Thread for iOS games 2017-2023: shame, loathing and recommendations

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Finished everything in Ticket to Earth. Good but game is half done since they are releasing it just an episode at the time. Like I got all these nitrium shards but there aren't enough of them in the game yet to refine to good stuff.

Lost all interest in Miracle Merchant since I became the best player in the world. So back to looking for something new. I don't care if it only leaves me with 10 games, if there was a no IAP filter in the App Store it would be so great.

Jeff, Friday, 8 September 2017 14:02 (six years ago) link

two weeks pass...

What is freeways? Can’t find it on the App Store.

Jeff, Tuesday, 26 September 2017 12:38 (six years ago) link

https://itunes.apple.com/gb/app/through-the-ages/id966245474?mt=8

terrific game, exceptionally well adapted

Roberto Spiralli, Sunday, 1 October 2017 16:33 (six years ago) link

Apple store removing the wishlist is literally “oh okay I guess you don’t want my money”

Andrew Farrell, Tuesday, 3 October 2017 22:58 (six years ago) link

one month passes...

Think it’s a couple of years old but Citadel 1986 is enormous BBC Micro-esque fun

stet, Tuesday, 21 November 2017 20:36 (six years ago) link

Oh shit the iOS Animal Crossing game is out

El Tomboto, Wednesday, 22 November 2017 01:24 (six years ago) link

iOS game pet peeve: when the game forces you to download a bunch of extra data after you’ve installed the game. Most recent example: Puzzle Fighter, which was a ~150 MB initial download, then needed to download an additional 100 MB update when I first launched it, and is now making me download a 330 MB update upon completing the tutorial.

Karl Malone, Friday, 24 November 2017 04:43 (six years ago) link

I think this ruse is to get around the limit on size of app you can download on mobile data

stet, Friday, 24 November 2017 11:00 (six years ago) link

kinda surprised that the only conversation about fire emblem heroes is KM's rage-delete due to the 700mb patch above... (which is totally granted!)

is nobody else playing this? it's lowkey replacing mpq in my brain after years of mpq dominance. it took me a few months to get really into it but it's safe to say i'm completely hooked now -- i've got ~30 gold heroes at level 40 (including all four of the brave heroes, who are badass), reinhardt, ryoma, some other good ones... version 2.0.0 just dropped with some all new story levels (which I slammed through in like an hour to get orbs for the new 8% gacha, earning me a 5* celica for my troubles). i love this game!

am i the only one?

flippy bard (Will M.), Wednesday, 29 November 2017 08:58 (six years ago) link

Gave it a go but it just didn't grab me.

Hearthstone tends to be my goto mobile game though these days and tbf nothing else is going to match that level of polish.

JimD, Wednesday, 29 November 2017 10:18 (six years ago) link

three weeks pass...

Bridge Constructer Portal. Controls are kind of finicky, but interesting enough.

Jeff, Thursday, 21 December 2017 13:58 (six years ago) link

It’s from last year but I just started Iron Fish and it seems all right.

El Tomboto, Thursday, 21 December 2017 14:10 (six years ago) link

heavens to betsy I'm playing BLOCKY FARM

droit au butt (Euler), Thursday, 21 December 2017 15:19 (six years ago) link

hahaha

i finally tried out Reigns (or at least the sequel, which just came out and is supposed to be pretty much the same as the first). it's decent fun, but every other time i open the app, it completely forgets that i've ever played before and puts me back at the very beginning. there's no option to manually save or load a saved game. sometimes, i open the app and it instantly remembers everything that i've done and i'm back in the game. and then other times, a few seconds after opening the app it offers me the option to load my saved game from some cloud, somewhere. so it's fun, sometimes, when it works. i fucking hate apple right now. using their products reminds me of being a windows user back in 2002

/iOS problems

Karl Malone, Thursday, 21 December 2017 17:14 (six years ago) link

somehow i got back into clicker heroes, wtf is wrong with me

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Thursday, 21 December 2017 17:23 (six years ago) link

game idea: clicker heroes, but sometimes when you try to play it all your progress is reset

Karl Malone, Thursday, 21 December 2017 17:26 (six years ago) link

Life, Kid

Karl Malone, Thursday, 21 December 2017 17:26 (six years ago) link

uh, did Civ 6 just get released ON IPAD? dang.

droit au butt (Euler), Thursday, 21 December 2017 18:24 (six years ago) link

i finally tried out Reigns (or at least the sequel, which just came out and is supposed to be pretty much the same as the first). it's decent fun, but every other time i open the app, it completely forgets that i've ever played before and puts me back at the very beginning. there's no option to manually save or load a saved game

I've only played the first one but never experienced this. Might be early days bugginess. But I don't really think of the game as something where you're loading a saved game. The content you unlock by playing seems more like a board game expansion than making progress, per se.

reggae mike love (polyphonic), Thursday, 21 December 2017 18:31 (six years ago) link

Yeah - that’s a better way of putting it. I’m not trying to “beat” it so much as just see everything that can be unlocked. But I keep getting forced to start back at the beginning with nothing unlocked, like a punishing roguelike.

