Western or even just non-Nintendo developers refuse to do anything whimsical in their AAA games what's up with that
― .oO (silby), Thursday, 14 September 2017 22:10 (six years ago) link
the zora prince is basically a disney character
Sidon? Hahah yes, he's so campy and flamboyant, I love him!
In a similar vein I love the flouncy gay builder in Hateno, Bolson. He's the best.https://media0dk-a.akamaihd.net/12/19/d8fc6fa2b2f1a362fc47c5ecbc69f91a.jpg
― Stoop Crone (Trayce), Thursday, 14 September 2017 22:59 (six years ago) link
ha!!!
― Nhex, Thursday, 14 September 2017 23:09 (six years ago) link
my cynicism made be believe the zora prince guy was gonna turn heel. but nope, he's just super cheesy, which is great!
The best thing about this game is it is extremely horny
― .oO (silby), Thursday, 14 September 2017 23:20 (six years ago) link
I just accidentally saw prince Sidon hentai fanart on my work PC ;_;
― Stoop Crone (Trayce), Thursday, 14 September 2017 23:22 (six years ago) link
yeah don't image search for that guy
― ciderpress, Thursday, 14 September 2017 23:25 (six years ago) link
I've spent three weeks since I bought this just wandering around, climbing stuff, finding towers and doing shrines. It's amazing how even now, on a map this big, there's still a surprise around almost every corner.
― nate woolls, Friday, 15 September 2017 07:40 (six years ago) link
A big use! Dont sell them, especially the gears and spheres and ESPECIALLY never sell any giant spheres. They are needed for obtaining ancient armour and weapons and you willllll need that shit for fighting guardians.
pro-tip: learning to parry the guardian's lasers with your shield will make life much easier
― here's how **takes sip of duck urine** economics works (bizarro gazzara), Friday, 15 September 2017 08:45 (six years ago) link
Yes absolutely. It takes practice but it's a vital skill.
― nate woolls, Friday, 15 September 2017 08:52 (six years ago) link
well, you can also forget the shield parry exists and win the game because balancing
― the ghost of tom, choad (thomp), Friday, 15 September 2017 08:55 (six years ago) link
yeah, but it makes you feel like a real badass, which is the really important thing
― here's how **takes sip of duck urine** economics works (bizarro gazzara), Friday, 15 September 2017 08:59 (six years ago) link
I tried and failed to do the second ancient furnace quest about 10 times because of a guardian blocking my way and then I discovered the parry move
― nate woolls, Friday, 15 September 2017 09:31 (six years ago) link
you just shield parry and it refelects the laser?
― you are juror number 144 and we will excuse you (Sufjan Grafton), Friday, 15 September 2017 14:20 (six years ago) link
yeah! do it three or four times and the guardian will be dead
― here's how **takes sip of duck urine** economics works (bizarro gazzara), Friday, 15 September 2017 14:22 (six years ago) link
and you'll feel like a real badass
cannot wait to occupy new heights in my son's esteem after i shield parry this guardian
― you are juror number 144 and we will excuse you (Sufjan Grafton), Friday, 15 September 2017 14:30 (six years ago) link
One parry is all it takes. Lock on using the L shoulder button (I forget which one), the guardian will target you and press A when the area around the eye flashes white, a fraction of a second before the laser fires.
― nate woolls, Friday, 15 September 2017 14:40 (six years ago) link
definitely gonna go die a bunch trying to do that to the ones around the central Hyrule tower I haven't gotten yet
― ciderpress, Friday, 15 September 2017 17:47 (six years ago) link
I didn't even deal with those guys. Just intermittently hid from their tracking beams and eventually made it past them and up the tower. I may have had the fast climbing bandana on, though. I've been dumping shrine orbs into extra stamina vessels, and I'm now very happy that I did so. New strategy is to use faster climbing and greater stamina to visit fairy ponds before big battles. fuck a heart container.
― you are juror number 144 and we will excuse you (Sufjan Grafton), Friday, 15 September 2017 17:58 (six years ago) link
i did the first divine beast last night (the zora one), that was very cool. the boss was pretty easy though compared to a lot of normal enemies. does the difficulty ramp up on the other beasts or are they all about the same since there's no official order to them?
― ciderpress, Sunday, 17 September 2017 16:14 (six years ago) link
The first beast I did (and only one so far) was Vah Medoh and I was surprised at how easy it was so I guess they'll all be about the same. A few hits with bomb arrows and it was all over in about 2 minutes.
― nate woolls, Sunday, 17 September 2017 16:32 (six years ago) link
How critical is the stealth armor? I've been saving up for it, but it's pretty expensive! Also, any good strategies for getting rupees? I've just been hunting, cooking, and selling skewers. Is that about right?
Still having a tough time with fighting. Generally I start panicking as the camera swings around, end up in a crouch, and get my butt kicked. The only time I feel confident is when I eat a big defense crab stew. Just waiting for the controls to click and start feeling natural, I guess.
― DJI, Sunday, 17 September 2017 17:54 (six years ago) link
i need to get back into this; feeling like i lost patience way too early for no reason.
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Sunday, 17 September 2017 18:13 (six years ago) link
yeah i'm definitely not good at the combat still, having mostly opted out of the dark-souls-ification of gaming over the past decade. luckily the game is structured such that you don't ever really have to fight the hard stuff.
