Magic: The Gathering C/D

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i'm feeling the mirage basics right now actually, my official recommendation is http://magiccards.info/mr/en/300.html http://magiccards.info/mr/en/304.html

ciderpress, Friday, 28 March 2014 19:03 (ten years ago) link

i would use mirage basics for everything except that i'm not too keen on the forests and i mostly play green decks. the other 4 types are all great.

ciderpress, Friday, 28 March 2014 19:06 (ten years ago) link

yeah mirage seems like a good budget option

iatee, Friday, 28 March 2014 19:08 (ten years ago) link

on modo i only use AVR lands, which has made my opponent angry a couple times for some reason

ciderpress, Friday, 28 March 2014 19:11 (ten years ago) link

They've been pretty consistent on basic lands for years, surprised anyone would rage. The last lands I can distinctly remember not liking were Forests in Urza's Saga, though there's probably something I'm forgetting

Vinnie, Friday, 28 March 2014 19:35 (ten years ago) link

what if you played super ugly lands to distract the opponent

iatee, Friday, 28 March 2014 19:41 (ten years ago) link

what is the single ugliest island?

iatee, Friday, 28 March 2014 19:42 (ten years ago) link

Surely one of the alter arts I waded through earlier today, but this might be my least favorite official one:

http://8e8460c4912582c4e519-11fcbfd88ed5b90cfb46edba899033c9.r65.cf1.rackcdn.com/sales/cardscans/MTG/7ED/en/nonfoil/Island332.jpg

Vinnie, Friday, 28 March 2014 19:56 (ten years ago) link

http://magiccards.info/mm/en/335.html is the best i can do off the top of my head

ciderpress, Friday, 28 March 2014 19:59 (ten years ago) link

i like the 7th edition island vinnie linked i have three or four foil copies and i think they look really tight. playing scars drafts reminds me of how much i dislike basics from that plane so personally id vote for those being ugliest. there are some pretty unpleasant looking 5th edition basics iirc and they're also white-bordered so those are probably the best troll lands. that are starter 1999 which are white bordered and have the stupid star set symbol

one thing i did forget is how nice the portal: second age basics are if you want slightly fancy non-foils

dude (Lamp), Friday, 28 March 2014 21:09 (ten years ago) link

the otj drafts have been really fun, by far the best of the throwback format drafts i've done on mtgo

dude (Lamp), Friday, 4 April 2014 05:20 (ten years ago) link

so a dude from the LGS here just had his cards jacked. he comes on Monday to play Modern and someone broke into his house and took his collection. he probably has the most valuable collection out of anyone I know - all the power 9, full set of duals, like 20x Force of Will, Mana Drains, fetchlands, and a zillion other money cards. like maybe a 15 grand collection or even more. craziest part is whoever did it is probably someone I know.

frogbs, Friday, 4 April 2014 05:46 (ten years ago) link

that's terrible

nitro-burning funny car (Moodles), Friday, 4 April 2014 13:12 (ten years ago) link

yeah there's all sorts of stories of people leaving their valuable cards locked in the trunk of their car in a parking garage at GPs and still having it broken into and stolen

if you own that many valuable cards, then 1) get your collection insured and 2) store it somewhere safe while you're not using it and don't let anyone know where it is

ciderpress, Friday, 4 April 2014 13:41 (ten years ago) link

He may have had insurance. I feel bad for that claims adjuster. I mean this guy has been playing since Revised and he never really stopped nor sold anything outside of some brief periods. But I don't think it was carelessness on his part, his house was broken into. that's what's disturbing to me, this is in a town of like 35000 with a very close-knit Magic community, whoever did it knew where he lived and when he was coming to the store (he was broken into while he was playing Modern here), I just have no clue who it could've been.

frogbs, Friday, 4 April 2014 14:00 (ten years ago) link

i recently got my collection insured and was surprised by how much my cards were worth and i dont even own any vintage staples, given the cards you listed i bet his collection is worth way more than 15K

the big local stores have started taking peoples ID and keeping records of exactly what they buy and from who, primarily because the gov't has been cracking down on them for tax reasons but its also had the effect of making it harder to easily move stolen cards, which is nice.

