Two of them so far. The Pickman Gallery and a quarry owned by Dunwich Borers
― Professor Goodfeels (kingfish), Monday, 30 November 2015 08:07 (eight years ago) link
Have you found Cheers yet?
― Drop soap, not bombs (Ste), Monday, 30 November 2015 12:51 (eight years ago) link
Not yet. There's plenty of the city I haven't been thru yet.
― Professor Goodfeels (kingfish), Monday, 30 November 2015 16:18 (eight years ago) link
cheers doesn't pop up as a location, you kinda have to know where to look. plus you have to go down the stairs so you can't even see that it's a door from ground level
― nerd shit (Will M.), Monday, 30 November 2015 16:20 (eight years ago) link
Nice touch. Yeah, I wondered how much real world Boston they could sync up with a divergent bombed-out city
― Professor Goodfeels (kingfish), Monday, 30 November 2015 17:06 (eight years ago) link
wdyll
http://img.photobucket.com/albums/v87/Inuxx/needed_zpsqwbxxcmt.jpg
― denies the existence of dark matter (difficult listening hour), Wednesday, 2 December 2015 07:59 (eight years ago) link
that's f4? you can get weird face tattoos and zinc paint?
― nerd shit (Will M.), Wednesday, 2 December 2015 16:03 (eight years ago) link
i think u have to find magazines to unlock new face tattoos
― Mordy, Wednesday, 2 December 2015 16:05 (eight years ago) link
I have multiple face tatt designs but no tattooist yet
― Professor Goodfeels (kingfish), Wednesday, 2 December 2015 17:37 (eight years ago) link
there's one in diamond city iirc
― Mordy, Wednesday, 2 December 2015 17:42 (eight years ago) link
Ok, loving this. Finding my feet in the whole scavenging/building side of things too. Couple of questions about modding weapons:
1) If I make a mod for my laser pistol then scrap it, do I get back exactly what I used to make it or do I lose parts? I'm thinking about rare items like fibre optics. I guess this applies to everything I build, not just weapon mods.
2) Can someone explain how to take mods off weapons I pick up and put them on my own weapons? I think it's something to do with building new base mods and replacing the mod with them, is that right? Finding this part a bit confusing.
― NI, Wednesday, 2 December 2015 18:06 (eight years ago) link
go in modifications and swap out the mod for a standard mod, that will remove the current mod and put it in your inventory and then you can use it on another weapon.
i think you only get rare parts from scrapping weapons if you put a second pt in the scrapping perk
― Mordy, Wednesday, 2 December 2015 18:16 (eight years ago) link
laser pistols are so good against super mutants...
― calstars, Wednesday, 2 December 2015 20:23 (eight years ago) link
Yeah, going thru the UI listing and switching whatever is installed on that option to "Standard" or "Short" or "none" will remove it to be used on another weapon
― Professor Goodfeels (kingfish), Wednesday, 2 December 2015 20:31 (eight years ago) link
i kind of got bored and switched to other games, but i'll be back once they update it with a better UI for pipboy and settlement building, since so much of the game takes place looking at your inventory and building shit
― Karl Malone, Wednesday, 2 December 2015 20:32 (eight years ago) link
great, thank you (xposts).
are there any lists out there of the most valuable junk items? like, do i really need to collect every dinnner tray i see?
― NI, Wednesday, 2 December 2015 21:57 (eight years ago) link
what's valuable depends on what you want to build, which you'll get a sense of through playing, or also i am sure there are component tables on the fallout wiki. general notes from personal exp: adhesive is used for p much every mod; you get it from duct tape or wonderglue but really you get it from vegetable starch which you make (at a cooking station) from corn+mutfruit+tato+water, which you get from telling settlers to farm. aluminum is used for a lot of high-level mods and basically everything involving power armor. steel and wood and concrete build settlements but there will generally be a lot of both just lying around any settlement zone in the form of trees and rubble so you don't need to pick up e.g. every piece of steel combat armor you see. fiberoptics you will need a lot of if you mod energy weapons. gears and screws are needed in mods and also in generators and other machinery-- best way to get these as far as i can tell is to scrap modded weapons without taking the mods off.
there is a way you can "favorite" certain components, so that items containing them will be highlighted on the pickup lists. i haven't used this at all though, i don't know why. it seems useful.
