It was a lifesaver for me!
― Stoop Crone (Trayce), Tuesday, 21 August 2018 22:55 (five years ago) link
So: (please bear with me) - a few years ago I came back to a semi-completed game of Wind Waker, and was able to finish it all (as in clear every island get every heart) by following the on-screen hints about what had been completed and what hadn't, which maps I'd completed etc etc.
I'll be getting a Switch, and Breath of the Wild, probably within the next year or so, so I was wondering - is it similar in that I'd be able to take a break and come back, or is it "if you want to complete it, you have to remember which parts you've done and where, you might as well just stick with it"?
― Andrew Farrell, Wednesday, 22 August 2018 13:10 (five years ago) link
the narrative of the game is (after the first few hours) mostly incidental. basically, you're just provided with an intricate zelda-sandbox featuring lots of bite-sized waypoints, upgrades, sub-quests, and 120 shrines (mini-dungeons). theoretically, you might finish the main quest in fifteen hours, or take upwards of 150 to explore. components of the main quest, such as they are, have a separate menu-screen w/ map-points that are useful at any point.
― remy bean, Wednesday, 22 August 2018 13:18 (five years ago) link
Yeah no, I should've been clearer that I don't mean complete as in 'beat Ganon' - the 150 hour is more what I was wondering about.
― Andrew Farrell, Wednesday, 22 August 2018 13:40 (five years ago) link
If you're looking to 100% it, every shrine you visit is marked on your map and color-coded as to whether you've completed it, and you obtain a device that helps you find undiscovered shrines. I have a 200+ hour save where I've found 112 of the 120. There are only four divine beasts (the main dungeons), which are waypointed, so those are easy to keep track of. There's also a somewhat opaque meter on the map that tells you what percent of the game you've "completed." Don't bother trying to find all the Korok Seeds; there's like 900 of them. I've only gotten about a third of them.
― a film with a little more emotional balls (zchyrs), Wednesday, 22 August 2018 14:37 (five years ago) link
Tempted to use a guide to track down those last 8 shrines, but idk, I kind of want to be surprised when I find them.
― a film with a little more emotional balls (zchyrs), Wednesday, 22 August 2018 14:38 (five years ago) link
heh. i eventually gave in to a guide to find those final missing ones, it was also around 8 iirc
― Nhex, Wednesday, 22 August 2018 15:44 (five years ago) link
Don't bother trying to find all the Korok Seeds; there's like 900 of them
...and the reward for it is... erm...
― Stoop Crone (Trayce), Thursday, 23 August 2018 01:24 (five years ago) link
they should send you a fucking korok-themed legend of zelda backpack that only korok masters can wear
― Karl Malone, Thursday, 23 August 2018 02:07 (five years ago) link
seriously, how much would that cost them, worst case scenario a million people do it and they have to spend ten million or so?
come on nintendo! show some passion!
― Karl Malone, Thursday, 23 August 2018 02:08 (five years ago) link
just a guy in your office lobby with a dream and a two cell spreadsheet: 1 million backpacks in A1 and $10,000,000 in B1
― for i, sock in enumerate (Sufjan Grafton), Thursday, 23 August 2018 02:21 (five years ago) link
the numbers don't lie
― Karl Malone, Thursday, 23 August 2018 02:32 (five years ago) link
seriously though, 900 koroks is just bonkers. i feel like i kept an eye out for them constantly and only ended up with 200 or so
― Karl Malone, Thursday, 23 August 2018 02:33 (five years ago) link
They don’t really expect you to collect all of them. There’s so many so you can be always bumping into them!
― faculty w1fe (silby), Thursday, 23 August 2018 02:35 (five years ago) link
I dont think Ive ever really actively looked for them, at least not once I'd expanded all my weapon slots. But I keep happening on clues all over the place! Rock circles in water, acorns in tree hollows, flying sky targets, those popup flowers you chase from one to the other to the other...
