Wait, it has an ending? I'm so used to games like Space Invaders, Asteroids, and the like not having an ending that I didn't bother playing after I started to get bored (I started to work out a strategy for each combination of player ship, enemy and level, and started to get bored).
― go cray cray on my lobster soufflé (snoball), Tuesday, 28 May 2013 06:54 (eleven years ago) link
Don't think I stand a chance getting to the end of romcheck, but I like it a lot for the brief bursts I can manage.
― emil.y, Tuesday, 28 May 2013 13:04 (eleven years ago) link
yeah its a blast
― steening in your HOOSless carriage (BIG HOOS aka the steendriver), Wednesday, 29 May 2013 01:06 (eleven years ago) link
i had that when you had to download it! also it seems the skills remained because i finished it in one go
― the bitcoin comic (thomp), Wednesday, 29 May 2013 01:46 (eleven years ago) link
got to lvl 19, ran out of lives and gave up
― Nhex, Wednesday, 29 May 2013 03:34 (eleven years ago) link
i did remember that from a while back - it's from 2008!
― Nhex, Wednesday, 29 May 2013 03:35 (eleven years ago) link
xxp it's amazing how the 'muscle' memory for games works. Even after all this time, I didn't even have to consciously think 'oh this is asteroids so I guess I do this'.
― go cray cray on my lobster soufflé (snoball), Wednesday, 29 May 2013 07:57 (eleven years ago) link
yeah i sort of can't imagine losing any of the skill set necessary to succeed in rom check fail
this is kind of tragic
― the bitcoin comic (thomp), Wednesday, 29 May 2013 17:07 (eleven years ago) link
It reminded me of the time I played Galaxian recently, and despite not having played it for ~25 years I was wiping out those swooping invaders like a champ after about 30 seconds.
― go cray cray on my lobster soufflé (snoball), Wednesday, 29 May 2013 17:20 (eleven years ago) link
http://amydentata.com/yourswimsuit/
― i didn't even give much of a fuck that you were mod (forksclovetofu), Tuesday, 4 June 2013 16:20 (eleven years ago) link
mmmmm....
nah
― Nhex, Tuesday, 4 June 2013 22:18 (eleven years ago) link
yeah, not repping for that one. just presenting.
― i didn't even give much of a fuck that you were mod (forksclovetofu), Tuesday, 4 June 2013 22:46 (eleven years ago) link
just what is it with trans* indie gaming types and eroge exactly
― the bitcoin comic (thomp), Tuesday, 4 June 2013 23:48 (eleven years ago) link
You fail, or you go from my words in any partickler, no matter how small it is, and your liver shall be tore out, roasted, ate.
― Mordy , Tuesday, 4 June 2013 23:53 (eleven years ago) link
ok this is sorta amazing
― Mordy , Tuesday, 4 June 2013 23:55 (eleven years ago) link
it's like tender buttons eroge
oh cool i won
― Mordy , Wednesday, 5 June 2013 00:00 (eleven years ago) link
how long did it take, i am trying to work out whether to dl
― the bitcoin comic (thomp), Wednesday, 5 June 2013 00:15 (eleven years ago) link
~8 minutes total. i played through it 3 times and beat it the 3rd time.
― Mordy , Wednesday, 5 June 2013 00:19 (eleven years ago) link
sounds doable!!
― the bitcoin comic (thomp), Wednesday, 5 June 2013 07:43 (eleven years ago) link
This is sort of like Candy Box but with a very different tone: http://adarkroom.doublespeakgames.com/
I actually like it better than CB but it lacks the surprise element.
― emil.y, Wednesday, 12 June 2013 12:07 (eleven years ago) link
That is A+
― oxygenating our wombspace (abanana), Saturday, 15 June 2013 00:40 (eleven years ago) link
yeah, this is nice
― i didn't even give much of a fuck that you were mod (forksclovetofu), Saturday, 15 June 2013 05:03 (eleven years ago) link
Is the game over after the 4th area? It seems to restart.
― oxygenating our wombspace (abanana), Saturday, 15 June 2013 13:31 (eleven years ago) link
I had a go at continuing on to see if anything had changed, but I think you 'win', or at least finish, when you lift off.
― emil.y, Saturday, 15 June 2013 13:46 (eleven years ago) link
yeah that was annoying bcz I still hadn't uncovered the entire map yet and it was just like "nope sorry you win game over"
― shohreh aja/danteloo (Stevie D(eux)), Saturday, 15 June 2013 16:14 (eleven years ago) link
phew, made it! so proud of my little
@
― Z S, Saturday, 15 June 2013 20:40 (eleven years ago) link
it's too bad we all got really into the Candies game before this one, because this one is so much better!
― Z S, Saturday, 15 June 2013 20:41 (eleven years ago) link
very cool game so far. i keep imagining all the status messages being read aloud by the Bastion narrator.
― Nhex, Saturday, 15 June 2013 21:54 (eleven years ago) link
*Spoilers* in case the ones above weren't enough:
I wish there was more to it! I liked the little hints at a plot in the cities, like that the character you play is actually the bad guy. Does the ending mean that the main character was actually one of the aliens/"Wanderers", or just that he decided to roam the universe in one of their ships?
― Dan I., Sunday, 16 June 2013 05:27 (eleven years ago) link
more
http://game.lky.ph/
― you live your life on the floor (sleepingbag), Thursday, 27 June 2013 15:55 (eleven years ago) link
well thats an infuriating game
― Hi i am your great fan suces (jjjusten), Thursday, 27 June 2013 16:18 (eleven years ago) link
yeah. it's from the candy box guy. i ate too much pizza and now i weigh 422 pounds and am dead
― you live your life on the floor (sleepingbag), Thursday, 27 June 2013 16:43 (eleven years ago) link
same thing here. maybe that's the game?
― Hi i am your great fan suces (jjjusten), Thursday, 27 June 2013 16:54 (eleven years ago) link
no, there's more
― Nhex, Thursday, 27 June 2013 16:55 (eleven years ago) link
well if i could start again w/o climbing that fucking coconut tree maybe i would give it a second go
― Hi i am your great fan suces (jjjusten), Thursday, 27 June 2013 16:56 (eleven years ago) link
hahaha that's where i quit too
― Nhex, Thursday, 27 June 2013 16:57 (eleven years ago) link
I want to put this here as well as the StoryNexus thread, because... seriously, this game unnerves me.
http://blackcrownproject.com/s
― emil.y, Saturday, 29 June 2013 13:36 (eleven years ago) link
http://robotacid.com/flash/ending/
― i didn't even give much of a fuck that you were mod (forksclovetofu), Tuesday, 2 July 2013 18:09 (eleven years ago) link
^dope
― precious bonsai children of new york (Jordan), Tuesday, 2 July 2013 18:41 (eleven years ago) link
oh, you can modify the puzzles as you play them?
― precious bonsai children of new york (Jordan), Tuesday, 2 July 2013 20:42 (eleven years ago) link
nice one
― Nhex, Wednesday, 3 July 2013 06:01 (eleven years ago) link
http://www.draknek.org/games/BRICKbricksmashSMASH/
― i didn't even give much of a fuck that you were mod (forksclovetofu), Thursday, 4 July 2013 04:34 (eleven years ago) link
― Doctor Casino, Saturday, 6 July 2013 19:58 (eleven years ago) link
http://abrevik.net/innhold/TermsAndConditions/
― how bad could it be to be stuck to the couch, forever... (forksclovetofu), Wednesday, 10 July 2013 16:57 (eleven years ago) link
wtf?
stuck at "please enter a valid name"
― the SI unit of ignorance (Noodle Vague), Wednesday, 10 July 2013 17:01 (eleven years ago) link
yeah, i finished it but not entirely sure i'd recommend.it's off the molyneux gamejamtry gaming it.
― how bad could it be to be stuck to the couch, forever... (forksclovetofu), Wednesday, 10 July 2013 17:02 (eleven years ago) link
okay that was cryptic
― the SI unit of ignorance (Noodle Vague), Wednesday, 10 July 2013 17:06 (eleven years ago) link
yeah that was... eh
― Nhex, Wednesday, 10 July 2013 17:16 (eleven years ago) link
was suspicious the whole time i played it because of the url, but it turns out the guy's name is actually anders brevik. rather unfortunate that
― chilli, Wednesday, 10 July 2013 17:32 (eleven years ago) link
hint please
― wombspace (abanana), Wednesday, 10 July 2013 22:25 (eleven years ago) link
after you successfully install it is it over?
― Mordy , Wednesday, 10 July 2013 22:25 (eleven years ago) link
Oh, I liked that. Short and sweet Molyjam entry, not going to change worlds but fun and funny.
― emil.y, Thursday, 11 July 2013 01:56 (eleven years ago) link
http://www.freelives.net/broforce/
― the late great, Tuesday, 16 July 2013 00:14 (eleven years ago) link
ok, when i got that thing to finally work it was awesome. contra + the expendables in a Cave Story-inspired engine, def. voting for it on Greenlight
― Nhex, Tuesday, 16 July 2013 05:43 (eleven years ago) link
Pretty fun! Strong concept, good sounds and blowing-up. Not sure how I feel about the basic mechanics of how you rotate between bros - seems to constantly happen right when you're getting comfortable with how to play as one of them. Probably would be way more fun if I had a D-pad...the controls are a little slippery. And where are the bosses?!
― Doctor Casino, Wednesday, 17 July 2013 14:24 (eleven years ago) link
http://www.runestorm.com/viscera
― how bad could it be to be stuck to the couch, forever... (forksclovetofu), Wednesday, 17 July 2013 19:34 (eleven years ago) link
baaaahahaha, that looks amazing!
― Doctor Casino, Friday, 19 July 2013 04:29 (eleven years ago) link
I don't think any of Porpentine's interactive fiction games have been posted here, so I want to mention her haunting captivity narrative, Howling Dogs: http://aliendovecote.com/uploads/twine/howling%20dogs.htmlHer latest work, ULTRA BUSINESS TYCOON III was posted last night; it starts off as a whimsical parody of mid-90s "edutainment" games, and winds up somewhere more emotionally urgent: http://aliendovecote.com/?p=5360 (There's a detail in the images surrounding the link to the game that's necessary to play to the end.)
― one way street, Friday, 19 July 2013 18:52 (eleven years ago) link
I find most of Porpentine's work terribly sixth form. She did do one recently that I liked, though, can't remember what it was called right now. I'll give the new one a go.
― emil.y, Friday, 19 July 2013 18:56 (eleven years ago) link
Also, I hate twine. Hate it hate it hate it.
yeah twine is almost not a game system imo
― what makes a man start polls? (Noodle Vague), Friday, 19 July 2013 19:02 (eleven years ago) link
Yeah, I find most twine work really amateurish in the pejorative sense, but I usually find Porpentine's writing vivid enough to compensate for the simplicity of her games' mechanics and the weakness of their interactive elements.
― one way street, Friday, 19 July 2013 19:09 (eleven years ago) link
lol "it's not a game"
― bamcquern, Friday, 19 July 2013 23:25 (eleven years ago) link
Finished off BroForce, it got more fun as it went on and I got into the swing of it...interesting idea of a game mechanic, that you never get to hold on to one character/ability long, so it's about, at any given moment, with the character you have, solving the challenge you're currently facing knowing what you know about their skills. And on the (too-few) bosses, strategizing your use of the special moves, knowing you get a couple of shots of them and then you need to find another character quick. I could have done without all the "bro" naming, a little too cutesy IMO...and I never did figure out WTF to do with Blade. But overall pretty damned fun.
― Doctor Casino, Saturday, 20 July 2013 04:06 (eleven years ago) link
has this been linked?http://joon.be/toy/pressx/
― Mordy , Friday, 26 July 2013 03:23 (eleven years ago) link
If we had an art game P&C that would definitely place. Very cool
― Nhex, Friday, 26 July 2013 03:37 (eleven years ago) link
http://www.newgrounds.com/portal/view/622566
― sassy, fun, and RELATABLE (forksclovetofu), Thursday, 1 August 2013 12:57 (eleven years ago) link
heh, cute.
― Nhex, Thursday, 1 August 2013 21:29 (eleven years ago) link
uh
Flippery7. judio90 112,5096. Pkmn2 141,3985. BludThursty 243,1624. Jc45vd 364,6353. GodOfFury 13,248,3892. BananamanXD 108,640,0751. zgamer49 2,147,483,647
― sassy, fun, and RELATABLE (forksclovetofu), Thursday, 1 August 2013 22:38 (eleven years ago) link
it seems like every online game of all time has a high score list like that. the only difference is that only one person managed to break this one. usually the entire top ten is filled with hacked scores
― Z S, Thursday, 1 August 2013 23:27 (eleven years ago) link
This is cute but I find some of the design decisions baffling. Why can't I turn around? Why are there foreground people blocking the view so I can't tell what I'm doing? Why don't I know what score I'm trying to hit?
― Doctor Casino, Saturday, 3 August 2013 21:52 (eleven years ago) link
same guy, these are cutehttp://www.newgrounds.com/portal/view/618794
― sassy, fun, and RELATABLE (forksclovetofu), Sunday, 4 August 2013 01:44 (eleven years ago) link
dig it
― Nhex, Sunday, 4 August 2013 06:07 (eleven years ago) link
Oh, I played that other one - I like that more than pancake tossin.
― emil.y, Sunday, 4 August 2013 11:29 (eleven years ago) link
Ok, you guys gotta play this.http://www.holywowstudios.com/teachestyping/
― Nhex, Sunday, 18 August 2013 21:16 (eleven years ago) link
on endless mode i fucked up bigtime and still got the top score of the day. bring it ilx
― Z S, Sunday, 18 August 2013 21:57 (eleven years ago) link
oh wait. i meant #4 of the day. bring it il...oh gawd. lordy
― Z S, Sunday, 18 August 2013 21:58 (eleven years ago) link
tried again #2 score of the day/week. and 4324 beers deep!
― Z S, Sunday, 18 August 2013 22:13 (eleven years ago) link
i actually got weirded out by typing that they own my browsing history and quit. otherwise, very awesome
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Monday, 19 August 2013 00:16 (eleven years ago) link
I had to bail when it asked for an apostrophe, then wouldn't accept the apostrophe I offered it.
― you may not like it now but you will (Zora), Monday, 19 August 2013 00:48 (eleven years ago) link
xp aw man you gotta finish the *story*
― Nhex, Monday, 19 August 2013 01:01 (eleven years ago) link
ha, that was cute. Not quite enough "there" but fine for what it is.
― Doctor Casino, Wednesday, 28 August 2013 18:47 (eleven years ago) link
This is cute and fun and briefhttp://www.kongregate.com/games/patrickgh3/clockwork-cat
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Wednesday, 28 August 2013 21:49 (eleven years ago) link
Not a patch on Candy Box, but Cookie Clicker is quite addictive: http://orteil.dashnet.org/cookieclicker/
― wombspace (abanana), Saturday, 31 August 2013 19:54 (eleven years ago) link
i'm such a sap for this kind of stuff.currently making 3 million cookies per second brb
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Sunday, 1 September 2013 04:36 (eleven years ago) link
now 4 million
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Sunday, 1 September 2013 04:40 (eleven years ago) link
I dunno, this sort of semi-idle game can be quite fun, but they never have lasting power. Also I spent all evening with it running yesterday and now it's down, so I guess I never will find out if my cookies destroy the world. Probably not, eh.
For TD fans, however, Cursed Treasure have put out a second game. Oh yeah.
― emil.y, Sunday, 1 September 2013 12:41 (eleven years ago) link
9.2 million
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Sunday, 1 September 2013 13:52 (eleven years ago) link
33.7
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Sunday, 1 September 2013 16:15 (eleven years ago) link
396 million
― wombspace (abanana), Sunday, 1 September 2013 16:48 (eleven years ago) link
11.26 billion (90 million per second)
― Z S, Sunday, 1 September 2013 16:49 (eleven years ago) link
just kidding, i'm only up to 40,000
42.8, arrrrrgh
Also, I gave Clockwork Cat a go - that is SUPER CUTE. Shame it's so short, but eh, Ludum Dare, what you gonna do...
― emil.y, Sunday, 1 September 2013 20:26 (eleven years ago) link
Love TD, and the Cursed Treasure 2 game is hella fun. Especially like that one of the towers looks like a TARDIS.
― Shannon Leeedles (Leee), Sunday, 1 September 2013 22:54 (eleven years ago) link
80.8 mill per second
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Sunday, 1 September 2013 23:00 (eleven years ago) link
115.5
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Monday, 2 September 2013 05:44 (eleven years ago) link
223
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Monday, 2 September 2013 14:18 (eleven years ago) link
after a certain point it all depends on the golden cookies
― wombspace (abanana), Monday, 2 September 2013 15:18 (eleven years ago) link
yeah, simple math suggests that 400 million per second is pretty much the cap
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Monday, 2 September 2013 18:15 (eleven years ago) link
is there an end game here or is it just GET ALL TEH STUFF
There is no endgame as far as I can tell. I assume you've gotten to the "matriachs" by now? They're interesting, but they don't lead anywhere.
― wombspace (abanana), Monday, 2 September 2013 18:23 (eleven years ago) link
Also, it's still being updated frequently, so open it in a new window occasionally and check the version.
― wombspace (abanana), Monday, 2 September 2013 18:30 (eleven years ago) link
yeah, grandmapocalypse is anticlimax
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Monday, 2 September 2013 18:40 (eleven years ago) link
283.6A cursor is now 50 billion to purchasewhy do i gravitate to this time wasting stuff
― YOU FOOLS PAY OVER $2.50 for a comic book (forksclovetofu), Monday, 2 September 2013 19:35 (eleven years ago) link
354 millionsigh
― One burly voice screamed and that was one of many. (forksclovetofu), Tuesday, 3 September 2013 16:13 (eleven years ago) link
61 mil per secondI think "playing" this kind of game long enough to get this to this point says something about me, something that might not be so good
― Euler, Tuesday, 3 September 2013 16:19 (eleven years ago) link
tell me about it
― imagine Brigadoons (Noodle Vague), Tuesday, 3 September 2013 16:20 (eleven years ago) link
as i try to make a billion cookies by clicking
― imagine Brigadoons (Noodle Vague), Tuesday, 3 September 2013 16:21 (eleven years ago) link
sorry was going to finish that post but I got a golden cookie
― Euler, Tuesday, 3 September 2013 16:21 (eleven years ago) link
these things come into my life, carry too much weight and disappear in the course of a week but while they're there it's like a tick. And a tic.
― One burly voice screamed and that was one of many. (forksclovetofu), Tuesday, 3 September 2013 16:24 (eleven years ago) link
^^^ baically my relationship with scads of games from this thread, whether of the abstracted cookie-box variety or things that at a glance look more like 'games.'
