In Contact, players are given the task of collecting cells for the Professor's crashed spaceship, but the story doesn't end there. This RPG for Nintendo DS includes mini-games such as go-kart racing, and a dungeon-crawler that is similar to Gauntlet. Gamers will guide Terry through collecting cells, animal training, fishing, wooing the local ladies, and gardening. At certain times during the game Terry and the Professor will "contact" players directly for help. Terry must also keep the cells from the hands of monsters by defeating them in combat, using special abilities and "Decal" attacks.
http://image.allmusic.com/00/agg/screen250/drs900/s972/s97252u8alq.jpg
― Christopher Costello (CGC), Friday, 28 July 2006 22:43 (nineteen years ago)
― Christopher Costello (CGC), Friday, 28 July 2006 22:46 (nineteen years ago)
― christopherscottknudsen (christopherscottknudsen), Monday, 31 July 2006 12:47 (nineteen years ago)
I only played Earthbound, but the Mother trilogy would be awesome.
― Craig Gilchrist (Craig Gilchrist), Monday, 31 July 2006 13:24 (nineteen years ago)
― adam (adam), Monday, 31 July 2006 13:45 (nineteen years ago)
― TOMBOT (TOMBOT), Thursday, 3 August 2006 12:52 (nineteen years ago)
― sleep (sleep), Thursday, 3 August 2006 19:42 (nineteen years ago)
still psyched.
― Christopher Costello (CGC), Thursday, 7 September 2006 02:17 (nineteen years ago)
Not much of an action RPG as I thought it would be, and the save system really does miss the point of portable gaming entirely, but so far it's just enough nonsense to be a pleasant reminder of the good old days when sprites ruled the earth and Mode 7 was AMAZING.
― TOMB07 (TOMBOT), Thursday, 4 January 2007 14:58 (nineteen years ago)
― kingfish prætor (kingfish 2.0), Thursday, 4 January 2007 15:19 (nineteen years ago)
Other than that, the weapon options thus far have included a frying pan and a tee-ball bat, and I given a girl several flowers and fought a tiger to save a monkey who stole an apron from a chef who lives on a deserted island.
― TOMB07 (TOMBOT), Thursday, 4 January 2007 16:03 (nineteen years ago)
ah yes console RPGs
― kingfish prætor (kingfish 2.0), Thursday, 4 January 2007 16:40 (nineteen years ago)
― The GZeus (The GZeus), Thursday, 4 January 2007 20:49 (nineteen years ago)
― Forksclovetofu (Forksclovetofu), Thursday, 4 January 2007 20:54 (nineteen years ago)
― kingfish prætor (kingfish 2.0), Thursday, 4 January 2007 21:03 (nineteen years ago)
― TOMB07 (TOMBOT), Thursday, 4 January 2007 21:46 (nineteen years ago)
― TOMB07 (TOMBOT), Thursday, 4 January 2007 21:47 (nineteen years ago)
― TOMB07 (TOMBOT), Thursday, 4 January 2007 21:48 (nineteen years ago)
― TOMB07 (TOMBOT), Thursday, 4 January 2007 21:49 (nineteen years ago)
― Marmot (marmotwolof), Thursday, 4 January 2007 22:02 (nineteen years ago)
― The GZeus (The GZeus), Thursday, 4 January 2007 22:17 (nineteen years ago)
― Forksclovetofu (Forksclovetofu), Friday, 5 January 2007 05:21 (nineteen years ago)
I finally got around to playing this. I'm only about 1/2 to 2/3rds done with it, but damn, there is so much to both like and so much to dislike, both intensely, about the game.
Nice to see Grasshopper continuing their tradition of saying TO HELL if this gameplay works properly or not, but atmosphere and story are so important and embellished, given way more thought than 90% of games out there. Probably more to say after I've beaten it, in a while.
― Nhex, Friday, 25 April 2008 10:17 (eighteen years ago)
I really do want to see a Capturing the Friedmans RPG now.
-- Forksclovetofu (Forksclovetofu), Friday, January 5, 2007 5:21 AM (1 year ago) Bookmark Link
― s1ocki, Friday, 25 April 2008 14:53 (eighteen years ago)
PSYCHEDELIC FRACTALS
― Abbott, Friday, 25 April 2008 18:57 (eighteen years ago)
I'll pass on the CtF RPG, in retrospect.
― forksclovetofu, Friday, 25 April 2008 19:37 (eighteen years ago)
Good "mindfuck" ending. Best part especially was the video gaming shopping mall/concert hall chapter. Really goddamn annoying gameplay system that tests your patience at even getting through all this crap to get to the story bits, which are pretty shallow anyway. Still, I'm glad somebody is trying to make these kinds of games (if only the actual RPG part wasn't so mindnumbingly tedious and grinding, fuck the fishing and cooking).
Anyone else play through this blasted game? There were certain... things that relied on Earthbound nostalgia, but then it was never going to have that kind of shattering effect on your psyche because you knew the surprises coming in, more or less.
― Nhex, Friday, 2 May 2008 09:33 (eighteen years ago)
An impassioned defense piece - I agree with the spirit of it, even though I don't share the writer's full optimism about the game, as he brushes over its frustations.
http://tinycartridge.com/post/154469657/mochi-and-those-damned-vanilla-skies
― Nhex, Monday, 3 August 2009 01:37 (sixteen years ago)
bringing that lit-crit to you in the '09:
"It wasn’t Contact though, that made me think differently about this way of telling a story. It was Mr. Dickens. Though I haven’t read an immense amount of his work, he does specifically address the reader in Hard Times, and it didn’t seem silly at all. It was a great help in establishing the satire of these sad characters and their world-views. "
― thomp, Monday, 3 August 2009 01:42 (sixteen years ago)
"Really goddamn annoying gameplay system that tests your patience at even getting through all this crap to get to the story bits, which are pretty shallow anyway. Still, I'm glad somebody is trying to make these kinds of games (if only the actual RPG part wasn't so mindnumbingly tedious and grinding, fuck the fishing and cooking)"
^^ exactly why i sold this /:
i do agree that it does some impressive things, but it felt like it only was going to spend two minutes doing those impressive things for every hour i played it
― thomp, Monday, 3 August 2009 01:44 (sixteen years ago)
i feel like this would work better on emulator where u can just ff through all the crappy parts
i mean i like all this softly sleeping dreaming and stylus bleeding seaming into a reality thats teeming with the words o nevermore but this game was boring and sucked pretty much full stop
― yes! no rabies! (Lamp), Monday, 3 August 2009 05:08 (sixteen years ago)
The DS RPG i'm waiting for is a port that may never ever happen.I don't think I should say what it is...― The GZeus (The GZeus), Thursday, January 4, 2007 8:49 PM (2 years ago) Bookmark Suggest Ban Permalink
― I h8 meatheads (cozwn), Monday, 3 August 2009 10:12 (sixteen years ago)
surprisingly he actually meant bahamut lagoon
― thomp, Monday, 3 August 2009 11:16 (sixteen years ago)
a port that may never even happen
― yes! no rabies! (Lamp), Monday, 3 August 2009 11:53 (sixteen years ago)
ever port in a happen
― yes! no rabies! (Lamp), Monday, 3 August 2009 11:54 (sixteen years ago)
may port every happen never