The Legend of Zelda: Breath of the Wild

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you pretty much had to preorder it or show up at the store early on release day. i havent been able to find one myself yet, most places dont seem to think they'll have many more until april.

ciderpress, Wednesday, 8 March 2017 21:12 (two years ago) Permalink

the Wii release was like this too iirc, you couldn't reliably walk into a store and buy one until long after release

ciderpress, Wednesday, 8 March 2017 21:17 (two years ago) Permalink

its not uncommon for popular electronic products ramping up the production of new stuff is difficult

lag∞n, Wednesday, 8 March 2017 21:24 (two years ago) Permalink

oh yeah I remember the Wii for sure. was pretty into the whole deal back then, iirc mrs. aero was trying to order it from her workplace while I was doing the same thing at home, doing a bunch of "it looks like it's going through! fuck...no, price went up!" shit. now I'm old though one huge advantage of being old is like oh there's a new deal? cool I'll get one maybe. oh I can't get it for six months? cool who gives a fuck maybe I'll buy it in six months or maybe I won't care then, all the same really *takes nap*

though the tempest rages, (Joan Crawford Loves Chachi), Wednesday, 8 March 2017 22:22 (two years ago) Permalink

i stumbled in my way into the zora domain. lizards keep zapping me with wands. i feel like i'm massively underleveled/underprepared for its challenges. hell, i feel massively underleveled/underprepared at all times. i am distracted by taking photos of mushrooms, exploding every rock i see, collecting monster parts to no particular purpose, and my progress in the main quest occurs in fits and starts. there are all these little hints of bigger sidequests (reuniting lovers? finding special bugs?) that i am missing because i am careening through hyrule like a damn loon. i am constantly busting into areas filled with super-strong bad guys that can one-hit kill me, or falling off slippery mountain peaks, or getting chopped up in shrines. and the blood moon mechanic is legit frightening. the whole experience is weird and excellent –– like, i am delighted to run around but i am in constant-fear of insta-death. also, i misunderstood the function of the amiibo, and i gave myself a horse while i was on top of a tower. poor epona, all alone and nothing to do but jump to deah. :(

kellyanne amway (remy bean), Thursday, 9 March 2017 02:22 (two years ago) Permalink

if I had to sum up the game mega quickly in the most reductive way possible and that doesn't actually sum up how fantastic it is, i'd say this is basically Ni No Kuni goes Soulsbourne.
which is probably everything i've ever wanted from a game?

jamiesummerz, Thursday, 9 March 2017 12:02 (two years ago) Permalink

hahahaha, i'm so old, i've never heard of either of those games

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48 (two years ago) Permalink

the last zelda game i played was "adventure of link". so far i think "breath of the wild" is better, but if soda popinski starts laughing at me the next time i die i might reconsider.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:59 (two years ago) Permalink

hahahaha, i'm so old, i've never heard of either of those games

― increasingly bonkers (rushomancy), Thursday, 9 March 2017 13:48

The second one just meant Demon Souls/Dark Souls/Bloodborne

Robert Adam Gilmour, Thursday, 9 March 2017 14:02 (two years ago) Permalink

jamiesummerz may have just sold me a switch (once i get my financial/time life rebalanced)

removed from the rain drops and drop tops of experience (ulysses), Thursday, 9 March 2017 15:04 (two years ago) Permalink

i guess the souls comparison mainly comes from the fact that:

1. there's very little handholding, you're rewarded for curiosity, exploration and experimentation. i'm 15 hours in and only just worked out that sometimes money is hidden under rocks, that I can make a horse more friendly by patting its head, that i can parry projectiles. etc.
2. just like the second enemy i met in yarnham, i got wrecked to death by the second trash mob enemy i met in zelda
3. that GAME OVER red on black screen is very YOU DIED. and i've seen it a bunch.

fun article on Breath Of The Wild deaths at http://kotaku.com/legend-of-zelda-breath-of-the-wild-players-share-their-1793006745

jamiesummerz, Thursday, 9 March 2017 16:23 (two years ago) Permalink

also love the fact that after an hour or so, i could very quickly switch to play this with zero hud (other than seeing hearts on top left)... only time i need to know more than what the gameplay itself shows me (how much noise i'm making, how visible i am, link shivering shows me it's cold, etc) is when I need to check my map every now and then.

