The Legend of Zelda: Breath of the Wild

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this looks amazing

because moms and because dads (Sufjan Grafton), Saturday, 18 June 2016 21:33 (two years ago) Permalink

This was the only game that made me excited in E3 week.

remove butt (abanana), Sunday, 19 June 2016 01:06 (two years ago) Permalink

this game does look incredible! at first i was kind of underwhelmed by the graphics. but i kept watching and have come to really like the art direction.

the gameplay changes all sound 100% up my alley. every 3D Zelda has been too hand-holdy for me.

i'm getting a strong Shadow of the Colossus or Souls vibe here. hoping it's for real. this looks like it will be worth the wait!

AdamVania (Adam Bruneau), Thursday, 23 June 2016 14:00 (two years ago) Permalink

My son and I are at Zelda Symphony of the Goddesses tonight, my first video game concert

Al Moon Faced Poon (Moodles), Friday, 24 June 2016 00:10 (two years ago) Permalink

Oooo this looks good.

Stoop Crone (Trayce), Friday, 24 June 2016 00:18 (two years ago) Permalink

Of course 'modernizing' in this case means going back to the structure of the original Zelda.

― abcfsk, Saturday, June 18, 2016 8:17 PM (6 days ago) Bookmark Flag Post Permalink

lol yeah i was about to make this complaint

i would play this if it had some chill music and minimal voice acting

the ghost of tom, choad (thomp), Friday, 24 June 2016 01:09 (two years ago) Permalink

TBH thats the only thing thats ever mildly bugged me abt Zelda, is the no-dialogue and constant Link yelling.

Stoop Crone (Trayce), Friday, 24 June 2016 01:12 (two years ago) Permalink

five months pass...

another trailer out though not much to glean from it

https://www.youtube.com/watch?v=vDFZIUdo764

ciderpress, Friday, 2 December 2016 23:01 (one year ago) Permalink

I gleaned that there is a doggie woof woof!

Am I the only one who saw that and thought maybe this one will finally let you play as Zelda?

El Tomboto, Saturday, 3 December 2016 02:30 (one year ago) Permalink

They're really hitting the Ghibli vibe hard with that trailer music. It's Hisaishi as fuck.

Pheeel, Saturday, 3 December 2016 22:39 (one year ago) Permalink

three months pass...

imo, this game is good

art, Saturday, 4 March 2017 02:47 (one year ago) Permalink

not playing on the switch, the wiiu version is still pretty and i am really into the vibe of this. i am interested to see if new mechanics/interaction with the environment exist once you sail off the plateau. i still don't know why i keep picking up springs and screws. it took 3 hours before i got my first rupees and as of yet i haven't had the chance to use them. this is a very different zelda game but i think, at least just through the first hours, it is a good one.

art, Saturday, 4 March 2017 02:52 (one year ago) Permalink

It's still unavailable on Amazon (uk), which is probably just as well for me as I'm broke

Noticed this in a review over there, although I can't verify how accurate it is:

Differences Wii U version compared to Switch:

The core experience is the same just some technical issues that doesn't make it the definitive version of the game like:
-Slightly lower resolution
-Slower loading. Dying can result in 5-10second loading screen which is maybe half of that or less on the Switch version
-Lower Audio Quality
-Requires a mandatory 3gb install

Overall if you can deal with the loading times for the most part, you are essentially getting the same experience.

PressAnarchyToContinue (Ste), Saturday, 4 March 2017 09:49 (one year ago) Permalink

once you get the hang of the controls, which are unwieldy because your main weapon is actually a cell phone that you need to figure out how to use, it's really fun. be ready to die like 5,000 times.

erry red flag (f. hazel), Sunday, 5 March 2017 08:35 (one year ago) Permalink

i keep outlining big posts about this game that i end up retracting because i don't want to spoil things. i can't shut up about this. the mechanics in this game are some of the most interesting and well executed of anything i have played. interacting with the environment in combat, travel, or regular survival is deeply satisfying. the story is compelling and still pretty mysterious even 5-10 hours in. if you have a wiiu i think this game is worth every penny. it might actually end up being the best game on the platform, but for now i won't make that claim, though i kind of really want to.