― denies the existence of dark matter (difficult listening hour), Wednesday, 2 December 2015 22:59 (eight years ago) link
oh wait, yeah, caveat re my scrapping advice, i did this.
― denies the existence of dark matter (difficult listening hour), Wednesday, 2 December 2015 23:01 (eight years ago) link
i'm sure you don't need a second point for gears and screws tho. you might need one.
― denies the existence of dark matter (difficult listening hour), Wednesday, 2 December 2015 23:02 (eight years ago) link
i have nuclear material, acids, ceramic, copper, aluminum, adhesive, cork, crystal, fiber optics, gear, glass, rubber, screws and springs all highlighted but idk if i really need all of those - i just had one crafting session where i was low on a ton of weapon modification related stuff and i tagged them all
― Mordy, Wednesday, 2 December 2015 23:04 (eight years ago) link
u are right that you can get gears and screws from some weapons. maybe only ones w/ certain modifications? i've noticed 10mm pistols unmodded don't break down into either.
― Mordy, Wednesday, 2 December 2015 23:05 (eight years ago) link
also i guess NI knew all that about the components. i have been, yes, picking up every dinner tray i see. (they're aluminum, right? aluminum's rare!) i also buy a lot of junk from shops, though (it and overpriced ammo and, roleplaying, noodles from the japanese robot are all i buy from shops)-- microscopes, things like that. i was low on ceramic a while because i wasn't picking up coffee cups, but the world teems with them.
― denies the existence of dark matter (difficult listening hour), Wednesday, 2 December 2015 23:09 (eight years ago) link
basically it seems like the only way to get a really powerful gun is to luck into finding one or mod it yourself so i've been putting all my perks in gun nut and science! to get to the most advanced modifications
― Mordy, Wednesday, 2 December 2015 23:11 (eight years ago) link
Highliting a component and then having it show up in your HUD when you encounter it is a neat touch
― Professor Goodfeels (kingfish), Wednesday, 2 December 2015 23:35 (eight years ago) link
I love bottle cap mines (who doesn't). But to make one you need a lunch box...so I'm always on the hunt for those
― calstars, Thursday, 3 December 2015 01:56 (eight years ago) link
might want to look around schools
for modding you'll get a sense of what you need early on and then you'll get to energy weapons and power armor and slap yourself for ignoring all those abraxo boxes. keep an eye out for
fiber optics fiberglass circuitry ceramic gold silver nuclear material crystal
aluminum is always important
have a companion handy, use the "hey pick that up" exploit if you're desperate for carry weight, have buffout and grilled radstag handy
also scrap everything in sanctuary. everything.
― qualx, Thursday, 3 December 2015 04:20 (eight years ago) link
i scrapped everything except sean's crib, for which i built a small enclosed shrine near the river
― denies the existence of dark matter (difficult listening hour), Thursday, 3 December 2015 04:23 (eight years ago) link
put jangles the monkey in it
― qualx, Thursday, 3 December 2015 04:24 (eight years ago) link
appreciate the advice above, things moving along much better now. another question though, how does the perk system work? i'm at level 13 but each time i level up i don't seem to be able to select a perk to go along with it.
i slowly got 6 on the charisma stat so i could get the local leader perk to transfer stuff across my workshops but it isn't letting me select it. i've only got about 3 perks chosen (sleeping sneak attack, gun mod and a vats thing) and haven't been able to select a new one in a lonnng time. i'm using the carryweight cheat above, is that screwing the perk system up or is it something else?
― NI, Thursday, 3 December 2015 05:25 (eight years ago) link
some of the perks have level reqs in addition to the stat req. is that possibly the problem?
― Mordy, Thursday, 3 December 2015 05:42 (eight years ago) link
the key at the bottom should show how many perks you can get ("CHOOSE (#)" at the far left)
the first level of all perks should be available if your SPECIAL is high enough for them. if none of them can be selected that's odd
― qualx, Thursday, 3 December 2015 05:59 (eight years ago) link
Cute, found yet another Lovecraft quest. I'm digging these.
http://www.hplovecraft.com/writings/texts/fiction/oa.aspx
I've also been enjoying playing the character as someone rather bemused by the weird shit she finds in the Wasteland, like the crew of the Constitution.
