The Legend of Zelda: Breath of the Wild

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imo, this game is good

art, Saturday, 4 March 2017 02:47 (two years ago) Permalink

not playing on the switch, the wiiu version is still pretty and i am really into the vibe of this. i am interested to see if new mechanics/interaction with the environment exist once you sail off the plateau. i still don't know why i keep picking up springs and screws. it took 3 hours before i got my first rupees and as of yet i haven't had the chance to use them. this is a very different zelda game but i think, at least just through the first hours, it is a good one.

art, Saturday, 4 March 2017 02:52 (two years ago) Permalink

It's still unavailable on Amazon (uk), which is probably just as well for me as I'm broke

Noticed this in a review over there, although I can't verify how accurate it is:

Differences Wii U version compared to Switch:

The core experience is the same just some technical issues that doesn't make it the definitive version of the game like:
-Slightly lower resolution
-Slower loading. Dying can result in 5-10second loading screen which is maybe half of that or less on the Switch version
-Lower Audio Quality
-Requires a mandatory 3gb install

Overall if you can deal with the loading times for the most part, you are essentially getting the same experience.

PressAnarchyToContinue (Ste), Saturday, 4 March 2017 09:49 (two years ago) Permalink

once you get the hang of the controls, which are unwieldy because your main weapon is actually a cell phone that you need to figure out how to use, it's really fun. be ready to die like 5,000 times.

erry red flag (f. hazel), Sunday, 5 March 2017 08:35 (two years ago) Permalink

i keep outlining big posts about this game that i end up retracting because i don't want to spoil things. i can't shut up about this. the mechanics in this game are some of the most interesting and well executed of anything i have played. interacting with the environment in combat, travel, or regular survival is deeply satisfying. the story is compelling and still pretty mysterious even 5-10 hours in. if you have a wiiu i think this game is worth every penny. it might actually end up being the best game on the platform, but for now i won't make that claim, though i kind of really want to.

art, Sunday, 5 March 2017 13:32 (two years ago) Permalink

im watching someone play this on youtube NO COMMENTARY (key search term) and it seems insanely good very soothing vibes and all the game play looks very intricate and thought out and makes sense, only kinda lol game standard off note is the guy chugging apples in the middle of a battle to regain heath, maybe a lil too much wandering around the woods then just fighting three pig monsters, also a lot of talking to villagers, but maybe that all works within the spacious flow of the game

lag∞n, Sunday, 5 March 2017 18:08 (two years ago) Permalink

here it is if u wld like a twitch free experience

lag∞n, Sunday, 5 March 2017 18:10 (two years ago) Permalink

i was just about to bump this thread to post something similar: this guy does talk a little bit, but not much, and in korean so it doesn't distract much.

i like his style, too. he takes his sweet ass time wandering around, taking pictures of things, charging straight into battles, spending 3 minutes trying to climb a mountain for no reason.

Karl Malone, Sunday, 5 March 2017 18:12 (two years ago) Permalink

maybe eventually twitch people talking constantly and giving shoutouts to new subscribers will become faux pas like instagram filters

Karl Malone, Sunday, 5 March 2017 18:15 (two years ago) Permalink

the trick is to find ppl with smaller viewerbases who either dont have subscribers yet or just dont do the whole twitch memeing thing

ciderpress, Sunday, 5 March 2017 18:18 (two years ago) Permalink

the constant shoutouts are obvs intolerable, the narration + pip generally i can understand in context but it obvs it kills any sort of aesthetic or engrossing experience, like if u want a sitting around playing games w pals type session then fine but if youre looking to lose yrself in the beauty of hyrule or maybe take a nap while doing so its a non starter

lag∞n, Sunday, 5 March 2017 18:24 (two years ago) Permalink

like if u want a sitting around playing games w pals type session then fine

i want the sitting around with a very relaxed pal session. like maybe 20 minutes go by without a word, then they pick up a rock and underneath it is an item, and they say "...sapphire!" and then nothing again for the following 20 minutes

