Rolling IF COMP

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I followed the IF scene until 2004 or so. I think I'll try out some of this year's games.

obamana (abanana), Thursday, 27 September 2012 21:09 (eleven years ago) link

i still have a fondness for IF games but they usually take more effort that i'm willing to put in to really appreciate, these days

Nhex, Thursday, 27 September 2012 21:26 (eleven years ago) link

Woo, yeah! Definitely agree with you about the greatness of the first two in the list. Not sure if I've played the middle three, and thought the latter two somewhat overrated, though certainly not bad.

Played 'The Primrose Path' recently which I was quite impressed by - not huge, but an interesting concept and good characterisation.

Mordy's IntroComp game is also worth a play.

emil.y, Thursday, 27 September 2012 22:51 (eleven years ago) link

Aw, that's really kind to say emil.y. I keep thinking about either going back to it to finish it, or writing a new game. I think my programming skills have improved enough, and the new Inform is intuitive enough, that I could actually design it the way I wanted to originally. (I had mapped out an elaborate stage lighting based puzzle, but couldn't figure out how to code it.)

Risorgimento Represso: is like a slapstick hijinks puzzle intensive game about a chef
Scavenger: is a kinda RPGish post-apocolyptic game - tbh I probably remember it as better than it was
Another Earth, Another Sky: a super cute superhero game about two siblings who gain super powers, iirc

Mordy, Friday, 28 September 2012 00:03 (eleven years ago) link

Risorgimento Represso: is like a slapstick hijinks puzzle intensive game about a chef

Ahh, pretty sure I have played this one, actually. Good, if I remember it right.

emil.y, Friday, 28 September 2012 21:20 (eleven years ago) link

Games are now up! http://www.ifcomp.org/comp12/download.html

Mordy, Monday, 1 October 2012 13:56 (eleven years ago) link

i'll have a look at this year's crop when i get my internet back at home

i'm far less patient of imperfection than i used to be when i'd play any old pish as a kid tho

syntax evasion (Noodle Vague), Monday, 1 October 2012 14:01 (eleven years ago) link

lol that the first game I tried (body bargain) turns out to be about otherkin surgery

Mordy, Monday, 1 October 2012 14:09 (eleven years ago) link

i've played far too much aif to be weirded out by much

syntax evasion (Noodle Vague), Monday, 1 October 2012 14:13 (eleven years ago) link

aif! u kno what was a fucked up game? rogue cop.

Mordy, Monday, 1 October 2012 14:15 (eleven years ago) link

ah, the classics.

yes it was.

syntax evasion (Noodle Vague), Monday, 1 October 2012 14:19 (eleven years ago) link

Okay, I'm going in. Wish me luck.

emil.y, Monday, 1 October 2012 19:11 (eleven years ago) link

First game I got was absolute garbage. I'll try again tomorrow.

obamana (abanana), Monday, 1 October 2012 20:18 (eleven years ago) link

First two I tried were trad IF sci-fi and I really am not in the mood for that. Gave up on both within ten minutes - will probably pick them up again to rate fairly as they seemed functional, just stylistically yawn-inducing.

I'm going with 'A Killer Headache' for my first full run as that's what I've been suffering from most of the day, so maybe it'll resonate with me.

emil.y, Monday, 1 October 2012 21:59 (eleven years ago) link

I've played a few of these now. Not particularly impressed by the standard, to be honest. The ones I've liked the most are A Killer Headache, Guilded Youth, and Sunday Afternoon, if anyone's looking for recommendations. But even those ones could do with either polishing or expansion (obviously IF comp games have to be playable within two hours, so there aren't going to be any crazily expansive games, but with Sunday Afternoon I actually felt it should be an IntroComp entry... it would definitely be a winning one if it was).

emil.y, Wednesday, 3 October 2012 19:25 (eleven years ago) link

Also: almost all of the web games being on Twine annoyed me. Though I think last year was the year for a lot of rubbish written in 'Choice Of' script, so I guess you'll always have a glut of people trying out whatever free new thing there is.

