fancy men 10? is that a porno?
― banned, on the run (s1ocki), Tuesday, 10 November 2009 18:56 (fourteen years ago) link
I think that's the UK title of MW2
― antexit, Tuesday, 10 November 2009 19:04 (fourteen years ago) link
25:9 you never lose it *blows on knuckles*
― coz (webinar), Tuesday, 10 November 2009 19:37 (fourteen years ago) link
fm10 = football manager 2010, I spent the vast majority of Monday playing it.
I checked your stats earlier Coz, just before I bottled a bit of free for all and played spec ops instead (the sniper fi level is a hell of a lot of fun) level 8 within the hour? not bad at all.
― problem chimp (Porkpie), Tuesday, 10 November 2009 19:50 (fourteen years ago) link
― coz (webinar), Tuesday, November 10, 2009 1:37 PM (15 minutes ago) Bookmark
enthusiasm for this game... waning, ha
― goole, Tuesday, 10 November 2009 19:54 (fourteen years ago) link
i don't think my ratio in cod4 got above 1. cod5 i thought was lame and never got past level 15
this was all before my hueg tv tho.
― goole, Tuesday, 10 November 2009 19:56 (fourteen years ago) link
tangos on your left
― It's-a not so bad (jeff), Tuesday, 10 November 2009 20:15 (fourteen years ago) link
it's basically an expansion pack of cod4 but that's enough to refresh my enthusiasm for its MP: more new unlocks to gorge on
― coz (webinar), Tuesday, 10 November 2009 20:20 (fourteen years ago) link
Just got this...
― some trustifarian junkie moron (dan m), Tuesday, 10 November 2009 20:39 (fourteen years ago) link
― It's-a not so bad (jeff), Tuesday, November 10, 2009 2:15 PM (26 minutes ago) Bookmark
fuckin goddamit. son of a whore i just LOOKED over there what the FUCK.
― goole, Tuesday, 10 November 2009 20:42 (fourteen years ago) link
50,000 people used to live here
― Jeff LeVine, Tuesday, 10 November 2009 20:47 (fourteen years ago) link
must admit, when I was on front of the top deck of the bus this morning I was very busy staying frosty and checking my corners for Tangos.
― problem chimp (Porkpie), Tuesday, 10 November 2009 20:48 (fourteen years ago) link
cdn't hear ur voice message, dan m : /
― coz (webinar), Tuesday, 10 November 2009 20:49 (fourteen years ago) link
Our leaders prostituted us to the West, destroyed our culture, our economies, our honor.
― goole, Tuesday, 10 November 2009 20:50 (fourteen years ago) link
this is a message
― problem chimp (Porkpie), Tuesday, 10 November 2009 20:52 (fourteen years ago) link
damnit - it's sitting right here in my bag ready to go home and play - I should just leave work right? I have people trash talkin' me through IM and sms right now and I'm not even home playing - DAMMMMIT. When I got off the bus for work today, there were literally ten guys bee-lining for Hancock center Best Buy right along with me with the intent of grabbing it before work. One guy yelled - 'there's gonna be some killin' tonight' and everyone laughed. Someone just texted me and said there is no 'old school' mode in MP - W...T...F...?
― BlackIronPrison, Tuesday, 10 November 2009 21:48 (fourteen years ago) link
So glad Russians are the go-to video game bad guys again.
― smashing aspirant (milo z), Tuesday, 10 November 2009 21:48 (fourteen years ago) link
what to say... it's brilliant. it's just as smooth and tight as the first one and the new stuff they've thrown in is both really cool and pretty well balanced. not played on search and destroy yet but will be interesting to see how the heart monitor plays out there... wasn't nuked once in the 3 and half hours I played tonight
― coz (webinar), Tuesday, 10 November 2009 22:36 (fourteen years ago) link
then today was a GOOD DAY.
― banned, on the run (s1ocki), Tuesday, 10 November 2009 22:37 (fourteen years ago) link
this game has the most pathetic manual
― coz (webinar), Tuesday, 10 November 2009 23:03 (fourteen years ago) link
WILL TAKE ANY OF U FUCKERS ON IN A CAGE MATCH
all Activision manuals are like three pages long now.
― GM, Tuesday, 10 November 2009 23:05 (fourteen years ago) link
does this game have magics?
