Elder Scrolls V: Skyrim

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pre-download is up on steam <_<

ain't nothing nice (bnw), Wednesday, 9 November 2011 18:39 (twelve years ago) link

I ordered a copy even though I barely have time for it.

strongly recommend. unless you're a bitch (mayor jingleberries), Wednesday, 9 November 2011 23:13 (twelve years ago) link

Would love to have a go at this but I could stand to actually play more of/finish Oblivion first, dammit.

Trayce, Wednesday, 9 November 2011 23:17 (twelve years ago) link

basically determined to spend all day 11/11 with this on PS3 as soon as it comes in the mail
will undoubtedly need to spend a half hour downloading patches

herbie mann on some gully shit (forksclovetofu), Wednesday, 9 November 2011 23:20 (twelve years ago) link

I'd real curious to see the first batch of unembargoed reviews; I know they're gonna slaver but I wanna see what bones they pick

herbie mann on some gully shit (forksclovetofu), Wednesday, 9 November 2011 23:21 (twelve years ago) link

will be happy if this game ships even slightly less buggy than fallout 3

Mordy, Wednesday, 9 November 2011 23:33 (twelve years ago) link

I could not get into Oblivion at all but the hype for Skyrim intrigues me.

polyphonic, Wednesday, 9 November 2011 23:44 (twelve years ago) link

all the hype of skyrim to me just seems like "Oblivion with dragons!!!!"

Mordy, Wednesday, 9 November 2011 23:48 (twelve years ago) link

i broke down and order this :(((((((

the green (Lamp), Wednesday, 9 November 2011 23:57 (twelve years ago) link

only on my 2nd playthru of dark souls. this will have to wait for a while.

Roberto Spiralli, Thursday, 10 November 2011 00:03 (twelve years ago) link

gawd i am so lame: i can't find time for dark souls. gonna save it for christmas break.

herbie mann on some gully shit (forksclovetofu), Thursday, 10 November 2011 05:14 (twelve years ago) link

This has broken the street date here. Half the people I know have already bought it.

Autumn Almanac (Schlafsack), Thursday, 10 November 2011 05:15 (twelve years ago) link

Yeah N says he's on his way to get his now. Unforch its locked to single-user online activation so I wont be able to borrow his copy :( bums. Why didmnt he get a console version dammit.

Trayce, Thursday, 10 November 2011 05:27 (twelve years ago) link

Mods mods mods. Consoles are nice n all, but you've got to mod these Bethesda games.

I hope my copy arrives on time, I want to spend the weekend hating on this and working out how to fix it, hehe.

Also unknown as Zora (Surfing At Work), Thursday, 10 November 2011 06:18 (twelve years ago) link

yeah i have no idea why i bought this, i thought the skill system in oblivion was retarded and i hated the classes and the combat. but it just looked so gd pretty

and a butt (Lamp), Thursday, 10 November 2011 06:20 (twelve years ago) link

I have saved myself considerable amount of time and heartbreak by rendering myself unable to play this game. What you basically need to do is make sure you have no consoles and no PCs in your house and you have to spend all your money.

owenf, Thursday, 10 November 2011 12:31 (twelve years ago) link

Pretty dumb but I finally pre-ordered this today. Left it late enough that I'm not going to get delivery until Saturday but I won't have time to play it tomorrow anyway and this way I get a FREE CLOTH MAP.

JimD, Thursday, 10 November 2011 13:58 (twelve years ago) link

awwwwww shit really they got a cloth map i am so psyched for this

cee lo matches the table cloth (forksclovetofu), Thursday, 10 November 2011 14:20 (twelve years ago) link

uh oh - noticed some 9/10 reviews starting to creep in, dragging the average down