art, Sunday, 5 March 2017 13:32 (one year ago) Permalink

im watching someone play this on youtube NO COMMENTARY (key search term) and it seems insanely good very soothing vibes and all the game play looks very intricate and thought out and makes sense, only kinda lol game standard off note is the guy chugging apples in the middle of a battle to regain heath, maybe a lil too much wandering around the woods then just fighting three pig monsters, also a lot of talking to villagers, but maybe that all works within the spacious flow of the game

lag∞n, Sunday, 5 March 2017 18:08 (one year ago) Permalink

here it is if u wld like a twitch free experience

https://www.youtube.com/watch?v=CE8PS7r3IGM

lag∞n, Sunday, 5 March 2017 18:10 (one year ago) Permalink

i was just about to bump this thread to post something similar: this guy does talk a little bit, but not much, and in korean so it doesn't distract much.

https://www.twitch.tv/kss7749

i like his style, too. he takes his sweet ass time wandering around, taking pictures of things, charging straight into battles, spending 3 minutes trying to climb a mountain for no reason.

Karl Malone, Sunday, 5 March 2017 18:12 (one year ago) Permalink

maybe eventually twitch people talking constantly and giving shoutouts to new subscribers will become faux pas like instagram filters

Karl Malone, Sunday, 5 March 2017 18:15 (one year ago) Permalink

the trick is to find ppl with smaller viewerbases who either dont have subscribers yet or just dont do the whole twitch memeing thing

ciderpress, Sunday, 5 March 2017 18:18 (one year ago) Permalink

the constant shoutouts are obvs intolerable, the narration + pip generally i can understand in context but it obvs it kills any sort of aesthetic or engrossing experience, like if u want a sitting around playing games w pals type session then fine but if youre looking to lose yrself in the beauty of hyrule or maybe take a nap while doing so its a non starter

lag∞n, Sunday, 5 March 2017 18:24 (one year ago) Permalink

like if u want a sitting around playing games w pals type session then fine

i want the sitting around with a very relaxed pal session. like maybe 20 minutes go by without a word, then they pick up a rock and underneath it is an item, and they say "...sapphire!" and then nothing again for the following 20 minutes

Karl Malone, Sunday, 5 March 2017 18:27 (one year ago) Permalink

10 more mins pass "maybe try throwing an apple at it?"

lag∞n, Sunday, 5 March 2017 18:28 (one year ago) Permalink

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

kellyanne amway (remy bean), Sunday, 5 March 2017 21:46 (one year ago) Permalink

Will be playing dis asap

calstars, Sunday, 5 March 2017 22:05 (one year ago) Permalink

I am feeling old because the idea of watching someone play a game you're going to play yourself is just so fucked up to me.

Andrew Farrell, Sunday, 5 March 2017 22:43 (one year ago) Permalink

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

― kellyanne amway (remy bean), Sunday, March 5, 2017 3:46 PM (one hour ago) Bookmark Flag Post Permalink

gear impermanence is something that is hard to get used to, but eventually you embrace. wearing through a weapon is a great opportunity for a free critical hit when you throw it right in a monster's face because it's about to break.

i'm also speculating that unbreakable weapons will be attainable at some point, though i'm assuming only at a pretty advanced point in the game. i just got access to a weapon that i can have repaired after it breaks, though it requires a trip to a specific NPC, so some permanence does come along eventually.

art, Sunday, 5 March 2017 23:01 (one year ago) Permalink

I think the gear impermanence is bad design. I run away from fights because weapon rationing is so tedious, thus the entire game mechanic of fancy swordplay, which they spend a lot of time in-game training you on and encouraging... just never happens.

erry red flag (f. hazel), Sunday, 5 March 2017 23:23 (one year ago) Permalink

WANT THIS

need a job tho

PressAnarchyToContinue (Ste), Sunday, 5 March 2017 23:44 (one year ago) Permalink

I mean you can be a virtual opal miner

rb (soda), Monday, 6 March 2017 16:48 (one year ago) Permalink

:)

Fujibayashi and his team built a prototype of Breath of the Wild. They put together a starting area with a small field and a handful of trees, then stuck rupees all across the world, hiding them in places that the development team thought Miyamoto and Aonuma might explore. Then Fujibayashi presented their demo to the two Nintendo elder statesmen.

“We put rupees at the top of the tree to let them know that this is something we’re taking into account, but I didn’t tell them,” Fujibayashi said. “All I did was say, ‘Here, play the game.’ So the first thing [Miyamoto] did was start climbing, and he climbed the tree, and once he was able to do that and see that he can go anywhere within this small field, he got how this game will play out and that’s how I presented it to him.”

Then they watched and waited. And watched. And waited.

