Types of games you wish there were more of

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For games I do kind of understand the demand for sequels because if a type of game isn't getting copied by other games, then sequels are the only hope. Of course sequels and ripoffs don't guarantee you'll get more of the thing you liked (Splatterhouse 4). Ideally I'd like to discourage sequels but the argument for increasingly refined mechanics is understandable and however much you like Okami, Dark Cloud and Alundra, it's difficult to imagine what could fill a void left by Zelda.

It would be cool to see more like the first Onimusha game (if I recall correctly, the sequels kept moving further from horror), nearest thing I can think of is Kuon.

Otogi
Ghosts N' Goblins/Ghouls, Maximo
Splatterhouse (particularly the first two)

Robert Adam Gilmour, Wednesday, 17 January 2018 18:34 (six years ago) link

Red Faction: Guerilla. I want more sandbox games featuring a huge map with completely destructible environments that I can smash to pieces with a big hammer. Why is this so hard.

the smartest persin in the room (Old Lunch), Wednesday, 17 January 2018 18:38 (six years ago) link

What I didn't like about Splatterhouse 4 was that it replaced the gloopyness and spooky soundtrack with straight gore and regular extreme metal sounds.

Robert Adam Gilmour, Wednesday, 17 January 2018 18:43 (six years ago) link

SHENMUE

brimstead, Wednesday, 17 January 2018 18:51 (six years ago) link

-I wonder if there will someday be a 3D Souls-like game that is actually great (and not made by From). Probably not.

-More 2D Souls-likes a la Salt & Sanctuary. I guess this only differs from Metroidvania games in that you can have different builds and approaches to combat.

-More good 2D puzzle platformers a la Limbo, with actual well-constructed puzzles.

change display name (Jordan), Wednesday, 17 January 2018 18:59 (six years ago) link

xp They're making a Shenmue III fyi! I hope they stay close to the spirit of the originals and include pulse-racing forklift action and KISS OFF TWIT-style voice acting

you can make fun of birthday parties all you want (ultros ultros-ghali), Thursday, 18 January 2018 11:51 (six years ago) link

bushido blade

tenchu

flower, except good

illegal economic migration (Tracer Hand), Thursday, 18 January 2018 11:53 (six years ago) link

Non-IAP iOS games.

Jeff, Thursday, 18 January 2018 12:21 (six years ago) link

Mobile (ios AND ANROID) complex logical puzzle games with zero random elements. Or games exactly like Trainyard.

lana del boy (ledge), Thursday, 18 January 2018 13:57 (six years ago) link

definitely tenchu & bushido blade (& kengo which iirc was better and less gaudy)

king of dragon pass

ogmor, Thursday, 18 January 2018 14:41 (six years ago) link

Tokyo Jungle

need more games where you play as non-anthropomorphic animals

AdamVania (Adam Bruneau), Thursday, 18 January 2018 17:10 (six years ago) link

I was always surprised that Toy Commander from the Dreamcast never resurfaced, or something like it, a fantastic game that would work brilliant with a more HD view.

In space, pizza sends out for YOU (Ste), Thursday, 18 January 2018 17:13 (six years ago) link

so yeah, more games where you play as various toys.

In space, pizza sends out for YOU (Ste), Thursday, 18 January 2018 17:14 (six years ago) link

power stone

grim-n-gritty hooty reboot (bizarro gazzara), Thursday, 18 January 2018 17:35 (six years ago) link

Ohhhhh I know: Fez. Need more games where you feel like reality is disintegrating and reorienting itself around you (preferably to a less distressing degree than the manner in which reality is currently disintegrating and reorienting itself around us irl).

Also, I've just returned to Hohokum and I appreciate its complete unwillingness to give you direction or telegraph in any way whether there's even an objective, just forcing you to poke and prod and figure out wtf is even going on. So more like that, as well.

the smartest persin in the room (Old Lunch), Friday, 19 January 2018 20:26 (six years ago) link

AND ALSO: because I am perpetually in the middle of playing 5,258 games at any given time (thanks, ADD!), it would be cool if there were more games structured like MGS V where you can do little side missions to kind of brush up on the control scheme before returning to the main campaign after an eight month sabbatical and not having any idea how to make the dude on the screen do what you want him to do.

the smartest persin in the room (Old Lunch), Friday, 19 January 2018 20:28 (six years ago) link

Shadow of the Colossus. Least we're getting that next-gen remake soon.

circa1916, Friday, 19 January 2018 20:38 (six years ago) link

I assume you mean you want to see more games with an unwieldy camera that frustrates your ability to fully appreciate what's otherwise an amazing game. I have to assume that's the thing you want more of, surely.

the smartest persin in the room (Old Lunch), Friday, 19 January 2018 20:46 (six years ago) link

Mostly just wanna battle humongous monsters.

circa1916, Friday, 19 January 2018 20:52 (six years ago) link

Yeah, there's a serious dearth of truly huge monsters in games. Still kinda want to get that newish Godzilla games even though it isn't supposed to be all that great.

the smartest persin in the room (Old Lunch), Friday, 19 January 2018 20:55 (six years ago) link

Full remake already? Seems too soon but in reality it's much longer than the time it taken for the Resident Evil remake, crazy.

