Is there no Morrowind thread?

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So I just bought this game yesterday to wile away the winter nights and it's got me hooked.

Possible early game spoiler:

So I'm walking around near the smugglers cave by the very first city and I hear screaming. I turn around and I see this body drop out of the sky. wtf. So I stand over the body and I start to jump up and down (involuntarily). wtf. So I search the body and read this guy's journal. He's been working on some sort of super leaping ability and met an early demise during the experiments.

I also spent 20 minutes trying to find a decent place to sleep.

laurence kansas (lawrence kansas), Tuesday, 17 January 2006 18:58 (twenty years ago)

There was an ILE thread. not much on it.

kingfish kuribo's shoe (kingfish 2.0), Tuesday, 17 January 2006 19:34 (twenty years ago)

I LOVE MORROWIND even though i never got anywhere in the plot and never even progressed past slaughtering villagers and stealing their houses. Also I joined the assassin's guild. I logged probably 50 hours in that game. Ugh. My 360 was bought basically with Oblivion in mind.

adam (adam), Tuesday, 17 January 2006 20:08 (twenty years ago)

Daggerfall is one of my favourite games ever.

I couldn't get into Morrowind for some reason. It reads wrong with both one and two w's, maybe that's why.

Gravel Puzzleworth (Gregory Henry), Tuesday, 17 January 2006 20:24 (twenty years ago)

I was routed in battle by a mudcrab :(. It chased me into the village and was beaten to death by one of the guards. Slaughtering villagers seems to be out of my depth as a WOOD ELF PILGRIM.

laurence kansas (lawrence kansas), Tuesday, 17 January 2006 20:38 (twenty years ago)

FEAR MY SPEECHCRAFT

laurence kansas (lawrence kansas), Tuesday, 17 January 2006 20:39 (twenty years ago)

Yo speechcraft is great. Human race + "The Lady" sign starts you out with 85 personality. Add some speechcraft to that and you got every merchant sucking you off. Also make sure to steal the enchantress' fancy soul gems in the Balmora mage's guild.

adam (adam), Wednesday, 18 January 2006 05:35 (twenty years ago)

I think the ILE thread reached what's fairly common consensus on the game, which is that it's incredibly easy to abuse (there's a FAQ which will let you 'win' in 45 minutes) and a credit to the feel of the world that straight play feels better.

Andrew Farrell (afarrell), Wednesday, 18 January 2006 12:20 (twenty years ago)

I read the ILE morrowind thread and there's like a million things to do in the first city that I missed, but I'm not going to go around and slaughter innocent cicvilians or head over to the Census building and pick up and drop and then snatch back up every item for I am a WOOD ELF PILGRIM. In other words I'm playing it straight.

laurence kansas (lawrence kansas), Wednesday, 18 January 2006 16:31 (twenty years ago)

i got this game free with an nvidia fx5900xt graphics card. i am always wary of free games, and can never bring myself to give them a fair chance (no investment, no need to try to get maximum enjoyment out of them). it sounds rad though! should i give it a go?

omg i said rad.

the kit! (g-kit), Thursday, 19 January 2006 08:40 (twenty years ago)

Do it!

laurence kansas (lawrence kansas), Thursday, 19 January 2006 14:08 (twenty years ago)

ok! i started playing this last night. it seems like it's gonna be great!

the kit! (g-kit), Saturday, 28 January 2006 12:12 (twenty years ago)

I still don't understand enchanting in this game.

Beast Tongue is great.

laurence kansas (lawrence kansas), Monday, 30 January 2006 16:43 (twenty years ago)

Enchanting is tough, but it's really rewarding. It's very open-ended and it's probably one of the coolest parts of the game. I'd find a good FAQ that could explain it, I don't remember how it worked, but one time I had a sword that could suck blood, discharge a fireball and heal me every time I hit someone with it. I also had a belt that could make me fly, but it never did work right ...

I basically bought all of my training in Enchanting. I got the impression that it would take forever to do it the hard way.

save the robot (save the robot), Monday, 30 January 2006 21:22 (twenty years ago)

cor, all i've done so far is bash some rats with a sword and get very, very lost.

the kit! (g-kit), Tuesday, 31 January 2006 10:18 (twenty years ago)

If you're still in the first town, there's a couple of easy tasks to do.