“When we first presented this to Mr. Miyamoto, he spent about an hour just climbing trees,” Fujibayashi said. “We left little treats like rupees on the trees, but we also left other things in other places we thought he might go. But he just kept climbing trees. Up and down. And so we got to the point where we go, ‘Do you want to look at other stuff?’ But he just kept on going. Once [he] got out of the Shrine of Resurrection, he spent an hour just within a 25-50 meter radius outside of that cave just climbing trees.”

http://kotaku.com/when-miyamoto-first-played-zelda-breath-of-the-wild-h-1793017234

Karl Malone, Tuesday, 7 March 2017 16:41 (one year ago) Permalink

THIS GAME IS SO GOOD. SO GOOD. SO SO SO GOOD.

jamiesummerz, Wednesday, 8 March 2017 11:15 (one year ago) Permalink

It really, really is. Just completed my first 'Divine Beast' dungeon, and really loving it. It's hard, but doesn't feel unfair. I planned on going to bed right after the divine beast bit last night, then ended up doing another shrine, then activating a tower, wandering a bit, another shrine... etc.

CraigG, Wednesday, 8 March 2017 11:49 (one year ago) Permalink

where are yall buying the switch from like did you preorder it or what

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 21:09 (one year ago) Permalink

you pretty much had to preorder it or show up at the store early on release day. i havent been able to find one myself yet, most places dont seem to think they'll have many more until april.

ciderpress, Wednesday, 8 March 2017 21:12 (one year ago) Permalink

the Wii release was like this too iirc, you couldn't reliably walk into a store and buy one until long after release

ciderpress, Wednesday, 8 March 2017 21:17 (one year ago) Permalink

its not uncommon for popular electronic products ramping up the production of new stuff is difficult

lag∞n, Wednesday, 8 March 2017 21:24 (one year ago) Permalink

oh yeah I remember the Wii for sure. was pretty into the whole deal back then, iirc mrs. aero was trying to order it from her workplace while I was doing the same thing at home, doing a bunch of "it looks like it's going through! fuck...no, price went up!" shit. now I'm old though one huge advantage of being old is like oh there's a new deal? cool I'll get one maybe. oh I can't get it for six months? cool who gives a fuck maybe I'll buy it in six months or maybe I won't care then, all the same really *takes nap*

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 22:22 (one year ago) Permalink

i stumbled in my way into the zora domain. lizards keep zapping me with wands. i feel like i'm massively underleveled/underprepared for its challenges. hell, i feel massively underleveled/underprepared at all times. i am distracted by taking photos of mushrooms, exploding every rock i see, collecting monster parts to no particular purpose, and my progress in the main quest occurs in fits and starts. there are all these little hints of bigger sidequests (reuniting lovers? finding special bugs?) that i am missing because i am careening through hyrule like a damn loon. i am constantly busting into areas filled with super-strong bad guys that can one-hit kill me, or falling off slippery mountain peaks, or getting chopped up in shrines. and the blood moon mechanic is legit frightening. the whole experience is weird and excellent –– like, i am delighted to run around but i am in constant-fear of insta-death. also, i misunderstood the function of the amiibo, and i gave myself a horse while i was on top of a tower. poor epona, all alone and nothing to do but jump to deah. :(

kellyanne amway (remy bean), Thursday, 9 March 2017 02:22 (one year ago) Permalink

if I had to sum up the game mega quickly in the most reductive way possible and that doesn't actually sum up how fantastic it is, i'd say this is basically Ni No Kuni goes Soulsbourne.
which is probably everything i've ever wanted from a game?

jamiesummerz, Thursday, 9 March 2017 12:02 (one year ago) Permalink

hahahaha, i'm so old, i've never heard of either of those games

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48 (one year ago) Permalink

the last zelda game i played was "adventure of link". so far i think "breath of the wild" is better, but if soda popinski starts laughing at me the next time i die i might reconsider.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:59 (one year ago) Permalink

hahahaha, i'm so old, i've never heard of either of those games

― increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48

The second one just meant Demon Souls/Dark Souls/Bloodborne

Robert Adam Gilmour, Thursday, 9 March 2017 14:02 (one year ago) Permalink

jamiesummerz may have just sold me a switch (once i get my financial/time life rebalanced)

removed from the rain drops and drop tops of experience (ulysses), Thursday, 9 March 2017 15:04 (one year ago) Permalink

i guess the souls comparison mainly comes from the fact that:

1. there's very little handholding, you're rewarded for curiosity, exploration and experimentation. i'm 15 hours in and only just worked out that sometimes money is hidden under rocks, that I can make a horse more friendly by patting its head, that i can parry projectiles. etc.
2. just like the second enemy i met in yarnham, i got wrecked to death by the second trash mob enemy i met in zelda
3. that GAME OVER red on black screen is very YOU DIED. and i've seen it a bunch.

