Elder Scrolls V: Skyrim

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its a great terrible idea

O_o-O_0-o_O (jjjusten), Wednesday, 16 May 2012 20:43 (twelve years ago) link

terribly great idea

banal like anal (snoball), Wednesday, 16 May 2012 20:52 (twelve years ago) link

btw how is it possible that by this far into the game we have seen not one bit of DLC for skyrim? seems weird

O_o-O_0-o_O (jjjusten), Wednesday, 16 May 2012 21:03 (twelve years ago) link

they announced one for this summer!

goole, Wednesday, 16 May 2012 21:05 (twelve years ago) link

best buy has it for $40, guess i'm doing this

congratulations (n/a), Wednesday, 16 May 2012 21:15 (twelve years ago) link

i've been playing for a few days, it's pretty cool but i don't know how fun it is? wish it had some of the humor/mischief of fallout. when i get to a new town i feel kind of burdened knowing there are going to be like 10 characters i'm going to go have to talk to. the fighting is especially not fun, i just flail around and always accidentally switch to third-person perspective and get confused. maybe i should take a break from the quests and just explore and build up skill levels for a while.

congratulations (n/a), Tuesday, 22 May 2012 20:35 (twelve years ago) link

live combat is too stressful for me, i miss the fallout combat where you can freeze it and decide what you're going to do next. basically i probably should just play fallout instead.

congratulations (n/a), Tuesday, 22 May 2012 20:36 (twelve years ago) link

How far into the main quest are you.

polyphonic, Tuesday, 22 May 2012 20:41 (twelve years ago) link

not super far, i met the greybeards and learned about shouting and now i'm going to get a horn out of a cave to take back to them

congratulations (n/a), Tuesday, 22 May 2012 20:47 (twelve years ago) link

combat pauses when you open the favorites menu or when you go into the main menu, so you can always use that to take a breather, recompose, and guzzle health/magicka/stamina potions

that is a weird thing to bring up over lean cuisine (DJP), Tuesday, 22 May 2012 20:49 (twelve years ago) link

navigation is annoying too. i got to the base of the mountain where the greybeards live and somehow missed the steps and instead wandered around the wrong side of the mountain and kept trying to make my way up and instead running into witches and hagravens and other deadly things. eventually i went back and bought the spell that shows you where to go.

congratulations (n/a), Tuesday, 22 May 2012 20:52 (twelve years ago) link

anyways i think i do like this game, i just want it to be more fun

congratulations (n/a), Tuesday, 22 May 2012 20:53 (twelve years ago) link

When you get to the point where you're killing dragons and giants and mammoths it's pretty great. Early on is a bit of a slog by comparison.

polyphonic, Tuesday, 22 May 2012 20:57 (twelve years ago) link

On the other hand I love breaking into houses and stealing shit I don't need, so ymmv.

polyphonic, Tuesday, 22 May 2012 21:02 (twelve years ago) link

Don't grind the crafting skills if you want it to stay fun is my advice. a lesson hard-learned

antexit, Tuesday, 22 May 2012 21:03 (twelve years ago) link

when i get to a new town i feel kind of burdened knowing there are going to be like 10 characters i'm going to go have to talk to

I get that in every rpg ever tbf.

If you're finding the combat a slog I'd recommend levelling stealth + archery, you can pretty much skip the fighting altogether that way.