Otherwise go to Balmora and get involved in the infighting bewteen the various guilds.

laurence kansas (lawrence kansas), Tuesday, 31 January 2006 16:17 (twenty years ago)

yeah, i'm back in Balmora now after getting utterly lost and havingt to walk back for like an entire game day. i'm doing some missions for the fighters' guild. i'm absolutely skint and can't afford a full set of armour because i'm playing like a goody-two-shoes, and bespite being everything begging to be stolen, i can't bring myself to do it.

the kit! (g-kit), Wednesday, 1 February 2006 10:30 (twenty years ago)

Yeah, I'm the same way. It took at least four or five times before I was able to kill the rats in the first mission. The load times are long on the xbox so I end up getting a lot of housework done playing this.

laurence kansas (lawrence kansas), Wednesday, 1 February 2006 17:09 (twenty years ago)

I like games where you can steal every single thing not nailed down and sell it(see also: Divine Divinity)

kingfish kuribo's shoe (kingfish 2.0), Wednesday, 1 February 2006 18:09 (twenty years ago)

i killed FOUR people last night. they were ALL way stronger than my uber-noober character, i had to flee and rest back to full health at least 3 times for each enemy, and i drank so many potions i thought my character was gonna OD. i'm STILL being good though, and am consequently still absolutely brassic. how do i make my character less of a weed?

the kit! (g-kit), Thursday, 2 February 2006 10:25 (twenty years ago)

Were they SMUGGLERS? Run everywhere you go, it builds athletic ability.

I have joined the IMPERIAL CULT and am currently begging in Ald'Ruhn.

Have you noticed that the Blades dude in Balmora has quite a drug problem?

laurence kansas (lawrence kansas), Thursday, 2 February 2006 13:53 (twenty years ago)

i think they were spies or something, hiding in the Caldera(?) mine. i duffed them up, regardless. this only days after joyfully killing a couple of Egg poachers. extreme punishment, in my opinion, but i guess that's the way in the Morrowind world. i have joined the Fighter's Guild (FIGHT CLUB!!!11).

the kit! (g-kit), Thursday, 2 February 2006 14:30 (twenty years ago)

so, the kit!, how are ye faring?

laurence kansas (lawrence kansas), Tuesday, 14 February 2006 16:02 (twenty years ago)

bad, i got both expansion packs for the Sims 2 for my birthday. my morrowind progress has suffered somewhat.

the kit! (g-kit), Tuesday, 14 February 2006 16:18 (twenty years ago)

then i went and bought Civ4, just to make sure i never leave my computer again.

the kit! (g-kit), Tuesday, 14 February 2006 16:19 (twenty years ago)

one month passes...
Oblivion this week. God damn.

adam (adam), Monday, 20 March 2006 02:25 (twenty years ago)

i'm looking forward to that! oooh!

teh_kit! (g-kit), Monday, 20 March 2006 22:40 (twenty years ago)

ahaha oblivion is awesome

adam (adam), Thursday, 23 March 2006 00:48 (twenty years ago)

Oblivion perhaps tomorrow. Curse UK release dates.

Zora (Zora), Thursday, 23 March 2006 18:44 (twenty years ago)

The quests are really well constructed.

adam (adam), Friday, 24 March 2006 02:04 (twenty years ago)

I should have Oblivion tomorrow. I'm very excited! How's everyone getting on with it?

JimD (JimD), Sunday, 26 March 2006 22:12 (twenty years ago)

8th level as a bow-wielding, sneaking, thieving mage. SO MUCH LOVE FOR THIS GAME. I haven't done a damn thing with the main plot, just advancing through the mages' guild and wandering the insanely beautiful countryside.

