last exercise for a while i assume
― the jazz zinger (s1ocki), Friday, 11 November 2011 15:43 (twelve years ago) link
would answer that zing but am out of breath
― Don't attack when he is black. (forksclovetofu), Friday, 11 November 2011 16:06 (twelve years ago) link
i think arena, the first elder scrolls game, could be remade into something awesome
remake daggerfall imho. same scope but such a better game and story.
― Mordy, Friday, 11 November 2011 16:07 (twelve years ago) link
http://www.gameinformer.com/b/news/archive/2011/11/11/in-skyrim-bucket-head-the-perfect-crime.aspx
― this is unusual for batman. (Jordan), Friday, 11 November 2011 16:28 (twelve years ago) link
LOL
― Roberto Spiralli, Friday, 11 November 2011 16:47 (twelve years ago) link
perusing wikia, the character system looks... intersting
no attributes? perks?
― goole, Friday, 11 November 2011 17:16 (twelve years ago) link
buckets on heads was indeed the dumbest/best thing I've seen today
― Also unknown as Zora (Surfing At Work), Friday, 11 November 2011 17:21 (twelve years ago) link
the design of this seems kinda modern fallouty, which is part of why my interest is growing quickly
― Princess Nancy (jjjusten), Friday, 11 November 2011 17:45 (twelve years ago) link
hahaha buckethead!
― Don't attack when he is black. (forksclovetofu), Friday, 11 November 2011 17:56 (twelve years ago) link
pc version is crashing occasionally on looting gold. still pretty fun though. plays like a more polished version of oblivion.
my thief is named 'shank badu'.
― ain't nothing nice (bnw), Friday, 11 November 2011 18:58 (twelve years ago) link
I can see your crashes on Steam.
― Also unknown as Zora (Surfing At Work), Friday, 11 November 2011 19:02 (twelve years ago) link
ditto
― Don't attack when he is black. (forksclovetofu), Friday, 11 November 2011 19:17 (twelve years ago) link
Just bought this! Also my first elder scrolls game.
― double whooooaaaaa! (Z S), Friday, 11 November 2011 19:27 (twelve years ago) link
Wondering whether I should install this to my xbox to reduce load times. Have you guys heard anything wrt that?
― Mordy, Friday, 11 November 2011 19:27 (twelve years ago) link
rumours of textures not displaying properly when installed on 360 - don't know for sure tho
― zappi, Friday, 11 November 2011 19:56 (twelve years ago) link
ok well confirmed, patch incoming
"Skyrim uses a lot of dynamic streaming systems, including textures. We've seen a few reports of certain textures temporarily scaling down on the Xbox 360, and not scaling back up. We have verified that this issue does not occur when playing off the disk and when the game is fully cached (not installed). Skyrim makes heavy use of the Xbox 360 caching system, and caches over the normal course of play while in menus or interiors. This cache can be wiped when other games are played or when the user manually removes it. We're working on a solution in the next title update for those who have installed the game."
― zappi, Friday, 11 November 2011 20:00 (twelve years ago) link
goddammit ups i am very busy and need you to deliver this now so i can start wasting time
― Don't attack when he is black. (forksclovetofu), Friday, 11 November 2011 20:05 (twelve years ago) link
you can see my crashes? you mean sudden log off/log on?
― ain't nothing nice (bnw), Friday, 11 November 2011 20:11 (twelve years ago) link
yup
― Don't attack when he is black. (forksclovetofu), Friday, 11 November 2011 20:18 (twelve years ago) link
How do you design AI to avoid that bucket trick? I guess you could give NPCs a desire to see a given patch of space? And have them move / move objects to make that happen?
― lukas, Friday, 11 November 2011 21:14 (twelve years ago) link
Just purchased. Can't wait to get home and play.
― EZ Snappin, Friday, 11 November 2011 21:15 (twelve years ago) link
just mark "putting bucket on my head" as a threatening action, like stealing apparently is for non-bucketheads.
― this is unusual for batman. (Jordan), Friday, 11 November 2011 21:18 (twelve years ago) link
idk if npc's have a sense of touch. they do if you bump into them maybe, plenty of games have that. it's an interesting design problem. shopkeepers should probably have an 'ideal layout' of their space in mind, if something changes w/o being paid they should get suspicious.
i always liked how you could walk up their private stairs to the apartments and it would be nbd unless they found you up there personally, maybe not even then.
