yeah i really like the card although i thought of a bunch of 'blue' + abilities that i'd rather have than tapping permanents. the ultimate is suitably terrible and the - ability seems fair. its the first planeswalker in a long time that i was excited to use so theres that
― Reggie (Lamp), Monday, 8 April 2013 06:13 (eleven years ago) link
looking over the spoilers the card that i most want to play is the u/w common tho, i feel like i am going to first pick that a bunch
― Reggie (Lamp), Monday, 8 April 2013 06:34 (eleven years ago) link
So excited about all these cards - Beck/Call joining the Whispering Madness club of 'print a banned card for 1 extra different-coloured mana' too. Is there anything for elves in blue? Coiling Oracle?
― Gravel Puzzleworth, Monday, 8 April 2013 09:47 (eleven years ago) link
I also dig the u/w common feel like the right deck is gonna be v v happy to see that
― iatee, Monday, 8 April 2013 11:00 (eleven years ago) link
it's interesting how the fake spoiler the other day had the real art *conspiracy*
― iatee, Monday, 8 April 2013 11:03 (eleven years ago) link
Ultimate seems good to me! You average between 2 and 3 extra turns, how does that not win you the game? Plus it's an extra card for my coinflip commander deck. I would guess this often is going to come out, bolt a creature, and maybe build up from there? Its playability depends entirely on how many X/3s it's going to take out (and obviously isn't very good vs. Boros Reckoner).
― frogbs, Monday, 8 April 2013 13:50 (eleven years ago) link
there are always potential combos with 'untap target permanent'
― iatee, Monday, 8 April 2013 13:53 (eleven years ago) link
2 and 3 extra turns can sometimes just mean 2 or 3 extra cards
― iatee, Monday, 8 April 2013 13:54 (eleven years ago) link
plus 2 or 3 more activations of Ral, if you leave a counter on it
I question what kind of deck wouldn't be able to do anything with 2 extra turns!
― frogbs, Monday, 8 April 2013 14:02 (eleven years ago) link
it's not *bad* but if you're behind on board it might be more of a stabilize than win
― iatee, Monday, 8 April 2013 14:06 (eleven years ago) link
you generally don't get to ultimate a planeswalker when you're behind on board
pretty sure ral fits best in an aggressive/tempo deck anyway, with a slight nod to control decks who will just use the +1 to add a card to their sphinx's revelations
― ciderpress, Monday, 8 April 2013 14:49 (eleven years ago) link
you generally dont cast Revelation on your turn though do you?
― frogbs, Monday, 8 April 2013 15:25 (eleven years ago) link
you do if it's going to give you an extra card!
― ciderpress, Monday, 8 April 2013 15:27 (eleven years ago) link
alternately, you can do like...t4 play this, bolt their guy, then t5 you can wrath and still leave 2 mana up for a counter/removal for their follow-up play
― ciderpress, Monday, 8 April 2013 15:29 (eleven years ago) link
the more i think about it, i think he's going to be one of the best walkers in standard
― ciderpress, Monday, 8 April 2013 15:30 (eleven years ago) link
that sequence of plays makes no sense though, forget i posited it
― ciderpress, Monday, 8 April 2013 15:32 (eleven years ago) link
i hope Beck is good enough to make elf combo a deck in modern, though if it is it might just get banned
― ciderpress, Monday, 8 April 2013 15:48 (eleven years ago) link
I've heard some people complaining about fuse as being basically entwine, but if both halves have different casting costs and power levels (like Beck and Call does) it's really kind of different isn't it? I'm a fan just for the goofy frame, I love when they modify the look of the cards like that.
― frogbs, Monday, 8 April 2013 15:51 (eleven years ago) link
yeah it's just another variant on modal spells, like 50 other mechanics are
― ciderpress, Monday, 8 April 2013 16:07 (eleven years ago) link
Y'know Beck is actually different than Glimpse of Nature in that it triggers any time a creature enters play, which means that A) it works for token producers like Saproling Cluster and B) it triggers if your opponent gets creatures too (so it's good with the Hunted creature cycle). It's the first point though (and the fact that Glimpse was crazy good to begin with) that tells me this should be a combo piece in something; will the one extra mana/blue splash nerf it?
― frogbs, Monday, 8 April 2013 16:45 (eleven years ago) link
i feel confident saying that Beck will see play in both standard and modern in combo decks. what the standard ones look like i'm not sure yet
― ciderpress, Monday, 8 April 2013 17:00 (eleven years ago) link
it'll be fun in older formats with Empty the Warrens! (or is that banned?)
― frogbs, Monday, 8 April 2013 17:04 (eleven years ago) link
empty's only banned in pauper
― ciderpress, Monday, 8 April 2013 17:06 (eleven years ago) link
beck + mana creatures + village bell-ringer is the first thing that comes to mind for standard uses - basically bant elf-ball. a few people were playing this last year with primeval titan and soul of the harvest already.
― ciderpress, Monday, 8 April 2013 17:08 (eleven years ago) link
i had forgotten about that village bell-ringer combo - it won an scg open or something iirc maybe last summer? decks that can abuse beck dont appeal to me at all but i was surprised that they printed this considering glimpse is banned in modern (i think?). the idea that adding a blue mana to the cost of glimpse but making it work for tokens/your opponents creatures/blink effects is one the whole still less powerful is interesting to me.
