Magic: The Gathering C/D

Message Bookmarked
Bookmark Removed
Anyone still play it, or any other collectable card game? Even if it were not designed to extract huge amounts of money from players, it is an extreme dud. And it has the most absurdly complex rules for anything I have ever seen.

fletrejet, Tuesday, 21 January 2003 17:50 (fifteen years ago) Permalink

Me and a few mates used to play a supremley bastardized version of Portal (you know, Magic for beginners?), simply using the cards we had and discarding all kinds of rules. It was enormous fun.

We tried to revive it this year but the school we go to now has serious players who came and wanted to play w/ us and they were very anal about all the rules and also they actually had decks with, y'know, a strategy. Plus protection for all the cards and they wouldn't stop talking about rare cards and such- I'm a geek, but ya gotta draw the line somewhere. So now it's dud.

Daniel_Rf (Daniel_Rf), Tuesday, 21 January 2003 18:11 (fifteen years ago) Permalink

More dud than genital warts. At least genital warts implies sex.

nickalicious (nickalicious), Tuesday, 21 January 2003 18:14 (fifteen years ago) Permalink

That sentence was supposed to go "At least genital warts implies sex has been had at some point in your life." Ooops.

nickalicious (nickalicious), Tuesday, 21 January 2003 18:15 (fifteen years ago) Permalink

>We tried to revive it this year but the school we go to now has serious players

Yeah, Magic is a game that completely falls apart when people start to take it seriously. It quickly becomes that only certain cards in certain types of decks have a chance of winning, and often in very boring, cheepo, lucky-draw fashion.

Casual play is ok, but is still too expensive.

fletrejet, Tuesday, 21 January 2003 18:19 (fifteen years ago) Permalink

Lots of fun if played with somewhat random decks but totally sux if anyone's taking it seriously. The whole suspended reality thing hits me pretty hard so I really get into the cards.

toraneko (toraneko), Wednesday, 22 January 2003 00:35 (fifteen years ago) Permalink

I'm still into the casual play aspect and mostly out of competitive play. Expensiveness of it all = clearly dud though.

Vinnie (vprabhu), Wednesday, 22 January 2003 06:14 (fifteen years ago) Permalink

There was a pretty funny article in Salon a couple years ago about the early days at Wizards of the Coast, which apparently resembled a geek version of Fellini's Satiricon, before the company went and sold out to THE MAN.

Justyn Dillingham (Justyn Dillingham), Wednesday, 22 January 2003 07:34 (fifteen years ago) Permalink

ok here goes.

if you're going to play magic, you MUST play by tournament rules. you needn't bother playing if there are no limits placed on the composition of the deck. wizards of the coast probably still publishes its "restricted/banned" card list as well. check it out.

when i was about 15 to 16 i played in magic tournaments EVERY sunday, and played recreationally with friends most evenings. yes, you could say that it was a very signifigant part of that time in my very sad teenaged life. at one point in the remote northern alberta town of 35,000 i grew up in there were three comic shops that all pushed magic quite heavily and at least a couple more places where the cards were available. some people took it VERY seriously.

i won't argue that magic is a tremendous cash sucker, and ultimately it taught me nothing about anything (there is little about the game that transfers to other pursuits) but there is a tremendous beauty to the inner workings of the game. it's not just about how much money you spend on it. in tournament settings, i was able to consistently trounce educated adult men with high-paying jobs (engineers, systems analysts) simply by spending a lot of time evaluating how the cards in my deck worked together. quite often the answer is not an "expensive" card but four cheap, nasty ones.

fields of salmon (fieldsofsalmon), Wednesday, 22 January 2003 18:20 (fifteen years ago) Permalink

oh and just for the record i don't play anymore and haven't touched a card in about four years.

fields of salmon (fieldsofsalmon), Wednesday, 22 January 2003 18:21 (fifteen years ago) Permalink

if you're going to play magic, you MUST play by tournament rules.

Why? I mean, in a tournament of course you do, but what about those of us who are, err, "casual players" as it were and just want a nice game to waste some time with as opposed to a weapon to "consistently trounce educated adult men with high-paying jobs"?

