Bioshock -- the "sequel in spirit" to System Shock 2

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lol cozen gets high to watch benson

antexit, Tuesday, 16 February 2010 23:40 (fourteen years ago) link

this has grown on me. those harvesting sessions really get intense as the game goes on.

jeff, Thursday, 18 February 2010 19:16 (fourteen years ago) link

YES! and the big sisters!?

sir ilx-a-lot (cutty), Thursday, 18 February 2010 19:24 (fourteen years ago) link

i've been rescuing the little ones and I didn't kill that woman. it's worked out pretty well to be a good guy i think?

sir ilx-a-lot (cutty), Thursday, 18 February 2010 19:25 (fourteen years ago) link

i didn't kill her either but I killed stanley later. i totally missed that you could harvest twice with each girl and missed out on lots of adam :(

the multiplayer seems really dumb for all the hype they gave it. at least in cod you have to spot the enemy, here they have HUGE RED NAMES above them.

self-important coozen (bnw), Thursday, 18 February 2010 19:57 (fourteen years ago) link

Do you get a shitload of adam if you use the little sister to grab adam from the corpses then tear her apart rather than saving her?

Big daddy fights got less challenging for me once I learned to put prox mines on a corpse and hurl said corpse at big daddy for a one hit kill.

mayor jingleberries, Thursday, 18 February 2010 20:18 (fourteen years ago) link

prox mines? you mean traps?

sir ilx-a-lot (cutty), Thursday, 18 February 2010 20:41 (fourteen years ago) link

i've found it effective to freeze the big daddies and then drill charge them over and over. if you do it right they don't get any attacks on you at all.

sir ilx-a-lot (cutty), Thursday, 18 February 2010 20:42 (fourteen years ago) link

cutty good news I am def getting a PS3 next wk

hi5

a passing heavy daftie (cozen), Thursday, 18 February 2010 20:42 (fourteen years ago) link

whaaaaaaaaaaaat! so psyched.

sir ilx-a-lot (cutty), Thursday, 18 February 2010 20:43 (fourteen years ago) link

<3 $$$freelance lawyering$$$

a passing heavy daftie (cozen), Thursday, 18 February 2010 20:44 (fourteen years ago) link

i also had great luck using hypnotize on a big daddy to help kill a big sister

sir ilx-a-lot (cutty), Thursday, 18 February 2010 20:56 (fourteen years ago) link

Proximity mines from the launcher. You can shoot them onto any large object and then hurl it at a big daddy for massive damage. All it takes is 3 mines on medium.

I hypnotized a big daddy who basically killed all my enemies in persephone during the boss fight which took the pressure off considerably.

mayor jingleberries, Thursday, 18 February 2010 21:21 (fourteen years ago) link

rok out coz

forksclovetofu, Thursday, 18 February 2010 22:00 (fourteen years ago) link

one month passes...

oh hey just bought this. btw for DORKS the limited edition version is on some sort of secret clearance at best buy for $10 more than the standard.

(hushed confession - that is why i bought this, and the shit you get is super cool, book is awesome, and uh vinyl bioshock soundtrack OK!. also you get the new game soundtrack on cd and some rolled up posters that i even i am too full of self-respect to display in my house.)

game so far seems pretty sweet, much to my surprise. still sweating the multiplayer letdown tho

First and Last and Safeways ™ (jjjusten), Thursday, 18 March 2010 07:09 (fourteen years ago) link

on the downside/upside multiplayer is much better than expected until it CRASHES when i am in first place. bahhh

First and Last and Safeways ™ (jjjusten), Thursday, 18 March 2010 08:14 (fourteen years ago) link

my blu ray disc of bioshock 3 cracked before i finish it. does gamestop have any warranty for broken discs?

shite new answers (cutty), Thursday, 18 March 2010 11:23 (fourteen years ago) link

i am totally baffled as to how they got the multiplayer to look so shitty in that gamestop commercial

First and Last and Safeways ™ (jjjusten), Thursday, 18 March 2010 16:54 (fourteen years ago) link

probably didn't have access to the game and built the animation from scratch.

forksclovetofu, Thursday, 18 March 2010 18:46 (fourteen years ago) link

2k games is replacing my disc! yay

shite new answers (cutty), Thursday, 18 March 2010 18:51 (fourteen years ago) link

ok so 2 multiplayer crashes in 2 days is starting to make me really fucking angry at this game.

First and Last and Safeways ™ (jjjusten), Friday, 19 March 2010 07:00 (fourteen years ago) link

3 now. wtf? anyone else having this problem?

