""If video games aspire to movie-like status, then games need to become topics of conversation at dinner parties and happy hours."

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Thus one Doug Loewenstein at E3. He added:

"And they won't ever achieve that if they are mainly the province of an elite few who speak their own language, congregate in chat rooms and LAN centres, and have an endless amount of time on their hands."

Ned Raggett (Ned), Thursday, 19 May 2005 17:43 (twenty-one years ago)

GO 'HEAD, DOUGIE!

The Ghost of Dan Perry (Dan Perry), Thursday, 19 May 2005 17:44 (twenty-one years ago)

what the fuck is he talking about? what american guy in their twenties never played a Madden/NHL/Tiger Wood game?

kingfish maximum overdrunk (Kingfish), Thursday, 19 May 2005 21:24 (twenty-one years ago)

Like movie buffs don't have their own language?

I suddenly not missing E3 anymore.

donut debonair (donut), Thursday, 19 May 2005 21:26 (twenty-one years ago)

Although I miss being able to escape E3 in order to walk over to some hole in the wall Persian restaurant and then check out THE MANNEQUIN STORE NEARBY!

donut debonair (donut), Thursday, 19 May 2005 21:27 (twenty-one years ago)

what american guy in their twenties never played a Madden/NHL/Tiger Wood game?

Ahem.

I probably know a number of others, too. The last sports videogame I played was a baseball game for NES.

Ian John50n (orion), Thursday, 19 May 2005 21:28 (twenty-one years ago)

Entertainment industry execs/fanatics not fully entrenched in reality shocker.

donut debonair (donut), Thursday, 19 May 2005 21:32 (twenty-one years ago)

I have never played a sports video game in my life (I'm 31). I never understood the point. If I wanted to do some badass sports move, I would, y'know, play sports.

Shakey Mo Collier, Thursday, 19 May 2005 21:35 (twenty-one years ago)

let me know when you can do like 360 windmill under the legs blindfolded while getting a blowjob, like you can do on NBA Live.

phil-two (phil-two), Thursday, 19 May 2005 21:38 (twenty-one years ago)

The last sports game I played was NBA Jam for Sega Genesis, I think.

Jordan (Jordan), Thursday, 19 May 2005 21:47 (twenty-one years ago)

"let me know when you can do like 360 windmill under the legs blindfolded while getting a blowjob, like you can do on NBA Live. "

what's the point? there was more variety to video games back when programmers only had 16 bits to work with. Nowadays 90% of everything slots into one of four formats - the two-player hand-to-hand combat game, the first-person shooter game, the sports game, and the driving/racing game. Its so boring and restrictive for a medium that should literally have NO limits on the scenarios and visual worlds it can create.

Shakey Mo Collier, Thursday, 19 May 2005 21:49 (twenty-one years ago)

I guess I'm just more interested in playing with something that's formally innovative, rather than a scenario I've played in a million times before only this time with more nudity, violence, and crappy, pointless aspirations to "realism".

Shakey Mo Collier, Thursday, 19 May 2005 21:50 (twenty-one years ago)

that also comes along with the increasing corporate resources needed to put out a game(like $20M or so per game).

there are other games, like Ico or Psychonauts(which you ALL should try, cuz it was done by the guy who did Grim Fandango/Full Throttle, etc), but they don't sell as well, so the game companies go with the ol' stand-by.

kingfish maximum overdrunk (Kingfish), Thursday, 19 May 2005 21:52 (twenty-one years ago)

I know there are exceptions - schwantz was telling me about some game where you're a giant magnetic ball that has to roll around the world making shit stick to you that sounded pretty odd...

Shakey Mo Collier, Thursday, 19 May 2005 21:54 (twenty-one years ago)

what's the point?

because its a sports video game and its fun!

phil-two (phil-two), Thursday, 19 May 2005 22:03 (twenty-one years ago)

Shakey's main point completely OTM.

Phil OTM too, though.

donut debonair (donut), Thursday, 19 May 2005 22:04 (twenty-one years ago)

Meaning, I agree with Shakey re: homogenization of "limitless" game technology.

But I also agree with Phil re: playing a sports game != playing sports

donut debonair (donut), Thursday, 19 May 2005 22:06 (twenty-one years ago)

psychonauts is fun.

"I exploded someone's head once. Well, four times actually."