emil.y, Wednesday, 3 October 2012 19:27 (eleven years ago) link

oh god Twine is horrible and fugly iirc

vegetarian beef (Noodle Vague), Thursday, 4 October 2012 13:28 (eleven years ago) link

Fish Bowl is okay. A bit too on rails for me, and as with most on rails IF i don't know if the story entirely justifies the interaction, but it's well-told and reasonably atmospheric.

vegetarian beef (Noodle Vague), Thursday, 4 October 2012 20:53 (eleven years ago) link

10 games in and the only good ones were Sunday Afternoon and Spiral. Didn't care for Fish Bowl although the title object was certainly interesting.

obamana (abanana), Monday, 8 October 2012 01:35 (eleven years ago) link

I thought Fish Bowl had promise but just didn't go anywhere with it. Didn't help that I found a bug that meant I had to restart - I put all my stuff down before going in the sea (seemed logical to me, why would I go swimming with all my items on hand?) and then couldn't pick up the fish again.

Don't think I've played Spiral yet, will give it a go.

The only other one I've tried that seemed okay was Changes, but I got stuck - is it reasonable to do hints here if others have played/are playing things, or should we leave that until after the comp?

emil.y, Monday, 8 October 2012 02:56 (eleven years ago) link

i think they all have walkthroughs if you download them, maybe keep hints off here until voting ends?

vegetarian beef (Noodle Vague), Monday, 8 October 2012 06:59 (eleven years ago) link

Hooray, I wasn't sure I'd be able to, but this year I can once again follow my usual procedure for IF comps: read about the entries on http://pissylittlesausages.wordpress.com instead of playing them

still small voice of clam (a passing spacecadet), Monday, 8 October 2012 08:50 (eleven years ago) link

No walkthrough in Changes. I got stuck early on too -- seems I have to get the lemur out of the bushes but I couldn't figure out how. I didn't care for the adjective-heavy prose: "The trees here are huge: massive columnar towers..."

obamana (abanana), Monday, 8 October 2012 15:40 (eleven years ago) link

There actually is a walkthrough, but in-game rather than packaged as another file. Just type 'walkthrough'. I succumbed in the end and realised I was after the wrong target. You have to go through several other animals before you can get at the lemur.

Didn't finish it within the two hour limit but will give it a good score. I like the mechanic. No problems with the writing myself - no literary genius there but so much better than a lot of IF.

emil.y, Monday, 8 October 2012 16:22 (eleven years ago) link

self-consciously literary writing - even if done well - kills a lot of IF for me. there's a sweet spot where the language shdn't overwhelm the gameplay if it's gonna function as an immersive game

vegetarian beef (Noodle Vague), Monday, 8 October 2012 16:26 (eleven years ago) link

Yeah, I didn't find that with this - a couple of pleased-with-themselves phrases here and there, maybe? But otherwise mostly functional and fluid.

I have a real love for IF where language itself is the focus, but I think those are a separate category, really.

emil.y, Monday, 8 October 2012 16:55 (eleven years ago) link

IF where language itself is the focus

In a Nord and Bert word games style or a Photopia minimal-interaction-but-look-at-my-prose style?

I would like to hear about more games that do the former. I wanted very much to like Earl Grey an ifcomp or two ago but it didn't quite gel for me; found myself thinking about it quite a bit after the fact, though, so that's a point in its favour.

still small voice of clam (a passing spacecadet), Monday, 8 October 2012 18:56 (eleven years ago) link

I really liked Earl Grey! Think there were a few moments where I did find myself banging my head against the wall for a while, though.

Never played Nord & Bert but yes, word games and language puzzles are what I mean - my favourite one is probably Ad Verbum, and there was a good one from last year's comp called PataNoir.

In a Manor of Speaking from this year does this to a certain extent, more based around idiomatic phrases, but it didn't work for me. Not particularly well implemented and too many extraneous rooms.

emil.y, Monday, 8 October 2012 19:07 (eleven years ago) link

I tried two more over the last week - Spiral and Shuffling Around. The former seemed great but tough, so I've filed it as something to go back to. The latter is a much, much better word game than the one I mentioned before, based on anagramming. There are a few bugs that affect hints and presentation, but nothing that fucks up gameplay, which I thought was absolutely wonderful.