― goole, Friday, 11 November 2011 21:23 (twelve years ago) link
put eyeholes in every in-game bucket
― congratulations (n/a), Friday, 11 November 2011 21:23 (twelve years ago) link
elder scrolls has that dumb "glass" material, make buckets out of that
― goole, Friday, 11 November 2011 21:27 (twelve years ago) link
trying very hard to make a character that doesn't look hideous. failing so far.
― Mordy, Friday, 11 November 2011 22:38 (twelve years ago) link
anyone been able to lower the drawbridge in the embershard mine? i even cheated and looked at a guide, and it's just like "use the switch to lower the drawbridge". but i...can't...find...the....switch...
― double whooooaaaaa! (Z S), Friday, 11 November 2011 23:53 (twelve years ago) link
NEVERMIND
*turns brightness up on display*
― double whooooaaaaa! (Z S), Saturday, 12 November 2011 00:34 (twelve years ago) link
Loving this so far. Perhaps even more than Dark Souls.
― polyphonic, Saturday, 12 November 2011 01:05 (twelve years ago) link
i'm loving it too, although i'm a completely overwhelmed with sidequests already! no surprise, i guess, based off of everything i've ever heard about elder scrolls games.
one nitpick: it's a little annoying to not know how much a spell costs (in magika or whatever) before you buy the spell book. for example, i purchased the stoneflesh spell (increases armor), but when i tried to cast it found out that i don't have enough magika to use it, even at max levels.
d'oh!
― double whooooaaaaa! (Z S), Saturday, 12 November 2011 02:26 (twelve years ago) link
lol, just hit my first freeze. bethasda, never change.
― Mordy, Saturday, 12 November 2011 03:08 (twelve years ago) link
too tired from baby these days to spend all night playing so i'm crashing now. but good stuff.
― Mordy, Saturday, 12 November 2011 04:32 (twelve years ago) link
4 hours in, I'm feeling seriously ambivalent about this game.
The UI is horrible to use on the PC and the mouse control is dodgy. No paper doll, GoogleTamriel instead of a sensible map an escaped prisoner might buy and stick in her pocket, wretched quest compass and no directions for those who don't want to use it.
NPCs look great, and their dialogue is 100x better than Oblivion even if they *do* talk over each other all the time and constantly blurt out information at you even if you've already talked to them about that thing / are looking the other way / are engaged in conversation with someone else. The sheer amount of dialogue and individual backstory is terrific. The quest writing looks like it's going to be pretty good.
Love the animations for smithing and cooking and so forth - I'm really pleased that they have put cooking in. I'm sad that there's no hardcore mode to make all that tasty food a bit more useful. Can't beleive how they've dumbed down alchemy. And apropos of nothing, why haven't they got bookshelves working?
It's real pretty, and I've always loved the way Beth design the little details, pots, baskets, rugs and shit like that. Armor is boring but at low levels that's cool, I just won't have come across anything exciting yet. The architecture is nice. The shape of the terrain is heaps better than Oblivion. However, having read one review that said the aesthetics and atmosphere harked back to Morrowind, I've been disappointed with what I've seen so far. I've only seen Winterhold and the outside of Solitude, but. I want to be surprised. Mushroom spires and giant shell houses and mysterious rusted machinery: Morrowind was full of things you might not have thought of yourself. Skyrim seems just as one-note as OB, maybe moreso, since the Planes of Oblivion at least had some strangeness to them the first time you saw them.
Has anyone come across anything really spectacular? Fabulous and fantastical? It would give me something to strive for to know that such places exist and I just haven't found them yet. I don't want details just - are they there?
― Also unknown as Zora (Surfing At Work), Saturday, 12 November 2011 14:33 (twelve years ago) link
guys what are your character names? its important
― ogmor, Saturday, 12 November 2011 14:54 (twelve years ago) link
My character is named Wink Martindale.