Roberto Spiralli, Thursday, 10 November 2011 14:29 (twelve years ago) link

i'm kinda excited for this but not enough to marathon it tomorrow. i'll probably play it the same way i played oblivion i.e. wander around and look at things and not advance the storyline much

ciderpress, Thursday, 10 November 2011 14:34 (twelve years ago) link

wtf giving this game clearly the goty and all time 9/10 fuck these assholes this is a perfect game and anyway i notice they gave oblivion 10/10 and then they rite that this is even better than oblivion so how can oblivion get 10/10 but this only get 9/10 also they're clearly sony fucking asshole fanboys bc they don't recognize how great this game is and why do they keep giving 10/10 to sony games like uncharted: indiana jones' revenge when this is clearly superior do u notice they don't mention enough DRAGONs i mean DRAGONS are incredible and also in this game you can do stuff like talk to ppl and wlak around and this is really an 11/10 i mean that's the valid score but i'd forgive someone for giving it 10/10 even bc that's still pretty good but 9/10 is total bullshit. nb i haven't played this game yet but i know it's going to be amazing and these assholes are just looking for attention and that's why they're not giving it the fair score EXPLINA THAT TO ME ECPLAIN THAT!

Mordy, Thursday, 10 November 2011 14:36 (twelve years ago) link

lol

Roberto Spiralli, Thursday, 10 November 2011 15:03 (twelve years ago) link

a spade of dragons

polyphonic, Thursday, 10 November 2011 15:33 (twelve years ago) link

i thought the skill system in oblivion was retarded and i hated the classes and the combat.

― and a butt (Lamp), Thursday, November 10, 2011 12:20 AM (9 hours ago) Bookmark

yeah i'm kinda waiting to see if the character build system has been overhauled

goole, Thursday, 10 November 2011 15:41 (twelve years ago) link

character build system sounds completely overhauled but combat supposedly still the same old same old. combat never bugged me too much in oblivion but it seemed like a missed opportunity that a part of the game that could potentially be so rich was left so thin.

Roberto Spiralli, Thursday, 10 November 2011 15:50 (twelve years ago) link

My Amazon delivery date's moved to Monday. Cloth map be damned. Cancel!

Also unknown as Zora (Surfing At Work), Thursday, 10 November 2011 15:52 (twelve years ago) link

first person melee combat is a tall order, design-wise. i don't know if it's possible to do right.

goole, Thursday, 10 November 2011 15:52 (twelve years ago) link

that is true but they could still do a hell of a lot better.

Roberto Spiralli, Thursday, 10 November 2011 15:54 (twelve years ago) link

re melee combat, what the hell i'm just gonna put these here

https://www.youtube.com/watch?v=bWISsk0cy74

https://www.youtube.com/watch?v=gTVC25hYJaY

https://www.youtube.com/watch?v=Fv-Vut0xb9Y

what we know about this kind of fighting is that it was really fluid, even in armor, much more like wrestling with a tool in your hand than swatting at each other.

goole, Thursday, 10 November 2011 16:42 (twelve years ago) link

hmm, i am skeptical. i am pretty sure melee combat is all about standing still and hitting the right trigger over and over until someone is dead. this looks like something else.

Roberto Spiralli, Thursday, 10 November 2011 16:59 (twelve years ago) link

first person melee combat is a tall order, design-wise. i don't know if it's possible to do right.― goole

I've spent a lot of time thinking about how to do just that.

A fancy dodge system could help but making melee combat as intuitive as the dodge/block system in Super Punch Out doesn't seem so realistic since Punch Out assumes standing in one place and all the enemies are humans capable of having a smart dodge/block AI.

Then I thoght about having some sort of combo attack system but I've never seen this in a First Person game.

I don't really have any more ideas. One thing I've heard that makes melee combat more fun in Oblivion is having a mod that sends hordes of enemies all at once. I'm sure that would be more fun but it doesn't have much to do with melee mechanics.

If any of you have good ideas I'd like to hear them

Different folk for different folks (CaptainLorax), Thursday, 10 November 2011 19:37 (twelve years ago) link

the solution is to stop making games where first person is the default view

rockapads, Thursday, 10 November 2011 20:05 (twelve years ago) link

What was the name of that Source engine game from a couple of years ago which was all based around first person melee combat? Didn't play that far into it but I seem to remember it having some nice ideas.

JimD, Thursday, 10 November 2011 20:11 (twelve years ago) link

Ah, Zeno Clash. Might give it another go.

JimD, Thursday, 10 November 2011 20:12 (twelve years ago) link

kinda feel like the solution to the first person melee combat problem lies somewhere down the kinect road.