― Doctor Casino, Tuesday, 3 September 2013 16:34 (eleven years ago) link
like I was gonna say something about ~what is a game~ in light of the skeletal nature of this one, but I'm not sure what to say. like forks said: what's the end game? & I can't really consider that when I'm like "uh need the 100 portal achievement", like, what is an end game? certainly it isn't plot that I'm looking for here. click click click
― Euler, Tuesday, 3 September 2013 16:48 (eleven years ago) link
i'm telling myself it ends when i get all the achievements
― imagine Brigadoons (Noodle Vague), Tuesday, 3 September 2013 16:49 (eleven years ago) link
i think the endgame for me is when i dunk the cookie
― One burly voice screamed and that was one of many. (forksclovetofu), Tuesday, 3 September 2013 16:51 (eleven years ago) link
i can't say i dislike it because i've sunk an embarrassing amount of time into it already, but i don't think Cookie Clicker compares very favorably to Candy Box. Candy Box eventually evolves into a passable rpg, with exploration, looting, and a tangible end game. the constant underlying multiplying accumulation engine is given meaning because you're actually saving up to buy real items that you need for the adventure component of the game. Cookie Clicker doesn't have any similar meaning. saving up for the big upgrade only results in a split second bit of jogged curiosity when you see how much your multiplier increased. it feels much more like checking boxes.
― Z S, Tuesday, 3 September 2013 17:00 (eleven years ago) link
i quit cookie clicker earlier today. final score: 537 million cookies per second
― wombspace (abanana), Tuesday, 3 September 2013 17:23 (eleven years ago) link
agree with all that
back in the day I had an office job without internet access and the corporation even deleted minesweeper and solitaire from its win boxes so the opportunities to goof off at my desk were minimal. so I wrote a spreadsheet that played the card game War against itself, and I watched it for hours, and this game feels like that except with better graphics, so thanks Internet, I'm right where I was in 1995 click click click
― Euler, Tuesday, 3 September 2013 17:25 (eleven years ago) link
https://www.youtube.com/watch?v=HIeqMotAHxk
― One burly voice screamed and that was one of many. (forksclovetofu), Tuesday, 3 September 2013 18:21 (eleven years ago) link
http://www.newgrounds.com/portal/view/624426^ 3 minutes tops. i like the animation.
― One burly voice screamed and that was one of many. (forksclovetofu), Tuesday, 3 September 2013 22:10 (eleven years ago) link
*SPOILER*
awwww I knew I shouldn't have kicked the puppy. :(
― Dan I., Tuesday, 3 September 2013 23:15 (eleven years ago) link
lol thanks for the dog tip
― Nhex, Wednesday, 4 September 2013 00:15 (eleven years ago) link
Look up "Sushi". Where you stab these little pieces of sushi on an Asian restaurant table. The most deliciously stupid and simple game, but two weeks after downloading it from iTunes, I keep playing it. I think it has some aesthetic reward that keeps pulling me back. That and it goes with my current love for hibachi buffet.
― Marian, you're too stupid to be a Republican (I M Losted), Wednesday, 4 September 2013 01:01 (eleven years ago) link
I was feeling pretty smug about the fact I resisted the temptation to click those cookies like the rest of you, then I remembered I've been putting about an hour a day into Animal Crossing for the last 3 months.
― JimD, Wednesday, 4 September 2013 10:27 (eleven years ago) link
http://i1.kym-cdn.com/photos/images/original/000/601/125/db2.pngi'm at 368.2 myself but holy fuck
― One burly voice screamed and that was one of many. (forksclovetofu), Wednesday, 4 September 2013 15:17 (eleven years ago) link
eh it would be easy to mess with the save file to fuck with your CPS but that's taking the pointlessness of this to yet another level
― Euler, Wednesday, 4 September 2013 15:23 (eleven years ago) link
153 mil per sec for me BY LEGIT MEANS as of now
actually I don't mind this running in a browser window while I do real work, I can periodically check on it & after half an hour buy a cursor or something, then get back to work
― Euler, Wednesday, 4 September 2013 15:24 (eleven years ago) link
the finishing post seems to keep getting further away is the worst thing
― iMacaroon dragoons (Noodle Vague), Wednesday, 4 September 2013 15:27 (eleven years ago) link
pretty tempted just to buy the upgrade it warns me against now and see what happens
― iMacaroon dragoons (Noodle Vague), Wednesday, 4 September 2013 15:32 (eleven years ago) link
not much, but go for it
― One burly voice screamed and that was one of many. (forksclovetofu), Wednesday, 4 September 2013 15:42 (eleven years ago) link
"Cookie Dunker" achievement made me laugh. (It got updated and I had to come back.)
― wombspace (abanana), Wednesday, 4 September 2013 16:08 (eleven years ago) link
okay, i figured out how to dunk and it was not that exciting and i closed the window and i'm done now.
― One burly voice screamed and that was one of many. (forksclovetofu), Wednesday, 4 September 2013 16:34 (eleven years ago) link
it dunked while i wasn't looking!
― iMacaroon dragoons (Noodle Vague), Wednesday, 4 September 2013 17:18 (eleven years ago) link
http://greatlanguagegame.com/play/
― polyphonic, Wednesday, 4 September 2013 17:53 (eleven years ago) link
that's great (and appropriate given your username)
― One burly voice screamed and that was one of many. (forksclovetofu), Wednesday, 4 September 2013 17:58 (eleven years ago) link
Method Not Allowed
The method is not allowed for the requested URL.
Not working for me.
― emil.y, Wednesday, 4 September 2013 17:59 (eleven years ago) link
Hmm, link works better with just: http://greatlanguagegame.com/
Given my username you'd think I would be good at it, but no.
― polyphonic, Wednesday, 4 September 2013 17:59 (eleven years ago) link
http://greatlanguagegame.com^this will work
― One burly voice screamed and that was one of many. (forksclovetofu), Wednesday, 4 September 2013 17:59 (eleven years ago) link
Aha, that works. Didn't realise it was an audio game so I'll try later. I will almost certainly be bad at it.
― emil.y, Wednesday, 4 September 2013 18:11 (eleven years ago) link
My best is a paltry 600 points.
― polyphonic, Wednesday, 4 September 2013 18:11 (eleven years ago) link
i wd score a lot higher looking at written words rather than listening to spoken, it's harder to hear your way into an unknown language imo
― iMacaroon dragoons (Noodle Vague), Wednesday, 4 September 2013 18:12 (eleven years ago) link
It's hard but the more you play it the more you kinda know what you're looking for.
Also sometimes it's a dead giveaway because the speaker is the same.
― polyphonic, Wednesday, 4 September 2013 18:16 (eleven years ago) link
650
I will never beat my friend's excellent score of 1150, I fear.
― polyphonic, Wednesday, 4 September 2013 18:17 (eleven years ago) link
Poor quality recordings make it more difficult
― Dan I., Wednesday, 4 September 2013 18:55 (eleven years ago) link
i'm so bad at it
― Nhex, Thursday, 5 September 2013 03:29 (eleven years ago) link
Hi I have no idea what Dari is, so 350 tops for me.
― Shannon Leeedles (Leee), Thursday, 5 September 2013 06:11 (eleven years ago) link
How do you shot cookie dunking?
― emil.y, Thursday, 5 September 2013 12:19 (eleven years ago) link
http://cookieclicker.wikia.com/wiki/Achievements
― wombspace (abanana), Thursday, 5 September 2013 12:23 (eleven years ago) link
adjust the browser size, har har
― One burly voice screamed and that was one of many. (forksclovetofu), Thursday, 5 September 2013 16:17 (eleven years ago) link
973 million cps, 97 trillion banked, 1341 golden cookie clicks
fuck my life
― idembanana (abanana), Sunday, 8 September 2013 18:40 (eleven years ago) link
i feel good about having stopped, you should try
― One burly voice screamed and that was one of many. (forksclovetofu), Sunday, 8 September 2013 18:41 (eleven years ago) link
http://barkingdoginteractive.com/lasttango/playcurrent.html
― One burly voice screamed and that was one of many. (forksclovetofu), Wednesday, 11 September 2013 20:25 (eleven years ago) link
cute!
― Nhex, Thursday, 12 September 2013 00:44 (eleven years ago) link
http://game.cardhunter.com/
this is much fun
― Roberto Spiralli, Saturday, 14 September 2013 02:13 (eleven years ago) link
fifteen minute load time!
― One burly voice screamed and that was one of many. (forksclovetofu), Saturday, 14 September 2013 17:23 (eleven years ago) link
it's not loading, right, but just waiting in line for the server. i am queued for login at #336, estimated wait time in 11 minutes!
― Z S, Saturday, 14 September 2013 21:40 (eleven years ago) link
it's great when you finally get in
― Mordy , Saturday, 14 September 2013 22:44 (eleven years ago) link
yeah, this is pretty great.
― One burly voice screamed and that was one of many. (forksclovetofu), Tuesday, 17 September 2013 20:45 (eleven years ago) link
highly recommended the matrix simulatorhttp://superhotgame.com/
― One burly voice screamed and that was one of many. (forksclovetofu), Wednesday, 18 September 2013 16:15 (eleven years ago) link
whoah.
― Nhex, Wednesday, 18 September 2013 21:45 (eleven years ago) link
that's an immediate purchase when they get the full-length game together.
― One burly voice screamed and that was one of many. (forksclovetofu), Wednesday, 18 September 2013 22:49 (eleven years ago) link
this is also great:http://terrycavanaghgames.com/nayasquest/
― erect, sporadic, notorious, genitals (forksclovetofu), Wednesday, 25 September 2013 02:01 (eleven years ago) link
genius
― Nhex, Wednesday, 25 September 2013 03:14 (eleven years ago) link
oh god, there's a new game+ mode
i can't believe he made and released this for free
― Nhex, Wednesday, 25 September 2013 04:04 (eleven years ago) link
this is very short and easy but looks great and has some good jokes http://www.newgrounds.com/portal/view/624426
― Immediate Follower (NA), Friday, 27 September 2013 20:07 (eleven years ago) link
Yeah, I liked that. Two endings, so some replay value.
― emil.y, Friday, 27 September 2013 20:10 (eleven years ago) link
http://forum.dashnet.org/categories/cc-general-discussion
thinking about moving from here to there tbh
― Euler, Saturday, 28 September 2013 22:57 (eleven years ago) link
by the cookie clicker guyhttp://orteil.dashnet.org/nested
― erect, sporadic, notorious, genitals (forksclovetofu), Friday, 4 October 2013 18:51 (eleven years ago) link
Nested is way better than Cookie Clicker because unlike the latter it won't RUIN MY FUCKING LIFE
― Andrew Kornfan, Saturday, 5 October 2013 08:25 (eleven years ago) link
my neighbor made this -- i think it's really beautiful:http://downloads.garagecoder.com/LD26/index.html
― Mordy , Monday, 7 October 2013 01:49 (eleven years ago) link
http://sciencevsmagic.net/geo/
^^ this is fantastic
― the late great, Thursday, 10 October 2013 02:16 (eleven years ago) link
i'm up to 14/40 challenges
got all of triangle, hexagon, circle pack 2, working on beating square in under 12/8 moves and circle pack 3
― the late great, Thursday, 10 October 2013 02:19 (eleven years ago) link
pretty cool
― Nhex, Thursday, 10 October 2013 02:42 (eleven years ago) link
done the two circles in origin circle but the bastard won't give me it, what am i doing wrong?
http://i.imgur.com/k7kkkWb.png
― click here to start exploding (ledge), Thursday, 10 October 2013 10:50 (eleven years ago) link
How did you draw your left hand inner circle? I can't see a centre point?
― JimD, Thursday, 10 October 2013 13:43 (eleven years ago) link
there's a point there, just not an original anchor. its the intersection of the middle inner circle and the large lower right circle.
it's actually my solution to part one of the puzzle so the geometry must be ok, and the anchor point is in the middle... new screenshot with all points:
http://i.imgur.com/IknYnHp.png
― click here to start exploding (ledge), Thursday, 10 October 2013 13:51 (eleven years ago) link
got the same problem with circle pack 7, i think it doesn't give you the second challenge if you solve both of them in one go.
― click here to start exploding (ledge), Thursday, 10 October 2013 13:54 (eleven years ago) link
it does, or at least it did on other ones for me
i ripped thru a dozen of these pretty quickly but i got hung up on getting the square in 8, which seems like i should be really simple. i got 9 a couple different ways, so i wondered if i was missing a trick.
― Roberto Spiralli, Thursday, 10 October 2013 14:05 (eleven years ago) link
I can do it 9 clicks but it only counted 8. either implied line points don't count as actual moves (hint hint) or it felt bad for not giving me the ones above.
― click here to start exploding (ledge), Thursday, 10 October 2013 14:07 (eleven years ago) link
d'oh just noticed the move counter at the bottom, yep connecting up implied points isn't a move.
― click here to start exploding (ledge), Thursday, 10 October 2013 14:08 (eleven years ago) link
oh my god my lunch break how did this happen i am hungry & angry at math
― I've Seen rRootage (Will M.), Thursday, 10 October 2013 16:59 (eleven years ago) link
this is kinda what I study for a living so this is basically the best video game ever
― Euler, Thursday, 10 October 2013 16:59 (eleven years ago) link
i love this
is there any way to reset the whole game and start again? i wanna approach it more elegantly after my initial faffing about this morning.
― I like to tackle hard and am crazy (Noodle Vague), Thursday, 10 October 2013 17:02 (eleven years ago) link
clear yr cookies i presume
― click here to start exploding (ledge), Thursday, 10 October 2013 17:04 (eleven years ago) link
no way i'm ever getting pentagon without cheating.
yeah i figured clear my cookies i'm just lazy
― I like to tackle hard and am crazy (Noodle Vague), Thursday, 10 October 2013 17:12 (eleven years ago) link
ok, square in 8 is impossible.
― Roberto Spiralli, Thursday, 10 October 2013 17:27 (eleven years ago) link
ledge you are a liar
― click here to start exploding (ledge), Thursday, October 10, 2013 6:50 AM (6 hours ago) Bookmark Flag Post Permalink
it looks like it's not in your origin circle. i think the origin circle can only be one of the initial circles created with the bold origin points in the center, not the larger outer circle. here's my solution: http://i.imgur.com/3iTnFLU.png SPOIERLS
― karl...arlk...rlka...lkar..., Thursday, 10 October 2013 17:36 (eleven years ago) link
but mine is in eight moves, not five
these were solved around 2300 years ago.
― idembanana (abanana), Thursday, 10 October 2013 17:48 (eleven years ago) link
seems to me like it's 4 moves just to draw the square, so you only have 4 to get the vertices in place
― I like to tackle hard and am crazy (Noodle Vague), Thursday, 10 October 2013 17:56 (eleven years ago) link
exactly!
― Roberto Spiralli, Thursday, 10 October 2013 17:59 (eleven years ago) link
i am baffled by the square
― Nhex, Thursday, 10 October 2013 18:30 (eleven years ago) link
i have mastered the square
― reckless woo (Z S), Thursday, 10 October 2013 18:38 (eleven years ago) link
hint:
simple subtraction
― reckless woo (Z S), Thursday, 10 October 2013 18:39 (eleven years ago) link
dodecagon: a lot easier once you realize it's not supposed to be a decagon
― I've Seen rRootage (Will M.), Thursday, 10 October 2013 19:44 (eleven years ago) link
Z S is a liar
― Roberto Spiralli, Thursday, 10 October 2013 19:53 (eleven years ago) link
go the distance
― reckless woo (Z S), Thursday, 10 October 2013 19:54 (eleven years ago) link
can't figure out if you are bad at giving good hints or good at giving bad ones
― Roberto Spiralli, Thursday, 10 October 2013 19:56 (eleven years ago) link
lol it's a little of both. i am terrible at this game.
― reckless woo (Z S), Thursday, 10 October 2013 19:59 (eleven years ago) link
square in 8 hint above helped me...
implied line points don't count as actual moves (hint hint)
felt like a dope once i finally got it.
― I've Seen rRootage (Will M.), Thursday, 10 October 2013 20:07 (eleven years ago) link
ugh so many liars
― Roberto Spiralli, Thursday, 10 October 2013 20:13 (eleven years ago) link
Are you trying to get it in the origin circle in your 8-move play? You don't have to.
― I've Seen rRootage (Will M.), Thursday, 10 October 2013 20:21 (eleven years ago) link
no, i was just trying to make a regular impossible square
― Roberto Spiralli, Thursday, 10 October 2013 20:31 (eleven years ago) link
I don't understand how to do anything in this thing
― polyphonic, Thursday, 10 October 2013 20:37 (eleven years ago) link
walkthrough
― idembanana (abanana), Thursday, 10 October 2013 20:43 (eleven years ago) link
what is an implied point?
― Nhex, Thursday, 10 October 2013 21:35 (eleven years ago) link
When you draw a line between two intersections/points, you can draw another line that "continues" that line. This second line does not count as a move if it does not connect to another intersection or point.
So if you go circle-circle to start, then you draw a horizontal line between their centres, that's a third move, but if you draw another line continuing that line further left or right, it isn't a move. These "implied" lines are represented by instead of connecting to a point (circle), they kinda connect to a "dash" (line).
Make sense?
― I've Seen rRootage (Will M.), Thursday, 10 October 2013 21:58 (eleven years ago) link
ah, gotcha. thanks!
― Nhex, Friday, 11 October 2013 01:28 (eleven years ago) link
it looks like it's not in your origin circle. i think the origin circle can only be one of the initial circles created with the bold origin points in the center, not the larger outer circle
yes! ok, onwards.
― click here to start exploding (ledge), Friday, 11 October 2013 08:50 (eleven years ago) link
circle pack 3 in origin circle is killing me
― click here to start exploding (ledge), Friday, 11 October 2013 09:52 (eleven years ago) link
just got the inscribed square in 9, think i know how to get it down to 8
― I like to tackle hard and am crazy (Noodle Vague), Friday, 11 October 2013 13:07 (eleven years ago) link
i spent about 20 minutes on it at lunch yesterday and then forgot about it until i thought of it at halftime during the nfl game last night and i pulled it up, did it first try. lol @ me
― Roberto Spiralli, Friday, 11 October 2013 13:09 (eleven years ago) link
39/40, can't get circle pack 4 in under 13 moves. cheated on pentagon of course.
