snes ahoy

Message Bookmarked
Bookmark Removed
Not all messages are displayed: show all messages (349 of them)
Super Metroid is at its heart a puzzle game: exploring and discovering new weapons/utilities/techniques and using them to pass unpassable areas or defeat enemies. If you're easily frustrated, or need a lot of sustained action, maybe it's not for you. You've got to spend time--a lot of it--wandering and experimenting and wandering again.

It sounds boring, except that it can be so incredibly rewarding when you finally crack the puzzle/beat the enemy and blaze triumphantly through to that unreachable door with your new grappling hook. Also, it's an enjoyable place to wander, especially as you progress and the world expands.

The weapons/utilities are awesome, and rationed out to you with good pacing throughout the game. Just when things start to get a little repetitive, along comes a cool new ability and the fun returns. Well designed enemies/bosses, some really great battles and dramatic JUMP moments, and an eerie, desolate ambience evoked by the music, graphics, and play control that does a pretty good job of convincing you that you are wandering half-weightless in a subterranean alien world.

The ending is perhaps the best game ending I have ever seen. If you win it once, you will probably want to do so again. It is eminently replayable, and... more than any concrete factor I can clearly articulate, I just love this game. I LOVE it.

Laura H. (laurah), Wednesday, 12 October 2005 19:41 (eighteen years ago) link

Have you played Metroid Fusion or Metroid Zero Hour, Laura? They're both gems, seriously.

Jordan (Jordan), Wednesday, 12 October 2005 20:00 (eighteen years ago) link

Holy Shit I just remembered about CANNON FODDER if you have this = DUDE. The worst part is that your expendable little soldier guys actually get names and then they get promoted for surviving, also you have to watch the graveyard fill up as you fuck up and get people killed, but oh my god it's a ton of fun. Landmines and ambushes and being outnumbered a lot.

Jonathong would probably enjoy it! Permadeath and all that!
http://www.mobygames.com/images/shots/original/1091287094-00.gif

TOMBOT, Wednesday, 12 October 2005 20:27 (eighteen years ago) link

Wow, that looks awesome. It makes me want to play Lemmings!

Jordan (Jordan), Wednesday, 12 October 2005 20:30 (eighteen years ago) link

hah I never think of cannon fodder as a SNES game but of course... it's great... you'll not want to let jools or jops die, I swear... made by sensible software, as well, dont you know

cozen (Cozen), Wednesday, 12 October 2005 20:34 (eighteen years ago) link

xxxxpost
Never bought GBA, Jordan, but as soon as I get the DS...

Laura H. (laurah), Wednesday, 12 October 2005 20:42 (eighteen years ago) link

Blackthorne
Demon's Crest
Flashback
Pocky & Rocky
Shadowrun
Skyblazer
Space Megaforce
Sparkster
Super Bonk
Tetris Attack
Wild Guns
Zombies Ate My Neighbors

allenalenelnalenelnae (allenriley), Wednesday, 12 October 2005 22:00 (eighteen years ago) link

Super Metroid -- best game ever
Final Fantasy VI -- the first final fantasy worth playing
Chrono Trigger
Street Fighter 2 Turbo
A Link To the Past -- on some days, my favorite Zelda (on other days it's the original)
Super Mario Kart -- mainly for the 2 player mode
SimCity SNES -- the best Simcity, Miyamoto did some redesigning to it
Super Mario World -- I love the complex map, although it has the worst sprites ever
Super Punch-Out!!
Tetris Attack -- great main game, and puzzle mode is totally different and almost as great

älänbänänä (alanbanana), Thursday, 13 October 2005 00:35 (eighteen years ago) link

Blackthorne seconded, great combination of puzzling and shooting.

I'm going to have another crack at Super Metroid today.

Don King of the Mountain (noodle vague), Thursday, 13 October 2005 07:28 (eighteen years ago) link

ok yeah i'm totally getting into super metroid. the puzzle elements are great, the variety in the room, the urge to minimize running all around thos big messy maps, etc.

Sterling Clover (s_clover), Friday, 14 October 2005 08:32 (eighteen years ago) link

"is super metroid really all that though?"

