Celeste! ♫ the best a game can get ♫

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how far are you? are you speedrunning anything yet?

or also, maybe, what is celeste? what is this game "celeste" that everyone's talking about?

Karl Malone, Sunday, 28 January 2018 18:32 (three weeks ago) Permalink

I've done the first three stages, the first two B-sides, and all of a certain extra you can access from stage three. I was surprised by how emotional I got at the end of the second stage.

Iain Mew (if), Sunday, 28 January 2018 18:43 (three weeks ago) Permalink

this game is sw8 but i am horrible at it. horrible at all twitchy games. i'm about as far in as ^^^ and already there have been a bunch of times where i can't seem to progress without stepping away from the current room for a few hours, only to come back, beat it, and have to do the same for the very next room, ad roominum.

not a bad thing necessarily, just makes me question if my thumbs are doing what i think i'm telling them to.

sleepingbag, Sunday, 28 January 2018 18:47 (three weeks ago) Permalink

that's about where i am, too, although i haven't even tried the b-sides yet. i'm not really a speedrunner type but i can see trying to set a good PR for the first couple chapters. they seem like they'd actually be possible to do in one run, without dying, with enough practice. and even if your PR is several minutes slower than some absurdly good 7-year-old, it's still satisfying in a very particular way to have the ability to run through a crazy series of obstacles without dying a single time.

Karl Malone, Sunday, 28 January 2018 18:48 (three weeks ago) Permalink

i've done the main story and full cleared chapter 1 and 1B, will get around to the rest at some point once i've shrunk my games-ive-bought-but-havent-played list

i legitimately think this is a 10/10 game and the best pure platformer i've ever played. everything people here were talking about when trying to sell me & others on Dark Souls applies here, about how the game patiently teaches you how to improve at it until by the end you're blasting through screens that would have looked impossible at the start. the chase/boss sequences are really intense but i found myself cruising through stretches of them purely on the instincts that the game had provided me through the design of the levels leading up to them. very cool.

ciderpress, Sunday, 28 January 2018 18:50 (three weeks ago) Permalink

also i'm playing on switch and i cannot commit to a consistent control scheme, for some things i have to use the analog stick and some things i have to use the d pad buttons. i think i'm just bad at games.

sleepingbag, Sunday, 28 January 2018 18:52 (three weeks ago) Permalink

i'm playing on ps4. i have been playing with the d-pad, but my thumb is seriously sore! i had to switch to analog last night because it was just getting so painful

Karl Malone, Sunday, 28 January 2018 18:55 (three weeks ago) Permalink

i use stick for that reason. my right thumb gets sore after a bit from all the jumping/dashing though. can't really marathon this for that reason.

ciderpress, Sunday, 28 January 2018 18:56 (three weeks ago) Permalink

i'd recommend climbing the whole mountain before digging into the B-sides if you want a proper ascending difficulty curve. there were a couple screens in 1B that required more precision than anything in the regular levels

ciderpress, Sunday, 28 January 2018 18:59 (three weeks ago) Permalink

glad to hear that - it's why i was holding off. i didn't want to exhaust myself trying to beat the amped up versions of the normal levels before checking out rest of the game

Karl Malone, Sunday, 28 January 2018 19:10 (three weeks ago) Permalink

really loving the mirror chapter, which i wasn't enjoying as much at first.

i am such a stan for this game right now

Karl Malone, Sunday, 28 January 2018 19:17 (three weeks ago) Permalink

i beat the mirror chapter with only 338 deaths! beat THAT

Karl Malone, Sunday, 28 January 2018 20:41 (three weeks ago) Permalink

I just beat Mirror Temple (chapter 5). for some reason I was compelled to grind out 2B yesterday. I died well over 1000 times!