Throwing a fireball at a fully-laden table and watching plates and books and shit fly across the room is awesome. Also telekinetically chucking fruit at annoying NPCs.

adam (adam), Monday, 27 March 2006 00:14 (twenty years ago)

Oblivion owns.
but it makes my computer crawl (a64 3700, 6800gt, 2gb ram) wtf!
obv i hax0red it so i could have HDR and AA at the same time, but fs, it gets jerky in battles and stuff. grrr! 7800 here i come, i guess.

teh_kit!!1 has 0 friends (g-kit), Monday, 27 March 2006 07:48 (twenty years ago)

I started playing Oblivion this this weekend. goodbye sleep.

peter in montreal (spaces are allowed), Monday, 27 March 2006 13:32 (twenty years ago)

Poisoned arrows + sneak attacks = megafun.

adam (adam), Monday, 27 March 2006 13:49 (twenty years ago)

does it run ok for you people? i have learned of an nvidia driver tweak that improves framerates, gonna test it tonight.

teh_kit!!1 has 0 friends (g-kit), Monday, 27 March 2006 14:25 (twenty years ago)

I AM RATHER TIRED NOW

teh_kit!!1 has 0 friends (g-kit), Tuesday, 28 March 2006 06:59 (twenty years ago)

It runs fine for me but I'm going to give it a couple of weeks before I get seriously into it so I can see what levelling mods come out and how well they work - I'm not a fan of the way they've implemented the scaled levelled lists for mobs and loot, and though I wouldn't want to see it become too static, I'm sure it can be improved no end.

Also (like most people I guess) I hate the UI, and I want to be sure the UI mods aren't buggy before I get sucked in. Once I let it happen, I just know I won't see daylight for a long time. o.O

Zora (Zora), Tuesday, 28 March 2006 08:38 (twenty years ago)

What are scaled levelled lists?

I'm quite fond of the UI, though there are probably a few things I woudl change (like being able to hit separate keys for "my stuff" and "my maps")

Andrew Farrell (afarrell), Tuesday, 28 March 2006 11:27 (twenty years ago)

i'm an orc. i stole like 10 horses so far.

teh_kit!!1 has 2 friends (g-kit), Tuesday, 28 March 2006 11:55 (twenty years ago)

Andrew, you can, it's in the readme but not the manual....F2 for your stuff, F4 for your maps. (Also F1 for stats and stuff and F3 for spells).

This game is eating up horrific amounts of my time.

And yeah, I'm having strange performance issues too kit. Having to run in 800x600 to get it decently playable, but the thing is, I'm fine at higher resolutions except for when there's lots of characters on screen (which tends to mean low framerates during battles, just when I don't need them), or else buildings with lots of polygons (so when I walk past churches I need to look at the ground, the other villagers must think I'm part of some strange sect).

Where can I find shopkeepers who are loaded? The people in the inperial citadel (or whatever it's called) don't ever have enough cash to pay me for the fancy magic rings and things I've picked up, so they should be worth 1500-2000 but the offers I'm getting are being limited to 800ish.

JimD (JimD), Tuesday, 28 March 2006 12:17 (twenty years ago)

performance tweak worked pretty well, i'm now playing in 12x10 with HDR and shadows and other bells and whistles. it doesn't run GREAT like most FPSes i play (GRATE = 60fps or higher), but it's acceptable, drops to 17-20 when fighting maybe. but wow, i pwned up some goblins last night and fuck me, they looked amazing when jumping around and lunging at you. skin textures look fucking sweet. i'm still getting started. joined mages guild, joined thieves guild. extorted some paranoid elf for loads of money by feeding his paranoia, then had him killed by the town guard. my orc ain't very nice.

teh_kit!!1 has 2 friends (g-kit), Tuesday, 28 March 2006 12:42 (twenty years ago)

i think i may order a 7900GT today.

teh_kit!!1 has 2 friends (g-kit), Tuesday, 28 March 2006 12:44 (twenty years ago)

I tend to bog down the most when I'm in big grassy areas looking around for flowers to pick because I'm a big hippy.

Uninstalled now, because I need a job.

Andrew Farrell (afarrell), Tuesday, 28 March 2006 13:38 (twenty years ago)

fuckin hell, that didn't last long.

teh_kit!!1 has 2 friends (g-kit), Tuesday, 28 March 2006 13:43 (twenty years ago)

Andrew has more willpower than me. Having said that, I'm currently being good and sitting as my PC doing WORK instead of doing QUESTS.

Performance tweak presumably isn't an option for me, since I've got a radeon 9800 pro and not an nvidia card. Also, I'm still on a p4-2ghz cpu, so I should be happy it runs at all, really.