also, climbing a tower to reveal more of the map reveals noting other than topography. if you find somrthing and want to remember it, you tag that map yourself with an icon. no assassins creed jumble of side quest icons - you find that shit yourself through exploring.

aaaanyway, great game.

jamiesummerz, Thursday, 9 March 2017 16:28 (two years ago) Permalink

i kind of stayed away from dark souls because i heard it was "hard". maybe that's my fault, because when i think "hard" i think like battletoads or some shit. this game, i could get myself killed really easy but the game autosaves every two minutes and i can just spend all day cutting down grass and hunting for bugs if i want. and then i got the camera so i'm basically playing pokemon snap here.

increasingly bonkers (rushomancy), Thursday, 9 March 2017 17:27 (two years ago) Permalink

dunkey vid makes it look like this owns. hard

||||||||, Thursday, 9 March 2017 21:51 (two years ago) Permalink

It does. One of the monsters just picked up a smaller monster and threw it at me lol.

( X '____' )/ (zappi), Friday, 10 March 2017 00:48 (two years ago) Permalink

i ran into a couple archers on horses the other day and it was pretty tight

art, Friday, 10 March 2017 01:35 (two years ago) Permalink

i've been dating a gamer for a few months and this is by far the best thing i've seen him play. it's really magical.

The times they are a changing, perhaps (map), Friday, 10 March 2017 01:52 (two years ago) Permalink

I fucked up the use of an amiibo today though.

There's a one time only bonus of a horse awarded for syncing an OG Link figure in game. Not knowing this, I used my amiibo in a dumb location. And my one-time-kickass-bonus horse spawned on top of a tower.

I gave it a Viking funeral because why the shit not.

rb (soda), Friday, 10 March 2017 01:56 (two years ago) Permalink

so the real real question i have is if this game is worth the roughly $450 it would cost for me to buy the system, the spare joystick and zelda (when it's eventually available in wide release this summer) because i'm guessing there might be five or six more games I'll buy for this thing over the life of the system? so i kinda want to know that one of them will be among the very best games I've ever played.

removed from the rain drops and drop tops of experience (ulysses), Friday, 10 March 2017 08:04 (two years ago) Permalink

This game looks great. I'll buy it on the WiiU when the price drops, and I might get a Switch when they bring out a Mario Kart that isn't just MK8 with 4 new coloured shyguys or whatever.

barbarian radge (NotEnough), Friday, 10 March 2017 09:33 (two years ago) Permalink

This game looks great. I'll buy it on the WiiU when the price drops, and I might get a Switch when they bring out a Mario Kart that isn't just MK8 with 4 new coloured shyguys or whatever.

― barbarian radge (NotEnough)

nintendo games are about the only games where i don't wait for the price drop. first because it doesn't come - if you're waiting for the price to drop you will be waiting a very long time - and second because unlike other companies' AAA games, nintendo games aren't completely buggy and broken on launch.

"so i kinda want to know that one of them will be among the very best games I've ever played.

― removed from the rain drops and drop tops of experience (ulysses)"

i haven't played the same games you have so i have no basis for making that claim. all i can say is that i play games very, very rarely. the last game i played regularly was civilization v. before that it was rock band. i'm playing the shit out of this game, which is kind of a problem because i really should be packing. (if you don't already have a wiiu they seem like they're going to just rerelease all the best wiiu games for the switch, so you should probably get some of those too.)

increasingly bonkers (rushomancy), Friday, 10 March 2017 12:19 (two years ago) Permalink

I suspect that the WiiU version is going to have a limited print run and prices are liable to stay the same or go up as they did for Twilight Princess on Gamecube.
Was playing this last night and marvelling how seamless everything is, then thinking about how buggy Bethesda etc games are. The verticality in the world is also really good, feels similar to XCX in that respect and I believe some of the staff on that game also worked on this.

( X '____' )/ (zappi), Friday, 10 March 2017 12:41 (two years ago) Permalink

played this on Switch yesterday for the first time. very impressive! the graphics are really nice, like really really really nice! best-looking grass in a videogame yet. really goes a long way to capturing the feel of running over a sunny hillside. the wind blows and the grass moves like it would in real life. someone was playing Horizon next to it and while that game is a graphical powerhouse, it was still a little obvious that the plants and stuff were just assets stuck to the world mesh. the Breath in the title of this game is v significant: this may be the first open world game where it felt like there was actually wind in the air.

