Elder Scrolls V: Skyrim

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You shouldn't be settling down in a house if you don't have 5000 anyways - you need to be out fighting dragons and plundering dungeons!

Emperor Cos Dashit (Adam Bruneau), Tuesday, 23 July 2013 15:28 (ten years ago) link

Nah, skip the dragons and dungeons and just cook dinner and read every book in Whiterun.

polyphonic, Tuesday, 23 July 2013 17:56 (ten years ago) link

and go to bed early

sassy, fun, and RELATABLE (forksclovetofu), Tuesday, 23 July 2013 18:06 (ten years ago) link

become a bard so i can kill u

am0n, Tuesday, 23 July 2013 18:15 (ten years ago) link

xp - might take a job at the farm if time allows

licorice oratorio (baaderonixx), Tuesday, 23 July 2013 18:19 (ten years ago) link

https://www.youtube.com/watch?v=9mFwYJaLD_I

am0n, Tuesday, 23 July 2013 20:34 (ten years ago) link

So is it realistically possible to turn this game into a medieval version of the Sims? Would that be fun?

licorice oratorio (baaderonixx), Tuesday, 23 July 2013 20:52 (ten years ago) link

i don't have but i'm pretty the hearthfire dlc is exactly that. build a house, adopt a child, etc.

am0n, Tuesday, 23 July 2013 20:55 (ten years ago) link

lol... lets try that again

i don't have it but i'm pretty sure the hearthfire dlc is exactly that

am0n, Tuesday, 23 July 2013 20:55 (ten years ago) link

Features

Ability to build and customize your own house.
You must purchase the land and use raw materials at a drafting table and carpenter's workbench to create rooms and furniture for your house.
Equip your home with arcane enchanters, armories, forges, gardens, libraries, shrines, stables, taxidermy, and more.
Three plots of land are available for purchase, in Falkreath Hold, Hjaalmarch, and the Pale.
The structure of each house consists of stone, clay, and wood.
Ability to adopt up to two children, who will move into your house.
Interact and play games to raise your new family.
Allow your child to keep a pet after it follows them home. Some creature followers can also be kept as a pet.
If you wish to adopt children without moving into a new home, you may add a child's bedroom to an already purchased home in a major city.
Ability to hire staff:
Turn followers into stewards, who can supply you with housebuilding materials, furnishings, and staff.
A carriage driver who can take you to small settlements as well as major cities.
A personal bard to perform at your home.
New activities, such as baking, beekeeping, farming, and fishing.
Requirement to protect your house from various enemies such as bandits, giants, skeevers, and more.

am0n, Tuesday, 23 July 2013 20:57 (ten years ago) link

I bought it this week, haven't played it yet, will report back regarding its fun quotient.

you may not like it now but you will (Zora), Tuesday, 23 July 2013 20:58 (ten years ago) link

curious about dawnguard

am0n, Tuesday, 23 July 2013 21:01 (ten years ago) link

remind me to never ever have children
i mean i get that this is just the avenue that his adolescent sense of mortality and angst is taking to manifest but holy shit that kid

sassy, fun, and RELATABLE (forksclovetofu), Tuesday, 23 July 2013 21:02 (ten years ago) link

the only thing frustrating about this game is the bugginess. it's easy as hell otherwise!

goole, Tuesday, 23 July 2013 21:03 (ten years ago) link

tbf, it was a glitch that set off that silliness

sassy, fun, and RELATABLE (forksclovetofu), Tuesday, 23 July 2013 21:03 (ten years ago) link

kid is either a brat or faking being a brat

goole, Tuesday, 23 July 2013 21:04 (ten years ago) link

tbf, it was a glitch that set off that silliness
― sassy, fun, and RELATABLE (forksclovetofu), Tuesday, July 23, 2013 5:03 PM

could u tell which quest he was doing? i couldn't make it out. also 99% of youtube is fake

am0n, Tuesday, 23 July 2013 21:09 (ten years ago) link

that is the worst age on earth (not a boy, not yet a man) where some boymen on the edge of the bell curve still occasionally have freakouts like little kids, but it's so weird to see it coming out of someone who looks that old that upon witnessing the freakout you just want to quit your job and move out to the middle of the woods and stay there for the rest of your life in isolation.

Z S, Tuesday, 23 July 2013 21:39 (ten years ago) link

this is how i usually play

https://www.youtube.com/watch?v=e55P2XF38O0

am0n, Tuesday, 23 July 2013 21:41 (ten years ago) link

child otm

Roberto Spiralli, Wednesday, 24 July 2013 01:29 (ten years ago) link

"sword him"

sassy, fun, and RELATABLE (forksclovetofu), Wednesday, 24 July 2013 03:36 (ten years ago) link

My son just says "seriously?!" whenever he dies in-game through some glitch/perceived injustice, then he reloads. Kids need to learn how to die.

