Nice!
― Nhex, Friday, 14 February 2014 14:13 (ten years ago) link
great game, many hours lost to that back in th' day
― Roberto Spiralli, Friday, 14 February 2014 14:30 (ten years ago) link
download queue is apparently long as fuck, understandably. hey, it's free!
Kinda LOL at the parallel 90% off sale though. Oh boy, Rise of the Triad for only $2.99!!! Duke3D for $1.19 is cool though.
― Doctor Casino, Friday, 14 February 2014 15:42 (ten years ago) link
some great stuff in the 80% off pile - don't let the multiplayer description fool you, there's stuff like System Shock 2 and Alpha Centauri in there for buttons
― the undersea world of jacques kernow (Noodle Vague), Friday, 14 February 2014 15:52 (ten years ago) link
sorry, that is the 90% off pile, 80% is other RPGs, might take the punt on Neverwinter Nights 2 cos at that price if it runs like shit on my machine i won't feel hard done by
― the undersea world of jacques kernow (Noodle Vague), Friday, 14 February 2014 15:53 (ten years ago) link
oh, didn't realise you had to buy the whole pack full of stuff i already own
― the undersea world of jacques kernow (Noodle Vague), Friday, 14 February 2014 16:03 (ten years ago) link
once you add the game to your account, you can always download it later - give 'em a few days. i might buy DK2 for $1.50 for the hell of it, though sadly it's not mac compatible. There's also that Chaos Engine remaster
― Nhex, Friday, 14 February 2014 17:00 (ten years ago) link
System Shock 2 i'll wait for a sale on Steam.. for the Steam cards. yes I'm ashamed
― Nhex, Friday, 14 February 2014 17:01 (ten years ago) link
alpha centauri has been my best (well from one perspective worst) gog purchase so far. idk if i've played a better strategy game.
90% list also has magic carpet and ut2004 -- the former totally sui generis, the latter representing the furthest quakestyle shooters were willing to take themselves before turning towards military hardware and people who can't jump 15 feet in the air
― i want to say one word to you, just one word:buzzfeed (difficult listening hour), Friday, 14 February 2014 17:09 (ten years ago) link
http://www.polygon.com/features/2014/2/24/5419788/eve-online-thrilling-boring
― Mordy , Tuesday, 25 February 2014 21:32 (ten years ago) link
Great article. I tend to love these EVE anthropology stories
― Nhex, Tuesday, 25 February 2014 21:57 (ten years ago) link
fantastic article, best I've read in the "explaining the appeal of EVE online" subgenre
― anonanon, Tuesday, 25 February 2014 22:12 (ten years ago) link
http://www.wired.com/gamelife/2014/02/left-behind-women-video-games
― Wahaca Flocka Flame (DJP), Thursday, 27 February 2014 18:09 (ten years ago) link
predictable post, but, good article
― the ghosts of dead pom-bears (a passing spacecadet), Thursday, 27 February 2014 21:30 (ten years ago) link
i really need to play left behind still huh
― PSY talks The Nut Job (forksclovetofu), Thursday, 27 February 2014 23:08 (ten years ago) link
great piece, makes me wish left behind was on xbox. laura was a fantastic editor on comics alliance.
― you are clinically deaf and should sell you iPod (stevie), Friday, 28 February 2014 09:23 (ten years ago) link
https://www.youtube.com/watch?v=2KMlXRshQ0YNew Chrontendo! Covering:Defender of the CrownCobra TriangleThundercadeStriderMother(!!!!)Famista '89: Kaimaku Han!!Splatterhouse: Wanpaku GraffitiTwin CobraCosmic WarsMeimon! Daisan YakyuubuMoeru! Oniisan/Circus CaperMagma Project - HackerMelville's FlameShingen the RulerCaptain Ed
― PSY talks The Nut Job (forksclovetofu), Sunday, 2 March 2014 23:25 (ten years ago) link
an episode of this is two hours!?? sorry man
― Nhex, Monday, 3 March 2014 21:47 (ten years ago) link
you never seen chrontendo? dude is playing through every nintendo/famicom game ever made and giving background, creator stories, design commentary... they're great. best served by skipping around though. I had no idea there was an nes splatterhouse
― PSY talks The Nut Job (forksclovetofu), Tuesday, 4 March 2014 00:50 (ten years ago) link
it's SUPER nerdy stuff but loads of fun
― PSY talks The Nut Job (forksclovetofu), Tuesday, 4 March 2014 00:51 (ten years ago) link
crazy stuff going on in the world of professional gaminghttp://www.dailydot.com/esports/league-of-legends-promise-suicide-match-fixing/
― ( X '____' )/ (zappi), Thursday, 13 March 2014 14:43 (ten years ago) link
yikes. and i thought the pot-splitting in the fighting scene was bad! this sort of thing is inevitable once gambling creeps in, unfortunately
― Nhex, Thursday, 13 March 2014 15:18 (ten years ago) link
http://www.polygon.com/features/2014/3/24/5519352/defense-grid-2-fun
― schwantz, Tuesday, 25 March 2014 23:28 (ten years ago) link
Uhhhhhhhh I'm just going to put this here.
