Magic: The Gathering C/D

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no

Reggie (Lamp), Wednesday, 3 April 2013 17:55 (eleven years ago) link

one of the few real improvements in the beta client is that it actually has modifiable keybindings for all of these and more so they're actually documented and out in the open rather than being like secret modo cheat codes

ciderpress, Wednesday, 3 April 2013 17:55 (eleven years ago) link

heres a list of all the hotkeys: http://wizards.custhelp.com/app/answers/detail/a_id/646/~/magic-online%3A-hotkeys

but F2, F3 and F6 are the only ones i've ever used. actually i've used F7 a few times for stuff like a massive fungal sprouting w/ a griffen protector in play

Reggie (Lamp), Wednesday, 3 April 2013 17:56 (eleven years ago) link

i think momir is fun in moderation, i play like one or two momir dailies a month probably. the edge you can get in momir just by being good at combat math and knowing how cards interact is surprisingly high, and by high i mean like 2-3% which is about as good as you can expect really.

ciderpress, Wednesday, 3 April 2013 17:59 (eleven years ago) link

cider do you play much limited on mtgo?

Reggie (Lamp), Wednesday, 3 April 2013 18:00 (eleven years ago) link

I like the idea of a format that can't exist irl tho being creatures only seems like it would get old in about 5 minutes

I would be into a format where they gave you 40 random cards from mtg history and 20 dual lands

iatee, Wednesday, 3 April 2013 18:02 (eleven years ago) link

yeah, it depends on the formats and such though. my mtgo time was almost entirely spent on drafting during 3x ISD and during M13, but RTR and GTC have had less replay value for me so i've mostly been playing standard lately.

ciderpress, Wednesday, 3 April 2013 18:07 (eleven years ago) link

i've also been more into trying to Q for the MOCS this year so that requires playing more dailies and fewer draft queues, especially since i've been on an awful run ever since gatecrash came out and i need every QP i can get. if gatecrash wasn't a shitty format for sealed i'd be playing lots of those.

ciderpress, Wednesday, 3 April 2013 18:11 (eleven years ago) link

Momir is a lot of fun! But you get sick of it quick. Some cards are *really* unfair (including the new addition Legion Loyalist). Anyway - auto-yield is your friend, especially when it comes to abilities you are almost never going to want to respond to (like Extort or Evolve)

I do find the players with a lot of random stops to be obnoxious - I seem to play against a lot of people who have stops on both players' upkeeps even though it's been like 10 years since "during your upkeep..." was really a thing. What exactly is the upkeep phase even for these days? They've (rightfully) done away with all the "pay BB during your upkeep" type effects. Seems like everything with the word upkeep could just be "at the beginning of your turn".

frogbs, Wednesday, 3 April 2013 18:16 (eleven years ago) link

if you want to do something before they can cast main phase spells it can be relevant

iatee, Wednesday, 3 April 2013 18:16 (eleven years ago) link

fer example aurelia's fury

iatee, Wednesday, 3 April 2013 18:17 (eleven years ago) link

well technically you can do that during the draw step too. but there are less chances for them to have a counterspell that way. i don't know...i think the upkeep phase is fine, but having stops on it for both players is pretty annoying

frogbs, Wednesday, 3 April 2013 18:21 (eleven years ago) link

i'm one of those people with upkeep stops, i added them way back when i was playing delver last season and i've gotten so used to them now that whenever i try to take them off i always accidentally F2 through my first main phase

ciderpress, Wednesday, 3 April 2013 18:42 (eleven years ago) link

i think opponent's upkeep is a normal thing to have though - self upkeep was only to thought scour away cards after you see them with delver but before you draw, which happened enough that i kept it on.

ciderpress, Wednesday, 3 April 2013 18:43 (eleven years ago) link

also self upkeep occasionally comes up when you have a card that can tap your control opponent's lands (e.g. deceiver exarch) and you want to resolve a spell in your first main phase (e.g. kiki-jiki)

ciderpress, Wednesday, 3 April 2013 18:46 (eleven years ago) link

i have yet to play a game of constructed on MTGO so i guess my perception is a bit skewed. i don't think i've ever seen anyone use an upkeep effect on either player.

frogbs, Wednesday, 3 April 2013 18:52 (eleven years ago) link

playing instant speed stuff on your opponent's upkeep if they leave mana up during your turn is a pretty common thing! it forces them to use their mana less efficiently if they have a counterspell or bounce spell or whatever, while not giving them another draw step to find one if they don't actually have it. you should even do it in limited at times if it's relevant

ciderpress, Wednesday, 3 April 2013 19:22 (eleven years ago) link

i've used gridlock on my opponent's upkeep for some reason when i was still drafting gtc although i cant remember why i thought that was necessary. i think the only time i've used upkeep stops on my own turn was during ISD for stuff like memory's journey. typically though i only havde combat and end step stops turned on

i've also been more into trying to Q for the MOCS this year so that requires playing more dailies and fewer draft queues

yeah i've been playing solely limited since the new season started and only have like 9 QPs although i also have three on a different account which is irritating. forgbs i don't know how you play only limited on mtgo my match win % since the start of the new season is over 60% and i still am down tickets