Kind regards, (onimo), Wednesday, 24 July 2013 11:50 (ten years ago) link

my kids take delight in committing some awful act in skyrim, then reloading to undo it. once my daughter killed her wife and threw the body onto the fire in the living room of breezehome. one of their kids walked in, strolled up to the body, cocked her head to one side, and said, "oh. what happened?"

truth bomb lawyer mean mean pride (Edward III), Wednesday, 24 July 2013 13:07 (ten years ago) link

two weeks pass...

i played dragon's dogma, i believe because of a mention in this thread. i think it was okay? i certainly liked it more before i sat through the terrible, long, final sequence. it is part of that genre of pretend open world rpgs, which tbh i kind of like. some of it was a bit broken, but the pawn idea was cute at least. certainly it was one of the worst plotted games of recent memory, with horrendous no budget voice acting/ translation out of the original french (i assume?). but most of the time it was actually fun to play. the giant monsters were a really nice feature although they got tired eventually and probably weren't hard enough. no real tactics, just doing he same shit over and over to whittle down a massive HP bar.

anyway, pretty good. i would neither recommend nor discourage

Roberto Spiralli, Friday, 9 August 2013 20:55 (ten years ago) link

six months pass...

PS3 died just before xmas with me about 30% into this game - got a new machine now but cant describe how much losing that saved game hurts

licorice oratorio (baaderonixx), Monday, 17 February 2014 14:17 (ten years ago) link

You'll eventually lose game progress with one of the game breaking bugs. This will just get you used to the heartache.

Jeff, Monday, 17 February 2014 14:29 (ten years ago) link

mmo got beat up in beta reviews pretty bad.

bnw, Monday, 17 February 2014 14:51 (ten years ago) link

xp noted... I feel 30% progress is the point where I might not have the courage to re-start a game (esp one as huge as Skyrim)

licorice oratorio (baaderonixx), Monday, 17 February 2014 14:52 (ten years ago) link

based on a day or two of beta testing, i thought the mmo succeeded in feeling more like an elder scrolls game than a mmo, but maybe too much so since there wasn't any clear advantage to working with other people. also having tons of other people running around doing quests in parallel with you but not actually interacting with you kind of breaks immersion, and these games were always mostly about immersion for me.

ciderpress, Monday, 17 February 2014 17:41 (ten years ago) link

based on a day or two of beta testing, i thought the mmo succeeded in feeling more like an elder scrolls game than a mmo, but maybe too much so since there wasn't any clear advantage to working with other people. also having tons of other people running around doing quests in parallel with you but not actually interacting with you kind of breaks immersion, and these games were always mostly about immersion for me.

agree on the immersion part. in the single player I would get all anxious sneaking through dungeons and in the mmo I just ran around and really didn't care about stealth (even tho I had a stealth character)

how is stealth even possible as a plausible game mechanic when there's other ppl running around?

gbx, Monday, 17 February 2014 18:40 (ten years ago) link

one year passes...

I just got Skyrim a few weeks ago (I'm v cutting edge with my gaming). I think I'm fundamentally missing some aspect of how to play this game, because I die constantly and it gets really annoying going back and redoing everything all the time. I read some stuff about levelling and now I'm wondering if I've fucked my character up already somehow, I'm that shit at it.

Just noise and screaming and no musical value at all. (Colonel Poo), Wednesday, 7 October 2015 17:02 (eight years ago) link

you're not behind the times, I'm looking forward to playing this in a year or two!

droit au butt (Euler), Wednesday, 7 October 2015 17:03 (eight years ago) link

I started on a new character a little while back after spending an obscene amount of time leveling my first dude up to the point where next to nothing hurt him and almost every enemy crumpled on one hit.

A couple of quick tips:

1) Don't rely on autosave. Manually save as often as possible.
2) When you're at a single-digit level, pick one or two or three things that you'd like to be good at, and do those things as much as possible and, when you level up, use your skill points on those things. So if you want to be a sneaky archer with awesome heavy armor, sneak and shoot arrows as much as possible and let dudes hit your heavy armor as much as possible. And that stuff will level up pretty quickly. It seems like a no-brainer, but it really is that straightforward. And I'll double down on the armor tip: getting hit is key to leveling up. It took me way too long to figure that out. Get hit, run away, heal up, go back and get hit some more.
3) Scavenge like a mofo. Lots of good stuff out there. When you kill someone, check their stuff and check the armor/weapon ratings against what you currently have. Upgrade if possible, as often as possible.
4) Just completely ignore the giants for a while. They will knock you the shit out.

I was a little iffy when I first started playing but Skyrim ultimately resolved into maybe my favorite game ever. And I'm not really that big a fan of sword and sorcery stuff, either. It's just solid and immersive and a whole lot of fun once you dig in.

Skin Boherts (Old Lunch), Wednesday, 7 October 2015 17:27 (eight years ago) link

1) Don't rely on autosave. Manually save as often as possible.

TRUE

3) Scavenge like a mofo. Lots of good stuff out there. When you kill someone, check their stuff and check the armor/weapon ratings against what you currently have. Upgrade if possible, as often as possible.

BUT don't bother with food. I got really obsessed with cooking when I started playing this game, making different recipes ... and ultimately all of that was fun but not useful in the long run. Especially because it's a waste of salt. Ingredients for alchemy on the other hand are quite crucial.