Dan I. (Dan I.), Thursday, 19 May 2005 22:06 (twenty-one years ago)

Round my way, games totally ARE dinner table conversation! Even my mum and my little neice know and talk about the Sims. Sports games, I'd beg to differ are quite that popular, but things like the Sims, Gran Turismo (and other type car cames), even GTA I suppose - people know these things. People talk about GTA's violence in a censorship context. They talk about the massive non-geek popularity of the Sims. I'm suprised this guy still honestly things gaming is deeply rooted in shutaway LAN party nerd-land. Thats still out there, but is self-confessed cutting edge minority gamers.

I've had conversations about all this with my b/f recently. My take is, we need more simple, not taxing on the PC games like the Sims, because more people will ALWAYS have PCs than will go out and buy a dedicated console.

Trayce (trayce), Thursday, 19 May 2005 22:09 (twenty-one years ago)

I'm allergic to sports - both the real and digital varieties.


(well okay I guess I enjoy playing basketball.)

Shakey Mo Collier, Thursday, 19 May 2005 22:09 (twenty-one years ago)

oh i mean i agree with what you said except the part about sports games.

but i just went out and bought a used xbox for super cheap and got: tony hawk 4, brothers in arms, medal of honor, espn college hoops, splinter cell, midnite run. i cant wait to try

phil-two (phil-two), Thursday, 19 May 2005 22:19 (twenty-one years ago)

I know there are exceptions - schwantz was telling me about some game where you're a giant magnetic ball that has to roll around the world making shit stick to you that sounded pretty odd...

Ah, Katamari Damacy. Not only was it my favorite game of last year (better than San Andreas! better than anything!), its soundtrack was one of my favorite albums of last year. One of the best games of all time, and its sequel is coming soon!

I would like to second the recommendation of Psychonauts (I don't think it's out yet, but it's really great), Ico, etc. I also would recommend Alien Hominid and Viewtiful Joe, two incredibly awesome sidescrollers.

I personally love sports video games, but I can see why some might not. They aren't exactly innovative. I had a conversation about this with Scott Tobias of The Onion. Most of the industry is obsessed with verisimilitude, but my favorite sports games of all time were those that were made before technology allowed for greater realism. Realism and sports games are a terrible combination, and hopefully someone will realize this someday and make a sports game that is actually FUN.

That said, I enjoy the realism AND fun of Winning Eleven 8 and NFL 2K5. I'd rather go with the insanely violent and fast paced Burnout 3 over the sterile simulation of Gran Turismo 4, though.

polyphonic (polyphonic), Thursday, 19 May 2005 22:44 (twenty-one years ago)

Also, it's kind of hard to get a game of football / soccer / baseball / hockey going unless you know a LOT of people with similar interests, but it's easy to play video games.

polyphonic (polyphonic), Thursday, 19 May 2005 22:46 (twenty-one years ago)

"Most of the industry is obsessed with verisimilitude"

this is the whole problem right there, and is also my main complaint with computer animation/CGI effects. Why bother wasting so many resources attempting to create a replica of reality? I already LIVE in reality - gimme something I've never seen before!

Shakey Mo Collier, Thursday, 19 May 2005 22:47 (twenty-one years ago)

"Also, it's kind of hard to get a game of football / soccer / baseball / hockey going unless you know a LOT of people with similar interests, but it's easy to play video games. "

I don't buy that for a second. There are recreational leagues and public resources available in every city for all those sports.

Shakey Mo Collier, Thursday, 19 May 2005 22:49 (twenty-one years ago)

i still have never played a game as fun as Peanut Butter Panic.

Tracer Hand (tracerhand), Thursday, 19 May 2005 22:50 (twenty-one years ago)

shakey, you're a videogame rockist ;)

Sym Sym (sym), Thursday, 19 May 2005 22:52 (twenty-one years ago)

Burgertime >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Grand Theft Auto

Shakey Mo Collier, Thursday, 19 May 2005 22:53 (twenty-one years ago)

I don't buy that for a second. There are recreational leagues and public resources available in every city for all those sports.

What if you want to play NOW.

polyphonic (polyphonic), Thursday, 19 May 2005 22:54 (twenty-one years ago)

other people are bad at providing instant gratification. computers, on the other hand, are specifically designed for that. oddly, I still prefer people.