JimD (JimD), Tuesday, 28 March 2006 13:55 (twenty years ago)

What are scaled levelled lists?
I'm quite fond of the UI, though there are probably a few things I woudl change (like being able to hit separate keys for "my stuff" and "my maps")

-- Andrew Farrell (afarrel...), March 28th, 2006 1:27 PM. (later)


Scaled levelling is where everything in the game world is levelled alonside the player character. You're level 1 and wearing fur armour = the bandits are level 1 and wearing fur armour. You're level 26 and wearing daedric = the bandits are level 26 and wearing daedric.

There are 2 things I don't like about this.

Firstly, there are no areas in the game where the enemy levels have a minimum setting. That means that there are no areas (like daedric ruins in Morrowind) where your rusty-spoon wielding level 2 character is guaranteed to get her arse kicked. You want to be thinking 'Ooh! That's a scary place! I'd better go somewhere else and come back when I'm a bit more uber.' But you don't - there's no point - you can take them on anyway, and if you do come back when you're more uber, so will the mobs in that ruin be.

Secondly, those too-hard mobs that don't exist in Oblivion ought to be guarding some cool stuff. There are quests that sound super-difficult and talk about great rewards, but in fact it's all levelled to you - difficulty and loot alike. So you go and kill the Bad Scary Wizard of Scary, only he's not all that, and his loot chest contains 5g and a level 3 spell. If you want cool stuff, just wait until you're a high enough level and you won't need to quest for it or kill anything really tough, it will appear on all the 2-bit bandits who jump you in the road for 100g.

Eh - sorry for the rant! I guess I feel quite strongly about this.

Anyway, levelled lists are the way the mob, npc & loot levels are controlled; they're just a kind of stat table. You can create new tables for different areas as well as being pegged to the player character's level. There are several player mods written already that change the way these work, and there will be more and better ones in the pipeline. I'm just going to hang on until the modders have had time to look at all the quests and make sure they're not unbalanced by the levelled list tweaks.

The UI is just too clunky for me - I'm a bit of a UI design geek, sadly. I'd like to be able to see my backpack contents alongside a shopkeepers contents window instead of having to click back and forth, I want to be able to see more items in a list at once, etc.

How do you all feel about the quest compass?

Zora (Zora), Wednesday, 29 March 2006 08:43 (twenty years ago)

Oh right, I see what you mean. I think you're wrong, there are a few minimum level mobs (translation: things you kill), but I'll have to check my flatmates copy of the strategy guide to make sure. They're certainly few and far between.

The scaling does mean that you can't really level up your non-major skills, you can't go take a rusty knife to some lvl 1 goblins to build up your Blade Weapons at lvl 10. You'd have to make your major skills ones that you basically never level up, so that you could do them at your own rate.

Selling a bunch of stuff is an enormous pain, all right. The quest compass is grand, it's mostly just a representation of the stuff on the new map. Though the "there's something just.. over.. there" has led to making a few short walks much longer.

Also like Morrowind: the dungeons look lovely, but it doesn't take long until they all look lovely in Exactly The Same Way.

Andrew Farrell (afarrell), Wednesday, 29 March 2006 10:29 (twenty years ago)

Still waiting for Fallout 3.

kingfish ubermensch dishwasher sundae (kingfish 2.0), Wednesday, 29 March 2006 15:30 (twenty years ago)

OK HERE I GO RIGHT NOW I'M GONNA GO ORDER TEH 7900GT FOR THIS GAME FS

ps i am sick of being a vampire now, and have no idea HOW i became one.

teh_kit!!1 has 2 friends (g-kit), Thursday, 30 March 2006 08:32 (twenty years ago)

also can someone tell me where to recharge my magic staff, please

i can't believe i am posting this on a message board

cutty (mcutt), Thursday, 8 February 2007 16:47 (nineteen years ago)

At the mages guilds or magic shops.

