The Legend of Zelda: Breath of the Wild

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uh, Moore lost the election pal

Chocolate-covered gummy bears? Not ruling those lil' guys out. (ulysses), Wednesday, 13 December 2017 20:53 (six years ago) link

...

rove mcmanus island (Autumn Almanac), Wednesday, 13 December 2017 21:03 (six years ago) link

horse collecting and riding are more of a mini game in this. the game is too huge to not have teleportation, and the large number of shrines gives good enough teleportation granularity, meaning that you'll rarely need to ride very far. If you do need to go far, you are likely climbing some mountains and you ditch the horse anyway. horses seem to be immune to the climate, so they are handy for squeezing the most out of a temporary heat/cold resistance. would welcome a jinglehorse dlc for christmas still.

crocus bulbotuber (Sufjan Grafton), Wednesday, 13 December 2017 21:15 (six years ago) link

ah thanks for explaining that. i did wonder how horses would be useful in a map full of teleports.

the one thing i haaated about ocarina was the bloody horse mechanics, and i’ve had a digital horse phobia ever since.

rove mcmanus island (Autumn Almanac), Wednesday, 13 December 2017 21:18 (six years ago) link

yeah, I plan on skipping all horse racing based "achievements" because the three speed carrot system is not very fun to use and the turning still feels like rotation about a central horse axis.

crocus bulbotuber (Sufjan Grafton), Wednesday, 13 December 2017 21:19 (six years ago) link

ugh really? god

rove mcmanus island (Autumn Almanac), Wednesday, 13 December 2017 21:19 (six years ago) link

that said, it is a good idea to run the roads on a horse at least once after you've unlocked the full map. I found stuff I would have likely missed otherwise.

crocus bulbotuber (Sufjan Grafton), Wednesday, 13 December 2017 21:21 (six years ago) link

and the running mount and dismount are awesome improvements

crocus bulbotuber (Sufjan Grafton), Wednesday, 13 December 2017 21:23 (six years ago) link

a horse you have max friendship with will follow roads without too much steering, it's fun to cruise past things, plus you can name your horses and decorate their manes

.oO (silby), Wednesday, 13 December 2017 21:30 (six years ago) link

I never bothered using horses at all. I rode one once I think. I either too often would be climbing terrain or exploring details. After awhile you have all your warp points set, too.

I sort of feel bad about it? Like the poor horse NPCs were there for me to befriend and I ignored them.

Evan, Wednesday, 13 December 2017 21:49 (six years ago) link

thanks everyone for excellent tips. at least i know i don’t have to stress about horse mechanics for the time being.

by now i would have spent 15+ hours in this game and all i’ve done is go into new areas and stumble on a few power-ups/side-quests/special items. but it’s fine.

also it’s weird how successfully this game tells you it’s okay to relax. i’m starting to really need better armour though.

rove mcmanus island (Autumn Almanac), Wednesday, 13 December 2017 22:18 (six years ago) link

yeah the horses rule... 100% agreed that you will find stuff while riding that you missed on foot

Nhex, Wednesday, 13 December 2017 23:19 (six years ago) link

yeah i really enjoy how little urgency there is in this game compared to other big fantasy games - you've already shown up 100 years late so why not take your time

ciderpress, Wednesday, 13 December 2017 23:51 (six years ago) link

lol exactly

Nhex, Thursday, 14 December 2017 00:04 (six years ago) link

I love riding horses around now! I didnt do as much before but now I'm more in the "holding off completing the game, covering as much ground as possible" part of the game its fun to just gallop around. Especially at night. The tune it plays is lovely.

BTW dont listen to me Ive been at this thing about 300 hours now and play it just to relax tbrh

Stoop Crone (Trayce), Thursday, 14 December 2017 00:55 (six years ago) link

The DLC dungeon crawl thing has super duper music too

rb (soda), Thursday, 14 December 2017 01:43 (six years ago) link

i got a horse by running headlong at it like a mad bastard and grabbing its arse before it ran away

rove mcmanus island (Autumn Almanac), Thursday, 14 December 2017 04:58 (six years ago) link

aka the best way (if you don't have sneaky juice)

crocus bulbotuber (Sufjan Grafton), Thursday, 14 December 2017 05:07 (six years ago) link

which is the opposite of everything i found on the web, which said to creep up slowly

rove mcmanus island (Autumn Almanac), Thursday, 14 December 2017 05:47 (six years ago) link

yeah. sneaking is another game mechanic that i didn't use much early on (outside of one-hitting sleeping monsters occasionally), but it becomes very useful later on when you need to collect 10 lightning bugs to upgrade your armor, etc.

