The Best Free Online (in-browser or downloadable) Games

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Yeah, you'd have to add some sort of interactivity at least.

Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 15:23 (fourteen years ago) link

Idea #1: a gun

I AM NOT ONE TO PURSUE GAME, MY FRIEND - NO, INDEED. (forksclovetofu), Thursday, 29 October 2009 15:51 (fourteen years ago) link

Idea #2: Detective Mode

Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 15:52 (fourteen years ago) link

Why can't we be nice to one another for a change? (xp)

George Mucus (ledge), Thursday, 29 October 2009 15:55 (fourteen years ago) link

Did Mario ever need a gun?

George Mucus (ledge), Thursday, 29 October 2009 15:55 (fourteen years ago) link

no, because he had fireballs

congratulations (n/a), Thursday, 29 October 2009 15:58 (fourteen years ago) link

idea #3: fireballs

koogs, Thursday, 29 October 2009 16:02 (fourteen years ago) link

idea #4 a cute widdle puppy
idea #5 a howitzer

I AM NOT ONE TO PURSUE GAME, MY FRIEND - NO, INDEED. (forksclovetofu), Thursday, 29 October 2009 16:10 (fourteen years ago) link

idea #6 quicktime events

Your heartbeat soun like sasquatch feet (polyphonic), Thursday, 29 October 2009 16:17 (fourteen years ago) link

I like. Not too tough.

George Mucus (ledge), Friday, 6 November 2009 09:42 (fourteen years ago) link

two weeks pass...

I realize that 1) most of you probably don't have Grid Wars (see first post in this thread) and 2) don't really give a shit about music matching up well with games, but if you get a chance, play this song:

https://www.youtube.com/watch?v=0RsdMs-Whlo

and play Grid Wars with the game music turned off but the sound effects left on. The sound fx from the game and the song are in the same key and match together perfectly, whether you're blowing shit up or exploding yourself.

big darn deal (Z S), Sunday, 22 November 2009 01:19 (fourteen years ago) link

killer music here too: http://www.newgrounds.com/portal/view/473755

caek, Saturday, 5 December 2009 16:27 (fourteen years ago) link

grid wars is so great

caek, Saturday, 5 December 2009 16:45 (fourteen years ago) link

just completed this fun little platform rpg

http://www.newgrounds.com/portal/view/519030

caek, Saturday, 5 December 2009 18:13 (fourteen years ago) link

http://www.continuitygame.com/

real bears playing hockey (polyphonic), Saturday, 5 December 2009 19:24 (fourteen years ago) link

xpost to caek

Jeez, that game was awesome! It kind of reminded me of the feel of Cave Story. Weird anal sex ending though

big darn deal (Z S), Saturday, 5 December 2009 19:39 (fourteen years ago) link

That game was pretty damn cool, but I burned out around the time the 12 block grids of almost identical stages starting cropping up. Nice to see they added a little control graphic at the start, and they actually put a level countdown (31 levels from the end).

Nhex, Saturday, 5 December 2009 20:09 (fourteen years ago) link

Level Up was fun. (i'm glad Z S wasn't being literal about the ending, there's at least one popular newgrounds game that ends with a graphic sex scene.)

abanana, Sunday, 6 December 2009 09:42 (fourteen years ago) link

levelup WAS fun and i kinda think ZS was being literal about that ending; what a lousy reaming I got for my time.

Drama Mama's and Papa's too! (forksclovetofu), Monday, 7 December 2009 05:17 (fourteen years ago) link

two weeks pass...

http://www.molleindustria.org/everydaythesamedream/everydaythesamedream.html

This is interesting, but I'm not finished yet and I suspect there's not much actual gameplay in it. Worth a look tho.

when i was your age i was thinking about how to kill people (Noodle Vague), Tuesday, 22 December 2009 11:27 (fourteen years ago) link

I just played that tonight! Loved the ending.

Mordy, Tuesday, 22 December 2009 11:33 (fourteen years ago) link

I dunno, I finished it now. It was a cute enough diversion but the mechanics of walking sloooooowly left to right outweighed the end a bit, for me. I like my art statement games to have a bit more game in them.

when i was your age i was thinking about how to kill people (Noodle Vague), Tuesday, 22 December 2009 11:47 (fourteen years ago) link

depressed me so much i didn't play through. can someone spoil the ending here so i don't have to deal with it?

If COMETS had horoscope they would have the SUN conjunct URANUS (forksclovetofu), Tuesday, 22 December 2009 15:53 (fourteen years ago) link

same

Nhex, Tuesday, 22 December 2009 20:16 (fourteen years ago) link

you end up watching a dude who is probably yrself jumping off the office roof.

then you go "bollocks I just spent 15 minutes playing this"

O™ (Noodle Vague), Wednesday, 23 December 2009 15:18 (fourteen years ago) link

two weeks pass...