Russo Drama (Russo Drama), Thursday, 8 February 2007 17:51 (nineteen years ago)

i used the carryall mod or whatever that made things a lot lighter. Fuck only being to haul around a small backpack of shit.

kingfishy (kingfish 2.0), Thursday, 8 February 2007 18:03 (nineteen years ago)

oh yeah, and once again, another mod to get:

http://img164.imageshack.us/img164/4488/screenshot03tu.gif

kingfishy (kingfish 2.0), Thursday, 8 February 2007 18:08 (nineteen years ago)

cutty: filled soul gems can recharge your staves/equipment for free too. if you dont have any filled ones, soul trap and a bunch of rats can fix that up for you.

webber (webber), Thursday, 8 February 2007 21:36 (nineteen years ago)

oh snap!

cutty (mcutt), Thursday, 8 February 2007 21:42 (nineteen years ago)

how do i shot nirnroot

cutty (mcutt), Friday, 9 February 2007 01:00 (nineteen years ago)

F10

Russo Drama (Russo Drama), Friday, 9 February 2007 01:39 (nineteen years ago)

what

cutty (mcutt), Friday, 9 February 2007 04:33 (nineteen years ago)

Lots of Nirnroot @ a place called Shadowleaf Copse or something similar. It's in the great forest.

teh_kit never wins (g-kit), Friday, 9 February 2007 08:37 (nineteen years ago)

i only found three nirnroots there :/

cutty (mcutt), Friday, 9 February 2007 13:33 (nineteen years ago)

I collected 10 so far, but I don't remember how many came from where. I found most during the day, because they have a very distinctive green colour in sunlight, but tend to blend in with everything else at night.

teh_kit never wins (g-kit), Friday, 9 February 2007 13:40 (nineteen years ago)

the stuff grows around rocks on the shore, by the bases of bridges, etc

kingfishy (kingfish 2.0), Friday, 9 February 2007 15:19 (nineteen years ago)

They can be found in key area's on most of the guild quests too.

Russo Drama (Russo Drama), Friday, 9 February 2007 15:59 (nineteen years ago)

When exactly do you get to have fun in this game?!

Sorry, was being silly. I like the idea of a pet dog in a game!

Kv_nol (Kv_nol), Friday, 9 February 2007 16:02 (nineteen years ago)

nirnroot sucks because it is a neverending quest with shitty rewards, but if you really want to find it you can tell it is nearby because it gives a faint ringing sound.

webber (webber), Sunday, 11 February 2007 03:56 (nineteen years ago)

The Prima guide for Oblivion is great for all that stuff but terrible too becoz spoilers, innit. I have to really resist reading through all the quests I havent done!

Our 360 has carked it, which is muchos annoying. It freezes up doing pretty much anything now - even streaming music over the media centre frigged it up yesterday. We've lodged an RMA but havent sent it off for fixin' yet. I might have to restart on the PC :( Still, at least now I can actually do fingers of the mountain properly which I managed to fuck up on the xbox by not giving bitchface her stupid book!

Trayce (trayce), Sunday, 11 February 2007 10:11 (nineteen years ago)

i loved fingers of the mountain!

cutty, Thursday, 22 February 2007 16:35 (nineteen years ago)

i bought morrowind for xbox, at sears, for three bucks, yesterday. for some silly reason, i thought it would be backwards compatable with my 360. but it's not. maybe i'll just go back to playing oblivion.

anyway, the bethesda dudes say they're definitely going to make an elder scrolls 5. it might even be an mmo. here's what they said to 1up.com:

"Well, I can tell you that since Oblivion has been such a smashing success that I'm sure we will do it [Elder Scrolls V], but there are no immediate plans right now," said Hines. As for what form Elder Scrolls V would take, that's still up in the air. An MMO seems a natural, evolutionary step for the series, but while Hines doesn't suggest that's a direction for Elder Scrolls V, the possibility of a new game has been bounced around. He doubts, however, they would go forward unless they had a "fresh idea" for the genre."

funny farm, Thursday, 22 February 2007 19:35 (nineteen years ago)

fuck elder scrolls 5, where the fuck is the next fallout game already?

kingfish, Thursday, 22 February 2007 21:02 (nineteen years ago)

I am drunk and it's almost half two. Time to restart Oblivion I think.

melton mowbray, Friday, 23 February 2007 02:19 (nineteen years ago)

I started over, too. This character is a baldy bastard with a beard, and is therefore MUCH tougher. I've been clomping down goblins and stuff in 3 hits, taking on 3 or 4 at once, and I just went to Hackdirt and slaughtered the whole fucking lot of those inbred weirdos without even getting into the quest. <3 this game.

g-kit, Friday, 23 February 2007 09:28 (nineteen years ago)

