https://www.youtube.com/watch?v=mfEOHcGFchYhttp://images.encyclopediadramatica.se/2/2c/Mike_Tyson_Punch_Out_Comic.gif
― Eugene Goostman (forksclovetofu), Sunday, 22 November 2015 00:27 (nine years ago) link
in many ways, this is the perfect video game
― Eugene Goostman (forksclovetofu), Sunday, 22 November 2015 00:32 (nine years ago) link
protip: press Select on the screen between rounds for the coach to rub the player's shoulder faster (...) for extra health when the round starts
― calstars, Sunday, 22 November 2015 00:42 (nine years ago) link
works only once per match tho, so choose wisely!
― Eugene Goostman (forksclovetofu), Sunday, 22 November 2015 00:45 (nine years ago) link
i got as far as bald bull on my first play with a janky controller; I think it's time to bluetooth this going forward.the patterns are a part of me
― Eugene Goostman (forksclovetofu), Sunday, 22 November 2015 06:32 (nine years ago) link
I've never beaten this. It seems focused on getting counter-hits which I'm not good at. I did have Super Punch-Out on SNES as a kid and I can beat that without losing a match.
― aaaaablnnn (abanana), Sunday, 22 November 2015 08:07 (nine years ago) link
I'll see if there's a 3DS version.
Castlevania inspired me to try to beat Ghosts 'n Goblins with save states, i.e. saving whenever I quit and reloading from there next session. It's frustrating and not fun at first but becomes addictive as you begin to inch forwards. Currently on the ogre mansion in stage 2.
― jmm, Sunday, 22 November 2015 14:23 (nine years ago) link
start a thread!
― Eugene Goostman (forksclovetofu), Sunday, 22 November 2015 17:27 (nine years ago) link
cool ive never really played this. i like the concept a lot -- dodging anticipated
― AdamVania (Adam Bruneau), Sunday, 22 November 2015 17:45 (nine years ago) link
try to figure out the patterns on your own; would love to hear that process
― Eugene Goostman (forksclovetofu), Sunday, 22 November 2015 17:49 (nine years ago) link
KO'd Glass Joe w a little difficulty. I was waiting too long after his wind-up to dodge, you kind of have to hit dodge the second he starts winding up.
Wagner LOL! Kaiser seems to shake his head just before attacking. Now I'm in a routine of baiting the attacks and then wailing w rapid sucker punches. Let's see how long this lasts...
Ok now on to Piston Honda. He did unleash a crazy combo where he danced around before pummeling me repeatedly. Keeps raising his eyebrows right before he attacks. He's kicking my butt w this combo though.
My trainer gave me some good advice "Dodge his punch, then counter-punch." Thanks I will try to do that!
...Crap he killed me w his combo. It looks like a L-R-L-R pattern but getting the timing down will take practice...
― AdamVania (Adam Bruneau), Sunday, 22 November 2015 18:07 (nine years ago) link
King Hippo gave me a lot of trouble. My trainer told me to join the NINTENDO FUN CLUB. Baiting attacks no longer work, you have to wait for him to shake, hit him in the face, then punch the X on his belly.
I lucked out, the first round I figured out the strategy he went down in a single KO. Time for the man himself. Gonna need to train...
https://media.giphy.com/media/9wyvNnLKXenN6/giphy.gif
― AdamVania (Adam Bruneau), Sunday, 22 November 2015 19:34 (nine years ago) link
lol spoke too soon this only halfway thru the game
― AdamVania (Adam Bruneau), Sunday, 22 November 2015 19:38 (nine years ago) link
This game is AMAZING crazy i never played it much before. It is a lot like Dark Souls fwiw. Anticipating attacks, dodging, blocking, be able to surmise patterns and come up with the correct strategy and pull it off in time. This game is tight. The timing is really nice. I bet it even feels better on a real NES. Emulators are great but there is always a lag or difference in timing i find.
Love the star mechanic. I played through once without even looking up the controls so I had no idea about it. It is so satisfying to use a star right after dodging a heavy attack.
Sorry if I am posting a lot rn. This game rules.
― AdamVania (Adam Bruneau), Sunday, 22 November 2015 20:02 (nine years ago) link
I was playing in VirtualNES which was ok for a windowed play but looked horrible stretched fullscreen. Now going w Nestopia, which is really nice and has a whole bunch of filters. Sadly, fair, bloody severed-handed Nesticle seems to be hard to find these days.
I found a copy on bestdownload.com but just the name of that site scares me.
― AdamVania (Adam Bruneau), Sunday, 22 November 2015 20:04 (nine years ago) link
Bad news: Nesticle doesn't work on Windows 7 or anything later. Not even in Windows 95 compatibility mode.
― AdamVania (Adam Bruneau), Sunday, 22 November 2015 20:06 (nine years ago) link
loads of fun to watch you discovering this
― Eugene Goostman (forksclovetofu), Sunday, 22 November 2015 20:19 (nine years ago) link
i like the comparison with dark souls, that rings true to me
― Eugene Goostman (forksclovetofu), Sunday, 22 November 2015 20:21 (nine years ago) link
yeah AB these are great posts, no apologies necessary!
virtualNES should add a nesticle emulation mode that gives you back the bloody finger cursor.
― Doctor Casino, Sunday, 22 November 2015 21:33 (nine years ago) link
― Eugene Goostman (forksclovetofu), Sunday, November 22, 2015 12:19 PM (7 hours ago) Bookmark Flag Post Permalink
Can't wait for AB's first soda popinski!