― Stoop Crone (Trayce), Thursday, 23 August 2018 02:57 (five years ago) link
acorns in tree hollows,took me weeks to work out what those were
― Everything to do with chocolate (Autumn Almanac), Thursday, 23 August 2018 12:05 (five years ago) link
Okay, thanking you all for the info, it's starting to feel rude for me not to buy this :)
― Andrew Farrell, Thursday, 23 August 2018 18:24 (five years ago) link
it’s definitely worth the money, and that’s coming from someone who’s probably enjoyed it less than everyone else here. you can’t go wrong.
― Everything to do with chocolate (Autumn Almanac), Thursday, 23 August 2018 19:24 (five years ago) link
I mostly love how escapist it can feel, too. Heck Ive had a few dreams where I'm paragliding about the place haha.
Oh btw I finally finished that one tough shrine I'd been ragequitting over a few weeks back! Persistence paid off I guess. Now I find that the 4 champions have a set of 3 challenges each, meaning I have another 12 shrines to bloody get through. I swear I have put about 400 hours into this darn game.
― Stoop Crone (Trayce), Friday, 24 August 2018 00:52 (five years ago) link
This game has taken over my life :/
― Post Alone (latebloomer), Friday, 7 September 2018 08:40 (five years ago) link
Welcome to the club! =)
I've got one down of the DLC Champions Ballad Big Boss fights, 3 to go. Theyre harder than the initial big bosses (the various ganons), because this time round yr stripped to a bare few relevant weapons and tools, and revival foods. I still did ok though!
― Stoop Crone (Trayce), Sunday, 9 September 2018 23:32 (five years ago) link
I finished this today! I'm sad but it was about time. Got 97 shrines, the four beasts, the master sword, and all the memories. To be honest, I could've finished it pretty quickly after the last divine beast - I've been ridiculously overpowered for the last few months - but I loved ambling about in the world too much, building my house, building the village, finding the sand shoes...
I got the special extended ending - it's still pretty weird and abrupt, but there's power in that!
Josh, have you even started this yet??
Onto the DLC.
― Chuck_Tatum, Saturday, 15 September 2018 20:10 (five years ago) link
I'm tempted to buy a Wii U so I can play the full, post-Ocarina back catalog.
― Chuck_Tatum, Saturday, 15 September 2018 20:11 (five years ago) link
hoping Twilight Princess / Skyward Sword get ported so I don't have to do that
― Nhex, Saturday, 15 September 2018 20:13 (five years ago) link
played up to the first boss, and then put down the controller and never played it again
― karl wallogina (Autumn Almanac), 2018年5月20日 星期日 下午 7:34 (five months ago) Bookmark Flag Post Permalink
96%
― calamity gammon (Autumn Almanac), Monday, 22 October 2018 12:11 (five years ago) link
i've been playing this for a week and it's good but my least favorite thing is not being able to climb when it's raining
― na (NA), Monday, 22 October 2018 15:27 (five years ago) link
lol AA
― Nhex, Monday, 22 October 2018 17:21 (five years ago) link
best game ever*
*except the dumb diving beasts
― ||||||||, Monday, 22 October 2018 18:35 (five years ago) link
yeah the rain is shenmue levels of annoying. i don't want to wait 4 minutes just to climb a tree, especially when i've done everything else there is to do around that tree. not sure why they thought slippery rain was a good idea.
― calamity gammon (Autumn Almanac), Monday, 22 October 2018 19:49 (five years ago) link
what's a game that never pisses you off
― I have measured out my life in coffee shop loyalty cards (silby), Monday, 22 October 2018 19:49 (five years ago) link
slippery rain sucks but it's kinda fun being mad at pointless slippery rain
― I have measured out my life in coffee shop loyalty cards (silby), Monday, 22 October 2018 19:50 (five years ago) link
"mad"
― calamity gammon (Autumn Almanac), Monday, 22 October 2018 20:03 (five years ago) link
Diving beasts?
― Stoop Crone (Trayce), Monday, 22 October 2018 22:10 (five years ago) link
divine?
― calamity gammon (Autumn Almanac), Monday, 22 October 2018 22:52 (five years ago) link
o right prob yeah.