― EZ Snappin, Saturday, 12 November 2011 15:01 (twelve years ago) link
named my lizard dude Apichatpong
― Don't attack when he is black. (forksclovetofu), Saturday, 12 November 2011 15:13 (twelve years ago) link
my character's name is Arsonal -- same as my char in Obv + Fallout3 + NV. wood elf. mostly been using destruction spells + some sword blows but now i've bumped up archery and sneak so i plan on shifting emphasis soon.
the coolest thing i've seen is SPOILER the dungeon where you get the claw and ultimately the dragonstone SPOILER there's some amazing looking rooms with cascading waterfalls and rivers heading into grates and at one point you step into this room where the water splashes down onto the stones below and when you look up you can see that there isn't a ceiling and just the sky way above you and i thought it was really very pretty.
― Mordy, Saturday, 12 November 2011 15:20 (twelve years ago) link
^yeah, I reached that point late last night and thought it was wicked!
― double whooooaaaaa! (Z S), Saturday, 12 November 2011 16:04 (twelve years ago) link
also, i was totally unprepared for the final guy in that dungeon and i basically just danced around the rivers and stones flinging fire at him until he fell to his knees at the foot of a waterfall and i ran forward and administered the final blow with my longsword while water fell around us. that was pretty epic.
― Mordy, Saturday, 12 November 2011 16:06 (twelve years ago) link
unfortunately i also did it out of order so later this guy was like, 'oh hey, i need X from that dungeon' and then i was like, 'oh, this thing?' cause i already had it and he was like, 'oh yeah,' and then achievement popped up and it felt pretty anti-climatic.
― Mordy, Saturday, 12 November 2011 16:07 (twelve years ago) link
Is this worth it if I only want to play in 3rd person?
― Jeff, Saturday, 12 November 2011 16:14 (twelve years ago) link
3rd person much better than oblivion but still not as good as 1st imo. sometimes necessary for when you're backing down long hallways and don't want to get caught in an unexpected dead end
― Mordy, Saturday, 12 November 2011 16:17 (twelve years ago) link
My grumpy Dunmer warrioress is called Zolan. It doesn't suit her. I didn't think I'd wind up keeping my first character, but one advantage of doing away with classes is you can't get the build wrong.
― Also unknown as Zora (Surfing At Work), Saturday, 12 November 2011 16:45 (twelve years ago) link
I'm just so bad at 1st person, can't get used to console controllers. Played a ton of quake and it was great with mouse/keyboard, but my skills have not translated.
― Jeff, Saturday, 12 November 2011 17:24 (twelve years ago) link
Er, my wood elf is called Jim.
― JimD, Saturday, 12 November 2011 17:37 (twelve years ago) link
i'm a Redguard sort of warrior/mage hybrid called Valdiev. This game has so many possibilities that it's kind of frustrating for me to play through, because I know I probably won't have the time to come back for a second round with a different character build. Hell, I barely have time to do this first round! I've never played an Elder Scrolls game, so I went with something that lets me try out both melee and mage stuff roughly equally. I've usually got a weapon in the right hand and a spell on the left. Hope this doesn't come back to bite me later, because I'm basically rarely using a shield and only occasionally doing archery.
― double whooooaaaaa! (Z S), Saturday, 12 November 2011 17:47 (twelve years ago) link
also, i feel like a dumbass because i received an enchanted two-handed weapon that i thought of as pretty useless (since i'm focusing on one-handed skills), and i sold it off for pretty cheap. only later did i realize i could have disenchanted it! d'oh!
which reminds me, i know that the speech skill affects the prices you receive for bartering goods, but is there any effect from who you talk to? i mean, if you offer up a pretty good item to some faceless trader in a tiny town, vs. a well-known shop that specializes in the category in a big city, would you get a different price? trying to figure out if it's a huge mistake to just sell off stuff in the first town i reach, or if i should hoard it until i get to a better location.
― double whooooaaaaa! (Z S), Saturday, 12 November 2011 17:50 (twelve years ago) link
Sell it, I think. You get pretty overburdened fairly quickly. I've had to leave lots of loot behind. (I yearn for the days of Daggerfall when you could buy a horse and wagon and load up your wagon w/ stuff to sell after every expedition.)
― Mordy, Saturday, 12 November 2011 20:10 (twelve years ago) link
My character's name is Omaen and she is a redguard.
― polyphonic, Saturday, 12 November 2011 20:15 (twelve years ago) link
"DIE SO I CAN TAKE YOUR STUFF"
― Autumn Almanac, Saturday, 12 November 2011 22:03 (twelve years ago) link