In this case or in general in your opinion, how many % of the profits should go tothe directorthe producerthe screenwriterthe cinematographer/cameramanthe editorthe sound mixerthe music composerthe actors
― Sébastien Chikara (Sébastien Chikara), Monday, 19 April 2004 19:26 (twenty-two years ago)
― hstencil, Monday, 19 April 2004 19:29 (twenty-two years ago)
― Prude (Prude), Monday, 19 April 2004 19:33 (twenty-two years ago)
― s1ocki (slutsky), Monday, 19 April 2004 19:42 (twenty-two years ago)
― hstencil, Monday, 19 April 2004 19:42 (twenty-two years ago)
Eraserhead did generate revenues. At some point. You can answer for this example if you have the exact numbers or if you don't I would still like to hear your opinion.
― Sébastien Chikara (Sébastien Chikara), Monday, 19 April 2004 19:53 (twenty-two years ago)
― Sébastien Chikara (Sébastien Chikara), Monday, 19 April 2004 21:02 (twenty-two years ago)
― Markelby (Mark C), Monday, 19 April 2004 21:42 (twenty-two years ago)
The producer and screenwriter will pobably be the first people working on the project. The producer will probably work the hardest and longest, with the possible exception of the director (and the crew which I presume you are paying ready cash or pixie dust, or something).The DP, the composer, and the editor should all make more than any actor unless the actor singly carries the picture.
the director 10%the producer 15%the screenwriter 10%the cinematographer/cameraman 7.5%the editor 7.5%the sound mixer 5%the music composer 7.5%the actors 27.5% (to be split accordingly)
I can easily imagine this breaking down differently if the writer was the director or was the producer or actor. If the dp's hard to get you may want to give him a whole load of the profits to get him to play. You may want to offer a bunch to an actor whose name recognition may get you distro deals or other sources of money and/or commitment. If it's a musical, the composer and the sound people are gonna deserve more. It depends on the film.
― Michael White (Hereward), Monday, 19 April 2004 22:13 (twenty-two years ago)
I can easily imagine this breaking down differently if the writer was the director
Yes, because it would reduce his workload isn'it?
― Sébastien Chikara (Sébastien Chikara), Monday, 19 April 2004 23:07 (twenty-two years ago)
― :|, Monday, 19 April 2004 23:23 (twenty-two years ago)
― Markelby (Mark C), Tuesday, 20 April 2004 07:07 (twenty-two years ago)
― Orbit (Orbit), Tuesday, 20 April 2004 07:09 (twenty-two years ago)
― Markelby (Mark C), Tuesday, 20 April 2004 07:13 (twenty-two years ago)
― Orbit (Orbit), Tuesday, 20 April 2004 07:14 (twenty-two years ago)
also i have never heard of a production where the primary aim is to reward creativity!
― s1ocki (slutsky), Tuesday, 20 April 2004 14:29 (twenty-two years ago)
― s1ocki (slutsky), Tuesday, 20 April 2004 14:30 (twenty-two years ago)
― ModJ (ModJ), Tuesday, 20 April 2004 14:54 (twenty-two years ago)
― Jordan (Jordan), Tuesday, 20 April 2004 15:02 (twenty-two years ago)
This is not necessarily true. Some directors concentrate on their actors and leave the rest to the prod. designer and the dp, or to the producer. In my experience working in film, I always found that the person most likely to make or break a film was the producer. They put together the package that fuses money, director, creative, distro, crew, etc... The best director with the best script in the world still leads to shit if the dp sucks, if the crew is lame, if production doesn't know how to negotiate with unions, if the actors are bad, if the prod. design is wrong. Also whatever other mental skills actors may or may not have they smell that 'fuck the actors' arrogance and you'll find yourself rewarded with perfomances comensurate with your pay and care almost every time. Which is why it's important to have a director and producer who know how to cast their film.
― Michael White (Hereward), Tuesday, 20 April 2004 15:13 (twenty-two years ago)