Karl Malone, Sunday, 5 March 2017 18:27 (two years ago) Permalink

10 more mins pass "maybe try throwing an apple at it?"

lag∞n, Sunday, 5 March 2017 18:28 (two years ago) Permalink

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

kellyanne amway (remy bean), Sunday, 5 March 2017 21:46 (two years ago) Permalink

Will be playing dis asap

calstars, Sunday, 5 March 2017 22:05 (two years ago) Permalink

I am feeling old because the idea of watching someone play a game you're going to play yourself is just so fucked up to me.

Andrew Farrell, Sunday, 5 March 2017 22:43 (two years ago) Permalink

i just got to hateno village. i've procured two horses, visited 14 shrines so far, and i've gotten fairly good at bow/arrow. i am enjoying this game immensely, but eight hours in it feel like i'm just bumbling the heck around. the game insists that i shouldn't be worried about melee weapons, but i break all of the good ones and i'm currently stuck with a rusty axe and whatever clubs fall from the moblins i occasionally explode.

― kellyanne amway (remy bean), Sunday, March 5, 2017 3:46 PM (one hour ago) Bookmark Flag Post Permalink

gear impermanence is something that is hard to get used to, but eventually you embrace. wearing through a weapon is a great opportunity for a free critical hit when you throw it right in a monster's face because it's about to break.

i'm also speculating that unbreakable weapons will be attainable at some point, though i'm assuming only at a pretty advanced point in the game. i just got access to a weapon that i can have repaired after it breaks, though it requires a trip to a specific NPC, so some permanence does come along eventually.

art, Sunday, 5 March 2017 23:01 (two years ago) Permalink

I think the gear impermanence is bad design. I run away from fights because weapon rationing is so tedious, thus the entire game mechanic of fancy swordplay, which they spend a lot of time in-game training you on and encouraging... just never happens.

erry red flag (f. hazel), Sunday, 5 March 2017 23:23 (two years ago) Permalink


need a job tho

PressAnarchyToContinue (Ste), Sunday, 5 March 2017 23:44 (two years ago) Permalink

I mean you can be a virtual opal miner

rb (soda), Monday, 6 March 2017 16:48 (two years ago) Permalink


Fujibayashi and his team built a prototype of Breath of the Wild. They put together a starting area with a small field and a handful of trees, then stuck rupees all across the world, hiding them in places that the development team thought Miyamoto and Aonuma might explore. Then Fujibayashi presented their demo to the two Nintendo elder statesmen.

“We put rupees at the top of the tree to let them know that this is something we’re taking into account, but I didn’t tell them,” Fujibayashi said. “All I did was say, ‘Here, play the game.’ So the first thing [Miyamoto] did was start climbing, and he climbed the tree, and once he was able to do that and see that he can go anywhere within this small field, he got how this game will play out and that’s how I presented it to him.”

Then they watched and waited. And watched. And waited.

“When we first presented this to Mr. Miyamoto, he spent about an hour just climbing trees,” Fujibayashi said. “We left little treats like rupees on the trees, but we also left other things in other places we thought he might go. But he just kept climbing trees. Up and down. And so we got to the point where we go, ‘Do you want to look at other stuff?’ But he just kept on going. Once [he] got out of the Shrine of Resurrection, he spent an hour just within a 25-50 meter radius outside of that cave just climbing trees.”

Karl Malone, Tuesday, 7 March 2017 16:41 (two years ago) Permalink


jamiesummerz, Wednesday, 8 March 2017 11:15 (two years ago) Permalink

It really, really is. Just completed my first 'Divine Beast' dungeon, and really loving it. It's hard, but doesn't feel unfair. I planned on going to bed right after the divine beast bit last night, then ended up doing another shrine, then activating a tower, wandering a bit, another shrine... etc.