AdamVania (Adam Bruneau), Sunday, 12 March 2017 16:21 (two years ago) Permalink

To hell with you, Ziga clan. Eighty bajillion deaths at your katana-wielding paws.

rb (soda), Tuesday, 14 March 2017 21:38 (two years ago) Permalink

Just got this for my birthday. Now to kick the bf off the TV so I can play it.

Stoop Crone (Trayce), Wednesday, 15 March 2017 02:55 (two years ago) Permalink

Yiga Clan ain't nuthing ta fuck wit

( X '____' )/ (zappi), Wednesday, 15 March 2017 03:48 (two years ago) Permalink

i haven't had much in the way of problems with the yiga clan yet. lynels, on the other hand... i'm pretty sure they use an aimbot.

increasingly bonkers (rushomancy), Wednesday, 15 March 2017 11:46 (two years ago) Permalink

you can actually mount lynels and whack them in the head a bunch before they attack back...

completed the first 'dungeon' today - the final battle was greeeeat

jamiesummerz, Wednesday, 15 March 2017 17:38 (two years ago) Permalink

hahaha, the spouse and i were just speculating this morning on whether you could ride a lynel... though the spouse wanted to tame them. :)

increasingly bonkers (rushomancy), Wednesday, 15 March 2017 21:04 (two years ago) Permalink

i definitely am having nostalgia for the old-school lynels who shot swords out of their mouths book of revelation style

increasingly bonkers (rushomancy), Wednesday, 15 March 2017 21:06 (two years ago) Permalink

I love how the Northeast of the map looks like New Hampshire in early October. Also, I bought a house and a lot of furniture and...? There is no benefit except I can dump extra weapons in the middle of my room.

rb (soda), Monday, 20 March 2017 15:50 (two years ago) Permalink

i named my horses Mr Horsu and Horseface. i loves them.

jamiesummerz, Monday, 20 March 2017 16:44 (two years ago) Permalink

oh my god, the fucking Trial of Wood, i'm going to have a sore throat tomorrow from screaming at my television

increasingly bonkers (rushomancy), Monday, 20 March 2017 23:08 (two years ago) Permalink

Possibly a dumb question, but how much does your left hand have to press buttons in this game? I'm slightly paralysed in my left hand - so games where you only have to move the stick are fine, but games that rely on constant left-finger-buttoning can be difficult.

Chuck_Tatum, Wednesday, 22 March 2017 11:32 (two years ago) Permalink

the left hand buttons are primarily used to quickly switch equipment which you do pretty often. but you can do it by going into yr inventory only using right hand though (is obviously a lot slower).

devvvine, Wednesday, 22 March 2017 11:40 (two years ago) Permalink

also left hand triggers are used fairly often as well for guarding and abilities.

devvvine, Wednesday, 22 March 2017 11:42 (two years ago) Permalink

Thanks! Do you use your thumb for all of that or 2nd/3rd fingers? (My thumb is the good one!)

Chuck_Tatum, Wednesday, 22 March 2017 11:45 (two years ago) Permalink

no problem, thumb for weapon switching, 2nd/3rd finger on the back trigger and bumper (this is on wii u i should say, dont know if its much different on the switch)

devvvine, Wednesday, 22 March 2017 11:49 (two years ago) Permalink

Same on switch, use thumb to click on L stick to crouch/sneak, use thumb to press buttons to change weapons and skills quickly (handy tip: hold down ZR and you can cycle through arrows), use finger on L button to activate skills (most of the time during puzzle solving), use finger on ZL to lock on to enemies/raise shield. Depends on your play style I guess, I play without locking on/raising shield and game is perfectly playable this way.

( X '____' )/ (zappi), Wednesday, 22 March 2017 12:26 (two years ago) Permalink

So, I started this yesterday and it took me basically all day just to get off the fucking plateau. Comedy of errors really - when I realised I needed to get that Warm Doublet I was pissed off to realise I'd accidentally eaten the only raw meat I had on me. I then managed to kill a bird - but then promtly died 3 mins later and lost my save. I then spent TWO HOURS stalking/creeping in the forest trying to catch a fucking bird/squirrel/boar. &*$%^%^$%$!!

Rest of the level was a cakewalk in comparison lol.

Stoop Crone (Trayce), Sunday, 26 March 2017 22:41 (one year ago) Permalink

Still I suppose I'm real good at hunting animals with a bow now, haw :(

The doublet was the only thing I got on the plateau before I took off with the paraglider btw - have I missed anything else? I take it you cant get back there?

