Elder Scrolls V: Skyrim

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I would highly encourage multiple manual saves. They are literally and figuratively a lifesaver. Especially since your game will freeze up on you at some point. It's apparently inevitable. But the journey really is worth all of the little headaches.

The Squirrel Who Punched His Dad In The Neck (Old Lunch), Thursday, 26 November 2015 02:41 (eight years ago) link

I enjoyed Saarthal quite a bit. Because it's an early quest I usually find these less buggy. The one that fucking killed me is the dwarven ruins thing that turns into a giant fungal underdark thing, Difficult, problematic, and impossible to enjoy in one sitting, although it's such an amazing idea. Recently got all the DLC and started a new playthrough before discovering that the vampire storyline intersects with that same ridiculous dungeon. Ugh.

fields of salmon, Friday, 27 November 2015 00:08 (eight years ago) link

I'm gonna hunt down a copy of the Prima guide and read the shit out of that, then start again I think :(

I checked Snoops , and it is for real (Trayce), Friday, 27 November 2015 00:15 (eight years ago) link

temple of xrib was so good! no bosses tho iirc

ogmor, Friday, 27 November 2015 09:11 (eight years ago) link

Temple of Xrib? I was thinking of Blackreach (re: fields of salmon's post), which was one of the best bits of the game!

ledge, Friday, 27 November 2015 09:14 (eight years ago) link

Can't even remember if I came across the temple of xrib or not...

ledge, Friday, 27 November 2015 09:42 (eight years ago) link

oh wait yes blackreach is the bigger more mushroomy one... that is one of the better bits. xrib is a smaller cave full of falmer. been a while since I played this

ogmor, Friday, 27 November 2015 09:52 (eight years ago) link

always felt it was hard to build up a sense of identity w/ yr characters in this game bc despite it's hugeness it didn't feel like yr actions had much impact on how people reacted to you. i was happy to come up w/ ridiculous names & cycle through a variety of ridiculous hats tho.

ogmor, Friday, 27 November 2015 10:15 (eight years ago) link

interesting revival. i was thinking of maybe going back to Skyrim. i am much more a fan of swords/sorcery than Fallout-style.

does it hold up? my favorite thing ever was levelling up the bow and arrow so i could do bullet-time shooting a dozen enemies at once

AdamVania (Adam Bruneau), Sunday, 29 November 2015 18:53 (eight years ago) link

I favored leveling up Illusion, sniper casting Fury/Frenzy/Mayhem is super entertaining, and generally just left a handful of maimed mooks to deal with.

Secondary leveling up Archery and Conjuration, a leveled up Bound Bow is available fairly early, and is pretty much the strongest weapon available til endgame.

Someday, I'll travel the Robbaz path to unarmed badassery:

https://www.youtube.com/watch?v=uhBiNx749Zw

Humean froth (Sanpaku), Sunday, 29 November 2015 20:36 (eight years ago) link

Above should read:

Bound Bow is available fairly early, and levelled up is pretty much the strongest weapon available til endgame.

Humean froth (Sanpaku), Sunday, 29 November 2015 20:37 (eight years ago) link

I started from scratch, and it was a wise move! I'm already way more levelled up than I was when I got stuck, because I've been careful to just venture out on small raids, wander about, talk to a lot of ppl to get quests, etc.

Could stil really use the bloody prima guide, mind.

I checked Snoops , and it is for real (Trayce), Monday, 30 November 2015 23:13 (eight years ago) link

i used this a lot when i got stuck - http://www.uesp.net/wiki/Skyrim:Skyrim
and yeah all the dwarven/blackreach stuff is awesome

am0n, Monday, 30 November 2015 23:23 (eight years ago) link

I played something like 120 or 160 hours of Skyrim. Great game but I wish the world was different. I don't like winter at all in real life and I hate the sight of snow. Also the towns and cultures are kind of a drag. Nords suck, the architecture sucks, and I don't care about the main storylines. But I have soooooooo much fun doing some of the smaller stuff and doing the dungeons.

fields of salmon, Tuesday, 1 December 2015 10:40 (eight years ago) link

I love snow. Imagine if Skyrim had a snowboarding element - carving clean lines down from the top of High Hrothgar \m/

ledge, Tuesday, 1 December 2015 12:48 (eight years ago) link

They sorta do, informally, if you force shout your companion off a mountain. Which is a thing I don't think I could ever get enough of.