Continuity is clever, but after four levels it's enough.

lazy cold meat and chocolate seasonal mentality (forksclovetofu), Thursday, 7 January 2010 06:29 (fourteen years ago) link

fly guy

kind of twee and pointless but I like it.

Player is killed, but they are resurrected, and the 45 Revolver glow gold (dyao), Thursday, 7 January 2010 06:31 (fourteen years ago) link

Continuity is clever, but after four levels it's enough.

That's about as much as I played.

real bears playing hockey (polyphonic), Thursday, 7 January 2010 06:43 (fourteen years ago) link

First Person Tetris
http://firstpersontetris.com/

(hey this is fun! hang on ..... ewww ..... barf)

zappi, Thursday, 14 January 2010 19:50 (fourteen years ago) link

That is fierce. Clever too. Night Mode is just ridic. Also it appears to have fucked my eyes up.

Sammo Hungover (Noodle Vague), Thursday, 14 January 2010 20:15 (fourteen years ago) link

ya know, turning on "night mode", it actually is kind of a good base for other puzzle game. probably one i've already played and can't remember...

Nhex, Thursday, 14 January 2010 20:32 (fourteen years ago) link

It makes me go cross-eyed.

Mordy, Thursday, 14 January 2010 20:33 (fourteen years ago) link

barf is right, uuuuuuugh

The tendrils INTERTWINE with gentle undulations. (forksclovetofu), Friday, 15 January 2010 04:08 (fourteen years ago) link

genuine nausea. don't know how it does it.

Do the english boil pizza? (acoleuthic), Friday, 15 January 2010 04:22 (fourteen years ago) link

not barfing but kept getting my 'L' shapes mixed up.

bracken free ditch (Ste), Friday, 15 January 2010 11:57 (fourteen years ago) link

GNOP: http://bitbattalion.com/games/gnop/

forksclovetofu, Tuesday, 26 January 2010 07:38 (fourteen years ago) link

Cannot get enough of canabalt. You run, you jump. http://www.adamatomic.com/canabalt/

toastmodernist, Tuesday, 26 January 2010 10:29 (fourteen years ago) link

gnop was cute

Nhex, Tuesday, 26 January 2010 17:49 (fourteen years ago) link

Canabalt was fun for a couple runs but the rando factor becomes quickly obnoxious - every time you die, it's to a beginner's trap. Basically a whole game of the classic platformer annoyance "in real life, i would KNOW there was an enemy/pit/wall just off the screen!" But as with, say, Dino Run (or Sonic the Hedgehog for that matter), I *love* the sense of constant forward momentum.

Doctor Casino, Tuesday, 26 January 2010 18:29 (fourteen years ago) link

Level Up! was kinda cool though (the one caek links as "fun little platform RPG"). Ending was BS but the basic gimmick is cool - could def see it being sustained over a larger game, the Majora's Mask of platform RPGs. At this length you kind of max out way too fast and there's not much to do with your mad skillz but I could sort of imagine a Metroidvania-scale game like this being really cool. Plus I like the general look-and-feel of it.

Doctor Casino, Tuesday, 26 January 2010 18:31 (fourteen years ago) link

Canabalt is better on the iPhone

real bears playing hockey (polyphonic), Tuesday, 26 January 2010 18:56 (fourteen years ago) link

anybody playing vvvvvvvvvvvvv?

forksclovetofu, Wednesday, 27 January 2010 01:23 (fourteen years ago) link

not free!

Nhex, Wednesday, 27 January 2010 01:59 (fourteen years ago) link

i thought the demo was at least.

forksclovetofu, Wednesday, 27 January 2010 02:03 (fourteen years ago) link

http://mattmakesgames.com/games.php
top left corner is runman

(I used to play the jumpman games)

CaptainLorax, Friday, 29 January 2010 21:13 (fourteen years ago) link

http://np.ironhelmet.com/

real-time (but super-slow) 4x space empire game, super simple and browser-based but incredibly intriguing. Would love to get an ILXor game going.

More info:
http://www.gamesetwatch.com/2010/02/column_battle_klaxon_the_i.php

Basically plays out like the board game Diplomacy, sort of.

The controls are janky (Will M.), Friday, 12 February 2010 00:59 (fourteen years ago) link

looks really intriguing but complicated

u say real-time but super slow - does that mean u can play-by-mail?

chris nibbs (cozen), Friday, 12 February 2010 01:28 (fourteen years ago) link

ILG folk already hip to this, but worth listing itt: www.onlinegames.com/basketball/

addicting playable one-click fun

zvookster, Friday, 12 February 2010 01:37 (fourteen years ago) link

there's an ilx competition url as well.

forksclovetofu, Friday, 12 February 2010 05:47 (fourteen years ago) link


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