Daniel_Rf (Daniel_Rf), Wednesday, 22 January 2003 23:52 (fifteen years ago) Permalink

Tournament rules are for people who actually know all the instant-kill power card combinations. And tournament rules are constantly changing because people figure out new ones.

fletrejet, Thursday, 23 January 2003 00:28 (fifteen years ago) Permalink

but what about those of us who are, err, "casual players" as it were and just want a nice game to waste some time with as opposed to a weapon to "consistently trounce educated adult men with high-paying jobs"?

dude i was like fifteen ...

fields of salmon (fieldsofsalmon), Thursday, 23 January 2003 05:29 (fifteen years ago) Permalink

I sold all my cards to some dork for like $20.
I still sometime would like to play, but alas; it is too expensive.

A Nairn (moretap), Thursday, 23 January 2003 05:51 (fifteen years ago) Permalink

dude i was like fifteen ...

Haha, maybe that was a bit too nasty on my part, but still- why not play any way you bloody please (or was that "You MUST..." comment just the way you saw it when you were 15?)

Daniel_Rf (Daniel_Rf), Thursday, 23 January 2003 11:32 (fifteen years ago) Permalink

If we judge a game by its players, and I judge this by the few people I've ever met or seen who play it, it's as dud as it comes. (This is not meant to comment on the people here, none of whom I have met.)

Martin Skidmore (Martin Skidmore), Thursday, 23 January 2003 18:24 (fifteen years ago) Permalink

I used to play... PROFESSIONALLY. How sad is that? You can make good money at it to be honest. The saddest thing most times are people who play it. It's 90-95% male, they're all super homophobes too. I used to wear t-shirts that implied I was gay just to mess with the competition.. and to get pictures of me in em in Magic publications (yes, there are a few). I enjoyed the game and the rules, and I met some good people along the way. The best part about Magic players is that they are willing to play almost anything.. so once you get fed up with Magic (which everyone does), they will try any other activity or game (Set, Settlers of Cataan), and jump on it.

I'm going to be branded a geek now.. aren't I?

Christopher (Christopher), Monday, 3 February 2003 22:41 (fifteen years ago) Permalink

This is an internet message board Christopher = we are all geeks.

Martin Skidmore (Martin Skidmore), Monday, 3 February 2003 22:44 (fifteen years ago) Permalink

it's fun, if you have money to waste and friends that don't take it seriously.

webber (webber), Tuesday, 4 February 2003 00:07 (fifteen years ago) Permalink

I used to wear t-shirts that implied I was gay just to mess with the competition..

Let's count the ways we could parse that sentence, hmm?

Chris P (Chris P), Tuesday, 4 February 2003 01:41 (fifteen years ago) Permalink

Let's make that a little clearer... heh.

A lot of Magic players are homophobic (in my experience) and in order to throw them off of their game, I would wear a shirt that symbolized gay pride.

What's really scary is that I'm thinking about playing in a sealed deck PTQ in a couple of weeks just to see if I can still compete after not playing for years.

Christopher (Christopher), Tuesday, 4 February 2003 16:24 (fifteen years ago) Permalink

one year passes...
Who up in this bitch fancies a game of memory M:TG*? I'm bored.

* (the one where you start with no cards in your card, draw one of your choice per turn, and no card can be played twice? It's kinda fun...)

Gregory Henry (Gregory Henry), Sunday, 18 April 2004 14:34 (fourteen years ago) Permalink

I used to play a lot around 14-16 and did pretty good, but when I think
of all the money I spent on cards that just sit in boxes up in my closet
I get all teary-eyed. Those should be records sitting idle, not cards!

stephen morris (stephen morris), Sunday, 18 April 2004 16:35 (fourteen years ago) Permalink

Dud as hell. When I was 12 or 13 or so I went with my friend (who was into Magic cards at the time) to a Magic the Gathering "tournament" being held at the local Barnes & Noble. While my friend was playing Magic with someone, I walked around watching the others in attendance. At one table this guy playing said something like "I'm playing the Wall of Flame card". This other guy at the table said, "I'm gonna play the Wall of Pubic Hair card, hehehehhehe" in this horribly nasal and stereotypically nerdy voice. That was when I realized that there were people far nerdier than I could ever be.

latebloomer (latebloomer), Sunday, 18 April 2004 17:24 (fourteen years ago) Permalink

three months pass...
The game itself = Classic: it will be around for years to come, probably our nerdier kids will be into it or some incarnation of it.