I have no real affinity for sword 'n' sorcery stuff, generally. I love this game for the mechanics and the expansiveness and the granularity. Fallout appeals to me more conceptually but, to the relatively shallow extent I've played it, I haven't really gotten into it much. Whereas I've spent a truly obscene number of hours playing Skyrim.

The Featureless Mash That Was Once My Face (Old Lunch), Tuesday, 1 December 2015 13:14 (eight years ago) link

i'd still like to try elder scrolls online, need to find a used copy

am0n, Tuesday, 1 December 2015 17:00 (eight years ago) link

Also the towns and cultures are kind of a drag. Nords suck, the architecture sucks
― fields of salmon, Tuesday, December 1, 2015 5:40 AM

lol the towns are like 5 houses with 10 people roaming around waiting for you to trigger their fake interaction dialogue. witcher 3 works similar but somehow feels more real, the villages and cities in that are done almost perfectly. i do remember the skyrim dlc that adds the island to the map looking way cooler than everything in the mainland. even the winter snow people there seemed more interesting.

am0n, Tuesday, 1 December 2015 17:13 (eight years ago) link

Yeah I have to admit the sparseness of Skyrim vs Cyrodill is bothering me a bit. And the bleeeaaaakkkk snow. I want the quality and play of Skyrim but with Oblivion's maps included! I dunno I guess I just liked wandering in sunny verdant meadows picking flowers and fighting off spriggans and hangin' at Daedric shrines.

I checked Snoops , and it is for real (Trayce), Tuesday, 1 December 2015 23:13 (eight years ago) link

Those spaces are certainly out there. The map is huuuuuuuge.

The Featureless Mash That Was Once My Face (Old Lunch), Tuesday, 1 December 2015 23:22 (eight years ago) link

Riften is pretty. Lots of trees and canals and stuff. Shame about the locals.

A few of the most glorious places are below ground.

polyphonic, Tuesday, 1 December 2015 23:33 (eight years ago) link

Yeah some of the caverns have been rather nice, with waterfalls and moss and things. I encountered my first trolls too, in a tower thing on the way round the mountain? I assume if I just pass that by they wont come after me - they were impossible to beat.

I checked Snoops , and it is for real (Trayce), Tuesday, 1 December 2015 23:55 (eight years ago) link

You should be able to beat a frost troll pretty early in the game. The first one I recall was during the Seven Thousand Steps ascent. Not necessarily easy, but doable. Especially if you have a companion.

polyphonic, Wednesday, 2 December 2015 00:22 (eight years ago) link

If you come up against hard blocks, there's always back to the last save and more side quests. For my first playthrough, when I quick travelled everywhere and pushed through the main quest line, I'd do this often. For my second playthrough, I abstained from quick travel (making for a more interesting game, and forcing more strategic quest sequencing), and had levelled up to killing giants before I met Paarthurnax. Once I was silent casting Fury/Frenzy/Mayhem it was pretty much over for mobs, and I'd use Lydia or another companion as a HP sponge against bosses.

Humean froth (Sanpaku), Wednesday, 2 December 2015 00:54 (eight years ago) link

san are u playing fallout 4?

Mordy, Wednesday, 2 December 2015 00:55 (eight years ago) link

I've decided to abstain from all addictive behaviors and compounds for the time being. To be honest, what I've seen of FO4 hasn't inspired much interest, but I may watch a few hours of a playthrough to see if its less of a wooden rehash than I fear.

Humean froth (Sanpaku), Wednesday, 2 December 2015 01:02 (eight years ago) link

Trolls gave me the fear early on but after I leveled up some I'd saunter through Labyrinthian with nothing but a bow and some swagger. Hang in there!

The Featureless Mash That Was Once My Face (Old Lunch), Wednesday, 2 December 2015 02:19 (eight years ago) link

I just wish I had more time to dedicate to playing it!

I checked Snoops , and it is for real (Trayce), Wednesday, 2 December 2015 22:23 (eight years ago) link

Temple of Xrib? I was thinking of Blackreach (re: fields of salmon's post), which was one of the best bits of the game!

There's a fun easter egg of a sort in Blackreach: go to the main temple. climb one of the towers, use your Force Push Shout (or whatever it's called, the one that allows to you push people away) on the big disco ball that hangs from the ceiling, and see what happens.