JimD, Tuesday, 22 May 2012 21:56 (twelve years ago) link

Or Illusion, so you can just sneak up on people and one-shot them, or Conjure and just let your conjured do the work for you...

polyphonic, Tuesday, 22 May 2012 22:28 (twelve years ago) link

feel like all the sneaky stealing/poisoning ppl is the most fun in this game

ogmor, Friday, 25 May 2012 15:17 (twelve years ago) link

also archery

ogmor, Friday, 25 May 2012 15:17 (twelve years ago) link

Fixed issue with nirnroot lighting not properly cleaning up

this annoyed this shit out of me!!!

goole, Friday, 25 May 2012 20:41 (twelve years ago) link

one month passes...

enjoying this more now that i realized i could change it to the easiest difficulty level. just want to explore and have adventures, not die 800 times. still overwhelming though.

congratulations (n/a), Monday, 25 June 2012 15:28 (eleven years ago) link

liked the part where you're in the crazy guy's brains fighting his fears and paranoia, reminded me of the part in fallout 3 where you're in the virtual reality black-and-white 1950s neighborhood

congratulations (n/a), Monday, 25 June 2012 15:32 (eleven years ago) link

DLC's out tomorrow. I'm not ready!

JimD, Monday, 25 June 2012 15:52 (eleven years ago) link

oh suite i thought it was a july release date

goole, Monday, 25 June 2012 16:31 (eleven years ago) link

vampire lord business is not really doing it for me but i'm going to buy and play the fuck out of it anyway

goole, Monday, 25 June 2012 16:32 (eleven years ago) link

ha rechecking this post:

Elder Scrolls V: Skyrim

they've done all the shit i thought was embarrassing

goole, Monday, 25 June 2012 16:38 (eleven years ago) link

hmm well this is a little disappointing

goole, Friday, 29 June 2012 15:38 (eleven years ago) link

o rly? expound pls

Roberto Spiralli, Friday, 29 June 2012 15:49 (eleven years ago) link

I WILL

i'm only a few quests into it (dawnguard, to the folks at home). apptly there are two branches: become a flying vampire lord or stick with the people who hunt the flying vampire lords.

there's been some stuff added like crossbows and i think some more armor and weapon types (even in crafting??) but i haven't found or done any of that yet

so i'm going through the become a flying vampire lord side with my 'bad' character and the plotting is kind of abrupt and arbitrary, but there are some good puzzles and atmospheric stuff in the dungeons which is a new thing. the main prob so far is the 'flying vampire lord' bit, which is in forced 3rd person, which makes it nigh impossible to hit a fkn thing with your powers. the controls are explained to you in game which means no references at all to which button does what. it's pretty ridiculous.

the drawbacks of being a flying vampire lord are p serious too and those aren't really explained until they start happening to you.

oh and there are special perk trees added to both being a flying vampire lord and werewolf, but i kind of don't care? as always i just wanna know how the quests turn out and check out the new gear.

but if you interested in becoming a flying vampire lord, check it out.

goole, Friday, 29 June 2012 16:11 (eleven years ago) link

thx. sounds like could def take or leave

Roberto Spiralli, Friday, 29 June 2012 16:57 (eleven years ago) link

yeah I'm gonna skip it

polyphonic, Friday, 29 June 2012 17:47 (eleven years ago) link

Are the giants noticeably fatter than before?

Temporarily Famous In The Czech Republic (ShariVari), Friday, 29 June 2012 18:03 (eleven years ago) link

idk!

goole, Friday, 29 June 2012 18:40 (eleven years ago) link

Is there an extra chunk of map for this? Or is it all set in locations I've already seen?

JimD, Friday, 29 June 2012 19:40 (eleven years ago) link

there are some new structures and cave entrances to places but no whole new locations

goole, Friday, 29 June 2012 19:45 (eleven years ago) link

to my knowledge, so far.

goole, Friday, 29 June 2012 19:45 (eleven years ago) link

this got a little better as i got through it?

there are a couple new areas. nothing in the way of a new city or region or anything, but there is a gloomy hell dimension thing, and a big hidden valley you spend some time in, both of which are pretty. there's a big marquee battle vs two dragons on a frozen lake that's pretty great.

still, the plotting and writing is weak. some of the 'reveals' are important if you care about the elder scrolls world at all.

i don't know if it's the dlc or the last title update, but i'm noticing a few more higher-level versions of monsters (dragons specifically)

oh and you can make your own arrows now.