CraigG, Wednesday, 8 March 2017 11:49 (two years ago) Permalink

where are yall buying the switch from like did you preorder it or what

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 21:09 (two years ago) Permalink

you pretty much had to preorder it or show up at the store early on release day. i havent been able to find one myself yet, most places dont seem to think they'll have many more until april.

ciderpress, Wednesday, 8 March 2017 21:12 (two years ago) Permalink

the Wii release was like this too iirc, you couldn't reliably walk into a store and buy one until long after release

ciderpress, Wednesday, 8 March 2017 21:17 (two years ago) Permalink

its not uncommon for popular electronic products ramping up the production of new stuff is difficult

lag∞n, Wednesday, 8 March 2017 21:24 (two years ago) Permalink

oh yeah I remember the Wii for sure. was pretty into the whole deal back then, iirc mrs. aero was trying to order it from her workplace while I was doing the same thing at home, doing a bunch of "it looks like it's going through!, price went up!" shit. now I'm old though one huge advantage of being old is like oh there's a new deal? cool I'll get one maybe. oh I can't get it for six months? cool who gives a fuck maybe I'll buy it in six months or maybe I won't care then, all the same really *takes nap*

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 22:22 (two years ago) Permalink

i stumbled in my way into the zora domain. lizards keep zapping me with wands. i feel like i'm massively underleveled/underprepared for its challenges. hell, i feel massively underleveled/underprepared at all times. i am distracted by taking photos of mushrooms, exploding every rock i see, collecting monster parts to no particular purpose, and my progress in the main quest occurs in fits and starts. there are all these little hints of bigger sidequests (reuniting lovers? finding special bugs?) that i am missing because i am careening through hyrule like a damn loon. i am constantly busting into areas filled with super-strong bad guys that can one-hit kill me, or falling off slippery mountain peaks, or getting chopped up in shrines. and the blood moon mechanic is legit frightening. the whole experience is weird and excellent –– like, i am delighted to run around but i am in constant-fear of insta-death. also, i misunderstood the function of the amiibo, and i gave myself a horse while i was on top of a tower. poor epona, all alone and nothing to do but jump to deah. :(

kellyanne amway (remy bean), Thursday, 9 March 2017 02:22 (two years ago) Permalink

if I had to sum up the game mega quickly in the most reductive way possible and that doesn't actually sum up how fantastic it is, i'd say this is basically Ni No Kuni goes Soulsbourne.
which is probably everything i've ever wanted from a game?

jamiesummerz, Thursday, 9 March 2017 12:02 (two years ago) Permalink

hahahaha, i'm so old, i've never heard of either of those games

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48 (two years ago) Permalink

the last zelda game i played was "adventure of link". so far i think "breath of the wild" is better, but if soda popinski starts laughing at me the next time i die i might reconsider.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:59 (two years ago) Permalink

hahahaha, i'm so old, i've never heard of either of those games

― increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48

The second one just meant Demon Souls/Dark Souls/Bloodborne

Robert Adam Gilmour, Thursday, 9 March 2017 14:02 (two years ago) Permalink

jamiesummerz may have just sold me a switch (once i get my financial/time life rebalanced)

removed from the rain drops and drop tops of experience (ulysses), Thursday, 9 March 2017 15:04 (two years ago) Permalink

i guess the souls comparison mainly comes from the fact that:

1. there's very little handholding, you're rewarded for curiosity, exploration and experimentation. i'm 15 hours in and only just worked out that sometimes money is hidden under rocks, that I can make a horse more friendly by patting its head, that i can parry projectiles. etc.
2. just like the second enemy i met in yarnham, i got wrecked to death by the second trash mob enemy i met in zelda
3. that GAME OVER red on black screen is very YOU DIED. and i've seen it a bunch.

fun article on Breath Of The Wild deaths at

jamiesummerz, Thursday, 9 March 2017 16:23 (two years ago) Permalink

also love the fact that after an hour or so, i could very quickly switch to play this with zero hud (other than seeing hearts on top left)... only time i need to know more than what the gameplay itself shows me (how much noise i'm making, how visible i am, link shivering shows me it's cold, etc) is when I need to check my map every now and then.

