The Best Free Online (in-browser or downloadable) Games

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http://secrettechnology.com/explode/evidence.html

Mordy, Wednesday, 7 October 2009 07:40 (fourteen years ago) link

what the shit

this must be what FAIL is really like (ledge), Wednesday, 7 October 2009 09:40 (fourteen years ago) link

ANTI GAME

forksclovetofu, Wednesday, 7 October 2009 13:59 (fourteen years ago) link

if you win lose/lose do you get extra files

lil' kim jong-il (s1ocki), Wednesday, 7 October 2009 14:43 (fourteen years ago) link

http://onemorelevel.com/game/miami_shark

Three Word Username, Friday, 9 October 2009 13:43 (fourteen years ago) link

It's been getting picked up on a lot of blogs this week, and I have to say it's been a pretty fun little game (and for Mac too!) -- Star Guard: http://vacuumflowers.com/star_guard/star_guard.html

Been addicted to the time trial mode for the last few days. I went through the regular single player mode, finally beat level 9 after 50-odd deaths-- I ain't getting through the whole thing on hard mode, that's for sure!

The storytelling/aesthetic reminds me of The Manipulator which was also pretty fun, though SG is more refined.

Nhex, Saturday, 10 October 2009 20:09 (fourteen years ago) link

ok that shark game is hilarious.

Nhex, Saturday, 10 October 2009 20:15 (fourteen years ago) link

ha, i killed a space shuttle with a shark!

"Keep Tweeting", Raged Roger The Kindly Hippopotamus. (forksclovetofu), Sunday, 11 October 2009 01:04 (fourteen years ago) link

This isn't free but the demo is:

http://machinarium.net/demo/

Your heartbeat soun like sasquatch feet (polyphonic), Monday, 19 October 2009 22:01 (fourteen years ago) link

it's an awesome demo

Does the hole come standard or did you have to special order it (forksclovetofu), Monday, 19 October 2009 22:02 (fourteen years ago) link

I'm loving Machinarium. And it plays on the Mac! (Super hard, tho.)

Mordy, Monday, 19 October 2009 22:37 (fourteen years ago) link

oh hai the samorost guy is back <3 <3

, Tuesday, 20 October 2009 01:40 (fourteen years ago) link

this is really meta but fun:
http://www.kongregate.com/games/ArmorGames/upgrade-complete

♪♫(●̲̲̅̅̅̅=̲̲̅̅̅̅●̲̅̅)♪♫ (Steve Shasta), Tuesday, 20 October 2009 05:51 (fourteen years ago) link

well that just sucked up my whole morning.

Does the hole come standard or did you have to special order it (forksclovetofu), Tuesday, 20 October 2009 14:43 (fourteen years ago) link

Enjoyed: http://www.kongregate.com/games/Coolio_Niato/light-bot

Gravel Puzzleworth, Tuesday, 20 October 2009 14:53 (fourteen years ago) link

Really like this:

http://jayisgames.com/cgdc6/?gameID=9

Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 01:20 (fourteen years ago) link

cool

congratulations (n/a), Thursday, 29 October 2009 01:27 (fourteen years ago) link

that is seriously beautiful

George Mucus (ledge), Thursday, 29 October 2009 10:11 (fourteen years ago) link

Yeah, I got just as much enjoyment from that as I did from the whole of Shadow Complex.

JimD, Thursday, 29 October 2009 10:36 (fourteen years ago) link

it's an amazing proof of concept; would love to see it fully fleshed out

I AM NOT ONE TO PURSUE GAME, MY FRIEND - NO, INDEED. (forksclovetofu), Thursday, 29 October 2009 13:55 (fourteen years ago) link

i definitely liked that, but definitely more art piece than game, not sure how much further you could go with it without adding something more to it.

Nhex, Thursday, 29 October 2009 13:56 (fourteen years ago) link

Yeah, you'd have to add some sort of interactivity at least.

Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 15:23 (fourteen years ago) link

Idea #1: a gun

I AM NOT ONE TO PURSUE GAME, MY FRIEND - NO, INDEED. (forksclovetofu), Thursday, 29 October 2009 15:51 (fourteen years ago) link

Idea #2: Detective Mode

Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 15:52 (fourteen years ago) link

Why can't we be nice to one another for a change? (xp)

George Mucus (ledge), Thursday, 29 October 2009 15:55 (fourteen years ago) link

Did Mario ever need a gun?