crocus bulbotuber (Sufjan Grafton), Thursday, 14 December 2017 05:52 (six years ago) link

hour #457

rove mcmanus island (Autumn Almanac), Thursday, 14 December 2017 06:20 (six years ago) link

I had to let some early horses go coz you can only have like, 5? and I kept getting better ones like Epona from the amiibo drop, and [will not spoil the 2 other awesome horses u can get from quests]

Stoop Crone (Trayce), Thursday, 14 December 2017 06:29 (six years ago) link

heard about the amiibo drop, not sure i want to spend $17 on a horse though

rove mcmanus island (Autumn Almanac), Thursday, 14 December 2017 06:59 (six years ago) link

probably not worth it... but i am sooo tempted to get the amiibos for the Wolf and various unique armors... also i think the Guardian machine amiibo looks sick

Nhex, Thursday, 14 December 2017 07:04 (six years ago) link

my experience with this game seems to be “this is shit <10 minutes later> wait no this is incredible”, again and again and again. somehow between yesterday and today i’ve gone horse crazy.

rove mcmanus island (Autumn Almanac), Thursday, 14 December 2017 20:52 (six years ago) link

lol

crocus bulbotuber (Sufjan Grafton), Thursday, 14 December 2017 21:13 (six years ago) link

an ilx poster might just have some pics for you

crocus bulbotuber (Sufjan Grafton), Thursday, 14 December 2017 21:14 (six years ago) link

I gave no fuxx about amiibos but now I have a whole heap. Guardian is one of the few I am missing. Its hard to find outside of ebay now (little wonder - it gives the most useful drops)

Ma cru (sorry for hueg)
https://scontent-syd2-1.xx.fbcdn.net/v/t1.0-9/24296611_10154743211657757_2580463527887018046_n.jpg?oh=f078adda8aad1bc6ae9b5a48c1180fb1&oe=5AC697EB

Stoop Crone (Trayce), Thursday, 14 December 2017 23:57 (six years ago) link

conserve those guardian arrows, link

crocus bulbotuber (Sufjan Grafton), Friday, 15 December 2017 00:00 (six years ago) link

haha cute xp

rove mcmanus island (Autumn Almanac), Friday, 15 December 2017 00:00 (six years ago) link

conserve those guardian arrows, link

i think you just solved a problem for me

rove mcmanus island (Autumn Almanac), Friday, 15 December 2017 00:01 (six years ago) link

BTW dont use guardian arrows on big enemies, cos they'll just pffft into nothingness, and then you wont get their awesome weapon and parts drops. I wish I'd learned that a lot earlier than I did.

Stoop Crone (Trayce), Friday, 15 December 2017 00:04 (six years ago) link

I see Guardian amiibos all over the place locally! They're bigger and more expensive than standard amiibos

Nhex, Friday, 15 December 2017 00:28 (six years ago) link

ooh ta trayce

fwiw shit-all zelda amiibos here, probably because of xmas (so bang goes that kringle idea)

rove mcmanus island (Autumn Almanac), Friday, 15 December 2017 02:16 (six years ago) link

I see Guardian amiibos all over the place locally!

Awww man, really? Thats the main one I want dammit.

Stoop Crone (Trayce), Friday, 15 December 2017 03:41 (six years ago) link

Adam: JBs usually have a pile, the one in Barkly Square did a few weeks back anyways.

Stoop Crone (Trayce), Friday, 15 December 2017 03:42 (six years ago) link

oh cool, because both the cbd ones i tried today only had smash bros or whatever

rove mcmanus island (Autumn Almanac), Friday, 15 December 2017 03:45 (six years ago) link

Its possible theyve since sold out... try less obvious places as well like Myers, you'd be suprised!

Stoop Crone (Trayce), Friday, 15 December 2017 03:47 (six years ago) link

ahh too late, i got him an eshop card

rove mcmanus island (Autumn Almanac), Friday, 15 December 2017 04:03 (six years ago) link

not entirely on topic but

Adam: JBs usually have a pile, the one in Barkly Square did a few weeks back anyways.

just walked into a suburban jb which had the smo wedding box set. kringle sorted, and now i have a $60 eshop card oh well

rove mcmanus island (Autumn Almanac), Saturday, 16 December 2017 04:05 (six years ago) link

I just completed Eventide Island finally! It wasnt so hard this time round, with more skill and more hearts.