YES

latebloomer (latebloomer), Friday, 14 October 2005 10:39 (eighteen years ago) link

forgot to mention that i'm still shit at walljumps tho. i wonder if they're harder with a keyboard than a pad.

can't do the timing on bombjumps either.

Sterling Clover (s_clover), Friday, 14 October 2005 10:44 (eighteen years ago) link

Why is the SNES so good?

TOMBOT, Friday, 14 October 2005 11:58 (eighteen years ago) link

Perfect level of technology to create maximum fun + perfect controller?

Jordan (Jordan), Friday, 14 October 2005 13:13 (eighteen years ago) link

I have a gig in Milwaukee tonight, and I'm picking mine up from my dad's house. The Xbox is going into the closet for awhile.

Jordan (Jordan), Friday, 14 October 2005 13:13 (eighteen years ago) link

anyone ever play shadowrun? I'd never heard of it till I read about it in this month's gamesTM

x-post

allen, what's it like?

cozen (Cozen), Friday, 14 October 2005 18:14 (eighteen years ago) link

I played it for Genesis, it was pretty crazy. Very open-ended...you're basically wandering around the streets looking for people to give you jobs that may or may not have anything to do with the "storyline". I never got very far, but I would try to break into office buildings that were way out of my league and see how far I could get. I don't think I ever "jacked in".

I'd like to play this again, I wonder if the SNES version is any different?

Jordan (Jordan), Friday, 14 October 2005 18:18 (eighteen years ago) link

Shadowrun as far as i can remember is a cyberpunk rpg based on a pen and paper rpg maybe called shadowrun too. The mega drive and Snes ones were completely different games altogether but both rpgs, i think the mega drive one was better.

Jacking into the matrix was great but i was playing on an emulator and just cheated everytime i got killed by ICE, i think i'll go through it after i've finished FFT without doing that.

jeffrey (johnson), Friday, 14 October 2005 18:35 (eighteen years ago) link

I HAVE TEH SNES.

Apparently I don't have shit for games though, all I could find was Super Mario World and SFII Turbo (and some crap like Flashback and Super Empire Strikes back). I'm looking forward to getting some of stuff mentioned in this thread.

(Okay, Flashback isn't crap, I just don't have the patience for it right now).

Jordan (Jordan), Monday, 17 October 2005 16:29 (eighteen years ago) link

During an impromptu stopover at a coworkers' condo on Friday afternoon en route to Employee Relations Training I discovered that my wonky colleague has both the 8-bit and 16-bit NESes still in working order and that he also has nicely canonical collections of cartridges for each! Fuckin' blast from the past.

TOMBOT, Monday, 17 October 2005 16:32 (eighteen years ago) link

EARTHBOUND. Tim Rogers' love letter to Shigesato Itoi is helpful in this regard.

litwack, Monday, 17 October 2005 19:20 (eighteen years ago) link

Secret of Manna
Whatever that fucking Unicyle game is called (er was it Unicycle?)
Sunset Riders

Ronan (Ronan), Monday, 17 October 2005 19:43 (eighteen years ago) link

unirider

cozen (Cozen), Monday, 17 October 2005 19:49 (eighteen years ago) link

That Tim Rogers post is really an excellent piece in that it makes the game seem about 500x better than I can recall any aspect of it being, the one time I tried it out on an emulator.

TOMBOT, Monday, 17 October 2005 20:11 (eighteen years ago) link

Tom,
For me the game is amazing compared to the (relatively) humorless Final Fantasy/Dragon Quest games it followed. It doesn't hurt that Itoi was/is tight with Haruki Murakami; if you're a fan, Earthbound/Mother seems exactly the kind of game one of HM's protagonists would play.

litwack, Monday, 17 October 2005 20:50 (eighteen years ago) link

Was the Super Mario RPG on the SNES? I remember that game being tons of fun, but I havent been able to check it out again to see if Im right or if it really sucks.

Stuh-du-du-du-du-du-du-denka (jingleberries), Monday, 17 October 2005 23:54 (eighteen years ago) link

It was on the Snes. Paper Mario was the follow up AND he was made of paper, that was N64. Paper Mario 2 is Gamecube, they are all incredible.

jeffrey (johnson), Monday, 17 October 2005 23:57 (eighteen years ago) link

Uniracers, actually.

