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Bump for the daytime. I've played three so far: two buggy as shit, poorly written, barely finished, just... ugh. The other one, however, is absolutely brilliant, and probably jumped straight into my favourite IFs ever list.
Looks like there might be a crapload of Twine games again this year, FFS.
― emil.y, Tuesday, 1 October 2013 15:35 (ten years ago) link
one year passes...
I have played through most of them, of course. Figured it would be a bit unseemly to be the only person posting in a thread for three years in a row. Most of the parser games can be played online now, so if you don't have an interpreter you can still play.
My recommendations:
Hunger Daemon - funny, old-school parser game set in an Old Ones worshipping cult.
Jacqueline, Jungle Queen - crashed-plane adventure romp where you acquire special abilities through the course of play. Also funny.
Creatures Such As We - built with 'choice of' game script, a very well-written love story and meditation on game creation/reception, set on the moon.
Alethicorp - corporate website/job simulator/dystopian conspiracy.
Transparent - this one kind of lacks the directional 'push' of games I'd normally recommend, but is a good haunted house explorer, and has a lot of potential.
Also recommended to varying degrees: Tea Ceremony, the Black Lily (definitely play this if you like giallos), Missive, Ugly Oafs, Jesse Stavro's Doorway, the Contortionist, Zest.
The Porpentine games seemed particularly boring to me this year, but if you must play one then go with With Those We Love Alive. I can't stand games where you have to click around a bunch of things to see if anything's changed, and for about a thousand turns, nothing does. It's so tedious. On the plus side, the idea of taking the game into the real world and actually drawing on your own skin is *excellent* and it does deserve some praise for that. Also I never play games with sound on and I'm getting the feeling that's a big part of Porpentine games, so maybe that's part of why I find them dull?
― emil.y, Friday, 24 October 2014 13:44 (nine years ago) link
three years pass...
six years pass...
Funniest-guy-in-the-world and a very dear friend died this past week. Feels impossible to memorialize such an intelligent and chaotic and wonderful firework of a man, but I’d like to share a game he made with the board, not IF but a good point and click that made the rounds a few years ago.
https://partyissuchsweetsorrow.vice.com/
We were texting on Christmas, he was a terrific confidante and always saw the way through any difficult interpersonal conundrum and he gave me the best adobo recipe and hand-held me through the difficult first couple days of Baldur’s Gate this past summer. Love you Tony
I'm so sorry, fgti. I remember playing that game a long time ago, it's a good one!
― emil.y, Wednesday, 3 January 2024 17:06 (four months ago) link