This is a total 10/10 goty masterpiece, an apogee of the genre. It hooks right into your brain and wires you up to the analog stick, training you to be capable of precision you wern’t before. Who knows, after beating this game I might be able to do a quarter circle forward.

direct to consumer online mattress brand (silby), Sunday, 28 January 2018 20:53 (three weeks ago) Permalink

tim rogers said this game had the best jump he had ever experienced. i don't know if it tops SMB3, but it's right up there. when you play you ARE celeste (wait...is the main character celeste? i'm not even sure)

Karl Malone, Sunday, 28 January 2018 20:55 (three weeks ago) Permalink

Celeste is the mountain

direct to consumer online mattress brand (silby), Sunday, 28 January 2018 20:58 (three weeks ago) Permalink

but maybe the mountain is the character too, in a way

*bong rip*

Karl Malone, Sunday, 28 January 2018 20:59 (three weeks ago) Permalink

you guys have completely sold me on this but i'm afraid it's not good for me to do this on the switch... maybe ps4 is the better bet?

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Monday, 29 January 2018 00:34 (three weeks ago) Permalink

I've been playing on the Switch Pro controller, and it's taking me some effort to get used to it, but the game does seem to do a pretty good job at throwing you new challenges that at first seem impossible but, slowly but surely, become achievable. And then it starts all over again with the next screen. As I posted to the Switch thread, right now I can't imagine playing more than 20 minutes or so at a stretch, which means only 12949439 deaths or so.

Josh in Chicago, Monday, 29 January 2018 00:41 (three weeks ago) Permalink

got this last night for ps4 and yeah, super fun

also agree that it's a 20-30min max type deal for me

gbx, Monday, 29 January 2018 15:13 (three weeks ago) Permalink

same on all points and ditto but the stress is pretty great. I suck at this.

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Monday, 29 January 2018 15:14 (three weeks ago) Permalink

karl have u considered that maybe the mountain is us

*stares vacantly into middle distance*

your skeleton is ready to hatch (bizarro gazzara), Monday, 29 January 2018 15:21 (three weeks ago) Permalink

Haha, yeah right after posting that I progressed a bit more and there was a nice conversation about the mountain. Now I know that the mountain is Taum Sauk Mountain, in Missouri.

Karl Malone, Monday, 29 January 2018 15:28 (three weeks ago) Permalink

i'm about to dive back in for the ...6th chapter? not sure what i'm up to. for some reason this is more of a 2-3 hours at a time kind of game for me. i'm playing dark souls 3, too, and it's interesting to go back and forth between the two styles of YOU DIED. the dark souls version can be more heartbreaking (and hard to bounce back from) when the tough part is a boss fight that takes a couple minutes to reach in the first place. it's nice in Celeste to just regenerate in the same spot and give it another shot a second or two later. so far i haven't hit any rooms that take longer than 5 minutes or so to get through, and a lot of them i'm able to just push my way through first time on some sort of crazy intuitive hellride like ciderpress mentioned above:

the chase/boss sequences are really intense but i found myself cruising through stretches of them purely on the instincts that the game had provided me through the design of the levels leading up to them. very cool.

ps sleepingbag i just noticed "ad roominum" in your post above, lol

Karl Malone, Monday, 29 January 2018 16:56 (three weeks ago) Permalink

wow. just made it to the end! i finished in just a touch under 11 hours

there's a certain kind of fun to be had with the kinds of AAA games that have enormous sandbox areas and a million sidequests in addition to the main storyline. but i feel like the end state those kinds of games lead to is exhaustion. you tackle as many sidequests as you can until you've had enough, then quit or take on the final mission. after all that work and time and effort (and some fun, sometimes), you just kind of stick a fork in it.

NOT SO with celeste. jfc, the end game amps up the intensity (not necessarily the difficulty) so much it's unbelievable! there is a boss showdown that is just O_O.
there's all sorts of stuff to do and go back to. i haven't done any of the b-sides.

i can think of only two criticisms for this game.
1) it makes my thumb hurt
2) i wish it had a simple map showing which rooms you've visited and their entrances/exits

that's it. wow. *howls at the moon*

Karl Malone, Tuesday, 30 January 2018 02:38 (three weeks ago) Permalink

just read this short little interview here: http://www.nintendolife.com/news/2018/01/feature_conquering_the_indie_mountain_with_celeste_creator_matt_makes_games

What does the future hold for Celeste?