fun article on Breath Of The Wild deaths at http://kotaku.com/legend-of-zelda-breath-of-the-wild-players-share-their-1793006745

jamiesummerz, Thursday, 9 March 2017 16:23 (one year ago) Permalink

also love the fact that after an hour or so, i could very quickly switch to play this with zero hud (other than seeing hearts on top left)... only time i need to know more than what the gameplay itself shows me (how much noise i'm making, how visible i am, link shivering shows me it's cold, etc) is when I need to check my map every now and then.

also, climbing a tower to reveal more of the map reveals noting other than topography. if you find somrthing and want to remember it, you tag that map yourself with an icon. no assassins creed jumble of side quest icons - you find that shit yourself through exploring.

aaaanyway, great game.

jamiesummerz, Thursday, 9 March 2017 16:28 (one year ago) Permalink

i kind of stayed away from dark souls because i heard it was "hard". maybe that's my fault, because when i think "hard" i think like battletoads or some shit. this game, i could get myself killed really easy but the game autosaves every two minutes and i can just spend all day cutting down grass and hunting for bugs if i want. and then i got the camera so i'm basically playing pokemon snap here.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 17:27 (one year ago) Permalink

dunkey vid makes it look like this owns. hard

||||||||, Thursday, 9 March 2017 21:51 (one year ago) Permalink

It does. One of the monsters just picked up a smaller monster and threw it at me lol.

( X '____' )/ (zappi), Friday, 10 March 2017 00:48 (one year ago) Permalink

i ran into a couple archers on horses the other day and it was pretty tight

art, Friday, 10 March 2017 01:35 (one year ago) Permalink

i mean, right now i’m stuck in a tiny gatehouse with a lynel, and not only are its attacks fucking ridiculous, some goopy eyeball on the ceiling is sending down rhino heads at me just to be annoying. and i can’t even see any of this because the camera is a complete disaster. older 3d zeldas were never bad at any of this.

Everything to do with chocolate (Autumn Almanac), Sunday, 19 August 2018 07:16 (one month ago) Permalink

I cant say Ive ever had camera issues like I always did with Occarina. Maybe its what a person gets used to?

Stoop Crone (Trayce), Sunday, 19 August 2018 07:20 (one month ago) Permalink

No, the cameras were much, much worse during the N64 era, it's true

Nhex, Sunday, 19 August 2018 07:49 (one month ago) Permalink

ocarina’s lock would keep the enemy in view completely reliably. botw is a mess in this regard.

Everything to do with chocolate (Autumn Almanac), Sunday, 19 August 2018 07:55 (one month ago) Permalink

btw even with full hearts and maxed out armour the guardians never stop being annoying

have you considered the possibility you are .. bad at video games

the ghost of tom, choad (thomp), Sunday, 19 August 2018 08:48 (one month ago) Permalink

also the clip above is a demonstration of the physics being broken, not of it being robust

the ghost of tom, choad (thomp), Sunday, 19 August 2018 08:49 (one month ago) Permalink

have you considered the possibility you are .. bad at video games

i can kill the guardians, it’s just annoying rather than challenging after the 200th guardian

Everything to do with chocolate (Autumn Almanac), Sunday, 19 August 2018 09:15 (one month ago) Permalink

also the clip above is a demonstration of the physics being broken, not of it being robust

all the bits seem to be doing their job tbh, maybe apart from the slab not flipping as it flies

Everything to do with chocolate (Autumn Almanac), Sunday, 19 August 2018 09:21 (one month ago) Permalink

also the clip above is a demonstration of the physics being broken, not of it being robust

― the ghost of tom, choad (thomp)

it's a physics engine abuse to be sure, but it's an entertaining one, like rocket jumping in those old fps games

Arch Bacon (rushomancy), Sunday, 19 August 2018 11:17 (one month ago) Permalink

U kno the guardians are easily slayed in one of 2 ways:
- savage lynel bow and ancient arrows. They will go down in one hit.
- ancient sheild. This'll bounce the guardian laser without having to parry, and it is quite durable. Takes 2-3 hits but works well.