The "90-95% super homophobe" players mentioned above = DUD. If I was rich (xpost it's expensive xpost) I'd probably play Magic Online, and not have to see the fat guys with "horribly nasal and stereotypically nerdy voices" that unfortunately define the game.

Richard K (Richard K), Tuesday, 3 August 2004 03:55 (thirteen years ago) Permalink

I can't believe I never posted to this thread. I probably spent twenty bucks on it total, maybe thirty. It was one summer, a fun thing, a moment in time, a nice little cultural artifact.

teeny (teeny), Tuesday, 3 August 2004 04:06 (thirteen years ago) Permalink

three years pass...

i've been having a lot of "fun" playing with the old cards I rescued from my mom's house. i refuse to spend another cent on the game, however.

ian, Tuesday, 23 October 2007 20:09 (ten years ago) Permalink

a couple years ago i went to a card & comix shop and built a decent blue-white deck for like $4.00, but all the newer card editions just had all these new retarded esoteric abilities that i had no idea about

elmo argonaut, Tuesday, 23 October 2007 20:16 (ten years ago) Permalink

also, the art was all these, like, cyber dragons and BULLSHIT

elmo argonaut, Tuesday, 23 October 2007 20:21 (ten years ago) Permalink

We should start an ILG thread where we play against each other using SCANNERS.

nickalicious, Tuesday, 23 October 2007 20:25 (ten years ago) Permalink

i only played magic for the first time a few weeks ago, how weird is that? i was intimidated by the kids who played it in high school, but it's not half as complicated as i thought.

bell_labs, Tuesday, 23 October 2007 20:50 (ten years ago) Permalink

you should have been more intimidated by their allowances

El Tomboto, Tuesday, 23 October 2007 20:56 (ten years ago) Permalink

and/or dedication to blowing every dollar earned at the drive-thru window sunday 5am-1:30pm on crazy junk instead of like cigarettes and cds

El Tomboto, Tuesday, 23 October 2007 20:57 (ten years ago) Permalink

that is correct i am calling you bustas out

El Tomboto, Tuesday, 23 October 2007 20:57 (ten years ago) Permalink

what are you talking about, i pinched a franklin from my dad's wallet to buy a mox jet

elmo argonaut, Tuesday, 23 October 2007 21:01 (ten years ago) Permalink

haha, i think i was most intimidated by their cliquish aspie superiority complexes.

i think it's really fun now though.

bell_labs, Tuesday, 23 October 2007 21:03 (ten years ago) Permalink

ok http://www.wunderland.com/WTS/Andy/ProjectEBAY/MagicCards.html these prices are so retarded omg

El Tomboto, Tuesday, 23 October 2007 21:06 (ten years ago) Permalink

people should all be blown up

El Tomboto, Tuesday, 23 October 2007 21:06 (ten years ago) Permalink

in my middle school the biggest fight i got into was between pog players and m:tg players

max, Tuesday, 23 October 2007 21:09 (ten years ago) Permalink

i was obviously a magic player

max, Tuesday, 23 October 2007 21:09 (ten years ago) Permalink

green & white deck, in case anyone is wondering

max, Tuesday, 23 October 2007 21:10 (ten years ago) Permalink

omg pog

deeznuts, Tuesday, 23 October 2007 21:12 (ten years ago) Permalink

if i remember those years correctly i was more worried about the shame my seminoles starter jacket would bring me after danny wuerrfle's gators pounced on them in the orange bowl than anything having to do with those fucking things

deeznuts, Tuesday, 23 October 2007 21:14 (ten years ago) Permalink

I used to play magic back in the mid-nineties, I still have a hundreds and hundreds of those cards in some box around here. I never paid much for them though, because I stole most of them from bookstores. I wonder if that stuff is worth something these days, the oldest cards I have are from Revised Edition or whatever it was called.