Haha, my new dude looks like Superman with longer hair and pointy ears. I've not done any of the main quest yet this time around, I'm only about six hours in. I'm seeing about all these mage recommendations which I completely ignored the first time around, and then when I'm into Arcane University I'll breeze through the first bit of the quest. Fingers of the Mountain was awesome :)

melton mowbray, Saturday, 24 February 2007 15:02 (nineteen years ago)

Dammit that's it. I will have to start again on the PC :(

Trayce, Tuesday, 27 February 2007 00:42 (nineteen years ago)

has anyone ever actually finished an elder scrolls game? i must have played 100+ hours on morrowind and oblivion and restarted new characters countless times, but never got more than halfway through the main quests.

webber, Tuesday, 27 February 2007 09:07 (nineteen years ago)

I am loving this now, never really got into it before because of the insane time demands. I am a custom class that's basically a thief/assasin type character, robbing people is one of the most enjoyable things i've ever done. I think i might make some sort of evil mage too that can join the dark brotherhood.

Dy, Tuesday, 27 February 2007 18:16 (nineteen years ago)

I finished the main quest on Morrowind, but not the expansions.

I was debating getting back into Oblivion today, but then I remembered the crashing, the corrupt save games, the super-irritating voice acting and how, in general, it just didn't seem to be a tenth as interesting as Morrowind. Even with pets and Oscuro's Oblivion Overhaul installed (which DOES make the game more challenging, FYI!!)

Zora, Thursday, 8 March 2007 05:01 (nineteen years ago)

"super-irritating voice acting"

OTFM. "Thank you kind sir!"

melton mowbray, Thursday, 8 March 2007 13:17 (nineteen years ago)

Dy: you totally should join the dark brotherhood, my bf did that and when you get to a certain level you get this really cool huge black horse with flamy red devil's eyes! Which can run really fast.

Trayce, Thursday, 8 March 2007 21:48 (nineteen years ago)

Absolutely adoring this, joined the dark brotherhod and got the amazing horse after just wasting five thousand gold on the super fast ones from cheydonial. In the thieves guild too and had a dark brotherhood quest that i had to kill someone who just happened to be in the thieves guild so i attacked her, dragged her into a cave and let the monsters inside the cave kill her so i wouldn't be kicked out the thieves. That level of freeforming makes my brain happy.

Only thing i don't like is my compulsion to try and get the +5 attribute bonuses on leveling up because otherwise i feel i'm really underpowered, got a mage to level 14 with basically alchemy and alteration and i just got absolutely murdered so now i waste so much time walking around in heavy armor that i don't even wanna use to get endurance bonuses and shit like that. Pretty annoying but still far outweighed by awesomeness.

Dy, Sunday, 11 March 2007 05:03 (nineteen years ago)

ten months pass...

Why are there bipedal Russian cats in this, who the fuck thought that was a good idea

That mong guy that's shit, Thursday, 17 January 2008 12:40 (eighteen years ago)

^^^ That's racist

Second best game of all time. Best, some days.

The blue-green world is drenched with horse gore, Thursday, 17 January 2008 15:00 (eighteen years ago)

Seriously I'm gonna get on some cat genocide when I've finished the main stuff

That mong guy that's shit, Thursday, 17 January 2008 15:13 (eighteen years ago)

The Bosmer with the comedy voices are way more annoying. And those fucking Nords that keep shouting at you for no obvious reason.

The blue-green world is drenched with horse gore, Thursday, 17 January 2008 15:32 (eighteen years ago)

four years pass...

time for my annual appreciation: the ash storms. the smugglers' caves. "jobasha's rare books". the wizard cities where none of the towers have stairs cuz wizards can fly. the underground railroad you only find out about if you happen across and free a dozen slaves. the guy who falls screaming out of the sky without warning, described in this thread's OP. the fighters' guild questgiver you gradually realize is just sending you on hits, because the fighter's guild is in the pocket of a nationalist crime syndicate. the nobleman in his mansion at the highest point of the capital, who'll only "sponsor" you if you strip for him. the town inside a giant crab shell. the FORTRESS you BUILD. and then there's the stuff i actually identify with: the remote volcanic island under an imperial occupation that's lasted long enough to be called a government; the sparse ring of civilization around a huge jungle-and-lava wilderness; the natives who call you outlander; your spy boss, hanging around shirtless in his one-room apartment surrounded by open history books and drug paraphernalia. morrowind rules; games where you can move faster than a crawl for the opening ten hours drool.