― Stoop Crone (Trayce), Monday, 22 October 2018 23:22 (five years ago) link
Diving Rhames
― I have measured out my life in coffee shop loyalty cards (silby), Monday, 22 October 2018 23:22 (five years ago) link
idk
It’s almost impressive how un-fun the Divine Beasts are. Like obviously tent poles of the game that were meticulously designed, but they’re so irritatingly obscure. Puzzles that time some time to figure out and yet remain unsatisfying. Ugh.
― circa1916, Sunday, 4 November 2018 05:52 (five years ago) link
they are the #1 reason i‘ll probably never play this game again
― calamity gammon (Autumn Almanac), Sunday, 4 November 2018 06:44 (five years ago) link
I mean these things can take hours to complete if you aren’t using a guide. And you’re stuck in this confined space just rotating things until “oh...ok”. Don’t really get the feeling of accomplishment like you do moving through a temple in the old games or a shrine in this one. Total chore.
― circa1916, Sunday, 4 November 2018 07:14 (five years ago) link
yes they are dumb and bad and a blight on what is otherwise the best game ever made
― ||||||||, Sunday, 4 November 2018 12:52 (five years ago) link
Loved all the Beasts and their puzzles -- except the camel, which was grrrrrrrrrrrrr
Nothing in the game proper is a s frustrating as trying to complete the spiky temple on half a heart in the DLC
― Chuck_Tatum, Sunday, 4 November 2018 14:33 (five years ago) link
i liked the divine beasts
― ciderpress, Sunday, 4 November 2018 15:26 (five years ago) link
Yeah I thought they were neat, except for the camel.
― droit au butt (Euler), Sunday, 4 November 2018 15:28 (five years ago) link
i've been playing this for a few weeks but i'm just exploring, finding towns, visiting shrines, etc. i've seen two of the divine beasts but haven't made any attempt to reach them. i'm particularly avoiding any serious combat; fighting is my least favorite part of video games and even though i've been through the combat training and gone through a couple of the easier combat trials, i don't really feel prepared for big fights. if i run into any big bad guys i sneak by them, and i still tend to deal with the bad guy camps by finding somewhere high up where i can throw bombs down at them. i flew over to that island where you're not allowed to save or bring your gear and made it through most of it before getting killed by the hinox and losing all my progress. sooner or later i'm going to have to bite the bullet and learn how to fight.
― na (NA), Sunday, 4 November 2018 15:33 (five years ago) link
theres no leveling up or anything so you don't have to fight other than the bosses, and combat trial shrines if you want to do those
most of the bad guy camps have alternate environmental solutions to taking them out, like explosive barrels, big chunks of metal you can swing around at them with magnesis, etc
― ciderpress, Sunday, 4 November 2018 16:26 (five years ago) link
I pray that the sequel to this game follows the exact same format, art direction, and everything, but scales down the number of shrines to 30, makes them all larger and more like dungeons, and doubles up the number of (and improves upon the quality of) the four boss pre-Ganon bosses
Exploring Hyrule Castle is just the greatest thing
― fgti is for (flamboyant goon tie included), Sunday, 4 November 2018 16:30 (five years ago) link
suspect they'll keep the engine and art direction but change the format/focus, e.g. oot vs majora
― ciderpress, Sunday, 4 November 2018 16:33 (five years ago) link
xxpost
I felt the same about fighting, but it gets easier as you get more hearts and better weapons, and more fun too. By the end of the game, I was ridiculously overpowered, and I actually enjoyed finding some challenging fights (the castle is good especially)
Also - learn how to use your shield. That helps
― Chuck_Tatum, Sunday, 4 November 2018 17:40 (five years ago) link
it gets easier as you get more hearts and better weapons
i was going to mention something similar. avoiding fighting is a viable and fun approach to the game, i think. as you progress you'll get better EQ and abilities, so when you run across the low-level enemies you'll be more comfortable just wiping them out. and then as you encounter higher-level enemies, you'll be more accustomed to thinking creatively and using environmental skills to get by, which will always help.
― Karl Malone, Sunday, 4 November 2018 17:46 (five years ago) link