Stoop Crone (Trayce), Sunday, 19 August 2018 23:13 (one month ago) Permalink

yeah but when you kill something with an ancient arrow, it doesn't drop anything does it? just vaporizes

com rad erry red flag (f. hazel), Monday, 20 August 2018 04:37 (one month ago) Permalink

Anything that isn’t a guardian, ancient arrows just do regular damage to them.

faculty w1fe (silby), Monday, 20 August 2018 04:45 (one month ago) Permalink

xps thanks trayce, i do the shield thing but if the timing isn’t exact your shield breaks, and reloading the game until you get it right feels like a cop out but that’s how you have to do it. ancient arrows are rare enough that i don’t want to burn them off on every guardian.

Everything to do with chocolate (Autumn Almanac), Monday, 20 August 2018 08:35 (one month ago) Permalink

Anything else you kill with ancient arrows, yep it just vaporises, but not guardians! They still drop stuff. Its how I farmed for giant ancient cores.

Stoop Crone (Trayce), Tuesday, 21 August 2018 01:50 (one month ago) Permalink

Adam: what I mean is with an ancient shield you dont have to do the parry timing trick. It auto-parries.

The catch is, ancient shields require a giant ancient core to buy.

Stoop Crone (Trayce), Tuesday, 21 August 2018 01:50 (one month ago) Permalink

And ancient arrows you can buy too. Well I found em easy enough to buy later in the game as by then I seemed to have a jillion sprogs and screws and whatnot.

Stoop Crone (Trayce), Tuesday, 21 August 2018 01:51 (one month ago) Permalink

This game is pretty wonderful with allowing you to find "other" ways to do things

Nhex, Tuesday, 21 August 2018 04:39 (one month ago) Permalink

otm. I don’t think there’s a single thing in the game where Octorok balloons are the “intended” solution but they’re there for if you wanna try

faculty w1fe (silby), Tuesday, 21 August 2018 04:42 (one month ago) Permalink

put on the radiant armor, do some octorok whipits, and go to gerudo rave imo

for i, sock in enumerate (Sufjan Grafton), Tuesday, 21 August 2018 05:39 (one month ago) Permalink

omg I have tried so hard to use the octo balloons on rafts but they just tip everywhere and I fall off!

Stoop Crone (Trayce), Tuesday, 21 August 2018 05:57 (one month ago) Permalink

Adam: what I mean is with an ancient shield you dont have to do the parry timing trick. It auto-parries.

hey that's pretty cool

Everything to do with chocolate (Autumn Almanac), Tuesday, 21 August 2018 08:48 (one month ago) Permalink

wait what. i didn't realize that!

Nhex, Tuesday, 21 August 2018 16:35 (one month ago) Permalink

It was a lifesaver for me!

Stoop Crone (Trayce), Tuesday, 21 August 2018 22:55 (one month ago) Permalink

So: (please bear with me) - a few years ago I came back to a semi-completed game of Wind Waker, and was able to finish it all (as in clear every island get every heart) by following the on-screen hints about what had been completed and what hadn't, which maps I'd completed etc etc.

I'll be getting a Switch, and Breath of the Wild, probably within the next year or so, so I was wondering - is it similar in that I'd be able to take a break and come back, or is it "if you want to complete it, you have to remember which parts you've done and where, you might as well just stick with it"?

Andrew Farrell, Wednesday, 22 August 2018 13:10 (one month ago) Permalink

the narrative of the game is (after the first few hours) mostly incidental. basically, you're just provided with an intricate zelda-sandbox featuring lots of bite-sized waypoints, upgrades, sub-quests, and 120 shrines (mini-dungeons). theoretically, you might finish the main quest in fifteen hours, or take upwards of 150 to explore. components of the main quest, such as they are, have a separate menu-screen w/ map-points that are useful at any point.

remy bean, Wednesday, 22 August 2018 13:18 (one month ago) Permalink

Yeah no, I should've been clearer that I don't mean complete as in 'beat Ganon' - the 150 hour is more what I was wondering about.

Andrew Farrell, Wednesday, 22 August 2018 13:40 (one month ago) Permalink

If you're looking to 100% it, every shrine you visit is marked on your map and color-coded as to whether you've completed it, and you obtain a device that helps you find undiscovered shrines. I have a 200+ hour save where I've found 112 of the 120. There are only four divine beasts (the main dungeons), which are waypointed, so those are easy to keep track of. There's also a somewhat opaque meter on the map that tells you what percent of the game you've "completed." Don't bother trying to find all the Korok Seeds; there's like 900 of them. I've only gotten about a third of them.

a film with a little more emotional balls (zchyrs), Wednesday, 22 August 2018 14:37 (one month ago) Permalink

Tempted to use a guide to track down those last 8 shrines, but idk, I kind of want to be surprised when I find them.

a film with a little more emotional balls (zchyrs), Wednesday, 22 August 2018 14:38 (one month ago) Permalink

heh. i eventually gave in to a guide to find those final missing ones, it was also around 8 iirc

Nhex, Wednesday, 22 August 2018 15:44 (one month ago) Permalink

Don't bother trying to find all the Korok Seeds; there's like 900 of them

...and the reward for it is... erm...

