aetherling inspires just as much helplessness. it cannot be killed, cannot be blocked, attacks for 8.
― iatee, Friday, 24 May 2013 18:11 (eleven years ago) link
my best decks have all been 3 colors
just like any deep limited format, there's no 'right' way to construct decks, just make sure you have a plan and then execute on that plan
― ciderpress, Friday, 24 May 2013 18:14 (eleven years ago) link
xp yes but you get at least 5 turns before it lands and more often something like 6-8. whereas the Pack Rat is already a huge problem on turn five.
― frogbs, Friday, 24 May 2013 18:15 (eleven years ago) link
my stronger decks have been closer to two colors, although they usually splash a third for one or two bombs
I'm onboard for a strategy that sticks reasonably close to two colors. You may end up with a slightly dull deck, but casting spells on curve is a huge asset in this format when so many decks aren't able to do that.
― Moodles, Friday, 24 May 2013 18:39 (eleven years ago) link
someone i know whose opinion i trust says he's done well in this format just by playing a bunch of cluestones and 5-drops and just slamming 5-drops from turn 4 on until his opponent runs out of disruption. which is about the opposite of how i've been approaching things, so who knows, i think pretty much everything is viable if your deck is focused
― ciderpress, Friday, 24 May 2013 18:51 (eleven years ago) link
yeah my initial strategy was to try to stay two colors although unlike BenS i wanted to force an rtr guild although i can see the sense in setting yourself up for a good pack two by forcing gtc guilds early. in my last three or four drafts i've been experimenting with taking guildgates really high and looking to go 4-5 colors.
i definitely don't think i've got a great handle on this format though - i've only managed to 3-0 a small % of my mtgo drafts (i've also done way fewer than i had with rtr and gtc at the same point) and while my win % in paper has been really good i've also opened bombs p1p1 almost every paper draft i've done. i'm really interested to start working though some of the different approaches tho, i had thought about the cluestone + 5-drop plan simply because the cluestones are so open rn
― Lamp, Friday, 24 May 2013 19:30 (eleven years ago) link
the good thing about taking an RTR guild is that your deck is more defined by that point so if you go into the last pack looking to fill 8-9 slots you have a much clearer idea of what you need. it is risky though in that if the pack just doesn't work out then your deck could wind up weak. whereas if you go for a GTC guild and it doesn't work you can always try to luck into a decent 3-color splash.
― frogbs, Friday, 24 May 2013 19:34 (eleven years ago) link
have now managed to have two planeswalkers in play in a limited game
surely I get a badge of some sort
― iatee, Saturday, 25 May 2013 20:07 (eleven years ago) link
still went 1-2 w/ the deck :(
― iatee, Saturday, 25 May 2013 20:40 (eleven years ago) link
yeah none of the RTR block walkers are unbeatable in limited, they've been a bit better about that lately
― ciderpress, Saturday, 25 May 2013 23:22 (eleven years ago) link
it was actually jace and ajani in m13
I lost 3 games to tricks of the trade and had bad mulls
― iatee, Saturday, 25 May 2013 23:26 (eleven years ago) link
ajani pretty eh, I mean it takes 3 turns before that's a better spell than common bond
― iatee, Saturday, 25 May 2013 23:28 (eleven years ago) link
jace is one of the better ones but ajani isn't insane nor does he protect jace
― ciderpress, Saturday, 25 May 2013 23:32 (eleven years ago) link
i had a nutty game at FNM back during M13 draft where i ultimated my ajani for one (1) cat token in order to chump block to stay alive, then won the game like 5 turns later after an insane series of draws
― ciderpress, Saturday, 25 May 2013 23:35 (eleven years ago) link
I had a board stall w/ ajani out and that itself was kinda more fun than the actual win because you could feel my opponent getting more and more nervous
― iatee, Saturday, 25 May 2013 23:37 (eleven years ago) link
one of my opponents last night ultimated ral zarek against me, and i think i would have won the game if he had got 0 or 1 turn (he got 3)
― ciderpress, Saturday, 25 May 2013 23:38 (eleven years ago) link
was that in limited? I've still never seen it happen
― iatee, Saturday, 25 May 2013 23:39 (eleven years ago) link
isn't m13 jace like an auto win
― frogbs, Saturday, 25 May 2013 23:44 (eleven years ago) link
it's a 2-3 turn clock but doesn't interact w/ the board at all so if you're losing by a lot it's not gonna help
― iatee, Saturday, 25 May 2013 23:50 (eleven years ago) link
tis true but it's definitely one of those cards I haven't won against or lost with
what is the most ridiculous Limited planeswalker? I'd say Gideon
― frogbs, Saturday, 25 May 2013 23:55 (eleven years ago) link
vraska and m13 jace are both better than gideon I think
― iatee, Saturday, 25 May 2013 23:58 (eleven years ago) link
gideon jura is on the pack rat shortlist for sure. basically if you play it with blockers up and aren't way way behind, you win. at least M12 had oblivion ring, but in ROE apparently there were basically 0 outs to it.
new gideon is pretty mediocre in comparison
― ciderpress, Sunday, 26 May 2013 00:00 (eleven years ago) link
yeah the old Gideon was just a nightmare
Vraska is very good but definitely not on that level. it's just a Lux Cannon that starts with some counters.
