"An overview of the game development industry including the positions and job responsibilities that each member of a game development team has along with the industry requirements for documentation. Introduces the student to the software development process. Students will create individual games using a game development environment. This class does not require any programming."
Should I forego my fabulous destiny as an itenerant technical writer and devote myself to the daydream of my 10-year-old self?
― c('°c) (Leee), Monday, 25 September 2006 19:41 (nineteen years ago)
― c('°c) (Leee), Monday, 25 September 2006 19:44 (nineteen years ago)
― roc u like a § (ex machina), Monday, 25 September 2006 19:55 (nineteen years ago)
― David R. (popshots75`), Monday, 25 September 2006 19:55 (nineteen years ago)
― c('°c) (Leee), Monday, 25 September 2006 20:06 (nineteen years ago)
― roc u like a § (ex machina), Monday, 25 September 2006 20:34 (nineteen years ago)
― Trayce (trayce), Tuesday, 26 September 2006 02:22 (nineteen years ago)
thats a very confusing intro. perhaps they mean story/game concept development?
― sunny successor (katharine), Tuesday, 26 September 2006 16:50 (nineteen years ago)
Semi-OT: is it possible to do anything with programatic logic in flash without using actionscript?
― roc u like a § (ex machina), Tuesday, 26 September 2006 17:28 (nineteen years ago)