Doesn't FALLOUT: NEW VEGAS deserve its own thread?

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i got it for xbox360, so am hoping all corrections are in place - have not had a freeze or crash or anything so far (knocks on wood). already 15 hours in, just cleared out the rocket factory.

can i say again, GOD i love these games.

I had such a fontasy (stevie), Tuesday, 1 January 2013 22:29 (eleven years ago) link

shocked it hasn't hit the Steam sale yet, i'm probably gonna pull this trigger this time

Nhex, Tuesday, 1 January 2013 22:32 (eleven years ago) link

ick, vault 34.

I had such a fontasy (stevie), Thursday, 10 January 2013 20:47 (eleven years ago) link

Been off work sick for the last four days so, with nothing better to do, I broke the seal on the copy I've had for a few weeks and I've ploughed 25 hours into it already.

I really liked Fallout 3, but I'm enjoying this more. I prefer the slightly lighter tone, but what's impressed me most is the sense that my actions are having an effect on the world. Can't wait to get back to it and get Rex a new brain...

bizarro gazzara, Thursday, 10 January 2013 22:32 (eleven years ago) link

that's what happens when people with a past in the franchise get involved, I think

mh, Thursday, 10 January 2013 22:35 (eleven years ago) link

I think I'll be playing with this character for a long while yet but at this stage I can definitely see myself going back to see how siding with different factions affects the way things play out. I'm almost glad for a chest infection - it's been a long time since I've had the opportunity to sink satisfying chunks of time into an RPG.

bizarro gazzara, Thursday, 10 January 2013 22:41 (eleven years ago) link

ick, vault 34.

hardest part of the game, probably.

difficult listening hour, Friday, 11 January 2013 01:13 (eleven years ago) link

the best vault is 11, though. omg. i was kinda stunned by the generosity and confidence of design in vault 11's being unnecessary and unsignposted.

difficult listening hour, Friday, 11 January 2013 01:17 (eleven years ago) link

the one with the plants can go fuck itself though.

difficult listening hour, Friday, 11 January 2013 01:18 (eleven years ago) link

am barely reading this thread cos i don't wanna spoiler myself, but am glad to see vault 34 is as tough as it gets. found myself regularly getting entirely lost and not knowing what to do next, and those ghouls were tough to kill (but not if you have boone and the eye robot with you). that said, i need to buy some rad-x and rad-away now.

just bade boone farewell and signed cass up to my team, to keep things interesting. gonna travel with veronica for a while too, to experience all of the characters - is that the right way to do it? or should i save these different companions for different runs through the game? might well attempt it one more time as a Bad Dude, as I always play as a white knight-ish through the first time.

I had such a fontasy (stevie), Friday, 11 January 2013 07:52 (eleven years ago) link

Vault 34 is a massive pain in the ass, but the reward at the end is stellar.

what was the reward, cankles? i fear i may have missed it...

I had such a fontasy (stevie), Friday, 11 January 2013 09:29 (eleven years ago) link

uhhh I think you get the All-American in the armory at the end. which is a decent semi-auto scoped unique rifle but probably not 'stellar' as i said at the time. maybe theres some other stuff i forgot about

turds (Hungry4Ass), Friday, 11 January 2013 09:44 (eleven years ago) link

Aha - I think I may have sold that? Or not found it. I just wanted to get out by the end!

I had such a fontasy (stevie), Friday, 11 January 2013 11:27 (eleven years ago) link

it's easy to miss the armory in there, actually, but without it the whole quest is outrageously unremunerative. (aside of course from its best reward, which is never having to go in there again.)

no problem with getting all the companions on a single playthrough; i think you get an "achievement" for it, actually. all the companions have associated quests, tho, and some (cass, rex) are more obvious than others (boone, arcade), and several of them are triggered by having specific experiences with the companion present, so it's possible to lock yourself out of them without knowing it (by having the triggering experiences while they're not there), so the most relaxing attitude to have is probably a noncompletist one. f:nv's much less of a do-everything-with-one-character game than f3 (where basically the only serious mutually exclusive choices are the megaton thing at the beginning and "push this button or that button" at the end); i had a lot of fun imagining personalities for different characters and taking them on different paths depending. (my favorite character might actually have been my legion one, who for the first half of the game was also my ncr one -- did all the ncr-soldier quests i'd skipped in previous playthroughs and then after much inner agony betrayed them.) i replayed this game like five times, i think. i never replayed f3 once.