Reggie (Lamp), Wednesday, 3 April 2013 19:22 (eleven years ago) link

maybe i should be playing more limited actually, i only have 2 QPs this season after playing a ton of constructed for 2 weeks. i used to feel like i had a more significant edge at constructed but post-GTC i feel like i have much less with burning-tree decks and reanimator being the 2 most popular decks and both having an 'oops i win' quality to a lot of their wins

ciderpress, Wednesday, 3 April 2013 19:27 (eleven years ago) link

Rare drafting like a fiend can really do it. I got a ton of Epic Experiments passed in RTR draft which sells for 2 tix easily. You get passed shocklands a lot. Also people dont seem to be aware of the value of foil mythics (doesn't matter which one). Plus having some diligence as to what cards to hold on to and what not to. For example Silverblade Paladin is something I could have dumped at a ticket apiece but I held on to them until I could get like 4. Abrupt Decay now sells to the bots for like 3 tix apiece and that was one of the few rares I actually tried to buy in bulk in anticipation of a price jump. Even with the duels you can kind of jump on trends - for example Stomping Ground is probably at a real high point since Burning-Tree decks are everywhere. Dump planeswalkers immediately since the price on those drops hard if no one plays them (but they always start out high). Get lucky pulling money mythics when your ticket supply gets low. I'm sure I'm still down on the year (my first year on MTGO by the way) but for the amount of drafting I do it's a pretty small amount.

frogbs, Wednesday, 3 April 2013 19:55 (eleven years ago) link

looks like some shop got their buy-a-box promos early:

Render Silent
WUU
Instant
Counter target spell. Its controller can't cast spells this turn.

ciderpress, Friday, 5 April 2013 15:29 (eleven years ago) link

https://pbs.twimg.com/media/BHGKoy_CYAAf-5z.jpg

ciderpress, Friday, 5 April 2013 15:30 (eleven years ago) link

sort of lame to treat this thread like a bad beat repository but i just went 0-2 with maybe the best M13 sealed pool i've ever had losing in the first round to someone playing triple bond beetle w/o primadox (or giving him the benefit of the doubt w/o him ever drawing his primadox) and round two to a person playing index. i'm stuck on 12 QPs and kinda just wanna give up on this month/magic in general. i played like garbage both games and probably had some outs i missed but it's just like gah. i really wish i hadn't preregistered for the WMCQ in two weeks cuz i think i need a break for a bit

Reggie (Lamp), Sunday, 7 April 2013 07:20 (eleven years ago) link

yeah I've been through the same and it sucks, just no fun at all. kinda like a massive downswing in poker, not only is it frustrating when you get super unlucky but you also start to really doubt yourself. I dunno I'd just say take a break and try to come back with a fresh head in 2 weeks. a month is a long time.

anyway. the Izzet general was just spoiled and he's a doozy. 1UR for a 2/2 unblockable, every time it hits your opponent you either deal 2 damage divided or draw a card. sorry I can't find a picture right now

frogbs, Sunday, 7 April 2013 20:04 (eleven years ago) link

yeah Lamp i'm going through the exact same thing right now. haven't cashed a standard daily in about a month and i've played lots of them. stuck on 5 QPs when i've put in as much time as i did the month i got 30 QPs. hate GTC limited now because there's no room for personal preference, you either draft the deck that's correct for your seat or lose, and i don't want to lose when i'm at less than 15 QP.

on the bright side, DGM preview weeks start tonight. i love preview weeks.

ciderpress, Sunday, 7 April 2013 21:28 (eleven years ago) link

the one thing i've learned about standard during this though is that there are no good decks, so you should just pick a non-terrible one that you like and master it. i haven't figured out what that deck is for myself yet, before GTC it was xMiMx humans for sure but i'm really souring on the post-burning-tree version of it.

ciderpress, Sunday, 7 April 2013 21:35 (eleven years ago) link

are you playing his new version of humans? at some point he was like 12-0 in dailies with it.

i thought the izzet general was a fake off /tg/? i saw the scan last night and had no opionion either way but iirc it was a 2/2 unblockable electrolyze which seems... better... than the officially spoiled gruul champion at least.

Reggie (Lamp), Sunday, 7 April 2013 22:38 (eleven years ago) link

if its real it's gonna result in some lame games in limited

iatee, Sunday, 7 April 2013 22:51 (eleven years ago) link

that was my first thought too. there are plenty of ways to take care of a 2/2 in both sets, but if you don't have one it'll be real dumb. if its a fake it's a damn good one..scan looked good to me

frogbs, Sunday, 7 April 2013 23:07 (eleven years ago) link

yeah i have no real basis for judging but that seemed to be the consensus. it is seriously nuts in limited although i'm not sure how good he is in constructed rn.

