― kv_nol, Tuesday, 27 February 2007 16:46 (seventeen years ago) link
― kingfish, Tuesday, 27 February 2007 21:42 (seventeen years ago) link
― abanana, Tuesday, 27 February 2007 22:44 (seventeen years ago) link
― David R., Friday, 2 March 2007 21:10 (seventeen years ago) link
― kingfish, Friday, 2 March 2007 21:32 (seventeen years ago) link
― kv_nol, Monday, 5 March 2007 12:04 (seventeen years ago) link
― kingfish, Monday, 5 March 2007 19:52 (seventeen years ago) link
― kv_nol, Monday, 5 March 2007 23:05 (seventeen years ago) link
― kingfish, Tuesday, 6 March 2007 06:02 (seventeen years ago) link
― kv_nol, Tuesday, 6 March 2007 09:28 (seventeen years ago) link
― kingfish, Tuesday, 6 March 2007 16:28 (seventeen years ago) link
― kv_nol, Tuesday, 6 March 2007 16:48 (seventeen years ago) link
― abanana, Friday, 30 March 2007 17:05 (seventeen years ago) link
― kingfish, Thursday, 5 April 2007 07:10 (seventeen years ago) link
― abanana, Friday, 6 April 2007 00:21 (seventeen years ago) link
― forksclovetofu, Friday, 6 April 2007 13:54 (seventeen years ago) link
― melton mowbray, Saturday, 7 April 2007 10:50 (seventeen years ago) link
― abanana, Wednesday, 2 May 2007 17:05 (seventeen years ago) link
http://img.photobucket.com/albums/v12/OniLink9000/003er0.jpg
― abanana, Friday, 12 October 2007 04:59 (seventeen years ago) link
about fuckin' time
― kingfish, Friday, 12 October 2007 07:14 (seventeen years ago) link
http://www.doublefine.com/news.php/projects
hmmmmmmm
― abanana, Tuesday, 23 October 2007 03:38 (seventeen years ago) link
what could it mean? repromotion? a port to wii?
― zappi, Tuesday, 23 October 2007 16:10 (seventeen years ago) link
Double Fine President, CEO and Creative Freak Tim Schafer tells 1UP this is all a big misunderstanding. "It's crazy, isn't it? We just put that in there as a placeholder for the Psychonauts page we're eventually going to have. But we made it dark and people freaked out," he told us. "While I'm sorry people got their hopes up, I'm happy that people got excited about it. Who knows? Maybe some clever publisher will see how much excitement that dark little banner generated, and send us a few million dollars to make a new Psychonauts game! :)"
― Jeff LeVine, Tuesday, 23 October 2007 21:45 (seventeen years ago) link
Whatever the next thing they have, they really need to work out a promo deal with Hot Topic. I mean, shit, if they had a stand-up of the chick w/ her fingerless gloves, you'd get a shitloada business.
http://bonusweb.idnes.cz/obrazek/psychonauts_lili.jpg
in other news:
A psychonaut (from the Greek ψυχοναύτης, meaning literally a sailor of the soul)
― kingfish, Wednesday, 24 October 2007 05:13 (seventeen years ago) link
Dark Forces was my first FPS game
― CaptainLorax, Wednesday, 24 October 2007 18:44 (seventeen years ago) link
I got that Game Informer! Game looks fun, tho like any newest-gen game I know I will not be playing it for 5+ years.
― Abbott, Wednesday, 24 October 2007 18:56 (seventeen years ago) link
http://www.playboy.com/magazine/features/video-game-blowout/video-game-blowout7.html
nice interview with Tim. Also in this series is an interview with the Gods of War guy, for those of you who favor the more bro-centric games, where the dude openly talks about their aim to design games with all flash, and just enough substance.
― kingfish, Saturday, 10 November 2007 23:11 (sixteen years ago) link
new Sam & Max game is out on Gametap now. It has some nice new features: Sam can RUN now by doubleclicking (outside only), you can steer the DeSoto with the arrow keys, adjustable hint levels, and it supports any resolution your monitor does.
Well, at least, I don't remember these features.
― abanana, Sunday, 11 November 2007 02:33 (sixteen years ago) link
I can't find Maniac Mansion for OS 9> anywhere. *le sigh*
― Abbott, Sunday, 11 November 2007 23:26 (sixteen years ago) link
for download
Can you find Day of the Tentacle? It had MM built in.
Reading those Schafer and Jaffe interviews back to back was a trip.