Stoop Crone (Trayce), Sunday, 26 March 2017 22:42 (one year ago) Permalink

didn't know you could get the doublet on the plateau, just cooked loads of spicy meat. you can always go back, stamina and extreme temperature the only things limiting you from going anywhere.

devvvine, Sunday, 26 March 2017 23:01 (one year ago) Permalink

Yeah you make the spicy meat/ seafood fry for Old Man and he gives it to you.

Stoop Crone (Trayce), Sunday, 26 March 2017 23:12 (one year ago) Permalink

my girl and i have made a pact that we are going to get a switch/zelda if we hit some specific money goals. this game is helping me budget!

Bobson Dugnutt (ulysses), Sunday, 26 March 2017 23:48 (one year ago) Permalink

i love this game, but it can definitely be frustrating. but frustration is used as a feedback tool in this game, i think? when i am frustrated it has come from the knowledge that i am doing something ineffectively, not that the game is holding back or setting up artificial difficulty barriers. so far i have been annoyed w/ the warm doublet quest (b/c there were a million ways to solve it, and i was looking for the "right" one, though i eventually switched tactics and solved it easily).

the lynel in the zora domain
getting zapped while hiking into the zoras uglyass domain
the one tower i *still* can't climb due to electro guys swimming nearby
another fucking lynel
a boring shrine quest where i had to kill three giants
a horse-taming quest
some bullshit in the lost woods
the goron quest
gathering wood to build my effing house

remy bean, Monday, 27 March 2017 00:00 (one year ago) Permalink

Apparently having metal items mean you get struck by lightning during rain? Fun.

Stoop Crone (Trayce), Monday, 27 March 2017 00:10 (one year ago) Permalink

https://www.youtube.com/watch?v=cXMlXSDwzU8

Bobson Dugnutt (ulysses), Wednesday, 5 April 2017 16:36 (one year ago) Permalink

I'm already overwhelmed looking at how much map there is to cover. Its not just that its large - its that so much of it is only accesible in really gruelling ways like slowly climbing cliffs. I feel like I'll be playing this game for years at this rate.

Stoop Crone (Trayce), Thursday, 6 April 2017 00:01 (one year ago) Permalink

cliff-climbing gets much easier by mid-game, once you gain some stamina and other stuff that makes you climb faster/longer.

erry red flag (f. hazel), Monday, 10 April 2017 21:42 (one year ago) Permalink

One of my workmates recommended gunning for stamina over health in the early stages of loading up on upgrades, I wonder if thats a good idea? Ive just been gathering a lot of staminella shrooms and the fish that do stam and storing a ton of meals.

Stoop Crone (Trayce), Tuesday, 11 April 2017 01:35 (one year ago) Permalink

it's no links awakening dx

ciderpress, Tuesday, 12 March 2019 13:29 (one week ago) Permalink

congrats to Josh. i'm glad this worked out for everyone. i haven't been able to play for a week or so and have been surviving the withdrawal with small doses of this thread.

say it with sausages (Sufjan Grafton), Tuesday, 12 March 2019 18:07 (one week ago) Permalink

like trayce mentioned a few times upthread

LOL I am terrible at repeating myself ;_;

Stoop Crone (Trayce), Tuesday, 12 March 2019 23:02 (one week ago) Permalink

I'd argue that I just hit peak Breath, which is wandering around until I found the way into the forest, was made to search for and discover a shrine by torchlight, then fight a Hinox in the dark. Very satisfying and not, surprisingly, as difficult as I expected. Also hung with the ridiculous body builder bros who are now, it seems, my blood bros.

Josh in Chicago, Thursday, 14 March 2019 11:38 (one week ago) Permalink

Back to a long stretch of mostly goofing around and exploring. I've killed a few Hinoxes, and one rock monster, the former of which is not as scary as first seems and the latter definitely not worth the trouble. But today while I was harvesting durian I saw a Lynel and thought, you know, let's see what this guy is like. I killed it, but it took some time and a whole bunch of hearty meals. I got the sense my ranged weapons just did little to nothing, so had to get in there and hack away. I got a couple of cool looking weapons, but honestly, if they're just going to break like everything else I don't see the point. I have the same problem with an ancient bow I bought. Is it just a five shots and done sort of deal, too?