I should probably just wait iOS gets another dozen updates and try again. One terrible night, about a month ago, I updated both my MacBook and iPhone to the latest OS, and ever since then everything has been awful.

Karl Malone, Thursday, 21 December 2017 18:38 (six years ago) link

i have been playing the digitized version of the card game 'sentinels of the multiverse', playing all of the hero decks myself, and i must say it is an alarmingly well-constructed skinner box

the ghost of tom, choad (thomp), Friday, 22 December 2017 07:06 (six years ago) link

new michael brough rogue-like cinco paus in the app store. haven’t played it yet but imbroglio, 868-HACK and corrypt were flawless masterpieces so it’s an instant buy.

pic.twitter.com/tXKlQR0jkd

— Michael Brough (@smestorp) September 16, 2017



I’m digging that this game is purposefully in Portuguese, no English! Better than some fake language because I can make out some words, just not enough. This is how I imagine learning magic, tantalizing but beyond my immediate comprehension.

— Douglas Wilson (@doougle) December 25, 2017

Fizzles, Tuesday, 26 December 2017 15:31 (six years ago) link

Sproggiwood is sorta old by now but it’s been worth every penny so far

El Tomboto, Tuesday, 2 January 2018 19:29 (six years ago) link

i am purchasing cinco paus right now, will report back later. but i'm sure it's great. i really loved both 864-HACK and Imbroglio

Karl Malone, Tuesday, 2 January 2018 19:38 (six years ago) link

It's annoying the shit out of me right now but hopefully I'll get through it

badg, Tuesday, 2 January 2018 20:18 (six years ago) link

two weeks pass...

age of rivals

Mordy, Wednesday, 17 January 2018 15:57 (six years ago) link

cinco paus is annoying but more-ish. they let thing is to get through as many cycles as possible imo. i like the mystery.

find out what the paus do in the first zone. aim to get extras in tu second maybe third depending on health. race through four and five.

i’m shit at it and don’t fully understand the powers. fully understand at all.

Fizzles, Thursday, 18 January 2018 20:04 (six years ago) link

I loved Imbroglio - would you go for Cinco Paus next, or is it 868 HACK better?

Chuck_Tatum, Monday, 22 January 2018 03:00 (six years ago) link

I really like cinco paus (it’s actually a love/hate kind of thing but I keep playing it, so that’s something) but 864-HACK is my favorite of his games.

Karl Malone, Monday, 22 January 2018 04:18 (six years ago) link

rusty lake paradise came out this month. it's a step down from RL roots, which was the most ambitious and best game in the series. but if you like surreality and easy puzzles it's good enough.

adam the (abanana), Monday, 22 January 2018 04:31 (six years ago) link

Yeah, I agree - there was a free game in between, Cube Escape: The Cave, so going back to a larger game has been nice for me.

Andrew Farrell, Monday, 22 January 2018 10:24 (six years ago) link

age of rivals is v good. mordy, have you tried the ios through the ages?

on the subject of czech games digital ports, galaxy truckers is tons of fun. a great conversion would've been enough but they put together a v good campaign mode too. highly recommended

Roberto Spiralli, Monday, 22 January 2018 18:15 (six years ago) link

it's called Through the Ages? i haven't. i'll check it out.

Mordy, Monday, 22 January 2018 18:17 (six years ago) link

what's the general consensus of civ revolution 2? i know the release reviews were full of complaints, but it seems to have been updated to fill in some gaps and fix some bugs?

𝔠𝔞𝔢𝔨 (caek), Monday, 22 January 2018 18:18 (six years ago) link

I’m never going to finish the tutorial of Through the Ages. Game seems fun, but here are so many things to remember.

Jeff, Monday, 22 January 2018 18:19 (six years ago) link

the original board game version of Through the Ages is one of the bet i've ever played, and czech games generally does a really good job of translating them to iOS

Karl Malone, Monday, 22 January 2018 18:21 (six years ago) link

I’ve played a lot of Civ Rev 2. I like it bc a game only takes a couple of hours. No serious bugs iirc

droit au butt (Euler), Monday, 22 January 2018 19:43 (six years ago) link

I hear it's more of a port of Civ Rev 1 than a new game.

adam the (abanana), Monday, 22 January 2018 21:55 (six years ago) link

gradually making progress through cinco paus - currently at a feeble looking best of 32 em 3 jogos.

