The Legend of Zelda: Breath of the Wild

Message Bookmarked
Bookmark Removed
Not all messages are displayed: show all messages (1866 of them)

Ha ha! That would be a great trailer for a game. Right before the animals go crazy and you must escape.

Josh in Chicago, Friday, 9 March 2018 12:45 (six years ago) link

I've been stuck for ages on two simple shrines where you have to use Magnesis to build a bridge to the top of the room, and I JUST COULDN'T DO IT, so I used an Octo Balloon and floated to the top instead.

Feeling a weird mix of pride and guilt

Chuck_Tatum, Tuesday, 13 March 2018 12:56 (six years ago) link

no guilt necessary imo - the game's systems are there to be played with! if anything you should eb proud you outsmarted nintendo's designers

think there was one shrine called blue flame (?) which i've never completed :/

nxd, Tuesday, 13 March 2018 13:21 (six years ago) link

Yeah, I'm just starting to work out how to be a bit more creative about puzzles and fights, instead of my usual tactic (quit or run away as fast as possible).

Although I'm definitely a fan of climbing up to a platform and dropping bombs on things, as mentioned upthread.

This is definitely a good a game as I've ever played.

Chuck_Tatum, Tuesday, 13 March 2018 13:25 (six years ago) link

*As good a

Chuck_Tatum, Tuesday, 13 March 2018 13:25 (six years ago) link

the only shrine i've had to leave incomplete so far is the golf one. i did the main part, but on the harder second part for the treasure chest i burned thru 3 iron sledgehammers and didn't even get close, so i just left it and will probably not go back

Roberto Spiralli, Tuesday, 13 March 2018 14:52 (six years ago) link

ha yeh that took a lil while to perfect

nxd, Tuesday, 13 March 2018 14:55 (six years ago) link

My favourite shrine "cheat" so far is the rolling marble maze game, "Myahm Agana": realising you can just ignore the maze and turn the whole platform upside down, and also the joyous moment realising that you can *jump into the maze* to get the treasure chest.

Chuck_Tatum, Tuesday, 13 March 2018 15:12 (six years ago) link

think there was one shrine called blue flame (?) which i've never completed :/

If thats the one im thinking of (you start walking up to a spiked trap you have to lift with magnesis) I was stuck on that one too but then I had a lightbulb moment particularly in one part where, for the only time in the game, the puzzle required lighting torches simultaneously with a spin attack - something so many other zelda games do and this one never does!

Stoop Crone (Trayce), Tuesday, 13 March 2018 20:35 (six years ago) link

haha yeh that's the one, this is the first zelda game I've played so probs explains my scratched head

nxd, Tuesday, 13 March 2018 21:31 (six years ago) link

Tip with that dungeon - always have a torch to hand cos once you use the one in the chest it doesnt come back grrr.

Stoop Crone (Trayce), Tuesday, 13 March 2018 22:37 (six years ago) link

one month passes...

Three beasts down, only, er, 80 shrines to go

Chuck_Tatum, Monday, 16 April 2018 13:39 (six years ago) link

I've been playing this too, finally, after my boy played through it in January. Well, he beat Ganon, now he's also playing to get the rest of the shrines. I'm not that far, got the elephant beast, now I'm trying to get more shrines too. The wilderness is astonishing, I just want to walk and walk in it, like reality but better.

droit au butt (Euler), Monday, 16 April 2018 13:51 (six years ago) link

I have had this game for a year now (100 shrines, 3 beasts, all the jewellery) but I still can't figure out how to collect any of the memories.

calumerio, Sunday, 22 April 2018 12:07 (five years ago) link

Spoilers I guess

When you are near (very near) one of the memory locations, you will see a yellow glowing spot. Go there, and the memory will get triggered.

DJI, Sunday, 22 April 2018 18:13 (five years ago) link

they can be hard to see. You can also get location hints from a particular character at villages and stables.

Tapes 'n Tapes of Osho (Sufjan Grafton), Sunday, 22 April 2018 18:43 (five years ago) link

I am so confused about the location of this shrine that seems to be inside of a mountain but with no entrance. I know it has to be somehwere bc I already found one like this before.

Tapes 'n Tapes of Osho (Sufjan Grafton), Sunday, 22 April 2018 18:45 (five years ago) link

So I just need to see the glowing bit? No buttons to press, no modes to have activated? Because I recognise almost all the locations in the pictures but haven't managed to activate any, in spite of what must be hours of shambling around in ever decreasing circles. (xpost /xxpost). Also, thank you.

The in mountain shrines are the worst. My pet hate is the lack of a third axis on the slate.

calumerio, Sunday, 22 April 2018 19:05 (five years ago) link

I am so confused about the location of this shrine that seems to be inside of a mountain but with no entrance.