also, climbing a tower to reveal more of the map reveals noting other than topography. if you find somrthing and want to remember it, you tag that map yourself with an icon. no assassins creed jumble of side quest icons - you find that shit yourself through exploring.

aaaanyway, great game.

jamiesummerz, Thursday, 9 March 2017 16:28 (two years ago) Permalink

i kind of stayed away from dark souls because i heard it was "hard". maybe that's my fault, because when i think "hard" i think like battletoads or some shit. this game, i could get myself killed really easy but the game autosaves every two minutes and i can just spend all day cutting down grass and hunting for bugs if i want. and then i got the camera so i'm basically playing pokemon snap here.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 17:27 (two years ago) Permalink

dunkey vid makes it look like this owns. hard

||||||||, Thursday, 9 March 2017 21:51 (two years ago) Permalink

It does. One of the monsters just picked up a smaller monster and threw it at me lol.

( X '____' )/ (zappi), Friday, 10 March 2017 00:48 (two years ago) Permalink

i ran into a couple archers on horses the other day and it was pretty tight

art, Friday, 10 March 2017 01:35 (two years ago) Permalink

i've been dating a gamer for a few months and this is by far the best thing i've seen him play. it's really magical.

The times they are a changing, perhaps (map), Friday, 10 March 2017 01:52 (two years ago) Permalink

I fucked up the use of an amiibo today though.

There's a one time only bonus of a horse awarded for syncing an OG Link figure in game. Not knowing this, I used my amiibo in a dumb location. And my one-time-kickass-bonus horse spawned on top of a tower.

I gave it a Viking funeral because why the shit not.

rb (soda), Friday, 10 March 2017 01:56 (two years ago) Permalink

so the real real question i have is if this game is worth the roughly $450 it would cost for me to buy the system, the spare joystick and zelda (when it's eventually available in wide release this summer) because i'm guessing there might be five or six more games I'll buy for this thing over the life of the system? so i kinda want to know that one of them will be among the very best games I've ever played.

removed from the rain drops and drop tops of experience (ulysses), Friday, 10 March 2017 08:04 (two years ago) Permalink

This game looks great. I'll buy it on the WiiU when the price drops, and I might get a Switch when they bring out a Mario Kart that isn't just MK8 with 4 new coloured shyguys or whatever.

barbarian radge (NotEnough), Friday, 10 March 2017 09:33 (two years ago) Permalink

This game looks great. I'll buy it on the WiiU when the price drops, and I might get a Switch when they bring out a Mario Kart that isn't just MK8 with 4 new coloured shyguys or whatever.

― barbarian radge (NotEnough)

nintendo games are about the only games where i don't wait for the price drop. first because it doesn't come - if you're waiting for the price to drop you will be waiting a very long time - and second because unlike other companies' AAA games, nintendo games aren't completely buggy and broken on launch.

"so i kinda want to know that one of them will be among the very best games I've ever played.

― removed from the rain drops and drop tops of experience (ulysses)"

i haven't played the same games you have so i have no basis for making that claim. all i can say is that i play games very, very rarely. the last game i played regularly was civilization v. before that it was rock band. i'm playing the shit out of this game, which is kind of a problem because i really should be packing. (if you don't already have a wiiu they seem like they're going to just rerelease all the best wiiu games for the switch, so you should probably get some of those too.)

increasingly bonkers (rushomancy), Friday, 10 March 2017 12:19 (two years ago) Permalink

I suspect that the WiiU version is going to have a limited print run and prices are liable to stay the same or go up as they did for Twilight Princess on Gamecube.
Was playing this last night and marvelling how seamless everything is, then thinking about how buggy Bethesda etc games are. The verticality in the world is also really good, feels similar to XCX in that respect and I believe some of the staff on that game also worked on this.

