Magic: The Gathering C/D

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oh my god people are whining so hard about Goblin Test Pilot

frogbs, Friday, 12 April 2013 14:07 (eleven years ago) link

The capacity for whining in general on mtgsalvation is astounding

Moodles, Friday, 12 April 2013 14:09 (eleven years ago) link

haha why

its annoying to select the random target is all i meant, its clearly not constructed playable and is sort of a fringey sideboard card in limited probably

ciderpress, Friday, 12 April 2013 14:09 (eleven years ago) link

these are the same people who thought ral's ultimate was terrible because of the 1/32 chance that you get 5 tails

ciderpress, Friday, 12 April 2013 14:11 (eleven years ago) link

i'm seeing a lot of "well Izzet was the worst guild anyway, so instead of Electrolyze we obviously get this...I'm surprised they didn't think a 0/2 flying was broken enough!! LOL!!"

plus whining that people are going to play the random ability wrong by rolling 2d6s or whatever. "rules nightmare" is getting thrown around a lot, as though generating a random number is that difficult.

basically people getting real mad at goofy cards that are not constructed playable

frogbs, Friday, 12 April 2013 15:07 (eleven years ago) link

well if there are 11 permanents in play generating a random number and assigning everything a number 1-13 is a pain in the ass

iatee, Friday, 12 April 2013 15:08 (eleven years ago) link

and the end result isn't even fun or interesting

iatee, Friday, 12 April 2013 15:09 (eleven years ago) link

like I agree w/ the whiners that the card was a bad idea it just won't be a huge issue cause nobody will play this

if it did 5 damage and could really swing a game that would be one thing

iatee, Friday, 12 April 2013 15:11 (eleven years ago) link

somebody who is a real dick could bring it to a huge edh game

iatee, Friday, 12 April 2013 15:13 (eleven years ago) link

people would whine so much harder if this thing were playable; same reason why coinflip cards have to be unplayable, because nobody wants to lose a match in a Grand Prix or something on a coin flip. hence why Frenetic Efreet seems to be so hated.

frogbs, Friday, 12 April 2013 15:16 (eleven years ago) link

I loved frentic efreet. was that reprinted?

iatee, Friday, 12 April 2013 15:17 (eleven years ago) link

nope

ciderpress, Friday, 12 April 2013 15:36 (eleven years ago) link

would be terrible in today's game wouldn't it

iatee, Friday, 12 April 2013 15:37 (eleven years ago) link

yeah definitely

ciderpress, Friday, 12 April 2013 15:38 (eleven years ago) link

a 3 mana 2/1 flyer was alright back then. plus the idea of cards "phasing out" kinda left us long ago - I always thought it was funny how every card with "phasing" was basically unplayable. we've come a long way

frogbs, Friday, 12 April 2013 15:39 (eleven years ago) link

that was in a world champ deck iirc!

iatee, Friday, 12 April 2013 15:41 (eleven years ago) link

i think you're thinking of rainbow efreet

ciderpress, Friday, 12 April 2013 15:49 (eleven years ago) link

it placed second: https://www.wizards.com/sideboard/article.asp?x=results/ptworlds97_decks

rainbow efreet was rad too

iatee, Friday, 12 April 2013 15:51 (eleven years ago) link

that would be limited playable today for sure

iatee, Friday, 12 April 2013 15:52 (eleven years ago) link

those circles of protection even

Reggie (Lamp), Friday, 12 April 2013 15:56 (eleven years ago) link

imagine trying to play wildfire emissary in constructed today

ciderpress, Friday, 12 April 2013 15:58 (eleven years ago) link

well Frenetic Efreet got nerfed quite a bit with the changes to damage stacking. now it would just be a 2/1 that randomly dodges removal.

people didn't play a lot of lands in those days, did they? i guess if you're doing 4 thawing glaciers you can live off just two but still this seems pretty light

frogbs, Friday, 12 April 2013 16:00 (eleven years ago) link

slam it imo

Reggie (Lamp), Friday, 12 April 2013 16:01 (eleven years ago) link

yeah I remember 20-22 being the accepted norm and was surprised when I came back to the game

iatee, Friday, 12 April 2013 16:02 (eleven years ago) link

lol the third place list is playing 16 lands? is that right? pre-modern competitive magic is kinda nuts