― Professor Goodfeels (kingfish), Thursday, 3 December 2015 08:44 (eight years ago) link
Weed and vidya games compromise most of John Carpenter's life these days, so it's fun to see this:
https://twitter.com/thehorrormaster/status/671881452355608576
John Carpenter@thehorrormaster
FALLOUT 4 is incredibly addictive. RPG, shooter in a nuclear future. Very cool.
― Professor Goodfeels (kingfish), Thursday, 3 December 2015 08:56 (eight years ago) link
Anyone recommend any obscure perks? I've been too much of a slave to boosting crafting perks that I feel like I'm missing out on cool shit - minus mysterious stranger. Thats my fav..
― carthago delenda est (mayor jingleberries), Thursday, 3 December 2015 19:27 (eight years ago) link
I read somewhere that Luck is the best place to put all your points...I really can't be bothered with specialization. I end up focusing more on what I don't have than what i have.
― calstars, Thursday, 3 December 2015 19:41 (eight years ago) link
I put at list one tick into Bloody Mess, Mysterious Stranger, two into ammo finding, etc.
Nick Valentine's the only companion I've seen who will react to the Stranger showing up, which is great.
― Professor Goodfeels (kingfish), Thursday, 3 December 2015 19:54 (eight years ago) link
Aha, sorted - my problem was that upon levelling I didn't know you could *either* increase the SPECIAL stat by one point or choose a perk from the list.
― NI, Friday, 4 December 2015 17:27 (eight years ago) link
If i join the bros of steel when they ask, can I still the other factions quests? Is there a way to do all quests for all factions?
― calstars, Friday, 4 December 2015 18:18 (eight years ago) link
I don't want to lock myself out of hours of gameplay...
Yes you can join all the factions afaict
― Mordy, Friday, 4 December 2015 18:19 (eight years ago) link
i was told recently that "when you get to a choice that excludes other choices, the game makes it very explicit."
― nerd shit (Will M.), Friday, 4 December 2015 18:27 (eight years ago) link
meaning yes you can join the BOS and still do all of the other things but eventually you'll ahve to "pick" or whatever
― nerd shit (Will M.), Friday, 4 December 2015 18:28 (eight years ago) link
Yeah, I was hesitating at this, too. "But, like, I'm already leading the Minutemen. Why the fuck I wanna be in your crew just cuz you have a Final Fantasy-wannabe airship and yet still a superiority complex?"
Am now realizing this is Bethesda's way of letting you be the head of Winterhold, the Dark Brotherhood, the Thieves Guild, etc., all at the same time, only in more Fallout-y terms.
― Professor Goodfeels (kingfish), Friday, 4 December 2015 19:13 (eight years ago) link
The Fallout 4 cd for tge PC game is just an installation program for steam. I finally had to install it.
Very lame that I need steam to play games. It's just a glorified menu that slows down the time it takes for me to click on fallout.exe and play the game.
― The Once-ler, Friday, 4 December 2015 23:56 (eight years ago) link
Ha, it's a bloody breeze compared to Origin though
― Drop soap, not bombs (Ste), Saturday, 5 December 2015 00:57 (eight years ago) link
steam is great once-ler. it's very useful when you have a large library and you don't want to keep it all installed at once.
― Mordy, Saturday, 5 December 2015 02:38 (eight years ago) link
It's an updater/launcher/online hub all in one. Honestly programming some of that shit sucks and it's nice to have a standardized way of updating
When I first played Fallout 3 on PC it required Microsoft's sync framework, too. They dropped that eventually, right?
― μpright mammal (mh), Saturday, 5 December 2015 02:50 (eight years ago) link
i just realized that when you look at yr pip-boy outside in the rain droplets keep splashing on the screen
― Mordy, Saturday, 5 December 2015 03:32 (eight years ago) link
Yes, it was 'Games For Windows Live'. Recently I pirated FO3 and the sync platform was no longer required for up-to-date versions. I own FO3 on the 360.
― The Once-ler, Saturday, 5 December 2015 03:40 (eight years ago) link
the deliverer pistol is so op
― Mordy, Sunday, 6 December 2015 00:25 (eight years ago) link