Reggie (Lamp), Sunday, 7 April 2013 23:20 (eleven years ago) link

that card image that was going around was very clearly photoshopped to my eyes, the lightning and perspective were all off and the typeface on the card looked like it had been resized digitally to get the angle right for the perspective

re: xmimx, i was running the build he top 4ed the ptq and premier event with last weekend. it's okay but you get so many awkward draws and he's cut back on the huntmasters/restos which makes it more difficult to play from behind. i get that it's a necessary evil to have a chance vs the reanimator and UWR decks that are popular, but i feel like it's lost its status as the aggro deck that crushes the aggro mirror which is what i liked about it in the first place.

ciderpress, Sunday, 7 April 2013 23:31 (eleven years ago) link

lightning = lighting

ciderpress, Sunday, 7 April 2013 23:34 (eleven years ago) link

also yeah it looked like it was just a 3 mana soft-lock in limited which is not something they would likely do at regular rare

ciderpress, Sunday, 7 April 2013 23:34 (eleven years ago) link

oh man I was just assuming it was mythic. at rare it would be a huge mistake.

iatee, Sunday, 7 April 2013 23:39 (eleven years ago) link

humph. the guy who posted it just deleted it. so perhaps y'all are right. doesn't feel like a soft-lock to me though - you can still target him!

frogbs, Sunday, 7 April 2013 23:56 (eleven years ago) link

http://forums.mtgsalvation.com/showthread.php?p=10013462#post10013462

thank god

iatee, Monday, 8 April 2013 00:29 (eleven years ago) link

xp the guild champions are presumably all rares, since the gruul one they previewed at pax was regular rare and it would be weird to not balance rarity across such a high profile cycle. also ral zarek is pretty much confirmed as the izzet mythic

ciderpress, Monday, 8 April 2013 00:43 (eleven years ago) link

i think making the guild champions rare is a really good idea fwiw just in terms of growing the game but it does mean that none of them will be too busted

is ral zarek the u/r planeswalker from the comic books or novels or w/e?

Reggie (Lamp), Monday, 8 April 2013 00:54 (eleven years ago) link

no thats dack fayden

ral zarek was in last year's DotP game but nothing else until now

ciderpress, Monday, 8 April 2013 01:59 (eleven years ago) link

he's featured in all the dgm promo art so yeah you'd think it's a done deal

iatee, Monday, 8 April 2013 02:08 (eleven years ago) link

Ral Zarek just got spoiled (officially), plus the actual Melek (way more expensive and gimmicky). Ral looks pretty good!!

frogbs, Monday, 8 April 2013 04:10 (eleven years ago) link

oh wow those new split cards

frogbs, Monday, 8 April 2013 04:24 (eleven years ago) link

Yeah, I'm psyched for fuse, definitely a very cool idea!

Moodles, Monday, 8 April 2013 05:16 (eleven years ago) link

ral's +1 ability is really hard to evaluate - it looks kind of unimpressive but ajani vengeant's looked similarly unimpressive on first glance and ended up being quite strong.

my first thought is that it works best in a tempo deck where you play a couple threats on turns 1-3 then drop him on turn 4 and tap your opponent's blocker while untapping your island for an unsummon or whatnot. i feel like 90% of the time you're going to be using him as a double-bolt though in current standard.

ciderpress, Monday, 8 April 2013 05:33 (eleven years ago) link

yeah i really like the card although i thought of a bunch of 'blue' + abilities that i'd rather have than tapping permanents. the ultimate is suitably terrible and the - ability seems fair. its the first planeswalker in a long time that i was excited to use so theres that

Reggie (Lamp), Monday, 8 April 2013 06:13 (eleven years ago) link

looking over the spoilers the card that i most want to play is the u/w common tho, i feel like i am going to first pick that a bunch

Reggie (Lamp), Monday, 8 April 2013 06:34 (eleven years ago) link

So excited about all these cards - Beck/Call joining the Whispering Madness club of 'print a banned card for 1 extra different-coloured mana' too. Is there anything for elves in blue? Coiling Oracle?

Gravel Puzzleworth, Monday, 8 April 2013 09:47 (eleven years ago) link

I also dig the u/w common feel like the right deck is gonna be v v happy to see that

iatee, Monday, 8 April 2013 11:00 (eleven years ago) link

it's interesting how the fake spoiler the other day had the real art *conspiracy*

iatee, Monday, 8 April 2013 11:03 (eleven years ago) link

yeah i really like the card although i thought of a bunch of 'blue' + abilities that i'd rather have than tapping permanents. the ultimate is suitably terrible and the - ability seems fair. its the first planeswalker in a long time that i was excited to use so theres that

Ultimate seems good to me! You average between 2 and 3 extra turns, how does that not win you the game? Plus it's an extra card for my coinflip commander deck. I would guess this often is going to come out, bolt a creature, and maybe build up from there? Its playability depends entirely on how many X/3s it's going to take out (and obviously isn't very good vs. Boros Reckoner).

frogbs, Monday, 8 April 2013 13:50 (eleven years ago) link


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