just need ports of tokyo mirage sessions and wonderful 101 now and we can pretend the wii u never happened
― ciderpress, Thursday, 11 January 2018 17:04 (six years ago) link
not true, we need a Captain Toad port too
― thos beads (jamescobo), Thursday, 11 January 2018 19:42 (six years ago) link
not happy until new DQ installment and some Suikoden remasters
― El Tomboto, Thursday, 11 January 2018 19:59 (six years ago) link
DQ11 is getting a switch port though no date yet
― ciderpress, Thursday, 11 January 2018 20:33 (six years ago) link
psyched to own dark souls on a fourth gaming system
― pee-wee and the power men (bizarro gazzara), Thursday, 11 January 2018 20:37 (six years ago) link
I've never played the dark souls games since every impression they gave off was that they're Not For Me but maybe this will be the time to try
― ciderpress, Thursday, 11 January 2018 20:47 (six years ago) link
dark souls is life my dude
― pee-wee and the power men (bizarro gazzara), Thursday, 11 January 2018 20:52 (six years ago) link
I guess I don't trust the opinions of an entire generation of gamers
― ciderpress, Thursday, 11 January 2018 20:53 (six years ago) link
i mean that's a good idea in every other context except this one
― pee-wee and the power men (bizarro gazzara), Thursday, 11 January 2018 20:56 (six years ago) link
ok fine I'll play it but I'm not playing 2 and 3 even if I like it
― ciderpress, Thursday, 11 January 2018 20:59 (six years ago) link
deal
― pee-wee and the power men (bizarro gazzara), Thursday, 11 January 2018 21:02 (six years ago) link
Celeste is from the creator of Towerfall and will be the best thing since sliced Super Meat Boy
Didn't Super Meat Boy come out this week? Or am I thinking of something else? Oh, wait, it's a sequel that came out this week.
Not too excited about most of these announced titles (for lots of reasons) except maybe Kirby but I'm cool with that because the handful of big titles and indies I have should keep me occupied for months. Looking forward to more ports later, like Captain Toad or Smash Bros, plus something fun like Luigi's Mansion.
Funny observation about Dark Souls on Switch in Forbes:
Also, I'm really not sure how this will work on the Switch, at least when you're on the go. Think about it: You can't pause Dark Souls. If you're playing on a bus and have to get up at your stop in the middle of a fight, well, you'll just have to miss your stop. Or die.
― Josh in Chicago, Thursday, 11 January 2018 21:27 (six years ago) link
You can mash Home or sleep and it is equivalent to pausing I guess
― The Bridge of Ban Louis J (silby), Thursday, 11 January 2018 22:00 (six years ago) link
it is a weak but not negligible coupling of worlds. Planning your bus rides becomes part of the game.
― Scatperson (ski-ba-bop-ba-dop-whore.) (Sufjan Grafton), Thursday, 11 January 2018 22:03 (six years ago) link
if they don't have smash 4 ported by the end of this year it seems safe to assume they're planning to make a new one
― ciderpress, Thursday, 11 January 2018 22:08 (six years ago) link
Anyway, all aboard the Friend Trainhttps://media.giphy.com/media/xULW8N59RnIZ1Mve2A/giphy.gif
― The Bridge of Ban Louis J (silby), Thursday, 11 January 2018 22:08 (six years ago) link
im ready for DS remaster, probably DKC as well
the solution is git gud, scrub
― AdamVania (Adam Bruneau), Thursday, 11 January 2018 22:42 (six years ago) link
kidding aside, im pretty excited for the remaster. is it going to use DS3 engine? would be insanely rad if so. the trailer certainly makes it look like that.
― AdamVania (Adam Bruneau), Thursday, 11 January 2018 22:58 (six years ago) link
you'll almost certainly be able to pause it on the go as long as you're in offline mode.
― jamiesummerz, Friday, 12 January 2018 13:04 (six years ago) link
How is Rayman Legends? Worth the $30 or whatever if I've never played Rayman?