( X '____' )/ (zappi), Friday, 10 March 2017 12:41 (two years ago) Permalink

played this on Switch yesterday for the first time. very impressive! the graphics are really nice, like really really really nice! best-looking grass in a videogame yet. really goes a long way to capturing the feel of running over a sunny hillside. the wind blows and the grass moves like it would in real life. someone was playing Horizon next to it and while that game is a graphical powerhouse, it was still a little obvious that the plants and stuff were just assets stuck to the world mesh. the Breath in the title of this game is v significant: this may be the first open world game where it felt like there was actually wind in the air.

AdamVania (Adam Bruneau), Sunday, 12 March 2017 16:21 (two years ago) Permalink

To hell with you, Ziga clan. Eighty bajillion deaths at your katana-wielding paws.

rb (soda), Tuesday, 14 March 2017 21:38 (two years ago) Permalink

Just got this for my birthday. Now to kick the bf off the TV so I can play it.

Stoop Crone (Trayce), Wednesday, 15 March 2017 02:55 (two years ago) Permalink

Yiga Clan ain't nuthing ta fuck wit

( X '____' )/ (zappi), Wednesday, 15 March 2017 03:48 (two years ago) Permalink

DJI, Thursday, 7 March 2019 04:47 (two weeks ago) Permalink

One of the reasons I kept postponing the Divine Bird is that I would get distracted en route and use up all my bomb arrows (which I knew I needed), then need to save up for more, then end up using those bomb arrows, too, and so on. So it was a nice surprise to finally tackle the Bird and find at the start the Bird Bro gifts you with 20 bomb arrows. Thanks, Bird Bro. I was able to take down the Divine Bird without looking up help until the last of the engines, because I missed the part about tilting the map. Once I learned how to do that it was pretty OK, and the baddie on the roof I got in maybe two tries, once I figured out what it did. Hilariously I didn't realize I still had to turn of the widget in the middle at the end and kept trying to fly back to Rito Village, to no avail. But yeah, Divine Bird is done, got my flying shoes. Oh, and I've unlocked all my magic+ powers, so there's that, too.

Next stop: Divine Waterworld beast? I should get more Ancient Arrows, too.

Josh in Chicago, Friday, 8 March 2019 12:50 (two weeks ago) Permalink

Oh, and I came this close the killing a skeleton hilox or whatever, but then at the last minute it hit 5am or whatever the witching hour end time is and it dug itself back underground. Oh well.

Josh in Chicago, Friday, 8 March 2019 12:51 (two weeks ago) Permalink

I never used any ancient arrows but maybe I should have?

All of the Divine Beasts give useful abilities. The bird & waters ones are particularly good for exploring.

L'assie (Euler), Friday, 8 March 2019 13:23 (two weeks ago) Permalink

I used my first batch of Ancient Arrows and yeah, they blow up guardians good.

Josh in Chicago, Friday, 8 March 2019 14:07 (two weeks ago) Permalink

I don't think a day has gone by yet where something in this game did not surprise me, which is awesome. There is just so much there to be discovered, so that it feels kind of special when you come across it, even if, obv., it has been programmed and is designed to be discovered. Like, I looked at the map and thought, huh, I've never been to that area, so climbed a mountain and found a spring and dragon to free. It was cool. Another time I went back to the Forgotten Ruins, which I had passed through but not explored, and found my way into a room filled with a bunch of stationary guardians, which I successfully destroyed for lots of parts, losing almost all my weapons in the process but justifying going on a kill spree in the countryside to find more weapons. Then today I spent too much time trying to ride a buck to fulfill a quest before realizing, well, it's optional and kind of dumb, so I'll just go off and do something else then come back some other time if I even remember to do so. Later I found a big waterfall and suspected there was something behind it, so jumped in and swam up and ... drowned. And then came back and realized there was another way into a shrine, one which did not kill me. Just lots of fun.