(and I was sorta kidding about Burgertime. tho it is a great, strange game)

Shakey Mo Collier, Thursday, 19 May 2005 22:58 (twenty-one years ago)

videogames certainly have a "spends a bit too much time in his room, doesn't he?" vibe, doug whozis is right about that.

Tracer Hand (tracerhand), Thursday, 19 May 2005 23:02 (twenty-one years ago)

xpost

Why are you kidding about Burgertime, it's awesome.

I prefer people for time-dependent gratification and computers for instant gratifcation. I mean, neither playing sports video games nor actually playing sports precludes participation in the other.

polyphonic (polyphonic), Thursday, 19 May 2005 23:06 (twenty-one years ago)

Does anyone know if they make a Burgertime for PS2? Or Frogger for that matter? I've been collecting all of the "classic" 80's video games for reasons mentioned above, but I can't seem to nail down these two. I'd love to have me some Donkey Kong too, but I think licensing crap will prevent this from ever happening.

darin (darin), Thursday, 19 May 2005 23:17 (twenty-one years ago)

yes but do you have Space Ace?

Shakey Mo Collier, Thursday, 19 May 2005 23:18 (twenty-one years ago)

One of my friends has Space Ace, both Dragon Slayers, and some other Don Bluth game all on one disc. Fun to play these now and try to remember all of the crazy moves I memorized 20 years ago.

darin (darin), Thursday, 19 May 2005 23:22 (twenty-one years ago)

okay, now I am jealous.

Shakey Mo Collier, Thursday, 19 May 2005 23:23 (twenty-one years ago)

I have Williams arcade classics for PS2, most of them are incredibly horrible. A couple are worth the nostalgia factor.

I should look up Psychonauts, I think Katamari Damacy is the best game ever and I haven't found anything else that comes close. I've been thinking about trying to find super mario 2 for PS2, I really liked that.

teeny (teeny), Thursday, 19 May 2005 23:25 (twenty-one years ago)

when he was describing Katamari Damacy to me I thought it sounded great - like a more complex, better looking version of one of my other favorite games of all time, Toejam and Earl.

Shakey Mo Collier, Thursday, 19 May 2005 23:27 (twenty-one years ago)

You should absolutely play it, it's undeniable. I liked toejam and earl too!

teeny (teeny), Thursday, 19 May 2005 23:28 (twenty-one years ago)

I have Williams arcade classics for PS2, most of them are incredibly horrible. A couple are worth the nostalgia factor.

Yeah, I only keep that one around for this sick love/hate relationship I have with Robotron.

darin (darin), Thursday, 19 May 2005 23:31 (twenty-one years ago)

On one level I agree with Shakey, but there are way more than just a few exceptions to his rule. Look at the 'rhythm' games out there for ex., like Dance Dance Revolution and Donkey Konga.

Jordan (Jordan), Thursday, 19 May 2005 23:39 (twenty-one years ago)

oh dood Dance Dance Revolution (and its ilk - the DJ game! the drummer game!) are AMAZING! But I thought we were talking home-system games here (or is there some version of Dance Dance Revolution for XBox that I don't know about?)

I was a big fan of Parappa the Rapper. There was a great idea, tho not entirely executed perfectly.

Shakey Mo Collier, Thursday, 19 May 2005 23:43 (twenty-one years ago)

Shakey, there are like a million versions of DDR for Xbox and PS2! PS2 especially, since the pads are better.

Jordan (Jordan), Friday, 20 May 2005 00:42 (twenty-one years ago)

Has anyone played GUITAR FREAKS?

Jordan (Jordan), Friday, 20 May 2005 00:42 (twenty-one years ago)

I've never owned a video game console (well an Atari 2400 when I was a kid) but this http://www.rockstargames.com/thewarriors/ makes me want to buy a PS2.

walter kranz (walterkranz), Friday, 20 May 2005 01:06 (twenty-one years ago)

Theres actually a bigger problem the industry needs to address before it can even think about being as big as the movie industry - the structure of its workforce. If they keep expecting to bleed small development houses dry by hiring young staff and working them for 15 hour shifts 7 days a week with no pay or reward of any sort til they all burn out, and mismanaging release schedules and budgets so badly, eventually the whole thing will collapse under its own weight.

Trayce (trayce), Friday, 20 May 2005 01:36 (twenty-one years ago)

I kind of wish that would happen in a way , to let independants gain SOME leverage again like they used to have. The music industry at least somewhat supports them - but in games? Forget it for the most part, iD notwithstanding.