dude (Lamp), Friday, 4 April 2014 14:07 (ten years ago) link

15K is conservative, I didn't even factor in all the Modern stuff he almost certainly had. Hopefully the thief screws up somehow and gets caught - this dude played a lot of 5-Color and some EDH so a lot of his cards have been markered or are otherwise unique

frogbs, Friday, 4 April 2014 14:17 (ten years ago) link

JOU previews start on monday, apparently. i have ~expectations~ for this set after BNG failed to do much at all to standard or limited.

i think what both those formats need is essentially the same thing: some more build-around cards that pay off well. standard only has thassa, domri, and nykthos for that type of card right now, and limited could use some burning vengeance equivalents that give incentive to draft synergy decks that do something other than target creatures with pump spells.

ciderpress, Friday, 4 April 2014 14:18 (ten years ago) link

Yeah spoilers start Monday, crazy because it seems like BNG just came out

I think WoTC have realized that 3rd sets are awkward in a few ways though I do trust that they'll come through on this one. I agree that the best decks in Limited tend to be whoever can abuse Heroic the most and BNG didn't really do much but shift some numbers around. It changed the format in rather subtle ways - green devotion got a little better, G/R became playable, and Minotaurs got nerfed, which I wasn't expecting (they weren't that good in 3x THS either)

frogbs, Friday, 4 April 2014 15:39 (ten years ago) link

minotaurs was easily my best archetype in 3x theros, i don't think i've tried it in BTT yet though since you can't get a warcaller or rageblood shaman pack 1 which is what i wanted before trying to force it.

ciderpress, Friday, 4 April 2014 15:44 (ten years ago) link

yeah it is so desperate without either. the BNG cards, oracle of bones and ragemonger, are pretty crappy

Roberto Spiralli, Friday, 4 April 2014 15:53 (ten years ago) link

the 2-drop minotaur is actually nice to have access to, but when you're drafting the deck you really need a lord early and ragemonger doesn't count, so now you're flying blind and hoping to get a specific uncommon in one of 2 theros packs.

ciderpress, Friday, 4 April 2014 16:09 (ten years ago) link

ive had pretty good success with r/b two drops in BTT, not really focusing on minotaurs but just using the black two power two drops in theros and asphixates with lots of burn/removal, its been a pretty good plan against the white and green decks

dude (Lamp), Friday, 4 April 2014 16:11 (ten years ago) link

I've done a few R/B decks but I find if you get a lot of removal you run the risk of having a lot of creatures that are below the curve. Looking through my draft logs I see I play a LOT of green. Don't really seek it out but it just goes that way and I have a lot of success with it.

frogbs, Friday, 4 April 2014 16:31 (ten years ago) link

I found minotaurs pretty bad in 3x theros even, even w/ 1 lord out the deck isn't very intimidating, you just kill the lord. and now they have a bunch of vanilla 2/3s unless they have *another* lord.

it's too bad they didn't make them better / standard playable, I think people wanted them to be good

iatee, Friday, 4 April 2014 17:34 (ten years ago) link

Kragma Warcaller could be scary but Minotaurs as a whole just weren't pushed. Not a single one is a high-pick common. The problem now is that there's no reason to go Minotaurs in BNG - in Theros you could first pick a Lightning Strike, get passed +1/+1 trample lord, and there you go. You may stumble into a Minotaur deck but as iatee mentioned a bunch of 2/3s aren't going far in this format.

frogbs, Friday, 4 April 2014 18:12 (ten years ago) link

Maybe they'll add a really good Minotaur lord in Journey and save this already struggling archetype

Vinnie, Friday, 4 April 2014 18:14 (ten years ago) link

3rd sets are often where things go a bit crazy so yeah I'm banking on it

frogbs, Friday, 4 April 2014 18:16 (ten years ago) link

i think we're more likely to get a good enabler for the GB graveyard deck or the UR spell-heavy deck since those color pairs are focused in this set unlike RB

ciderpress, Friday, 4 April 2014 18:19 (ten years ago) link

you already have a +1/+1 haste and trample, which are the obvious effects i guess, and i feel like it would have to be better than either to make up for the bng pack and rehabilitate the archetype.