― marmotwolof, Sunday, 11 November 2007 23:36 (sixteen years ago) link
From a neogaf thread I see there's an adventure game called A Vampyre Story made by some ex-Lucasarts employees I've never heard of.
Some of the other games look fantastic, many clearly inspired by Curse of Monkey Island (perhaps the game with my favorite graphics ever):
http://www.adrianwerner.x.pl/2008/Skull_Rock_1.jpg http://www.adventuretipps.de/news/soblonde_05.jpg http://img.hrej.cz/5a/c31be09259ed608690d9df8366133d.jpeg
― abanana, Friday, 11 January 2008 15:43 (sixteen years ago) link
The new Sam & Max game is also up on Gametap. I haven't played much of it but it looks like it's a parody of/tribute to a certain well-received 2007 game... :)
― abanana, Friday, 11 January 2008 15:50 (sixteen years ago) link
mister pokey looooooooope
― forksclovetofu, Friday, 11 January 2008 20:15 (sixteen years ago) link
I put ScummVM on my DS but I've never played any of these games and am not really sure where to start. Any tips?
― czn, Saturday, 26 January 2008 13:22 (sixteen years ago) link
Day of the Tentacle, all of the Monkey Island series(tho the last one is a bit of a drop off), Fate of Atlantis, Grim Fandango, Full Throttle, Sam & Max, etc
Seriously, all the Lucasarts/Lucasfilm Games adventure output from Monkey Island I up thru Grim Fandango is great. I've never tried it on a DS so i don't know how well it will work out.
― kingfish, Saturday, 26 January 2008 17:40 (sixteen years ago) link
I put Day of the Tentacle and Beneath a Steel Sky on there and they both run really well. The touch-screen is a really good fit for point and click too. Impressive.
Trying to figure out if I can run Grim Fandango on it. I doubt it.
― czn, Saturday, 26 January 2008 18:20 (sixteen years ago) link
Grim Fandango isn't SCUMM.
― abanana, Saturday, 26 January 2008 20:25 (sixteen years ago) link
http://www.crockford.com/wrrrld/maniac.html
― forksclovetofu, Friday, 1 February 2008 06:59 (sixteen years ago) link
http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/
― forksclovetofu, Friday, 14 March 2008 17:16 (sixteen years ago) link
Anyone been playing those Sam & Max titles? I really want to get into them, but I want to play the DOS one first, but I don't know where to get it! :(
― Will M., Monday, 17 March 2008 22:05 (sixteen years ago) link
http://www.vetusware.com/download/Sam%20&%20Max%20Hit%20the%20Road/?id=161
― Noodle Vague, Monday, 17 March 2008 22:07 (sixteen years ago) link
okay. lungfish. i have followed him underwater in the bathysphere. i did the thing where he chases me and i have to run in the air bubble, twice. i did the thing where i whack the boxes of pins and nails so they fly at him like missiles, twice. now he's in the airbubble with me, whacking me with a fiery talon, and i don't know what to do. shotting him does nae good. thumping him doesn't seem to do it. i have yet to try pyrotechnicising him or anything. i am a bit stumped; HELPS.
― pen(istentiary) (stevie), Sunday, 10 May 2009 12:58 (fifteen years ago) link
i don't remember this but a walkthough says to use the clams
― abanana, Sunday, 10 May 2009 14:46 (fifteen years ago) link
Yeah, you have to hit the clams so they open up and get them to snap down on the lungfish's dangly lure thingy (iirc, it's been a while).
― Telephone thing, Monday, 11 May 2009 12:20 (fifteen years ago) link
haha! that makes sense! thanks...
this game is AWESOME, btw. am so enchanted by the figments, the mental baggage, etc...
― pen(istentiary) (stevie), Monday, 11 May 2009 13:01 (fifteen years ago) link
you're gonna like the "milkman" :)
― Nhex, Monday, 11 May 2009 16:35 (fifteen years ago) link
and I LOVE the section you're doing right now after the lungfish chase
― Nhex, Monday, 11 May 2009 16:36 (fifteen years ago) link
Yeah, the game didn't really grab me until after I beat the Lungfish, and then I was like "oh, this is the best".
― Your heartbeat soun like sasquatch feet (polyphonic), Monday, 11 May 2009 17:20 (fifteen years ago) link
lungfishopolis is just so so so much fun.
― pen(istentiary) (stevie), Monday, 11 May 2009 17:33 (fifteen years ago) link