And Super Empire Strikes Back rules!

The Yellow Kid, Tuesday, 18 October 2005 02:36 (eighteen years ago) link

How is Super Mario World 2? You never hear about that one.

Jordan (Jordan), Tuesday, 18 October 2005 03:27 (eighteen years ago) link

d00d thats oyshi island we talked about it

allenalenelnalenelnae (allenriley), Tuesday, 18 October 2005 05:33 (eighteen years ago) link

I love the part in Yoshi's Island where the giant chain chomps launch out of the distant background, and then plummet into your immediate foreground burrowing enormous holes through the ground in front of you. The game design is so creative--at least where I am now on the second world, my feeling is that your opponents are not the enemies so much as the levels themselves. The enemies are more tools than actual challenges (the Koopas look and act mildly retarded). This is a completely worthy successor to Super Mario World, in large part because it wasn't afraid to be different from it.

Laura H. (laurah), Tuesday, 18 October 2005 11:28 (eighteen years ago) link

that game is such a joy to play...

cozen (Cozen), Tuesday, 18 October 2005 11:42 (eighteen years ago) link

I was worried that being constricted to being on yoshi's back all the time would be far too limiting... and with my lack of imagination thought that it'd be a re-hash of the yoshi abilities from SMW... wrong! thank god... have you got to the bit where yoshi turns into a helicopter (!!) yet?

cozen (Cozen), Tuesday, 18 October 2005 11:44 (eighteen years ago) link

haha i am in level two of yoshi's island too.

the yoshi turning into things bits are ok, but the egg thing is a rilly genius way to structure it as something mildly puzzlelike.

the fact that if you fuck up you can always try and catch baby mario is a nice twist, b/c it gives a nicer, saner, sort of "breathing room" than losing one time mushroom powerups, etc.

the first time i lost mario i freaked the hell out. now i'm used to it happening a few times per level.

i also like the self-conscious nod of bringing back the super mario 2 characters, and the hovering jump is so addictive!

Sterling Clover (s_clover), Tuesday, 18 October 2005 11:59 (eighteen years ago) link

there's a great bit towards the end of one of the levels where I was just running comfortably towards the big finishing ring, thinking I'd completed the stage easily... and as you run through a fore-grounded bush you emerge the other side without mario... I didn't realise for about 3 seconds and just continued onto the end... jumped through the hoop and had no idea why the stage didn't complete... then I realised... some little guy in the bush runs off with mario and you have to chase him down...

cozen (Cozen), Tuesday, 18 October 2005 12:35 (eighteen years ago) link

Yeah, in effect the baby mario function is similar to the two stage power up sequence of going Raccoon/fireball --> Big Mario --> Small Mario, except that it's much easier to recover baby Mario than to get more powerups.
xpost

Laura H. (laurah), Tuesday, 18 October 2005 13:23 (eighteen years ago) link

d00d thats oyshi island we talked about it

Ohhhh. I'll play it in my scheduled SNES renaissance.

Jordan (Jordan), Tuesday, 18 October 2005 13:35 (eighteen years ago) link

Where's the love for Donkey Cong Country, another beautiful platform game.

The underwater levels were just so nicely designed.

Ronan (Ronan), Tuesday, 18 October 2005 14:14 (eighteen years ago) link

great indiana jones style cart levels in that and the barrel-shooting timing of GOD requirements! a great game... what was the sequel like?

cozen (Cozen), Tuesday, 18 October 2005 14:20 (eighteen years ago) link

I can't remember if I played it.

The barrel shooting was amazing, you'd complete a section and be like "how the fuck did I just do that!"

Ronan (Ronan), Tuesday, 18 October 2005 14:22 (eighteen years ago) link

I was thinking yesterday that frequently the mark of a really fun game is being able to a) perform very complicated/amazing feats b) go to the absolute brink of peril and somehow manage to return from it. They give you the feeling of virtuosity.

This is why I so enjoy the way katamaris can pull themselves back from the most extreme angles and edges.