― ciderpress, Sunday, 17 September 2017 18:32 (six years ago) link
I keep getting sidetracked! Was going to one of the test of strength battles, decided to go harvest some crabs, ended up back in the village, didn't have enough for the stealth armor, went hunting, ended up in new area, found a few shrines, and now I'm off in some new place, and who knows when I'll get back to that test of strength. I don't even remember where it was at this point! And I keep finding seeds, and getting ridiculous little side quests. It's feeling more fun now, but it's still completely overwhelming.
― DJI, Sunday, 17 September 2017 18:47 (six years ago) link
Oh and I managed to climb and light the central tower without getting zapped, which felt pretty rad!
― DJI, Sunday, 17 September 2017 18:48 (six years ago) link
yeah i've got all the towers now except for the southwest and northeast areas. the ridgeland one that's in the middle of a pond full of electric enemies was harder than the central one. northeast one looks especially intimidating to get to.
― ciderpress, Sunday, 17 September 2017 19:01 (six years ago) link
I got the one with the electric enemies by just hiding in a spot and dropping bombs on them over and over...
― DJI, Sunday, 17 September 2017 19:26 (six years ago) link
The last tower for me was hard because I couldnt fucking FIND it. It was tucked under a cliff.
― Stoop Crone (Trayce), Monday, 18 September 2017 01:15 (six years ago) link
there's a good number of those lol
― Nhex, Monday, 18 September 2017 04:40 (six years ago) link
I did my final tower last night, Akkala in the north-east. I thought it looked really difficult so I'd been putting it off but it wasn't that bad. One or two average difficulty bokoblins but the flying guardians are easy to avoid if you don't want to fight them.
― nate woolls, Monday, 18 September 2017 07:35 (six years ago) link
I was probably delighted the first time it rained, and I slipped while climbing. I am now entirely fed up with 8 hour rains that interrupt the middle of a journey up a giant mountainside. Or I was fed up. Then I did the whole zora's domain hero/lynel/weapon/dungeon thing, and the game is beautiful again.
― you are juror number 144 and we will excuse you (Sufjan Grafton), Tuesday, 19 September 2017 21:27 (six years ago) link
I find the dungeons way more unsettling than past Zelda games despite not being as gloomy or encompassing
― ciderpress, Tuesday, 19 September 2017 21:32 (six years ago) link
weirdly this game feels like it pulls more beats from twilight princess than any of the other 3d zeldas stylistically. I think city in the sky is the closest past dungeon in look and feel to the divine beasts, and same with palace of twilight for the shrines and sheikah tech
― ciderpress, Tuesday, 19 September 2017 21:43 (six years ago) link
fighting with a giant club feels like battletoads
― you are juror number 144 and we will excuse you (Sufjan Grafton), Tuesday, 19 September 2017 21:58 (six years ago) link
octoballoons are fun, i guess? i might have had some fun? or pain? it was definitely fun or pain.
― you are juror number 144 and we will excuse you (Sufjan Grafton), Friday, 22 September 2017 18:58 (six years ago) link
aside from that one quest i had no idea what to do with those things
― Nhex, Friday, 22 September 2017 19:20 (six years ago) link
apparently you were 'supposed' to use them to get up the faron tower but i just climbed the mountain next to it and jumped over instead
― ciderpress, Friday, 22 September 2017 20:57 (six years ago) link
Ive had no luck with those things. ON a raft it just tilts all over the place and then they pop after a few seconds anyway!
― Stoop Crone (Trayce), Saturday, 23 September 2017 05:30 (six years ago) link
they are good but also bad
― you are juror number 144 and we will excuse you (Sufjan Grafton), Saturday, 23 September 2017 05:40 (six years ago) link
you can put one on a bomb and then use a leaf to blow it across a gap but i have no idea whether that ever becomes necessary in the game
― ciderpress, Saturday, 23 September 2017 16:29 (six years ago) link
neat thread about the game world design/dev
Got around to reading some of the BotW CEDEC articles. Interesting fact - https://t.co/494TwAuYxi— Matt Walker (@gypsyOtoko) October 3, 2017
― ciderpress, Wednesday, 4 October 2017 15:33 (six years ago) link
thank u i enjoyed that thread, also the second one on the ui design
Thanks to @Nibellion and tonyh24613 from Gaf I've been alerted to articles based on the other BotW CEDEC talks - so how bout a new thread?— Matt Walker (@gypsyOtoko) October 4, 2017
― lag∞n, Wednesday, 4 October 2017 16:02 (six years ago) link
going to paint my kitchen "zelda white" so it's less startling to look up from my switch
― you are juror number 144 and we will excuse you (Sufjan Grafton), Wednesday, 4 October 2017 16:14 (six years ago) link
very cool!
― Nhex, Wednesday, 4 October 2017 16:15 (six years ago) link
also need botw.css for ilx
― you are juror number 144 and we will excuse you (Sufjan Grafton), Wednesday, 4 October 2017 16:18 (six years ago) link
from the world design thread: "after a marathon of herzog documentaries, designers decided that it should rain every time a player hoped to climb a tall mountain, fight a stone talus, capture sunset fireflies, etc. this would really drive home the uncaring chaos and brutality of nature."
― you are juror number 144 and we will excuse you (Sufjan Grafton), Wednesday, 4 October 2017 16:29 (six years ago) link
there should be dlc narration
― Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Wednesday, 4 October 2017 16:38 (six years ago) link
The WiiU lets you see how much time youve spent on a game. I have now clocked up over 300 hours on this thing :/ Prob at least 100 of those is me just aimlessly wandering around, because I find this thing so meditative.
― Stoop Crone (Trayce), Wednesday, 4 October 2017 22:16 (six years ago) link