Feeling slightly better about the general standard now I've played through a good few that I actually like, but there is an awful lot of dross out there.

emil.y, Tuesday, 16 October 2012 02:23 (eleven years ago) link

one month passes...

Results: http://ifcomp.org/comp12/results.html

emil.y, Wednesday, 21 November 2012 17:10 (eleven years ago) link

ten months pass...

2013 games up, if anyone's interested.

emil.y, Tuesday, 1 October 2013 00:33 (ten years ago) link

Bump for the daytime. I've played three so far: two buggy as shit, poorly written, barely finished, just... ugh. The other one, however, is absolutely brilliant, and probably jumped straight into my favourite IFs ever list.

Looks like there might be a crapload of Twine games again this year, FFS.

emil.y, Tuesday, 1 October 2013 15:35 (ten years ago) link

one year passes...

I see there was a piece about this year's ifcomp in the Guardian, by Leigh Alexander:
http://www.theguardian.com/technology/2014/oct/22/interactive-fiction-awards-games

I always mean to get round to judging or at least playing more than a couple of entries and never manage it. Maybe this year. Anyone played (or written, for that matter!) any of this year's entrants?

club mate martyr (a passing spacecadet), Friday, 24 October 2014 08:41 (nine years ago) link

I have played through most of them, of course. Figured it would be a bit unseemly to be the only person posting in a thread for three years in a row. Most of the parser games can be played online now, so if you don't have an interpreter you can still play.

My recommendations:

Hunger Daemon - funny, old-school parser game set in an Old Ones worshipping cult.

Jacqueline, Jungle Queen - crashed-plane adventure romp where you acquire special abilities through the course of play. Also funny.

Creatures Such As We - built with 'choice of' game script, a very well-written love story and meditation on game creation/reception, set on the moon.

Alethicorp - corporate website/job simulator/dystopian conspiracy.

Transparent - this one kind of lacks the directional 'push' of games I'd normally recommend, but is a good haunted house explorer, and has a lot of potential.

Also recommended to varying degrees: Tea Ceremony, the Black Lily (definitely play this if you like giallos), Missive, Ugly Oafs, Jesse Stavro's Doorway, the Contortionist, Zest.

The Porpentine games seemed particularly boring to me this year, but if you must play one then go with With Those We Love Alive. I can't stand games where you have to click around a bunch of things to see if anything's changed, and for about a thousand turns, nothing does. It's so tedious. On the plus side, the idea of taking the game into the real world and actually drawing on your own skin is *excellent* and it does deserve some praise for that. Also I never play games with sound on and I'm getting the feeling that's a big part of Porpentine games, so maybe that's part of why I find them dull?

emil.y, Friday, 24 October 2014 13:44 (nine years ago) link

three years pass...

Eat Me is fucking fantastic.

emil.y, Monday, 6 November 2017 22:17 (six years ago) link

six years pass...

Funniest-guy-in-the-world and a very dear friend died this past week. Feels impossible to memorialize such an intelligent and chaotic and wonderful firework of a man, but I’d like to share a game he made with the board, not IF but a good point and click that made the rounds a few years ago.

https://partyissuchsweetsorrow.vice.com/

We were texting on Christmas, he was a terrific confidante and always saw the way through any difficult interpersonal conundrum and he gave me the best adobo recipe and hand-held me through the difficult first couple days of Baldur’s Gate this past summer. Love you Tony

he’s an adventurer (derogatory) (flamboyant goon tie included), Wednesday, 3 January 2024 04:32 (three months ago) link

Sorry for your loss :(

I'm a fan of P&C so I will be sure to check this out away from the office.

Ste, Wednesday, 3 January 2024 16:00 (three months ago) link

Sorry fgti. </3

I started playing the game and it's delightful (never played a P&C game on my phone before, works great).

Jordan s/t (Jordan), Wednesday, 3 January 2024 16:11 (three months ago) link

I'm so sorry, fgti. I remember playing that game a long time ago, it's a good one!

emil.y, Wednesday, 3 January 2024 17:06 (three months ago) link


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