I seem to recall there was one shrine halfway down a cliff you have to bomb the entrance open to get to. Is it in a big crevasse with waterfalls?

Stoop Crone (Trayce), Sunday, 22 April 2018 21:44 (five years ago) link

(if it is, parachuting down and bomb arrows are your friend)

Stoop Crone (Trayce), Sunday, 22 April 2018 23:17 (five years ago) link

There's a shrine by a stable in the south that has been KILLING ME to find for months. Like, I've spent a whole day climbing every mountain in the area to find it. Shoulda used the bomb arrows.

I've had the game for three months - I've only got the camel divine beast left, so I'm gonna go off-story and do some shrine hunting and side quests for a few weeks.

Jewellery?

Chuck_Tatum, Monday, 23 April 2018 10:20 (five years ago) link

Befriend a lady who runs a shop in Gerudo town and you can give her gems to make jewelry with like circlets and earrings. All they do is give you cold/heat/guardian protection like other gear.

Stoop Crone (Trayce), Monday, 23 April 2018 10:25 (five years ago) link

as with the others, you can also find some of the stuff around. place I found the diamond circlet may be my favorite moment of this game. thanks for the hints above, Trayce.

Tapes 'n Tapes of Osho (Sufjan Grafton), Monday, 23 April 2018 17:17 (five years ago) link

Oh! Those labyrinths were the death of me...

Stoop Crone (Trayce), Monday, 23 April 2018 23:50 (five years ago) link

Actually of the whole game I have to say the bit I enjoyed most was ... I call it survival island, forget its real name.

I'm yet to give the master sword trials a go tho, and Ive just started the DLC Champions Ballad trials.

Stoop Crone (Trayce), Monday, 23 April 2018 23:51 (five years ago) link

Love these mega-creepy early Guardian designs:

http://www.nintendolife.com/news/2018/04/these_early_zelda_breath_of_the_wild_concept_designs_have_us_dreaming_of_a_darker_sequel

Chuck_Tatum, Tuesday, 24 April 2018 14:24 (five years ago) link

oh yeah survival island was GRATE, i could have gone for another area or two like that

Mahogany Loggins (bizarro gazzara), Tuesday, 24 April 2018 14:37 (five years ago) link

xp those look cool, though i do think what they went with was much better

Nhex, Tuesday, 24 April 2018 19:47 (five years ago) link

they are cool, but they lack ancient technology. makes me wonder if the Guardian design or ancient tech stuff came first.

Tapes 'n Tapes of Osho (Sufjan Grafton), Tuesday, 24 April 2018 19:56 (five years ago) link

I also think they made the right choice given that there are other giant monsters that you are motivated to battle as part of side quests upgrades, etc. The Guardians as they ended up are a thing apart from the monsters calamity ganon unleashed, and this makes them feel more special.

Tapes 'n Tapes of Osho (Sufjan Grafton), Tuesday, 24 April 2018 20:06 (five years ago) link

Agree! Also, shooting them in the eye with an ancient arrow NEVER stops being fun.

Chuck_Tatum, Tuesday, 24 April 2018 21:12 (five years ago) link

Still haven't shrugged off my RPG habit of NEVER EVER using those rare consumable arrows, was even reluctant to use them in the final area. I know you can make more but it meant grinding out a lot more Guardian kills

Nhex, Wednesday, 25 April 2018 00:19 (five years ago) link

I dunno for arrows it doesnt seem so hard - I have hundreds of bloody springs/cogs/screws at this point.

Its only giant cores that are hard to get - finite numver in the world means grinding the rest out of kill/save/reloads.

Stoop Crone (Trayce), Wednesday, 25 April 2018 01:32 (five years ago) link

three weeks pass...

i recently went back to this after a bit of a hiatus. my last Divine Beast is the giant psychedelic camel in the desert to the southwest. the whole area is so wonderful. the rooftop cross dressing, the mush dog seals, the Yiga Clan Hideout. stealth isn't really a huge part of this game so i am glad that it's done so well for it's own section. i suppose similar to survival mechanics, which also has their own story/geographical place in the game.

it is very difficult to care about complaints of a lack of dungeons while playing this game. there are so many custom built areas, linear and branched pathways, emergent storytelling through NPC quests. i am currently in the Hideout, a sort of subterranean base done up like a traditional Japanese mansion (?). there is easily the amount of puzzle/level design from any of 8/16/64-bit dungeons as there are in these side quests before you fight the actual 1/4 official "dungeons" of the game. add to that the whole journey of leaving town and sled-riding a seal across the desert into a canyon, dodging falling boulders and traps along the way.

this game is so spoiled for custom content, well-made storylines, level design and enemy placement that is holistic with the game environment. really looking forward to Hyrule Castle. so far i heard of one entrance from the north (entering through a underground cave/mines system? i looked it up briefly and only saw a few screenshots (that looked incredible!) but now i am really excited to see what they do for the end!

