Bioshock -- the "sequel in spirit" to System Shock 2

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Who the hell was Levine's ex, then?

The New Jack Mormons! (kingfish), Monday, 25 March 2013 22:56 (eleven years ago) link

“I’ve had the experience of knowing a girl once, dating her once actually, who had been with somebody who had abused her before. All the clichés you hear about are true. She would say that this guy had pushed her down the stairs when she was pregnant, that he had made her kneel in glass… all these unspeakably horrible things. Then she would make excuses for him, all the time. I knew the entire time that we were dating that she would go back to him. I could just see it. It was this tragic thing happening in real-time. And she did go back to him.”

http://www.pcgamer.com/2011/10/13/bioshock-infinites-elizabeth-shaped-by-ken-levines-experiences/

so gross

turds (Hungry4Ass), Monday, 25 March 2013 23:01 (eleven years ago) link

never gave a shit about his pretentious thoughts on the first gamed, not sure why i would care now.

bnw, Monday, 25 March 2013 23:12 (eleven years ago) link

but go on digging through the back catalog of pcgamer to make fun of us nerds. ;)

bnw, Monday, 25 March 2013 23:12 (eleven years ago) link

lol what are you talking about you psycho. im making fun of ken levine, not you. i cant think of any other ilx subboard where it's consistently seen as a personal insult to not like something... unless things are a lot more heated in the Mark McGrath Cruise thread than I remembered

turds (Hungry4Ass), Monday, 25 March 2013 23:34 (eleven years ago) link

he said ;) calm down

polyphonic, Monday, 25 March 2013 23:38 (eleven years ago) link

shhit.... my bad.

turds (Hungry4Ass), Monday, 25 March 2013 23:41 (eleven years ago) link

http://www.giantbomb.com/reviews/bioshock-infinite-review/1900-568/

every Gerstmann is giving it top marks

The New Jack Mormons! (kingfish), Tuesday, 26 March 2013 02:16 (eleven years ago) link

even, rather.

Dammit, I started this board, why do my mod powers not allow me to edit my own text

The New Jack Mormons! (kingfish), Tuesday, 26 March 2013 02:17 (eleven years ago) link

opening is pretty impressive. i'm not even going to try to slog through while half asleep though.

bnw, Tuesday, 26 March 2013 04:47 (eleven years ago) link

Lowest score on Metacritic so far is an 80.

― polyphonic, Monday, March 25, 2013 2:58 PM (Yesterday) Bookmark Flag Post Permalink

as if this means anything smh

zero dark (s1ocki), Tuesday, 26 March 2013 05:24 (eleven years ago) link

i gotta go to bed but the first 90 mins at least are pretty good. is def a fps but the killin dudes is more fun than bioshock 1.

adam, Tuesday, 26 March 2013 05:30 (eleven years ago) link

thats encouraging. i quit bioshock after like 90 minutes because of how boring the combat was

turds (Hungry4Ass), Tuesday, 26 March 2013 05:41 (eleven years ago) link

Is it just me or do Levine & company really, REALLY like Against the Day?

muus lääv? :D muus dut :( (Telephone thing), Wednesday, 27 March 2013 03:23 (eleven years ago) link

http://m.voices.yahoo.com/ken-levine-pulls-plug-bioshock-film-12056035.html

Also, imdb lists him as the voice of the Circus of Value clown, which I did not know.

The New Jack Mormons! (kingfish), Wednesday, 27 March 2013 07:29 (eleven years ago) link

This is pretty great so far. Combat is super fun, especially with the skyhooks.

la noche de la vaca (latebloomer), Wednesday, 27 March 2013 18:07 (eleven years ago) link

looks maybe less AtD than a sci-fi Ragtime?

s.clover, Wednesday, 27 March 2013 18:10 (eleven years ago) link

yeah i hit the first big skyhook combat sequence last night, super fun.