Check my update on the Castlevania thread for something new a bit like Castlevania and Bloodborne.

Robert Adam Gilmour, Friday, 19 January 2018 20:58 (six years ago) link

good (accessible) sims mostly

speaking of which apparently they're remaking theme hospital??

i have v strong memories of simlife too.

theme school district, theme media conglomerate, theme mercenary group (is this jagged alliance 2??)

the real issue is that lots of genres i thought i really wanted (like more isometric baldur's gate / fallout games) i realized were a) partially nostalgia and b) partially some really good games in a genre that is not necessarily compelling itself. but that's true of all games right? it's all about the execution.

Mordy, Friday, 19 January 2018 21:03 (six years ago) link

more games on borrowed floppies where i have to guess the 5th word on manual page 36 to unlock the menu more games where i'm 8yo and playing tetris on gameboy in the car

Mordy, Friday, 19 January 2018 21:16 (six years ago) link

i'm always chasing the moment when my friend showed me this new game he had civilization + my eyes grew wide

https://venturebeat.com/wp-content/uploads/2016/02/civ-1.jpg

Mordy, Friday, 19 January 2018 21:20 (six years ago) link

(Side note, but this thread reminded me that a) I hadn't played Shadow of the Colossus in like eight years, b) that I have a copy of the PS3 remaster, and c) that it's one of the like five PS3 titles that's enabled for Vita remote play. And I got all excited but then discovered that Vita remote play is total bullshit that basically doesn't work at all unless you consider a twenty second lag between clicking a button and seeing your dude finally jump 'working'. Congrats again, Sony.)

the smartest persin in the room (Old Lunch), Friday, 19 January 2018 23:40 (six years ago) link

And I got all excited but then discovered that Vita remote play is total bullshit that basically doesn't work at all unless you consider a twenty second lag between clicking a button and seeing your dude finally jump 'working'

tbh this is pretty much how the controls work on the PS3 game too

Karl Malone, Friday, 19 January 2018 23:45 (six years ago) link

I could go for a next-gen Motorstorm game, or like a boat game (Hydro Thunder / Cobra Triangle-ish), or maybe a new Crimson Skies ...

reggae mike love (polyphonic), Friday, 19 January 2018 23:49 (six years ago) link

Some stuff here might be relevant
https://www.youtube.com/watch?v=2Ncf5St5IXY

Robert Adam Gilmour, Saturday, 20 January 2018 21:32 (six years ago) link

iggy's reckin balls

ciderpress, Saturday, 20 January 2018 23:38 (six years ago) link

roguelike elements

the ghost of tom, choad (thomp), Sunday, 21 January 2018 14:35 (six years ago) link

walking simulators
blatant power trip fantasies

Arnold Schoenberg Steals (rushomancy), Sunday, 21 January 2018 15:48 (six years ago) link

Just want a this-gen ssx

thomasintrouble, Sunday, 21 January 2018 18:23 (six years ago) link

some good ideas in this very dormant thread that i have no memory of having started: un-retired

Quest For Glory, the first thing I bring up there, has a spiritual successor called Hero-U coming from the original creators. Hmm! X-Com, the second thing I bring up, of course got a well-received revive just a few years ago...

Righteous wax chaperone, rotating Wingdings (Doctor Casino), Sunday, 21 January 2018 18:35 (six years ago) link

If somebody could come up with a take on the Suikoden series that applied the sort of self-deprecating sense of humor for its own world-building that you see in Crashlands, Lowlander et al, I would be stoked.

I’d just as well see more games like Lowlander though. Chintzy DQ1 / Ultima clones that are funny and I can play on my phone. All the JRPG shit is overpriced bollocks.

El Tomboto, Sunday, 21 January 2018 19:13 (six years ago) link

just want Elder Scrolls 6 tbh

the girl with the rub-on tattoo (Noodle Vague), Sunday, 21 January 2018 19:15 (six years ago) link

one month passes...

As a #90skid I loved playing #StreetFighter II with my sister, so I rebuilt the #arcade classic as a multiplayer AR game to actually take it into the streets#ARKit #madewithunity pic.twitter.com/5jrwxEYq35

— Abhishek Singh (@shekitup) March 14, 2018

Karl Malone, Wednesday, 14 March 2018 18:55 (six years ago) link

that is awesome

in conclusion, it is good to peel the sheeps (bizarro gazzara), Wednesday, 14 March 2018 18:58 (six years ago) link

yes

Doctor Casino, Wednesday, 14 March 2018 20:21 (six years ago) link

"Capitalism rewards innovation" pic.twitter.com/uaYkQMbApq

— COMPLETEANARCHY (@COMPLETEANAR) March 19, 2018

types of games you wish there were fewer of

Karl Malone, Wednesday, 21 March 2018 18:57 (six years ago) link

lol @ that. some pathetically dull-minded responses too. not surprisingly so, mind you.

lol dis stance dunk (Doctor Casino), Wednesday, 21 March 2018 19:02 (six years ago) link

and they all have 4 stars or higher!