― Lamp, Tuesday, 10 November 2009 23:10 (fourteen years ago) link
maybe a little too America Fuck Yeah thus far
― GM, Wednesday, 11 November 2009 00:26 (fourteen years ago) link
having never played any Call of Duty game ever, can you guys explain how these play?
― because she looks awesome, like in the face (forksclovetofu), Wednesday, 11 November 2009 03:16 (fourteen years ago) link
Forks - have you ever played a first person shooter, where you walk & sprint around shooting stuff? Well, this plays exactly like that
― Jeff LeVine, Wednesday, 11 November 2009 03:36 (fourteen years ago) link
watching some gameplay videos, this seems to be another one-man-army run & gun, despite attempts at realism.
― abanana, Wednesday, 11 November 2009 04:02 (fourteen years ago) link
C'mon Jeff, be serious! Actually, I've never played a CoD either.
― Nhex, Wednesday, 11 November 2009 04:40 (fourteen years ago) link
― abanana, Tuesday, November 10, 2009 11:02 PM (Yesterday) Bookmark Suggest Ban Permalink
no you're usually with a bunch of dudes... fwiw
― banned, on the run (s1ocki), Wednesday, 11 November 2009 05:56 (fourteen years ago) link
wha - I was (pretty much) being serious. If you've played another FPS, they're all kind of similar. This is a very solid one, with high production values and a fantastic multiplayer suite.
The single player really is just like a light gun game (a shooting gallery) where you control the movement too - there's no puzzles or anything like that - just forward movement and shooting lots and lots of folks. Honestly, if this game was only single player, I wouldn't buy it. The way they design single player really turns me off (after playing an hour or two of it tonight, the hate came flooding back).
But the multi is pretty much just one crazy adrenaline rush. Maybe comparable to a more fully developed version of Countestrike (more modes, weapons and variety & better graphics)? It's like two different games in one (maybe three? I've yet to try coop).
― Jeff LeVine, Wednesday, 11 November 2009 06:42 (fourteen years ago) link
the little of the co-op I actually tried was pretty neat
― coz (webinar), Wednesday, 11 November 2009 06:44 (fourteen years ago) link
I really like what they've done with the custom kill streak rewards (so far). It gives the multiplayer the feeling of a lot more variety, even if they make the matches that much more frustrating at times. I guess eventually we'll learn how to avoid or deal with all this new stuff. It's a lot riskier to use them too, since you're vulnerable longer when you're using some of them, I think? I also really like when matches end showing a sweet final kill.
― Jeff LeVine, Wednesday, 11 November 2009 07:50 (fourteen years ago) link
totally didn't expect that scene to be so gratuitous. it's set up with maybe two lines of dialogue.
― GM, Wednesday, 11 November 2009 08:11 (fourteen years ago) link
Damn. It's been a long time since I beat a game in one sitting. Holy hangover. I think this is some of the best level design I've ever seen in a FPS. Events are really seamlessly integrated, and it's on rails to the extent that you always know where to go and what's happening but only once or twice did I get the "fuck why can't I jump over this fucking privet hedge" feeling. Also all the scenes in America are fucking WIN WIN WIN WIN WIN. Please tell me some of those maps are in MP.
Speaking of MP, did I always suck so bad at it? My five games can be best summed up as
http://www.fersht.com/chess/No8/BlackpawnsandfeltsLR.jpg
The n00b-assisting deathstreak features don't help much, either.
― antexit, Wednesday, 11 November 2009 14:10 (fourteen years ago) link
xp yeah, "No Russian!"
Lucky because presumably your character doesn't speak any!
― antexit, Wednesday, 11 November 2009 14:11 (fourteen years ago) link
pawn felt?