4) Just completely ignore the giants for a while. They will knock you the shit out.

TRUE but let them knock the shit out of you a few times anyway. It's beautiful.

Also: there are two ways around the mountain and the other way is better imo

Hare far in are you, Colonel?

polyphonic, Wednesday, 7 October 2015 17:44 (eight years ago) link

Oh, yeah. You do need to experience being pummelled by a giant at least once. Just, y'know, save your game first.

I never really bothered with cooking or food at all. I thankfully realized pretty quickly that it was mostly pointless. Conversely, it took me way too long to figure out the usefulness of smithing and enchanting.

Skin Boherts (Old Lunch), Wednesday, 7 October 2015 17:51 (eight years ago) link

I emphasized scavenging, but you'll learn over time that it's a selective activity based on how you choose to play. Like, you don't need to be constantly picking up ingredients if you don't have an interest in alchemy. When I first started, I picked up literally every basket and plate and tunic I happened upon. Quickly learned the pointlessness of that endeavor.

Skin Boherts (Old Lunch), Wednesday, 7 October 2015 17:54 (eight years ago) link

Buy a house quickly so you can pile up junk in it.

polyphonic, Wednesday, 7 October 2015 18:57 (eight years ago) link

it's like you already know me

a literal scarecrow on a quaint porch (forksclovetofu), Wednesday, 7 October 2015 18:58 (eight years ago) link

Acquire a follower and have them collect loot for you. If they pick it up themselves, they can carry an infinite load. If you try to trade stuff with them, they'll stop accepting at a point. Just don't accidentally kill your follower somewhere inconvenient while they're carrying 8,000 of your items. Because it sucks.

Skin Boherts (Old Lunch), Wednesday, 7 October 2015 19:47 (eight years ago) link

With alchemy you can easily make tons of money, just look up the expensive potions and track those ingredients down. You can get into a loop going from town to town buying ingredients and selling the expensive potions and stockpile more than enough.

AdamVania (Adam Bruneau), Wednesday, 7 October 2015 20:01 (eight years ago) link

Oh the grinding.

Jeff, Wednesday, 7 October 2015 20:08 (eight years ago) link

I'm also yet to get to Skyrim (still playing Oblivion!) but what helped me enormously was buying a Prima guide, especially for setting my character up to start with. I like playing hands-off battlemage styles, so I made sure I picked a breton as theyre fairly immune to magical attacks. I'm subsequently hopeless at melees and even rats get all in my face but I can slay shit from miles with my staff ov doom.

Theres a few ES wikis that are useful as well.

I checked Snoops , and it is for real (Trayce), Thursday, 8 October 2015 03:25 (eight years ago) link

funny thread revival, just after I loaded this up too yesterday.

Not played it for a while, never got too far but remember collecting a lot of books that I wanted to read. When I logged in yesterday just couldn't remember anything, controls etc. Want to start from scratch I think, it seems to great a game to just ignore in my library.

(and I'm all Farming simmed out!)

Drop soap, not bombs (Ste), Thursday, 8 October 2015 12:04 (eight years ago) link

"tooooooo" great a game, obv

Drop soap, not bombs (Ste), Thursday, 8 October 2015 12:04 (eight years ago) link

As far as I've gotten with my new character, I've just been staying in that first town you visit and venturing out on little daytrips to level up and to mine ore (I've opted this time around to only use weapons and armor that I create myself). I've found that it's been a pretty decent way to reacquaint myself with the controls without butterfingering my way through life-threatening situations.

I had the best intentions of trying a semi-pacifist run this time (only defensive kills) but it's way too fun + easy to arrow people from the shadows. I haven't senselessly murdered any villagers inside of their shops, though, so that's something.

Skin Boherts (Old Lunch), Thursday, 8 October 2015 12:21 (eight years ago) link

Bizarrely, I just started a replay of this 2 days ago.

a strawman stuffed with their collection of 12 cds (jjjusten), Thursday, 8 October 2015 16:22 (eight years ago) link

One tip I have is literally just sneak all the time - there's really no reason not to, and it passively buffs the skill whenever someone is around. I'm not in any way a stealth player in this game, but the surprise attack bonuses are totally key.

a strawman stuffed with their collection of 12 cds (jjjusten), Thursday, 8 October 2015 16:25 (eight years ago) link

My original character is undetectable in broad daylight if he's crouching and not moving much (and also has the armor that casually poisons enemies when he's in stealth mode). Thanks, sneak skill!

Skin Boherts (Old Lunch), Thursday, 8 October 2015 16:40 (eight years ago) link

when i was playing this the character system was such that you had to do a little bit of advance planning to get the build you wanted in terms of perk selection. i never played after that patch that allowed you to roll skills over and cash in your perks (gameyest shit ever btw) so i guess that's sort of moot

goole, Thursday, 8 October 2015 16:42 (eight years ago) link

i guess my only advice is to only pick up stuff that has at least a 10:1 cost:weight ratio (or any magic item you haven't disenchanted yet).

goole, Thursday, 8 October 2015 16:43 (eight years ago) link


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