What's the best Zelda game then?

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Zelda games are all so depressing!

Curt1s St3ph3ns, Wednesday, 2 November 2005 22:52 (eighteen years ago) link

Even Wind Waker? You have to see the world through crap-colored glasses to be depressed by that.

Laura H. (laurah), Wednesday, 2 November 2005 22:56 (eighteen years ago) link

it's just a shame that it came out on the N64 and we're forever destined to try and reawake those fond memories by playing that sludgy heap

Was it included on that GC comp of eight trillion Zelda games?

Jordan (Jordan), Wednesday, 2 November 2005 23:01 (eighteen years ago) link

haha, actually I haven't played Wind Waker. I've only played up through Ocarina.

Curt1s St3ph3ns, Wednesday, 2 November 2005 23:11 (eighteen years ago) link

Wasn't there a jazzed-up version of Ocarina released for the GC early on?

antexit (antexit), Wednesday, 2 November 2005 23:13 (eighteen years ago) link

That's what I'm talking about...it looks like it was available only as a promo and included O.G. Zelda, Zelda II, and the N64 games. One of my friends has it (did it really not include Link to the Past?).

Jordan (Jordan), Wednesday, 2 November 2005 23:22 (eighteen years ago) link

Wow, that sounds like a real life-destroyer of a disc. I remember this thing being on the market, though. Hey, what news of the new Zelda, anyone? Is there a solid release date on it?

antexit (antexit), Wednesday, 2 November 2005 23:33 (eighteen years ago) link

Not before April 2006.

Laura H. (laurah), Thursday, 3 November 2005 00:25 (eighteen years ago) link

What the fucking fuck is that?

antexit (antexit), Thursday, 3 November 2005 00:29 (eighteen years ago) link

It did not include Link to the Past -- that's the disc I played Ocarina on. There's also the Ocarina "Master Game" thing that's out on GameCube.

Wind Waker was so much about being chugged along to your inevitable and easy-to-accomplish destiny that it couldn't possibly have felt upsetting.

Casuistry (Chris P), Thursday, 3 November 2005 00:46 (eighteen years ago) link

didn't include a link to the past because zelda: four swords was still a relatively live title for the GBA at that time and nintendo didn't want to mess w.its revenue stream... also the version of ocarina is weird, because it's not actually ported to GC cube but actually played on nintendo-coded emulators... it doesn't have lens flare when you look at the sun (!) and some of the music is glitchy... not to mention the controls just feel wrong... I keep looking to control the camera with the c-stick but nothing doing... did original ocarina have camera control?

radio pyongyang and the pytlik sisters (Cozen), Thursday, 3 November 2005 06:17 (eighteen years ago) link

no full camera control (except first person mode) but i think you could turn it in a circle (D-pad??) and reset it to the default following position quickly

Britain's Obtusest Shepherd (Alan), Thursday, 3 November 2005 12:13 (eighteen years ago) link

I've heard about this music being glitchy, but I didn't ever notice it playing. The controls felt fine, but I never played it on the N64, so I had nothing to compare it to.

Casuistry (Chris P), Thursday, 3 November 2005 15:36 (eighteen years ago) link

I don't know if I could deal with a 3D game without camera control in this day and age. Is it less annoying than it sounds?

antexit (antexit), Thursday, 3 November 2005 16:28 (eighteen years ago) link

Even Wind Waker? You have to see the world through crap-colored glasses to be depressed by that.

??? The eventual fate of 95% of Hyrule isn't incredibly depressing?

Andrew Farrell (afarrell), Thursday, 3 November 2005 17:45 (eighteen years ago) link

Well, you must admit, it's well rationalized at the end.