a hauntingly unemployed american (difficult listening hour), Monday, 8 October 2012 05:55 (thirteen years ago)

i found the strategy guide for this at a goodwill and in the "notes" section in the back someone's written a grisly little poem about beating someone w a baseball bat, feat. some nasty stuff about teeth and a very seriously misspelled "hemorrhage". but they also wrote down the ingredients for Cure Common Disease and Cure Blight potions, so it's all good.

a hauntingly unemployed american (difficult listening hour), Monday, 8 October 2012 06:06 (thirteen years ago)

I have never ever played this past the first hour. I probably should, since it'll run on the work laptop and I travel weekly.

Fiendish Doctor Wu (kingfish), Monday, 8 October 2012 06:12 (thirteen years ago)

still far and away the best exploration of colonial politics in a video game ever, still far and away the best invention of a plausible world in a video game ever

vegetarian beef (Noodle Vague), Monday, 8 October 2012 07:13 (thirteen years ago)

Amazed by my posts upthread, thought I'd only ever played this for the first hour or two but it sounds like I actually put days and days into it. So why can't I remember anything about it?

JimD, Monday, 8 October 2012 07:53 (thirteen years ago)

your posts were about oblivion, i think (most of this thread is about oblivion)

a hauntingly unemployed american (difficult listening hour), Monday, 8 October 2012 13:29 (thirteen years ago)

nv otm, the politics/worldbuilding are what put this above every other bethesda game (except fallout:nv, which also has politics, and is prob something like the best RPG ever made, like better than o.g. fallout maybe, but which belongs in obsidian's column rather than bethesda's). the way you're slooooooooowly pulled into the knot of allegiances, until your druggie supervisor finally suggests halfway through the game that you might, now bear with me cuz this is gonna seem ridiculous, be The One. "the emperor is taking this very seriously, and so should you." (compare to oblivion where your status as The One is confirmed by the emperor in person within three minutes of boot.)

a hauntingly unemployed american (difficult listening hour), Monday, 8 October 2012 13:35 (thirteen years ago)

http://media.tumblr.com/tumblr_makxekLc111qdkja0.bmp

this is best game. i didn't have internet at my house when it came out so i spent a really, really long time trying to figure out what the fuck to do and where the fuck to go.

adam, Monday, 8 October 2012 15:44 (thirteen years ago)

also it's fun to say "cliff racer" like the ridge racer announcer.

adam, Monday, 8 October 2012 15:45 (thirteen years ago)

i hate when the cliff racers just park themselves directly above you about fifty feet in the air and follow you around cawing and making the danger music play. at least i did before i got this crossbow.

a hauntingly unemployed american (difficult listening hour), Tuesday, 9 October 2012 01:31 (thirteen years ago)

lol sometimes you just have to wander into an open space where they can get down within sword range, i don't like wasting bolts/arrows on the mangy fuckers tbh

vegetarian beef (Noodle Vague), Tuesday, 9 October 2012 11:06 (thirteen years ago)

your posts were about oblivion

Oh yeah, I was talking about Oblivion just now too. I only started Morrowind this year when I got it in the steam summer sale and I'm really loving it. To the extent that when I saw that link about people making Morrowind in the Skyrim engine I was kind of disappointed that they weren't making Skyrim in the Morrowind engine instead.

JimD, Tuesday, 9 October 2012 11:33 (thirteen years ago)

two years pass...

time for my annual appreciation: the ash storms. the smugglers' caves. "jobasha's rare books". the wizard cities where none of the towers have stairs cuz wizards can fly. the underground railroad you only find out about if you happen across and free a dozen slaves. the guy who falls screaming out of the sky without warning, described in this thread's OP. the fighters' guild questgiver you gradually realize is just sending you on hits, because the fighter's guild is in the pocket of a nationalist crime syndicate. the nobleman in his mansion at the highest point of the capital, who'll only "sponsor" you if you strip for him. the town inside a giant crab shell. the FORTRESS you BUILD. and then there's the stuff i actually identify with: the remote volcanic island under an imperial occupation that's lasted long enough to be called a government; the sparse ring of civilization around a huge jungle-and-lava wilderness; the natives who call you outlander; your spy boss, hanging around shirtless in his one-room apartment surrounded by open history books and drug paraphernalia. morrowind rules; games where you can move faster than a crawl for the opening ten hours drool.