Tuomas, Thursday, 3 December 2015 12:40 (eight years ago) link

Another fun easter egg that I discovered all by myself: go to Lost Valley Redoubt, and climb to the highest manmade ledge there. From up there you can see the lake way down below you. Jump straight to the lake so the massive fall won't kill you, and something interesting will happen.

Tuomas, Thursday, 3 December 2015 12:45 (eight years ago) link

Also, there's a loophole that allows you to create ridiculously powerful equipment via enchanting and smithing, but I wouldn't recommend using it. (If you want to know how it goes: use alchemy to create a potion that enhances enchanting, then drink that potion to create clothes that enhance alchemy. Then wear those clothes to create more powerful "enhance enchanting" potions, drink those potions to create more powerful "enhance alchemy" clothes, etc etc. Once you've done this enough times, you can create potions that enhance smithing and enchanting so much that you'll weapons will do 10 times more damage and your armor will protect you 10 times more.) After I figured this out, I used it to make my weapons and armor super tough, but because of this the battles became increasingly boring, only on the highest difficulty level did they pose any challenge.

On the plus side, this allows you to use all those cool-looking clothes and weapons that are otherwise too weak, because pretty much any weapon or piece of cloth is strong enough after this treatment. Personally I used the smithing and enchantment potions to make a pair wooden swords (you know, the ones you normally give to your kids as a gift) into killer weapons, then went around slaughtering dragons and giants as a dual-wielding wooden-sword elf-woman. I've read from somewhere that someone else did the same to a fork (you can't enhance a fork's damage by smithing, but you can put damage-dealing enhancements to it) and became the Great Fork Killer.

Tuomas, Thursday, 3 December 2015 13:04 (eight years ago) link

"damage-dealing enchantments"

Tuomas, Thursday, 3 December 2015 13:05 (eight years ago) link

Just played this again last night after having an out-of-commission PS3 for months. It looks amazing when you've been away from it for awhile!

I'm now remembering a few things that it took me waaaaaaaaaay too long to figure out during my first playthrough:
-That iridescent substance you occasionally see on floors? Yeah, that's flammable and something you can use to your advantage.
-The stone doors that open with the claw keys? Yeah, you'll notice that the combination is on the key if you examine it close up. You don't actually have to dodge an endless barrage of poison darts while trying every possible combination.

The Featureless Mash That Was Once My Face (Old Lunch), Thursday, 3 December 2015 13:20 (eight years ago) link

Figuring out the flammable liquid thing was cool, but the stone door key thing is ridiculous! What's the point of those puzzles then, and why would anyone make a code key that has the code in the key itself? It's ridiculous!

Tuomas, Thursday, 3 December 2015 14:38 (eight years ago) link

lol

Roberto Spiralli, Thursday, 3 December 2015 14:44 (eight years ago) link

I knew I'd eventually stumble upon something in this game that didn't make sense.

Any opinions on whether Oblivion is worth playing if one hasn't already? I mean, is there anything I'd likely get out of it that I wouldn't get out of Skyrim?

The Featureless Mash That Was Once My Face (Old Lunch), Thursday, 3 December 2015 14:56 (eight years ago) link

Oh i worked out the claw thing easily. The clue said its "in the palm of the hand"!

Loved figuring out the flammable oilslick tho. Wait near one, let all the dragur come at you, fire a blast at it, and step back and watch the 'splosions.

I checked Snoops , and it is for real (Trayce), Thursday, 3 December 2015 22:23 (eight years ago) link

I love Oblivion a lot btw - somethign about the older artwork/graphics has a soft, nice feel and its a warmer climate than skyrim. But after a while the dungeons and crypts - especially all the oblivion plane places - are verrrrry samey, which was disappointing.