― Reggie (Lamp), Monday, 8 April 2013 17:17 (eleven years ago) link
I've heard some people complaining about fuse as being basically entwine, but if both halves have different casting costs and power levels (like Beck and Call does) it's really kind of different isn't it?
One of the judges in my MTG-London facebook group was having an absolute meltdown over Fuse. He said that Entwine was just a standard trigger, as opposed to fuse literally "casting both" as some sort of complete new confusing thing - like, it's confusing enough just whether you can counterspell*, let alone when snapcaster gets involved.
*: I just realised that this is what Counterflux's overload is for! Well, that and grapeshot, anyway.
― Gravel Puzzleworth, Monday, 8 April 2013 18:06 (eleven years ago) link
I imagine it's just gonna be you cast one then the other
― iatee, Monday, 8 April 2013 18:09 (eleven years ago) link
fuse cards are 1 spell no matter which of the 3 modes you cast. the spell's colors change depending on which mode though. also note that you can't snapcaster-fuse, you can only cast one half from a zone other than your hand
― ciderpress, Monday, 8 April 2013 18:10 (eleven years ago) link
Yeah, I mean, I can't imagine it's worse than miracle, so I kinda surprised at his virulence - any judges here?
― Gravel Puzzleworth, Monday, 8 April 2013 18:11 (eleven years ago) link
weird
― iatee, Monday, 8 April 2013 18:11 (eleven years ago) link
http://magicjudge.tumblr.com/post/47438305293/fuse-faq
That's helpful - thanks iatee and cider!
― Gravel Puzzleworth, Monday, 8 April 2013 18:25 (eleven years ago) link
yeah this seems like a weird thing for a judge to get super crabby over the mechanics article was pretty clear about how it worked, and even corner case stuff that i thought up like targeting with reverberate or appetite for brains isn't that complicated.
― Reggie (Lamp), Monday, 8 April 2013 18:29 (eleven years ago) link
judges should be happy about magic getting complicated
― iatee, Monday, 8 April 2013 18:32 (eleven years ago) link
I'm a fan just for the goofy frame, I love when they modify the look of the cards like that.
I don't mind the two color split frames, but Beck / Call visually looks awful. I would have called that out as a shop instantly if it didn't come straight from Wizards.
― Vinnie, Monday, 8 April 2013 18:58 (eleven years ago) link
master of cruelties is lol
― cocktail onion (fennel cartwright), Tuesday, 9 April 2013 04:09 (eleven years ago) link
http://media.wizards.com/images/magic/tcg/products/dgm/tiwoirwiixix/7isqwv12oz_EN.jpg
― cocktail onion (fennel cartwright), Tuesday, 9 April 2013 04:10 (eleven years ago) link
probably not very good though
― cocktail onion (fennel cartwright), Tuesday, 9 April 2013 04:11 (eleven years ago) link
advent of the wurm on the other hand looks bonk
http://media.wizards.com/images/magic/tcg/products/dgm/tiwoirwiixix/0g0viseo9e_EN.jpg
― cocktail onion (fennel cartwright), Tuesday, 9 April 2013 04:14 (eleven years ago) link
not gonna comment on simic guy
― cocktail onion (fennel cartwright), Tuesday, 9 April 2013 04:16 (eleven years ago) link
i really like that card, i'm just disappointed that the "life total becomes 1" ability isn't a "you may" thing. technically you can't kill your opponent with this guy alone. very cool though!
― frogbs, Tuesday, 9 April 2013 04:16 (eleven years ago) link
and hooooly shit @ that wurm instant. kinda confirms my suspicion that DGM is where all the really ridiculous cards that were maybe too good to print in RTR or GTC will go.
― frogbs, Tuesday, 9 April 2013 04:17 (eleven years ago) link
god I didn't even notice it was an instant. ridiculous.
― iatee, Tuesday, 9 April 2013 04:19 (eleven years ago) link
at least we've had a year of practice not attacking into 4 open mana by now
― ciderpress, Tuesday, 9 April 2013 05:56 (eleven years ago) link
again the card im most interested in for today's spoilers is the limited card...
― Reggie (Lamp), Tuesday, 9 April 2013 12:36 (eleven years ago) link
also link
― Reggie (Lamp), Tuesday, 9 April 2013 12:38 (eleven years ago) link
I'm imagining a Back to the Future moment where you show cards like Call of the Conclave, Loxodon Smiter, and this new stupid Wurm token generator to someone in 1998 and blow their fucking minds
― frogbs, Tuesday, 9 April 2013 13:11 (eleven years ago) link
sin collector is definitely a constructed card too, in some fashion
― ciderpress, Tuesday, 9 April 2013 13:12 (eleven years ago) link
Oh yeah, can definitely see Sin Collector getting constructed play, in fact I think it's better there than in limited. Against control, it puts a threat on the board and snags a Wrath or Revelation. That's great for 3 mana, and with Resto, it can get nutty. It needs a home, but I think this card will get played.
― Vinnie, Tuesday, 9 April 2013 14:05 (eleven years ago) link
― ciderpress, Tuesday, 9 April 2013 14:12 (eleven years ago) link