Hopefully, a game that people remember and come back to fondly. I don't think we have any plans to create a sequel to Celeste - it really feels like we told the story we wanted to tell.

fuck yeah, that's what i'm talking about. make a perfect game, then drop the mic and go to the next one

Karl Malone, Tuesday, 30 January 2018 03:51 (three weeks ago) Permalink

https://www.instagram.com/TheoUnderStars/

Karl Malone, Tuesday, 30 January 2018 06:34 (three weeks ago) Permalink

Madeleine. Celeste. Coincidence in a game about time and memory, or are there any -or any more obvious - proust references?

thomasintrouble, Tuesday, 30 January 2018 08:46 (three weeks ago) Permalink

Wondering whether to buy this - is it fun, or is it too twitchy/tense to count as relaxing?

I've just been replaying 10,000,000 (not a platform game) but that's about as breakneck as I can handle a modern game before I stop finding it fun

Chuck_Tatum, Tuesday, 30 January 2018 16:26 (three weeks ago) Permalink

As I observed, it's weirdly chill, almost zen-like, despite being so stressful. Context counts, I guess?

Josh in Chicago, Tuesday, 30 January 2018 16:33 (three weeks ago) Permalink

It makes my hands sweat

It is really unbelievable how often you die on this game. And crazy that I'll pass a room first try, and then take twenty tries on my next run through it

flamboyant goon tie included, Tuesday, 30 January 2018 18:48 (three weeks ago) Permalink

the rooms are small enough and the reset times after death so quick that its not stressful really, and you feel satisfied after finally figuring out a room

jamiesummerz, Wednesday, 31 January 2018 14:25 (two weeks ago) Permalink

i was feeling really good about trying to 100% the game. i went back and got all the strawberries for chapters 1 and 2, completed their b-sides, recorded 0 death runthroughs (2:35 and 3:31 respectively)

but shiiiit the difficulty does ramp up a bit for chapter 3. i managed to find all the strawberries but i'm not sure i'll ever be able to do a 0 death run (which is important to me for some reason)

Karl Malone, Thursday, 1 February 2018 01:25 (two weeks ago) Permalink

Wow that's crazy

I got to the windy level and my internal rating for this game dropped from a 10/10 to an 8/10

Windy level can go fuck itself

flamboyant goon tie included, Thursday, 1 February 2018 03:47 (two weeks ago) Permalink

I stopped even thinking about the strawberries on this level

flamboyant goon tie included, Thursday, 1 February 2018 03:48 (two weeks ago) Permalink

windy level was my least favorite, but chapter 5 is better. and then everything to the end is just O_O (i thought)

Karl Malone, Thursday, 1 February 2018 03:57 (two weeks ago) Permalink

You guys are nuts. I hadn't really touched it since the day I bought it, but was playing tonight and there was one screen on chapter 1 - yes, near the very beginning - that was kicking my ass so hard I was convinced my controller was broken and was even googling known issues. Eventually I found someone on youtube, and yeah, I was literally never going to figure out this screen, but the dude's play did help me realize what I was doing wrong. For some reason either I didn't know or had forgotten that you can only dash once before landing on ground, which means you can only *jump* off things you're clinging to, not *dash* off them (right?). However, you can just jump into the void and *then* dash. Just once, though, unless you get one of those recharging things.

Anyway, I'm old and my thumbs hurt.

Josh in Chicago, Thursday, 1 February 2018 03:58 (two weeks ago) Permalink

"I'm old and my thumbs hurt" is what how this game is meant to make you feel

Anybody I've shown it to under 30 is like "lol you are old, we don't know how to play this kind of shit"

flamboyant goon tie included, Thursday, 1 February 2018 04:35 (two weeks ago) Permalink

i finally figured out how to stream on twitch from my ps4 (i had weird microphone issues), so i'm going to work on the chapter 3 b-side in a sec. or start to figure out how to do it quickly without dying

Karl Malone, Thursday, 1 February 2018 04:35 (two weeks ago) Permalink

in case anyone is incredibly bored tonight. i'm all by myself tonight and my dog has already been taken out, so this is going to be a wednesday night epiiiic stream

https://www.twitch.tv/weinventyou

Karl Malone, Thursday, 1 February 2018 04:43 (two weeks ago) Permalink

Watched for a little while. Those levels look pretty hard!