― click here to start exploding (ledge), Friday, 11 October 2013 14:44 (eleven years ago) link
no cheats til breakdown
― I like to tackle hard and am crazy (Noodle Vague), Friday, 11 October 2013 14:52 (eleven years ago) link
http://toys.usvsth3m.com/write/
― Matt Groening's Cousin (Leee), Tuesday, 15 October 2013 04:19 (eleven years ago) link
Hello! My first game, Candy Box, was released about six months ago. The number of players was a real surprise for me (1 427 793 unique saves already!), which is why I decided to write a sequel, Candy Box 2. I've been working on it since. Candy Box 2 is now ready! I will release it tomorrow, on October 24th at about 10:30 (UK hour, GMT+1). There are a lot of new features, improvements, objects, ascii art, and everything! I hope you'll all like it and that players of the old game will still be surprised :) Just like before, the game is totally free and without any kind of ads. You will be able to play it here. If you want more informations, you can check the game's blog here and the game's wiki, edited by the community, here. Reminder : the link to play the game on the 24th : http://candybox2.net Have fun with the game! aniwey
My first game, Candy Box, was released about six months ago. The number of players was a real surprise for me (1 427 793 unique saves already!), which is why I decided to write a sequel, Candy Box 2. I've been working on it since.
Candy Box 2 is now ready! I will release it tomorrow, on October 24th at about 10:30 (UK hour, GMT+1).
There are a lot of new features, improvements, objects, ascii art, and everything! I hope you'll all like it and that players of the old game will still be surprised :)
Just like before, the game is totally free and without any kind of ads. You will be able to play it here. If you want more informations, you can check the game's blog here and the game's wiki, edited by the community, here.
Reminder : the link to play the game on the 24th : http://candybox2.net
Have fun with the game! aniwey
― there's no camera to capture that yelping moment! (forksclovetofu), Wednesday, 23 October 2013 15:15 (eleven years ago) link
that just provoked a really weird grimacing hopeful groan of optimistic dread
― reckless woo (Z S), Wednesday, 23 October 2013 15:44 (eleven years ago) link
haha
― Nhex, Wednesday, 23 October 2013 15:50 (eleven years ago) link
who has time for that, I am still clicking cookies
― Euler, Wednesday, 23 October 2013 15:57 (eleven years ago) link
anybody wanna tell me if this is worthwhile?http://www.newgrounds.com/portal/view/627444
Candy2 was a bad one day addiction, i think i kicked today
― there's no camera to capture that yelping moment! (forksclovetofu), Wednesday, 30 October 2013 17:13 (eleven years ago) link
closed my Candy Box 2 tab after seeing the map of the world, just can't.
― festival culture (Jordan), Wednesday, 30 October 2013 17:25 (eleven years ago) link
hah I won candy box 2 in one day, with a LITTLE hint seeking but not much
meanwhile I still have cookie clicker in my background. unlike candy box it takes no attention, just get to see my tab change now & then, like watching the clock
― Euler, Wednesday, 30 October 2013 17:50 (eleven years ago) link
ok i lied
― festival culture (Jordan), Wednesday, 30 October 2013 18:14 (eleven years ago) link
lakeview cabin's a neat idea
― Nhex, Wednesday, 30 October 2013 23:50 (eleven years ago) link
http://aliendovecote.com/uploads/twine/LD25/CYBERQUEEN.html
― Mordy , Sunday, 10 November 2013 04:49 (eleven years ago) link
http://thenewinquiry.com/essays/beautiful-weapons/
― Mordy , Sunday, 10 November 2013 04:51 (eleven years ago) link
welllll that was horrifying!
― Nhex, Sunday, 10 November 2013 05:17 (eleven years ago) link
depression games, FEED ME MORE― Nhex, Tuesday, May 7, 2013 4:25 PM (6 months ago) Bookmark
― Nhex, Tuesday, May 7, 2013 4:25 PM (6 months ago) Bookmark
http://www.rockpapershotgun.com/2013/11/14/tough-times-actual-sunlight-3d/
― Mordy , Thursday, 14 November 2013 17:10 (eleven years ago) link
i think that it'll actually be less effective in poser 3D style vs. sprite art. also don't really want to play it again tbh
― Nhex, Thursday, 14 November 2013 17:25 (eleven years ago) link
still though, my sentiment stands, i want to see more sad-face games about sad-face life
― Nhex, Thursday, 14 November 2013 17:28 (eleven years ago) link
http://games.adultswim.com/westerado-action-online-game.html
― Mordy , Monday, 18 November 2013 18:32 (eleven years ago) link
slick game, wish it had a save system though
― Nhex, Tuesday, 19 November 2013 03:16 (eleven years ago) link
http://gamejolt.com/games/puzzle/the-very-organized-thief/18991/
― Mordy , Tuesday, 19 November 2013 21:17 (eleven years ago) link
Theory: Tonypa's games that start with T are great: http://www.tonypa.pri.ee/turnellio.html
― Matt Groening's Cousin (Leee), Wednesday, 20 November 2013 04:54 (eleven years ago) link
http://findtheinvisiblecow.com/
― Matt Groening's Cousin (Leee), Saturday, 30 November 2013 21:47 (eleven years ago) link
winner
― Strangers look on with a discernible, barely contained ‘wow’. (forksclovetofu), Saturday, 30 November 2013 22:02 (eleven years ago) link
lol
― Nhex, Sunday, 1 December 2013 01:05 (eleven years ago) link
hearthstone beta test yo!
― Mordy , Tuesday, 3 December 2013 00:39 (eleven years ago) link
My brother just released this fun (and challenging on the higher difficulties) little arcade style game. It's free...
http://gamejolt.com/games/arcade/all-you-can-do-is-shoot/20207/
Here's the trailer...
https://www.youtube.com/watch?v=D_MbyHQkEy8
The controls are really simple. You aim with the mouse and vacuum up energy pellets (and power-ups) with the space bar. I did a bunch of play testing on it, and I think it turned out pretty good and addicting.
― JCL, Saturday, 21 December 2013 15:36 (eleven years ago) link
Yeah I really like that. 106,789 on survival hard, I haven't unlocked expert yet though.
― JimD, Saturday, 21 December 2013 17:56 (eleven years ago) link
my boot camp partition fritzed out, but when i'm back up and running i'll give this a try
― Nhex, Thursday, 26 December 2013 18:52 (eleven years ago) link
https://archive.org/details/consolelivingroomHm!
― Strangers look on with a discernible, barely contained ‘wow’. (forksclovetofu), Tuesday, 31 December 2013 22:21 (ten years ago) link
http://www.kongregate.com/games/danielben/ernesto-a-quick-rpg
― Strangers look on with a discernible, barely contained ‘wow’. (forksclovetofu), Friday, 3 January 2014 18:00 (ten years ago) link
i am the police chief (and also the victim) in this game: http://downloads.garagecoder.com/LD28/index.html
― Mordy , Friday, 3 January 2014 23:28 (ten years ago) link
(my neighbor made it)
― Strangers look on with a discernible, barely contained ‘wow’. (forksclovetofu), Saturday, 4 January 2014 01:06 (ten years ago) link
got the perp first time. thanks chief Mordy!
― The Zinger Not the Zung (Noodle Vague), Saturday, 4 January 2014 09:43 (ten years ago) link
that's fine but if you mess up again yer fired!
― Mordy , Saturday, 4 January 2014 16:56 (ten years ago) link
great finger posing, mord.
― Nhex, Sunday, 5 January 2014 06:00 (ten years ago) link
http://www.rockpapershotgun.com/2014/01/05/live-free-play-hard-porpentines-top-10-of-2013/
― Mordy , Sunday, 5 January 2014 19:39 (ten years ago) link
http://www.newgrounds.com/portal/view/631713
― Mordy , Thursday, 23 January 2014 15:07 (ten years ago) link
Aw, that was cute. I think I liked it better in that thunder-cloud game from a while back, but this was a reasonable little distraction.
― Doctor Casino, Friday, 24 January 2014 04:34 (ten years ago) link
http://or.paleozoic.com/
― this harmless group of nerds and the women that love them (forksclovetofu), Friday, 24 January 2014 08:00 (ten years ago) link
Huh - does that play better with a controller? Found it really unnatural and jerky with a keyboard, just kind of bouncing all over the place. Nice look, mind you...
― Doctor Casino, Saturday, 25 January 2014 07:26 (ten years ago) link
okay, who's gonna make an ilx idle gamehttp://orteil.dashnet.org/experiments/idlegamemaker/help
― this harmless group of nerds and the women that love them (forksclovetofu), Tuesday, 28 January 2014 05:32 (ten years ago) link
xp game is cool, great sprite work, but i agree the KB controls are too loose
― Nhex, Tuesday, 28 January 2014 06:08 (ten years ago) link
http://color.method.ac
― Mordy , Thursday, 30 January 2014 19:10 (ten years ago) link
very cool, love cheesy skill tests like that
― Nhex, Friday, 31 January 2014 02:38 (ten years ago) link
Just now finally got around to Cave Story, first mentioned in-thread by Penguin USA Paper in 2007. Got hooked on it for a few days and had a ball, thinking it was one of the best Metroidvania type games I'd played (though considerably more linear than the genre ideally implies) - in particular I thought the difficult curve was just about perfect. Plus you just have to admire the "one man's obsessive project" aspect of it.
Then I got to the last boss, got completely stuck, checked a walkthrough and realized I'd missed all this stuff and was consequently totally underpowered and probably screwed totally. Kinda pissed now. In particular, to get fully powered and save everybody and so on, at one point you have to just walk past and ignore a key NPC who's shown up seemingly injured and out of place, who wants to give you a jetpack. This is just brutally counter-intuitive, a real beast of a beginner's trap. The only thing I can figure is that Amaya was counting on hardcore players to come back through the game and challenge themselves to win without the jetpack - and then pleasantly discover all this other cool shit happening as a result. On one level, I totally respect that, but on another...WTF???????? Super frustrating. It's possible I might be able to beat the last boss without all this, but a) who would want to? and b) it's a run of four consecutive bosses with no save or recharge along the way, so each attempt is kind of a brutal marathon. I dunno if I have it in me.
― Doctor Casino, Monday, 3 February 2014 02:55 (ten years ago) link
I never beat it either fwiw, basically for the reasons you mention
― Nhex, Monday, 3 February 2014 03:05 (ten years ago) link
That stuff is secret, and for second playthroughs only. The last boss is beatable without them.
― zanarkand bozo (abanana), Monday, 3 February 2014 03:37 (ten years ago) link
yes, this ^ - you can def beat the boss w/ a very minimal runthru. good luck tho beating the boss (and hell) after doing everything else.
― Mordy , Monday, 3 February 2014 05:37 (ten years ago) link
Hrmmm, maybe I should give it another go then. It's really the multi-stage boss experience that makes it hard to invest in that. Probably this is a sign of how debased 'difficulty' has become for me in games at this point. I mean, if I was still 10, bring it on!
― Doctor Casino, Monday, 3 February 2014 05:55 (ten years ago) link
Yup, you're right - went back and tried again, and beat the final bosses on the first try. Ha!
― Doctor Casino, Friday, 7 February 2014 22:20 (ten years ago) link
http://nothing-to-hide-demo.s3.amazonaws.com/index.html
― Mordy , Thursday, 13 February 2014 16:20 (ten years ago) link
also Infinity Wars is a free to play ccg on steam that i'm enjoying atm (mac + pc). if u sign up + use my invite code: D0202, i think i'll get free cards or something. not quite as crisp as hearthstone, but more mechanics + a theme (vaguely dystopian post-apocolyptic biohorror sci-fi cyberpunk?) that i prefer over generic WoW fantasy.
― Mordy , Thursday, 13 February 2014 17:24 (ten years ago) link
nothing to hide, neat idea, inverse stealth game
― Nhex, Friday, 14 February 2014 02:16 (ten years ago) link
Are people playing much Hearthstone btw? Been trying it the last few days and am really enjoying it (it's my first ever ccg), up for matches if anyone else is on there.
― JimD, Friday, 14 February 2014 10:13 (ten years ago) link
http://www.matchesandmatrimony.com
― Mordy , Saturday, 15 February 2014 01:43 (ten years ago) link
Hm, not free? But temptingly cheap...
― emil.y, Saturday, 15 February 2014 01:54 (ten years ago) link
oops! i thought it was free but i must've been looking at a demo or something
― Mordy , Saturday, 15 February 2014 01:55 (ten years ago) link
Looks like a free 1-hour trial, but Big Fish are offering it for $2.99... not sure I'll go for it in the end, though I think I might actually prefer Austen in game form.
― emil.y, Saturday, 15 February 2014 01:59 (ten years ago) link
http://www.twitch.tv/twitchplayspokemon
― zanarkand bozo (abanana), Saturday, 15 February 2014 02:00 (ten years ago) link
What the hell is this?!
― emil.y, Saturday, 15 February 2014 02:06 (ten years ago) link
lol i love the running commentary
― Mordy , Saturday, 15 February 2014 02:28 (ten years ago) link
i used to know a "way" to unlock all big fish games. i wonder if it still works...
― Mordy , Saturday, 15 February 2014 02:32 (ten years ago) link
http://mightyvision.blogspot.com/2014/02/cybergallop.html
― Mordy , Tuesday, 18 February 2014 00:11 (ten years ago) link
not the best but looool.http://ramirocorbetta.com/2a/after you finish, the interview
― Nhex, Friday, 21 February 2014 07:09 (ten years ago) link
delicious bird is a game about how we live todayhttp://gamejolt.com/games/arcade/delirious-bird/22825/
― Mordy , Friday, 21 February 2014 11:57 (ten years ago) link
lol that on my first try with delirious bird i did five times better than i ever did with flappy bird
― PSY talks The Nut Job (forksclovetofu), Friday, 21 February 2014 16:52 (ten years ago) link
― Nhex, Friday, 21 February 2014 16:52 (ten years ago) link
Been playing around with some stuff from this list - http://indiestatik.com/2013/12/23/free-games-2013/
A bunch have already made this thread - Candy Box, No One Has To Die, Super Hot, Icarus Proudbottom Teaches Typing. So far none of the ones I've played would make the "best" in this thread's title, but they're all kinda memorable, good conversation-starters maybe.
PUNKSNOTDEAD - cute, charming aesthetic...but clunky control and becomes hard in an un-fun way. Kinda worth 'seeing' though. http://gamejolt.com/games/action/punksnotdead/13721/
Don't Escape - very short adventure game with a nice idea: you're a werewolf trying to keep yourself from going on a rampage tonight, and you try various means of doing that before hitting the 'go' button and seeing if your approach worked. Reminds me that this would be a great premise for an 'Incredible Machine' type of game actually - as is, it's a little bit rote, with the solutions being too pedestrian - but a promising concept. http://gamejolt.com/games/adventure/don-t-escape/16037/
Famaze - Dungeon-crawler with cute graphics and satisfying sound. I don't know the genre well enough to say if this is really successful at what it does. I found some things frustrating, and you kinda wish you grew in power more, or that there were equippable items or other ways to improve yourself beyond leveling up. But kinda mindlessly addictive. http://oryxdesignlab.com/famaze/
Looking forward to trying some of the others...lots of attractive sample images and cool-sounding high concepts.
― Doctor Casino, Monday, 24 February 2014 18:22 (ten years ago) link
Wow, "Kingdom" is really lovely, haven't even really got to the gameplay yet but I'm charmed.
― Doctor Casino, Monday, 24 February 2014 18:25 (ten years ago) link
i just tried naya's quest, seems pretty fun
― am0n, Monday, 24 February 2014 20:35 (ten years ago) link
http://static.echonest.com/TokyoTuneTrain/gallery.html
― PSY talks The Nut Job (forksclovetofu), Tuesday, 25 February 2014 05:20 (ten years ago) link
Keep having errors loading audio, but I'm definitely interested...
― Doctor Casino, Tuesday, 25 February 2014 14:40 (ten years ago) link
Tried Don't Escape, liked it. You should give Lakeview Cabin a try if you liked that one
― Nhex, Thursday, 27 February 2014 05:13 (ten years ago) link
Famaze very good- seems destined for an iPhone port
― Nhex, Thursday, 27 February 2014 05:24 (ten years ago) link
I liked Don't Escape but found it a bit hard to see things that I needed to click (not quite 'pixel-hunty', more just dark).
My favourite that I've played out of these (or possibly tied with No-One Has to Die) is Save the Date, it's a funny 'dating sim' that really unfurls into its own after a couple of playthroughs.
― emil.y, Thursday, 27 February 2014 15:30 (ten years ago) link
Save the Date was a good one, enjoyed it much more than No-one Has to Die
― The Buzzing of Summer Tweets (Noodle Vague), Thursday, 27 February 2014 16:13 (ten years ago) link
Will try that and Pom Gets Wi-Fi this weekend, but I feel so lazy these days about *blaaah* actually installing these games *blaaah**
― Nhex, Friday, 28 February 2014 17:49 (ten years ago) link
haha I'm the same way, it's really terrible. I have to... open an executable? And pick a directory to put this thing in? Jeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeez
― Doctor Casino, Friday, 28 February 2014 20:18 (ten years ago) link
Got Tokyo Tune Train to work - cute, good for some lols, def worth checking out.
― Doctor Casino, Friday, 28 February 2014 20:42 (ten years ago) link
using chrome did the trick for me. using it as a scratch muxer is fun
― Nhex, Saturday, 1 March 2014 00:51 (ten years ago) link
http://gradinggame.com/prototype.html - First Person Tutor, you find spelling and grammar errors for money. Good concept, but a few small irksome things in the execution. Worth 1-2 spins.
― Doctor Casino, Sunday, 2 March 2014 22:51 (ten years ago) link
also on ios
― PSY talks The Nut Job (forksclovetofu), Sunday, 2 March 2014 23:21 (ten years ago) link
can't beat yr score doc!
― Nhex, Sunday, 2 March 2014 23:26 (ten years ago) link
ha! Well, I do do a lot of this in real life.
― Doctor Casino, Sunday, 2 March 2014 23:35 (ten years ago) link
man i can't get past stage 9
― reddening, Monday, 3 March 2014 10:40 (ten years ago) link
I can finish it every time, but the last few usually get F+ grades. Just not quite quick enough.
― emil.y, Monday, 3 March 2014 21:54 (ten years ago) link
http://www.deconstructeam.com/games/gods-will-be-watching/
did this get on here yet
― ♛ LIL UNIT ♛ (thomp), Wednesday, 5 March 2014 08:29 (ten years ago) link
Kill everybody besides dog but remember to light a fire
― tsrobodo, Wednesday, 5 March 2014 09:51 (ten years ago) link
if you kill everyone but the dog your dude kills himself!! anyway i don't think that's actually the optimum strategy. unless this is just, like, life advice yr giving me here
― ♛ LIL UNIT ♛ (thomp), Wednesday, 5 March 2014 11:03 (ten years ago) link
Didn't realize that was actually playable on the web now, thanks! Been wanting to try it since it was mentioned in the competition hubbub a while back.