adam, Wednesday, 27 March 2013 18:17 (eleven years ago) link

Maybe not so much AtD but plenty of Tom Swift

The New Jack Mormons! (kingfish), Wednesday, 27 March 2013 18:35 (eleven years ago) link

downloaded the 60 minute trial last night on PS3 but haven't turned it on yet

My Chemical Romance did 9/11 (jjjusten), Wednesday, 27 March 2013 18:46 (eleven years ago) link

if you can't aim for shit there's no point in getting this game, right

the pheromones of hot clothing (DJP), Wednesday, 27 March 2013 18:48 (eleven years ago) link

think of it as bettering yourself through grueling training

My Chemical Romance did 9/11 (jjjusten), Wednesday, 27 March 2013 18:54 (eleven years ago) link

As someone else said, "Bioshock Infinite is a game about a guy with an eating disorder."

Dare, Wednesday, 27 March 2013 20:36 (eleven years ago) link

i always try to play on hard mode then remember i am slow and old

bnw, Wednesday, 27 March 2013 21:22 (eleven years ago) link

If you're playing on PC, the mouse sensitivity tweak here is extremely helpful:
http://www.rockpapershotgun.com/2013/03/27/bioshock-infinite-tweaks/

It seems to makes it much less twitchy; I think it's adjusting it so you can move the mouse in smaller increments for smoother aiming.

muus lääv? :D muus dut :( (Telephone thing), Thursday, 28 March 2013 02:41 (eleven years ago) link

more hacking: http://pcgamingwiki.com/wiki/BioShock_Infinite

The New Jack Mormons! (kingfish), Thursday, 28 March 2013 05:30 (eleven years ago) link

hmmmmm. did the 60 minute trial, not sure what i think. the combat feels wrong a little bit. also dan, i take back what i said, the aiming in this (on console at least) is kind of a nightmare. the baseball throwing scene is kind of shocking, but not i think in a good way. world is interesting but awfully busy, chatty cathy main character seems like a problem, and the kinetescopes are super lame when compared to similar things ive seen in older games (both fallouts fuck even singularity).

My Chemical Romance did 9/11 (jjjusten), Thursday, 28 March 2013 15:58 (eleven years ago) link

hoping the story background falls back some as you get further into the game.

bnw, Thursday, 28 March 2013 16:05 (eleven years ago) link

here's a quicklook, not really spoilery:

http://www.giantbomb.com/videos/quick-look-bioshock-infinite/2300-7184/

Hockey Drunk (kingfish), Friday, 29 March 2013 08:01 (eleven years ago) link

So I started out trying to put down some more detailed thoughts on the game so far but really all you need to know is ROLLYCOASTERS WHEEEEEE.

muus lääv? :D muus dut :( (Telephone thing), Saturday, 30 March 2013 02:19 (eleven years ago) link

man i really liked this game but i feel like i murdered a whole lot of dudes. seems like there's a better way to tell that story without the slaughter? or i'm just fucking old.

adam, Tuesday, 2 April 2013 18:01 (eleven years ago) link

i guess that's the critical refrain of 2013 so far--"why can't we tell this story/make this game/etc without wholesale slaughter?" a la tomb raider, even far cry.

i like that in ni no kuni they make a point of telling you that you're only knocking the monsters out, and they get up later and don't attack humans anymore. which is nice unless humans are these monsters' only food source and now they all starve to death :(

adam, Tuesday, 2 April 2013 18:03 (eleven years ago) link

i played the first hour of this last night, it's pretty but i'm still hoping the fun gameplay will kick in soon. it's hard after playing lots of Far Cry, i keep trying to aim with the left trigger and accidentally using powers.

i got to the first robot guy who shoots flames at you and used 'possession' on him. he kept shooting flames at me, so i shot at him and the game popped up a message saying "don't shoot your allies!". then he killed me.