Trayce (trayce), Friday, 20 May 2005 01:37 (twenty-one years ago)

Just out of curiosity, has anyone here heard of Vendetta Online? It's a game put out by a friend's indie development group.

Jordan (Jordan), Friday, 20 May 2005 02:14 (twenty-one years ago)

Theres actually a bigger problem the industry needs to address before it can even think about being as big as the movie industry - the structure of its workforce. If they keep expecting to bleed small development houses dry by hiring young staff and working them for 15 hour shifts 7 days a week with no pay or reward of any sort til they all burn out, and mismanaging release schedules and budgets so badly, eventually the whole thing will collapse under its own weight.

Well, given that the movie industry has used this model, ten times worse, for the past half century, and it's still around...

donut debonair (donut), Friday, 20 May 2005 02:23 (twenty-one years ago)

Yeah, I was gonna say. Exactly how is that different from Hollywood?

walter kranz (walterkranz), Friday, 20 May 2005 02:29 (twenty-one years ago)

Not so much ass-kissing of the "stahs" in the VG werld... because they can't come in the studio and demand instant-espressos. That's all.

Vichitravirya XI, Friday, 20 May 2005 04:42 (twenty-one years ago)

Hm I suppose Hollywood is the same - but it didnt used to be, what with the studio system and all. Wether thats better or worse I dunno, I dont know enough about movies from a financial POV.

Trayce (trayce), Friday, 20 May 2005 04:47 (twenty-one years ago)

Not so much ass-kissing of the "stahs" in the VG werld...

heh, not since the id John's kinda faded into gamer obscurity after 1997...

kingfish maximum overdrunk (Kingfish), Friday, 20 May 2005 05:03 (twenty-one years ago)

Hm I suppose Hollywood is the same - but it didnt used to be, what with the studio system and all. Wether thats better or worse I dunno, I dont know enough about movies from a financial POV.

I think the "work the young underpaid people into the ground" business model is inevitable for any industry where there is a constant stream of young people who want to be involved in what's seen as being "fun."

walter kranz (walterkranz), Friday, 20 May 2005 06:35 (twenty-one years ago)

shakey you're so right! here i was thinking i actually enjoyed sports video games! but now i realize i can, like, play sports in real life!!! REVELATION!
it's 3:40 am and me and the Chicago Bulls are gonna go challenge the greats from the 1960s! peace.

()ops (()()ps), Friday, 20 May 2005 07:43 (twenty-one years ago)

Movies should aspire to video game-like status, cos the best videogames are already MUCH BETTER than the best films.

I can't believe no one's pointed that out yet.

mei (mei), Friday, 20 May 2005 11:42 (twenty-one years ago)

I dunno, man, Citizen Kane as a game sucked. And ironically the rules to The Rules of the Game are never explained!

Ned Raggett (Ned), Friday, 20 May 2005 11:46 (twenty-one years ago)

Also, it's for the chattering classes to talk about video games, because unlike any other kind of art YOU CAN BE BAD AT THEM (as a comsumer).


Mark Lawson: "So, what did our panel think of GTA: San Andreas, there's been much controversy surrounding its content, but is it successful as a _game_?"

Germaine Greer: "*mumbles*"

Mark Lawson: "What, you couldn't get past the tutorial level? You really are shit aren't you?"

mei (mei), Friday, 20 May 2005 11:46 (twenty-one years ago)

Tom Paulin: ha, Greer! pwned!

ja (_ja_), Friday, 20 May 2005 11:50 (twenty-one years ago)

Mei OTM in both posts. Why should videogames aspire to be "movie-like"? I have nothing against them aspiring to "artistic credibility" but not if said credibility is defined entirely within the terms of other artforms: videogames are already a completely different aesthetic experience from anything else, why not focus on what makes them so and how to market that?

Tom (Groke), Friday, 20 May 2005 11:54 (twenty-one years ago)

(I didn't mean games of films (or vice-versa) are better or worse than the original)

Super Mario 64, for example, is so, so much better than Citizen Kane it's not even a joke.


(By 'better' I mean more invovling, more enjoyable, uses more time, expands your mind more etc.)

mei (mei), Friday, 20 May 2005 11:56 (twenty-one years ago)


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