― Nhex, Wednesday, 5 March 2014 15:56 (ten years ago) link
i'm told this is fun haven't tried yet http://dinopoloclub.com/minimetro/
― eric banana (s.clover), Tuesday, 11 March 2014 21:23 (ten years ago) link
also like threes but with 2s instead http://gabrielecirulli.github.io/2048/
― eric banana (s.clover), Tuesday, 11 March 2014 23:19 (ten years ago) link
minimetro crashed my browser twice
― PSY talks The Nut Job (forksclovetofu), Wednesday, 12 March 2014 02:31 (ten years ago) link
I like both of the last two games but am so bad at them, particularly Mini Metro. Are you supposed to fail at five stations every time?
― emil.y, Wednesday, 12 March 2014 14:16 (ten years ago) link
first person tutor looks very cool but basically doesn't work on my computer it seems :(
― Mordy , Wednesday, 12 March 2014 19:13 (ten years ago) link
http://gabrielecirulli.github.io/2048/
― koogs, Wednesday, 12 March 2014 22:00 (ten years ago) link
> also like threes but with 2s instead http://gabrielecirulli.github.io/2048/> ― eric banana (s.clover), Tuesday, 11 March 2014 23:19 (Yesterday)
gah, sorry
― koogs, Wednesday, 12 March 2014 22:01 (ten years ago) link
2048 is killing me right now. has anyone finished it?
― caek, Thursday, 13 March 2014 18:37 (ten years ago) link
I can't get further than the 500 and something one.
― emil.y, Thursday, 13 March 2014 18:38 (ten years ago) link
yeah, 512 is my highest i think
― first rule of franco club (Noodle Vague), Thursday, 13 March 2014 18:41 (ten years ago) link
it has a mechanic that kind of encourages you to just click away at it, which doesn't help once things get tight
― first rule of franco club (Noodle Vague), Thursday, 13 March 2014 18:42 (ten years ago) link
my high score is 4676 - i think i got half away from 2048, so 1024?
― Mordy , Thursday, 13 March 2014 18:45 (ten years ago) link
I've hit the low 6000's in points but don't think I've exceeded the 512 guy
― Clay, Thursday, 13 March 2014 19:19 (ten years ago) link
my highest score is 18000, a 1024 and 2 512s and some other stuff
― caek, Thursday, 13 March 2014 20:17 (ten years ago) link
http://i.minus.com/isqQTprvx9QSZ.png
ok only one 512
― caek, Thursday, 13 March 2014 20:18 (ten years ago) link
my trick is to start with and keep the big numbers at the top, and never ever press down unless you have no other move
i was wondering if the best solution is purely algorithmic, but i guess the random placement of new 2 tiles stops that. i couldn't tell if it was actually random or not, though
― ♛ LIL UNIT ♛ (thomp), Thursday, 13 March 2014 20:25 (ten years ago) link
sometimes the new tile is a 4 and i want to kill myself!
― caek, Thursday, 13 March 2014 20:27 (ten years ago) link
i've got a slight hunch this might be an elaborate practical joke, because i've been playing in for enough hours straight to feel like it's mathematically impossilbe
― caek, Thursday, 13 March 2014 20:28 (ten years ago) link
have the biggest number in a corner too btw
i think?
the counter-intuitive up-down-up or left-right-left to get things to align by spawning new tiles is mb key
how many hours straight is enough, caek
― ♛ LIL UNIT ♛ (thomp), Thursday, 13 March 2014 21:00 (ten years ago) link
With caek's "never press down" policy I got the 1024, with a score of 12688. Enough for tonight!
― emil.y, Thursday, 13 March 2014 21:42 (ten years ago) link
yeah the Caek Method has greatly improved my score, can't recommend it enough
― 1staethyr, Thursday, 13 March 2014 22:54 (ten years ago) link
got to about 14300 with the caek method. the 'endgame' of this is such a singular experience of being totally in the zone and madly frustrated simultaenously
― Clay, Thursday, 13 March 2014 23:50 (ten years ago) link
Ha I went through all this pain a month ago with Threes before eventually concluding there was too much randomness in there for it to be worth persevering.
― JimD, Thursday, 13 March 2014 23:51 (ten years ago) link
2048 is really ingenious, definitely have to not let myself play that anymore. The one thing is that the mechanic never quite locks into my brain, so I constantly end up zigging when I mean to zag and going "oh dammit that's not what I meant to do." Kinda needs an 'undo one move' feature but maybe that would ruin the fun?
Got miserably hooked on Super Crate Box last weekend - the instant respawn and fast pace really make "oh ONE more try to hit the number" tempting.
― Doctor Casino, Friday, 14 March 2014 16:45 (ten years ago) link
i went back, ugh, hi score 18,960
this could totally be the next tetris
― Doctor Casino, Friday, 14 March 2014 18:39 (ten years ago) link
WON thank god
― Doctor Casino, Friday, 14 March 2014 18:57 (ten years ago) link
Yesssssssssssssss. You sparked me into giving it another try. And I won, I won. *victory lap*
― emil.y, Friday, 14 March 2014 19:32 (ten years ago) link
I'd like to thank this thread, my computer, and especially the caek method.
caek method was KEY, I doubt this is winnable otherwise...too many ways to get a 2 taking up space, crammed hopelessly behind 128s and 512s.
― Doctor Casino, Friday, 14 March 2014 19:46 (ten years ago) link
I looked at a clock last night and it was like 12:44 and I mentally slammed the two 4's together to create an 8 and felt pretty bad for awhile
― Clay, Friday, 14 March 2014 20:12 (ten years ago) link
Haha, yeah, this has major Tetris afterimage effects, maybe made worse by our constant encounters with numbers. It's like I'm seeing into the Matrix, maaan.
― Doctor Casino, Friday, 14 March 2014 20:22 (ten years ago) link
http://doge2048.com/
― polyphonic, Monday, 17 March 2014 18:58 (ten years ago) link
ha
― Doctor Casino, Monday, 17 March 2014 19:13 (ten years ago) link
had to come to that didn't it
― We hugged with no names exchanged (forksclovetofu), Monday, 17 March 2014 20:12 (ten years ago) link
http://www.pictures-of-nepal.com/2048-game-hack-cheat/
follow the rules and it's just a matter of time till you reach the 2048 goal
― nostormo, Monday, 17 March 2014 23:27 (ten years ago) link
That's not a 'hack' or a 'cheat', it's a strategy. Grrr. And yes, it's the caek method - they say never press up, but the direction you avoid makes no difference, as long as you avoid one of them.
― emil.y, Monday, 17 March 2014 23:31 (ten years ago) link
hey guys i heard about this awesome hack to win this game, the secret is to be good at it, pass it on
― Doctor Casino, Monday, 17 March 2014 23:33 (ten years ago) link
it's a strategy to achieve at least 7000 points, as a better starting point to win the game.
you have to/need to press up once in awhile, but only once in long while!
more important - stick the highest score to the corner and never let it out of there.
― nostormo, Monday, 17 March 2014 23:38 (ten years ago) link
Yeah, we know.
― emil.y, Monday, 17 March 2014 23:38 (ten years ago) link
yeah i didn't read the above
― nostormo, Monday, 17 March 2014 23:40 (ten years ago) link
minimetro pretty good idea - better graphics would help that A LOT i think
― Nhex, Tuesday, 18 March 2014 05:05 (ten years ago) link
http://goo.gl/BJiN12
― We hugged with no names exchanged (forksclovetofu), Tuesday, 18 March 2014 17:18 (ten years ago) link
references *whoosh*
― Nhex, Wednesday, 19 March 2014 16:46 (ten years ago) link
...
― Doctor Casino, Wednesday, 19 March 2014 17:09 (ten years ago) link
― The Whittrick and Puddock (dowd), Wednesday, 19 March 2014 17:29 (ten years ago) link
Damn you double post.
― Nhex, Wednesday, 19 March 2014 18:04 (ten years ago) link
make your own: http://build-a-bird.tumblr.com/
― We hugged with no names exchanged (forksclovetofu), Wednesday, 19 March 2014 19:51 (ten years ago) link
ILX FLAPPY BIRD
― Karl Malone, Wednesday, 19 March 2014 20:18 (ten years ago) link
I made one:
http://tinyurl.com/lte2szc
― polyphonic, Wednesday, 19 March 2014 20:20 (ten years ago) link
that is darling
― We hugged with no names exchanged (forksclovetofu), Wednesday, 19 March 2014 20:34 (ten years ago) link
OK, I beat 2048 and Doge 2048 and Numberwang 2048 and now please can I stop playing this game?
*twitches*
― the ghosts of dead pom-bears (a passing spacecadet), Sunday, 23 March 2014 21:42 (ten years ago) link
only after you will make one of your own:
http://games.usvsth3m.com/2048/
and win the lol Flappy 2048:
http://logarithmic-flappy-2048.ajf.me/
― nostormo, Sunday, 23 March 2014 21:47 (ten years ago) link
http://louhuang.com/2048-numberwang/
― We hugged with no names exchanged (forksclovetofu), Monday, 24 March 2014 02:54 (ten years ago) link
so we're at the stage where every half-decent game idea has to be flogged to death by lol!!such random!?!?!! wankery now
― cultural opinions (Noodle Vague), Monday, 24 March 2014 07:07 (ten years ago) link
yup
― Nhex, Monday, 24 March 2014 07:14 (ten years ago) link
maybe need a special tag for this thread then
― cultural opinions (Noodle Vague), Monday, 24 March 2014 07:15 (ten years ago) link
http://www.piratehearts.com/blog/games/you-have-to-win-the-game/
(downloadable)
fun little platformer, this is the type of game I want to make. A flip screen retro looking platform maze game that's simple and stress-free. Perhaps with a little bit more to do but love the emulation mode on this one.
― Drop soap, not bombs (Ste), Tuesday, 25 March 2014 14:55 (ten years ago) link
http://www.polygon.com/2014/3/28/5557840/threes-creators-express-puzzlement-sadness-over-2048-and-rampant
― anonanon, Friday, 28 March 2014 19:04 (ten years ago) link
I can understand his annoyance at the 2048 thing, but NAGL to get your twitter followers to pile onto an article abt a kid who'd never seen your game and made a free sorta-clone of someone else's free sorta-clone of your game in Javascript as an experiment, didn't try to sell it or advertise it, got surprised by its success, and added a link to your game (which plays differently anyway) when called on it, imo
(haven't actually played Threes because last time I looked it was iOS only, now see it is on Android too, may check it out later; would prob not have checked it out if not for 2048. the Threes guy's blog post is less annoying than his tweet and subsequent flurry of outraged followers, but still, disrespecting Commander Keen makes me sad, even if it was no SMB - which was hardly the only 2d platformer to predate CK)
anyway, s'pose none of this is worth the mental space. You Have To Win The Game (two posts ago) is cute.
― the ghosts of dead pom-bears (a passing spacecadet), Friday, 28 March 2014 21:21 (ten years ago) link
http://www.beepboopbitcoin.com/
― We hugged with no names exchanged (forksclovetofu), Thursday, 3 April 2014 16:24 (ten years ago) link
i'm up to the text adventure part. quickest way to my heart :)
― Mordy , Thursday, 3 April 2014 16:39 (ten years ago) link
i think i won? it tells me i won and there's nothing else to do -- but it seems a bit anticlimactic
― Mordy , Thursday, 3 April 2014 16:43 (ten years ago) link
"i've won" too. i approve.
― Nhex, Thursday, 3 April 2014 18:03 (ten years ago) link
https://extrasolar.com
― Mordy , Saturday, 12 April 2014 05:02 (ten years ago) link
― Karl Malone, Wednesday, March 19, 2014 8:18 PM (1 month ago) Bookmark Flag Post Permalink
holy fucking jesus how is this not the post of the year
― purposely lend impetus to my HOOS (BIG HOOS aka the steendriver), Sunday, 20 April 2014 05:40 (ten years ago) link
Probably been mentioned somewhere already, but Dead Space is free on origin at the mo : https://www.origin.com/en-gb/store/buy/dead-space-ANW.html
― thomasintrouble, Monday, 21 April 2014 09:17 (ten years ago) link
http://game.notch.net/drowning
― polyphonic, Wednesday, 30 April 2014 20:36 (ten years ago) link
jeez that's disturbing
― sitting on a claud all day gotta make your butt numb (forksclovetofu), Wednesday, 30 April 2014 21:08 (ten years ago) link
yup that ranks pretty high on the depresso-meter *slash*
― Nhex, Wednesday, 30 April 2014 21:35 (ten years ago) link
CARDINAL QUEST 2
― do you know what the bible says about our feet? (Karl Malone), Friday, 9 May 2014 01:55 (ten years ago) link
yes, great ^^
― Mordy, Friday, 9 May 2014 02:40 (ten years ago) link
http://shimage.net/one-tap-quest/
― Look at this joke I've recognised, do you recognise it as well? (forksclovetofu), Monday, 2 June 2014 19:26 (ten years ago) link
3rd go = Game Clear, Score 13700
― Misandry Rooney (Noodle Vague), Monday, 2 June 2014 19:31 (ten years ago) link
17300 and i got a dragon on the way thru, booyah
― Misandry Rooney (Noodle Vague), Monday, 2 June 2014 20:34 (ten years ago) link
very important to get the beer
― Dan I., Monday, 2 June 2014 22:25 (ten years ago) link
it can be done without the beer, tho it helps, but if it's in a bad place it's not worth pursuing
― Misandry Rooney (Noodle Vague), Monday, 2 June 2014 22:53 (ten years ago) link
19100. i got the beer and a lot of other shit.
― mohawk ororoducer (abanana), Monday, 2 June 2014 22:59 (ten years ago) link
17900
don't think it's gonna do anything surprising but dammit
― Misandry Rooney (Noodle Vague), Monday, 2 June 2014 23:03 (ten years ago) link
14000 low level victory
― mohawk ororoducer (abanana), Monday, 2 June 2014 23:19 (ten years ago) link
beerless win 13600
― Misandry Rooney (Noodle Vague), Monday, 2 June 2014 23:29 (ten years ago) link
20800 and no exciting new features so cobblers to this
― Misandry Rooney (Noodle Vague), Monday, 2 June 2014 23:51 (ten years ago) link
15700 but I don't think I really got it. Like, I guess it's okay but, eh...
― emil.y, Tuesday, 3 June 2014 00:55 (ten years ago) link
after 20 seconds i beat it with a score of 19,200
i feel empty
― Karl Malone, Tuesday, 3 June 2014 01:57 (ten years ago) link
20200 with beer
― JimD, Tuesday, 3 June 2014 10:48 (ten years ago) link
No depth, but a fun spin on Pachinko
― Nhex, Tuesday, 3 June 2014 14:24 (ten years ago) link
it's ogre battle with less restarting
― mohawk ororoducer (abanana), Tuesday, 3 June 2014 18:21 (ten years ago) link
I love when I have the perfect scenario setup for a good run, then I hit the first green thing.
― Jeff, Wednesday, 4 June 2014 14:59 (ten years ago) link
http://euclidthegame.org/Level1.html
― everybody loves lana del raymond (s.clover), Sunday, 22 June 2014 20:51 (ten years ago) link
I think I've seen someone do this before?
― ♛ LIL UNIT ♛ (thomp), Sunday, 22 June 2014 21:45 (ten years ago) link
http://www.newgrounds.com/portal/view/641066
― Mordy, Wednesday, 25 June 2014 16:13 (ten years ago) link
http://www.molleindustria.org/to-build-a-better-mousetrap/ Cute, not much depth, nice 'idea.'
― Doctor Casino, Friday, 11 July 2014 15:08 (ten years ago) link
feel like the message is at odds w the mechanics but, what do i know
― ♛ LIL UNIT ♛ (thomp), Friday, 11 July 2014 23:32 (ten years ago) link
So I guess the message is you can't win - you try to make it go with more workers, you can't afford it, and if you try to modernize / improve your tech / use automatons revolution happens anyway
― Nhex, Saturday, 12 July 2014 02:13 (ten years ago) link
u click the clock, somehow it gets ok
comme irl
― Neckbread (Will M.), Saturday, 12 July 2014 08:53 (ten years ago) link
you can win tho
― ♛ LIL UNIT ♛ (thomp), Saturday, 12 July 2014 15:20 (ten years ago) link
i got an 8192
― mookieproof, Monday, 14 July 2014 06:53 (ten years ago) link
i mean the message it teaches is that if you have capital you are right to think that everyone is against you, that your workers are shiftless idiots who will always demand more, that the public are idiots whose wants are tailor made for programmed redundancy , that you are within your rights to use yr influence with govt. to reduce the rights of the populace. this game is worse at politics than theme park
― ♛ LIL UNIT ♛ (thomp), Monday, 14 July 2014 10:49 (ten years ago) link
the dancing mice are cute tho I guess?
― ♛ LIL UNIT ♛ (thomp), Monday, 14 July 2014 10:50 (ten years ago) link
I read it in totally the opposite direction? Note that the 'boss' is a mouse until you drag it to the top and it becomes cattish? And if you lose the results are basically utopia, with production automated and all mice well-fed at last? I may have missed the government-influence mechanics though...
― Doctor Casino, Monday, 14 July 2014 15:32 (ten years ago) link
i meant putting mice in jail
my claim is that the ending sequence is at odds with the story the mechanics tell, and that since this is, allegedly, a game, the latter is more important
also lol that it is harder to make a reasonable profit and retire than bring about a technocratic socialist utopia, thanks for that guy
― ♛ LIL UNIT ♛ (thomp), Monday, 14 July 2014 18:17 (ten years ago) link
so how do you win that game?
― Nhex, Monday, 14 July 2014 18:19 (ten years ago) link
Ah okay, I see. Well, that's fair - the only thing I could offer is that it's a short game, probably meant to be played 1-2 times, so it can operate more like a joke-with-punchline: All along, you were identifying with the bad guys! Whereas if it were a longer thing and you were struggling for hours to better and better exploit the workers, then maybe that would be more uncomfortably dissonant? I mean, this is probably meant to operate as a stripped-down parody/critique of sim games where you really do spend hours/days building the company and reveling in satisfaction as your screen fills up with productive little workstations (that is, as you exploit people more and more thoroughly). The end of WarGames works because Tic Tac Toe doesn't take very long to play or understand. If it was actually as elaborate and consequential as Global Thermonuclear Warfare, it wouldn't be much use as a rhetorical device. Not saying it's great art or anything.
I couldn't figure out how to consistently put mice in jail (sometimes I had the option, sometimes not) or really do anything with the 'police cat.'
On another topic, I sunk a few hours into Westerado the other day - http://games.adultswim.com/westerado-action-online-game.html - before getting frustrated and walking away. There's some lovely art and the core of a cool game there...going around, gathering clues, visiting different places, filling in the map, picking up subquests from people. But it's just a little too brutal in its "get it right the first time" mechanics: there's permadeath and it's wayyy to easy to screw things up or do them out of order (once you've let all the buffalo loose for one quest, how are you supposed to talk to the ranchers for another one?). If it took less time to do everything you could just keep breezing through and trying to refine your game each time.