Tuomas, Tuesday, 23 October 2007 21:24 (ten years ago) Permalink

god, my nerd days were spent playing Avalon Hill wargames. and banging chicks of course

brownie, Tuesday, 23 October 2007 21:26 (ten years ago) Permalink

my best nerd days are ahead of me still.

bell_labs, Tuesday, 23 October 2007 21:27 (ten years ago) Permalink

http://images.boardgamegeek.com/images/pic93875_t.jpg

mine did not look quite as good as this one but I got pretty good

El Tomboto, Tuesday, 23 October 2007 21:38 (ten years ago) Permalink

i had a revised shivan dragon worth $50

max, Tuesday, 23 October 2007 21:38 (ten years ago) Permalink

and my color selections were more noise

El Tomboto, Tuesday, 23 October 2007 21:38 (ten years ago) Permalink

haha shivan dragon. back in 1995 my friend's proudest accomplishment was owning 4 shivan dragons. I wonder if those cards are worth anything today.

burt_stanton, Tuesday, 23 October 2007 22:04 (ten years ago) Permalink

ill probably just make rekindling phoenixes and go for RG beatdown, no way am i gonna play enough on the beta to get anywhere near a completed deck of that though

ciderpress, Sunday, 25 March 2018 17:46 (one month ago) Permalink

continuing to grind away with UB on Arena. It definitely is frustrating how slowly the rewards progress. If their goal is to compete with Hearthstone, they'll need to fix this. Otherwise, I think this is a superior game, but you need to feel a sense of purpose for putting in the time to level up. I did finally get my first vault, which had a Nissa, Harsh Mentor, Drover of the Mighty, 1 rare wild card and 2 uncommon wild cards. Not bad, but I wish there was a way to earn vaults or other prizes outside of the paltry daily missions.

I've decided to try to build a version of my paper Grixis deck, but with Dusk Legion Zealots replacing Siphoners and Sailor of Means / Champion of Wits replacing Whirler. We'll see how it goes, I need to add one more Scarab God and a couple Glorybringers to make it viable, which could potentially take the rest of my life.

Mario Meatwagon (Moodles), Thursday, 29 March 2018 14:34 (one month ago) Permalink

so is this gonna kill MTGO

frogbs, Thursday, 29 March 2018 14:41 (one month ago) Permalink

doubtful

Mario Meatwagon (Moodles), Thursday, 29 March 2018 15:07 (one month ago) Permalink

if they put real drafts on this thing that could split the audience pretty hard but what they've got right now is a pretty different experience and not one that hyper competitive players are going to be interested in i think

ciderpress, Thursday, 29 March 2018 15:16 (one month ago) Permalink

i wouldn't be surprised though if they initially went with a draft setup where instead of pods of 8 people there's just a huge pool of all packs being drafted and you just get a random 15 card pack from the pool, then a 14, then a 13 and so on. it gets rid of signaling in favor of no wait time and the ability to just leave a draft partway through and resume later. overall deck quality will be lower but that's not really a dealbreaker imo

ciderpress, Thursday, 29 March 2018 15:24 (one month ago) Permalink

yeah, I wouldn't be at all surprised if they came up with some kind of asynchronous draft scheme that isn't dependent on having 8 people all there at one time.

Mario Meatwagon (Moodles), Thursday, 29 March 2018 15:41 (one month ago) Permalink

the power level of dominaria seems p high at uncommon and common. i think this might be a pretty fun limited set.

also, somehow despite not really having thought about it at all since the announcement, i find i have become extremely hype abt brawl

Roberto Spiralli, Tuesday, 10 April 2018 14:31 (one month ago) Permalink

http://mythicspoiler.com/dom/cards/yarglegluttonofurborg1.jpg

the answer to the question: what if the crappy high power low toughness black common 5 drop that always shows up was an uncommon instead? or someone at wotc got drunk. make it a frog spirit, call it yargle, let's hit the bar.

Roberto Spiralli, Wednesday, 11 April 2018 20:09 (one month ago) Permalink

9/3, that's a new one

frogbs, Wednesday, 11 April 2018 20:12 (one month ago) Permalink

bothers me that it doesn't have menace

Roberto Spiralli, Wednesday, 11 April 2018 20:20 (one month ago) Permalink

whoa it's a Vanilla legend? that's kinda cool I guess

is there a reason for the Legend rule to exist anymore? always felt that was just weird baggage from the early days.

frogbs, Wednesday, 11 April 2018 20:23 (one month ago) Permalink

they've changed it a few times and i know maro is still in favor of getting rid of it but has always been overruled because they like it to be available as a balancing tool for effects they don't want to stack

ciderpress, Wednesday, 11 April 2018 20:25 (one month ago) Permalink

Thalia 1 a good example of legend rule as balancing mechanism

ciderpress, Wednesday, 11 April 2018 20:27 (one month ago) Permalink

there was a good preview article on dominaria recently, by dave humpherys maybe, that talked about the case for the legend rule but of course it is impossible to find on the wizards website. that's the essence of it tho, that it allows certain things that they couldn't put in the game otherwise.