Stoop Crone (Trayce), Saturday, 16 December 2017 04:22 (six years ago) link

two weeks pass...

i've just come back to this game after a couple of weeks on mario. as luck would have it i came back right at the point where you have to attack that cyber mechanoid elephant in the lake by freeze-shattering flying blocks and mines that launch at you while you're moving. which would be fine if the control in this game weren't absolute pants. i had to turn of motion controls just to keep the fucking thing still enough to hit the blocks (that's when cryonis mode wasn't randomly cancelling itself just as i was about to fire, which happened at least 20 times), and then trying to fire shock arrows into those pink things was basically trial and error, partly because there's like a million different and inconsistent buttons and things you have to do just to engage each weapon/rune and then make it fire (e.g. freezing stuff is a, firing arrows is r/zr/whatever, and it's way too easy to hit the wrong button at a crucial moment). and then i get inside the elephant and fall down a thousand times because the camera is fucking epileptic. not counting all the times i pressed the wrong button to do a simple thing because you have to execute borderline tekken combos just to scratch your arse. and then you pick up a weapon and it says your inventory is full without bothering to open the inventory. don't tell me to open the inventory, just open the fucking inventory. and then you suddenly lose a heap of life and it takes ~4 hours to navigate the menus just to find a food item that will restore two hearts (+ then l/r then right-stick right-stick right-stick right-stick right-stick then left-stick left-stick left-stick left-stick left-stick left-stick left-stick left-stick left-stick). really this should have been called zelda: button memory game.

rove mcmanus island (Autumn Almanac), Monday, 1 January 2018 02:27 (six years ago) link

and now somehow i've fallen off the entire elephant.

rove mcmanus island (Autumn Almanac), Monday, 1 January 2018 02:30 (six years ago) link

I was quite happy it let me jump off the elephant. It is a hallmark of good game design that if there is a dramatic precipice the player has the agency to jump off it and die.

the ghost of tom, choad (thomp), Monday, 1 January 2018 03:31 (six years ago) link

Best implemented in Bastion, a game with a start to precipice interval (a key game design metric ) or less than a second, where the narrators first sentence about our hero awakening has just enough time to finish that it runs smoothly into ,"and then he fell off a cliff and died "

the ghost of tom, choad (thomp), Monday, 1 January 2018 03:33 (six years ago) link

xp but then it repeatedly put me back on a ledge i couldn't leave without jumping off. the only way i could break this loop was to quit and reload.

rove mcmanus island (Autumn Almanac), Monday, 1 January 2018 03:34 (six years ago) link

pretty much the only thing well implemented in bastion. as far as i remember at this point that's the game's actual story. there was a guy he woke up he fell off a cliff and died

the ghost of tom, choad (thomp), Monday, 1 January 2018 03:34 (six years ago) link

it sux that you're having a frustrating experience and I agree that on the whole the button layout is badly thought out (though not as much as fucking mario, wherein doing the fullest jump requires the player to play a kind of solo cats-cradle)

i do think this is the unfortunate side effect of choosing to put a game down right before the first point it asks the player to demonstrate mastery tho. (for me and i think others this was a memorable high point of the whole thing)

the ghost of tom, choad (thomp), Monday, 1 January 2018 03:37 (six years ago) link

'xp but then it repeatedly put me back on a ledge i couldn't leave without jumping off. the only way i could break this loop was to quit and reload'

can't you fast travel back to the opening of the elephant? or do i misremember

the ghost of tom, choad (thomp), Monday, 1 January 2018 03:39 (six years ago) link

yeah, i would have persisted just a few minutes longer if i'd known the zora kingdom was about to go crazy.

I agree that on the whole the button layout is badly thought out (though not as much as fucking mario, wherein doing the fullest jump requires the player to play a kind of solo cats-cradle)

my biggest gripe with switch zelda/mario (apart from camera ai apparently going backwards 15 years) is the inconsistency in controls. with zelda you dash while running with b, but dash while swimming with x. with mario you press the right stick to exit look-around mode, but you press zl to exit binoculars look-around mode. there's a load of these inconsistencies and it only gets in the way.

rove mcmanus island (Autumn Almanac), Monday, 1 January 2018 03:43 (six years ago) link


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