― Doctor Casino, Monday, 14 July 2014 18:29 (ten years ago) link
wait, you put mice in jail?
― Look at this joke I've recognised, do you recognise it as well? (forksclovetofu), Monday, 14 July 2014 18:30 (ten years ago) link
Well this was funhttp://sortieenmer.com/?lang=en
― tsrobodo, Thursday, 17 July 2014 12:08 (ten years ago) link
Oh god. That's worse when you play it well.
― emil.y, Thursday, 17 July 2014 13:37 (ten years ago) link
Wait, you didn't give up?
― tsrobodo, Thursday, 17 July 2014 14:10 (ten years ago) link
Well, I'm pretty sure you can't win. But the first time I failed in about two seconds b/c I was working out how to scroll without a scroll wheel. The second time... was a bit more harrowing.
― emil.y, Thursday, 17 July 2014 14:15 (ten years ago) link
― Nhex, Friday, 18 July 2014 02:05 (ten years ago) link
just clicked on my cookie clicker tab for the first time in several months and i have 84,233,891,392,408,379,892,793,002,392,811 cookies!!!!!!!!
just kidding but it would be really neat if someone did that
― Karl Malone, Wednesday, 30 July 2014 23:02 (ten years ago) link
and after the funeral i noticed dad's laptop was still on and there was a tab open...
― go ahead. make vid where u rap about this new TMNT movie. (forksclovetofu), Wednesday, 30 July 2014 23:16 (ten years ago) link
...suddenly i flashback to the wake and dad's utterly destroyed fingertip on his right index finger, bloodied with broken scabs. it is becoming clear...
― Karl Malone, Wednesday, 30 July 2014 23:24 (ten years ago) link
haha I "played" this again this spring, "made it a lot further"
not really enough " " to talk about this tbh
― Euler, Thursday, 31 July 2014 08:15 (ten years ago) link
http://particle-clicker.web.cern.ch/particle-clicker/SCIENCE
― go ahead. make vid where u rap about this new TMNT movie. (forksclovetofu), Thursday, 7 August 2014 03:41 (ten years ago) link
oh god
― Dan I., Thursday, 7 August 2014 15:40 (ten years ago) link
fuck that shit in the ear
― Nhex, Thursday, 7 August 2014 15:44 (ten years ago) link
var ff = JSON.parse(localStorage.getItem("workers"));for(x in ff){ff[x].hired = 9999999}localStorage.setItem("workers", JSON.stringify(ff))window.location.reload();
― Dan I., Thursday, 7 August 2014 20:07 (ten years ago) link
var ff = JSON.parse(localStorage.getItem("workers"));for(x in ff){ff[x].hired = 9999999}ff.push({"hired":1,"name":"Muppets","description":"They don't really help, but heck, why not. ","cost":8,"cost_increase":1.1,"rate":10000000000000000000000000000000000}) localStorage.setItem("workers", JSON.stringify(ff))window.location.reload();
― Dan I., Thursday, 7 August 2014 20:17 (ten years ago) link
If anyone else is playing that for real, buy the + upgrades before the * upgrades. It makes a difference.
― alanbatman (abanana), Thursday, 7 August 2014 20:53 (ten years ago) link
why do i fall for thesei can stop playing at... any... moment... clickclkclkclkclkclk
― the ghosts of dead pom-bears (a passing spacecadet), Thursday, 7 August 2014 22:11 (ten years ago) link
went about an hour yesterday before i realised i was ruining my life
― Daphnis Celesta, Friday, 8 August 2014 09:10 (ten years ago) link
i feel like theres a joke in there somewhere about if you leave it running in another tab & dont observe the game something something physics schroedinger
― Neckbread (Will M.), Friday, 8 August 2014 13:38 (ten years ago) link
if you value your day in any way, don't clickhttp://www.kongregate.com/games/Kongregate/idleplex
― go ahead. make vid where u rap about this new TMNT movie. (forksclovetofu), Monday, 11 August 2014 13:43 (ten years ago) link
i mean ugh, it's slowing down my computer now.
― go ahead. make vid where u rap about this new TMNT movie. (forksclovetofu), Monday, 11 August 2014 16:16 (ten years ago) link
not really but it FEELS like it is
― go ahead. make vid where u rap about this new TMNT movie. (forksclovetofu), Monday, 11 August 2014 16:22 (ten years ago) link
h8 u 4 this one john
― ♛ LIL UNIT ♛ (thomp), Monday, 11 August 2014 20:05 (ten years ago) link
sorry man. i did warn u.
― go ahead. make vid where u rap about this new TMNT movie. (forksclovetofu), Monday, 11 August 2014 20:18 (ten years ago) link
for me, the frustration is that it is genuinely not even working! I had it up to 250k per sec and it is now idling in the low 130s. Too many screens freeze up.
― go ahead. make vid where u rap about this new TMNT movie. (forksclovetofu), Monday, 11 August 2014 20:19 (ten years ago) link
http://adamatomic.com/gravity/ Gravity Hook - simple, silly little time-waster, good for about ten minutes max.
http://www.kongregate.com/games/iLegendary/experimental-shooter Experimental Shooter - cute puzzle thing, each level has a different gimmick, some annoying bits.
― Doctor Casino, Wednesday, 13 August 2014 23:17 (ten years ago) link
http://www.kongregate.com/games/oivoi/soccer-physics
i was like "lol what a dumb game," then i turned on endless mode and played for like an hour
― it's about equality, ladies (reddening), Saturday, 16 August 2014 09:17 (ten years ago) link
I like this, for a match-3. By the makers of A Dark Room. http://gridland.doublespeakgames.com/
― emil.y, Wednesday, 27 August 2014 00:48 (ten years ago) link
Nice! I think the only way they could improve the game would be to license Marvel superheroes.
― OH MY GOD HE'S OOGLEEE (Leee), Wednesday, 27 August 2014 01:01 (ten years ago) link
I have no idea what I am doing in this game. Other than matching random 3's.
― Jeff, Wednesday, 27 August 2014 02:35 (ten years ago) link
yeah me too
― go ahead. make vid where u rap about this new TMNT movie. (forksclovetofu), Wednesday, 27 August 2014 04:18 (ten years ago) link
Be judicious in your matches at night.
― OH MY GOD HE'S OOGLEEE (Leee), Wednesday, 27 August 2014 04:57 (ten years ago) link
During the day, you're levelling up your resources. The only resource I really understand, though, is corn, which replenishes your health. The others just expand your buildings, I think?
At night, you are trying to balance the sword and shield matches, which provide you with bonuses, and the rest, which provide you with creatures to fight (you have to fight to advance time and level up). There is little point to making quick matches unless you need extra bonuses when you accidentally cause a chain reaction, it's better (if less exciting) to fight things one at a time, in order to survive.
My only problem is that the format makes me feel like there should be some incremental shift in narrative, or a revealed endgame at some point, but from the amount I've played so far it seems like this won't happen.
― emil.y, Wednesday, 27 August 2014 13:31 (ten years ago) link
eventually you unlock some gems that during the day let you control time (?) and at night summon a witch (?)
― Mordy, Wednesday, 27 August 2014 14:33 (ten years ago) link
Once your buildings get tall enough you can put a star over them, dunno what that does though.
― OH MY GOD HE'S OOGLEEE (Leee), Wednesday, 27 August 2014 16:28 (ten years ago) link
IDK, it just pisses me off that there isn't so basic instructions about the game mechanics.
― Jeff, Wednesday, 27 August 2014 16:50 (ten years ago) link
The star seems to prioritize the building, so resources go there first. I think.
― Clay, Wednesday, 27 August 2014 21:31 (ten years ago) link
i figured out how to summon the dragon but i haven't beaten him yet
― Mordy, Wednesday, 27 August 2014 21:33 (ten years ago) link
could not disagree more
― polyphonic, Wednesday, 27 August 2014 21:41 (ten years ago) link
We can never be friends.
― Jeff, Wednesday, 27 August 2014 21:59 (ten years ago) link
*sobs*
― polyphonic, Wednesday, 27 August 2014 22:06 (ten years ago) link
I got stuck at day 20. Liked it, would like to learn more, but if I have to start over, I don't think I will.
― alanbatman (abanana), Friday, 29 August 2014 01:01 (ten years ago) link
Gave it another go.House 1: food and storage. Built on gaining levels. Also toughens the generic melee enemies, I think.House 2: increases the amount produced from matching red stones; also toughens the animals.House 3: increases paper gains; also toughens archers.House 4: increases metal gains; also enhances the sword (UPGRADE THIS)House 5: increases wood gains; also enhances the shield (UPGRADE THIS)House 6: appears when you get enough of the treasures that look like heart pieces.
I figured out some of the House 6 stuff but I won't go into it now. Haven't killed a witch/slenderman yet.
― alanbatman (abanana), Friday, 29 August 2014 03:32 (ten years ago) link
Love Hotelhttp://3sillyhats.com/lovehotel/Not new, but I just gave it a spin. Dirty 8-bit demake of SimTower, but probably a better and more streamlined game than the inspiration. Completes in about 30 min.
― Nhex, Saturday, 13 September 2014 22:33 (ten years ago) link
Hoooooooooooooffffff, beat Gridland. Damn. Not gonna do that again.
― Doctor Casino, Wednesday, 17 September 2014 15:29 (ten years ago) link
Has anyone tried any of the f2ps on arc like swordsman, neverwinter etc.?http://www.arcgames.com/en/games/swordsman
― tsrobodo, Wednesday, 17 September 2014 17:14 (ten years ago) link
Aah just occurred to me that this is the wrong thread for this my bad.
― tsrobodo, Wednesday, 17 September 2014 17:21 (ten years ago) link
I judge it acceptable!
― Nhex, Wednesday, 17 September 2014 18:32 (ten years ago) link
boy howdyhttps://archive.org/details/internetarcade
― Steve 'n' Seagulls and Flock of Van Dammes (forksclovetofu), Friday, 31 October 2014 06:12 (ten years ago) link
dammmmn
― Doctor Casino, Friday, 31 October 2014 13:18 (ten years ago) link
is that legal? archive.org has been an upright site in the past.
― abanana, Friday, 31 October 2014 14:27 (ten years ago) link
just a lot of mame roms not working great on my browser, legality probly borderline but ime there's plenty of borderline stuff on archive.org.
don't get me wrong this looks lovely but after a soundless and slow-mo 10 minutes i just figured i'd play them on mame m'self
― The Falun Gong Show (Noodle Vague), Friday, 31 October 2014 15:05 (ten years ago) link
i need to stop playing burger time
― linda cardellini (zachlyon), Sunday, 2 November 2014 22:32 (ten years ago) link
not sure how we missed this
http://www.clickerheroes.com
via http://www.sirlin.net/posts/podcast-sirlin-on-game-design which is worth a listen, if a bit of an echo chamber
― abanana, Monday, 3 November 2014 14:22 (ten years ago) link
you go to hell with clickerheroesyou have destroyed my day
― Steve 'n' Seagulls and Flock of Van Dammes (forksclovetofu), Monday, 3 November 2014 21:28 (ten years ago) link
seriously this is a mean thing to put into the universe
― Steve 'n' Seagulls and Flock of Van Dammes (forksclovetofu), Tuesday, 4 November 2014 04:50 (ten years ago) link
Hint: close the window and it'll keep playing.
― abanana, Tuesday, 4 November 2014 07:15 (ten years ago) link
yup, i do appreciate that i can leave it going overnightbut sigh what is the point of these things
― Nhex, Tuesday, 4 November 2014 14:29 (ten years ago) link
I will say this, I appreciate that you can actually CLOSE THE TAB and it will grind gold for you while you're gone
― Nhex, Thursday, 6 November 2014 14:30 (ten years ago) link
I'm sure it'd be possible to construct something like this in such a way that the whole element of apparent choice is completely illusory, where the answer to any question along the lines of "should I upgrade the current guy or unlock the next guy? How about levelling the previous guy until I can unlock his next upgrade? Do I move onto the next level now or grind the earlier faster stages?" would always be IT DOESN'T EVEN MATTER.
― JimD, Thursday, 6 November 2014 15:48 (ten years ago) link
but... isn't that effectively already the case? *thinktimes*
― Nhex, Thursday, 6 November 2014 18:57 (ten years ago) link
ha i like jim's idea
there would be complicated skill trees and races and etc, but in the end only clicks per second would matter
but your choices would affect how your avatar looks!
eeeeeevil
― less paul (lukas), Thursday, 6 November 2014 19:56 (ten years ago) link
i ascended
― Mordy, Thursday, 6 November 2014 20:26 (ten years ago) link
yeahfuck this game
― Steve 'n' Seagulls and Flock of Van Dammes (forksclovetofu), Thursday, 6 November 2014 20:30 (ten years ago) link
still playing burger time please send help
― linda cardellini (zachlyon), Thursday, 6 November 2014 23:15 (ten years ago) link
*sends you mr. hot dog instead*
― Karl Malone, Friday, 7 November 2014 00:14 (ten years ago) link
HOW DARE YOU
― linda cardellini (zachlyon), Friday, 7 November 2014 00:44 (ten years ago) link
Did you guys check out the community button in Clicker Heroes?
― abanana, Friday, 7 November 2014 01:44 (ten years ago) link
the subreddit?
― Nhex, Friday, 7 November 2014 08:24 (ten years ago) link
For 24hs, you can ask for a free copy of Little Big Adventure at Gog.com if anyone's interested.
― cpl593H, Friday, 7 November 2014 10:42 (ten years ago) link
fuuuuuuuuuuuck
― Karl Malone, Saturday, 8 November 2014 22:32 (ten years ago) link
i would like to second that, again
― Steve 'n' Seagulls and Flock of Van Dammes (forksclovetofu), Sunday, 9 November 2014 16:02 (ten years ago) link
happy that it uses flash so that I can't try it
― droit au butt (Euler), Sunday, 9 November 2014 16:07 (ten years ago) link
yeah i lost a good five hours to clicker heroes before i remembered what cookie clicker did to my brain and pulled myself away. but...i still bookmarked it and go back occasionally to spend my accumulated money.
i'm enjoying this puzzle game transmission, created by the science museum in london. the sound design in particular is really well-done.
― you little affront to god (reddening), Monday, 10 November 2014 03:25 (ten years ago) link
good stuff
― Nhex, Monday, 10 November 2014 06:15 (ten years ago) link
okay, so i'm kind of embarrassed about this, but clicker heroes.i'm on the eighth or ninth ascension now and am able to ascend once every two hours BUT now it requires regular supervision to move forward.it's pretty fucking evil.
― So beautiful cow (forksclovetofu), Friday, 14 November 2014 23:24 (ten years ago) link
stop it
kill it now
you forgot cookie clicker
don't forget this
― linda cardellini (zachlyon), Saturday, 15 November 2014 00:12 (ten years ago) link
you actually ascending every two hours means you have to check in and upgrade your guys that often, rightnot good
― Nhex, Saturday, 15 November 2014 00:41 (ten years ago) link
no i think he is saying he can ascend every two hours assuming he spends those two hours checked in and playing
― Mordy, Saturday, 15 November 2014 00:42 (ten years ago) link
i would mock but i find myself newly addicted to binding of isaac so ¯\_(ツ)_/¯
yeah what mordy said.
― So beautiful cow (forksclovetofu), Saturday, 15 November 2014 00:45 (ten years ago) link
basically i typed that first post when i got a quarter in and i'm about to ascend now
― So beautiful cow (forksclovetofu), Saturday, 15 November 2014 00:46 (ten years ago) link
1 hour 50
― So beautiful cow (forksclovetofu), Saturday, 15 November 2014 00:54 (ten years ago) link
http://0hh1.com/
enjoying this on 8x8 mode but i haven't tried 10x10 yet
― you little affront to god (reddening), Saturday, 15 November 2014 01:05 (ten years ago) link
― Nhex, Saturday, 15 November 2014 01:14 (ten years ago) link
Nice, Go + Sudoku done in a match-3 style.
― khaleeesi (Leee), Saturday, 15 November 2014 01:16 (ten years ago) link
I've been playing clicky Heroes for a few days and I don't understand the whole ascension thing and when I am supposed to do it.
― Jeff, Saturday, 15 November 2014 01:36 (ten years ago) link
OK, honestly, I played Clicker Heroes actively until it lost my save file. I had tens of thousands of hero souls and I had ascended around 100 times. It is way too addictive. Quit now.
But if you don't, it's best to ascend the first time when you have 10 or more hero souls. The easiest way is to go to around level 140 and then buy over 14000 heroes total for 7 souls. With 10 souls, it will double your DPS on the next run.
― abanana, Saturday, 15 November 2014 02:02 (ten years ago) link
I'm at level 139 and have uh 1 hero soul.
― Jeff, Saturday, 15 November 2014 02:10 (ten years ago) link
That's unlucky, you haven't found any primal bosses. Buy heroes. You get 1 soul for every 2000 heroes. If the boss on level 140 isn't primal (its name will start with Primal) don't bother beating it, just ascend.
― abanana, Saturday, 15 November 2014 02:31 (ten years ago) link
i was like wait, 14000 heroes? you mean 14K hero levels?
― Nhex, Saturday, 15 November 2014 02:32 (ten years ago) link
Yeah, I mean hero levels.
0hh1 is also called Tic-Tac-Logic. http://www.conceptispuzzles.com/index.aspx?uri=puzzle/tic-tac-logicHere's more pencil puzzles online: http://puzzlepicnic.com/genres
― abanana, Saturday, 15 November 2014 02:37 (ten years ago) link
Currently have 3778 hero levels. THis may take awhile, I guess I could get all those low guys up.
― Jeff, Saturday, 15 November 2014 02:50 (ten years ago) link
i did one ascension so far, but it feels kinda boring to do it again
― Nhex, Saturday, 15 November 2014 02:54 (ten years ago) link
0h h1 is pretty cool, but I'm realizing now that I hate the "no columns or rows can be the same" rule, it's just painful on the eyes
― Nhex, Saturday, 15 November 2014 03:10 (ten years ago) link
OK, I ascended. Nice that your gilded heroes stay.
― Jeff, Saturday, 15 November 2014 03:14 (ten years ago) link
nothing about that game is nice, it's fucking evil
― So beautiful cow (forksclovetofu), Saturday, 15 November 2014 03:17 (ten years ago) link
clicker heroes is the greatest game ever made
― example (crüt), Saturday, 15 November 2014 03:43 (ten years ago) link
clicker heroes is the most evil game ever made thus farmore evil to come!
― So beautiful cow (forksclovetofu), Saturday, 15 November 2014 04:00 (ten years ago) link
GETTOUTTATHERE!!
― ya'll are the ones who don't know things (Karl Malone), Saturday, 15 November 2014 05:56 (ten years ago) link
0h h1 is great but it ruins my eyesight after a while
― linda cardellini (zachlyon), Saturday, 15 November 2014 06:14 (ten years ago) link
Can't believe you guys got me playing Clicker Heroes when I'd already been incrementing/idling away with Adventure Capitalist. Too much idle, argh.