― polyphonic, Tuesday, 1 April 2014 19:14 (ten years ago) link
Just skimming the photos - these are teenagers doing an elaborate performance piece for April Fools, right? Or am I old?
― Doctor Casino, Tuesday, 1 April 2014 19:25 (ten years ago) link
I can't get over how long that thing is
― polyphonic, Tuesday, 1 April 2014 19:27 (ten years ago) link
thanks for reminding me this dude still exists. and by thanks I mean BLARRRFFFFFFFFF
― Nhex, Wednesday, 2 April 2014 16:54 (ten years ago) link
It says he wrote 3 essays on SMB3? I've only read the one on Actionbutton, are the others published online?
― ▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Wednesday, 2 April 2014 17:44 (ten years ago) link
Starbaby
― am0n, Wednesday, 2 April 2014 20:01 (ten years ago) link
i preferred seanbaby
― We hugged with no names exchanged (forksclovetofu), Wednesday, 2 April 2014 21:44 (ten years ago) link
DISC 1: Roy Ozaki of Mitchell Corp / Kouichi Yotsui of Strider / Westone offices / Ryuichi Nishizawa of Wonderboy / Cannon Dancer director's commentary / TGS 2013 tour / Yusaku Yamamoto of GameSide / BEEP Shop with Takayuki Komabayashi / Keigo Matsubara and his 14,000 books / Data East's Deco Cassette / unseen footage of Flash Boy & Ninja, the rarest Deco games / Michitaka Tsuruta of Solomon's Key / Sony Indies Stream / Yuzo Koshiro of Sega / Bare Knuckle 4 / Professor Yoshihiro Kishimoto of Pac-Land / BONUS: photo slideshowsDISC 2: Hifumi Kouno, Masaki Higuchi, and Masatoshi Mitori on Human Entertainment / Toru Hidaka, legendary Enix programmer / Yutaka Isokawa of Catrap / dissecting Namco's neGcon controller / visiting Kobe, Kyoto and Osaka / unreleased MSX game by Yuichi Toyama / PCE vs FC audio with Takayuki Hirono / design documents for Guardian Legend, MUSHA, and Aleste 2 / Masayuki Suzuki explains Taito pixel art / parallax scrolling on PCE / artist Satoshi Nakai / flying to Hokkaido / composer Yasuhito Saito / Sapporo by night / capsule hotel / Hudson's abandoned R&D laboratory / The Game Preservation Society / the rarest PCE game / OutRun tapes with Yoji Ishii / Famicom programming with Manabu Yamana / Yoshiro Kimura / unreleased CBM game / Hiroshi Suzuki / Masakuni Mitsuhashi / prototype MSX / Akira Takiguchi / rock, paper, scissors with Kotaro Hayashida of Alex Kidd / Akihabara / Nakano Broadway / Night photography / BONUS: photo slideshows http://www.hardcoregaming101.net/japandvd/japandvd.htm
DISC 2: Hifumi Kouno, Masaki Higuchi, and Masatoshi Mitori on Human Entertainment / Toru Hidaka, legendary Enix programmer / Yutaka Isokawa of Catrap / dissecting Namco's neGcon controller / visiting Kobe, Kyoto and Osaka / unreleased MSX game by Yuichi Toyama / PCE vs FC audio with Takayuki Hirono / design documents for Guardian Legend, MUSHA, and Aleste 2 / Masayuki Suzuki explains Taito pixel art / parallax scrolling on PCE / artist Satoshi Nakai / flying to Hokkaido / composer Yasuhito Saito / Sapporo by night / capsule hotel / Hudson's abandoned R&D laboratory / The Game Preservation Society / the rarest PCE game / OutRun tapes with Yoji Ishii / Famicom programming with Manabu Yamana / Yoshiro Kimura / unreleased CBM game / Hiroshi Suzuki / Masakuni Mitsuhashi / prototype MSX / Akira Takiguchi / rock, paper, scissors with Kotaro Hayashida of Alex Kidd / Akihabara / Nakano Broadway / Night photography / BONUS: photo slideshows
http://www.hardcoregaming101.net/japandvd/japandvd.htm
A DVD accompanying a book, with lots of interviews of Japanese game developers. Looks very interesting!