DJI, Thursday, 1 February 2018 04:58 (two weeks ago) Permalink

they are intensely hard! room 4 of ch. 3 b-side now

Karl Malone, Thursday, 1 February 2018 04:58 (two weeks ago) Permalink

ok WHOA, say what you want about the windy level, but the crystal heart for it is the beeeeeeeeeeeeeeeeeest of all time. i have never thought so highly of a collectible.

Karl Malone, Thursday, 1 February 2018 07:40 (two weeks ago) Permalink

only like four strawberries in but this is very nice

reggae mike love (polyphonic), Thursday, 1 February 2018 08:13 (two weeks ago) Permalink

Karl, I watched yr videos (I've never watched Twitch before!), that looks intense

I think I may regrettably have to accept that, if I struggled to even beat the first boss on Shovel Knight, Celeste may not be the Game For Me

Chuck_Tatum, Thursday, 1 February 2018 14:04 (two weeks ago) Permalink

Yeah Karl has cured me of my thirst for this :/

Andrew Farrell, Thursday, 1 February 2018 14:16 (two weeks ago) Permalink

Oh shit

I saw that crystal heart (vanilla run through) but I didn't know how to jump up to it and gave up

Whoops?

flamboyant goon tie included, Thursday, 1 February 2018 14:45 (two weeks ago) Permalink

fwiw the vanilla levels are not nearly as hard as the ones karl is playing there

ciderpress, Thursday, 1 February 2018 14:57 (two weeks ago) Permalink

Oh yeah, I was mainly working on the chapter 3 b-side and that was intense. It took about 500-600 deaths to get through!

Andrew I feel bad if I ruined it for you! ciderpress is right about the vanilla game not being nearly so hard. The first chapter in particular is a gem of level design, gradually teaching the skills of the game to newcomers. If I have time later tonight I’d be happy to do a leisurely chapter one strawberry hunt! I’ll let y’all know here if I do.

Karl Malone, Thursday, 1 February 2018 15:15 (two weeks ago) Permalink

fgti

Let’s just say that to get to it you have to think about the game’s influences. I couldn’t believe it when it actually worked!

Karl Malone, Thursday, 1 February 2018 15:17 (two weeks ago) Permalink

beat ittttttt awwwwww yeah

the next cpl rooms were insultingly easy after that shit. also right away in the next room got that hyper-dash-double-jump thing going 1st try. i am celeste. i am the mountain.

sleepingbag, Saturday, 10 February 2018 08:08 (one week ago) Permalink

prolly about +500 deaths in that one room tho

sleepingbag, Saturday, 10 February 2018 08:09 (one week ago) Permalink

Loving Chapter 2. Those celestrial dash blobs are lots of fun.

Josh in Chicago, Saturday, 10 February 2018 21:36 (one week ago) Permalink

Celestrial? Celestial!

Josh in Chicago, Saturday, 10 February 2018 21:37 (one week ago) Permalink

The fuck? Celestrial is not even a word, why would autocorrect correct to that?

Josh in Chicago, Saturday, 10 February 2018 21:38 (one week ago) Permalink

okeydokey, i have enough b-side hearts to go for the core. i'm gonna give it a try now if you want to watch me die hundreds of times
https://www.twitch.tv/weinventyou

Karl Malone, Sunday, 11 February 2018 19:19 (one week ago) Permalink

Cleared 3B! Tried to log a full clear of chapter 1 but I missed a strawberry somewhere.

direct to consumer online mattress brand (silby), Sunday, 11 February 2018 19:38 (one week ago) Permalink

3B is the woooooist

Karl Malone, Sunday, 11 February 2018 19:48 (one week ago) Permalink

phew, the core was hard but not impossible. a little bit over an hour, and only 367 deaths! i've seen worse

Karl Malone, Sunday, 11 February 2018 20:40 (one week ago) Permalink

watching that was v stressful btw

gbx, Sunday, 11 February 2018 22:50 (one week ago) Permalink

I am nowhere near where some of you are at, in skill or achievement, but one of the many things I increasingly like about this game is how it pretty much encourages you to die again and again, directing you in the end to try (sometimes in desperation) to do the craziest, blind jump off a cliff thing, even though you've half suspected from the start that that's exactly what you were supposed to do in the first place.