Laura H. (laurah), Tuesday, 18 October 2005 14:30 (eighteen years ago) link

I still have never played Katamari, and have no idea what it is, maybe I should remedy this.

Ronan (Ronan), Tuesday, 18 October 2005 14:33 (eighteen years ago) link

That Tim Rogers article is amazing and absolutely OTM. I remember my fifth-grade self trembling uncomfortably during the battle with Giygas.

Curt1s St3ph3ns, Tuesday, 18 October 2005 21:43 (eighteen years ago) link

donkey kong country is just slightly above average. it has MINE CART STAGES for fucks sake, the biggest platformer cliche of all.

the first sequel is very similar and I never played the third one.

älänbänänä (alanbanana), Tuesday, 18 October 2005 23:12 (eighteen years ago) link

one game no one's mentioned yet: SOUL BLAZER. never played it on the console, only played it once I found rom sites and tried playing everything. it's a great zelda type game where the gimmick is that you can hit orbs in dungeons that build up the towns in the overworld.

älänbänänä (alanbanana), Tuesday, 18 October 2005 23:18 (eighteen years ago) link

ok yeah with the help of some cheats (i don't have time to play fair!!) and a walkthru i just beat super metroid in like 8 hours total. it was still massively fun.

Sterling Clover (s_clover), Wednesday, 19 October 2005 02:34 (eighteen years ago) link

First time I played S. Metroid I had to cheat to get out of that pit you're supposed to wall-jump out of. The wall-jumping is the weakest part of the game in my opinion.

abanana, Wednesday, 19 October 2005 13:02 (eighteen years ago) link

Sometimes I go to this zen place with walljumping and can scale enormous heights effortlessly, and sometimes I lose it and just flail against the walls. It's weird.

Laura H. (laurah), Wednesday, 19 October 2005 13:34 (eighteen years ago) link

Soul Blazer, Illusion of Gaia and Terranigma are like the triumvirate of why I think the Seiken Densetsu series ain't actually so hot. All of them are must-plays in my book, though it's been a long time since I was able to get anywhere in SB I think. I still remember staying up late in the WUTK office where I had my Mac 8500 plugged into the campus network, playing all those games on an emulator and listening to ATCQ's "The Love Movement" on repeat!

TOMBOT, Wednesday, 19 October 2005 14:06 (eighteen years ago) link

All the games in the SB/IoG/Terranigma series bug me out something fierce and I don't know why.

Curt1s St3ph3ns, Wednesday, 19 October 2005 19:14 (eighteen years ago) link

chefskiss.png

albondigas con gas (bizarro gazzara), Wednesday, 14 February 2018 10:16 (six years ago) link

Ya my first exposure to any Final Fantasy game was FF2 at a friend's house

Protagonist's name was Lezbo

flamboyant goon tie included, Wednesday, 14 February 2018 14:39 (six years ago) link

Never a bad time to revive this imo: What do you name your peepz in RPGs?

You dishonor your ancestors with your emoji abstention (Old Lunch), Wednesday, 14 February 2018 14:42 (six years ago) link

paging old lunch

look what the amazon delivery dude brought for me today

https://i.imgur.com/BqhqnDu.jpg

albondigas con gas (bizarro gazzara), Wednesday, 14 February 2018 18:41 (six years ago) link

Such a weird coincidence, I was just about to post what my own delivery dude brought me:

https://d2gg9evh47fn9z.cloudfront.net/800px_COLOURBOX9228474.jpg

You dishonor your ancestors with your emoji abstention (Old Lunch), Wednesday, 14 February 2018 18:55 (six years ago) link

rude

albondigas con gas (bizarro gazzara), Wednesday, 14 February 2018 19:13 (six years ago) link

keep it to the wdyll thread, buddy

mh, Wednesday, 14 February 2018 19:20 (six years ago) link

kinda taken aback at how dinky this li’l snes actually is in person

also enjoying that i can power it from the usb port on the front of my ps4

albondigas con gas (bizarro gazzara), Wednesday, 14 February 2018 19:27 (six years ago) link

Does that actually provide enough power to safely run it?