Casuistry (Chris P), Friday, 4 November 2005 02:36 (eighteen years ago) link

Any game when your best friend is a talking boat ain't depressing.

kingfish orange creamsicle (kingfish 2.0), Friday, 4 November 2005 18:33 (eighteen years ago) link

Also: any game where you're a little boy who plays songs with his magic baton and has eyes a third the size of his head ain't depressing.

http://www.dailygame.net/Articles/media/screens/zeldaww/zeldaww3.jpg

Laura H. (laurah), Friday, 4 November 2005 20:09 (eighteen years ago) link

OTMX2

Alex in Novosibirsk (ex machina), Friday, 4 November 2005 20:17 (eighteen years ago) link

one month passes...
http://www.progressiveboink.com/archive/hyspace/

Laura H. (laurah), Monday, 5 December 2005 00:39 (eighteen years ago) link

ocarina 4eva. i hated wind waker.

cutty (mcutt), Monday, 5 December 2005 01:06 (eighteen years ago) link

i want a zelda for the DS RIGHT NOW. NOW.

s1ocki (slutsky), Monday, 5 December 2005 04:39 (eighteen years ago) link

Hearing of F. Scott Fitzgerald's wife Zelda, Mr. Miyamoto thought the name sounded pleasant and significant. Paying tribute, he chose to name the Princess after her, and titled his creation The Legend of Zelda, even though she is not the main protagonist.

OMG

s1ocki (slutsky), Monday, 5 December 2005 18:17 (eighteen years ago) link

I've only played the first two NES Zeldas, Link to the Past, and Minish Cap, and of those only beaten LttP. I guess that's my favorite.

Jordan (Jordan), Monday, 5 December 2005 18:44 (eighteen years ago) link

“Superheroes are one of the central myths of the twentieth century,” Whedon says. “People in comics knew this so long ago, they completely deconstructed the superhero and built it up again.”

Keep the juices flowing by jangling around gentleee as you move (Leee), Monday, 5 December 2005 19:23 (eighteen years ago) link

four months pass...
i'm playing wind waker right now. it is awesome. i never played all of ocarina cuz i never had a 64 but... this is kind of all i want from video games.

s1ocki (slutsky), Sunday, 23 April 2006 06:37 (eighteen years ago) link

(i'm guessing that last post from leee was meant for another thread)

s1ocki (slutsky), Sunday, 23 April 2006 06:37 (eighteen years ago) link

Not before April 2006.

Sigh.

Anyway, I just finished Minish Cap, which was pretty awesome, although about half as long as I expected it to be. (It was silly of me to expect that.)

Casuistry (Chris P), Sunday, 23 April 2006 07:10 (eighteen years ago) link

I'm at the last boss in Minish Cap (Vaati in the Dar Hyrule castle). I am useless ay playing bosses, and on the DS it is rotten, my thumbs get all cramped up and I get cranky :(

Windwaker is gorgeous, not just because the cel shading looks great but the music! The new tunes are lilting, sweet, seaworthy lovliness.

Trayce (trayce), Sunday, 23 April 2006 08:15 (eighteen years ago) link

Er scuse shitty typos.

Trayce (trayce), Sunday, 23 April 2006 08:15 (eighteen years ago) link

loved the style of wind waker, partly because it pissed off all the lamers who were pining for 'realistic' link, but ocarina is still the best.

the water temple level = best use of "3D" I've encountered in a game.

lil' merzbow wow (haitch), Sunday, 23 April 2006 11:19 (eighteen years ago) link

Trayce, that's where I got to! I never beat him though :(

melton mowbray's APOCALYPTO! (adr), Sunday, 23 April 2006 11:40 (eighteen years ago) link

When it's like that, a series of like three bosses and then you have to beat the main boss a few times, I head straight for the walkthroughs. There's nothing fun about having to do all that a few dozen times just to figure out what you're supposed to do.

It did do a number on my fingers on the DS, bah.

