hah!
― original bgm, Tuesday, 8 May 2012 04:56 (twelve years ago) link
Yeah, i've read maybe a dozen or so of his pieces. Only today did I realize the amount of hate he gets online. If i lived in Japan for a long time and worked for videogame companies, I'd probably write life anecdotes all the time too.
― Emperor Cos Dashit (Adam Bruneau), Tuesday, 8 May 2012 05:01 (twelve years ago) link
definitely sounds interesting, but i'm retaining skepticism - with the millions who will play this, it will be somehow be broken soon enough
I'm not entirely certain what counts as broken here though - they're not claiming that all billion possible builds are going to be of exactly the same power, just that if you find a style you enjoy, you can go pretty far with it, and you can switch later on if you change your mind.
― Andrew Farrell, Tuesday, 8 May 2012 11:13 (twelve years ago) link
my guess is eventually there will be a maxed character build that everyone uses
btw i will admit i used to love some of rogers' earlier stuff, but he eventually crossed this threshold where i couldn't take his style anymore. i think it was around the time he wrote this 20 page article on FF7 with about 2 pages about the game itself
― Nhex, Tuesday, 8 May 2012 11:59 (twelve years ago) link
"The question was “How to fit a cinematic narrative into Pac-Man“, which didn’t even end in a question mark (this is crucial)."
The "this is crucial" tick is v. v. Tim Rogers. Anyone know where he got it from particularly?
Also this a tim rogers thing is this indiedev fetishism of simplicity:
"The game begins with our hero, Mario, facing the right. He must now run to the right. The “visual language” communicates the character’s goal in a dreamlike fashion to the player: our hero is standing just to the left of the screen, facing right. Finish three stages, and Mario enters a castle. The castle feels different — more dangerous — than the other levels."
My problem with him is basically that the games he likes, which are about mood and twitch in equal parts, are nothing like the games I like, which are about escapism and transitory accomplishment and never feeling too anxious because there's enough to be anxious about already thank you.
― s.clover, Wednesday, 9 May 2012 00:32 (twelve years ago) link
It is a very nice article though, once it warms up, and makes a good case for SMB3 as a sort of Disco Tex "Keep Dancin'" moment.
― s.clover, Wednesday, 9 May 2012 00:47 (twelve years ago) link
he makes no bones about wanting to be as "punk rock" as possible
― Nhex, Wednesday, 9 May 2012 01:52 (twelve years ago) link
i think lots of tim rogers' ideas are thoughtful and accurate and i like the severity of his taste but christ his prose. i've read a lot of him anyway because he has an aesthetic and when the style settles down a bit he writes well about mechanics. he's also good at making me want to play games; he has a really evocative thing about the original diablo (embedded in a furiously and pretty convincingly negative review of the sequel, itself embedded i'm sure in a cloud of irrelevant bullshit) that describes the atmosphere w/ total accuracy and joy. but yeah.
― their private gesture for bison (difficult listening hour), Wednesday, 9 May 2012 16:44 (twelve years ago) link
http://www.eurogamer.net/articles/2012-05-07-definitive-years-in-gaming-history-1991http://www.eurogamer.net/articles/df-hardware-the-ultimate-console-collectors-guideNB: I have not read these yet
― (Name Withheld to Avoid Hassle) (forksclovetofu), Wednesday, 9 May 2012 16:54 (twelve years ago) link
Not only videogames, but a nice article: http://www.randsinrepose.com/archives/2012/05/09/two_universes.html
― s.clover, Wednesday, 9 May 2012 19:06 (twelve years ago) link
Cool articles. If I ever see a PC Engine at a reasonable price I am picking it up. Lots of really cool, undiscovered gems on it.
― Emperor Cos Dashit (Adam Bruneau), Wednesday, 9 May 2012 19:27 (twelve years ago) link
i read a bit, liked what i read, but didn't make it all the way through those EG articles
― Nhex, Thursday, 10 May 2012 03:06 (twelve years ago) link
i really liked that article comparing photoshop to portal, mostly because it's one the few things i've seen (recently anyway) that explains why gamification is actually a cool concept (yay fun learning fast!) without hammering on its abuses
― Nhex, Thursday, 10 May 2012 03:11 (twelve years ago) link
t’s incredibly satisfying to sneak out of a tight spot by performing an action you didn’t know you could do, but created instinctively because of your experience.
shooting the moon was the absolute peak moment of this.
― Touché Gödel (ledge), Thursday, 10 May 2012 10:22 (twelve years ago) link
http://insertcredit.com/2012/05/14/tentacle-bento-and-kickstarter-when-no-regulation-is-bad-regulation/
not sure if this is worth reading, or just because i want to pooh-pooh it
― Nhex, Tuesday, 15 May 2012 22:39 (twelve years ago) link
very well-meaning and very dumb i think
― Mordy, Tuesday, 15 May 2012 22:48 (twelve years ago) link
just glancing at that article, the first line i saw was "Again, Tentacle Bento won’t make anyone rape a girl" Go Back One Page
― (Name Withheld to Avoid Hassle) (forksclovetofu), Thursday, 17 May 2012 01:01 (twelve years ago) link
this is worth reading b/c it is stupid and ridiculous and New Games Journalism should just take a max payne slow mo bullet to the jaw http://killscreendaily.com/articles/essays/dealing-urban-decay/
― adam, Thursday, 17 May 2012 01:06 (twelve years ago) link
Verdigris is the word I thought of most through Infamous 2, along with corrosion.
You are lying, sir!