― emil.y, Saturday, 15 November 2014 13:14 (ten years ago) link
second ascension in clicker heroes, oh boy!
― moonstone (soda), Saturday, 15 November 2014 13:22 (ten years ago) link
I'm just going to close this and let it run for like 23 years and then play. Imagine how different the world will be then!
― Jeff, Saturday, 15 November 2014 13:38 (ten years ago) link
But if you spend another 8 hours upgrading your heroes and THEN let it run for 23 years, you'd get twice as much gold!
― ya'll are the ones who don't know things (Karl Malone), Saturday, 15 November 2014 15:21 (ten years ago) link
one weird trick in human psychology
― moonstone (soda), Saturday, 15 November 2014 15:30 (ten years ago) link
again I am so glad this requires flash so that I can't (won't) play it
― droit au butt (Euler), Saturday, 15 November 2014 15:30 (ten years ago) link
ps I loaded up cookie clicker a few times this year, had the spirit but lost the feeling
― droit au butt (Euler), Saturday, 15 November 2014 15:31 (ten years ago) link
The best part of games like this is the moment when you finally quit
― ya'll are the ones who don't know things (Karl Malone), Saturday, 15 November 2014 16:47 (ten years ago) link
Checked out Clicker Heroes, not sure if I understand: all you have to do is click away? First person clicker? That's it?
― a pleasant little psychedelic detour in the elevator (Amory Blaine), Saturday, 15 November 2014 18:47 (ten years ago) link
it scales, there are ascensions and summonings and special unlockables but yah, you just click a lot until you earn exponentially more difficult automatic clicking powers, gods, and bad puns (Refri Jerator)
― moonstone (soda), Saturday, 15 November 2014 19:29 (ten years ago) link
Shit, that's plain nasty. I don't need any more of those games in my life tbh
― a pleasant little psychedelic detour in the elevator (Amory Blaine), Saturday, 15 November 2014 20:04 (ten years ago) link
yeah it's a total waste of timefor a total waste of life
― Nhex, Saturday, 15 November 2014 22:05 (ten years ago) link
I got my 8 year old daughter playing Clicker Heroes today. I figure she has more time to invest.
― doesn’t matter what the content is, as long as it’s content (onimo), Monday, 15 December 2014 01:36 (ten years ago) link
why would you do that to your own child
― Nhex, Monday, 15 December 2014 03:25 (ten years ago) link
i've been clean for about 10 days now, please don't bring it up again
― A cat having an apron (Noodle Vague), Monday, 15 December 2014 06:59 (ten years ago) link
She just phoned me at work to complain about the level 35 boss. I'd best nip this in the bud.
― doesn’t matter what the content is, as long as it’s content (onimo), Monday, 15 December 2014 17:20 (ten years ago) link
lol buy her a DS you scrooge
― JimD, Monday, 15 December 2014 17:50 (ten years ago) link
― Nhex, Monday, 15 December 2014 19:32 (ten years ago) link
devs say coming out with ios vers soon
― dr bronner's new and improved peppermint (soda), Tuesday, 16 December 2014 00:33 (ten years ago) link
The Internet Archive has added over 2000 ms-dos games to its library, all playable in-browser!
― olly, Wednesday, 7 January 2015 05:01 (nine years ago) link
Hey! http://c64clicker.com/
― Sounds like a forks display name (forksclovetofu), Wednesday, 21 January 2015 03:09 (nine years ago) link
a clicker with a purpose!
― Sounds like a forks display name (forksclovetofu), Wednesday, 21 January 2015 03:10 (nine years ago) link
http://chesslike.net/
― celfie tucker 48 (s.clover), Wednesday, 21 January 2015 04:42 (nine years ago) link
http://codepen.io/kowlor/full/MYOKRd/
― the plight of y0landa (forksclovetofu), Thursday, 12 February 2015 22:32 (nine years ago) link
― olly, Wednesday, 7 January 2015 05:01 (1 month ago) Bookmark Flag Post Permalink
lol that soft porn advebture, leisure suit Larry and a strip poker game are in the top 20 by views
― ♛ LIL UNIT ♛ (thomp), Saturday, 14 February 2015 04:09 (nine years ago) link
ok that is really funny. like in this day and age, there is still a thrill to seeing pixelated EGA boobs.
― Doctor Casino, Saturday, 14 February 2015 05:26 (nine years ago) link
relive the moment
― the plight of y0landa (forksclovetofu), Saturday, 14 February 2015 06:11 (nine years ago) link
it's not the seeing of them, it's the having to work for them
― english fatuus (Noodle Vague), Saturday, 14 February 2015 07:39 (nine years ago) link
yup, no internet porn back then
― Nhex, Sunday, 15 February 2015 00:42 (nine years ago) link
http://terrycavanaghgames.com/grabthembytheeyes/
cavanagh is always good
― Mordy, Saturday, 28 February 2015 00:23 (nine years ago) link
http://www.rivsoft.net/clicker/ancientssoul
How do I read the optimal level line? E.g.:
Optimal level: 130, souls: 10, time: 10 minutes
Am I supposed to ascend after I reach zone 130?
― Godsleee You Black Emperor (Leee), Tuesday, 3 March 2015 17:57 (nine years ago) link
that Cavanagh game with the signs was amusing
― Nhex, Tuesday, 3 March 2015 19:29 (nine years ago) link
Yeah, getting a kick out of that. Wish it played a little 'faster,' like Lemonade Stand - don't need to see the customers walking through, or my arrival at the sign store. But the basic sign selection game is cute and the theme is charming.
― Doctor Casino, Tuesday, 3 March 2015 20:02 (nine years ago) link
Although, it's kinda counter-intuitive that your sales don't seem to have any impact on how much money you get to spend at the store.
― Doctor Casino, Tuesday, 3 March 2015 20:03 (nine years ago) link
Leee, that's what it's saying, although when I used that calculator it had some quirks.
Swarm Simulator is a good new idle game. You don't need to play it constantly like you do with Clicker Heroes or Tap Tap Infinity.https://swarmsim.github.io/
― poxy fülvous (abanana), Wednesday, 4 March 2015 05:52 (nine years ago) link
xp lol SECRET MESSAGE ALERT!
― Nhex, Wednesday, 4 March 2015 14:47 (nine years ago) link
oh shit swarm simulator is good
― droit au butt (Euler), Wednesday, 4 March 2015 15:34 (nine years ago) link
why would you want to simulate a shit swarm?
― thomasintrouble, Friday, 6 March 2015 11:02 (nine years ago) link
just asking myself that as i wait for mutigen
― Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Saturday, 7 March 2015 02:33 (nine years ago) link
the waiter/clicker scourge must die
― Nhex, Saturday, 7 March 2015 04:05 (nine years ago) link
man, i hope so
― Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Saturday, 7 March 2015 04:48 (nine years ago) link
clickers better than in-app purchases tbh
― stately, plump buck angel (silby), Saturday, 7 March 2015 06:20 (nine years ago) link
how do i stop playing this swarm thing help
― polyphonic, Saturday, 7 March 2015 06:29 (nine years ago) link
^
― badg, Saturday, 7 March 2015 07:19 (nine years ago) link
I'm even kind of in an upgrade-less rut and still grinding! tear me away
― undergraduate dance (a passing spacecadet), Saturday, 7 March 2015 19:08 (nine years ago) link
I'm still swarmin'
― polyphonic, Tuesday, 17 March 2015 00:14 (nine years ago) link
I'm on my 7th ascension and there's not much left to do.
― poxy fülvous (abanana), Tuesday, 17 March 2015 00:19 (nine years ago) link
i closed the window after the first ascension, thank god
― Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Tuesday, 17 March 2015 00:55 (nine years ago) link
only one ascension here but today I'll get the second! not much left to do is exactly why I "like" this "game"
― droit au butt (Euler), Tuesday, 17 March 2015 07:14 (nine years ago) link
http://mario64-erik.u85.net/Web.html
― Maybe in 100 years someone will say damn Dawn was dope. (forksclovetofu), Monday, 30 March 2015 21:01 (nine years ago) link
A problem with recreating a well-known game is that people like me will notice all the little differences.- can't punch goombas- can't grab bobombs- can't run around posts for coins- bubbles target Mario too well
― poxy fülvous (abanana), Monday, 30 March 2015 21:21 (nine years ago) link
taken down following cease-and-desist
― Doctor Casino, Tuesday, 31 March 2015 00:50 (nine years ago) link
http://bitcalc.beepboopbitcoin.com/
― mick signals, Monday, 20 April 2015 03:17 (nine years ago) link
jesus, that's surprisingly complex
― Premise ridiculous. Who have two potato? (forksclovetofu), Monday, 20 April 2015 03:48 (nine years ago) link
Evil
― Jeff, Monday, 20 April 2015 11:34 (nine years ago) link
played this a year or so ago i think, assume it's the same game but in the interval they've ramped up the different ways it fucks you over to extra heights, just like irl
― Pat Condell tha funkee homosapien (Noodle Vague), Monday, 20 April 2015 16:19 (nine years ago) link
yeah I opened another tab today next to swarm simulator (seven ascensions so far shut up) and tried this and after getting fucked over a few times wondered if I could upgrade my hatchery yet and closed the tab
― droit au butt (Euler), Monday, 20 April 2015 16:37 (nine years ago) link
worth playing that bitcoin game further if you stalled out. it has... depths
― creaks, whines and trife (s.clover), Monday, 20 April 2015 22:11 (nine years ago) link
I murdered a guy for money, but then I couldn't buy a miner. Does it go any further?
― poxy fülvous (abanana), Monday, 20 April 2015 22:25 (nine years ago) link
yes
― 1staethyr, Monday, 20 April 2015 22:46 (nine years ago) link
in stranger directions yet
― Premise ridiculous. Who have two potato? (forksclovetofu), Monday, 20 April 2015 23:16 (nine years ago) link
It might be Frog Fractions II
― brunch technician (silby), Tuesday, 21 April 2015 05:12 (nine years ago) link
omg "guypng"
― bonkers candle ancestors (reddening), Tuesday, 21 April 2015 06:50 (nine years ago) link
callback to ilsa frozen brain surgeryhttp://www.hopesandfears.com/hopes/culture/video-games/169021-creepy-bootleg-frozen-games-are-their-own-genre
― Premise ridiculous. Who have two potato? (forksclovetofu), Tuesday, 21 April 2015 15:28 (nine years ago) link
fantastic up until the preachy ending
― Mordy, Wednesday, 22 April 2015 04:15 (nine years ago) link
I'm stuck on this bitcoin game. I did have bots mining, but now they stopped, and all I can do is take drugs. Can't set up any more meetings.
― Jeff, Wednesday, 22 April 2015 11:00 (nine years ago) link
I got to the Monkey Island part & was like ok I appreciate what's going on but c'mon
― droit au butt (Euler), Wednesday, 22 April 2015 11:04 (nine years ago) link
― Premise ridiculous. Who have two potato? (forksclovetofu), Wednesday, 22 April 2015 19:09 (nine years ago) link
I got stuck at the taking drugs part too. it wasn't very fun up to that point so I gave up.
― polyphonic, Wednesday, 22 April 2015 19:10 (nine years ago) link
story of my life really
― Doctor Casino, Wednesday, 22 April 2015 19:29 (nine years ago) link
I did have bots mining, but now they stopped, and all I can do is take drugs. Can't set up any more meetings.
― Jeff, Wednesday, April 22, 2015 7:00 AM Bookmark Flag Post Permalink
posts out of context etc
― entry-level umami (mild bleu cheese vibes) (s.clover), Thursday, 23 April 2015 16:55 (nine years ago) link
http://agar.io/
just a bit of fun, let's be cool
― another understated post from (Noodle Vague), Monday, 4 May 2015 17:50 (nine years ago) link
very addictive, glad I can't play at work due to large blobs of color blazoned with awful racial slurs and profanity.
― erry red flag (f. hazel), Tuesday, 5 May 2015 01:01 (nine years ago) link
played it a lot last night, it's stupidly addictive
(there's an option to turn off the colours and the name tags btw)
― another understated post from (Noodle Vague), Tuesday, 5 May 2015 05:52 (nine years ago) link
i finally made it to the top ten (up to the #4 slot, with 2500 points on the nose) and told myself i would never play it again
but hey why don't i just try it one more time...
― Karl Malone, Sunday, 10 May 2015 00:48 (nine years ago) link
i got to number two and got demolished by a guy bigger than my whole screen.the ecosystem switch is awesome and disorienting
― “audience participation” otherwise known as “touching” (forksclovetofu), Sunday, 10 May 2015 01:37 (nine years ago) link
i've been top 10 once but i think it was a morning when the room was relatively quiet. i've tried to go cold turkey for a while, but i look forward to a slightly re-balanced Steam version with a few whistles and bells.
― ☂ (Noodle Vague), Sunday, 10 May 2015 07:27 (nine years ago) link
it's pretty fun for fifteen minutes at a go tbh
― “audience participation” otherwise known as “touching” (forksclovetofu), Friday, 15 May 2015 20:59 (nine years ago) link
still fun!
― like a giraffe of nah (forksclovetofu), Wednesday, 3 June 2015 06:53 (nine years ago) link
Started playing last weekend, got to #1 this evening. For about five seconds. Was #2 for ages then got virused to death. I like how playing as a big fella informs and modifies your gameplay as a wee one.
― ledge, Wednesday, 10 June 2015 22:10 (nine years ago) link
http://faedine.sytes.net/crank-b31/
― aaaaablnnn (abanana), Thursday, 10 September 2015 20:25 (nine years ago) link
oh man, that's really mean to share with me. there went my whole night.
― Meta Forksclove-Liebeskind (forksclovetofu), Friday, 11 September 2015 03:37 (nine years ago) link
oh god. addicted.
― Nhex, Friday, 11 September 2015 18:43 (nine years ago) link
28 hours later i travelled to four different planets and got involved a space battle that left me depleted of all my stuff. good excuse to quit.
― Meta Forksclove-Liebeskind (forksclovetofu), Friday, 11 September 2015 20:05 (nine years ago) link
I like how it starts out as Kimmy Schmidt and turns into Star Control.
― aaaaablnnn (abanana), Friday, 11 September 2015 23:59 (nine years ago) link
haha! you're right
― Nhex, Sunday, 13 September 2015 08:21 (nine years ago) link
is the scrap metal only upgradable at the beginning of the game or did I break the game?
― The Once-ler, Sunday, 13 September 2015 18:45 (nine years ago) link
That happened to me too. I think it's just bad design -- no notification that you can't upgrade it further.
― aaaaablnnn (abanana), Sunday, 13 September 2015 21:33 (nine years ago) link
Now I can quit - hooray!
http://s11.postimg.org/twb7v3c7n/completed.jpg
Don't ever post games like this again
― The Once-ler, Sunday, 13 September 2015 22:05 (nine years ago) link
I got there today too. Maybe I'll post a warning next time.
― aaaaablnnn (abanana), Monday, 14 September 2015 00:52 (nine years ago) link
I want to rep again for Hawken, an incredible free fps on Steam. Looks amazing and plays simply enough, just a bunch of mechs shooting each other in a handful of cool deathmatch maps.
― AdamVania (Adam Bruneau), Monday, 14 September 2015 23:16 (nine years ago) link
My wife is hooked on crank.
― schwantz, Tuesday, 15 September 2015 00:05 (nine years ago) link
via katherine:http://ifcomp.org/ballot
― a literal scarecrow on a quaint porch (forksclovetofu), Thursday, 8 October 2015 18:53 (nine years ago) link
Oh god, if you're playing then maybe please post here: Rolling IF COMP
I am playing but wasn't going to post as it's always just me and I feel embarrassed by my persistent dorkiness.
― emil.y, Friday, 9 October 2015 03:52 (nine years ago) link
crank is a lot like that one other game that i like, or i mean, it starts out like that. the one where you're in a room with a fire and a wounded person at the beginning but by the end the scale is up
― ♛ LIL UNIT ♛ (thomp), Friday, 9 October 2015 05:19 (nine years ago) link
wait did anyone ever find out if frog fractions 2 exists
that other game is A Dark Room which got a popular mobile app and a new yorker article written about it. http://www.newyorker.com/tech/elements/a-dark-room-the-best-selling-game-that-no-one-can-explain
― aaaaablnnn (abanana), Friday, 9 October 2015 05:56 (nine years ago) link
Tbh emily i really can't get into interactive fiction games. i have a bad imagination.
― a literal scarecrow on a quaint porch (forksclovetofu), Friday, 9 October 2015 06:04 (nine years ago) link
ty abanana
i am not convinced that this one will turn into such an interesting fiction as 'a dark room' did, also my coworkers were finding all of the clicking annoying
― ♛ LIL UNIT ♛ (thomp), Friday, 9 October 2015 10:10 (nine years ago) link
i wish i was good at IF! i am not good at IF.
HOLY SHIT i went to anime club in high school (don't judge me) with the dude in that new yorker article (michael).
this is a fb msg he sent me 2 years ago, almost to the day: "I am extremely jealous that you get paid real money to make video games. I hope you appreciate how awesome your life is."
― nerd shit (Will M.), Friday, 9 October 2015 16:06 (nine years ago) link
i never responded
― nerd shit (Will M.), Friday, 9 October 2015 16:07 (nine years ago) link
http://www.bloomberg.com/features/2015-stock-chart-trading-game/
― Jeff, Tuesday, 20 October 2015 11:24 (nine years ago) link
!WARNING! Time-wasting semi-idle game that isn't as good as Crank or anything.
http://trimps.github.io/indexKong.html
― aaaaablnnn (abanana), Saturday, 7 November 2015 20:01 (nine years ago) link
You son of a bitch
― Nhex, Sunday, 8 November 2015 21:55 (nine years ago) link
http://data.whicdn.com/images/70142953/large.gif
― a llove spat over a llama-keeper (forksclovetofu), Sunday, 8 November 2015 22:00 (nine years ago) link
https://twitter.com/leonsintro
― i made a scope for my laser musket out of some (forksclovetofu), Friday, 20 November 2015 16:46 (nine years ago) link
Any good, newish TD Games?
― Jeff, Saturday, 21 November 2015 20:50 (nine years ago) link
http://jamuspsi.github.io/dunno/
(not a tower defense game)
― aaaaablnnn (abanana), Sunday, 22 November 2015 14:44 (nine years ago) link
Bloons td 5 is pretty cool.
― Three Word Username, Sunday, 22 November 2015 19:37 (nine years ago) link
trying to find something --
a sort of hammurabi mechanic game (you know, allot limited resources each turn to manage things, hope everyone doesn't die) but it was a crashlanded spaceship, you were the captain, you had to survive a certain amount of time
it was largely impossible, generally someone would kill themselves and then everyone would starve
one of your crew was a psychologist i think
it was one static adventure-game looking screen with the characters as sprites, pixel art
what was this called?