Casuistry (Chris P), Sunday, 23 April 2006 15:07 (eighteen years ago) link

Haha OTM. A week or so ago a friend and I completed Eternal Darkness in one 12 hour sitting and 2 hours the next day. The last two hours was spent on the last boss, before we decided to check walkthroughs. It wasn't just that we didn't know what to do - it was that we couldn't skip the cutscenes either, making retrying over and over again a complete thorn in the balls.

melton mowbray's APOCALYPTO! (adr), Sunday, 23 April 2006 17:06 (eighteen years ago) link

and yes, i agree with trayce, the visuals are totally gorgeous and the music is great too.

i love the way this game looks.

s1ocki (slutsky), Sunday, 23 April 2006 18:34 (eighteen years ago) link

Heh I was reading a gamefaq for the last Vaati bossfite in minish cap, and going "oh ok... hit the eyes, then bash him... wtf then the eyes shoot freakin LAZER BEAMS... ok shit... then ... wtf I have to fight a BIGGER vaati? THEN ANOTHER ONE? Eff this shit... NIICK CAN YOU DO THIS BOSS FOR ME PLS I AM A GIRL".

Trayce (trayce), Monday, 24 April 2006 02:57 (eighteen years ago) link

Haha my post up there was a "response" to an apparently misplaced post on ILC.

MY, WAS THAT REVENGE SWEET.

What I've played of Ocarina struck me as pedestrian and mundane, but Wind Waker is damn lovely because it's so twee and classic-looking. I think I mentioned elsewhere that the dialogue for WW was among the best that I've encountered in a video game. The final ending had me choking up!

c(''c) (Leee), Monday, 24 April 2006 03:12 (eighteen years ago) link

Vaati wasn't really nearly as bad as the 3 fucking darknuts with the time limit in the room before him. I had to go find all the remaining sword brothers and basically just spin like crazy to beat those mother fuckers in time. After that, Vaati, I beat him in like 2 tries! I really like the puzzler-style bosses in Minish Cap, running around shrinking and growing and using like 3 different weapons to finish the job. Once you get the combination it's all just dodging anyway.

TOMBOT (TOMBOT), Monday, 24 April 2006 13:37 (eighteen years ago) link

(I think Terranigma for the SNES and Strider on MAME are where I finally got rid of my urge to try and beat boss characters with any degree of speed. I will sit there and dodge fireballs in a corner for 6 or 7 rounds if I can't get the right hit in the right place in time. Whites of their eyes etc.)

TOMBOT (TOMBOT), Monday, 24 April 2006 13:39 (eighteen years ago) link

Vaati wasn't really nearly as bad as the 3 fucking darknuts with the time limit in the room before him

TOTALLY. I always lose 80% of my health fighting those bastards, even with the bonus giant spin attack! And so then fighting vaati with fuckall health is hopeless :(

I am, I must add, pretty shite at eye-hand co-ord tho.

Trayce (trayce), Tuesday, 25 April 2006 03:14 (eighteen years ago) link

Dude, I never beat that game because I couldn't get past those fucking dudes. I've never even seen the last boss!

Dan I. (Dan I.), Tuesday, 25 April 2006 04:07 (eighteen years ago) link

Stay out of the corners. run from side to side through the 3 of them bunched together if you can, that way you only get hit once instead of 2/3 times. You're going to lose a lot of hearts, that's why you pack 3 full bottles of potion! Spin attack is all there is to it, with rushes in between to get behind them afterwards.

TOMBOT (TOMBOT), Tuesday, 25 April 2006 15:25 (eighteen years ago) link

seriously guys I blow at games. what's the deal?

TOMBOT (TOMBOT), Tuesday, 25 April 2006 15:26 (eighteen years ago) link

Use the "time delay" bombs against the Darknuts. I found that was a good way to get rid of the first two, at least. Also, try to have all four bottles.

Casuistry (Chris P), Tuesday, 25 April 2006 21:51 (eighteen years ago) link

Also, why were fairies in bottles so useless in this game? Bah!

Casuistry (Chris P), Tuesday, 25 April 2006 21:51 (eighteen years ago) link

Yeah they only give you back a few hearts instead of full health, poohs.

I'll try that tactic you suggest Tom, sounds like it might help.

If my hand doesnt fall of first that is - Ive been getting shooting pains in my right hand recently heh meep.

Trayce (trayce), Tuesday, 25 April 2006 23:34 (eighteen years ago) link

Argh "fall off".