Roberto Spiralli, Friday, 4 April 2014 18:21 (ten years ago) link

also hoping for some payoff for the UG ramp deck they started seeding in BNG with kiora and her follower

ciderpress, Friday, 4 April 2014 18:22 (ten years ago) link

because of the temples? did those actually made a difference in the sets focus? seems like every two-color pairing got a card at common in THS, and a card at uncommon in BNG.

frogbs, Friday, 4 April 2014 18:23 (ten years ago) link

idk, i just expect them to be more likely to make cards that match up with the gods in the new set than to fill holes they missed in the last set

ciderpress, Friday, 4 April 2014 18:28 (ten years ago) link

they didnt really do that for BNG though

frogbs, Friday, 4 April 2014 18:29 (ten years ago) link

i think this is the least information we've had about a new set before official previews start, at least in recent history - we know about the remaining gods & ajani via storyline stuff, but other than that, nothing.

ciderpress, Friday, 4 April 2014 18:45 (ten years ago) link

ajani cat herder 1GW

+1: put a 1/1 cat soldier on the battlefield tapped
0: put a 1/1 cat soldier with vigilance on the battlefield
-5: 1/1 creatures you control gain trample until end of turn

Roberto Spiralli, Friday, 4 April 2014 18:55 (ten years ago) link

JOU keyword mechanics are functional but not exciting. feels like Strive is destined to be one of those ones that no one remembers the existence of in a few years, like Reinforce or Offering or Sweep

ciderpress, Monday, 7 April 2014 13:01 (ten years ago) link

also this is a really bizarre card especially for an uncommon
http://media.wizards.com/images/magic/tcg/products/jou/aasd7y23m34co/YPivekOpKu_EN.jpg

ciderpress, Monday, 7 April 2014 13:05 (ten years ago) link

yeah these abilities don't really seem like abilities

iatee, Monday, 7 April 2014 13:14 (ten years ago) link

or mechanics rather

iatee, Monday, 7 April 2014 13:14 (ten years ago) link

they should really just reuse old ones more often as the design space is getting kinda crowded and something like strive adds nothing to a game that already has multikicker

iatee, Monday, 7 April 2014 13:15 (ten years ago) link

i think they consider kicker and channel mistakes now because they cover such vast areas of design space and make these narrower versions seem redundant when they make them. this and bloodrush and such are just them kind of pretending the more generalized versions didn't exist in an attempt to right that.

really, a huge amount of the mechanics they've made are just variants on kicker/modal spells

ciderpress, Monday, 7 April 2014 13:31 (ten years ago) link

right yeah, overload...

iatee, Monday, 7 April 2014 13:35 (ten years ago) link

recent modal mechanics: overload, unleash, bloodrush, bestow, strive

scars block and innistrad block somehow both had none, which is unusual

ciderpress, Monday, 7 April 2014 13:56 (ten years ago) link

the boros god seems good, everything else seems... not good

dude (Lamp), Monday, 7 April 2014 14:17 (ten years ago) link

i'm sure i'll waste a bunch of time trying to break the enchantress in standard

ciderpress, Monday, 7 April 2014 14:23 (ten years ago) link

Yeah the JOU mechanics feel very much like development mechanics designed to smooth the playing environment, rather than design mechanics that are actually interesting or flavorful

Vinnie, Monday, 7 April 2014 16:00 (ten years ago) link

i feel like the bestow mechanic is completely carrying this block on its back, everything else isn't really that exciting or new even if it plays well

ciderpress, Monday, 7 April 2014 16:15 (ten years ago) link

Devotion is fun, but yeah

nitro-burning funny car (Moodles), Monday, 7 April 2014 16:40 (ten years ago) link

i like both bestow and devotion but feel like heroic was a bit of mistake, or at least a 'problem' in how it effected limited. its not really interesting to play with or against and really seems to have narrowed the avenues for limited play in theros block. i think its just too easy a mechanic if that makes any sense, it plays too naturally into the sort of things you want to be doing in limited already and reduces the number of fringe or build-around cards at uncommon in order to enable the mechanic in every color.

dude (Lamp), Monday, 7 April 2014 16:50 (ten years ago) link


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