Roberto Spiralli, Wednesday, 11 April 2018 20:48 (one month ago) Permalink

full set is up on the mothership

i went from lukewarm to excited after seeing the commons, lots of fun stuff in there for draft and more subtle/graceful throwbacks than all the legends they've been previewing

ciderpress, Thursday, 12 April 2018 16:05 (one month ago) Permalink

I think the Legend rule allows for some cool designs and I think its a neat idea for the game in general. But if it wasn't introduced 25 years ago they'd never come up with something like that now. Which I think is sort of the benchmark they've been using. Oh well.

frogbs, Thursday, 12 April 2018 17:48 (one month ago) Permalink

ok I wonder if the 5/5 deathtouch is a throwback to the days when creatures had random abilities they absolutely didn't need

frogbs, Friday, 13 April 2018 12:53 (one month ago) Permalink

set definitely looks interesting for limited. seems pretty grindy with plentiful and reasonably costed removal, various graveyard shenanigans, bits of incidental lifegain at common, and mana sinks everywhere. there are some strong looking aggro cards too tho. prob an 18 land format outside of those.

UR wizard tempo looks well supported and fun. RG mana plus huge and/or hasty dudes may beat a lot of faces. there's set up for an awesome looking UW self mill/artifact recursion/artifact matters deck, but i wonder about the redundancy/density of the required pieces, and there might just be too many different parts needed for it to really come together. also, for a set with a focus on artifacts, there are not that many compelling ones at common/uncommon.

Roberto Spiralli, Friday, 13 April 2018 15:22 (one month ago) Permalink

kicker is closer to a tempo-neutral mana sink than something like flashback or monstrous which actually push the tempo because they give two proactive 'plays' out of one card.

i'd anticipate a medium speed format

ciderpress, Friday, 13 April 2018 15:47 (one month ago) Permalink

really like it when they're willing to put commons like ghitu chronicler into red, it's lame when red has no contribution to control decks in limited other than 'its the color i happened to get removal in to go with my blue cards'

ciderpress, Friday, 13 April 2018 15:57 (one month ago) Permalink

also, red's other common 2-drops are both 2/2s with upside, how far we've come in such a short time...i think eldritch moon was the first set to have a no-downside grizzly bear in red

ciderpress, Friday, 13 April 2018 15:59 (one month ago) Permalink

yep, i had exactly the same thought

Roberto Spiralli, Friday, 13 April 2018 16:07 (one month ago) Permalink

have been brawling on mtgo. put every good b and g card i have in a vraska deck and played a couple leagues. pretty fun. i like that just from playing limited i already have a bunch of different decks i could play and the singleton format means i don't feel pressured to pick up the one or two rares i'd ideally put in but don't have. otoh getting a crappy draw in a one game match is an exciting new world of tilt i am thrilled to explore. lost to a bolas deck and a couple scarab god ones, which i guess are the early tier 1s.

Roberto Spiralli, Friday, 20 April 2018 01:15 (one month ago) Permalink

yeah the problem with commander (& brawl) as a competitive format is that the power level flattening effect of being singleton is undermined by the commander mechanic - having a card that's always in your 'opening hand' in a singleton format means its hard to justify having that card be anything other than the best possible card

ciderpress, Friday, 20 April 2018 01:28 (one month ago) Permalink

it plays out in a variety of ways tho, there's a tension between ideal colour identity and the strict best cards. zacama is maybe the strongest standalone card, but the rest of that deck is not doing much otherwise and is easily interfered with. bolas is up there too but of course the color identity makes for a much better deck overall. both of those decks are all about getting their commander out, ideally a few turns early. meanwhile, the scarab god deck seems stronger overall, but scarab god itself is just a good card in the deck, not really central to the deck's plan and not the most important card.