Trayce (trayce), Tuesday, 25 April 2006 23:35 (eighteen years ago) link

Zeldaaaa! The only reason I still have my Gamecube. For the new game, and because one day I plan on finishing Majora's Mask finally...

It's not a game you can come back to after a month, or even a week, because it takes about a day to remember what the fuck you're supposed to be doing. It is an amazing game though.

I accidentally wiped my Ocarina save, as well, just before I got to the end.

People can go on about Wind Waker being easy and simple compared to past Zelda's all they wish, but I can honestly say I probably haven't had such a pleasant experience just playing through a game hardly ever. I think it was one of the first times I played a game where everything seemed to fit, in a lot of ways. It was so totally immersive in a "oh, this is how games should look!" because it just seems so much more successful to create a world like that rather than one of giant people getting in tiny cars and driving around mini cities.

I hated the last boss of Minish Cap, it took me a while to beat him, and really infuriated me. I lent the game to a friend of mine once, and they got stuck on the last boss and asked me to try. Which was daunting, because after beating the game I'd been like "HA! I don't have beat you EVER AGAIN! YOU COCK!". I was drunk at the time, and couldn't remember what I was supposed to do, lost practically all my health on the first section, but still ended up beating him. It was my proudest gaming moment, and I in no way drunkenly re-enacted it whilst pretending to Link later on in the night.

In no way did that happen.

Suedey (John Cei Douglas), Thursday, 27 April 2006 17:20 (eighteen years ago) link

Oh wow that was all babble. BABBLE!!!

DS Zelda looks so pretty. I need to remember to stop leaving my DS at people's houses.

Suedey (John Cei Douglas), Thursday, 27 April 2006 17:23 (eighteen years ago) link

my only complaint about wind waker is NOT ENOUGH EMPTY BOTTLES. it kinda makes all that jelly and seed gathering pointless.

s1ocki (slutsky), Thursday, 27 April 2006 17:52 (eighteen years ago) link

I actually really liked Phantom Hourglass - by the end, I was disappointed there wasn't more. Stylus input was weird, but I got used to it pretty quickly, and I liked the natural mapping/course sailing. That dungeon you had to keep revisiting was a wonderful idea, I hope they expand on it in the sequel.

Nhex, Saturday, 22 August 2009 20:51 (fourteen years ago) link

one year passes...

http://27.media.tumblr.com/tumblr_ljm7b9RKgG1qaw7zqo1_500.gif

ENBB, Sunday, 17 April 2011 02:26 (thirteen years ago) link

some kind of chocolate bar?

if you wanna gamble, take that shit to vegas (Ste), Sunday, 17 April 2011 08:59 (thirteen years ago) link

infinitely more excited for Link's Awakening on 3DS than Skyward Sword

the pussy/butthole addendum (jamescobo), Sunday, 17 April 2011 19:30 (thirteen years ago) link

Well yeah, 6% excited is technically infinitely more than 0% excited, so me too I guess.

JimD, Sunday, 17 April 2011 22:57 (thirteen years ago) link

Well yeah, 6% excited is technically infinitely more than 0% excited, so me too I guess.

no it's 6% more, not infinitely! :/ MATHPEDANTED

Alderaan Duran (Will M.), Tuesday, 19 April 2011 05:02 (thirteen years ago) link

ten months pass...

Lost my copy of minish cap ;_;

Lindsay NAGL (Trayce), Tuesday, 28 February 2012 03:04 (twelve years ago) link

And Phantom Hourglass ended up being kind of crap - those ENDLESS UNBEATABLE DUNGEONS omg.