difficult listening hour, Friday, 11 January 2013 15:32 (eleven years ago) link

sorry, so the point was, def hang out with all the characters, but don't expect to exhaust them on one playthrough, unless you look them up in the wiki and do it really clinically.

difficult listening hour, Friday, 11 January 2013 15:35 (eleven years ago) link

it is possible to do p much everything (except the obvious mutually exclusive stuff) but you have to look everything up and plan things out in advance. i usually do this on a second playthrough. and given how buggy these games are, a lot of a first, tbph

iirc boone, the nerdy underground woman and arcade have a half-dozen potential plot trigger moments but you only need to hit a couple of them.

goole, Friday, 11 January 2013 17:20 (eleven years ago) link

er i guess dlh said just that

goole, Friday, 11 January 2013 17:21 (eleven years ago) link

Did anyone else kill everyone in Caesar's camp or whatever?

mh, Friday, 11 January 2013 20:46 (eleven years ago) link

yes, near the end i went there and wiped it out. those smug bastards had it coming!

( X '____' )/ (zappi), Friday, 11 January 2013 20:58 (eleven years ago) link

I wasn't able to really get very close to Caesar. I started a mission where I was supposed to infiltrate the camp, but somehow simultaneously picked up such a negative reputation that any Legion dudes shoot at me on sight. I subsequently had no choice but to kill the quest giver, breaking the quest.

On a different playthrough I got into the camp, but at some point everyone starts attacking me for no reason, even though I had been walking around and talking to people just fine...

fields of salmon, Monday, 21 January 2013 11:35 (eleven years ago) link

am now at the strip, wondering how to string out my new vegas experience - what's the path to the final mission? is it finding the guy who tried to shotted me, or is it going to meet Mr House? Avoiding both right now, and considering going in search of the super-mutants at black mountain to kill some time and see my new companion veronica in action...

I had such a fontasy (stevie), Monday, 21 January 2013 12:03 (eleven years ago) link

I found the approach to Black Mountain very enjoyable. It's a winding mountain road with lots of hairpin turns and debris that act as natural hiding spots (for mutants) or cover (for you and yours). There are a fair amount of Super Mutants to keep you busy, and because of the way the level is designed, you can play it almost any way you like (sniping, explosives, melee, whatever you like). I felt this section of the game was nicely designed.

fields of salmon, Monday, 21 January 2013 12:46 (eleven years ago) link

Awesome! That's my next location then...

I had such a fontasy (stevie), Monday, 21 January 2013 14:04 (eleven years ago) link

three weeks pass...

Woah, vault 11. Amazing.

SOYLENT GREEN IS SHEEPLE (stevie), Sunday, 17 February 2013 12:05 (eleven years ago) link

three weeks pass...

Finally finished this. What DLC should I try first?

The @glennbeck have raisin b-lls and rice crispy d-ck (stevie), Wednesday, 13 March 2013 21:29 (eleven years ago) link

i haven't played them all but the one that got the most love was old world blues. i've only played honest hearts because i picked based on which dangling plot thread (the burned man / brother elijah / courier five) i was the most intrigued by. it was okay. very pretty.

the white queen and her caustic judgments (difficult listening hour), Wednesday, 13 March 2013 21:32 (eleven years ago) link

i guess courier five is more intriguing than the burned man since courier five is prob the most mysterious thing in the original game. did you ever find the mountain pass out west, a little south of goodsprings, with GO HOME COURIER and stuff graffitied on it? i assume that's what opens up in lonesome road. it's creepy but in kind of a lesser way than the burned man is creepy; it's much more of a video game hook than a lore detail. i like lore details :/

the white queen and her caustic judgments (difficult listening hour), Wednesday, 13 March 2013 21:34 (eleven years ago) link

oh man, I never played all the expansions!