Josh in Chicago, Sunday, 10 March 2019 03:08 (one week ago) Permalink

Ok now you’re getting it, I was worried you had some kinda problem

moose; squirrel (silby), Sunday, 10 March 2019 03:33 (one week ago) Permalink

Its funny I'd forgot how terrifying trying to get to Goron city was pre-heat gear. Lava and beasties everywhere argh! Now its all "eh, strollin along a volcano no fux given". I love the little hot springs you can sit in.

― Stoop Crone (Trayce)

my spouse has been playing botw again lately and was just hanging out on death mountain chilling and a bird literally caught on fire, it was weird

they also figured out why some weapons sparkle, which was a new realization to me too - it's to show that you haven't used them yet. (this is different from the metal weapon indicator when there's lightning around)

flying shoes are the best. also not really much of a spoiler but all the divine beast puzzles are based around moving them using the map so get used to it :)

have you got the stealth armor yet? i love the stealth armor.

the scientology of mountains (rushomancy), Sunday, 10 March 2019 12:02 (one week ago) Permalink

I guess you don't max out clothing inventory, right? I should go shopping!

Josh in Chicago, Sunday, 10 March 2019 14:41 (one week ago) Permalink

yeah you can carry all your clothes with you whenever, and even though you can't change your weapon while you're falling off a cliff you totally _can_ change your clothes. stealth gear definitely worth it!

the scientology of mountains (rushomancy), Sunday, 10 March 2019 19:45 (one week ago) Permalink

played while in my stealth gear but don't know how stealthy it made me. Because I'm also getting better at defending myself. how sneaky is sneaky? anyway, eventually made my way to waterworld, which was kind of a long trek and preamble for the payoff, but I suppose I'm about to do another Divine beast.

Josh in Chicago, Sunday, 10 March 2019 20:40 (one week ago) Permalink

Heh, my first attempt at the water elephant beast was a disaster, since I misheard/misunderstood the instructions and thought I had to take out all the glowing circles in the water wheel, but of course my shock arrows did nothing. Then I realized I had to use my magic to break the ice, and even if I just let them hit me the fish man wouldn't bring me to the waterfalls. I kept trying to steer him, too, or use my gale force glider power to fly up, but, nope, need to break the ice first. Hopefully the inside of the elephant will be more obvious (to me).

On the plus side, I already had a bunch of shock arrows, so I didn't need to mess with the lynel. But maybe I'll do that anyway.

Josh in Chicago, Monday, 11 March 2019 16:19 (one week ago) Permalink

Water elephant down! So far the Divine Beast bosses have been easier than some of the more common enemies. At the very least figuring out what to do has posed a bigger challenge than the actual battle. I totally forgot that my freeze ray worked horizontally.

After I beat it I did mess with the nearby Lynel a bit to get more shock arrows. But rather than just die at its hands I simply teleported somewhere else when I noticed it was getting perturbed.

Josh in Chicago, Monday, 11 March 2019 23:13 (one week ago) Permalink

Glad to hear its all finally falling into place for you man! :)

Stoop Crone (Trayce), Monday, 11 March 2019 23:40 (one week ago) Permalink

― ciderpress, Saturday, May 19, 2018 1:55 PM (nine months ago) Bookmark Flag Post Permalink

this is still my favorite thing in the game

ciderpress, Monday, 11 March 2019 23:44 (one week ago) Permalink

I love reading various discussions about the game and people going "wait, theres other ways to do this!?" about a thing, a great example being the mining carts. I'd been kicking them into gear with stasis and a bash with a weapon. Turns out that little cage at the rear was designed to stick a bomb into and detonate it to make the cart move >_<

Stoop Crone (Trayce), Tuesday, 12 March 2019 00:29 (one week ago) Permalink

In the elephant beast there was this gate I had to get under. For some reason it didn't occur to me to use my magic ice power, so I just used stasis and hit it a bunch and then ran under it (and, later, ran out). Ice would have been better, but stasis worked. (And cost me a weapon, but whatever.)