goole, Monday, 2 July 2012 16:46 (eleven years ago) link

one month passes...

looks pretty lame if you ask me:

https://www.youtube.com/watch?v=7gXwNVpDmfo

http://www.uesp.net/wiki/Skyrim:Hearthfire

goole, Thursday, 30 August 2012 23:32 (eleven years ago) link

i'm pleased they are giving me the opportunity to be a curmudgeonly beekeeper squashed into a tiny infested house w/ my many delinquent kids

ogmor, Friday, 31 August 2012 00:05 (eleven years ago) link

I definitely would play that, except that I have Skyrim on PS3 and they don't even have Dawnguard yet.

pun lovin criminal (polyphonic), Friday, 31 August 2012 01:29 (eleven years ago) link

four weeks pass...

I got Skyrim, on the recommendation from a friend, and am diving pretty deep into it. I was up the 3am last night playing (from about 10pm?). It's so great, a really beautiful game. Just running around and picking flowers & mushrooms in the forest is fun. I just defeated my first dragon and got the shout, and mostly I just want to explore dungeons and grind my levels and magic. But it's fun to follow the quests and then stop off randomly to, say, forge some armor or cook some potions. Alchemy is so rad. This may be one of the best RPG's I have ever played. My only complaint is that there need to be more enemies, but maybe i can switch difficulties.

Emperor Cos Dashit (Adam Bruneau), Saturday, 29 September 2012 21:39 (eleven years ago) link

Ok i was in Markarth and i did some stuff for the wizard so he gave me a key to the museum. I went in and started looking around and out of nowhere a guard starts attacking me. Which is odd, because i passed a few on the way in, and even talked to them, and nothing happened. So now i pretty much can't go anywhere without having a zillion wizards and guards kicking my ass.

Emperor Cos Dashit (Adam Bruneau), Monday, 1 October 2012 16:45 (eleven years ago) link

welcome to Skyrim

set me on fire RAAAAH (DJP), Monday, 1 October 2012 16:46 (eleven years ago) link

yes iirc that part made no sense and is constructed/marked badly

you can get into the 'museum' but the zone past that is a 'laboratory' that you shouldn't go into. no warning

some chatter abt it here:

http://www.uesp.net/wiki/Skyrim_talk:Understone_Keep#Calcelmo.27s_Laboratory_Glitch_-_Trespassing.3F

xp haha yes that too

goole, Monday, 1 October 2012 16:50 (eleven years ago) link

yeah i had that same issue. i was going through all the winterhold missions and i was really into the game, having a lot of fun, then that thing in markarth kind of turned me off the game for a week or two because i was so confused by it. but now i'm back into it.

congratulations (n/a), Monday, 1 October 2012 17:08 (eleven years ago) link

Oh fuck. Cos i just killed that guard. How did you fix it?

Seems like i can probably just ignore that place for a while and do a bunch of other quests.

Also, Lydia got killed so i went to Riverwood and recruited the chick that took me to my first dragon fight. Now i have no idea where she is, she's completely disappeared!

Emperor Cos Dashit (Adam Bruneau), Monday, 1 October 2012 17:49 (eleven years ago) link

submit to a guard, either pay a fine or do time

http://www.uesp.net/wiki/Skyrim:Crime

goole, Monday, 1 October 2012 17:53 (eleven years ago) link

the secret to these problems is having abt a million saved games tbh

Therion - Beyond Santorum (jjjusten), Monday, 1 October 2012 18:09 (eleven years ago) link

one of my criticisms of this game & other games like it is a relative lack of attn on ambient sound and ambient dialogue, especially in cases like this.

people say such meaningless shit to you (and bizarrely way to personally revealing). and when you do something like tresspass or murder in front of them, they still don't say anything that conveys any meaningful information about what the is happening in the gameworld. it leaves the player guessing about what the people "think".

goole, Monday, 1 October 2012 18:14 (eleven years ago) link


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