Reggie (Lamp), Friday, 12 April 2013 16:05 (eleven years ago) link

the pitch cards were quite good too which justifies a little less land

frogbs, Friday, 12 April 2013 16:10 (eleven years ago) link

yeah playing enough lands is a relatively modern development in mtg strategy

ciderpress, Friday, 12 April 2013 16:26 (eleven years ago) link

lol @ people playing 46 land esper drownyard decks now though, maybe the pendulum has swung too far

Reggie (Lamp), Friday, 12 April 2013 16:27 (eleven years ago) link

though some of that is the switch from counterspell to mana leak as the baseline good counterspell, and then from mana leak to nothing that punishes playing higher cmc spells

ciderpress, Friday, 12 April 2013 16:28 (eleven years ago) link

when your deck is built around casting a 4-mana spell to stabilize, you need to play 27+ lands because you want to hit your 4th land drop on turn 4 every single game. those older control decks were better at trading 1 for 1 without losing too much tempo, so you could skimp on lands more

ciderpress, Friday, 12 April 2013 16:33 (eleven years ago) link

yeah the most expensive spell in that RUW deck is hammer of borgarden

iatee, Friday, 12 April 2013 16:36 (eleven years ago) link

also sphinx's revelation makes flooding out a complete non-worry

ciderpress, Friday, 12 April 2013 16:39 (eleven years ago) link

oh the U/W mythic is going to be pretty fun with that card

frogbs, Friday, 12 April 2013 16:55 (eleven years ago) link

yeah i understand to an extent, like the 97 list also gets to play 4 swords to plowshares and 4 force of wills in it, it is doing something kinda different to current esper decks.

would be interested to know what the win % would be for that u/w/r 97 deck versus a 2013 competitive deck? like in theory it feels like the 97 deck is the favorite against p much any modern creature deck but maybe its too inconsistent, has too few answers? idk

Reggie (Lamp), Friday, 12 April 2013 16:55 (eleven years ago) link

this is exactly what cockatrice was so excellent at doing

frogbs, Friday, 12 April 2013 17:02 (eleven years ago) link

Frenetic Efreet pre-dated stacked damage, the ability was used to dodge removal. I remember the days of playing 20-22 lands, but not exactly why people did that. The mulligan rules were a lot stupider (redraw only 0 or 7 lands, I think?) so maybe it was that the game had so much luck, you may as well press it to the limit.

Vinnie, Friday, 12 April 2013 17:47 (eleven years ago) link

yeah I feel like that was the general pov

iatee, Friday, 12 April 2013 17:49 (eleven years ago) link

well when *I* played Frenetic Efreet it was in the stacked damage era. that change came about in 6th edition so IIRC you wouldn't have Mirage-era cards legal then

frogbs, Friday, 12 April 2013 18:09 (eleven years ago) link

I like my damage like I like my women

iatee, Friday, 12 April 2013 18:11 (eleven years ago) link

i am never, ever getting these last two QPs huh? so bitter w/mtgo rn

Reggie (Lamp), Saturday, 13 April 2013 23:44 (eleven years ago) link

yeah i already gave up on this season, i have too a hard time motivating myself to play now-obsolete formats during the spoiler weeks + paper release period

ciderpress, Sunday, 14 April 2013 00:30 (eleven years ago) link

am i correct in thinking that there is no statistical information available on mtgo? like, if i want to know how i did in tournaments or one off games over a period i need to be keeping track of that myself right?

Roberto Spiralli, Sunday, 14 April 2013 02:44 (eleven years ago) link

they keep track of a few things like # of boosters won, which they send you in the monthly email you can opt into in your options. most useful things like winrate you need to track yourself though.

ciderpress, Sunday, 14 April 2013 04:14 (eleven years ago) link

ok thx

Roberto Spiralli, Sunday, 14 April 2013 11:19 (eleven years ago) link

boy I really hope the rumors of the G/U Mana Drain are true

frogbs, Sunday, 14 April 2013 22:01 (eleven years ago) link

if it's four mana would it even be playable?

iatee, Sunday, 14 April 2013 22:05 (eleven years ago) link

i kinda doubt it but you better believe i'd base some stupid Zegana deck around it

frogbs, Sunday, 14 April 2013 22:07 (eleven years ago) link

I would love if it were 1GU

iatee, Sunday, 14 April 2013 22:09 (eleven years ago) link

counter a spell and generate 7 mana on turn 4? that may be a little too good

frogbs, Sunday, 14 April 2013 22:12 (eleven years ago) link

I'm all for overpowered counterspells

iatee, Sunday, 14 April 2013 22:14 (eleven years ago) link


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