Josh in Chicago, Tuesday, 12 March 2019 00:45 (one week ago) Permalink

the ice power is definitely the one i always forget about, i never internalized to look for ways to use it anytime there's water on the ground

ciderpress, Tuesday, 12 March 2019 00:48 (one week ago) Permalink

U can knock over some dead guardians with it, if theyre near a puddle.

Stoop Crone (Trayce), Tuesday, 12 March 2019 03:02 (one week ago) Permalink

I killed my first rock monster. Found a good perch on a pillar and jus started tossing bombs.

Gale force wind thrust is a pretty good power, like getting a double jump. Upstream waterfall swimmer is useful, too, for shortcuts. I just found a pair of rubber pants, will they stop me from getting hit by lightning? Can't tell yet. I think I have 11 hearts, which is good, since now most things/falls/attacks don't immediately kill me, not even guardians, I don't think. Speaking of which, I've yet to use my shield once on this game, in part because whenever it comes up I happen to have something two-handed equipped and can't use it. But I haven't really had to use it yet, either.

Josh in Chicago, Tuesday, 12 March 2019 12:02 (one week ago) Permalink

you can parry guardian lasers with a shield, that's the big use case

ciderpress, Tuesday, 12 March 2019 13:02 (one week ago) Permalink

And easily collect arrows, like trayce mentioned a few times upthread (which I didn’t know about! So many little things like that in this game.)

but i'm there are fuckups (Karl Malone), Tuesday, 12 March 2019 13:08 (one week ago) Permalink

I just buy any and all arrows I come across. Or pick them up after the dummy monsters miss me, because I'm running around, flaunting my stamina.

Josh in Chicago, Tuesday, 12 March 2019 13:17 (one week ago) Permalink


are you enjoying the greatest game of all time, zelda: breath of the wild ?

PaulDananVEVO (||||||||), Tuesday, 12 March 2019 13:17 (one week ago) Permalink

it's no links awakening dx

ciderpress, Tuesday, 12 March 2019 13:29 (one week ago) Permalink

congrats to Josh. i'm glad this worked out for everyone. i haven't been able to play for a week or so and have been surviving the withdrawal with small doses of this thread.

say it with sausages (Sufjan Grafton), Tuesday, 12 March 2019 18:07 (one week ago) Permalink

like trayce mentioned a few times upthread

LOL I am terrible at repeating myself ;_;

Stoop Crone (Trayce), Tuesday, 12 March 2019 23:02 (one week ago) Permalink

I'd argue that I just hit peak Breath, which is wandering around until I found the way into the forest, was made to search for and discover a shrine by torchlight, then fight a Hinox in the dark. Very satisfying and not, surprisingly, as difficult as I expected. Also hung with the ridiculous body builder bros who are now, it seems, my blood bros.

Josh in Chicago, Thursday, 14 March 2019 11:38 (one week ago) Permalink

Back to a long stretch of mostly goofing around and exploring. I've killed a few Hinoxes, and one rock monster, the former of which is not as scary as first seems and the latter definitely not worth the trouble. But today while I was harvesting durian I saw a Lynel and thought, you know, let's see what this guy is like. I killed it, but it took some time and a whole bunch of hearty meals. I got the sense my ranged weapons just did little to nothing, so had to get in there and hack away. I got a couple of cool looking weapons, but honestly, if they're just going to break like everything else I don't see the point. I have the same problem with an ancient bow I bought. Is it just a five shots and done sort of deal, too?

The biggest waste of my time was trying that lighting challenge, where you have to get all the spheres in the right place while you're constantly getting struck by lightning. After decimating more of my hearty meals I though, nah, why bother? At least for now.

Josh in Chicago, Thursday, 14 March 2019 22:48 (one week ago) Permalink

In the videos I’ve seen (I know...), the great lynel bow is good for taking out lynels. Maybe save it for that and then harvest away...