― banned, on the run (s1ocki), Wednesday, 11 November 2009 14:42 (fourteen years ago) link
pwned
― I'm Still Stanning (onimo), Wednesday, 11 November 2009 15:14 (fourteen years ago) link
wha - I was (pretty much) being serious. If you've played another FPS, they're all kind of similar. This is a very solid one, with high production values and a fantastic multiplayer suite. The single player really is just like a light gun game (a shooting gallery) where you control the movement too - there's no puzzles or anything like that - just forward movement and shooting lots and lots of folks. Honestly, if this game was only single player, I wouldn't buy it. The way they design single player really turns me off (after playing an hour or two of it tonight, the hate came flooding back).But the multi is pretty much just one crazy adrenaline rush. Maybe comparable to a more fully developed version of Countestrike (more modes, weapons and variety & better graphics)? It's like two different games in one (maybe three? I've yet to try coop). --Jeff LeVine
But the multi is pretty much just one crazy adrenaline rush. Maybe comparable to a more fully developed version of Countestrike (more modes, weapons and variety & better graphics)? It's like two different games in one (maybe three? I've yet to try coop). --Jeff LeVine
dude how bad would it be if they decided to pad it out with PUZZLES
― banned, on the run (s1ocki), Wednesday, 11 November 2009 15:47 (fourteen years ago) link
Like portal with terrists to kill? Sign me up.
― I'm Still Stanning (onimo), Wednesday, 11 November 2009 15:52 (fourteen years ago) link
actually don't, just remembered how infuriating stupid wee jumping bits can be in FPS games.
― I'm Still Stanning (onimo), Wednesday, 11 November 2009 15:53 (fourteen years ago) link
s1ock - I wasn't saying there should be puzzles - that would indeed be awful
― Jeff LeVine, Wednesday, 11 November 2009 16:15 (fourteen years ago) link
<3 u AC130
― some trustifarian junkie moron (dan m), Wednesday, 11 November 2009 16:19 (fourteen years ago) link
antexit - five multiplayer games isn't enough. You need to unlock some better perks and guns and you'll be able to do better. Game starts out pretty harsh if you're matched up with people who have considerably better stuff than you.
― Jeff LeVine, Wednesday, 11 November 2009 16:20 (fourteen years ago) link
I just got to the Red Dawn part, so hopefully the single player will get better from here on out, maybe? I really hated the Favela level, as it did the typical Call of Duty thing I hate the most, where they just scatter an insane amount of enemies throughout the level to slow down your progress and to kill you over an over again in the same two feet, before you can move that extra foot forward to get to the next checkpoint. I guess you feel like you accomplish something when you get past the sections like that, but I just find them no fun to play.
It also kind of bummed me out in the snow level, when they introduce that great stealth-like mechanic and then only let you use it for a minute or so. Would have been happy doing that much longer! Also why introduce a climbing mechanic, then do nothing significant with it?
― Jeff LeVine, Wednesday, 11 November 2009 17:40 (fourteen years ago) link
Picking up Intel is a hoot, huh? Working laptops in blizzard, subzero conditions - some days I want to live in COD world.
― BlackIronPrison, Wednesday, 11 November 2009 17:43 (fourteen years ago) link
i dunno to me it's fun to figure out tactically how to advance in those sections—who you need to take out first and how etc etc
― banned, on the run (s1ocki), Wednesday, 11 November 2009 17:47 (fourteen years ago) link
"Wasteland" multiplayer map is recycled from CoD... 2? It's kind of shameful that I know this.
― some trustifarian junkie moron (dan m), Wednesday, 11 November 2009 17:56 (fourteen years ago) link
xp Slocki
yeah, I love that! Especially now that you can actually clear a path tactically, rather than being forced into constant forward movement by respawning enemies.
One of the baddie skins in the favela level looks disturbingly young, did anyone else notice this?
xp Jeff, yeah I know. I'm L4 now, and not likely to improve until I figure out why my wireless router isn't working :( :( :(. But I don't see why I lose out 65% of the time when I clearly have the drop on a guy. The R1 L1 mechanic is just a way to spice up what's practically a cutscene, I'd think (it crops up again in a different context). It'd be functionally useless in something like MP, anyway.
― antexit, Wednesday, 11 November 2009 18:01 (fourteen years ago) link
bottled out of joining a free for all deathmatch again this afternoon. Need to rip the plaster off and go out there and get shot to bits. The thought of sucking so badly at online play is just so dispriting though. What with being insanely competetive and all.
― problem chimp (Porkpie), Wednesday, 11 November 2009 18:54 (fourteen years ago) link
that's kind of why i'm shying away from this
― because she looks awesome, like in the face (forksclovetofu), Wednesday, 11 November 2009 19:17 (fourteen years ago) link