Mordy, Wednesday, 21 March 2018 19:03 (six years ago) link

lol/sob

playing in his high school band “The Velvet Pickle” (bizarro gazzara), Wednesday, 21 March 2018 19:32 (six years ago) link

advance wars/advance wars clones

||||||||, Wednesday, 21 March 2018 19:59 (six years ago) link

have you checked out Into The Breach

El Tomboto, Wednesday, 21 March 2018 20:08 (six years ago) link

looks awesome. bring to switch please

||||||||, Wednesday, 21 March 2018 20:15 (six years ago) link

see also advance wars clone Wargroove, coming to switch eventually

valorous wokelord (silby), Wednesday, 21 March 2018 21:54 (six years ago) link

I would like more incredibly complicated Japanese wrestling sims with intricate fight style/reversal mechanics

Also more Hitman-style sandbox stealth games with tons of moving parts and multiple elaborate solutions to stumble across; maybe in a different kind of setting idk

Dadjokke (Sgt. Biscuits), Wednesday, 21 March 2018 23:05 (six years ago) link

the preponderance of shitty clone games is actually what happens when the means of game production are too widely available. anyone in the world can make a pixel strategy game, only the most balling $$$$$ company can make e.g. gta 6

sleepingbag, Wednesday, 21 March 2018 23:13 (six years ago) link

I found myself googling games like simpsons hit & run yesterday

Woon... Doopee Time (FlopsyDuck), Wednesday, 21 March 2018 23:15 (six years ago) link

there were always shitty clone games tbh - look at all the awful no-name platformers for the NES or whatever. and it's not like you need a huge budget to make something original or interesting. surely what's driving the ubiquity of certain types of games is how they can be monetized, click to spend a dollar to get a magic axe or whatever the bullshit deal is.

still funny how relentlessly similar they are in genre. like... you know you could clone kingdom rush but not have it be in medieval fantasy times right? do it with vampires or zombies or bacon or some bullshit like that, you'll differentiate yourself from the pack and really get rich off the same suckers.

lol dis stance dunk (Doctor Casino), Wednesday, 21 March 2018 23:27 (six years ago) link

Just make sure there’s a closely cropped yelling soldier as the icon

Karl Malone, Wednesday, 21 March 2018 23:29 (six years ago) link

i'm a Finnish sudent of game development and went to a IGDA lecture where SuperCell told that they don't inow why but it seems your game sells better of you have a screeming dude on the thumbnail

— 🦑Squidy Daddy🦑 (@NyrkkiErkki) March 20, 2018

El Tomboto, Wednesday, 21 March 2018 23:31 (six years ago) link

differentiation is a risk, better to just do the same thing. also ideas are hard

El Tomboto, Wednesday, 21 March 2018 23:32 (six years ago) link

I wish there were more 2D base building games that also had boss fights. if that wasn't clear from the two game-specific threads I talk to myself in more than the others.

also I kinda think the gambit system in FF12 was the best rpg party combat mechanic ever and that should be in all of them. which reminds me to go get xenoblade chronicles 2 like ciderpress said.

El Tomboto, Thursday, 22 March 2018 01:02 (six years ago) link

xenoblade is nothing like any FF game even 12 tbh

ciderpress, Thursday, 22 March 2018 01:10 (six years ago) link

I thought you said the combat was a little like the gambit system? I'm easily confused. Anyhow I was not aware that mine is apparently a popular opinion: https://csgmagazine.com/2017/05/27/final-fantasy-xii-the-zodiac-ages-gambit-system-is-the-greatest/

El Tomboto, Thursday, 22 March 2018 01:16 (six years ago) link

i definitely wouldn't have been the one who made that comparison

xenoblade combat is like some weird mix of a MMO or MOBA and a combo brawler, where your character auto-attacks and you have abilities on cooldowns but eventually you're also trying to combo and animation cancel all your abilities into each other. it's pretty slow and rhythmic for a real-time system but still faster paced than a turn based system. it's hard to describe accurately since it's so unique relative to other JRPGs.

ciderpress, Thursday, 22 March 2018 03:27 (six years ago) link

it also makes heavy use of QTEs, but in a good way? it's very weird

ciderpress, Thursday, 22 March 2018 03:30 (six years ago) link

https://classicreload.com/capture-the-flag.html

had (crüt), Thursday, 29 March 2018 21:27 (six years ago) link

two months pass...

king of dragon pass

― ogmor, Thursday, January 18, 2018 2:41 PM (five months ago) Bookmark Flag Post Permalink

hey this just happened

the ghost of tom, choad (thomp), Sunday, 24 June 2018 09:29 (five years ago) link


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