― thwomp (thomp), Saturday, 28 November 2015 08:50 (nine years ago) link
in-browser flash game, they did an expanded paid-for and downloadable version. anyone?
http://store.steampowered.com/agecheck/app/274290/
Gods Will Be Watching?
― Noodle Vape (Noodle Vague), Saturday, 28 November 2015 08:53 (nine years ago) link
yessss ty
― thwomp (thomp), Saturday, 28 November 2015 09:11 (nine years ago) link
crosspost to the sale thread
― thwomp (thomp), Saturday, 28 November 2015 09:35 (nine years ago) link
i enjoyed the freeware version for a while but i'm not sure i've the patience to justifying buying this even for £1.74
― Noodle Vape (Noodle Vague), Saturday, 28 November 2015 09:38 (nine years ago) link
there are less sadistic difficulty levels. it's pretty interesting! there is a brief prologue set in the same scene as the freeware version. then it has a flashback to a hostage situation one year earlier. then back then forward. the writing line-by-line isn't quite up to the challenge: most of the narrative thrill still comes from the mechanics. i can't decide what sort of difficulty i want out of it.
― thwomp (thomp), Saturday, 28 November 2015 15:04 (nine years ago) link
Shadow Complex free for the holidays on PC : https://www.epicgames.com/shadowcomplex/
― thomasintrouble, Friday, 4 December 2015 13:10 (nine years ago) link
Very nice. I had been waiting for a PC version and would have paid for it.
― aaaaablnnn (abanana), Friday, 4 December 2015 13:42 (nine years ago) link
Deleted all my browser cookies to fix an issue with a forum.Forgot that Trimps uses cookies to save data.Lost months of progress. Probably for the best, but sigh
― Nhex, Wednesday, 27 January 2016 07:12 (eight years ago) link
lol I am still "playing " trimps too
― droit au butt (Euler), Wednesday, 27 January 2016 08:15 (eight years ago) link
I got to level 145 in Trimps -- the feeling of progress stops after around level 120. I haven't played it in a few days so I think I've broken that addiction.
― remove butt (abanana), Wednesday, 27 January 2016 08:46 (eight years ago) link
days
― droit au butt (Euler), Wednesday, 27 January 2016 11:55 (eight years ago) link
http://radum.doublespeakgames.com/
― Worth Taking from Little Kid (Will M.), Thursday, 28 January 2016 23:55 (eight years ago) link
another idler, but not an addictive one. no offline progression yet.
http://angarg12.github.io/IncrementalTableElements/
― remove butt (abanana), Monday, 14 March 2016 21:51 (eight years ago) link
http://imgur.com/a/3JPsn
― ulysses, Saturday, 9 April 2016 05:43 (eight years ago) link
https://pacian.itch.io/superluminal-vagrant-twin
really like this
― taking straight talking honest politics a little too literally (Noodle Vague), Saturday, 2 July 2016 21:09 (eight years ago) link
good so far, and easy and straightforward enough for me to not get bored
― Nhex, Saturday, 2 July 2016 23:01 (eight years ago) link
yeah, "shallow but broad" feels right from what i've played
― taking straight talking honest politics a little too literally (Noodle Vague), Saturday, 2 July 2016 23:12 (eight years ago) link
i did everything except land in the Orphanage. hint?
― Nhex, Sunday, 3 July 2016 02:44 (eight years ago) link
haven't done that bit!
― taking straight talking honest politics a little too literally (Noodle Vague), Sunday, 3 July 2016 08:20 (eight years ago) link
eventually figured it out, mission complete. had to go to every single planet and talk to everyone again to find the reference I missed, which wasn't too bad all in all.i really appreciate when IF isn't insanely obscure/hard. good stuff
― Nhex, Sunday, 3 July 2016 09:21 (eight years ago) link
found it thru this article
https://www.rockpapershotgun.com/2016/06/15/if-only-text-adventures-for-people-who-hate-guessing-the-verb/
which might well be up your street then
― taking straight talking honest politics a little too literally (Noodle Vague), Sunday, 3 July 2016 09:31 (eight years ago) link
haha definitely!
― Nhex, Sunday, 3 July 2016 09:42 (eight years ago) link
https://c.eev.ee/dont-eat-cactus/play.html
― Pleeesiosaur (Leee), Thursday, 21 July 2016 20:32 (eight years ago) link
I ate the cactus. Oops.
― emil.y, Thursday, 21 July 2016 20:34 (eight years ago) link
so dumb lol
― Nhex, Thursday, 21 July 2016 20:42 (eight years ago) link
i learned a valuable kitten lesson
― reggae mike love (polyphonic), Thursday, 21 July 2016 20:44 (eight years ago) link
too irresistable not to type "eat cactus"
― Guangchang, thank you man (Noodle Vague), Friday, 22 July 2016 06:55 (eight years ago) link
it wouldn't let me pee on the cactus, knock it over or hiss at it, so I just had to eat it instead
had to
― a passing spacecadet, Friday, 22 July 2016 09:50 (eight years ago) link
Glad to know I wasn't the only one who tried peeing on the cactus.
― emil.y, Friday, 22 July 2016 12:06 (eight years ago) link
i won the game
― a simba man (Will M.), Friday, 22 July 2016 14:34 (eight years ago) link
(i tried a few things and then eventually closed the window before eating it)
both ate and learned
― thrusted pelvis-first back (ulysses), Friday, 22 July 2016 14:41 (eight years ago) link
i won on the first command. the equivalent command loses the game in "don't shit your pants".
― remove butt (abanana), Friday, 22 July 2016 15:52 (eight years ago) link
http://jhollands.co.uk/spaceplan/
― mick signals, Thursday, 11 August 2016 01:42 (eight years ago) link
sounds and animation, HOW DARE THEY
― Nhex, Thursday, 11 August 2016 02:14 (eight years ago) link
I hate you for this
― El Tomboto, Thursday, 11 August 2016 03:21 (eight years ago) link
Damnit. Sucked in again...
― schwantz, Thursday, 11 August 2016 06:30 (eight years ago) link
I opened it up, clicked a few times, felt my pupils begin to dilate and then x'd out of the tab so hard I almost jammed my finger. Not today.
― I look forward to hearing from you shortly, (Karl Malone), Thursday, 11 August 2016 12:26 (eight years ago) link
If it helps, its very short.
― glumdalclitch, Thursday, 11 August 2016 12:27 (eight years ago) link
Aw, doesn't stay on when you close the window. Disappoint.
― Nhex, Thursday, 11 August 2016 12:41 (eight years ago) link
xp good to know actually
stayed ~4 minutes late at work just to play this before succeeding in closing tab
― the ghost of tom, choad (thomp), Thursday, 11 August 2016 12:56 (eight years ago) link
Thanks to this I learned about http://www.kingedward.co.uk/king_edward_potato_baker Which to be quite honest is kind of amazing and whomever wrote the copy for their website should get a hug.
― El Tomboto, Thursday, 11 August 2016 13:18 (eight years ago) link
Spaceplan is cute! And it's staying on for me when I change tabs at least.
― Silence, followed by unintelligible stammering. (Doctor Casino), Thursday, 11 August 2016 16:26 (eight years ago) link
I mean this whole genre is basically dumb and none will ever catch me like that initial rush of Candy Box a few years (!) back, but I liked this one's "voice" if you will.
― Silence, followed by unintelligible stammering. (Doctor Casino), Thursday, 11 August 2016 16:27 (eight years ago) link
Does anyone know of a Tablet version of a game similar to Captain Forever?
― PressAnarchyToContinue (Ste), Sunday, 18 June 2017 16:01 (seven years ago) link
http://monsterbreeder.com/
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Thursday, 8 February 2018 20:18 (six years ago) link
hilarious! and i feel guilty for sinking time into it
― Nhex, Thursday, 8 February 2018 23:24 (six years ago) link
That's my day wiped out
― Mince Pramthwart (James Morrison), Friday, 9 February 2018 00:18 (six years ago) link
sorry for being a vector
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Friday, 9 February 2018 00:23 (six years ago) link
ok. i have created a dog treat monster and two others. 0.3% of breeds discovered.
i am closing the tab. i am not going to visit ever again. this stops here.
― Karl Malone, Friday, 9 February 2018 00:37 (six years ago) link
I just had Jason Voorhees and a skeleton mating, and it became... Jason Bonehees. This obviously is the best game ever.
― Le Bateau Ivre, Friday, 9 February 2018 00:38 (six years ago) link
i should at least buy some aquatic gear so i can capture that shark really quick
― Karl Malone, Friday, 9 February 2018 00:42 (six years ago) link
I got to 1.8% on the breeds, definitely need to stop
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Friday, 9 February 2018 00:43 (six years ago) link
*a distant cry of "fooooooorks!!! foooooooooooooorks!" echoes down a corridor beyond sight*
― Karl Malone, Friday, 9 February 2018 00:43 (six years ago) link
you have made a James Malone!it's super effective
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Friday, 9 February 2018 00:44 (six years ago) link
i don't think it'll suck you up for too long. i played for a bit but after i unlocked the permit and whatever i mean how many combinations of monsters do you really feel like you need to find. esp once you've found them all and searched all the locations. but if there is a /true/ late game plz inform.
― Mordy, Friday, 9 February 2018 00:46 (six years ago) link
11.2%. Someone beat that so I can feel less bad
― Nhex, Friday, 9 February 2018 00:46 (six years ago) link
7.8% sorry
― Mordy, Friday, 9 February 2018 00:50 (six years ago) link
if you breed without a license do the cops go after you?
― adam the (abanana), Friday, 9 February 2018 01:09 (six years ago) link
you can get busted by one of your customers but i think if you ask each of them if they're a cop you can avoid that.
― Mordy, Friday, 9 February 2018 01:18 (six years ago) link
i got busted. lost all my monsters which was good cuz i quit
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Friday, 9 February 2018 02:02 (six years ago) link
Made it to 9.8% but I have the biggest truck and have seem to have explored everywhere so not sure I need to go on. But it swallowed up my workday very effectively.
― Mince Pramthwart (James Morrison), Friday, 9 February 2018 05:39 (six years ago) link
Of course, XENOMORPH + JASON VOORHEES = JASON X.
― Nhex, Tuesday, 13 February 2018 02:41 (six years ago) link
I bred Freddy Kreuger with one I can't remember and got Chad Kroeger.Blob + Zombie gives Blob Zombie.
― adam the (abanana), Tuesday, 13 February 2018 08:51 (six years ago) link
It was Freddy Krueger + Chucky
― Nhex, Tuesday, 13 February 2018 18:36 (six years ago) link
THE DEVIL + HANNIBAL LECTER = DAMNABLE LECTER
― Nhex, Tuesday, 13 February 2018 18:37 (six years ago) link
aw damn, did anyone do sasquatch + michael myers yet (it's an abomichael snowmyers)
― flippy bard (Will M.), Wednesday, 14 February 2018 00:31 (six years ago) link
you'd think Shrek would combine well due to Neil C's Smash Mouth/Shrek memes, but it just adds "shrek" to the start or end of everything.
neil shreked me.
― adam the (abanana), Wednesday, 14 February 2018 02:14 (six years ago) link
Family is a neat little investigate em up (kind of like a mix of Hypnospace Outlaw and Obra Dinn) where you have to figure out who the members of a bunch of fictitious British indie bands from 1985-1995 by listening to their songs and reading articles about them. The details are all really good and the fake songs aren't half bad (and all seem to match up with real world equivalents). It can be played in browser or downloaded for free and takes about 30 mins to an hour to beat.
https://owl-skip.itch.io/family
― Judi Dench's Human Hand (methanietanner), Thursday, 6 August 2020 19:14 (four years ago) link
Pretty fun, excellent concept and good music. Couldn't figure out the last five. Love that Kate Bush-inspired "Easy Tiger" cover art.
― Nhex, Thursday, 6 August 2020 22:05 (four years ago) link
Ha, yeah, this was fun. Impressive that they recorded stuff for each band. I did find it ran horribly, full of lag, on my computer though.
― emil.y, Friday, 7 August 2020 13:40 (four years ago) link
thanks for this; i put in a good and enjoyable hour right up until the last five... those required lots of trial and error but i finally got it right... there's no clear answer to who Dova Pavlova's drummer is! Turns out it's the replacement drummer for Easy Tiger if anyone's having issues there. That, plus the other member of Klanger, gave me fits but it's a good feeling to turn the key.
https://familygame.bandcamp.com/album/family-game-soundtrack
― Fuck the NRA (ulysses), Wednesday, 12 August 2020 21:21 (four years ago) link
https://dreadpon.itch.io/banners-begone
it's a clicker! it will only take you about an hour.
― the serious avant-garde universalist right now (forksclovetofu), Tuesday, 1 December 2020 05:26 (four years ago) link
pretty good. i like that you have to sort of puzzle out where each gate basically is
― Nhex, Wednesday, 2 December 2020 03:36 (four years ago) link
https://ifcomp.org/comp/2020
― the serious avant-garde universalist right now (forksclovetofu), Tuesday, 8 December 2020 03:10 (four years ago) link
here's an online multiplayer RPG that you play inside of a tweet
just smuggled my ENTIRE GAME into this "video" embed tweet, enjoy https://t.co/tYhXidt2Ur— 𝕃𝕆𝔸𝕄 ʟ5 💧🌱 (@ClayLoam) December 11, 2020
― the serious avant-garde universalist right now (forksclovetofu), Tuesday, 22 December 2020 01:00 (four years ago) link
cool, just as a technical exercise!
― Nhex, Tuesday, 22 December 2020 04:16 (four years ago) link
Was 2020 a bad year for free games? Would there be enough for a top 5 list?
― Philip Nunez, Sunday, 27 December 2020 16:13 (four years ago) link
releasing games on itch.io/steam/mobile stores for a small fee is pretty easy now. lots of developers taking that route.
― wasdnuos (abanana), Sunday, 27 December 2020 18:35 (four years ago) link
Call of Duty Warzone #1
― reggae mike love (polyphonic), Sunday, 27 December 2020 18:37 (four years ago) link
https://store.steampowered.com/app/1289310/Helltaker/
A silly, funny, cute and short puzzle game about forming a harem of demon girls. Great music. Can't remember exactly how this came to my attention, but I think it got some kind of recognition during awards season/year-end best-of lists.
― Nhex, Monday, 4 January 2021 07:39 (three years ago) link
it's a good time!
― the serious avant-garde universalist right now (forksclovetofu), Monday, 4 January 2021 23:40 (three years ago) link
has anyone tried this?https://tocogames.itch.io/infinitepizza
― Philip Nunez, Monday, 18 January 2021 15:56 (three years ago) link
https://okogame.ch/^full screen plz
― That's not really my scene (I'm 41) (forksclovetofu), Saturday, 6 February 2021 17:16 (three years ago) link
https://rob1221.itch.io/chessformerfun if you like sokoban more than you like chess (I do!)
― Philip Nunez, Thursday, 11 February 2021 23:44 (three years ago) link
good stuff!
― wasdnuos (abanana), Friday, 12 February 2021 14:29 (three years ago) link
i hit a few stumpers but i should go back
― That's not really my scene (I'm 41) (forksclovetofu), Friday, 12 February 2021 18:50 (three years ago) link
this game is simple and stupid and i cannot win
https://dotsandboxes.org/
― I was born anxious, here's how to do it. (ledge), Tuesday, 25 May 2021 09:40 (three years ago) link
something i firefox(?) means i don't see chosen lines, which makes it extra difficult. but i wonder if it's one of those things you can't win, like Nim, if you go first and the computer plays perfectly?
is that only 2^24 combinations. actually, fewer given there's got to be an equal number of 0s and 1s. um, perhaps not because order is important.
or is it 24! which is 6e+23 which is a few more.
― koogs, Tuesday, 25 May 2021 10:16 (three years ago) link
You can switch who plays first, doesn't make a difference to my miserable performance.
― I was born anxious, here's how to do it. (ledge), Tuesday, 25 May 2021 10:18 (three years ago) link
After googling and getting it to show some hints I can now beat it fairly reliably going first or second, but I suspect only because the computer makes the same moves every time, I'd probably still be shit against a decent human player.
― I was born anxious, here's how to do it. (ledge), Tuesday, 25 May 2021 13:10 (three years ago) link
i have been doing these, train track puzzles, which i first saw in the guardian on saturdays
https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/tracks.html
― koogs, Tuesday, 25 May 2021 14:39 (three years ago) link
nineletterword.tompaton.com/random
has a questionable word list.
― wasdnuos (abanana), Tuesday, 25 May 2021 17:01 (three years ago) link
http://lalo.li/ddd/click to make ball barriers. use the ball barriers to help the falling ball hit the black ball. now work around the obstacles. rinse repeat.
― burly crafty woodsman (James Harden) vs tall ethereal phantom (forksclovetofu), Friday, 18 June 2021 19:39 (three years ago) link
^^^ good one, feels like something out of the heyday of this genre/thread. got to 30 points and called it a night.
― Bobo Honk, real name, no gimmicks (Doctor Casino), Saturday, 19 June 2021 02:42 (three years ago) link
also scrolling through thread i had a nice little nostalgic moment for that wacky weekend in May 2013 spent, with the rest of the folks itt, totally hooked on the strange abstract world of Candy Box.
― Bobo Honk, real name, no gimmicks (Doctor Casino), Saturday, 19 June 2021 03:05 (three years ago) link
― Karl Malone, Saturday, 19 June 2021 15:39 (three years ago) link
i'm so bad at that ball one. infuriating
― ciderpress, Saturday, 19 June 2021 18:56 (three years ago) link
this is like a cross between katamari damacy and whatever that game was a few years ago where you were a blob that got bigger by eating other blobs:
https://hole-io.com/
― In the wastelands of Birmingham and Manchester, massages are back (ledge), Wednesday, 30 June 2021 10:47 (three years ago) link
I like it
― Diggin Holes (Ste), Wednesday, 30 June 2021 12:41 (three years ago) link
That Dots and Boxes, I won playing a 2x2 square arena lol
― Diggin Holes (Ste), Wednesday, 30 June 2021 12:56 (three years ago) link
I enjoyed hole.io a lot. Probably too much. I was meant to do some work today.
*shakes fist at ledge* (but thank you)
― scampus unrest (a passing spacecadet), Wednesday, 30 June 2021 15:44 (three years ago) link
Wait, it isn't hole.io, it is hole-io dot com. Looking forward to the .io being some dodgy porn site that I've now said I enjoy a lot on the internet.
Luckily I am way too bad at the bouncy ball golf game to get addicted to that but it's a pleasingly simple concept.