☠ ☃ ☠ (mh), Wednesday, 13 March 2013 21:34 (eleven years ago) link

also! how'd you finish?

the white queen and her caustic judgments (difficult listening hour), Wednesday, 13 March 2013 21:36 (eleven years ago) link

i played the crazy death fog filled lost casino expansion and liked it a lot. surprisingly hard actually.

O_o-O_O-o_O (jjjusten), Wednesday, 13 March 2013 21:41 (eleven years ago) link

i commented on all of the dlc's at some point

i'd rank Honest Hearts best: the burned man character was the most interesting, best written, best acted of the lot, and revealed the most about the world's backstory. the weapon and perk additions were the ones i liked best (ii even rc at this point). the landscape is a little more lush, woodsy and watery which is a nice change of pace.

all the rest are about the same in quality to me, all interesting but none totally stunning.

goole, Wednesday, 13 March 2013 21:52 (eleven years ago) link

i made great use of the "sneering imperialist" perk.

the white queen and her caustic judgments (difficult listening hour), Wednesday, 13 March 2013 21:52 (eleven years ago) link

I can't remember, did this game store your progress in the cloud or w/e? Not sure if I have my save directory and it'd be nice to do the DLC content without starting over

☠ ☃ ☠ (mh), Wednesday, 13 March 2013 21:55 (eleven years ago) link

also! how'd you finish?

I went with the NCR, because I naively thought they were the "good guys" (this is always how I play). Was a bit surprised that Eureka! was the final mission as it felt a little anti-climactic - I kind of expected the last mission to be a real battle royale. Sure enough, the first time I played it I walked into the Legate's compound and, through some glitch somehow, spotted him before talking to him and proceeded to blow him to pieces with the Thump Thump (I'd mostly finessed my skills for laser and pulse weapons, but foolishly walked into this mission with massively depleted energy cells and couldn't BAMF! back to somewhere I could buy some more, and so was reduced to explosives). This kicked off a massive onslaught of Legionaries and it took a lot of stimpacking, drugging up and ammo to kill them all, especially with Veronica and the robot taken out of action so early on.

Was shocked when the Epilogue slide show kicked in, but my xbox hung during this and so I had to finish Eureka! again. This time I approached Legate before attacking him, and managed to talk him into retreating back East.

Am still bummed the NCR walked over the Followers, who were perhaps my favourite tribe in the game. Restarted from an earlier point afterwards to try playing the Liberated Vegas ending, but couldn't remember if that involved whacking Mr House or not. Gave him the coin and he activated all the killbots. I think I could have killed him then, but I held out and took a mission from him. He asked me to wipe our the Brotherhood... But I just couldn't do it; Veronica was my favourite sidekick. But maybe if I ditch her and get the Caravanner as my sidekick again... I don't know. I think I'll try the DLC before replaying the game. But what an amazing game... The Fallout games are definitely the best I've ever played, certainly at least since Vice City, the last game to so swallow me up into its world.

The @glennbeck have raisin b-lls and rice crispy d-ck (stevie), Thursday, 14 March 2013 12:33 (eleven years ago) link

Ok so I will officially say that the ncr ending is pretty much super boring

― O_o-O_O-o_O (jjjusten), Thursday, July 12, 2012 7:16 AM (8 months ago) Bookmark Flag Post Permalink

why o why did i not listen :(

The @glennbeck have raisin b-lls and rice crispy d-ck (stevie), Thursday, 14 March 2013 12:46 (eleven years ago) link

My two picks are Honest Hearts and Old World Blues for worth playing. For some reason, I couldn't grasp the motivation of the bad guy in Lonesome Road

The New Jack Mormons! (kingfish), Thursday, 14 March 2013 19:39 (eleven years ago) link

I can't remember, did this game store your progress in the cloud or w/e? Not sure if I have my save directory and it'd be nice to do the DLC content without starting over

Think it did, I recently had a hard drive issue and had to re install everything, was surprised when I'd downloaded Fallout NV through steam again and there was my previous saves.

These are my every day balloons (Ste), Thursday, 14 March 2013 20:17 (eleven years ago) link

Thanks Kingfish!

The @glennbeck have raisin b-lls and rice crispy d-ck (stevie), Thursday, 14 March 2013 20:42 (eleven years ago) link

one month passes...