Mordy, Thursday, 10 November 2011 20:15 (twelve years ago) link

first person perspective is an abomination imo and should be abolished. certainly it has no business in any kind of RPG. and there have been some 3rd person action RPGs that have done combat really well in recent times.

Roberto Spiralli, Thursday, 10 November 2011 20:16 (twelve years ago) link

mordy rise of nightmares or whatever says no

Princess Nancy (jjjusten), Thursday, 10 November 2011 20:17 (twelve years ago) link

kinect noooooo

goole, Thursday, 10 November 2011 20:17 (twelve years ago) link

please remember when hoping for kinect solutions that we are all fat and awful at moving our bodies

Princess Nancy (jjjusten), Thursday, 10 November 2011 20:19 (twelve years ago) link

is kinect the thing you have to stand up for? because...

Roberto Spiralli, Thursday, 10 November 2011 20:20 (twelve years ago) link

really the only controllerless advance that will work for your average gamer will be something like the thing that stephen hawking uses to communicate

Princess Nancy (jjjusten), Thursday, 10 November 2011 20:21 (twelve years ago) link

next step past kinect is xbox live/psn sending someone to your house to larp with you

goole, Thursday, 10 November 2011 20:21 (twelve years ago) link

maybe a kinect sensor that reads body heat and redness and sends a paramedic to your address

Princess Nancy (jjjusten), Thursday, 10 November 2011 20:25 (twelve years ago) link

pretty sure that comes with amazon prime already

cee lo matches the table cloth (forksclovetofu), Thursday, 10 November 2011 21:03 (twelve years ago) link

the combat in witcher is p good imo, rewards improvement and thought w/o being too counterintuitive or inhuman

and a butt (Lamp), Thursday, 10 November 2011 21:23 (twelve years ago) link

Utterly irritating "deliberatly dressed like dork" hipster dude on the tram this morning, holding forth VERY LOUDLY abt what was pretty obviously this game, he used the phrase "powned" out loud at one point, He was wearing a trucker hat, hipster glasses and an LA Lakers shirt thing. I mean... urerrghrr,rreighetkr.

Trayce, Thursday, 10 November 2011 23:25 (twelve years ago) link

Witcher is one of the coolest-looking games. Can't wait for the console version.

polyphonic, Thursday, 10 November 2011 23:42 (twelve years ago) link

he used the phrase "powned" out loud at one point,

indefensible

this is unusual for batman. (Jordan), Thursday, 10 November 2011 23:42 (twelve years ago) link

first person perspective is an abomination imo and should be abolished. certainly it has no business in any kind of RPG. and there have been some 3rd person action RPGs that have done combat really well in recent times

Most action rpg's are 3rd person and many of them are good. But 1st person has some very strong merits. I love that I can look out of the eyes of my character. It makes me feel like I'm there. Everything is more scenic when you have this viewpoint. Conversely, 3rd person makes you look towards the ground a lot more often because it's easier to attack enemies from more of an overhead viewpoint. And Enemies aren't in your face - I like that about 1st person. Enemies will surprise you more often when you aren't in 3rd person.

Now back to improving 1st person melee mechanics. Maybe kinnect is the future for first person. However I did come up with some conceptual ideas that could work. Implementing them to fit the game would be a whole different matter.

For instance, what if you had an enemy flash different colors. When he is red that means use an upwards weapon swing to connect. When he is blue you have to use a sideways swing. Don't attack when he is black. This kind of 1st person melee is an abstract idea right now but it's a start at adding some arcade-style fun where there isn't any at the moment. And frankly I rarely switch up weapon swing direction even if there may already be some spotty reasons to do so. (Also, I rarely used the block button when I played Oblivion).

If things were more arcade-like and intuitive (with FP melee) I would have more fun and feel like I'm using some skilled button combos rather than simple button mashing against enemies that aren't too high above your level

Different folk for different folks (CaptainLorax), Thursday, 10 November 2011 23:54 (twelve years ago) link

I pay zero attention to pretty much any video game narrative because narrative is, for whatever reason, the thing that pretty much every video game does the worst. So I've done a pretty good job of ignoring whatever story was taking place throughout the hundreds of hours I've spent on this game.

Unparalleled Elegance (Old Lunch), Tuesday, 21 April 2020 01:25 (three years ago) link

Narrative has never been Bethesda's strong suit, although Morrowind comes close.