the technologically advanced vanished civilization whose subterranean ruins you're hired to explore by mage's guild grad students, and the last surviving member of which, ancient, sustained by a mechanical chassis, you meet in a magic leprosy colony maintained in an underground cave network by a dispassionately experimenting wizard (attended by his several wives, whom he also created, "though we aren't really his daughters or anything, but it's LIKE we were his daughters, because he made us, you see?") where you end up having to stay for a while after contracting magic leprosy. the native gods, beloved protectors of the people and avatars of the great cities, who turn out to have been, essentially, adventurers who found a treasure, long ago. the creeping madness of these gods. the grotesque shape into which one power-hungry false god stretches and pinions another, across the machines with which the murdered false god had been seeking true immortality. the shipwrecks full of undelivered pillows. the main quest you can finish while attaching yourself to any one of a number of late-colonial political positions--imperial jingoist; native nationalist; pragmatic trader; whatever--but which you can't finish without destroying the island's deities, reducing them to mortals, and clearing the way for imperial religion and eventual assimilation. the satanic fortress and final dungeon, built into the sides of an active volcanic crater. the little red pool of slow-flowing lava below its towers, which seen from an altitude achieved by a home-brewed flying potion (1 part cliff racer plumes : 1 part trama root--the curling, thorny shrub that grows, wild, in the island's northern ashlands; and cultivated in the gardens of the redoran canton in the far-southern capital of vivec, to remind the redoran of their desert home) glows just like kilauea seen from a little plane. the "foyadas", "fire-roads", bare trenches carved from the island's summit to its shores by old flows--unpaved, but the fastest way in or out of the interior. the island's swampy southern coast, dotted with the private compounds of the native businessmen who've prospered during the occupation: stone walls surrounding imperial-style villas that oversee thatched slave barracks. creeper. the hidden vampire lairs, which you can clear out like particularly tough dungeons, or live in and quest from should a case of porphyric hemophilia go untreated. (for the years of off-and-on play in which i was a vampire, my clan was based out of a honeycombed maze underneath a snaky island off vvardenfell's north shore, pretty much the most remote place in the game; before curing myself--by following a clue planted in a passing remark in the extremely rare second volume of an otherwise common three-volume series of books about vampires, which you might find in a wizard's library somewhere, or, if you're lucky, in a used shop--i returned to the lair to kill all of its inhabitants, including the ancient queen, who had earlier given me an amulet that would teleport me to her throne room from anywhere in the game, which i planned to continue using, after regaining my mortality, to access the empty lair easily, for use as a storage facility, but which became inert and magicless when the queen was dead.) the demon who stands beside a shrine at the center of the "puzzle canal" underneath the capital's palace, whose job is to perform a sacred ritual with pilgrims to the shrine, and who sighs and prods you through the steps like a surly docent. the talking merchant crab, who can, alone in the game, actually pay for the stuff you find. moon sugar, and the skooma refined from it, which is flooding into the island through foreign smugglers not unconnected to the trade lords in the southern villas. (mostly it's consumed by the cat-people slave class, but your boss in imperial intelligence has what the locals call a sweet tooth.) the snowy second island an expansion adds, inhabited by fantasy scandanavians who once, long ago, occupied the larger island, and whose stories foreshadow pieces of skyrim, as if oblivion won't exist.

playlists of pensive swift (difficult listening hour), Tuesday, 18 August 2015 02:29 (ten years ago)

that post makes me want to quit my job and play morrowind

adam, Tuesday, 18 August 2015 11:52 (ten years ago)

Yep. Yep, yep, yep.

Andrew Farrell, Tuesday, 18 August 2015 13:59 (ten years ago)

tried to take a screenshot of my longrunning char's bedroom but it didn't work so here's a picture of my irl room instead

http://img.photobucket.com/albums/v87/Inuxx/MGE%20Screenshot%20007_zpsfnw2wtnw.png

playlists of pensive swift (difficult listening hour), Tuesday, 18 August 2015 23:34 (ten years ago)


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