― Sarah McLusky (coco), Monday, 20 January 2003 17:08 (twenty-three years ago)
Am I alone in my obsession?
― Sarah McLusky (coco), Monday, 20 January 2003 17:09 (twenty-three years ago)
― nickalicious (nickalicious), Monday, 20 January 2003 17:25 (twenty-three years ago)
personally i think the sims is waste of time...the key thing missing from it was interaction with real people...all the friends your sim had were the ones you created yourself...sims online improves upon this but there's no way i'm paying a monthly fee to do what i normally can get for free in real life
so with the release of the ps2 version now with such little improvement over the original game and sims online the real question is 'will wright and ea games, cash cow or evil bitch??'
― jack, Monday, 20 January 2003 17:32 (twenty-three years ago)
I need to be at home getting better (and playing PS2).
― Sarah McLusky (coco), Monday, 20 January 2003 17:33 (twenty-three years ago)
― Sarah McLusky (coco), Monday, 20 January 2003 17:35 (twenty-three years ago)
All of her motives (fun, bladder, hunger, etc.) have been taken care of, right? She should only have friend-making encounters when she's in the best mood she can possibly be in.
You also have to tailor her leisure activities to fit her personality. If she has few outgoing, active, playful and nice personality points, she'll be more withdrawn, like more sedentary activities like reading and painting, and it'll just be harder to make friends.
― Michael Daddino (epicharmus), Monday, 20 January 2003 17:52 (twenty-three years ago)
If she's alone, it might help to buy a dog or cat, but I don't think the PS2 version has the features available in the *Unleashed!* expansion pack for PC.
― Michael Daddino (epicharmus), Monday, 20 January 2003 17:57 (twenty-three years ago)
and to address your sim being lonely, you can escape to the main menu and create multiple sims with similar traits in the same neighborhood and force them all to interact with each other...seeing as how the promotions and character advancement is heavily based on no. of friends, you have to do a lot of work in order to improve your life...this is what made me get rid of this game
― jack, Monday, 20 January 2003 18:08 (twenty-three years ago)
― donna (donna), Monday, 20 January 2003 18:19 (twenty-three years ago)
As such, I can confidently ask the question which will signpost how addictive the PS2 version is - can you murder your sims? And if so - how many have you bumped off?
My record was about fifty, as one Blackbeard-like bastard lured women and men back to his place, married them for their money, then killed them in a swimming pool without ladders - and become insanely rich! Unfortunately I got bored of his wealth and burned him alive in an 'accidental' fire. As ye sow, so shall ye reap!
― Al_Ewing, Monday, 20 January 2003 19:53 (twenty-three years ago)
― Lek Dukagjin, Monday, 20 January 2003 20:31 (twenty-three years ago)
(http://www.wired.com/wired/archive/11.01/gaming.html)
recently that geeks on everquest or ultimaonline actually pay real cash for virtual houses and stuff. BWAAHAAHAAHAAHAAHAAA@!!!! nb. we are all doomed
― g (graysonlane), Monday, 20 January 2003 20:55 (twenty-three years ago)
― Cozen (Cozen), Monday, 20 January 2003 21:22 (twenty-three years ago)
― Al Ewing (Al Ewing), Monday, 20 January 2003 22:21 (twenty-three years ago)
― Chris V. (Chris V), Tuesday, 21 January 2003 13:14 (twenty-three years ago)
This almost makes me want to play the Sims!
― Nicole (Nicole), Tuesday, 21 January 2003 13:17 (twenty-three years ago)
I can see how the game could be perceived as boring. I wish I could fastforward the time even faster sometimes. But I will complete the goals list and get a huge mansion one day! Fuck yes!
And what's this about creating new characters? WHA-aa-a-a-??
― Sarah McLusky (coco), Tuesday, 21 January 2003 14:04 (twenty-three years ago)
― Chris V. (Chris V), Tuesday, 21 January 2003 14:50 (twenty-three years ago)
― Sarah McLusky (coco), Tuesday, 21 January 2003 15:01 (twenty-three years ago)
― Chris V. (Chris V), Tuesday, 21 January 2003 15:02 (twenty-three years ago)
― Andrew Thames (Andrew Thames), Tuesday, 21 January 2003 15:19 (twenty-three years ago)
― g (graysonlane), Tuesday, 21 January 2003 16:06 (twenty-three years ago)
― jack, Tuesday, 21 January 2003 16:19 (twenty-three years ago)
― Lek Dukagjin, Tuesday, 21 January 2003 16:54 (twenty-three years ago)
― Chris V. (Chris V), Tuesday, 21 January 2003 16:57 (twenty-three years ago)
What Andy said. Make sure you have a meal ready before you let people in -- after some initial chattage on your front lawn, your neighbors will more-or-less invite themselves into your house to eat. There you can sit down and eat & chat with them, then they'll clean up (if they have high nice points), go to the bathroom, and perhaps be copacetic to some TV watching or chess. (Chess is awesome because it raises comfort, fun and social levels and adds to your Sim's logic points.)