shit tie (Jordan), Tuesday, 2 April 2013 20:07 (eleven years ago) link

so it's an allegory for life

the pheromones of hot clothing (DJP), Tuesday, 2 April 2013 20:08 (eleven years ago) link

ugh some polygon asshole is biting my complaint http://www.polygon.com/2013/4/2/4174344/opinion-why-my-wife-wont-play-bioshock-infinite

adam, Tuesday, 2 April 2013 20:31 (eleven years ago) link

so it's an allegory for life

so smart

shit tie (Jordan), Tuesday, 2 April 2013 20:56 (eleven years ago) link

One could argue that one of the greatest legacies of American history is intense violence. It could be argued to be “on message” as much as anything else in the game. Americans are always given a censored version of history and violence, leading right up to the current wars in the present.

zero dark (s1ocki), Tuesday, 2 April 2013 21:03 (eleven years ago) link

One could argue vs. It could be argued.

polyphonic, Tuesday, 2 April 2013 21:15 (eleven years ago) link

this guy sure can eat a lot.

shit tie (Jordan), Wednesday, 3 April 2013 15:41 (eleven years ago) link

scarfing all the hot dogs and cotton candy in sight for health. it reminds me of Streets of Rage.

shit tie (Jordan), Wednesday, 3 April 2013 15:42 (eleven years ago) link

haha yeah one of the only decent game mechanics in the fable series in retrospect was the "hey dude if you eat 25 apple pies a day, u gonna get fat"

My Chemical Romance did 9/11 (jjjusten), Wednesday, 3 April 2013 15:43 (eleven years ago) link

wait did san andreas do that too? if so i guess they deserve the prize

My Chemical Romance did 9/11 (jjjusten), Wednesday, 3 April 2013 15:44 (eleven years ago) link

they could take the far cry 2 malaria thing and apply it to games like this, where if you eat 40 bags of potato chips in a row to regain micro health, for the next three run and gun battles you stop every 20 seconds and your perspective shifts to a hunched over guy wheezing while you half black out.

My Chemical Romance did 9/11 (jjjusten), Wednesday, 3 April 2013 15:46 (eleven years ago) link

Welcome to Cluckin Bell can I take your order

Hockey Drunk (kingfish), Wednesday, 3 April 2013 16:05 (eleven years ago) link

in the hall of heroes now and it's getting more fun combat-wise, but i still feel like they went to to create an interesting world just highlights how linear and game-y it is (so many invisible walls, locked doors, finding money in garbage cans and pineapples on dead bodies, etc).

it's weird that the mechanics of the game (ie shooting people) seem so separate from what the 'point' seems to be (exploration, telling a story?).

shit tie (Jordan), Thursday, 4 April 2013 17:24 (eleven years ago) link

i completely agree. what if it had been an open-world, undirected myst-style thing where you just wander around and put clues together and then maybe break into the tower with some sierraesque inventory puzzle and maybe occasionally you shoot some dudes? right? "not being call of duty" isn't enough.

adam, Thursday, 4 April 2013 17:35 (eleven years ago) link

(meant to write "the trouble they went to...")

exactly, that would be amazing. and probably sell way less, i guess.

shit tie (Jordan), Thursday, 4 April 2013 17:56 (eleven years ago) link

i would even accept an old-style fps with convoluted maps and keys and that sort of obviously gamey stuff. tack on the beautiful world and pretty good story and i'd be set.

all this said, i still really enjoyed the fuck out of this game, maybe my favorite gameplay experience since portal 2. which had its own linearity problems.

adam, Thursday, 4 April 2013 18:08 (eleven years ago) link

at least linearity in a game like Portal 2 makes narrative sense

relentless technosexuality (DJP), Thursday, 4 April 2013 18:12 (eleven years ago) link

what was the first game with a dude (or lady) on a comm device (or whatever) telling you what to do? at what point was it decided that that was a more immersive way to guide the player than keys or levels or hookshot points?

and then how long was it til omg the dude (or lady) on the comm device is actually the bad guy became a go-to twist?

is "i have no mouth and i must scream" the ur text of modern shooter design?? and did anyone else quit playing dead space 1 when dudes and ladies on the comm device kept being like welp the engine's busted go fix it, oh shit now you need some dilithium crystals, go get those, etc?

adam, Thursday, 4 April 2013 18:22 (eleven years ago) link


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