Josh in Chicago, Monday, 12 February 2018 03:12 (one week ago) Permalink

one of the many qualities it shares with SMB3 is that you end up exploring every reachable bit of every screen, partly to look for secrets but also just to kind of check it out. it's a pleasant feeling.

Karl Malone, Monday, 12 February 2018 03:16 (one week ago) Permalink

This game keeps crashing my ancient PS4. :( Still fun tho

reggae mike love (polyphonic), Monday, 12 February 2018 18:19 (one week ago) Permalink

Not exactly struggling but still a little annoyed by what must be the home stretch of chapter 2, getting chased by all the shadow versions of me. I know I can beat it, it just doesn't give you much time to think, and (no joke) I think I now have a blister forming on my left thumb.

Josh in Chicago, Monday, 12 February 2018 21:34 (one week ago) Permalink

yep, you're close! the shadows are terrifying at first, but they get a lot easier after several million deaths learning a reliable path through each screen that doesn't ever double-back on itself, if that makes sense

Karl Malone, Monday, 12 February 2018 21:39 (one week ago) Permalink

i have 2 b-sides left, i think. i might tackle one of them in just a bit *gulp*

Karl Malone, Monday, 12 February 2018 21:41 (one week ago) Permalink

Huh, OK, that wasn't that bad. But here's the thing: I just completed chapter 2 with 2/3rds fewer deaths than chapter 1 and I took an hour less to do it. Was it easier or ... am I getting better?

Josh in Chicago, Monday, 12 February 2018 22:32 (one week ago) Permalink

probably the latter, i certainly did. the rest of the chapters are longer though so don't expect a downward curve

ciderpress, Monday, 12 February 2018 22:49 (one week ago) Permalink

jfc the 5th screen of the ch 6 b-side is INSANE

Karl Malone, Monday, 12 February 2018 22:51 (one week ago) Permalink

or at least i was insanely bad at it

Karl Malone, Monday, 12 February 2018 22:51 (one week ago) Permalink

I was curious so I watched some youtube clip of some dude doing that chapter, and man ... that's all so crazy.

Josh in Chicago, Monday, 12 February 2018 23:15 (one week ago) Permalink

yeah, i just took a breather/gave up a minute ago. i got to the 6th or 7th screen in and my thumb was throbbing with pain. i'll try it again in a few days!

Karl Malone, Monday, 12 February 2018 23:17 (one week ago) Permalink

Was thinking how much more maddening this game would be with a time limit per screen.

Josh in Chicago, Wednesday, 14 February 2018 20:21 (six days ago) Permalink

i got through the hotel whew

reggae mike love (polyphonic), Wednesday, 14 February 2018 20:22 (six days ago) Permalink

game is already getting shine from speedrunners.

https://www.speedrun.com/Celeste

Any% WR (goes from new game to seeing your game time and strawberry score in the epilogue) as of this moment is 36m 52s 397ms

direct to consumer online mattress brand (silby), Wednesday, 14 February 2018 20:25 (six days ago) Permalink

How do those dudes get those super-long dashes?

Also, after all this time I still can't tell: can you bounce off the spikes?

Josh in Chicago, Wednesday, 14 February 2018 20:50 (six days ago) Permalink

i had the same revelation. I think you can bounce off the edge of a spiked platform?

reggae mike love (polyphonic), Wednesday, 14 February 2018 20:54 (six days ago) Permalink

you can grab that edge, so yeah: you can prob leap off it too. gotta be pretty exact of course.