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Monday, 23 November 2015 04:08 (nine years ago) link
a bit of trivia: Sufjan Stevens' "Flint" is the Punchout training sequence music slowed down
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Monday, 23 November 2015 04:12 (nine years ago) link
hell soda may be as far as i get.
― AdamVania (Adam Bruneau), Monday, 23 November 2015 04:28 (nine years ago) link
that could be a job well done, depending on how much you play. I'd encourage you to continue figuring out the patterns/strategies on your own, though. or at least consult the thread for hints! I don't think I ever actually beat Tyson/Dream. It was very frustrating. felt good just to reach him.
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Monday, 23 November 2015 04:39 (nine years ago) link
I must have played for a month before figuring out that one needs to actually block and dodge to win some of these fights. I also was very slow to figure out the LRLRLRLRLR.... Honda pattern. It's less effective the second time, though.
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Monday, 23 November 2015 04:41 (nine years ago) link
this game is so much fun i just started another try and i just beat Bald Bull, havent lost yet. Soda is a killer tho
― AdamVania (Adam Bruneau), Monday, 23 November 2015 04:51 (nine years ago) link
the bull charge is pretty scary
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Monday, 23 November 2015 04:58 (nine years ago) link
i am filled with dread when he backs up and crouches over
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Monday, 23 November 2015 04:59 (nine years ago) link
bull charge was crazy and took me forever to figure out how to counter cos i kept doing a high punch. you just do a standing gut-punch when he bounces the third time and it will connect.
now i cant get past the 2nd Piston Honda. they are piling up these combos and moves. the pacing is really fast too! these are some cool fights.
― AdamVania (Adam Bruneau), Monday, 23 November 2015 05:08 (nine years ago) link
http://www.gamefaqs.com/nes/525246-mike-tysons-punch-out/cheats
― Eugene Goostman (forksclovetofu), Monday, 23 November 2015 05:09 (nine years ago) link
mr sandman is when i run out of hardwired memories
― Eugene Goostman (forksclovetofu), Monday, 23 November 2015 05:10 (nine years ago) link
damn soda. this is pissing me off.
― AdamVania (Adam Bruneau), Monday, 23 November 2015 05:20 (nine years ago) link
http://cdn2.sbnation.com/imported_assets/687792/m.gif
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Monday, 23 November 2015 05:22 (nine years ago) link
this is going to take crackerjack timing.
― AdamVania (Adam Bruneau), Monday, 23 November 2015 05:24 (nine years ago) link
i can't get past time today. may i will try again later. HUGE leap in difficulty imo.
yeah, I remember that it does feel more wide open at popinski.
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Monday, 23 November 2015 05:26 (nine years ago) link
he is just too fast for me at the moment. his tell before he attacks is like half that of the earlier fighters.
― AdamVania (Adam Bruneau), Monday, 23 November 2015 05:29 (nine years ago) link
yeah, you are in for some fun rematches after you beat him, though. and then the last 3 each feel like a popinski level jump imo. very tough for me.
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Monday, 23 November 2015 05:30 (nine years ago) link
anyone beat this thing?
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Tuesday, 1 December 2015 17:26 (nine years ago) link
i got to popinski
― Eugene Goostman (forksclovetofu), Tuesday, 1 December 2015 17:37 (nine years ago) link
popinski. still can't get a single shot in.
― AdamVania (Adam Bruneau), Tuesday, 1 December 2015 17:40 (nine years ago) link
i got bored playing glass joe and sat this round out. i think i got to super macho man once up on a time or maybe just saw someone get to him
― rap is dad (it's a boy!), Tuesday, 1 December 2015 17:45 (nine years ago) link
gotta love the absurd size of some of these opponents
alright let's get it on: ILX Plays: The Legend of Zelda for NES
― Eugene Goostman (forksclovetofu), Tuesday, 1 December 2015 17:50 (nine years ago) link
I agree with AB. This is nearly a perfect NES game, there's something so satisfying about it and it manages to be super addictive despite its difficulty. I say 'almost' because Tyson was just way way too hard. I remember being so thrilled being able to finally beat Great Tiger and Bald Bull and then get absolutely destroyed by Iron Mike. I never got close to beating him.
― frogbs, Tuesday, 1 December 2015 17:53 (nine years ago) link
it is so much work just to get there. how can you ever figure it out?
― the grimes of claire boucher ('90s on) (Sufjan Grafton), Tuesday, 1 December 2015 17:54 (nine years ago) link
this may be the game/thread that convinces me to get a better usb controller
― Eugene Goostman (forksclovetofu), Tuesday, 1 December 2015 17:56 (nine years ago) link
also I think Von Kaiser's head bobbing around as he descends the ring is probably the funniest thing in any NES game
― frogbs, Tuesday, 1 December 2015 17:56 (nine years ago) link
i got to the Great Tiger on my first quarter. I think I lost because I couldn't remember how to use the stars? How do you use them again?
― polyphonic, Tuesday, 1 December 2015 19:21 (nine years ago) link
start button i think? very non-intuitive since it so quickly became strictly the pause or inventory screen button in like 95% of games. not that the two middle buttons would have ever really have been much use in non-secondary roles - too hard to move your thumbs over there - but it's interesting to think that if they'd just laid out the controller hardware differently this could have been a real four-button system. wonder what that would have done for game design.
not that having six 'active' buttons turns every super NES game into a rich, complex super-game, but it does open up some possibilities. definitely would have freed you up from soooooooo many now-forgotten titles with frankly bizarre button combinations to accomplish basic things (down + B to climb ladders or whatever).
― Doctor Casino, Tuesday, 1 December 2015 20:49 (nine years ago) link