― Mordy, Thursday, 17 May 2012 01:10 (twelve years ago) link
I liked that article a lot, though I would like it less if it ended "7/10"
― Andrew Farrell, Thursday, 17 May 2012 05:55 (twelve years ago) link
http://lukehalliwell.wordpress.com/2010/09/15/where-realtime-worlds-went-wrong/
― Hungry4Ass, Wednesday, 23 May 2012 04:52 (twelve years ago) link
so that tentacle game had its kickstarter revoked
― thomp, Wednesday, 23 May 2012 09:33 (twelve years ago) link
Mr. Cadice: as a fellow game developer and designer, I hope you're reading this page and still open to comment and critique of your work despite the conflicts that have erupted around your game.
It sounds to me you're trying to have your cake and eat it too -- you're claiming that your game references rape, but doesn't actually include rape. So what you've created ends up looking like a painting with a big rape-shaped hole cut out of the middle of it
― thomp, Wednesday, 23 May 2012 09:48 (twelve years ago) link
classical japanese manga hentai action linkified
― Mordy, Wednesday, 23 May 2012 12:19 (twelve years ago) link
Cool NSFW image. Mods???
― Hungry4Ass, Wednesday, 23 May 2012 13:17 (twelve years ago) link
i am giving that post the shifty eye, just so you know
― thomp, Wednesday, 23 May 2012 13:41 (twelve years ago) link
"rape-shaped hole" is a top ten ugggggggh phrase
― phooey and nuts and phooey (forksclovetofu), Wednesday, 23 May 2012 15:30 (twelve years ago) link
do y'all thing this'll be good? http://www.theverge.com/about-vox-games
― markers, Wednesday, 23 May 2012 15:31 (twelve years ago) link
is Tyler Bleszinski related to Cliffy? i don't recognize i think any of the names on the masthead but that doesn't necessarily mean anything...
i'd say it won't be good just bc 99% of video game writing isn't
― Mordy, Wednesday, 23 May 2012 15:45 (twelve years ago) link
lol
― markers, Wednesday, 23 May 2012 15:52 (twelve years ago) link
thanks mod, i almost got peeped at work with that post. ilx needs a spoiler hider
btw the tentacle hentai thing moved to its own site and already exceeded their donations on kickstarter, proving once again - nothing
― Nhex, Wednesday, 23 May 2012 21:26 (twelve years ago) link
also the only name i recognize in there is Crecente, not a good sign
― Nhex, Wednesday, 23 May 2012 21:27 (twelve years ago) link
http://en.wikipedia.org/wiki/Nazi_board_games
― Hungry4Ass, Thursday, 24 May 2012 18:15 (twelve years ago) link
http://i.imgur.com/TYfJS.jpg
http://www.buzzfeed.com/jwherrman/physics-are-the-new-graphics
― polyphonic, Tuesday, 29 May 2012 18:33 (twelve years ago) link
tom bissell's cool http://www.grantland.com/story/_/id/7989584/on-rockstar-games-max-payne-3
― Hungry4Ass, Thursday, 31 May 2012 15:23 (twelve years ago) link
http://crpgaddict.blogspot.co.uk/
i don't know whether this is so much 'worth reading' as 'a thing that i just spent six hours reading' so eh
― thomp, Monday, 4 June 2012 10:58 (twelve years ago) link
that bissell piece was better than i expected, i guess he goes on my very short list of People Actually Capable of Writing About Videogames
― thomp, Monday, 4 June 2012 10:59 (twelve years ago) link
super cool blog! xp
― Mordy, Monday, 4 June 2012 12:53 (twelve years ago) link
i've got his wasteland blogs opened up in my browser to read throughout the day
― Mordy, Monday, 4 June 2012 12:56 (twelve years ago) link
whelp thomp, u have fucked me royally here as not only do i want to read every entry in this blog, but i'm thinking about playing thru a bunch of these games on a DOSBOX emulator myself. goodbye lif.
― Mordy, Monday, 4 June 2012 19:04 (twelve years ago) link
unsurprising and depressinghttp://www.bbc.co.uk/news/magazine-18280000
― bnw, Tuesday, 5 June 2012 00:07 (twelve years ago) link
Tom Bissell sucks dick.
nb, I did not read the Max Payne article.
― bamcquern, Tuesday, 5 June 2012 01:34 (twelve years ago) link
Multiplayer taunting is & has been generally incredibly juvenile and offensive to everyone involved for a long, long time.
― Emperor Cos Dashit (Adam Bruneau), Tuesday, 5 June 2012 01:39 (twelve years ago) link
the bissell article was ok, but he still needs a few more to undo the "gta iv on coke" crap
― Nhex, Tuesday, 5 June 2012 02:28 (twelve years ago) link
this CRPG website has broken my brain
― Mordy, Tuesday, 5 June 2012 17:53 (twelve years ago) link
http://www.rockpapershotgun.com/2012/06/08/ah-i-just-need-to-share-this-day-z-story/
― Nhex, Saturday, 9 June 2012 04:13 (twelve years ago) link
mordy i feel ur pain brah, i have like 48 hours left to hand in my dissertation and i'm still going 'i'll just finish the entries on might & magic ii'
― thomp, Saturday, 9 June 2012 08:12 (twelve years ago) link
guy plays same game of Civilization II for 10 years, posts the resultshttp://www.reddit.com/r/gaming/comments/uxpil/ive_been_playing_the_same_game_of_civilization_ii/
― zappi, Tuesday, 12 June 2012 15:46 (twelve years ago) link
lol that is fucking mental
― goole, Tuesday, 12 June 2012 16:07 (twelve years ago) link