You can call people up on the phone to invite them over, but they'll only do so if they already know you a bit.
As for new characters, yeah, you can create a new family, move them into a new house in your neighborhood, thereby creating new potential friends for your Sim.
― Michael Daddino (epicharmus), Tuesday, 21 January 2003 18:09 (twenty-three years ago)
― Lynskey (Lynskey), Tuesday, 21 January 2003 18:13 (twenty-three years ago)
There are ways to kill off particular Sims. The method Al mentioned: getting a Sim into a pool, then removing all ladders. Without a ladder, they're unable to climb out, and die from drowning once they fall asleep from tiredness.
Another way is Lynsky's method: create a small room, lure the loathed Sim in there, then erase door behind them. Unfortunately, it takes a while for them to die of starvation and neglect. They end up wetting themselves and crying piteously for your attention. It's horrible.
A less sadistic way of getting rid of a kid is to prevent them from going to school. Once their grades drop past a certain point, they're shipped off to military school, never to return. (Military school comes with a hefty one-time-only fee, btw.)
Generally I hate, HATE killing Sims: even as simulations they're too close to life for me to do it with a clear conscience. I love my Sims too much to do that.
― Michael Daddino (epicharmus), Tuesday, 21 January 2003 18:24 (twenty-three years ago)
― Dan Perry (Dan Perry), Tuesday, 21 January 2003 18:28 (twenty-three years ago)
― Lek Dukagjin, Tuesday, 21 January 2003 18:56 (twenty-three years ago)
Can sims kiss?
― Sarah McLusky (coco), Tuesday, 21 January 2003 19:02 (twenty-three years ago)
If the fireworks are available, one perfect way is to take all the smoke alarms out of a room, then put fireworks in front of the door and make the sim light them. Oh no - never light a firework indoors! AEEEEIIIIII!!!
Can you make zombies in the PS2 version? I loved doing that!
― Al_Ewing, Tuesday, 21 January 2003 19:55 (twenty-three years ago)
I got bored though, so I took away their fridge.
― Al_Ewing, Tuesday, 21 January 2003 20:00 (twenty-three years ago)
I really want to make zombies.
― Alfie (Alfie), Tuesday, 21 January 2003 20:08 (twenty-three years ago)
― Al_Ewing, Tuesday, 21 January 2003 20:11 (twenty-three years ago)
― Alfie (Alfie), Tuesday, 21 January 2003 20:34 (twenty-three years ago)
― Andrew Farrell (afarrell), Tuesday, 21 January 2003 20:38 (twenty-three years ago)
― Chris V. (Chris V), Monday, 3 February 2003 15:24 (twenty-three years ago)
I'm glad things are working out with your wife, Chris V, at least virtually. :)
― Sarah McLusky (coco), Monday, 3 February 2003 15:28 (twenty-three years ago)
At the main menu press, L1, R1, L2, R2 all at the same time. you'll enter the cheat screen.
Enter MIDAS to unlock all items.Enter FREEALL to make all things cost $0 simoleans.
Things are working out with my wife in "real" mode too Sarah. ;)
― Chris V. (Chris V), Monday, 3 February 2003 15:45 (twenty-three years ago)
― oplke, Sunday, 23 March 2003 12:21 (twenty-three years ago)
― oplke, Sunday, 23 March 2003 12:22 (twenty-three years ago)
She's never gonna get a promotion at work. I guess she is (I am) lazy.
― Sarah McLusky (coco), Monday, 24 March 2003 13:26 (twenty-three years ago)
Anyway, I've moved on to the next level now - which I can only complete MY BREAKING MY LOVER'S HEART!
As you can see, I'm loving it...
― Al Ewing (Al Ewing), Tuesday, 25 March 2003 00:46 (twenty-three years ago)
ps- dont suggest locking them in the house it does not work at all!!
― kai s, Monday, 21 July 2003 10:46 (twenty-two years ago)