First and Last and Safeways ™ (jjjusten), Friday, 19 March 2010 07:15 (fourteen years ago) link

Absolutely loving the single player on this btw, still early on, but lots of really nice touches (the amusement park level is incredibly well done, nice clever touches going on throughout). its harder than the first one, and big sister fights are INTENSE and thx to the excellent sound design actually pretty frightening in surround sound.

multiplayer is just...weird. very very few people playing it, and yes, like all online multiplayer experiences, you will end up running into the roving gangs of assholes that are into statbuilding each other and get mad when you interrupt their attempts by like i dont know showing up to play an actual game.

First and Last and Safeways ™ (jjjusten), Wednesday, 24 March 2010 19:46 (fourteen years ago) link

cool to hear more good things about the single player. i was unsure about this for a while but i have decided to pick it up soon.

aarrissi-a-roni, Wednesday, 24 March 2010 20:15 (fourteen years ago) link

i should clarify that there is nothing game-changing re:gameplay or environments vs the first one. whats nice is that the new development team seems to have really gotten the feel of the first game and expanded on it.

also looking out the windows at the sea is pretty awesome.

First and Last and Safeways ™ (jjjusten), Wednesday, 24 March 2010 20:18 (fourteen years ago) link

game is awesome

shite new answers (cutty), Thursday, 25 March 2010 02:27 (fourteen years ago) link

Crashes like a motherfucker on 360 tho ;_; I am on my third single player crash at this point

First and Last and Safeways ™ (jjjusten), Thursday, 25 March 2010 06:05 (fourteen years ago) link

And they're full on system crashes too, which is annoying. Save often.

First and Last and Safeways ™ (jjjusten), Thursday, 25 March 2010 06:06 (fourteen years ago) link

Ok yeah just lost two hours of work, pretty fucking furious.

First and Last and Safeways ™ (jjjusten), Thursday, 25 March 2010 06:13 (fourteen years ago) link

Been saving progress regularly, am just starting the Siren Alley segment. Is it crashing at random points, i.e. early in the game, or later in the game as the action increases?

Agree with all the reviews so far - not a real departure from the first (yet), but very, very pretty. If it wasn't for the splicers, I'd be moving a bit slower and admiring the design more.

scampering alpaca, Thursday, 25 March 2010 16:58 (fourteen years ago) link

Just got to siren alley also (after a night of retreading) so it was earlier stuff than that. If you want to share my pain it crashed right after grace's apartment and kicked me back to the start of the level.

First and Last and Safeways ™ (jjjusten), Friday, 26 March 2010 06:14 (fourteen years ago) link

OUCH. 98% complete.

Forewarned, and fortunate so far.

scampering alpaca, Friday, 26 March 2010 16:15 (fourteen years ago) link

two weeks pass...

Slowly working my way through this, and still enjoying the sense of immersion with the design and the audio diaries.

Seems like the Dionysus Park level is a good jump forward in difficulty, or maybe that's just me spazzing & not refreshing the health packs fast enough.

The bug I'm finding annoying is dying while firing the machine gun, respawning, and watching as the gun empties itself on the inside of the container.

Had the game freeze once, in the latter third of Siren Alley, but didn't lose enough gameplay to be sad.

scampering alpaca, Monday, 12 April 2010 17:38 (fourteen years ago) link

A few other freezes, but now finished and enjoyed. Curious where Bioshock 3 will go.

Being an ammo hoarder, a hacking/looting completist, and using the Arms Race tonic, the last few levels were painful in leaving too many goodies behind.

Off to YouTube later to check out the other two endings. I went the rescue/spare (2 of the 3) route. Doubt I'll replay it to harvest the little sisters, but will keep the game and maybe dive in again to better utilize the research camera and try a few different plasmids, or maybe go the drill-only route. Avoided Decoy entirely, and passed on using some gene tonics.

One improvement would have been post-game or -level stats of plasmid/gene/weapon use.

scampering alpaca, Monday, 19 April 2010 16:46 (fourteen years ago) link

one month passes...

I just started Dionysus park so I guessing I'm a bit past halfway?

My only complaint might seem like a stupid one (and I'm not even completely on board with this complaint): dying and regenerating at a nearby tube makes Bioshock 1 and 2 super easy. You could kill a big sister without using any ammo or plasmids if you don't mind hitting her with your drill over and over, dying, regenerating and repeat. Anyways I'm choosing not to harvest any little sisters. Hopefully the 3 different ending clips aren't as sucky as the ones in the first game. (I'm gonna watch the other two endings on youtube again)

But in general I have to say that I like Bioshock games because the setting and atmosphere is amazing. The horror is fun and thankfully it hasn't been any "shit my pants" type stuff (I've yet to play a game that scary and I don't know if it would be cool or just annoying). The story is still intriguing so far - mainly the intrigue of the same old theme of science overload turning people into mutants in a cool underwater city. Since someone upthread said they are interested in what Bioshock 3 could bring to the table, I'm hoping that this game starts getting more interesting storywise - not that I'm complaining (I'll always like the underlying theme).