― scampus unrest (a passing spacecadet), Wednesday, 30 June 2021 15:46 (three years ago) link
oh man a friend and i went head to head on hole.io big time when it came out on mobile, whenever that was. good times
― Kompakt Total Landscaping (Will M.), Wednesday, 30 June 2021 17:32 (three years ago) link
check out the non-free game donut county too.
― wasdnuos (abanana), Wednesday, 30 June 2021 20:09 (three years ago) link
wow, hole-io is very very compelling
― Bobo Honk, real name, no gimmicks (Doctor Casino), Friday, 2 July 2021 15:05 (three years ago) link
goddammit. now i'm a double silver star. if anyone sees a giant karl malone on there, that's me. i'm getting pretty good at "Classic" mode - I almost always get 10 or 20 stars
― Z_TBD (Karl Malone), Saturday, 3 July 2021 19:54 (three years ago) link
:(
I just realized I've been playing most bots, probably. every time i start near other "players", i notice almost all of them make a straight bee-line toward something, instead of exploring the surrounding area for the smallest objects (a strategy that leads to victory almost every time). speaking of "victory almost every time", i'm starting to become suspicious that....sigh
― Z_TBD (Karl Malone), Saturday, 3 July 2021 22:14 (three years ago) link
however i will continue destroying these bots until i am triple silver star.
for tonight.
― Z_TBD (Karl Malone), Saturday, 3 July 2021 22:15 (three years ago) link
there's a solo mode which is just you against the scenery.
i find some scenes have nothing small and you really struggle to get started. and when you are large it gets laggy. maybe I'm just terrible.
― koogs, Saturday, 3 July 2021 22:48 (three years ago) link
no, those are problems for me too. the bot theory is helpful actually, i'd wondered about those mysterious high-speed bee-lines towards stuff. but hey, computer opponents have been a mainstay of video games since the golden age. just think of them like the ghosts in pac-man and enjoy the loop of chomping stuff and getting bigger.
― Bobo Honk, real name, no gimmicks (Doctor Casino), Sunday, 4 July 2021 13:02 (three years ago) link
It is pretty easy to win unless you get born somewhere with no small stuff but yeah still satisfying. Solo mode is harder, best I've managed is about 75% but I've only tried two or three times.
― In the wastelands of Birmingham and Manchester, massages are back (ledge), Sunday, 4 July 2021 13:28 (three years ago) link
i got to the 80% threshold, but it's VERY map-dependent. like what you want is to be in one of the maps with a ton of marsh grass and bamboo to just chow down on at the beginning.
― Bobo Honk, real name, no gimmicks (Doctor Casino), Sunday, 4 July 2021 15:18 (three years ago) link
yeah, there's one map where the little marsh grass is actually worth +2 at the beginning, while the bigger trees and things like that you can barely swallow are only +1
and there's another map where I can't seem to get past 30% no matter what.
one suggestion for this game is that they could put the title of the map somewhere when you play it! if you're playing on rando, sometimes it's tough to know where you actually are.
i did submit a tip to the developer and asked them about the possibility of creating private rooms, or somewhere where you could count on more humans
― Z_TBD (Karl Malone), Sunday, 4 July 2021 15:20 (three years ago) link
the maps have titles on the maps page. pretty generic though. sci-fi. vikings. japan...
the sci fi one looks like it has lots of large buildings but they are actually prefabs, made up of smaller blocks, which slip down nicely.
― koogs, Sunday, 4 July 2021 15:27 (three years ago) link
i appreciate the No Sound aesthetic, too
― Z_TBD (Karl Malone), Sunday, 4 July 2021 15:30 (three years ago) link
it's a lesson that should apply to book covers, too - if you don't have any good ideas for what it should be, it's almost better to just go with nothing at all
Japan seemed easier, always something small nearby. got 80 something percent on solo a couple of times.
― koogs, Sunday, 4 July 2021 21:43 (three years ago) link
the other thing this BADLY needs is a mini-map. doesn't need to be, and probably shouldn't be, "live" ... but being able to know at a glance whether you're heading towards viable terrain or the bottom right corner of the map would be really nice.
― Bobo Honk, real name, no gimmicks (Doctor Casino), Monday, 5 July 2021 02:14 (three years ago) link
https://lonebot.itch.io/possessed
fun gamejam winner. someone should make more based on this mechanic.
― Philip Nunez, Monday, 9 August 2021 22:40 (three years ago) link
― Nhex, Tuesday, 10 August 2021 01:41 (three years ago) link
more from same peoplehttps://lonebot.itch.io/what-goes-up
your player sniffs when idle
― Philip Nunez, Monday, 16 August 2021 19:30 (three years ago) link
possessed is nice
― reggae mike love (polyphonic), Monday, 16 August 2021 20:02 (three years ago) link
Made it through What Goes Up. Nice brain tickler.
― Nhex, Tuesday, 17 August 2021 00:54 (three years ago) link
The games that are free on GOG: https://www.gog.com/partner/stay_at_home
I can recommend Flight of the Amazon Queen, Beneath a Steel Sky (last two both SCUMM games), Samorost, Treasure Adventure Game
― adam t. (abanana), Friday, 20 August 2021 06:24 (three years ago) link
Syndicate Plus and Syndicate Wars also currently 100% off (which I guess is different to free which is why they're not showing on that list?).
― JimD, Friday, 20 August 2021 10:11 (three years ago) link
https://pedropsi.github.io/tag.html?search=puzzlemostly pen & paper style puzzles
― adam t. (abanana), Sunday, 29 August 2021 13:22 (three years ago) link
Always impressed with how much people can squeeze out of the Pico-8 system, this one is playable in the browser and if you like trains;
Cab Ride
― Chicks and Ducks and Geese better scurry (Ste), Wednesday, 27 October 2021 14:36 (three years ago) link
Actually realised that's the previous version, if you hunt down the cart on the Pico-9 website you'll get the most recent one which features more stuff.
― Chicks and Ducks and Geese better scurry (Ste), Wednesday, 27 October 2021 14:55 (three years ago) link
erm, Pico-8
pico 8 highlights video here:https://www.youtube.com/watch?v=qrb23YNeAK4
(i need to finish the one i'm in the middle of, but i'm slightly bored of it and i don't see why anyone would play it when they could be playing anything else. also need to finish the one before that...)
― koogs, Thursday, 28 October 2021 17:36 (three years ago) link
SteamWorld Dig 2 free on Steam for the next few hours
― ( X '____' )/ (zappi), Thursday, 11 November 2021 15:34 (three years ago) link
thanks!
― adam t. (abanana), Thursday, 11 November 2021 15:39 (three years ago) link
been meaning to up load a fun level I designed for this, because of the film Dune right now. This is a well done reworking of the classic real time strategy game (original?!?) Dune 2 for the PC, this fan made re-design operates very differently to the original but it keeps the same everything else, style of graphics, sounds, etc. I enjoyed it as a fan of the original but don't know if it is appealing to new players? One for the retro gamers and dune fans, at least.http://dunelegacy.sourceforge.net/website/
― Swanswans, Friday, 12 November 2021 13:44 (three years ago) link
Oh nice, SteamWorld Dig 2 is so good! Hope some of you got that. I have it on Switch.
― Evan, Friday, 12 November 2021 14:42 (three years ago) link
i enjoyed this
https://kultisti.itch.io/sulka?ac=qfCyYFQF-tw
little platform puzzle thing
― koogs, Wednesday, 12 January 2022 22:00 (two years ago) link
thanks
― adam t. (abanana), Wednesday, 12 January 2022 23:35 (two years ago) link
nice play mechanic, good way to kill a half hour!
― i cannot help if you made yourself not funny (forksclovetofu), Thursday, 13 January 2022 00:38 (two years ago) link
indeed
― Karl Malone, Thursday, 13 January 2022 00:59 (two years ago) link
fun and cute!
― I Am Fribbulus (Xax) (Doctor Casino), Thursday, 13 January 2022 16:38 (two years ago) link
yeah, written in 60hrs for some jam or other, i think
would be great with a level editor and shareable levels, could easily fit them in a url, or a tweet.
― koogs, Thursday, 13 January 2022 17:53 (two years ago) link
Are we just not mentioning the obvious free online in-browser game for some reason
― lukas, Friday, 14 January 2022 05:06 (two years ago) link
there's w0rd1e talk in the spelling Bee thread
― koogs, Friday, 14 January 2022 06:07 (two years ago) link
which is naturally searchable by the word "tomtit"
― i cannot help if you made yourself not funny (forksclovetofu), Friday, 14 January 2022 07:05 (two years ago) link
Also searchable by "spelling bee."
― Wordle Stephen Curry II (Leee), Friday, 14 January 2022 16:31 (two years ago) link
What fun is that
― i cannot help if you made yourself not funny (forksclovetofu), Friday, 14 January 2022 19:07 (two years ago) link
https://jesper-hustad.github.io/NoPixel-minigame/index
idk who follows nopixel but this has been my recent brain recalibration.
― Western® with Bacon Flavor, Tuesday, 15 February 2022 04:07 (two years ago) link
ouch that hurts my brain.
― ledge, Tuesday, 15 February 2022 11:19 (two years ago) link
https://store.steampowered.com/app/1260520/Patricks_Parabox/
free demo that's worth playing
― adam t. (abanana), Thursday, 31 March 2022 10:15 (two years ago) link
https://antgame.io/ - place red ant hills, get ants to eat as much green food as possible. Try to get near the top of the leaderboard, near impossible imo!
― buffalo tomozzarella (ledge), Friday, 20 May 2022 09:00 (two years ago) link
this reminds me too much of my "back porch situation", i will have to bow out
― Bruce Stingbean (Karl Malone), Friday, 20 May 2022 15:14 (two years ago) link
been doing the brain bashers daily tracks for a while now (the 10x10 take about 3 minutes each generally - https://brainbashers.com/tracks.asp )
but looking around he has others and these are a similar kind of fun, but longer:
https://brainbashers.com/3inarow.asp
(colour the boxes, avoid runs of 3 in a row, equal number of each colour in each row / column)
― koogs, Saturday, 13 August 2022 11:32 (two years ago) link
Thanks koog, those are fun...I suspect a bunch of them use the same underlying math just with a different visualization...
― m0stly clean (Slowsquatch), Saturday, 13 August 2022 13:25 (two years ago) link
i have thought about the train tracks thing and the random walk for generating the tracks is easy enough but i can't get a handle on how you'd decide which squares to reveal to make it solvable and distinct.
the three in a row, again, trivial to write a solver that looks for two in a row and puts an opposite square on the end, or for two with a gap and full that gap, but when you've exhausted those, recursively, there's still a way to go.
― koogs, Saturday, 13 August 2022 16:03 (two years ago) link
https://nandgame.com/
― ciderpress, Sunday, 20 November 2022 01:03 (two years ago) link
Man that’s homework
― G. D’Arcy Cheesewright (silby), Sunday, 20 November 2022 01:07 (two years ago) link
things i haven't really thought about since ~1989.
iirc a combination of NAND gates can do anything, NOT and therefore AND is trivial and de morgan's law says !(A AND B) = !A OR !B so OR is easy enough. i am thinking about XOR... (it's not a great experience on a phone...)
― koogs, Sunday, 20 November 2022 15:06 (two years ago) link
Fun Threes / 2048 / slider game with corn and poop of farming -- feels less like homework because there are no numbers!https://kryogenix.org/farmbound/
― Philip Nunez, Sunday, 20 November 2022 16:05 (two years ago) link
https://grimacesbirthday.com
― formerly abanana (dat), Thursday, 15 June 2023 03:13 (one year ago) link
one-button gamehttps://seudonimm.itch.io/hold-space-to-fly-straight
― Philip Nunez, Wednesday, 28 June 2023 20:22 (one year ago) link
that is nifty but i agree with the comments that you should never actually try to fly straight
― ✖, Wednesday, 28 June 2023 22:12 (one year ago) link
https://kloonigames.com/wordsolitaire/
― ledge, Monday, 3 July 2023 14:41 (one year ago) link
got within five letters of clearing it today.
― ledge, Wednesday, 5 July 2023 15:12 (one year ago) link
I've played this a couple of times and managed to clear it both times, but it took me ages. It's a good game but it doesn't feel addictive like a wordle or semantle.
― emil.y, Wednesday, 5 July 2023 15:31 (one year ago) link
yeah i definitely don't have the patience to backtrack and try again and again.
― ledge, Wednesday, 5 July 2023 15:36 (one year ago) link
i wish there were an "appeal to the judges" featurehttps://cdn.imgchest.com/files/j7mmcopj3k7.png
― Philip Nunez, Wednesday, 5 July 2023 16:58 (one year ago) link
https://corru.observer
― formerly abanana (dat), Sunday, 16 July 2023 19:45 (one year ago) link
holy fuck.
― Nhex, Monday, 17 July 2023 02:39 (one year ago) link
Someone ported wipEout to the browserhttps://phoboslab.org/wipegame/
― Philip Nunez, Tuesday, 15 August 2023 17:28 (one year ago) link
wow! despite being a huuuuge fan of 2097 and wip3out i've never actually played the original, maybe now is the time. though i'd have to get a controller, is that even possible for browser games on macos? and maybe it's not the best use of my time...
― crutch of england (ledge), Wednesday, 16 August 2023 09:08 (one year ago) link
https://gridlochgames.itch.io/21st-century-roguelike-pac-man
― formerly abanana (dat), Saturday, 16 September 2023 13:03 (one year ago) link
pac-man having a minimalist renaissance!https://abagames.github.io/crisp-game-lib-11-games/?pakupaku
― Philip Nunez, Thursday, 4 January 2024 18:31 (eleven months ago) link
Ha I love it
― Jordan s/t (Jordan), Thursday, 4 January 2024 18:35 (eleven months ago) link
paku paku is very fun. i think it would reach flappy bird levels of stupid/addicting viral simplicity by adding mute and pause buttons
― z_tbd, Thursday, 4 January 2024 23:51 (eleven months ago) link
i know this is extremely beatable (even by me!) but after playing 10 times or so my hi score is about 3100. you get multipliers every time you pick up a power pellet so staying alive for an additional 30 seconds or so would probably quadruple that
― z_tbd, Friday, 5 January 2024 00:01 (eleven months ago) link
4723
― The Yellow Kid, Friday, 5 January 2024 06:12 (eleven months ago) link
Does anyone else like these stripped down versions better than the originals? I don't remember actual Pac-Man being as instantly fun.
― Philip Nunez, Friday, 5 January 2024 21:21 (eleven months ago) link
6269
― z_tbd, Wednesday, 17 January 2024 00:44 (eleven months ago) link
https://itch.io/jam/bigmode-2023/entries
https://www.youtube.com/watch?v=yPhNzYCQtCc
― Jordan s/t (Jordan), Friday, 26 January 2024 19:53 (eleven months ago) link
This is dumb but I keep coming back to it to try to make Doctor Who: https://neal.fun/infinite-craft/
― Selune Gomez (Leee), Monday, 5 February 2024 21:54 (ten months ago) link
I played it a few days ago and got some firsts pretty quickly. seems like there aren't nearly as many now.
time + unicorn = time machinetime machine + captain = doctortime machine + doctor = doctor who
― formerly abanana (dat), Tuesday, 6 February 2024 08:27 (ten months ago) link
Looks to be heavily indebted to this: https://littlealchemy.com/ / https://littlealchemy2.com/
― organ doner (ledge), Tuesday, 6 February 2024 08:44 (ten months ago) link
There's a few predecessors, Doodle God and it's versions are others
― wang mang band (Noodle Vague), Tuesday, 6 February 2024 10:49 (ten months ago) link
If you somehow get goku, you can perform "his power level is increasing!" by continually plopping goku on top of gokugoku + time machine = trunks naturally.
― Philip Nunez, Tuesday, 6 February 2024 20:18 (ten months ago) link
free game 20 Small Mazeshttps://store.steampowered.com/app/2570630/20_Small_Mazes/
― adam t. (abanana), Saturday, 17 February 2024 12:06 (ten months ago) link
Infinite Craft is hilarious
― Nhex, Friday, 1 March 2024 16:13 (nine months ago) link
Eldritchvania, a free PC game that dropped last month: https://store.steampowered.com/app/2423710/Eldritchvania/
maybe the most La-Mulana-inspired game ever? i'll take whatever scraps i can get.
― adam t. (abanana), Thursday, 21 March 2024 02:02 (nine months ago) link
https://downpour.games/~terry/a-proper-cup-of-tea
― gene besserit (ledge), Wednesday, 3 April 2024 08:29 (eight months ago) link
I love that every combination is the perfect cup of tea. Amazing.
― emil.y, Wednesday, 3 April 2024 14:49 (eight months ago) link
spoilers??
― Bitchin Doutai (Noodle Vague), Wednesday, 3 April 2024 15:39 (eight months ago) link
You know what, yes, that was totally spoilery. Hidden now.
― emil.y, Wednesday, 3 April 2024 15:55 (eight months ago) link
aw cheers tbf i was half and half whether i'm gonna play it at all but i read your post before i'd got home and thought "ok that's the punchline" lol
― Bitchin Doutai (Noodle Vague), Wednesday, 3 April 2024 16:02 (eight months ago) link
playing it now, still worth it, 5.0/5.0
― Bitchin Doutai (Noodle Vague), Wednesday, 3 April 2024 16:04 (eight months ago) link
another good one from the samr sitehttps://downpour.games/~holly/where-s-madeleine
― formerly abanana (dat), Thursday, 4 April 2024 08:28 (eight months ago) link
(the downpour thing is from the same person that did Cheap Bots Done Quick, the twitter bot meta thing that let people like me write twitter bots. that's their thing - tools to enable other people to create things. so Downpour is the platform and each individual game is just uploaded by pretty much anybody - you can make such games on your phone)
― koogs, Thursday, 4 April 2024 10:50 (eight months ago) link
Oh god I assumed based on the url that it was going to be some awful Madeleine McCann thing. Thankfully it's not.
― JimD, Friday, 5 April 2024 14:52 (eight months ago) link
https://tchaikovskyed.itch.io/ancient-chinese-poet-in-exile
short and sweet
― i love a man in a unicorn (Noodle Vague), Friday, 7 June 2024 05:56 (six months ago) link
https://kultisti.itch.io/juurru
― master of the pan (abanana), Wednesday, 14 August 2024 16:52 (four months ago) link
I remembered a point & click game demo set in ancient Greece that I played in the 90s and looked up what it was.
The creator made it free on the web and it is a triphttps://www.wrathgame.com
― master of the pan (abanana), Friday, 1 November 2024 17:32 (one month ago) link
lol this rules. Incredible acting.
― Jordan s/t (Jordan), Friday, 1 November 2024 17:54 (one month ago) link
https://gwenckatz.itch.io/pet
short 1-screen game inspired by golden idol.
― master of the pan (abanana), Sunday, 29 December 2024 14:21 (yesterday) link