DJI, Friday, 15 March 2019 02:49 (one week ago) Permalink

Speaking of which, I was watching the Matthewmatosis review video that made the rounds, and he made some really good points about the game's flaws (which are often linked to its best attributes). One of the biggest ones I just sort of touched on, the feeling of low-stakes or "why bother?" If you can stockpile stamina stuff, then climbing mountains will never be a challenge. If you can stockpile hearty meals that you can eat during battles at no cost, then fighting powerful enemies will never be a real challenge. If enemies respawn and taking on enemy camps offers only modest rewards of treasure or equipment, then why not just avoid them, anyway? If swimming up a waterfall is as easy as putting on the right armor, then why not just make it a power rather than make you put on the armor for those few seconds? And so on.

The guy in the video pretty astutely I thought highlighted some of these aspects as the downside of total freedom. You can theoretically make the game as hard as you want - as he points out, your first instruction is "destroy Ganon" or whatever and in theory you can head right out to do that - but you have to choose to do so and stick to the rules you set out for yourself. Doesn't detract that much from the game, really, since it's still a great game that I'm really enjoying and will enjoy for many hours more, just ways he demonstrated that for all the strides this game made and for all it did right there are still ways it could have been even better. That's what I really liked about Dark Souls, the cost/benefit balance seemed dead-on, and even "avoiding" certain enemies took some skill and strategy. Anyway, if you haven't seen this:

Josh in Chicago, Friday, 15 March 2019 12:10 (one week ago) Permalink

All those "flaws" are things I enjoy! If it were as easy as "grab stamina stuff, climb mountain", yes, the game might be a bit boring.

But (a) it's never that easy, and (b) - this is the part where the massive playing area makes a difference - no single mountain is the same. Every part of the map has a unique geography and set of puzzles to solve. Even two sides of the same canyon might have different problems and approaches and bonuses and NPCs and weather patterns...

Chuck_Tatum, Saturday, 16 March 2019 16:07 (one week ago) Permalink

Also, I've always rolled my eyes when gamers say things like "I didn't want to play the game, I just wanted to hang out in the world" - but I finally felt like that with this game.

The DLC, on the other hand...

Chuck_Tatum, Saturday, 16 March 2019 16:10 (one week ago) Permalink

All true! But the biggest challenge to travel and traversal has been time, not difficulty. Climbing and wandering and whatnot are not just a big part of the game, they are a huge part of the game, and without it there wouldn't be much. Now, I like wandering, it might be my favorite part of the game, but it could still have been a bit more compelling if they added some more rigorous survival aspects to it. For example, for dozens of hours I have been accumulating flint and wood, but never felt the need to start a fire until yesterday, and only because I was impatient to melt a shrine out of a glacier.

Anyway, those flaws aren't really flaws, just ways the game could have been maybe a bit better or more challenging. For example, in the video the guy suggests consuming food could freeze you for a second or two, making you vulnerable while you eat. Right now with essentially unlimited food and the ability to consume at will while impervious makes it pretty easy to power through anything. I do like the time/use limitations of the two shrine powers I have earned, there's a slight incentive not to abuse them.

Josh in Chicago, Saturday, 16 March 2019 16:18 (one week ago) Permalink

It was always the same with the GTA games though. It's about creating your own criteria for how challenging you want the game to be and then rising to that challenge. My personal approach to BotW ("don't cook") meant that I was usually going from uncompleted shrine to uncompleted shrine to attend to it and restore my health in the process. It was challenging and fun and never felt grind-y

flamboyant goon tie included, Saturday, 16 March 2019 16:52 (one week ago) Permalink

Yeah, and even when you have guardian armor and food and whatnot up the wazoo, there's still plenty of difficult stuff to complete - or stuff like Tarrytown that's easy but SUPER delightful.

Chuck_Tatum, Saturday, 16 March 2019 17:13 (one week ago) Permalink

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