Roberto Spiralli, Friday, 20 April 2018 01:51 (one month ago) Permalink

anyway, with it only being a friendly league hopefully it'll find a good level, and the glut of new legendaries hitting tomorrow will make things interesting. i'll see where it's at after i've played the new limited a while.

Roberto Spiralli, Friday, 20 April 2018 01:54 (one month ago) Permalink

yeah i think once the new set is out there will be enough options to make it interesting

ciderpress, Friday, 20 April 2018 03:26 (one month ago) Permalink

playing 2 prerelease together, gf and I opened up a playset of karns. pretty nuts. wondering whether to trade off our bounty or hold on to them. my instinct is hold.

iatee, Sunday, 22 April 2018 12:03 (one month ago) Permalink

*prereleases

iatee, Sunday, 22 April 2018 12:04 (one month ago) Permalink

Jeez, that's nice. Split the difference? Hold 2, trade 2.

Mario Meatwagon (Moodles), Sunday, 22 April 2018 13:01 (one month ago) Permalink

I think Karn is a solid hold. If he's good, he's gonna be used in a lot of decks, possibly as a 3-4 of. Lot of potential for the price to skyrocket

Vinnie, Sunday, 22 April 2018 14:32 (one month ago) Permalink

i don't think Karn is very good and he's being priced as if he's a format staple. i'd sell em if i had em

ciderpress, Sunday, 22 April 2018 22:28 (one month ago) Permalink

this is a really interesting draft format, as expected. the possible hole is how poor red appears to be, but i think that is being somewhat overplayed right now. ppl have got used in recent sets to dropping an aura on a 2 drop and winning the game, and that's not really on the menu here because the 2 drops are pretty crappy and the removal is better and/or cheaper. red wants to have some kind of synergy, and i think UR wizards and RG kicker can be legit archetypes (maybe WR equipment?) and red being so poor as one of 2 colours in a non-synergy deck means that although the colour is spread thin across these archetypes, no one else should be taking the cards these deck wants. i can't imagine playing BR in this format unless it is an all-removal plus bombs deck.

so there aren't that many assertive decks, and as a result the format looks like it will be a bunch of slowish midrange decks with a high power level due to really op uncommons. to be competitive those decks really need those uncommons, and so there is a very strong incentive to splash. based on my experience so far, if you aren't splashing one or two cards you are probably doing it wrong. the twist is that the colour fixing is horrrrible, which in practice creates a pretty compelling tension. in the draft i did yesterday, i picked a WB rare and a strong B uncommon, and 3rd pick with no strong cards in either W or B i took the 3 drop green dude that colour filters, as that increased the chances i could play both my first 2 picks. green is the deepest colour at common but it is going to get stretched pretty thin when everyone is trying to use it as the base for 3/4 colour decks.

i would guess the ppl who end up loving this format are going to be the ppl who recognize this and draft around it; whereas there are going to be a bunch of ppl steadfastly playing sensible 2 colour decks, or playing 666 mana every draft, who come out of the format hating it.

Roberto Spiralli, Wednesday, 25 April 2018 12:46 (three weeks ago) Permalink

It definitely seems like first picking a powerful gold card is a much more reasonable option than usual.

Mario Meatwagon (Moodles), Wednesday, 25 April 2018 13:06 (three weeks ago) Permalink

I've done three drafts so far, red each time. First one started with Siege-Gang into Chainwhirler, ended up with a 3-0 mono-red deck, splashing a couple removal spells. The Cyclops pairs really well with removal (obv)

Next went 1-2 with what I thought was an insane control deck. triple Fight with Fire, double Vicious offering, Fiery Intervention, Wizards Lightning with Josu Vess and Darigaaz as finishers. Kept losing to six-toughness creatures like Zahid and the Wurm, which might be the magic toughness number this set

Then 1-2 with a terrible RW aggro deck. Actually, I haven't played against a single aggro deck yet, maybe because there aren't the commons for one

It's a weird format so far. There's a lot of uncommons on power level with rares, but also a lot of removal to keep them in check

Vinnie, Wednesday, 25 April 2018 15:54 (three weeks ago) Permalink

Opened a Karn in my draft tonight. Never drew it, still 3-0ed with my BG deck, then opened another Karn in prize packs. Not too shabby. Knocks off about $85 from the UW control deck I'm scrambling to build. All these new mythics are killing me!