9/10 stars so far. I might change that score after I beat the game, think it was too short (and too easy probably) and feel like there is no replay value until several years down the road when I have forgotten plot stuff.

CaptainLorax, Thursday, 20 May 2010 06:20 (fourteen years ago) link

(I've yet to play a game that scary and I don't know if it would be cool or just annoying).

Have you played FEAR? That fucked me up.

I'm being a smartass here, but in a fun way (NotEnough), Thursday, 20 May 2010 10:22 (fourteen years ago) link

FEAR has some good jump scares. Have FEAR 2 on the 'to play' pile. Can anyone recommend the Fear Files expansion pack? They're cheap, but worth the buy?

The Fatal Frame games get to me, both for atmosphere, the musical stabs, and the ghosts respawning.

one step beyonce (scampering alpaca), Thursday, 20 May 2010 15:31 (fourteen years ago) link

Dead Space is pretty intense jump-scare wise, plus its got a good background of dread.

Fantasy Suites aren't (jjjusten), Thursday, 20 May 2010 15:56 (fourteen years ago) link

There was a game I got from an abandonware site that was pretty scary. The game was essentially a survival variation of D&D. The game only had pictures and sound.. no animations I believe. You begin at the first level of a dungeon and work your way down through random rooms picking up/searching stuff along the way while hoping to not meet an early death and having to start over again and again (and the gmae was addictive enough to keep starting over and try to win. The problem was that the game would crash at some point even if you are doing good and made it 3 levels down. YOU CAN'T WIN. And I don't think this was intentional but the result of the game never being finished (I think)... which I didn't know until later. Anyways the best scare was when you are looking through the folders and reading about the different characters in the initial selection screen, a demon face or something (gravestone) would pop up if you either spent too long selecting or cycled through the characters too many times. Great stuff. Also the pictures/sounds/music in this game were creepy if I remember correctly. I could try to find it for yall if any of yall are interested

CaptainLorax, Thursday, 20 May 2010 17:01 (fourteen years ago) link

got this together with Oblivion for seventeen quid.

this game is freakin strange.

Don't look at the finger (Ste), Wednesday, 2 June 2010 21:27 (fourteen years ago) link

two months pass...

http://www.xbox.com/en-US/games/i/irrationalgames

First trailer is here!

no gut busting joke can change history (polyphonic), Thursday, 12 August 2010 18:12 (thirteen years ago) link

And it actually looks pretty damn cool- looks like Levine sat out Bioshock 2 to work on what it actually should have been.

a black white asian pine ghost who is fake (Telephone thing), Thursday, 12 August 2010 22:53 (thirteen years ago) link

http://www.1up.com/do/previewPage?cId=3180831

O_O v v excited here

gg eileen (jjjusten), Thursday, 12 August 2010 22:56 (thirteen years ago) link

Infinite BioShock! would be an infinitely better title.

litel, Friday, 13 August 2010 07:24 (thirteen years ago) link

Fuck me, this looks good. Never did get round to trying Bioshock 2. Perhaps I shouldn't bother now?

Born too beguiled (DavidM), Friday, 13 August 2010 09:49 (thirteen years ago) link

I have Bioshock and Bioshock 2 still sat in their wrappers. I'll try and get to them both before the new Irrational Games project comes out...

CraigG, Friday, 13 August 2010 14:49 (thirteen years ago) link

You got like 16 months.. you can do it.

mayor jingleberries, Friday, 13 August 2010 17:17 (thirteen years ago) link

skyoshock

cozen, Friday, 13 August 2010 18:04 (thirteen years ago) link

two months pass...

ok, so i had never played the first bioshock, and i borrowed it from a friend on friday and got obsessed. i'm past the big reveal moment, somewhere in the apartments. is it weird that my main weapon at this point in the game is still the wrench? for the first couple of hours i had plenty of ammo for everything, but ever since ammo has seemed really scarce. i also don't think i'm very good at this, so i'm all about the forgiving save and resurrection systems. and i get the impression that i'm alone in kind of loving the hacking mini-game, at least when i get a decent start on it.

proudest moment was hypnotizing one big daddy to fight another big daddy, and swooping in at the last second with a single grenade to finish things off.

bows don't kill people, arrows do (Jordan), Monday, 25 October 2010 15:17 (thirteen years ago) link

Hacking was fun for me, as my timing coordination seemed suited for it, and I'm all about completist goodie collecting.games, not so much.

Bioshock Infinite's initial teaser was both brilliant and vertigo-inducing. Looking forward to that one.

the body of a spider... (scampering alpaca), Tuesday, 26 October 2010 18:46 (thirteen years ago) link


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