The biggest waste of my time was trying that lighting challenge, where you have to get all the spheres in the right place while you're constantly getting struck by lightning. After decimating more of my hearty meals I though, nah, why bother? At least for now.

Josh in Chicago, Thursday, 14 March 2019 22:48 (one week ago) Permalink

In the videos I’ve seen (I know...), the great lynel bow is good for taking out lynels. Maybe save it for that and then harvest away...

DJI, Friday, 15 March 2019 02:49 (one week ago) Permalink

Speaking of which, I was watching the Matthewmatosis review video that made the rounds, and he made some really good points about the game's flaws (which are often linked to its best attributes). One of the biggest ones I just sort of touched on, the feeling of low-stakes or "why bother?" If you can stockpile stamina stuff, then climbing mountains will never be a challenge. If you can stockpile hearty meals that you can eat during battles at no cost, then fighting powerful enemies will never be a real challenge. If enemies respawn and taking on enemy camps offers only modest rewards of treasure or equipment, then why not just avoid them, anyway? If swimming up a waterfall is as easy as putting on the right armor, then why not just make it a power rather than make you put on the armor for those few seconds? And so on.

The guy in the video pretty astutely I thought highlighted some of these aspects as the downside of total freedom. You can theoretically make the game as hard as you want - as he points out, your first instruction is "destroy Ganon" or whatever and in theory you can head right out to do that - but you have to choose to do so and stick to the rules you set out for yourself. Doesn't detract that much from the game, really, since it's still a great game that I'm really enjoying and will enjoy for many hours more, just ways he demonstrated that for all the strides this game made and for all it did right there are still ways it could have been even better. That's what I really liked about Dark Souls, the cost/benefit balance seemed dead-on, and even "avoiding" certain enemies took some skill and strategy. Anyway, if you haven't seen this:

https://www.youtube.com/watch?v=LRA1QTTAxys

Josh in Chicago, Friday, 15 March 2019 12:10 (one week ago) Permalink

All those "flaws" are things I enjoy! If it were as easy as "grab stamina stuff, climb mountain", yes, the game might be a bit boring.

But (a) it's never that easy, and (b) - this is the part where the massive playing area makes a difference - no single mountain is the same. Every part of the map has a unique geography and set of puzzles to solve. Even two sides of the same canyon might have different problems and approaches and bonuses and NPCs and weather patterns...

Chuck_Tatum, Saturday, 16 March 2019 16:07 (one week ago) Permalink

Also, I've always rolled my eyes when gamers say things like "I didn't want to play the game, I just wanted to hang out in the world" - but I finally felt like that with this game.

The DLC, on the other hand...

Chuck_Tatum, Saturday, 16 March 2019 16:10 (one week ago) Permalink

All true! But the biggest challenge to travel and traversal has been time, not difficulty. Climbing and wandering and whatnot are not just a big part of the game, they are a huge part of the game, and without it there wouldn't be much. Now, I like wandering, it might be my favorite part of the game, but it could still have been a bit more compelling if they added some more rigorous survival aspects to it. For example, for dozens of hours I have been accumulating flint and wood, but never felt the need to start a fire until yesterday, and only because I was impatient to melt a shrine out of a glacier.

Anyway, those flaws aren't really flaws, just ways the game could have been maybe a bit better or more challenging. For example, in the video the guy suggests consuming food could freeze you for a second or two, making you vulnerable while you eat. Right now with essentially unlimited food and the ability to consume at will while impervious makes it pretty easy to power through anything. I do like the time/use limitations of the two shrine powers I have earned, there's a slight incentive not to abuse them.

Josh in Chicago, Saturday, 16 March 2019 16:18 (one week ago) Permalink

It was always the same with the GTA games though. It's about creating your own criteria for how challenging you want the game to be and then rising to that challenge. My personal approach to BotW ("don't cook") meant that I was usually going from uncompleted shrine to uncompleted shrine to attend to it and restore my health in the process. It was challenging and fun and never felt grind-y

flamboyant goon tie included, Saturday, 16 March 2019 16:52 (one week ago) Permalink

Yeah, and even when you have guardian armor and food and whatnot up the wazoo, there's still plenty of difficult stuff to complete - or stuff like Tarrytown that's easy but SUPER delightful.

Chuck_Tatum, Saturday, 16 March 2019 17:13 (one week ago) Permalink


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