I checked Snoops , and it is for real (Trayce), Thursday, 3 December 2015 22:24 (eight years ago) link

yall should fuck w morrowind for real tho

adam, Thursday, 3 December 2015 22:28 (eight years ago) link

The draugr dungeons in Skyrim get pretty samey too, especially since the game has the same brown/grey colourscale pretty much everywhere. Skyrim is a better game in general, but one of the things I really liked about Kingdoms of Amalur was how the dungeons changed when you travelled the world, so in the forest lands for example they would have this gorgeous, colourful and psychedelic vegetation... But Skyrim is much bigger, so I guess repetitive dungeons is the price you have to play for depth. I would definitely getting the Dragoborn DLC thought, the ash/desert island it adds to the game is amazingly freaky compared to murky Skyrim, with weird (sometimes downright surreal) fauna and flora and weird colours. The other DLC (the vampire one) is not quite as good because it takes place in Skyrim proper, so all you get is some new enemies, new powers, and some new locations. (The creepy afterlife level in it is quite cool though.)

Tuomas, Thursday, 3 December 2015 22:39 (eight years ago) link

"I would definitely recommend getting the Dragonborn DLC"

Tuomas, Thursday, 3 December 2015 22:40 (eight years ago) link

Dragonborn is good, I agree.

I was also thinking about checking out Amalur and/or Dragon Age to see how they measure up. Except that I know I'm probably just going to be disappointedly expecting them to be Skyrim.

The Featureless Mash That Was Once My Face (Old Lunch), Thursday, 3 December 2015 22:49 (eight years ago) link

I think I have some "legendary" edition that includes all the DLCs? It keeps telling me i can adopt kids. Funny, I've sat on this boxed set for like 2 years + without playing it til now.

I checked Snoops , and it is for real (Trayce), Thursday, 3 December 2015 23:04 (eight years ago) link

It came with a giant, thick map printed on some kind of canvas paper!

I checked Snoops , and it is for real (Trayce), Thursday, 3 December 2015 23:05 (eight years ago) link

You can adopt kids in the vanilla Skyrim too, but the Hearthfire DLC allows you to adopt more than one, and also build a home of your own (instead of just buying a home in one of the cities), with its own livestock, greenroom, library, etc. There's no big quests involved with it, but if you're the sort of person who enjoys role-playing and immersion and not just fighting draugrs, it's hours of fun.

Tuomas, Friday, 4 December 2015 10:19 (eight years ago) link

I was also thinking about checking out Amalur and/or Dragon Age to see how they measure up. Except that I know I'm probably just going to be disappointedly expecting them to be Skyrim.

IMO Amalur has a better main quest and better visuals than Skyrim... It doesn't adhere to the idea (seen in games like Skyrim and movies like LoTR) that "serious" fantasy fiction needs to have a brown/grey colour scale to feel more "realistic", so it has some gorgeous-looking, vividly-coloured locations and creatures. But on the other hand it has less role-playing options (no marriage, no kids, etc), and there are some irritating bugs (nothing game-breaking, but irritating nevertheless). And the biggest flaw I think is the difficulty; after you've done enough grinding, the game becomes too easy, even at the highest difficulty level. (This happened to me around the half-point in the main quest, though it was partially because I'd completed one of the two DLCs fairly early in the game, thus having done much more grinding than without the DLC.) And since the company that produced Amalur went bankrupt, the bugs and the difficulty issue will never be patched.

I'd still recommend Amalur for the storyline and visuals, just don't expect the gameplay to be as good as in Skyrim.

Tuomas, Friday, 4 December 2015 11:05 (eight years ago) link

IMO Amalur has a better main quest and better visuals than Skyrim... It doesn't adhere to the idea (seen in games like Skyrim and movies like LoTR) that "serious" fantasy fiction needs to have a brown/grey colour scale to feel more "realistic", so it has some gorgeous-looking, vividly-coloured locations and creatures.
― Tuomas, Friday, December 4, 2015 6:05 AM

not denying skyrim had too much brown/grey but amalur's graphics and color palette and other games like that are the fuckin worst. a game being in the fantasy genre shouldn't mean it has to look like a thomas kinkade eyesore.

am0n, Friday, 4 December 2015 15:44 (eight years ago) link

yall should fuck w morrowind for real tho

― adam, Thursday, December 3, 2015 2:28 PM (Yesterday) Bookmark Flag Post Permalink

^^^

denies the existence of dark matter (difficult listening hour), Friday, 4 December 2015 15:49 (eight years ago) link

never played morrowind but i hear that a lot. any recommended graphics/UI mods for a more modern experience?

AdamVania (Adam Bruneau), Friday, 4 December 2015 19:43 (eight years ago) link

stop trying to make morrowind happen

goole, Friday, 4 December 2015 19:53 (eight years ago) link


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