― Josh in Chicago, Friday, 12 January 2018 14:05 (six years ago) link
I haven't played yet but have heard its one of the best level-based 2d platformers out there, it gets the same sort of praise as donkey kong country tropical freeze
― ciderpress, Friday, 12 January 2018 14:09 (six years ago) link
Shovel Knight is pretty tough. It's definitely the kind of old-fashioned game that expects you to die on the same stage over and over and gradually attain mastery. Sometimes that's fun, and sometimes it's just maddening. This is the first current-gen console I've owned since the flippin' Dreamcast, and I am psyched to finally be able to play a Souls. So much good indie stuff available on this too.
― zchyrs, Friday, 12 January 2018 14:20 (six years ago) link
the tennis game looks pretty cool too
pretty exciting to think this was a mini direct and a full one will probably show up within a few weeks. maybe we see Metroid Prime 4?
― AdamVania (Adam Bruneau), Friday, 12 January 2018 14:31 (six years ago) link
supposedly the switch version of rayman is kind of a shitty port so caveat emptor
― pee-wee and the power men (bizarro gazzara), Friday, 12 January 2018 14:35 (six years ago) link
Prime 4 had nothing but a logo when they announced it late last year, suspect it's a holiday release at the earliest. Maybe we'll learn who's making it though, it's not Retro this time since they're busy with some top secret project that no one knows anything about
The Yoshi game and Octopath Traveler are 2 things that weren't mentioned in this one but should be upcoming
― ciderpress, Friday, 12 January 2018 14:36 (six years ago) link
Switch Rayman got a patch that fixed most of the shitty load times and stuff the reviews were complaining about iirc
― ciderpress, Friday, 12 January 2018 14:37 (six years ago) link
yeah i have heard that rayman is really great now
― Roberto Spiralli, Friday, 12 January 2018 14:48 (six years ago) link
it's on my get when it goes on sale or im bored list
― ciderpress, Friday, 12 January 2018 14:49 (six years ago) link
i stand corrected, emptor fuckin buy it or whatever
― pee-wee and the power men (bizarro gazzara), Friday, 12 January 2018 14:51 (six years ago) link
Sometimes that's fun, and sometimes it's just maddening.
One reason I've always liked Nintendo is that they often get the balance just right. Sure, I grew up on Contra and Castlevania and Mega Man, which were all hard and unforgiving, but I felt that was more a limitation of the technology than the design. That is, they weren't designed to be maddening (I don't think). Something like Shovel Knight, it took me by surprise, because almost from the start the levels are frustrating and the bosses relatively tough, though interestingly enough when I finally made it over an early hump I was sort of rewarded by two easy bosses in a row and a level that just let me accumulate gems, so maybe that was all on purpose?
Honestly, difficulty is one reason I dropped out of video games for so long: the games were getting so challenging, so complex, that they just didn't seem fun to me and, in fact, were often more fun to watch other people play. I guess some people dig the stress more than others? Something like Dark Souls looks cool but also looks like the worst of both worlds for people like me: unforgiving and driven by tons of game play details and data. I mean, I tried Monster Hunter on the Wii once and man, there is just no way I have the time and energy and enthusiasm to master that (aka "git gud"). But the franchise Nintendo titles (Mario, DK, Kirby, etc.) are always fun even when they are frustrating.
― Josh in Chicago, Friday, 12 January 2018 15:08 (six years ago) link
that fun when lynel's galloping back with savage lynel spear, and you don't know that you are crouching
― Scatperson (ski-ba-bop-ba-dop-whore.) (Sufjan Grafton), Friday, 12 January 2018 15:52 (six years ago) link
"difficulty is one reason I dropped out of video games for so long: the games were getting so challenging, so complex, that they just didn't seem fun to me"
this is interesting to me because the reason i feel like i lost interest in video games was because they were getting too EASY. the mechanics were more involved but the stakes were essentially removed. die, lose 4 seconds of progress. follow the arrow to the next objective. press A to WIN. Dark Souls and its breed brought me back a little bit.
― circa1916, Friday, 12 January 2018 16:00 (six years ago) link
yeah I thought that was why dark souls was such a big deal, it translated the frustrating but conquerable difficulty of old games into the modern action rpg style
― ciderpress, Friday, 12 January 2018 16:06 (six years ago) link
how old are you folks? I'm almost 43 and just don't have the time, energy and brain power.