Hazy Maze Cave (Adam Bruneau), Saturday, 19 May 2018 17:39 (five years ago) link

https://i.imgur.com/663B3wD.jpg

ciderpress, Saturday, 19 May 2018 17:55 (five years ago) link

Yiga clan hideout was so much fun

Tapes 'n Tapes of Osho (Sufjan Grafton), Saturday, 19 May 2018 21:01 (five years ago) link

I beat the last divine beast today. It was the fire lizard. When my teammate looked up and saw his phantom ancestor I was profoundly moved, like, death is an end but for years afterward the dead live actively, and my rock buddy sees this and is so happy.

I have 103 shrines so I may go for 120 before Ganon. I don’t want it to end.

droit au butt (Euler), Saturday, 19 May 2018 22:01 (five years ago) link

I did find the ancestor spirits appearing after each divine beast quite moving also!

I have tiptoed in and around hyrule castle, avoiding the final showdown out of similar not wanting it overness. Tho I dunno why, after that I still have all the DLC to do haha

Stoop Crone (Trayce), Saturday, 19 May 2018 22:56 (five years ago) link

I am in this same boat with you both

Tapes 'n Tapes of Osho (Sufjan Grafton), Sunday, 20 May 2018 03:36 (five years ago) link

I did finish it, and then put down the controller and never played it again. Don't go to the castle.

DJI, Sunday, 20 May 2018 06:57 (five years ago) link

Well I just did ganon this afternoon anyway after all that, lol. I knew more or less what I'd be up against. It was really way too easy tbh. Wish they'd let you keep that bow tho.

Stoop Crone (Trayce), Sunday, 20 May 2018 08:50 (five years ago) link

i played up to the first boss, and then put down the controller and never played it again

karl wallogina (Autumn Almanac), Sunday, 20 May 2018 09:34 (five years ago) link

Yiga clan hideout was so much fun

yes! the first time i got caught i realized doing so was pretty much an insta-kill (though technically you can still fight, but the large guards can kill you in one hit). so i went slow and methodical with stealth gear and dropping bananas. still kept getting caught, but i got further and further each time. it was like a little puzzle figuring out just how to get through it all.

what finally cracked the puzzle was figuring out that you can stealth kill the big guards, as long as you are wearing the stealth gear you can just run up behind them and take them out. ofc i had to take out all guards in the base, scouring the treasure chests for precious jewels. the actual Yiga boss fight was a lot of fun. after 60+ hours of hearing about these guys the whole trip was worth the wait.

Hazy Maze Cave (Adam Bruneau), Sunday, 20 May 2018 14:38 (five years ago) link

I didnt even think that the yiga hideout really was the only genuine stealth bit - much like that very first castle you do in windwaker with the similar guards now I think about it (and I hated that haha). I think I cheated a bit in that part, maybe killed them with ancient arrows or something.

Stoop Crone (Trayce), Sunday, 20 May 2018 22:43 (five years ago) link

Honestly didn't love that part, because for some reason I had the hardest time finding the entrance. (like, i spent hours searching that that canyon). I don't even remember how i did it at this point. Then, it turned out to be a stealth section which was odd for the game

Nhex, Sunday, 20 May 2018 22:52 (five years ago) link

Odd for the game yes but that’s one thing I love about it: it covers a wide range of playing modes but doesn’t repeat itself very much. You can force repetition by grinding for ingredients to build armor etc but you don’t need to.

droit au butt (Euler), Monday, 21 May 2018 02:18 (five years ago) link

for some reason I had the hardest time finding the entrance

yeah at first i warped to a tower and headed straight for the yellow dot and ended up on top of it, like on the mountain above. but then i re-talked to the person who gave the me quest and saw where the valley was on the map, made sense it would be a desert trip into the valley. seeing the tumbling boulders while riding the seal let me know i was on the right path.

Hazy Maze Cave (Adam Bruneau), Monday, 21 May 2018 13:11 (five years ago) link

I'm in a similar place to you folks, I don't want the game to end. I spent the past month just farting around with side quests so I could put off finishing my final divine beast. I'm in the camel right now!!

Agree the Yiga hideout is great - although after all the running and hiding, it was a bit of letdown *to *spoiler** be stumped by a DOOR, the one you have to open to with Magnesis. It's amazing how often I get stuck for an hour and then think, "oh yeah, Magnesis, DUH."

The Yiga baddie was fun but also surprisingly silly. Those assassins are super sinister ("AND NOW YOU MUST DIE!") and their leader is a fucking goofball. True to life, I guess.

Love this game.

Chuck_Tatum, Tuesday, 22 May 2018 10:37 (five years ago) link


You must be logged in to post. Please either login here, or if you are not registered, you may register here.