For reasons that I cannot explain, I ended up getting Dead Money, which is really hard, and not much fun, and I've gotten to a point where, thanks to my impoverished health score, a lack of any food/stimpacks and a cloud of poison surrounding my current position, I cannot move any further. I think I'm about ready to give up.

media conglomerates are pedaling the same product (stevie), Sunday, 14 April 2013 10:36 (eleven years ago) link

Time to change the difficulty setting then. Certain builds in certain games have moments that are like this, where it gets so unbalanced and unfair that you just say fuck it, switch a setting, and move on. I did this playing Brutal Legend just to get past one of the bullshit RTS sequences.

Hockey Drunk (kingfish), Sunday, 14 April 2013 15:42 (eleven years ago) link

That was my first thought, but even with difficulty dialed down to easy (which is usually my default setting, as I love games more than I am any good at them) I can't get past where I'm at, and its too much of a ball-aching grind to play from an older save point. Have dl'd Old World Blues now, will give that a go later...

media conglomerates are pedaling the same product (stevie), Sunday, 14 April 2013 19:59 (eleven years ago) link

Anyone heard about the Project Brazil mod for F:NV? The release date keeps getting pushed back but it sounds interesting - can't fault their ambition, at least.

An Alternate Start in Vault 18 with a New Player Character and Main Quest.
A New Intro Video to really give it that "New Game"feeling.
An Ornate Main Quest Line with Compelling Side Quests rich in Fallout & Character Lore.
Hours of Voice Acting recorded at pro-quality in Radian-Helix Media's Tucson, Az Studio.
A Very Large Worldspace in California - The Black Bear Mountain National Forest.
An Epic War between The Super Mutants, The Survivalist Raiders, and The New California Republic.
A Pirate Radio Station DETH 981 with 2 New DJs and Quest + Crafting + Perk Unlocking Segments.
A News Radio Station called NCRPR - New California Republic Radio - with quest updates in the News.
5 Potential Human Companions and 2 Robot Companions available depending on player choices.

http://www.moddb.com/mods/fallout-3-project-brazil

bizarro gazzara, Wednesday, 17 April 2013 10:50 (eleven years ago) link

six months pass...

lol dead money really was Actually Hard. a respectably brutal dungeon crawl but/therefore an exhausting grind. it's fun being in extremis in this game tho: the ex-crooner ghoul character taught me how to mix martinis with the "cloud residue" you can scrape off the walls in the town, and i drank them so much to keep my health up i became an alcoholic and had to knock them back nonstop as i descended into the vault.

too many giant infodumps divided into 5000 dialogue topics with that coyly optional adventure game vibe, but the story was still rewarding if you're into (certain corners of) the story of the main one (and remember it really well because you've replayed it a gross number of times). one of the characters is implied to be veronica's ex-girlfriend. lots of courier-five foreshadowing that made me wanna finally get around to owb/lonesome road.

more fun than the vault with the fucking plants.

I just started this a couple of weeks ago and I love it. I knew I would love it because I love Fallout 3 but I love this too.

Immediate Follower (NA), Tuesday, 5 November 2013 17:34 (ten years ago) link

I just started playing through the DLC for this and I'm currently painted into a frustrating corner in Dead Money. I don't quite have enough health left to barge my way back through hordes of bastards after setting off the gala opening in the belltower. I might have to go back to a previous saveg. Grr. I played through Old World Blues first and it was a lot more fun. Can't wait for Dead Money to be over...

bizarro gazzara, Tuesday, 5 November 2013 19:53 (ten years ago) link

and that's exactly when I gave up on dead money too.

Defund Phil Collins (stevie), Tuesday, 5 November 2013 21:23 (ten years ago) link

Yeah, Dead Money was dire. I enjoyed the Mt Zion & OWB dlc tho

An Android Pug of Some Kind? (kingfish), Wednesday, 6 November 2013 06:38 (ten years ago) link

Just finished Dead Money. What a horrible piece of shit. I'm rich now but doubtful if was at all worth it. Just started Honest Hearts - it must be better, right?

bizarro gazzara, Wednesday, 6 November 2013 17:31 (ten years ago) link


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