Mario Meatwagon (Moodles), Saturday, 5 May 2018 03:50 (two weeks ago) Permalink

Yeah seriously the new WG deck is like just all the expensive mythics in Dominaria

Vinnie, Saturday, 5 May 2018 10:02 (two weeks ago) Permalink

Still need Lyras, but I got to test my control deck today with Gideons and History of Benalia's in the sideboard. Seemed pretty powerful, especially when I went full superfriends. Will need to test more to see if it is viable without the angels.

The Raff versions of UW are intriguing, but I'm not convinced the flash ability is that great or necessary. Meanwhile, Blink of the Eye was surprisingly good. Bounce/draw is great, it's basically Cryptic Command.

Mario Meatwagon (Moodles), Monday, 7 May 2018 01:32 (two weeks ago) Permalink

I usually ignore Std because I suck at it (and it also sucks, often) but this time I need to test for the PT. Started out with GW midrange and struggled with sideboarding and sequencing - there were a lot more decisions than I anticipated! Think I need a more mindless deck to start with

Vinnie, Monday, 7 May 2018 12:02 (two weeks ago) Permalink

There are a number of different aggro varients that seem good at the moment. I like the looks of the BW one.

Mario Meatwagon (Moodles), Monday, 7 May 2018 12:34 (two weeks ago) Permalink

Yep think that's my next deck to try

Vinnie, Tuesday, 8 May 2018 01:09 (two weeks ago) Permalink

changes to brawl: https://magic.wizards.com/en/articles/archive/news/future-brawl-2018-05-10

biggest are the detachment of brawl banned list from standard and the change to 20 starting life in 1 vs 1. brawl banned list is now baran, spyglass, copter. i like the former a lot, having recently done a whole 5 game league vs baral decks with my vraska. i don't love the life total change, i think it will really push curves down which is a bit less fun, but i imagine overall the format will be better for having viable aggro.

Roberto Spiralli, Thursday, 10 May 2018 18:54 (one week ago) Permalink

singleton already pushes against aggro hard enough i think

ciderpress, Thursday, 10 May 2018 20:43 (one week ago) Permalink

this draft format is really wonderful, possibly the best regular expansion since i started playing. however, i think i have to tap out already because i can barely win a match. i did p mediocre in ixalan block but i put that down to just hating it so much. but i think i may just be bad now? v sad.

Roberto Spiralli, Saturday, 12 May 2018 14:46 (one week ago) Permalink

It's been kind of feast or famine for me depending on how solid my curve is. I tend to gravitate towards the more control oriented cards, which works given enough cheap removal and blockers, plus solid top end, but can fall flat in the face of good avgr decks. Also, I need to stop falling in the trap of picking the triple color rares if my mana base doesn't support it well.

Mario Meatwagon (Moodles), Saturday, 12 May 2018 15:48 (one week ago) Permalink

I've been impressed by how challenging the draft still is after about 15 drafts. Lot of choices between synergy, power, and consistency. Cards that are filler (like that 5/5 artifact trampler or the 2/2 that adds counters to Sagas) get way better in the right deck. The play is interesting too, and while I wouldn't say aggro is great, I've had some success with lower-curve tempo decks that bounce and remove blockers, or evade. It's a good format overall

Vinnie, Saturday, 12 May 2018 16:19 (one week ago) Permalink

idk i think this format is trash - the power level of cards is widely disparate the answers are weird and clustered in only a few colors games are often very uninteresting play/draw matters too much &c &c &c

(° . ° )― (Lamp), Sunday, 13 May 2018 14:08 (one week ago) Permalink

Apart from the power level being disparate, that's been pretty opposite my experience. About 1/3 or more of my games have gone long (though I still wouldn't ever draw in draft) and usually come down to something breaking the stall. I've found it pretty interesting whether to sandbag removal for said bombs or try to use it to tempo my opponents out

Vinnie, Sunday, 13 May 2018 15:17 (one week ago) Permalink


You must be logged in to post. Please either login here, or if you are not registered, you may register here.