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Wednesday, 14 February 2018 20:56 (six days ago) Permalink

the super-long dashes (and other moves) are explained in this video, sort of

i still don't know the exact deal with the spikes. i think it's just using a dash *just* before hitting the spikes, combined with using one of the advanced jumping moves that seems to recharge your dash at the same time that jump (giving you an extra dash, in effect)

Karl Malone, Wednesday, 14 February 2018 20:56 (six days ago) Permalink

I saw that advanced movement tutorial and it might as well be in a different language talking about a different game. I just can't follow it because he speeds ahead so quickly and is constantly moving around instead of just patiently demonstrating what he is doing and what that does.

Josh in Chicago, Wednesday, 14 February 2018 21:13 (six days ago) Permalink

the spikes only kill you if you;'re moving in their direction. if you move orthogonal to them you can touch them and possibly wall jump off them. that's my understanding at least

ciderpress, Thursday, 15 February 2018 03:04 (five days ago) Permalink

I wanted to become an orthogonalist in college but i ended up moving into liberal arts

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Thursday, 15 February 2018 03:43 (five days ago) Permalink

this game is otherwise p ok but games with hundreds of lines of dialogue explaining things that could have been done in dumbshow are dud dud dud

the ghost of tom, choad (thomp), Friday, 16 February 2018 09:07 (four days ago) Permalink

Eh, I've liked that stuff so far. Just stuff you bump into to keep you company and break up the stress.

Josh in Chicago, Friday, 16 February 2018 13:28 (four days ago) Permalink

I do agree that games rely a little too much on the " ... " dialogue.

Josh in Chicago, Friday, 16 February 2018 13:29 (four days ago) Permalink

. . .

Fuck the NRA (ulysses), Friday, 16 February 2018 18:03 (four days ago) Permalink

lmao

flamboyant goon tie included, Friday, 16 February 2018 23:42 (four days ago) Permalink

this game is putting callouses on my thumb

Mordy, Sunday, 18 February 2018 03:17 (two days ago) Permalink

the ch 6 b-side is insanely difficult, for me at least

i remember the corned beef of my childhood (Karl Malone), Sunday, 18 February 2018 19:04 (two days ago) Permalink

kinda obvious idea here but after listening to the terrible ch 6 b-side music for 45 minutes, i finally realized that i could just turn it off and leave the other SFX on. huge improvement, at least for that chapter

i remember the corned beef of my childhood (Karl Malone), Sunday, 18 February 2018 19:19 (two days ago) Permalink

i'm on that one too! getting through it at an ok pace i guess compared to b-3 which was still the most frustrating part of the game for me, but yeah some rooms seem pretty ridiculous until you work out all the microtimings within these mostly huge open spaces. the music is nice! it def sounds different from the rest of the soundtrack and most of the remixes, but it's sweet, kind of reminiscent of some sonic cd music + there's a synth burbling part which pops up that sounds like this mahavishnu song which i mentioned i liked just the other day

https://www.youtube.com/watch?v=wLqAcaSXglk

sleepingbag, Sunday, 18 February 2018 21:43 (two days ago) Permalink

soundtrack to this game is absolutely amazing on the whole, though. prob my fav game soundtrack since fez.

sleepingbag, Sunday, 18 February 2018 21:44 (two days ago) Permalink

As soon as I saw the one weird, out-of-place white Mario 3 block I was so excited because I knew just what to do!

Dan I., Monday, 19 February 2018 02:09 (yesterday) Permalink

so satisfying

i remember the corned beef of my childhood (Karl Malone), Monday, 19 February 2018 02:54 (yesterday) Permalink

goddamit

Josh in Chicago, Monday, 19 February 2018 04:23 (yesterday) Permalink

https://www.youtube.com/watch?v=lZoQ9a7oPvo

Josh in Chicago, Monday, 19 February 2018 04:24 (yesterday) Permalink

i do appreciate how this game allows me to enact the role of madeline whereas in actuality i am oshiro the hotel owner

sleepingbag, Tuesday, 20 February 2018 08:16 (five hours ago) Permalink


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