Stoop Crone (Trayce), Thursday, 23 August 2018 01:24 (one month ago) Permalink

they should send you a fucking korok-themed legend of zelda backpack that only korok masters can wear

Karl Malone, Thursday, 23 August 2018 02:07 (one month ago) Permalink

seriously, how much would that cost them, worst case scenario a million people do it and they have to spend ten million or so?

come on nintendo! show some passion!

Karl Malone, Thursday, 23 August 2018 02:08 (one month ago) Permalink

just a guy in your office lobby with a dream and a two cell spreadsheet: 1 million backpacks in A1 and $10,000,000 in B1

for i, sock in enumerate (Sufjan Grafton), Thursday, 23 August 2018 02:21 (one month ago) Permalink

the numbers don't lie

Karl Malone, Thursday, 23 August 2018 02:32 (one month ago) Permalink

seriously though, 900 koroks is just bonkers. i feel like i kept an eye out for them constantly and only ended up with 200 or so

Karl Malone, Thursday, 23 August 2018 02:33 (one month ago) Permalink

They don’t really expect you to collect all of them. There’s so many so you can be always bumping into them!

faculty w1fe (silby), Thursday, 23 August 2018 02:35 (one month ago) Permalink

I dont think Ive ever really actively looked for them, at least not once I'd expanded all my weapon slots. But I keep happening on clues all over the place! Rock circles in water, acorns in tree hollows, flying sky targets, those popup flowers you chase from one to the other to the other...

Stoop Crone (Trayce), Thursday, 23 August 2018 02:57 (one month ago) Permalink

acorns in tree hollows,

took me weeks to work out what those were

Everything to do with chocolate (Autumn Almanac), Thursday, 23 August 2018 12:05 (one month ago) Permalink

Okay, thanking you all for the info, it's starting to feel rude for me not to buy this :)

Andrew Farrell, Thursday, 23 August 2018 18:24 (one month ago) Permalink

it’s definitely worth the money, and that’s coming from someone who’s probably enjoyed it less than everyone else here. you can’t go wrong.

Everything to do with chocolate (Autumn Almanac), Thursday, 23 August 2018 19:24 (one month ago) Permalink

I mostly love how escapist it can feel, too. Heck Ive had a few dreams where I'm paragliding about the place haha.

Oh btw I finally finished that one tough shrine I'd been ragequitting over a few weeks back! Persistence paid off I guess. Now I find that the 4 champions have a set of 3 challenges each, meaning I have another 12 shrines to bloody get through. I swear I have put about 400 hours into this darn game.

Stoop Crone (Trayce), Friday, 24 August 2018 00:52 (one month ago) Permalink

two weeks pass...

This game has taken over my life :/

Post Alone (latebloomer), Friday, 7 September 2018 08:40 (two weeks ago) Permalink

Welcome to the club! =)

I've got one down of the DLC Champions Ballad Big Boss fights, 3 to go. Theyre harder than the initial big bosses (the various ganons), because this time round yr stripped to a bare few relevant weapons and tools, and revival foods. I still did ok though!

Stoop Crone (Trayce), Sunday, 9 September 2018 23:32 (two weeks ago) Permalink

I finished this today! I'm sad but it was about time. Got 97 shrines, the four beasts, the master sword, and all the memories. To be honest, I could've finished it pretty quickly after the last divine beast - I've been ridiculously overpowered for the last few months - but I loved ambling about in the world too much, building my house, building the village, finding the sand shoes...

I got the special extended ending - it's still pretty weird and abrupt, but there's power in that!

Josh, have you even started this yet??

Onto the DLC.

Chuck_Tatum, Saturday, 15 September 2018 20:10 (one week ago) Permalink

I'm tempted to buy a Wii U so I can play the full, post-Ocarina back catalog.

Chuck_Tatum, Saturday, 15 September 2018 20:11 (one week ago) Permalink

hoping Twilight Princess / Skyward Sword get ported so I don't have to do that

Nhex, Saturday, 15 September 2018 20:13 (one week ago) Permalink


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