FALLOUT - Week 1 Discussion

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did u read the manual?

fo1 isn't really buggy btw, probably less so than fo2; also fo1 is a superior gaming experience imo~

also ur dumb (no offense) i mean i NEVER play this kind of game (closest i've come is diablo 2) and i could still figure it out after an hour or two, i'm p. sure i'm younger than u 2

also SWEET JESUS the game INITIATES CONVERSATION WITH THE GUY AT THE END OF THE TEMPLE *FOR YOU* YOU DONT EVEN HAVE TO CLICK ON HIM ONCE

and i mean... you DO click on him and it just takes you up to him and starts a convo. did you actually initiate combat and then click on him? why the hell would you do that? :(

sorry for being a dick and i actually do agree that there's a lot of unintuitiveness to the interface (tho i just sorta take it in stride as going hand-in-hand w/older games) but just save often and use ur noodle imo

ಥ﹏ಥ (cankles), Tuesday, 28 October 2008 10:56 (fifteen years ago) link

manual lol; sorry, no I didn't but reading around it seems like I should so I will

I'm figuring it all out anyway and I'm wandering through the world aimlessly

SWEET JESUS I was running away from an ant the first time I got to the dude and so was still in 'combat' mode; it took me two goes to figure out there's a diff betw. combat mode and normal run about like a loony mode; I hadn't yet learned how to turn combat 'off' the first time I got to the guy hence my confusion; third time through you're right it auto-chatted to the dood

"an hour or two" is quite a long learning curve for picking up the core gsme mechanic, surely you shd have tht all figured out inside the first 10 mins, which I didn't; yes, I am dumm

coznebb (cozwn), Tuesday, 28 October 2008 11:21 (fifteen years ago) link


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