Evan, Wednesday, 14 February 2018 19:29 (six years ago) link

it has so far!

albondigas con gas (bizarro gazzara), Wednesday, 14 February 2018 19:29 (six years ago) link

kind of funny that the playstation started off as a snes add-on and now...here you are

the circle of life man

Number None, Wednesday, 14 February 2018 19:44 (six years ago) link

man punch-out was really the original dark souls huh - punishingly difficult opponents who require patience and keen observation to take apart

i’d forgotten how hilariously weedy gabby jay’s little exclamations of ‘yay!’ are

albondigas con gas (bizarro gazzara), Wednesday, 14 February 2018 19:48 (six years ago) link

ha yeah, you’re right! xp

albondigas con gas (bizarro gazzara), Wednesday, 14 February 2018 19:48 (six years ago) link

punishingly difficult opponents

and yet!

https://www.youtube.com/watch?v=emfbB89ZquY

Evan, Wednesday, 14 February 2018 19:50 (six years ago) link

okay that’s nuts

albondigas con gas (bizarro gazzara), Wednesday, 14 February 2018 19:54 (six years ago) link

YAY

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Wednesday, 14 February 2018 20:09 (six years ago) link

one month passes...

https://www.youtube.com/watch?v=X0w2lrn0a4Q
This isn't a rom hack unfortunately. Just really good video editing.

He said captain, I said wot (FlopsyDuck), Friday, 13 April 2018 12:42 (six years ago) link

one year passes...

I miss Chrono Trigger so much... This is ridiculous

frame casual (dog latin), Friday, 19 July 2019 14:52 (four years ago) link

lol

there was a snes console in my dreams last night. the one belonging to my brother and i broke many years back and is sitting uselessly in my parents' attic. in the dream it had came back to life and there were new titles to play on it

bookmarkflaglink (jim in vancouver), Friday, 19 July 2019 18:17 (four years ago) link

little nemo 2019: the post-apocalyptic dream master

Karl Malone, Friday, 19 July 2019 18:25 (four years ago) link

oh yeah, for north american readers who enjoy upward scrolling SHMUPs and use an emulator: play pop'n twinbee. great game, never released in north america

bookmarkflaglink (jim in vancouver), Friday, 19 July 2019 18:32 (four years ago) link

dl, getcherself a Vita! Its optimal function as far as I can tell is as a portable old-school RPG device. I have mine loaded up with practically every major game of the genre through at least like '95.

OL, can you perhaps explain how i'd get homebrew working on a vita?

Fuck the NRA (ulysses), Friday, 19 July 2019 18:47 (four years ago) link

That I don't know, but a ridiculous number of these things are available via above-board means. Pretty much all the early Ys and Mana and Phantasy Star and FF games, most of the stuff released on PS1, a bunch of SNES ports.

four months pass...

Soul Blazer is underrated!

💠 (crüt), Saturday, 7 December 2019 02:33 (four years ago) link

32gb card (heard things about larger cards sometimes not working), 2 wired snes-ripoff controllers that are p great, and a preorder copy of this book lol https://www.kickstarter.com/projects/2146199819/the-unofficial-snes-super-famicom-a-visual-compend

― sleepingbag, Wednesday, August 2, 2017 8:12 PM (two years ago) bookmarkflaglink

my book never arrived!

lumen (esby), Saturday, 7 December 2019 03:06 (four years ago) link

That’s kickstarter for ya

Fuck the NRA (ulysses), Saturday, 7 December 2019 03:44 (four years ago) link

eleven months pass...

After watching all those Super Mario Maker vids I got the itch, but don't have a Switch. So I pulled out this old 'FC Twin' bootleg machine that plays both NES and SNES cartridges (it has an 8 bit/16 bit switch and two slots), and the original Super Mario World.

I'd forgotten that even when you save your game (which you can only do after beating certain worlds), it doesn't save your extra lives or powerups. And after moving the console, the screen got all glitchy so I hit reset, and all the save slots were cleared. It's all part of the experience.

change display name (Jordan), Tuesday, 10 November 2020 20:35 (three years ago) link


You must be logged in to post. Please either login here, or if you are not registered, you may register here.