― Josh in Chicago, Friday, 12 January 2018 16:06 (six years ago) link
like, steamworld dig 2 was easier than I expected, but I did have it on the easy setting. still took me a bit.long story short, I'm cool with difficult games as long as there is an easier setting. That way I can play it once on easy, practice or master skills, and try it again on difficult.
― Josh in Chicago, Friday, 12 January 2018 16:08 (six years ago) link
I like those difficulty sliders in platinumgames games that cover the entire spectrum from 'everything kills you in one hit' to 'the game literally plays itself for you'
― ciderpress, Friday, 12 January 2018 16:12 (six years ago) link
in general if combat isn't the focal point of a game and I'm not really into it then I'm happy to turn it down to easy (example: Witcher 3). otherwise I play everything on the normal or default setting. I've never felt a need to increase the difficulty slider in any game.
― ciderpress, Friday, 12 January 2018 16:16 (six years ago) link
i’ve said this before on ilx but dark souls is a very patient teacher and there are few greater pleasures in gaming than realising after a while that you’re now effortlessly carving through enemies you once found super-challenging
― pee-wee and the power men (bizarro gazzara), Friday, 12 January 2018 16:16 (six years ago) link
yeah dark souls would be an example of a game where combat is the focal point, so I'll gladly engage with it at the level the designers wanted me to.
― ciderpress, Friday, 12 January 2018 16:19 (six years ago) link
Dark Souls difficulty is overrated. if you beat TLOZ or Contra NES you will crush DS.
― AdamVania (Adam Bruneau), Friday, 12 January 2018 16:22 (six years ago) link
it is unfortunate the difficulty is the main thing people take away from it, rather than the awesome level design, chilling atmosphere, impressive bosses, lack of quest shopping lists/arrows telling you were to go. it's very open and accommodating.
― AdamVania (Adam Bruneau), Friday, 12 January 2018 16:24 (six years ago) link
at least the one i played felt pretty generic vis-a-vis atmosphere/design :/
― Mordy, Friday, 12 January 2018 16:25 (six years ago) link
also videogames’ greatest metaphor for recovering from depression imo xp
― pee-wee and the power men (bizarro gazzara), Friday, 12 January 2018 16:25 (six years ago) link
I think the straight faced spooky fantasy look is really what kept me from being interested in it all this time, it just has a really generic video game look to it
― ciderpress, Friday, 12 January 2018 16:31 (six years ago) link
Dark Souls is fucking WEIRD, man. like i get how the surface is all Dungeons and Dragons and Knights, but its a strange and foreboding and lonely game that you unwrap. Super unique.
xxp
― circa1916, Friday, 12 January 2018 16:32 (six years ago) link
bloodborne has a more original look (and some genuinely weird and unsettling stuff in it) if that’s what you’re after
― pee-wee and the power men (bizarro gazzara), Friday, 12 January 2018 16:33 (six years ago) link
also, re dark souls’ difficulty: you have infinite lives!
― pee-wee and the power men (bizarro gazzara), Friday, 12 January 2018 16:41 (six years ago) link
I prefer easy games. Well, I like challenging games, up until I plateau and can’t get any further, then I want a way to turn it down a notch so I can proceed. Dark Souls was fun until I got to a certain point where maybe I could have proceeded after trying it 1000 times, but I was just done by then.
― Jeff, Friday, 12 January 2018 16:47 (six years ago) link
I have Dark Souls on 360 but I've never gotten into it because the threads on it are so forbidding. like, it sounds like you have to be very careful in how you use extremely scarce resources, and that sounds horribly stressful for me. like, how can I learn from my mistakes if I can't redo how I use those resources? ugh.
― droit au butt (Euler), Friday, 12 January 2018 16:47 (six years ago) link
it’s def not reliant on resource management in that sense - the only thing at stake is losing your collected souls after you die and don’t get back to where you died to pick them up again but you can always collect more souls, so really you’re not losing anything apart from time
― pee-wee and the power men (bizarro gazzara), Friday, 12 January 2018 16:53 (six years ago) link