Fizzles, Sunday, 28 January 2018 08:47 (six years ago) link

i'm still playing as well. my best score was 55 em 4 jogos, but i got really lucky that time. i've only reached the third jogo a handful of times, and most of the time my attempts tend to end in the first couple zonas of the second jogo. the things that are probably most frustrating to new players - it's in portuguese, and all of the wands are imbued with 0 to 5 random abilities chosen from a pool of 50 possible abilities - are non-issues after playing for a couple hours. there are still a handful of abilities that are confusing to me, but now i can generally understand almost all of the others and try to use them with at least some strategic intent. i admire his commitment to the portuguese idea. it almost certainly decreased the sales for the game, and i would guess that quite a few people bought it on brough-reputation and then ditched it during the frustrating first hours of gameplay. but it is interesting to be forced to gradually learn what these abilities do through repetition and observation.

what's ALSO interesting (sorry for length) is that it's not really 50 abilities, but rather...back of the envelope calculation...50x49x48x47x46 = 254,251,200 possible ability wands! each wand has 5 abilities slots, and many of the abilities interact with each other (for example, one ability can cause an explosion at the end, another that can travel through walls, and you can have a wand with both abilities that will travel through walls and then explode). this leads to surprising discoveries. there's one ability that duplicates monsters, and it really sucks when you discover that misfortune in a tense moment. but that same ability can also be used to duplicate treasure chests and keys and the like, so once you know it's imbued onto a wand, you can use it to your advantage. etc etc, x 250 million possibilities.

my main beef with the game is that it is so committed to it's randomness that you end up getting screwed far too often with bad wands. there are some runthroughs that would be seemingly impossible given the crappy wands you're given, and the cold laws of probability mean that you could wind up with a "you're fucked!" scenario on one of the very first times you play the game, which must be demoralizing. with 868-HACK (my fav brough game i've played) it seemed like you would occasionally run into difficult scenarios like that, but with enough skill and experience it was possible to persevere. HACK was a bit more balanced that way, i think. The amped up randomness of CInco Paus introduces scenarios that are virtually impossible, but on the flipside it also leads to much more variability and even more replayability.

8.2

Karl Malone, Sunday, 28 January 2018 17:17 (six years ago) link

enjoyed that, thanks karl. agreed on the randomness sometimes just sticking it to you (tho the fact it seems to stick it to me v early in the second jogos suggests i may just need to learn a bit more).

brough order of favourites:
imbroglio
corrypt
868-HACK
cinco paus
zaga 33 (which bears some relation to cinco paus - randomised effects)

destroy, that bad geometry wars rip.

but those top three can switch v easily. i keep find myself coming back to cinco paus despite its frustrations. it’s aesthetic - both the portuguese and the feel - are really appealing.

Fizzles, Sunday, 28 January 2018 18:16 (six years ago) link

i still haven't played corrypt *ducks*

Karl Malone, Sunday, 28 January 2018 18:21 (six years ago) link

(tho the fact it seems to stick it to me v early in the second jogos suggests i may just need to learn a bit more).

this is also where i typically lose. i hate to suggest improvements to a brough game because i'm sure he's considered all this, but i think it would help if the requirement to get a powerup (the "gema" pickups) were reduced from 5 to 3 or even 2. i've only gotten 5 gemas ONCE, in all this time playing. getting through to the higher jogos seems like it would be easier if you had power-up to help, but by the time i lose i typically have only collected a couple only a couple gemas, if any.

Karl Malone, Sunday, 28 January 2018 18:24 (six years ago) link

i still haven't played corrypt *ducks*


it’s prob the least good in terms of formal gameplay but i just f’ing love its narrative implications and fun (destruction of game rules as way to beat puzzles, but what are the consequences?). you suddenly realise you’re a completely different protagonist from the one you were portrayed to be at the beginning and possibly, by attempting to unravel the problem, are the cause of the very problem you are trying to be unravel.

Fizzles, Sunday, 28 January 2018 18:33 (six years ago) link

that sounds cool! and unexpected (to me) because none of his other games i've played really have much of a narrative or story at all

Karl Malone, Sunday, 28 January 2018 18:34 (six years ago) link

yes, much more of a static dungeon + puzzles game. good, tough and laugh-out-loud when you solve them puzzles. then solving the puzzles takes you into a different dimension and you think “i shouldn’t have been so quick to feel triumphant, what have i done”

Fizzles, Sunday, 28 January 2018 19:24 (six years ago) link

you need to break the game to beat it. idk i may be overdoing it (certainly gameplay isn’t better than the others) but i love the way it breaks form to tell story.

Fizzles, Sunday, 28 January 2018 19:39 (six years ago) link

509 em 25 jogos

the ghost of tom, choad (thomp), Saturday, 3 February 2018 14:25 (six years ago) link

i may have accomplished nothing else in months but

the ghost of tom, choad (thomp), Saturday, 3 February 2018 14:32 (six years ago) link

Having also rage quit Fire Emblem Heroes on the basis of the initial downloads, I've drifted back to it and am gradually getting into the insane intricacy of it all. They're really pro-active with providing new content (almost to a dizzying degree at first) and although there are timed releases of energy, it's pretty much impossible to run it out when there's so much of it and refills are so easy to come by. Which means it's dangerously easy to never stop playing, ever.

Cinco Paus looks great...I'll definitely give that a try.

Launch of new ILM school business management programmes! (tangenttangent), Saturday, 3 February 2018 14:49 (six years ago) link


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