― ▴▲ ▴TH3CR()$BY$H()W▴▲ ▴ (Adam Bruneau), Thursday, 3 April 2014 17:08 (ten years ago) link
40 pounds, fffffffffffff
― Nhex, Thursday, 3 April 2014 18:38 (ten years ago) link
articles about EVE never not good:http://www.rockpapershotgun.com/2014/04/28/eve-diary-part-three-oui-together/
― Mordy , Monday, 28 April 2014 21:56 (ten years ago) link
true but also supports the axiom that its more interesting to read about eve than it is to play it
― panettone for the painfully alone (mayor jingleberries), Monday, 28 April 2014 23:11 (ten years ago) link
a great chick article even if i don't imagine i'll ever get around to playing the game: http://www.quartertothree.com/fp/2014/05/05/ten-reasons-imperialism-ii-greatest-strategy-game-ever-made/
― wat is teh waht (s.clover), Tuesday, 6 May 2014 03:46 (ten years ago) link
i disagree w/ his take on civ iv (that it has no opinion about history - i think it pretty obviously has a techno-neo-liberalism opinion), and i think he's a little confused about french colonialism (and the ottoman empire's endurance), or just eliding it. otherwise pretty great and makes me want to play.
― Mordy, Tuesday, 6 May 2014 04:13 (ten years ago) link
still maintain that despite all the obvious nonsense in its modeling (and only at slow speeds) civ4 can teach you stuff abt how history works in a v general tolstovian way because it's such a sandbox, because things you do (or find in the ground) ripple outwards in coherent ways you don't always expect. have never played imp2 but played a lot of 1 and chick is right that it is much more specific: most of what it is is an elegant lil game-model of an industrial economy (raw materials, labor, manufactured goods, imports, exports) so if yr even a lil bit marxist and who isn't it's immediately more provocative and interesting than civ (where cities can't even feed each other).
― difficult listening hour, Tuesday, 6 May 2014 04:31 (ten years ago) link
mordy right about civ4's ideology too. alpha centauri is much more opinionless i think (a strength). in civ4 unless your plan is to kill everyone on the planet the right answer by the end is almost always to be a democratic capitalist state with freedom of religion and maybe a lil bit of environmentalism if the game goes on long enough; in smac i've built glittering rich-and-happy regimes of every political kind. though i favor total thought control.
― difficult listening hour, Tuesday, 6 May 2014 04:36 (ten years ago) link
my takeaway from that article is that imperialism 2 is a terrible game for which the writer has fabricated an elaborate personal narrative
― Roberto Spiralli, Tuesday, 6 May 2014 07:50 (ten years ago) link
but maybe that's just how paradox games get you. anyway, i've got to get back to orchestrating genoa's global trade empire.
― Roberto Spiralli, Tuesday, 6 May 2014 07:52 (ten years ago) link
the Civ games always come from a liberal capitalist perspective, maybe 4 more than most, will have to think about it later when i've read the article
― nostalgie de couilles (Noodle Vague), Tuesday, 6 May 2014 09:03 (ten years ago) link
I actually owned a copy of Imperialism II when I was in high school, and remember playing for many hours. Most of the stuff he says is bang on, but most of what I still remember about the game these days is how broken the combat model was once everyone maxed their artillery out. I might try loading it up again.
― Millsner, Tuesday, 6 May 2014 15:45 (ten years ago) link
http://jeff-vogel.blogspot.de/2014/05/the-indie-bubble-is-popping.html?
― anonanon, Friday, 23 May 2014 03:52 (ten years ago) link
eh, he complains about this all the timeand also steadfastly refuses to make games that look like they were made after 1994
― Nhex, Friday, 23 May 2014 05:33 (ten years ago) link
I've been getting into rpgs lately for pretty much the first time in my life. Now that I'm older and smoke weed I have a lot more patience for the reading/slow pace. And general strangeness of it all.
Moral of the story..smoke some weed before you read things in video games.
― Dreamland, Friday, 23 May 2014 06:50 (ten years ago) link
two words deus ex
― difficult listening hour, Friday, 23 May 2014 07:38 (ten years ago) link
Perhaps this
https://pbs.twimg.com/media/BqcJOa5CQAAa9L3.jpg
― polyphonic, Wednesday, 18 June 2014 20:38 (ten years ago) link
someone else read it and get back to us
― Nhex, Wednesday, 18 June 2014 20:42 (ten years ago) link
i accidentally read to 1002 and my life turned into a glitchy mess of random shapes and numbers, worried i might be dead
― Doctor Casino, Wednesday, 18 June 2014 20:54 (ten years ago) link
weed + video games is the most classic combo
― Mordy, Wednesday, 18 June 2014 22:23 (ten years ago) link