George Mucus (ledge), Thursday, 29 October 2009 15:55 (fourteen years ago) link

no, because he had fireballs

congratulations (n/a), Thursday, 29 October 2009 15:58 (fourteen years ago) link

idea #3: fireballs

koogs, Thursday, 29 October 2009 16:02 (fourteen years ago) link

idea #4 a cute widdle puppy
idea #5 a howitzer

I AM NOT ONE TO PURSUE GAME, MY FRIEND - NO, INDEED. (forksclovetofu), Thursday, 29 October 2009 16:10 (fourteen years ago) link

idea #6 quicktime events

Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 16:17 (fourteen years ago) link

I like. Not too tough.

George Mucus (ledge), Friday, 6 November 2009 09:42 (fourteen years ago) link

two weeks pass...

I realize that 1) most of you probably don't have Grid Wars (see first post in this thread) and 2) don't really give a shit about music matching up well with games, but if you get a chance, play this song:

https://www.youtube.com/watch?v=0RsdMs-Whlo

and play Grid Wars with the game music turned off but the sound effects left on. The sound fx from the game and the song are in the same key and match together perfectly, whether you're blowing shit up or exploding yourself.

big darn deal (Z S), Sunday, 22 November 2009 01:19 (fourteen years ago) link

killer music here too: http://www.newgrounds.com/portal/view/473755

caek, Saturday, 5 December 2009 16:27 (fourteen years ago) link

grid wars is so great

caek, Saturday, 5 December 2009 16:45 (fourteen years ago) link

just completed this fun little platform rpg

http://www.newgrounds.com/portal/view/519030

caek, Saturday, 5 December 2009 18:13 (fourteen years ago) link

http://www.continuitygame.com/

real bears playing hockey (polyphonic), Saturday, 5 December 2009 19:24 (fourteen years ago) link

xpost to caek

Jeez, that game was awesome! It kind of reminded me of the feel of Cave Story. Weird anal sex ending though

big darn deal (Z S), Saturday, 5 December 2009 19:39 (fourteen years ago) link

That game was pretty damn cool, but I burned out around the time the 12 block grids of almost identical stages starting cropping up. Nice to see they added a little control graphic at the start, and they actually put a level countdown (31 levels from the end).

Nhex, Saturday, 5 December 2009 20:09 (fourteen years ago) link

Level Up was fun. (i'm glad Z S wasn't being literal about the ending, there's at least one popular newgrounds game that ends with a graphic sex scene.)

abanana, Sunday, 6 December 2009 09:42 (fourteen years ago) link

levelup WAS fun and i kinda think ZS was being literal about that ending; what a lousy reaming I got for my time.

Drama Mama's and Papa's too! (forksclovetofu), Monday, 7 December 2009 05:17 (fourteen years ago) link

two weeks pass...

http://www.molleindustria.org/everydaythesamedream/everydaythesamedream.html

This is interesting, but I'm not finished yet and I suspect there's not much actual gameplay in it. Worth a look tho.

when i was your age i was thinking about how to kill people (Noodle Vague), Tuesday, 22 December 2009 11:27 (fourteen years ago) link

I just played that tonight! Loved the ending.

Mordy, Tuesday, 22 December 2009 11:33 (fourteen years ago) link

I dunno, I finished it now. It was a cute enough diversion but the mechanics of walking sloooooowly left to right outweighed the end a bit, for me. I like my art statement games to have a bit more game in them.

when i was your age i was thinking about how to kill people (Noodle Vague), Tuesday, 22 December 2009 11:47 (fourteen years ago) link

depressed me so much i didn't play through. can someone spoil the ending here so i don't have to deal with it?

If COMETS had horoscope they would have the SUN conjunct URANUS (forksclovetofu), Tuesday, 22 December 2009 15:53 (fourteen years ago) link

same

Nhex, Tuesday, 22 December 2009 20:16 (fourteen years ago) link

you end up watching a dude who is probably yrself jumping off the office roof.

then you go "bollocks I just spent 15 minutes playing this"

O™ (Noodle Vague), Wednesday, 23 December 2009 15:18 (fourteen years ago) link

two weeks pass...

Continuity is clever, but after four levels it's enough.

lazy cold meat and chocolate seasonal mentality (forksclovetofu), Thursday, 7 January 2010 06:29 (fourteen years ago) link

fly guy

kind of twee and pointless but I like it.

Player is killed, but they are resurrected, and the 45 Revolver glow gold (dyao), Thursday, 7 January 2010 06:31 (fourteen years ago) link

Continuity is clever, but after four levels it's enough.

That's about as much as I played.

real bears playing hockey (polyphonic), Thursday, 7 January 2010 06:43 (fourteen years ago) link


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