Designers are at pains to reconcile the linear demands of narrative as it unfolds over time (no matter how non-linear the yarn itself purports to be) with the countless options that we have come to expect from video games, which value agency above all. Games such as Skyrim, which stake everything on the freedom to wander, tend to fail as vehicles for storytelling in the traditional sense. Conversely, Planescape: Torment or – if reviewers are to be believed, as I haven't played it yet – Disco Elysium excel in terms of sheer writing, to the extent that gameplay and narrative become indistinguishable. The Witcher 3 comes closest to synthesizing open world design with a story arc worth a damn but it's still too simplistic in the latter department to fully impress (the side quests and DLCs, on the other hand, are stupendously good for the genre).

pomenitul, Tuesday, 21 April 2020 01:50 (three years ago) link

Note to self: the next time I kill two dragons on my way to a dungeon, gov back to my house to drop off the damn bones and scales. Seriously, I think a quarter of my time playing thus far has been debited solely to inventory management.

Triceratops Vowell (Leee), Tuesday, 21 April 2020 06:37 (three years ago) link

#PS4sharehttps://t.co/GBhItadLN3 pic.twitter.com/kVJy6c418R

— Leee (@plechazunga) April 24, 2020

Let’s see if that works, sorry for the PS store link.

Judd Apatowsaurus (Leee), Friday, 24 April 2020 22:23 (three years ago) link

One positive of having a companion is that you can make them lug your shit around. Until they die in a battle and you have to make multiple trips back and forth between their corpse and your home in order to get all your shit back.

Yes, inventory management can be a big time suck in this game.

Unparalleled Elegance (Old Lunch), Friday, 24 April 2020 22:46 (three years ago) link

Ah that video came out darker than I expected, it shows me trying to firebolt a frostbite spider in a mine but missing, then resorting to shouting at it which launched it straight up.

Yeah I've been rolling with a companion mage as a pack mule that happens to conjure ice atronachs. I've actually reloaded a previous save if I accidentally kill them to avoid just that scenario, though I didn't do it when I killed Lydia because a) the fight was tough and I didn't want to go through with it again and b) it was in Whiterun so I didn't have to go far to recover the loot.

Judd Apatowsaurus (Leee), Friday, 24 April 2020 23:26 (three years ago) link

Always go with the companions that cannot be killed!

Dan I., Saturday, 25 April 2020 22:44 (three years ago) link

Somehow lost Lydia swimming in high seas near Winterhold and now I’ve lost all the loot she was carrying for me

licorice oratorio (baaderonixx), Sunday, 26 April 2020 06:52 (three years ago) link

Lydia, oh Lydia, say have you seen Lydia, oh Lydia my pack mule lady

Unparalleled Elegance (Old Lunch), Sunday, 26 April 2020 13:12 (three years ago) link

I just picked up a perk where my attacks no longer hurt my companions, so time to let 'er rip!

Judd Apatowsaurus (Leee), Sunday, 26 April 2020 17:12 (three years ago) link

three months pass...

I tried playing this for the first time a couple weeks ago but didn't get very far. It's very pretty but it also makes me very anxious playing it! Maybe I'm not cut out for CRPGs.

trapped out the barndo (crüt), Monday, 24 August 2020 21:01 (three years ago) link

lol i get that a lot, i don't think playing stealthy helps

A Short Film About Scampoes (Noodle Vague), Monday, 24 August 2020 21:26 (three years ago) link

two years pass...

Every time I come back to this after an extended absence, I'm all like, 'this is one of the best games ever, why would I ever take an extended absence from playing it,' and I'll have a good ol' time for a couple of hours and then the game will inevitably freeze up for no goddamn reason and I'll lose all of the progress I've made in the couple of hours I've been playing and then I'm all like, 'ohhhhh, yeah, this is why I take extended absences from playing it.'

(FTR, I'm pretty sure I turned off autosave because I read somewhere that the autosave function increases the likelihood of random freezeouts, but the failing to manually save is I guess all hubris on my part. But seriously, the brokenness of this game is only just slightly outweighed by its awesomeness.)

Prop Dramedy (Old Lunch), Wednesday, 9 August 2023 02:35 (eight months ago) link


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