― frogbs, Sunday, 26 May 2013 00:04 (eleven years ago) link
o I thought you were talking about new gideon
my magic knowledge between urza's destiny and m13 is pretty spotty
― iatee, Sunday, 26 May 2013 00:05 (eleven years ago) link
iatee go read gideon jura and then try to imagine beating it ever
i think its probably better than pack rat
― ciderpress, Sunday, 26 May 2013 00:05 (eleven years ago) link
haha yeah that seems pretty good
― iatee, Sunday, 26 May 2013 00:11 (eleven years ago) link
i'm glad its gone from standard now if only because i don't have to deal with people saying 'come at me bro' all the damn time when they +2 it
― ciderpress, Sunday, 26 May 2013 00:12 (eleven years ago) link
lmao
― iatee, Sunday, 26 May 2013 00:13 (eleven years ago) link
yeah lol
i had liliana and garruk in my M13 sealed qualifier for the MOCS and just cleaned up - it was actually the first time i'd ever cast a liliana of the dark realms in a game of magic and i was really impressed w/it. admittedly it was in an pretty great b/g control deck that could actually use her +1 (i also had a mutilate). that was the only time i've ever had two plainswalkers on the table in the same game of limited
― Lamp, Sunday, 26 May 2013 00:22 (eleven years ago) link
i had 2 boggart arsonists in play once
― ciderpress, Sunday, 26 May 2013 00:27 (eleven years ago) link
too good
― Lamp, Sunday, 26 May 2013 00:32 (eleven years ago) link
this one's for you iatee
http://i.imgur.com/GKFhMbx.jpg
― ciderpress, Sunday, 26 May 2013 03:25 (eleven years ago) link
split cards are far//away, turn//burn, and toil//trouble
― ciderpress, Sunday, 26 May 2013 03:26 (eleven years ago) link
im glad this is someone else's saturday night
― Lamp, Sunday, 26 May 2013 03:28 (eleven years ago) link
that's pretty sweet. how did you do?
― iatee, Sunday, 26 May 2013 03:29 (eleven years ago) link
3-0, most games weren't really close. fluxcharger is pretty insane, its like a leveled up nivix cyclops
― ciderpress, Sunday, 26 May 2013 03:42 (eleven years ago) link
yeah, hits for 5 with evasion, can block basically anything
― iatee, Sunday, 26 May 2013 03:46 (eleven years ago) link
incursion specialist works pretty well in that build too. did you think about including devour flesh?
― iatee, Sunday, 26 May 2013 03:49 (eleven years ago) link
i swapped it in for mizzium skin every match i think. i figured i had enough removal and was worried about my threat count but my opponents were all creature heavy and removal light (probably how i got so much in the first place)
― ciderpress, Sunday, 26 May 2013 03:55 (eleven years ago) link
i normally like mizzium skin quite a bit though since it's almost like a 1 mana split card - it can blow out an expensive removal spell or trade for a guy in combat
― ciderpress, Sunday, 26 May 2013 03:58 (eleven years ago) link
its got a ton of utility for the cost is what i'm trying to say
― ciderpress, Sunday, 26 May 2013 03:59 (eleven years ago) link
yeah it's def underrated in general and obv great in this build
― iatee, Sunday, 26 May 2013 04:01 (eleven years ago) link
devour flesh is even better the more removal you have
― frogbs, Sunday, 26 May 2013 05:02 (eleven years ago) link
btw Teysa is as much a bomb as Aetherling, talk about a nightmare
― frogbs, Sunday, 26 May 2013 05:07 (eleven years ago) link
http://i.imgur.com/ZwodaK1.jpg?1
triple DGM draft is dumb; i'm playing it cuz i get to make the stupid "archetypes" like this with relatively unfettered access, and cuz i pulled voice of resurgence last time around.
the other 3xDGM archetype i wanna do is the nivix cyclops one, where you spam nivix cyclops, maybe fluxcharger, then riot piker with hidden strings and other terrible instant/sorceries. it blasted my last gate deck out of the water. but really though, hidden strings on riot piker with nivix cyclops out is actually so nasty. ay
― beetlejuice mane (fennel cartwright), Tuesday, 28 May 2013 03:09 (eleven years ago) link
DGR 3-0 draft deck #5:http://i.imgur.com/l8F5Iqe.jpg
i'm getting better at reading the table in this format, though i also want to try some experiments in forcing colors/archetypes since i suspect the sets are deep enough that you can do that successfully if you plan well
― ciderpress, Tuesday, 28 May 2013 03:58 (eleven years ago) link
also i still hate the 'bad' 2-drops including all 3 of the ones in that deck but they're really not as bad as i expected them to be at the start of the format
― ciderpress, Tuesday, 28 May 2013 04:03 (eleven years ago) link
ooof I just had one of *those* games - game 3, turn 18 or so, I have 2 cards left in deck (playing Esper), opponent at 4, me at 12 - among other things I have an Alms Beast, a 5/8 Bane Alley, a Tower Drake with Knightly Valor and Guardian of the Gateless and Inaction Injunction vs the 3/3 reach Mossdog and an Archweaver, he's got an army of Centaurs, blah blah blah, I have Fall of the Gavel and Avenging Arrow in hand, I just know there's a way I can win this before I get decked but it takes me a full 3 minutes to figure it out. Only the solution involves me not playing a land but grabbing a Plains back from the Bane Alley. Sadly I played an Island as soon as I drew it out of habit because I knew I wasn't going to Bane Alley it. Sure enough everything plays out perfect for the other guy and he winds up alpha striking, forcing me to lose the Drake to cover damage and having just enough out to leave himself at 1 when all is said and done thanks to Alms Beast. Frustrating.
had Aetherling that draft too, and yeah he's stupid good
― frogbs, Wednesday, 29 May 2013 04:41 (eleven years ago) link
It's cool that they added DGM Phantom Sealed queues, but I'm kind of bummed that there's no more GTC or RTR queues. It's going to be a pain in the butt to accrue GTC and RTR packs for draft now.
― Moodles, Friday, 31 May 2013 02:30 (eleven years ago) link
yes
― Roberto Spiralli, Friday, 31 May 2013 02:36 (eleven years ago) link