Lindsay NAGL (Trayce), Tuesday, 28 February 2012 03:04 (twelve years ago) link

The evening breeze
Caressed the trees
Kennerly

sleepingbag, Tuesday, 28 February 2012 03:06 (twelve years ago) link

nerd bonerz

flagp∞st (dayo), Tuesday, 28 February 2012 03:19 (twelve years ago) link

when I'm president I'm going to make a law that goes as follows: all games shipped will be the legend of zelda: ocarina of time. what this means in practice: you and your game development company can work on your game for as long as you want, spend as much money as you want on it, draw those polygons and texture maps real fucking good. but when you send it to the game factory that presses the DVDs, the factory will instead press the legend of zelda: ocarina of time onto your DVD and that will ship to the store. vote for me 2016.

flagp∞st (dayo), Tuesday, 28 February 2012 03:21 (twelve years ago) link

I'm voting for you in 2012, the world needs this powerful message NOW

unlistenable in philly (underrated aerosmith bootlegs I have owned), Tuesday, 28 February 2012 03:30 (twelve years ago) link

five months pass...

I wd play this game
http://i.imgur.com/fG2zu.jpg

skrill xx (cozen), Friday, 24 August 2012 17:57 (eleven years ago) link

is skyward sword worthwhile? have been told that it has some of the best dungeons of any zelda game, but have also been told it doesn't match up to the other 3d ones in general

ciderpress, Friday, 24 August 2012 18:52 (eleven years ago) link

fwiw my favorite zelda games are link's awakening and majora's mask so i'm not necessarily looking for the same things out of a zelda game that all the LTTP&ocarina4ever people are

ciderpress, Friday, 24 August 2012 18:54 (eleven years ago) link

three years pass...

let's get it on:
ILX Plays: The Legend of Zelda for NES

Eugene Goostman (forksclovetofu), Tuesday, 1 December 2015 17:51 (eight years ago) link

one year passes...

Everyone familiar with Link to the Past should really give this a shot. It's loads of fun!

vt.alttp.run/randomizer

Basically, they've developed a way to generate roms (seeds) that randomly redistribute all of the progression items, and you have to figure out where to go based on what you have to work with. Having a complete knowledge of all chest and non-chest significant item locations is key to beating the seed. They also randomize the crystals and pendants, changing the order of the dungeons leading up to Ganon's tower. It's exciting to open mundane chests in Kakariko village with the possibility that you'll find the mirror or the hammer etc. There's a tournament right now in the community around these randomizers where people race the same seed and both have to figure out their route as they go. Gets pretty intense.

Evan, Monday, 16 October 2017 15:28 (six years ago) link

That's a url, by the way. Paste in your browser. Let me know if it doesn't make sense. I'm not a huge fan of the UI layout.

Evan, Monday, 16 October 2017 15:29 (six years ago) link

yeah randomizer hacks are all the rage right now for speedrun races, theres one for super metroid too

ciderpress, Monday, 16 October 2017 15:31 (six years ago) link

Sure is. I find the ALTTP one to be the most exciting, personally.

Evan, Monday, 16 October 2017 17:27 (six years ago) link

Damn I was sure this would excite someone. Assuming everyone's seen the post by now.

Evan, Tuesday, 17 October 2017 17:02 (six years ago) link

it sounds cool but honestly i kind of suck at zeldas in the first place, and then by "Having a complete knowledge of all chest and non-chest significant item locations is key to beating the seed" i knew it wasn't for me.

Karl Malone, Tuesday, 17 October 2017 17:05 (six years ago) link

Well OK true that makes it sound daunting. It's also misleading, because it's no different than any other Zelda game that requires you to explore thoroughly. Also if you get hopelessly stuck you can check the spoiler readout if you want, which is handy.

Evan, Tuesday, 17 October 2017 17:21 (six years ago) link

I replayed ATTP about a decade ago, got about 2/3rds of the way through and had no idea what to do or where to go (old school lack of hand-holding) and dropped it. I probably wouldn't fare well with this

Nhex, Wednesday, 18 October 2017 15:03 (six years ago) link

I watched a speed run with this hack, it was really exciting tbh

fgti, Wednesday, 18 October 2017 15:36 (six years ago) link

Well if anyone gave it a shot and needed a hand I'd be happy to help. Been a bit obsessed myself. Every seed is a fresh experience.

Evan, Wednesday, 18 October 2017 15:51 (six years ago) link


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